[basic-auth.https.any.serviceworker.html] expected: TIMEOUT [basic-auth.any.serviceworker.html] [HTTP basic authentication should work with WebSockets] expected: FAIL [basic-auth.any.sharedworker.html?wss] expected: if not swgl and (os == "android") and debug and fission: [OK, TIMEOUT, ERROR] if not swgl and (os == "android") and debug and not fission: [OK, ERROR] if swgl and (os == "linux"): [OK, ERROR] if swgl and (os == "android"): [OK, ERROR] if swgl and (os == "win"): [OK, TIMEOUT] [basic-auth.any.serviceworker.html?wss] expected: if debug and (os == "android") and not fission and not swgl: [OK, ERROR] if debug and (os == "android") and fission: [OK, TIMEOUT, ERROR] if debug and (os == "win") and swgl: [OK, TIMEOUT] if debug and (os == "linux"): [OK, ERROR] [HTTP basic authentication should work with WebSockets] expected: if os == "mac": [PASS, TIMEOUT] [basic-auth.any.html?wss] expected: if debug and (os == "linux") and not fission and swgl: [OK, ERROR] if debug and (os == "linux") and fission: [OK, ERROR] if debug and (os == "android") and fission: [OK, ERROR, TIMEOUT] if debug and (os == "android") and not fission: [OK, ERROR] if debug and (os == "win"): [OK, TIMEOUT] [basic-auth.any.worker.html?wss] expected: if debug and (os == "android") and not fission and swgl: [OK, ERROR] if debug and (os == "android") and fission: [OK, TIMEOUT] if debug and (os == "linux"): [OK, ERROR] if debug and (os == "win"): [OK, TIMEOUT] [basic-auth.any.html?wpt_flags=h2] expected: if (os == "android") and fission: [OK, TIMEOUT] [basic-auth.any.worker.html?wpt_flags=h2] expected: if (os == "android") and fission: [OK, TIMEOUT] [basic-auth.any.sharedworker.html?wpt_flags=h2] expected: if (os == "android") and fission: [OK, TIMEOUT] [basic-auth.any.serviceworker.html?wpt_flags=h2] expected: if (os == "android") and fission: [OK, TIMEOUT]