[Send-null.any.html?wss]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]

[Send-null.any.worker.html]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]

[Send-null.any.worker.html?wpt_flags=h2]
  expected:
    if (os == "android") and debug and not fission and not swgl: [OK, TIMEOUT]
    if (os == "android") and debug and fission: [OK, TIMEOUT]
    if (os == "android") and not debug: [OK, ERROR]
    if (os == "mac") and not debug: [OK, TIMEOUT]
  [Send null data on a WebSocket - Connection should be closed]
    expected:
      if (os == "mac") and not debug: [PASS, NOTRUN]


[Send-null.any.html?wpt_flags=h2]
  expected:
    if (os == "android") and not fission and not swgl: [OK, TIMEOUT]
    if (os == "mac") and not debug: [OK, TIMEOUT]
    if (os == "android") and fission: [OK, TIMEOUT]
  [Send null data on a WebSocket - Connection should be closed]
    expected:
      if (os == "mac") and not debug: [PASS, NOTRUN]


[Send-null.any.html]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]

[Send-null.any.worker.html?wss]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]