/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! Generic types for CSS handling of specified and computed values of //! [`position`](https://drafts.csswg.org/css-backgrounds-3/#position) use crate::values::animated::ToAnimatedZero; use crate::values::generics::ratio::Ratio; /// A generic type for representing a CSS [position](https://drafts.csswg.org/css-values/#position). #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize, SpecifiedValueInfo, ToAnimatedValue, ToAnimatedZero, ToComputedValue, ToResolvedValue, ToShmem, )] #[repr(C)] pub struct GenericPosition { /// The horizontal component of position. pub horizontal: H, /// The vertical component of position. pub vertical: V, } impl PositionComponent for Position where H: PositionComponent, V: PositionComponent, { #[inline] fn is_center(&self) -> bool { self.horizontal.is_center() && self.vertical.is_center() } } pub use self::GenericPosition as Position; impl Position { /// Returns a new position. pub fn new(horizontal: H, vertical: V) -> Self { Self { horizontal, vertical, } } } /// Implements a method that checks if the position is centered. pub trait PositionComponent { /// Returns if the position component is 50% or center. /// For pixel lengths, it always returns false. fn is_center(&self) -> bool; } /// A generic type for representing an `Auto | `. /// This is used by for now. /// https://drafts.fxtf.org/motion-1/#offset-anchor-property /// cbindgen:private-default-tagged-enum-constructor=false #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, Deserialize, MallocSizeOf, Parse, PartialEq, Serialize, SpecifiedValueInfo, ToAnimatedZero, ToComputedValue, ToCss, ToResolvedValue, ToShmem, )] #[repr(C, u8)] pub enum GenericPositionOrAuto { /// The value. Position(Pos), /// The keyword `auto`. Auto, } pub use self::GenericPositionOrAuto as PositionOrAuto; impl PositionOrAuto { /// Return `auto`. #[inline] pub fn auto() -> Self { PositionOrAuto::Auto } } /// A generic value for the `z-index` property. #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, Parse, SpecifiedValueInfo, ToAnimatedZero, ToComputedValue, ToCss, ToResolvedValue, ToShmem, )] #[repr(C, u8)] pub enum GenericZIndex { /// An integer value. Integer(I), /// The keyword `auto`. Auto, } pub use self::GenericZIndex as ZIndex; impl ZIndex { /// Returns `auto` #[inline] pub fn auto() -> Self { ZIndex::Auto } /// Returns whether `self` is `auto`. #[inline] pub fn is_auto(self) -> bool { matches!(self, ZIndex::Auto) } /// Returns the integer value if it is an integer, or `auto`. #[inline] pub fn integer_or(self, auto: Integer) -> Integer { match self { ZIndex::Integer(n) => n, ZIndex::Auto => auto, } } } /// Ratio or None. #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToComputedValue, ToCss, ToResolvedValue, ToShmem, )] #[repr(C, u8)] pub enum PreferredRatio { /// Without specified ratio #[css(skip)] None, /// With specified ratio Ratio( #[animation(field_bound)] #[css(field_bound)] #[distance(field_bound)] Ratio, ), } /// A generic value for the `aspect-ratio` property, the value is `auto || `. #[derive( Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToComputedValue, ToCss, ToResolvedValue, ToShmem, )] #[repr(C)] pub struct GenericAspectRatio { /// Specifiy auto or not. #[animation(constant)] #[css(represents_keyword)] pub auto: bool, /// The preferred aspect-ratio value. #[animation(field_bound)] #[css(field_bound)] #[distance(field_bound)] pub ratio: PreferredRatio, } pub use self::GenericAspectRatio as AspectRatio; impl AspectRatio { /// Returns `auto` #[inline] pub fn auto() -> Self { AspectRatio { auto: true, ratio: PreferredRatio::None, } } } impl ToAnimatedZero for AspectRatio { #[inline] fn to_animated_zero(&self) -> Result { Err(()) } }