/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "base/message_loop.h" #include "mozilla/Atomics.h" #include "mozilla/EventQueue.h" #include "mozilla/java/GeckoThreadWrappers.h" #include "mozilla/LinkedList.h" #include "mozilla/Monitor.h" #include "mozilla/Mutex.h" #include "mozilla/RefPtr.h" #include "mozilla/ScopeExit.h" #include "mozilla/StaticPtr.h" #include "mozilla/ThreadEventQueue.h" #include "mozilla/TimeStamp.h" #include "mozilla/UniquePtr.h" #include "GeckoProfiler.h" #include "nsThread.h" #include "nsThreadManager.h" #include "nsThreadUtils.h" #include #include using namespace mozilla; namespace { class AndroidUiThread; class AndroidUiTask; StaticAutoPtr > sTaskQueue; StaticAutoPtr sTaskQueueLock; StaticRefPtr sThread; static bool sThreadDestroyed; static MessageLoop* sMessageLoop; static Atomic sMessageLoopAccessMonitor; void EnqueueTask(already_AddRefed aTask, int aDelayMs); /* * The AndroidUiThread is derived from nsThread so that nsIRunnable objects that * get dispatched may be intercepted. Only nsIRunnable objects that need to be * synchronously executed are passed into the nsThread to be queued. All other * nsIRunnable object are immediately dispatched to the Android UI thread. * AndroidUiThread is derived from nsThread instead of being an nsIEventTarget * wrapper that contains an nsThread object because if nsIRunnable objects with * a delay were dispatch directly to an nsThread object, such as obtained from * nsThreadManager::GetCurrentThread(), the nsIRunnable could get stuck in the * nsThread nsIRunnable queue. This is due to the fact that Android controls the * event loop in the Android UI thread and has no knowledge of when the nsThread * needs to be drained. */ class AndroidUiThread : public nsThread { public: NS_INLINE_DECL_REFCOUNTING_INHERITED(AndroidUiThread, nsThread) AndroidUiThread() : nsThread( MakeNotNull(MakeUnique()), nsThread::NOT_MAIN_THREAD, {.stackSize = 0}) {} nsresult Dispatch(already_AddRefed aEvent, uint32_t aFlags) override; nsresult DelayedDispatch(already_AddRefed aEvent, uint32_t aDelayMs) override; private: ~AndroidUiThread() {} }; NS_IMETHODIMP AndroidUiThread::Dispatch(already_AddRefed aEvent, uint32_t aFlags) { if (aFlags & NS_DISPATCH_SYNC) { return nsThread::Dispatch(std::move(aEvent), aFlags); } else { EnqueueTask(std::move(aEvent), 0); return NS_OK; } } NS_IMETHODIMP AndroidUiThread::DelayedDispatch(already_AddRefed aEvent, uint32_t aDelayMs) { EnqueueTask(std::move(aEvent), aDelayMs); return NS_OK; } static void PumpEvents() { NS_ProcessPendingEvents(sThread.get()); } class ThreadObserver : public nsIThreadObserver { public: NS_DECL_THREADSAFE_ISUPPORTS NS_DECL_NSITHREADOBSERVER ThreadObserver() {} private: virtual ~ThreadObserver() {} }; NS_IMPL_ISUPPORTS(ThreadObserver, nsIThreadObserver) NS_IMETHODIMP ThreadObserver::OnDispatchedEvent() { EnqueueTask(NS_NewRunnableFunction("PumpEvents", &PumpEvents), 0); return NS_OK; } NS_IMETHODIMP ThreadObserver::OnProcessNextEvent(nsIThreadInternal* thread, bool mayWait) { return NS_OK; } NS_IMETHODIMP ThreadObserver::AfterProcessNextEvent(nsIThreadInternal* thread, bool eventWasProcessed) { return NS_OK; } class AndroidUiTask : public LinkedListElement { using TimeStamp = mozilla::TimeStamp; using TimeDuration = mozilla::TimeDuration; public: explicit AndroidUiTask(already_AddRefed aTask) : mTask(aTask), mRunTime() // Null timestamp representing no delay. {} AndroidUiTask(already_AddRefed aTask, int aDelayMs) : mTask(aTask), mRunTime(TimeStamp::Now() + TimeDuration::FromMilliseconds(aDelayMs)) {} bool IsEarlierThan(const AndroidUiTask& aOther) const { if (mRunTime) { return aOther.mRunTime ? mRunTime < aOther.mRunTime : false; } // In the case of no delay, we're earlier if aOther has a delay. // Otherwise, we're not earlier, to maintain task order. return !!aOther.mRunTime; } int64_t MillisecondsToRunTime() const { if (mRunTime) { return int64_t((mRunTime - TimeStamp::Now()).ToMilliseconds()); } return 0; } already_AddRefed TakeTask() { return mTask.forget(); } private: nsCOMPtr mTask; const TimeStamp mRunTime; }; class CreateOnUiThread : public Runnable { public: CreateOnUiThread() : Runnable("CreateOnUiThread") {} NS_IMETHOD Run() override { MOZ_ASSERT(!sThreadDestroyed); MOZ_ASSERT(sMessageLoopAccessMonitor); MonitorAutoLock lock(*sMessageLoopAccessMonitor); sThread = new AndroidUiThread(); sThread->InitCurrentThread(); sThread->SetObserver(new ThreadObserver()); RegisterThreadWithProfiler(); sMessageLoop = new MessageLoop(MessageLoop::TYPE_MOZILLA_ANDROID_UI, sThread.get()); lock.NotifyAll(); return NS_OK; } private: static void RegisterThreadWithProfiler() { #if defined(MOZ_GECKO_PROFILER) // We don't use the PROFILER_REGISTER_THREAD macro here because by this // point the Android UI thread is already quite a ways into its stack; // the profiler's sampler thread will ignore a lot of frames if we do not // provide a better value for the stack top. We'll manually obtain that // info via pthreads. // Fallback address if any pthread calls fail char fallback; char* stackTop = &fallback; auto regOnExit = MakeScopeExit( [&stackTop]() { profiler_register_thread("AndroidUI", stackTop); }); // Bionic does not properly support pthread_attr_getstack for the UI thread // until Lollipop (API 21). # if __ANDROID_API__ >= __ANDROID_API_L__ pthread_attr_t attrs; if (pthread_getattr_np(pthread_self(), &attrs)) { return; } void* stackBase; size_t stackSize; if (pthread_attr_getstack(&attrs, &stackBase, &stackSize)) { return; } stackTop = static_cast(stackBase) + stackSize - 1; # endif // __ANDROID_API__ >= __ANDROID_API_L__ #endif // defined(MOZ_GECKO_PROFILER) } }; class DestroyOnUiThread : public Runnable { public: DestroyOnUiThread() : Runnable("DestroyOnUiThread"), mDestroyed(false) {} NS_IMETHOD Run() override { MOZ_ASSERT(!sThreadDestroyed); MOZ_ASSERT(sMessageLoopAccessMonitor); MOZ_ASSERT(sTaskQueue); MonitorAutoLock lock(*sMessageLoopAccessMonitor); sThreadDestroyed = true; { // Flush the queue MutexAutoLock lock(*sTaskQueueLock); while (AndroidUiTask* task = sTaskQueue->getFirst()) { delete task; } } delete sMessageLoop; sMessageLoop = nullptr; MOZ_ASSERT(sThread); PROFILER_UNREGISTER_THREAD(); nsThreadManager::get().UnregisterCurrentThread(*sThread); sThread = nullptr; mDestroyed = true; lock.NotifyAll(); return NS_OK; } void WaitForDestruction() { MOZ_ASSERT(sMessageLoopAccessMonitor); MonitorAutoLock lock(*sMessageLoopAccessMonitor); while (!mDestroyed) { lock.Wait(); } } private: bool mDestroyed; }; void EnqueueTask(already_AddRefed aTask, int aDelayMs) { if (sThreadDestroyed) { return; } // add the new task into the sTaskQueue, sorted with // the earliest task first in the queue AndroidUiTask* newTask = (aDelayMs ? new AndroidUiTask(std::move(aTask), aDelayMs) : new AndroidUiTask(std::move(aTask))); bool headOfList = false; { MOZ_ASSERT(sTaskQueue); MOZ_ASSERT(sTaskQueueLock); MutexAutoLock lock(*sTaskQueueLock); AndroidUiTask* task = sTaskQueue->getFirst(); while (task) { if (newTask->IsEarlierThan(*task)) { task->setPrevious(newTask); break; } task = task->getNext(); } if (!newTask->isInList()) { sTaskQueue->insertBack(newTask); } headOfList = !newTask->getPrevious(); } if (headOfList) { // if we're inserting it at the head of the queue, notify Java because // we need to get a callback at an earlier time than the last scheduled // callback java::GeckoThread::RequestUiThreadCallback(int64_t(aDelayMs)); } } } // namespace namespace mozilla { void CreateAndroidUiThread() { MOZ_ASSERT(!sThread); MOZ_ASSERT(!sMessageLoopAccessMonitor); sTaskQueue = new LinkedList(); sTaskQueueLock = new Mutex("AndroidUiThreadTaskQueueLock"); sMessageLoopAccessMonitor = new Monitor("AndroidUiThreadMessageLoopAccessMonitor"); sThreadDestroyed = false; RefPtr runnable = new CreateOnUiThread; EnqueueTask(do_AddRef(runnable), 0); } void DestroyAndroidUiThread() { MOZ_ASSERT(sThread); RefPtr runnable = new DestroyOnUiThread; EnqueueTask(do_AddRef(runnable), 0); runnable->WaitForDestruction(); delete sMessageLoopAccessMonitor; sMessageLoopAccessMonitor = nullptr; } MessageLoop* GetAndroidUiThreadMessageLoop() { if (!sMessageLoopAccessMonitor) { return nullptr; } MonitorAutoLock lock(*sMessageLoopAccessMonitor); while (!sMessageLoop) { lock.Wait(); } return sMessageLoop; } RefPtr GetAndroidUiThread() { if (!sMessageLoopAccessMonitor) { return nullptr; } MonitorAutoLock lock(*sMessageLoopAccessMonitor); while (!sThread) { lock.Wait(); } return sThread; } int64_t RunAndroidUiTasks() { MutexAutoLock lock(*sTaskQueueLock); if (sThreadDestroyed) { return -1; } while (!sTaskQueue->isEmpty()) { AndroidUiTask* task = sTaskQueue->getFirst(); const int64_t timeLeft = task->MillisecondsToRunTime(); if (timeLeft > 0) { // this task (and therefore all remaining tasks) // have not yet reached their runtime. return the // time left until we should be called again return timeLeft; } // Retrieve task before unlocking/running. nsCOMPtr runnable(task->TakeTask()); // LinkedListElements auto remove from list upon destruction delete task; // Unlock to allow posting new tasks reentrantly. MutexAutoUnlock unlock(*sTaskQueueLock); runnable->Run(); if (sThreadDestroyed) { return -1; } } return -1; } } // namespace mozilla