use super::operators::{Frame, OperatorValidator, OperatorValidatorAllocations}; use crate::{BinaryReader, Result, ValType, VisitOperator}; use crate::{FunctionBody, Operator, WasmFeatures, WasmModuleResources}; /// Resources necessary to perform validation of a function. /// /// This structure is created by /// [`Validator::code_section_entry`](crate::Validator::code_section_entry) and /// is created per-function in a WebAssembly module. This structure is suitable /// for sending to other threads while the original /// [`Validator`](crate::Validator) continues processing other functions. pub struct FuncToValidate { resources: T, index: u32, ty: u32, features: WasmFeatures, } impl FuncToValidate { /// Creates a new function to validate which will have the specified /// configuration parameters: /// /// * `index` - the core wasm function index being validated /// * `ty` - the core wasm type index of the function being validated, /// defining the results and parameters to the function. /// * `resources` - metadata and type information about the module that /// this function is validated within. /// * `features` - enabled WebAssembly features. pub fn new(index: u32, ty: u32, resources: T, features: &WasmFeatures) -> FuncToValidate { FuncToValidate { resources, index, ty, features: *features, } } /// Converts this [`FuncToValidate`] into a [`FuncValidator`] using the /// `allocs` provided. /// /// This method, in conjunction with [`FuncValidator::into_allocations`], /// provides a means to reuse allocations across validation of each /// individual function. Note that it is also sufficient to call this /// method with `Default::default()` if no prior allocations are /// available. /// /// # Panics /// /// If a `FuncToValidate` was created with an invalid `ty` index then this /// function will panic. pub fn into_validator(self, allocs: FuncValidatorAllocations) -> FuncValidator { let FuncToValidate { resources, index, ty, features, } = self; let validator = OperatorValidator::new_func(ty, 0, &features, &resources, allocs.0).unwrap(); FuncValidator { validator, resources, index, } } } /// Validation context for a WebAssembly function. /// /// This is a finalized validator which is ready to process a [`FunctionBody`]. /// This is created from the [`FuncToValidate::into_validator`] method. pub struct FuncValidator { validator: OperatorValidator, resources: T, index: u32, } /// External handle to the internal allocations used during function validation. /// /// This is created with either the `Default` implementation or with /// [`FuncValidator::into_allocations`]. It is then passed as an argument to /// [`FuncToValidate::into_validator`] to provide a means of reusing allocations /// between each function. #[derive(Default)] pub struct FuncValidatorAllocations(OperatorValidatorAllocations); impl FuncValidator { /// Convenience function to validate an entire function's body. /// /// You may not end up using this in final implementations because you'll /// often want to interleave validation with parsing. pub fn validate(&mut self, body: &FunctionBody<'_>) -> Result<()> { let mut reader = body.get_binary_reader(); self.read_locals(&mut reader)?; reader.allow_memarg64(self.validator.features.memory64); while !reader.eof() { reader.visit_operator(&mut self.visitor(reader.original_position()))??; } self.finish(reader.original_position()) } /// Reads the local definitions from the given `BinaryReader`, often sourced /// from a `FunctionBody`. /// /// This function will automatically advance the `BinaryReader` forward, /// leaving reading operators up to the caller afterwards. pub fn read_locals(&mut self, reader: &mut BinaryReader<'_>) -> Result<()> { for _ in 0..reader.read_var_u32()? { let offset = reader.original_position(); let cnt = reader.read_var_u32()?; let ty = reader.read_val_type()?; self.define_locals(offset, cnt, ty)?; } Ok(()) } /// Defines locals into this validator. /// /// This should be used if the application is already reading local /// definitions and there's no need to re-parse the function again. pub fn define_locals(&mut self, offset: usize, count: u32, ty: ValType) -> Result<()> { self.validator.define_locals(offset, count, ty) } /// Validates the next operator in a function. /// /// This functions is expected to be called once-per-operator in a /// WebAssembly function. Each operator's offset in the original binary and /// the operator itself are passed to this function to provide more useful /// error messages. pub fn op(&mut self, offset: usize, operator: &Operator<'_>) -> Result<()> { self.visitor(offset).visit_operator(operator) } /// Get the operator visitor for the next operator in the function. /// /// The returned visitor is intended to visit just one instruction at the `offset`. /// /// # Example /// /// ``` /// # use wasmparser::{WasmModuleResources, FuncValidator, FunctionBody, Result}; /// pub fn validate(validator: &mut FuncValidator, body: &FunctionBody<'_>) -> Result<()> /// where R: WasmModuleResources /// { /// let mut operator_reader = body.get_binary_reader(); /// while !operator_reader.eof() { /// let mut visitor = validator.visitor(operator_reader.original_position()); /// operator_reader.visit_operator(&mut visitor)??; /// } /// validator.finish(operator_reader.original_position()) /// } /// ``` pub fn visitor<'this, 'a: 'this>( &'this mut self, offset: usize, ) -> impl VisitOperator<'a, Output = Result<()>> + 'this { self.validator.with_resources(&self.resources, offset) } /// Function that must be called after the last opcode has been processed. /// /// This will validate that the function was properly terminated with the /// `end` opcode. If this function is not called then the function will not /// be properly validated. /// /// The `offset` provided to this function will be used as a position for an /// error if validation fails. pub fn finish(&mut self, offset: usize) -> Result<()> { self.validator.finish(offset) } /// Returns the underlying module resources that this validator is using. pub fn resources(&self) -> &T { &self.resources } /// The index of the function within the module's function index space that /// is being validated. pub fn index(&self) -> u32 { self.index } /// Returns the number of defined local variables in the function. pub fn len_locals(&self) -> u32 { self.validator.locals.len_locals() } /// Returns the type of the local variable at the given `index` if any. pub fn get_local_type(&self, index: u32) -> Option { self.validator.locals.get(index) } /// Get the current height of the operand stack. /// /// This returns the height of the whole operand stack for this function, /// not just for the current control frame. pub fn operand_stack_height(&self) -> u32 { self.validator.operand_stack_height() as u32 } /// Returns the optional value type of the value operand at the given /// `depth` from the top of the operand stack. /// /// - Returns `None` if the `depth` is out of bounds. /// - Returns `Some(None)` if there is a value with unknown type /// at the given `depth`. /// /// # Note /// /// A `depth` of 0 will refer to the last operand on the stack. pub fn get_operand_type(&self, depth: usize) -> Option> { self.validator.peek_operand_at(depth) } /// Returns the number of frames on the control flow stack. /// /// This returns the height of the whole control stack for this function, /// not just for the current control frame. pub fn control_stack_height(&self) -> u32 { self.validator.control_stack_height() as u32 } /// Returns a shared reference to the control flow [`Frame`] of the /// control flow stack at the given `depth` if any. /// /// Returns `None` if the `depth` is out of bounds. /// /// # Note /// /// A `depth` of 0 will refer to the last frame on the stack. pub fn get_control_frame(&self, depth: usize) -> Option<&Frame> { self.validator.get_frame(depth) } /// Consumes this validator and returns the underlying allocations that /// were used during the validation process. /// /// The returned value here can be paired with /// [`FuncToValidate::into_validator`] to reuse the allocations already /// created by this validator. pub fn into_allocations(self) -> FuncValidatorAllocations { FuncValidatorAllocations(self.validator.into_allocations()) } } #[cfg(test)] mod tests { use super::*; use crate::WasmFuncType; struct EmptyResources; impl WasmModuleResources for EmptyResources { type FuncType = EmptyFuncType; fn table_at(&self, _at: u32) -> Option { todo!() } fn memory_at(&self, _at: u32) -> Option { todo!() } fn tag_at(&self, _at: u32) -> Option<&Self::FuncType> { todo!() } fn global_at(&self, _at: u32) -> Option { todo!() } fn func_type_at(&self, _type_idx: u32) -> Option<&Self::FuncType> { Some(&EmptyFuncType) } fn type_of_function(&self, _func_idx: u32) -> Option<&Self::FuncType> { todo!() } fn element_type_at(&self, _at: u32) -> Option { todo!() } fn element_count(&self) -> u32 { todo!() } fn data_count(&self) -> Option { todo!() } fn is_function_referenced(&self, _idx: u32) -> bool { todo!() } } struct EmptyFuncType; impl WasmFuncType for EmptyFuncType { fn len_inputs(&self) -> usize { 0 } fn len_outputs(&self) -> usize { 0 } fn input_at(&self, _at: u32) -> Option { todo!() } fn output_at(&self, _at: u32) -> Option { todo!() } } #[test] fn operand_stack_height() { let mut v = FuncToValidate::new(0, 0, EmptyResources, &Default::default()) .into_validator(Default::default()); // Initially zero values on the stack. assert_eq!(v.operand_stack_height(), 0); // Pushing a constant value makes use have one value on the stack. assert!(v.op(0, &Operator::I32Const { value: 0 }).is_ok()); assert_eq!(v.operand_stack_height(), 1); // Entering a new control block does not affect the stack height. assert!(v .op( 1, &Operator::Block { blockty: crate::BlockType::Empty } ) .is_ok()); assert_eq!(v.operand_stack_height(), 1); // Pushing another constant value makes use have two values on the stack. assert!(v.op(2, &Operator::I32Const { value: 99 }).is_ok()); assert_eq!(v.operand_stack_height(), 2); } }