[first-input-interactionid-tap.html] expected: if (os == "win") and not debug and (processor == "x86_64"): [TIMEOUT, OK] if (os == "win") and not debug and (processor == "x86"): [OK, TIMEOUT] if (os == "linux") and not debug and fission: [TIMEOUT, OK] if (os == "android") and fission: [OK, TIMEOUT] if (os == "android") and not fission: OK if (os == "win") and debug: [TIMEOUT, OK] TIMEOUT [The interactionId of the first input entry should match the same pointerdown entry of event timing when tap.] expected: if (os == "linux") and not debug and fission: [TIMEOUT, FAIL] if (os == "win") and not debug and (processor == "x86_64"): [TIMEOUT, FAIL] if (os == "win") and not debug and (processor == "x86"): [FAIL, TIMEOUT] if (os == "win") and debug: [TIMEOUT, FAIL] if os == "android": FAIL TIMEOUT