/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include #include #include #include #include #include #include "modules/desktop_capture/desktop_capture_options.h" #include "modules/desktop_capture/desktop_capturer.h" #include "modules/desktop_capture/desktop_frame.h" #include "modules/desktop_capture/desktop_geometry.h" #include "modules/desktop_capture/desktop_region.h" #include "modules/desktop_capture/mac/desktop_configuration.h" #include "modules/desktop_capture/mac/desktop_configuration_monitor.h" #include "modules/desktop_capture/mac/scoped_pixel_buffer_object.h" #include "modules/desktop_capture/screen_capture_frame_queue.h" #include "modules/desktop_capture/screen_capturer_helper.h" #include "modules/desktop_capture/shared_desktop_frame.h" #include "rtc_base/checks.h" #include "rtc_base/constructormagic.h" #include "rtc_base/logging.h" #include "rtc_base/macutils.h" #include "rtc_base/timeutils.h" namespace webrtc { namespace { // CGDisplayStreamRefs need to be destroyed asynchronously after receiving a // kCGDisplayStreamFrameStatusStopped callback from CoreGraphics. This may // happen after the ScreenCapturerMac has been destroyed. DisplayStreamManager // is responsible for destroying all extant CGDisplayStreamRefs, and will // destroy itself once it's done. class DisplayStreamManager { public: int GetUniqueId() { return ++unique_id_generator_; } void DestroyStream(int unique_id) { auto it = display_stream_wrappers_.find(unique_id); RTC_CHECK(it != display_stream_wrappers_.end()); RTC_CHECK(!it->second.active); CFRelease(it->second.stream); display_stream_wrappers_.erase(it); if (ready_for_self_destruction_ && display_stream_wrappers_.empty()) delete this; } void SaveStream(int unique_id, CGDisplayStreamRef stream) { RTC_CHECK(unique_id <= unique_id_generator_); DisplayStreamWrapper wrapper; wrapper.stream = stream; display_stream_wrappers_[unique_id] = wrapper; } void UnregisterActiveStreams() { for (auto& pair : display_stream_wrappers_) { DisplayStreamWrapper& wrapper = pair.second; if (wrapper.active) { wrapper.active = false; CFRunLoopSourceRef source = CGDisplayStreamGetRunLoopSource(wrapper.stream); CFRunLoopRemoveSource(CFRunLoopGetCurrent(), source, kCFRunLoopCommonModes); CGDisplayStreamStop(wrapper.stream); } } } void PrepareForSelfDestruction() { ready_for_self_destruction_ = true; if (display_stream_wrappers_.empty()) delete this; } // Once the DisplayStreamManager is ready for destruction, the // ScreenCapturerMac is no longer present. Any updates should be ignored. bool ShouldIgnoreUpdates() { return ready_for_self_destruction_; } private: struct DisplayStreamWrapper { // The registered CGDisplayStreamRef. CGDisplayStreamRef stream = nullptr; // Set to false when the stream has been stopped. An asynchronous callback // from CoreGraphics will let us destroy the CGDisplayStreamRef. bool active = true; }; std::map display_stream_wrappers_; int unique_id_generator_ = 0; bool ready_for_self_destruction_ = false; }; // Standard Mac displays have 72dpi, but we report 96dpi for // consistency with Windows and Linux. const int kStandardDPI = 96; // Scales all coordinates of a rect by a specified factor. DesktopRect ScaleAndRoundCGRect(const CGRect& rect, float scale) { return DesktopRect::MakeLTRB( static_cast(floor(rect.origin.x * scale)), static_cast(floor(rect.origin.y * scale)), static_cast(ceil((rect.origin.x + rect.size.width) * scale)), static_cast(ceil((rect.origin.y + rect.size.height) * scale))); } // Copy pixels in the |rect| from |src_place| to |dest_plane|. |rect| should be // relative to the origin of |src_plane| and |dest_plane|. void CopyRect(const uint8_t* src_plane, int src_plane_stride, uint8_t* dest_plane, int dest_plane_stride, int bytes_per_pixel, const DesktopRect& rect) { // Get the address of the starting point. const int src_y_offset = src_plane_stride * rect.top(); const int dest_y_offset = dest_plane_stride * rect.top(); const int x_offset = bytes_per_pixel * rect.left(); src_plane += src_y_offset + x_offset; dest_plane += dest_y_offset + x_offset; // Copy pixels in the rectangle line by line. const int bytes_per_line = bytes_per_pixel * rect.width(); const int height = rect.height(); for (int i = 0 ; i < height; ++i) { memcpy(dest_plane, src_plane, bytes_per_line); src_plane += src_plane_stride; dest_plane += dest_plane_stride; } } // Returns an array of CGWindowID for all the on-screen windows except // |window_to_exclude|, or NULL if the window is not found or it fails. The // caller should release the returned CFArrayRef. CFArrayRef CreateWindowListWithExclusion(CGWindowID window_to_exclude) { if (!window_to_exclude) return nullptr; CFArrayRef all_windows = CGWindowListCopyWindowInfo( kCGWindowListOptionOnScreenOnly, kCGNullWindowID); if (!all_windows) return nullptr; CFMutableArrayRef returned_array = CFArrayCreateMutable(nullptr, CFArrayGetCount(all_windows), nullptr); bool found = false; for (CFIndex i = 0; i < CFArrayGetCount(all_windows); ++i) { CFDictionaryRef window = reinterpret_cast( CFArrayGetValueAtIndex(all_windows, i)); CFNumberRef id_ref = reinterpret_cast( CFDictionaryGetValue(window, kCGWindowNumber)); CGWindowID id; CFNumberGetValue(id_ref, kCFNumberIntType, &id); if (id == window_to_exclude) { found = true; continue; } CFArrayAppendValue(returned_array, reinterpret_cast(id)); } CFRelease(all_windows); if (!found) { CFRelease(returned_array); returned_array = nullptr; } return returned_array; } // Returns the bounds of |window| in physical pixels, enlarged by a small amount // on four edges to take account of the border/shadow effects. DesktopRect GetExcludedWindowPixelBounds(CGWindowID window, float dip_to_pixel_scale) { // The amount of pixels to add to the actual window bounds to take into // account of the border/shadow effects. static const int kBorderEffectSize = 20; CGRect rect; CGWindowID ids[1]; ids[0] = window; CFArrayRef window_id_array = CFArrayCreate(nullptr, reinterpret_cast(&ids), 1, nullptr); CFArrayRef window_array = CGWindowListCreateDescriptionFromArray(window_id_array); if (CFArrayGetCount(window_array) > 0) { CFDictionaryRef window = reinterpret_cast( CFArrayGetValueAtIndex(window_array, 0)); CFDictionaryRef bounds_ref = reinterpret_cast( CFDictionaryGetValue(window, kCGWindowBounds)); CGRectMakeWithDictionaryRepresentation(bounds_ref, &rect); } CFRelease(window_id_array); CFRelease(window_array); rect.origin.x -= kBorderEffectSize; rect.origin.y -= kBorderEffectSize; rect.size.width += kBorderEffectSize * 2; rect.size.height += kBorderEffectSize * 2; // |rect| is in DIP, so convert to physical pixels. return ScaleAndRoundCGRect(rect, dip_to_pixel_scale); } // Create an image of the given region using the given |window_list|. // |pixel_bounds| should be in the primary display's coordinate in physical // pixels. The caller should release the returned CGImageRef and CFDataRef. CGImageRef CreateExcludedWindowRegionImage(const DesktopRect& pixel_bounds, float dip_to_pixel_scale, CFArrayRef window_list) { CGRect window_bounds; // The origin is in DIP while the size is in physical pixels. That's what // CGWindowListCreateImageFromArray expects. window_bounds.origin.x = pixel_bounds.left() / dip_to_pixel_scale; window_bounds.origin.y = pixel_bounds.top() / dip_to_pixel_scale; window_bounds.size.width = pixel_bounds.width(); window_bounds.size.height = pixel_bounds.height(); return CGWindowListCreateImageFromArray( window_bounds, window_list, kCGWindowImageDefault); } // A class to perform video frame capturing for mac. class ScreenCapturerMac : public DesktopCapturer { public: explicit ScreenCapturerMac( rtc::scoped_refptr desktop_config_monitor, bool detect_updated_region); ~ScreenCapturerMac() override; bool Init(); // DesktopCapturer interface. void Start(Callback* callback) override; void CaptureFrame() override; void SetExcludedWindow(WindowId window) override; bool GetSourceList(SourceList* screens) override; bool SelectSource(SourceId id) override; private: // Returns false if the selected screen is no longer valid. bool CgBlit(const DesktopFrame& frame, const DesktopRegion& region); // Called when the screen configuration is changed. void ScreenConfigurationChanged(); bool RegisterRefreshAndMoveHandlers(); void UnregisterRefreshAndMoveHandlers(); void ScreenRefresh(CGRectCount count, const CGRect *rect_array, DesktopVector display_origin); void ReleaseBuffers(); std::unique_ptr CreateFrame(); const bool detect_updated_region_; Callback* callback_ = nullptr; ScopedPixelBufferObject pixel_buffer_object_; // Queue of the frames buffers. ScreenCaptureFrameQueue queue_; // Current display configuration. MacDesktopConfiguration desktop_config_; // Currently selected display, or 0 if the full desktop is selected. On OS X // 10.6 and before, this is always 0. CGDirectDisplayID current_display_ = 0; // The physical pixel bounds of the current screen. DesktopRect screen_pixel_bounds_; // The dip to physical pixel scale of the current screen. float dip_to_pixel_scale_ = 1.0f; // A thread-safe list of invalid rectangles, and the size of the most // recently captured screen. ScreenCapturerHelper helper_; // Contains an invalid region from the previous capture. DesktopRegion last_invalid_region_; // Monitoring display reconfiguration. rtc::scoped_refptr desktop_config_monitor_; CGWindowID excluded_window_ = 0; // A self-owned object that will destroy itself after ScreenCapturerMac and // all display streams have been destroyed.. DisplayStreamManager* display_stream_manager_; // Used to force CaptureFrame to update it's screen configuration // and reregister event handlers. This ensure that this // occurs on the ScreenCapture thread. Read and written from // both the VideoCapture thread and ScreenCapture thread. // Protected by desktop_config_monitor_. bool update_screen_configuration_ = false; RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCapturerMac); }; // DesktopFrame wrapper that flips wrapped frame upside down by inverting // stride. class InvertedDesktopFrame : public DesktopFrame { public: InvertedDesktopFrame(std::unique_ptr frame) : DesktopFrame( frame->size(), -frame->stride(), frame->data() + (frame->size().height() - 1) * frame->stride(), frame->shared_memory()) { original_frame_ = std::move(frame); MoveFrameInfoFrom(original_frame_.get()); } ~InvertedDesktopFrame() override {} private: std::unique_ptr original_frame_; RTC_DISALLOW_COPY_AND_ASSIGN(InvertedDesktopFrame); }; ScreenCapturerMac::ScreenCapturerMac( rtc::scoped_refptr desktop_config_monitor, bool detect_updated_region) : detect_updated_region_(detect_updated_region), desktop_config_monitor_(desktop_config_monitor) { display_stream_manager_ = new DisplayStreamManager; } ScreenCapturerMac::~ScreenCapturerMac() { ReleaseBuffers(); UnregisterRefreshAndMoveHandlers(); display_stream_manager_->PrepareForSelfDestruction(); } bool ScreenCapturerMac::Init() { desktop_config_monitor_->Lock(); desktop_config_ = desktop_config_monitor_->desktop_configuration(); desktop_config_monitor_->Unlock(); if (!RegisterRefreshAndMoveHandlers()) { return false; } ScreenConfigurationChanged(); return true; } void ScreenCapturerMac::ReleaseBuffers() { // The buffers might be in use by the encoder, so don't delete them here. // Instead, mark them as "needs update"; next time the buffers are used by // the capturer, they will be recreated if necessary. queue_.Reset(); } void ScreenCapturerMac::Start(Callback* callback) { assert(!callback_); assert(callback); callback_ = callback; desktop_config_monitor_->Lock(); update_screen_configuration_ = true; desktop_config_monitor_->Unlock(); } void ScreenCapturerMac::CaptureFrame() { int64_t capture_start_time_nanos = rtc::TimeNanos(); // Spin RunLoop for 1/100th of a second, handling at most one source CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.01, true); queue_.MoveToNextFrame(); RTC_DCHECK(!queue_.current_frame() || !queue_.current_frame()->IsShared()); desktop_config_monitor_->Lock(); MacDesktopConfiguration new_config = desktop_config_monitor_->desktop_configuration(); if (update_screen_configuration_ || !desktop_config_.Equals(new_config)) { update_screen_configuration_ = false; desktop_config_ = new_config; // If the display configuraiton has changed then refresh capturer data // structures. Occasionally, the refresh and move handlers are lost when // the screen mode changes, so re-register them here. UnregisterRefreshAndMoveHandlers(); RegisterRefreshAndMoveHandlers(); ScreenConfigurationChanged(); } DesktopRegion region; helper_.TakeInvalidRegion(®ion); // If the current buffer is from an older generation then allocate a new one. // Note that we can't reallocate other buffers at this point, since the caller // may still be reading from them. if (!queue_.current_frame()) queue_.ReplaceCurrentFrame(SharedDesktopFrame::Wrap(CreateFrame())); DesktopFrame* current_frame = queue_.current_frame(); if (!CgBlit(*current_frame, region)) { desktop_config_monitor_->Unlock(); callback_->OnCaptureResult(Result::ERROR_PERMANENT, nullptr); return; } std::unique_ptr new_frame = queue_.current_frame()->Share(); if (detect_updated_region_) { *new_frame->mutable_updated_region() = region; } else { new_frame->mutable_updated_region()->AddRect( DesktopRect::MakeSize(new_frame->size())); } if (current_display_) { const MacDisplayConfiguration* config = desktop_config_.FindDisplayConfigurationById(current_display_); if (config) { new_frame->set_top_left(config->bounds.top_left().subtract( desktop_config_.bounds.top_left())); } } helper_.set_size_most_recent(new_frame->size()); // Signal that we are done capturing data from the display framebuffer, // and accessing display structures. desktop_config_monitor_->Unlock(); new_frame->set_capture_time_ms((rtc::TimeNanos() - capture_start_time_nanos) / rtc::kNumNanosecsPerMillisec); callback_->OnCaptureResult(Result::SUCCESS, std::move(new_frame)); } void ScreenCapturerMac::SetExcludedWindow(WindowId window) { excluded_window_ = window; } bool ScreenCapturerMac::GetSourceList(SourceList* screens) { assert(screens->size() == 0); for (MacDisplayConfigurations::iterator it = desktop_config_.displays.begin(); it != desktop_config_.displays.end(); ++it) { screens->push_back({it->id}); } return true; } bool ScreenCapturerMac::SelectSource(SourceId id) { if (id == kFullDesktopScreenId) { current_display_ = 0; } else { const MacDisplayConfiguration* config = desktop_config_.FindDisplayConfigurationById( static_cast(id)); if (!config) return false; current_display_ = config->id; } ScreenConfigurationChanged(); return true; } bool ScreenCapturerMac::CgBlit(const DesktopFrame& frame, const DesktopRegion& region) { // Copy the entire contents of the previous capture buffer, to capture over. // TODO(wez): Get rid of this as per crbug.com/145064, or implement // crbug.com/92354. if (queue_.previous_frame()) { memcpy(frame.data(), queue_.previous_frame()->data(), frame.stride() * frame.size().height()); } MacDisplayConfigurations displays_to_capture; if (current_display_) { // Capturing a single screen. Note that the screen id may change when // screens are added or removed. const MacDisplayConfiguration* config = desktop_config_.FindDisplayConfigurationById(current_display_); if (config) { displays_to_capture.push_back(*config); } else { RTC_LOG(LS_ERROR) << "The selected screen cannot be found for capturing."; return false; } } else { // Capturing the whole desktop. displays_to_capture = desktop_config_.displays; } // Create the window list once for all displays. CFArrayRef window_list = CreateWindowListWithExclusion(excluded_window_); for (size_t i = 0; i < displays_to_capture.size(); ++i) { const MacDisplayConfiguration& display_config = displays_to_capture[i]; // Capturing mixed-DPI on one surface is hard, so we only return displays // that match the "primary" display's DPI. The primary display is always // the first in the list. if (i > 0 && display_config.dip_to_pixel_scale != displays_to_capture[0].dip_to_pixel_scale) { continue; } // Determine the display's position relative to the desktop, in pixels. DesktopRect display_bounds = display_config.pixel_bounds; display_bounds.Translate(-screen_pixel_bounds_.left(), -screen_pixel_bounds_.top()); // Determine which parts of the blit region, if any, lay within the monitor. DesktopRegion copy_region = region; copy_region.IntersectWith(display_bounds); if (copy_region.is_empty()) continue; // Translate the region to be copied into display-relative coordinates. copy_region.Translate(-display_bounds.left(), -display_bounds.top()); DesktopRect excluded_window_bounds; CGImageRef excluded_image = nullptr; if (excluded_window_ && window_list) { // Get the region of the excluded window relative the primary display. excluded_window_bounds = GetExcludedWindowPixelBounds( excluded_window_, display_config.dip_to_pixel_scale); excluded_window_bounds.IntersectWith(display_config.pixel_bounds); // Create the image under the excluded window first, because it's faster // than captuing the whole display. if (!excluded_window_bounds.is_empty()) { excluded_image = CreateExcludedWindowRegionImage( excluded_window_bounds, display_config.dip_to_pixel_scale, window_list); } } // Create an image containing a snapshot of the display. CGImageRef image = CGDisplayCreateImage(display_config.id); if (!image) { if (excluded_image) CFRelease(excluded_image); continue; } // Verify that the image has 32-bit depth. int bits_per_pixel = CGImageGetBitsPerPixel(image); if (bits_per_pixel / 8 != DesktopFrame::kBytesPerPixel) { RTC_LOG(LS_ERROR) << "CGDisplayCreateImage() returned imaged with " << bits_per_pixel << " bits per pixel. Only 32-bit depth is supported."; CFRelease(image); if (excluded_image) CFRelease(excluded_image); return false; } // Request access to the raw pixel data via the image's DataProvider. CGDataProviderRef provider = CGImageGetDataProvider(image); CFDataRef data = CGDataProviderCopyData(provider); assert(data); const uint8_t* display_base_address = CFDataGetBytePtr(data); int src_bytes_per_row = CGImageGetBytesPerRow(image); // |image| size may be different from display_bounds in case the screen was // resized recently. copy_region.IntersectWith( DesktopRect::MakeWH(CGImageGetWidth(image), CGImageGetHeight(image))); // Copy the dirty region from the display buffer into our desktop buffer. uint8_t* out_ptr = frame.GetFrameDataAtPos(display_bounds.top_left()); for (DesktopRegion::Iterator i(copy_region); !i.IsAtEnd(); i.Advance()) { CopyRect(display_base_address, src_bytes_per_row, out_ptr, frame.stride(), DesktopFrame::kBytesPerPixel, i.rect()); } CFRelease(data); CFRelease(image); if (excluded_image) { CGDataProviderRef provider = CGImageGetDataProvider(excluded_image); CFDataRef excluded_image_data = CGDataProviderCopyData(provider); assert(excluded_image_data); display_base_address = CFDataGetBytePtr(excluded_image_data); src_bytes_per_row = CGImageGetBytesPerRow(excluded_image); // Translate the bounds relative to the desktop, because |frame| data // starts from the desktop top-left corner. DesktopRect window_bounds_relative_to_desktop(excluded_window_bounds); window_bounds_relative_to_desktop.Translate(-screen_pixel_bounds_.left(), -screen_pixel_bounds_.top()); DesktopRect rect_to_copy = DesktopRect::MakeSize(excluded_window_bounds.size()); rect_to_copy.IntersectWith(DesktopRect::MakeWH( CGImageGetWidth(excluded_image), CGImageGetHeight(excluded_image))); if (CGImageGetBitsPerPixel(excluded_image) / 8 == DesktopFrame::kBytesPerPixel) { CopyRect(display_base_address, src_bytes_per_row, frame.GetFrameDataAtPos( window_bounds_relative_to_desktop.top_left()), frame.stride(), DesktopFrame::kBytesPerPixel, rect_to_copy); } CFRelease(excluded_image_data); CFRelease(excluded_image); } } if (window_list) CFRelease(window_list); return true; } void ScreenCapturerMac::ScreenConfigurationChanged() { if (current_display_) { const MacDisplayConfiguration* config = desktop_config_.FindDisplayConfigurationById(current_display_); screen_pixel_bounds_ = config ? config->pixel_bounds : DesktopRect(); dip_to_pixel_scale_ = config ? config->dip_to_pixel_scale : 1.0f; } else { screen_pixel_bounds_ = desktop_config_.pixel_bounds; dip_to_pixel_scale_ = desktop_config_.dip_to_pixel_scale; } // Release existing buffers, which will be of the wrong size. ReleaseBuffers(); // Clear the dirty region, in case the display is down-sizing. helper_.ClearInvalidRegion(); // Re-mark the entire desktop as dirty. helper_.InvalidateScreen(screen_pixel_bounds_.size()); // Make sure the frame buffers will be reallocated. queue_.Reset(); } bool ScreenCapturerMac::RegisterRefreshAndMoveHandlers() { desktop_config_ = desktop_config_monitor_->desktop_configuration(); for (const auto& config : desktop_config_.displays) { size_t pixel_width = config.pixel_bounds.width(); size_t pixel_height = config.pixel_bounds.height(); if (pixel_width == 0 || pixel_height == 0) continue; // Using a local variable forces the block to capture the raw pointer. DisplayStreamManager* manager = display_stream_manager_; int unique_id = manager->GetUniqueId(); CGDirectDisplayID display_id = config.id; DesktopVector display_origin = config.pixel_bounds.top_left(); CGDisplayStreamFrameAvailableHandler handler = ^(CGDisplayStreamFrameStatus status, uint64_t display_time, IOSurfaceRef frame_surface, CGDisplayStreamUpdateRef updateRef) { if (status == kCGDisplayStreamFrameStatusStopped) { manager->DestroyStream(unique_id); return; } if (manager->ShouldIgnoreUpdates()) return; // Only pay attention to frame updates. if (status != kCGDisplayStreamFrameStatusFrameComplete) return; size_t count = 0; const CGRect* rects = CGDisplayStreamUpdateGetRects( updateRef, kCGDisplayStreamUpdateDirtyRects, &count); if (count != 0) { // According to CGDisplayStream.h, it's safe to call // CGDisplayStreamStop() from within the callback. ScreenRefresh(count, rects, display_origin); } }; CGDisplayStreamRef display_stream = CGDisplayStreamCreate( display_id, pixel_width, pixel_height, 'BGRA', nullptr, handler); if (display_stream) { CGError error = CGDisplayStreamStart(display_stream); if (error != kCGErrorSuccess) return false; CFRunLoopSourceRef source = CGDisplayStreamGetRunLoopSource(display_stream); CFRunLoopAddSource(CFRunLoopGetCurrent(), source, kCFRunLoopCommonModes); display_stream_manager_->SaveStream(unique_id, display_stream); } } return true; } void ScreenCapturerMac::UnregisterRefreshAndMoveHandlers() { display_stream_manager_->UnregisterActiveStreams(); } void ScreenCapturerMac::ScreenRefresh(CGRectCount count, const CGRect* rect_array, DesktopVector display_origin) { if (screen_pixel_bounds_.is_empty()) ScreenConfigurationChanged(); // The refresh rects are in display coordinates. We want to translate to // framebuffer coordinates. If a specific display is being captured, then no // change is necessary. If all displays are being captured, then we want to // translate by the origin of the display. DesktopVector translate_vector; if (!current_display_) translate_vector = display_origin; DesktopRegion region; for (CGRectCount i = 0; i < count; ++i) { // All rects are already in physical pixel coordinates. DesktopRect rect = DesktopRect::MakeXYWH( rect_array[i].origin.x, rect_array[i].origin.y, rect_array[i].size.width, rect_array[i].size.height); rect.Translate(translate_vector); region.AddRect(rect); } helper_.InvalidateRegion(region); } std::unique_ptr ScreenCapturerMac::CreateFrame() { std::unique_ptr frame( new BasicDesktopFrame(screen_pixel_bounds_.size())); frame->set_dpi(DesktopVector(kStandardDPI * dip_to_pixel_scale_, kStandardDPI * dip_to_pixel_scale_)); return frame; } } // namespace // static std::unique_ptr DesktopCapturer::CreateRawScreenCapturer( const DesktopCaptureOptions& options) { if (!options.configuration_monitor()) return nullptr; std::unique_ptr capturer(new ScreenCapturerMac( options.configuration_monitor(), options.detect_updated_region())); if (!capturer.get()->Init()) { return nullptr; } return capturer; } } // namespace webrtc