[bufferedAmount-unchanged-by-sync-xhr.any.sharedworker.html] expected: if (os == "android") and fission: [OK, TIMEOUT] [bufferedAmount-unchanged-by-sync-xhr.any.sharedworker.html?wss] expected: if (os == "android") and fission: [OK, TIMEOUT] [bufferedAmount-unchanged-by-sync-xhr.any.html] expected: if (os == "android") and fission: [OK, TIMEOUT] [bufferedAmount-unchanged-by-sync-xhr.any.html?wss] expected: if (os == "android") and fission: [OK, TIMEOUT] [bufferedAmount-unchanged-by-sync-xhr.any.worker.html] expected: if (os == "android") and fission: [OK, TIMEOUT] [bufferedAmount-unchanged-by-sync-xhr.any.sharedworker.html?wpt_flags=h2] expected: if (os == "android") and debug and not fission and not swgl: [OK, ERROR, TIMEOUT] if (os == "android") and debug and fission: [OK, ERROR, TIMEOUT] if (os == "android") and not debug: [OK, TIMEOUT] [bufferedAmount should not be updated during a sync XHR] expected: if (os == "android") and fission: [PASS, FAIL] if os == "mac": [PASS, TIMEOUT] [bufferedAmount-unchanged-by-sync-xhr.any.worker.html?wss] expected: if (os == "android") and fission: [OK, TIMEOUT] [bufferedAmount-unchanged-by-sync-xhr.any.html?wpt_flags=h2] expected: if (os == "android") and debug and not fission and not swgl: [OK, ERROR] if (os == "android") and debug and fission: [OK, ERROR, TIMEOUT] if (os == "android") and not debug: [OK, TIMEOUT] [bufferedAmount should not be updated during a sync XHR] expected: if (os == "android") and fission: [PASS, FAIL] if os == "mac": [PASS, TIMEOUT] [bufferedAmount-unchanged-by-sync-xhr.any.worker.html?wpt_flags=h2] expected: if (os == "android") and debug and not fission and not swgl: [OK, ERROR, TIMEOUT] if (os == "android") and debug and fission: [OK, ERROR, TIMEOUT] if (os == "android") and not debug: [OK, ERROR] [bufferedAmount should not be updated during a sync XHR] expected: if (os == "android") and fission: [PASS, FAIL] if os == "mac": [PASS, TIMEOUT]