/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsIWidget_h__ #define nsIWidget_h__ #include #include #include "ErrorList.h" #include "Units.h" #include "mozilla/AlreadyAddRefed.h" #include "mozilla/Assertions.h" #include "mozilla/Attributes.h" #include "mozilla/EventForwards.h" #include "mozilla/Maybe.h" #include "mozilla/RefPtr.h" #include "mozilla/TimeStamp.h" #include "mozilla/UniquePtr.h" #include "mozilla/gfx/Matrix.h" #include "mozilla/gfx/Rect.h" #include "mozilla/layers/LayersTypes.h" #include "mozilla/layers/ScrollableLayerGuid.h" #include "mozilla/layers/ZoomConstraints.h" #include "mozilla/image/Resolution.h" #include "mozilla/widget/IMEData.h" #include "nsCOMPtr.h" #include "nsColor.h" #include "nsDebug.h" #include "nsID.h" #include "nsIObserver.h" #include "nsISupports.h" #include "nsITheme.h" #include "nsITimer.h" #include "nsIWidgetListener.h" #include "nsRect.h" #include "nsSize.h" #include "nsStringFwd.h" #include "nsTArray.h" #include "nsTHashMap.h" #include "nsWidgetInitData.h" #include "nsXULAppAPI.h" // forward declarations class nsIBidiKeyboard; class nsIRollupListener; class imgIContainer; class nsIContent; class ViewWrapper; class nsIScreen; class nsIRunnable; namespace mozilla { enum class NativeKeyBindingsType : uint8_t; class VsyncDispatcher; class WidgetGUIEvent; class WidgetInputEvent; class WidgetKeyboardEvent; struct FontRange; enum class StyleWindowShadow : uint8_t; enum class ColorScheme : uint8_t; enum class WindowButtonType : uint8_t; #if defined(MOZ_WIDGET_ANDROID) namespace ipc { class Shmem; } #endif // defined(MOZ_WIDGET_ANDROID) namespace dom { class BrowserChild; enum class CallerType : uint32_t; } // namespace dom class WindowRenderer; namespace layers { class AsyncDragMetrics; class Compositor; class CompositorBridgeChild; struct FrameMetrics; class LayerManager; class WebRenderBridgeChild; } // namespace layers namespace widget { class TextEventDispatcher; class TextEventDispatcherListener; class CompositorWidget; class CompositorWidgetInitData; } // namespace widget namespace wr { class DisplayListBuilder; class IpcResourceUpdateQueue; enum class RenderRoot : uint8_t; } // namespace wr } // namespace mozilla /** * Callback function that processes events. * * The argument is actually a subtype (subclass) of WidgetEvent which carries * platform specific information about the event. Platform specific code * knows how to deal with it. * * The return value determines whether or not the default action should take * place. */ typedef nsEventStatus (*EVENT_CALLBACK)(mozilla::WidgetGUIEvent* aEvent); // Hide the native window system's real window type so as to avoid // including native window system types and APIs. This is necessary // to ensure cross-platform code. typedef void* nsNativeWidget; /** * Flags for the GetNativeData and SetNativeData functions */ #define NS_NATIVE_WINDOW 0 #define NS_NATIVE_GRAPHIC 1 #define NS_NATIVE_TMP_WINDOW 2 #define NS_NATIVE_WIDGET 3 #define NS_NATIVE_DISPLAY 4 #define NS_NATIVE_REGION 5 #define NS_NATIVE_OFFSETX 6 #define NS_NATIVE_OFFSETY 7 #define NS_NATIVE_SCREEN 9 // The toplevel GtkWidget containing this nsIWidget: #define NS_NATIVE_SHELLWIDGET 10 #define NS_NATIVE_OPENGL_CONTEXT 12 // This is available only with GetNativeData() in parent process. Anybody // shouldn't access this pointer as a valid pointer since the result may be // special value like NS_ONLY_ONE_NATIVE_IME_CONTEXT. So, the result is just // an identifier of distinguishing a text composition is caused by which native // IME context. Note that the result is only valid in the process. So, // XP code should use nsIWidget::GetNativeIMEContext() instead of using this. #define NS_RAW_NATIVE_IME_CONTEXT 14 #define NS_NATIVE_WINDOW_WEBRTC_DEVICE_ID 15 #ifdef XP_WIN # define NS_NATIVE_TSF_THREAD_MGR 100 # define NS_NATIVE_TSF_CATEGORY_MGR 101 # define NS_NATIVE_TSF_DISPLAY_ATTR_MGR 102 # define NS_NATIVE_ICOREWINDOW 103 // winrt specific #endif #if defined(MOZ_WIDGET_GTK) # define NS_NATIVE_EGL_WINDOW 106 #endif #ifdef MOZ_WIDGET_ANDROID # define NS_JAVA_SURFACE 100 #endif #define MOZ_WIDGET_MAX_SIZE 16384 #define MOZ_WIDGET_INVALID_SCALE 0.0 // Must be kept in sync with xpcom/rust/xpcom/src/interfaces/nonidl.rs #define NS_IWIDGET_IID \ { \ 0x06396bf6, 0x2dd8, 0x45e5, { \ 0xac, 0x45, 0x75, 0x26, 0x53, 0xb1, 0xc9, 0x80 \ } \ } /** * Transparency modes */ enum nsTransparencyMode { eTransparencyOpaque = 0, // Fully opaque eTransparencyTransparent, // Parts of the window may be transparent eTransparencyBorderlessGlass // Transparent parts of the window has windows 7 // glass effect, without a border around opaque // areas. // If you add to the end here, you must update the serialization code in // WidgetMessageUtils.h }; /** * Cursor types. */ enum nsCursor { ///(normal cursor, usually rendered as an arrow) eCursor_standard, ///(system is busy, usually rendered as a hourglass or watch) eCursor_wait, ///(Selecting something, usually rendered as an IBeam) eCursor_select, ///(can hyper-link, usually rendered as a human hand) eCursor_hyperlink, ///(north/south/west/east edge sizing) eCursor_n_resize, eCursor_s_resize, eCursor_w_resize, eCursor_e_resize, ///(corner sizing) eCursor_nw_resize, eCursor_se_resize, eCursor_ne_resize, eCursor_sw_resize, eCursor_crosshair, eCursor_move, eCursor_help, eCursor_copy, // CSS3 eCursor_alias, eCursor_context_menu, eCursor_cell, eCursor_grab, eCursor_grabbing, eCursor_spinning, eCursor_zoom_in, eCursor_zoom_out, eCursor_not_allowed, eCursor_col_resize, eCursor_row_resize, eCursor_no_drop, eCursor_vertical_text, eCursor_all_scroll, eCursor_nesw_resize, eCursor_nwse_resize, eCursor_ns_resize, eCursor_ew_resize, eCursor_none, // This one is used for array sizing, and so better be the last // one in this list... eCursorCount, // ...except for this one. eCursorInvalid = eCursorCount + 1 }; enum nsTopLevelWidgetZPlacement { // for PlaceBehind() eZPlacementBottom = 0, // bottom of the window stack eZPlacementBelow, // just below another widget eZPlacementTop // top of the window stack }; /** * Before the OS goes to sleep, this topic is notified. */ #define NS_WIDGET_SLEEP_OBSERVER_TOPIC "sleep_notification" /** * After the OS wakes up, this topic is notified. */ #define NS_WIDGET_WAKE_OBSERVER_TOPIC "wake_notification" /** * Before the OS suspends the current process, this topic is notified. Some * OS will kill processes that are suspended instead of resuming them. * For that reason this topic may be useful to safely close down resources. */ #define NS_WIDGET_SUSPEND_PROCESS_OBSERVER_TOPIC "suspend_process_notification" /** * After the current process resumes from being suspended, this topic is * notified. */ #define NS_WIDGET_RESUME_PROCESS_OBSERVER_TOPIC "resume_process_notification" /** * When an app(-shell) is activated by the OS, this topic is notified. * Currently, this only happens on Mac OSX. */ #define NS_WIDGET_MAC_APP_ACTIVATE_OBSERVER_TOPIC "mac_app_activate" namespace mozilla { namespace widget { /** * Size constraints for setting the minimum and maximum size of a widget. * Values are in device pixels. */ struct SizeConstraints { SizeConstraints() : mMaxSize(MOZ_WIDGET_MAX_SIZE, MOZ_WIDGET_MAX_SIZE), mScale(MOZ_WIDGET_INVALID_SCALE) {} SizeConstraints(mozilla::LayoutDeviceIntSize aMinSize, mozilla::LayoutDeviceIntSize aMaxSize, mozilla::DesktopToLayoutDeviceScale aScale) : mMinSize(aMinSize), mMaxSize(aMaxSize), mScale(aScale) { if (mMaxSize.width > MOZ_WIDGET_MAX_SIZE) { mMaxSize.width = MOZ_WIDGET_MAX_SIZE; } if (mMaxSize.height > MOZ_WIDGET_MAX_SIZE) { mMaxSize.height = MOZ_WIDGET_MAX_SIZE; } } mozilla::LayoutDeviceIntSize mMinSize; mozilla::LayoutDeviceIntSize mMaxSize; /* * The scale used to convert from desktop to device dimensions. * MOZ_WIDGET_INVALID_SCALE if the value is not known. * * Bug 1701109 is filed to revisit adding of 'mScale' and deal * with multi-monitor scaling issues in more complete way across * all widget implementations. */ mozilla::DesktopToLayoutDeviceScale mScale; }; struct AutoObserverNotifier { AutoObserverNotifier(nsIObserver* aObserver, const char* aTopic) : mObserver(aObserver), mTopic(aTopic) {} void SkipNotification() { mObserver = nullptr; } uint64_t SaveObserver() { if (!mObserver) { return 0; } uint64_t observerId = ++sObserverId; sSavedObservers.InsertOrUpdate(observerId, mObserver); SkipNotification(); return observerId; } ~AutoObserverNotifier() { if (mObserver) { mObserver->Observe(nullptr, mTopic, nullptr); } } static void NotifySavedObserver(const uint64_t& aObserverId, const char* aTopic) { nsCOMPtr observer = sSavedObservers.Get(aObserverId); if (!observer) { MOZ_ASSERT(aObserverId == 0, "We should always find a saved observer for nonzero IDs"); return; } sSavedObservers.Remove(aObserverId); observer->Observe(nullptr, aTopic, nullptr); } private: nsCOMPtr mObserver; const char* mTopic; private: static uint64_t sObserverId; static nsTHashMap> sSavedObservers; }; } // namespace widget } // namespace mozilla /** * The base class for all the widgets. It provides the interface for * all basic and necessary functionality. */ class nsIWidget : public nsISupports { protected: typedef mozilla::dom::BrowserChild BrowserChild; public: typedef mozilla::layers::CompositorBridgeChild CompositorBridgeChild; typedef mozilla::layers::AsyncDragMetrics AsyncDragMetrics; typedef mozilla::layers::FrameMetrics FrameMetrics; typedef mozilla::layers::LayerManager LayerManager; typedef mozilla::WindowRenderer WindowRenderer; typedef mozilla::layers::LayersBackend LayersBackend; typedef mozilla::layers::LayersId LayersId; typedef mozilla::layers::ScrollableLayerGuid ScrollableLayerGuid; typedef mozilla::layers::ZoomConstraints ZoomConstraints; typedef mozilla::widget::IMEEnabled IMEEnabled; typedef mozilla::widget::IMEMessage IMEMessage; typedef mozilla::widget::IMENotification IMENotification; typedef mozilla::widget::IMENotificationRequests IMENotificationRequests; typedef mozilla::widget::IMEState IMEState; typedef mozilla::widget::InputContext InputContext; typedef mozilla::widget::InputContextAction InputContextAction; typedef mozilla::widget::NativeIMEContext NativeIMEContext; typedef mozilla::widget::SizeConstraints SizeConstraints; typedef mozilla::widget::TextEventDispatcher TextEventDispatcher; typedef mozilla::widget::TextEventDispatcherListener TextEventDispatcherListener; typedef mozilla::LayoutDeviceIntMargin LayoutDeviceIntMargin; typedef mozilla::LayoutDeviceIntPoint LayoutDeviceIntPoint; typedef mozilla::LayoutDeviceIntRect LayoutDeviceIntRect; typedef mozilla::LayoutDeviceIntRegion LayoutDeviceIntRegion; typedef mozilla::LayoutDeviceIntSize LayoutDeviceIntSize; typedef mozilla::ScreenIntPoint ScreenIntPoint; typedef mozilla::ScreenIntMargin ScreenIntMargin; typedef mozilla::ScreenIntSize ScreenIntSize; typedef mozilla::ScreenPoint ScreenPoint; typedef mozilla::CSSToScreenScale CSSToScreenScale; typedef mozilla::DesktopIntRect DesktopIntRect; typedef mozilla::DesktopPoint DesktopPoint; typedef mozilla::DesktopRect DesktopRect; typedef mozilla::DesktopSize DesktopSize; typedef mozilla::CSSPoint CSSPoint; typedef mozilla::CSSRect CSSRect; // Used in UpdateThemeGeometries. struct ThemeGeometry { // The ThemeGeometryType value for the themed widget, see // nsITheme::ThemeGeometryTypeForWidget. nsITheme::ThemeGeometryType mType; // The device-pixel rect within the window for the themed widget LayoutDeviceIntRect mRect; ThemeGeometry(nsITheme::ThemeGeometryType aType, const LayoutDeviceIntRect& aRect) : mType(aType), mRect(aRect) {} }; NS_DECLARE_STATIC_IID_ACCESSOR(NS_IWIDGET_IID) nsIWidget() : mLastChild(nullptr), mPrevSibling(nullptr), mOnDestroyCalled(false), mWindowType(eWindowType_child), mZIndex(0) { ClearNativeTouchSequence(nullptr); } /** * Create and initialize a widget. * * All the arguments can be null in which case a top level window * with size 0 is created. The event callback function has to be * provided only if the caller wants to deal with the events this * widget receives. The event callback is basically a preprocess * hook called synchronously. The return value determines whether * the event goes to the default window procedure or it is hidden * to the os. The assumption is that if the event handler returns * false the widget does not see the event. The widget should not * automatically clear the window to the background color. The * calling code must handle paint messages and clear the background * itself. * * In practice at least one of aParent and aNativeParent will be null. If * both are null the widget isn't parented (e.g. context menus or * independent top level windows). * * The dimensions given in aRect are specified in the parent's * device coordinate system. * This must not be called for parentless widgets such as top-level * windows, which use the desktop pixel coordinate system; a separate * method is provided for these. * * @param aParent parent nsIWidget * @param aNativeParent native parent widget * @param aRect the widget dimension * @param aInitData data that is used for widget initialization * */ [[nodiscard]] virtual nsresult Create( nsIWidget* aParent, nsNativeWidget aNativeParent, const LayoutDeviceIntRect& aRect, nsWidgetInitData* aInitData = nullptr) = 0; /* * As above, but with aRect specified in DesktopPixel units (for top-level * widgets). * Default implementation just converts aRect to device pixels and calls * through to device-pixel Create, but platforms may override this if the * mapping is not straightforward or the native platform needs to use the * desktop pixel values directly. */ [[nodiscard]] virtual nsresult Create(nsIWidget* aParent, nsNativeWidget aNativeParent, const DesktopIntRect& aRect, nsWidgetInitData* aInitData = nullptr) { LayoutDeviceIntRect devPixRect = RoundedToInt(aRect * GetDesktopToDeviceScale()); return Create(aParent, aNativeParent, devPixRect, aInitData); } /** * Allocate, initialize, and return a widget that is a child of * |this|. The returned widget (if nonnull) has gone through the * equivalent of CreateInstance(widgetCID) + Create(...). * * |CreateChild()| lets widget backends decide whether to parent * the new child widget to this, nonnatively parent it, or both. * This interface exists to support the PuppetWidget backend, * which is entirely non-native. All other params are the same as * for |Create()|. * * |aForceUseIWidgetParent| forces |CreateChild()| to only use the * |nsIWidget*| this, not its native widget (if it exists), when * calling |Create()|. This is a timid hack around poorly * understood code, and shouldn't be used in new code. */ virtual already_AddRefed CreateChild( const LayoutDeviceIntRect& aRect, nsWidgetInitData* aInitData = nullptr, bool aForceUseIWidgetParent = false) = 0; /** * Attach to a top level widget. * * In cases where a top level chrome widget is being used as a content * container, attach a secondary listener and update the device * context. The primary widget listener will continue to be called for * notifications relating to the top-level window, whereas other * notifications such as painting and events will instead be called via * the attached listener. SetAttachedWidgetListener should be used to * assign the attached listener. * * aUseAttachedEvents if true, events are sent to the attached listener * instead of the normal listener. */ virtual void AttachViewToTopLevel(bool aUseAttachedEvents) = 0; /** * Accessor functions to get and set the attached listener. Used by * nsView in connection with AttachViewToTopLevel above. */ virtual void SetAttachedWidgetListener(nsIWidgetListener* aListener) = 0; virtual nsIWidgetListener* GetAttachedWidgetListener() const = 0; virtual void SetPreviouslyAttachedWidgetListener( nsIWidgetListener* aListener) = 0; virtual nsIWidgetListener* GetPreviouslyAttachedWidgetListener() = 0; /** * Notifies the root widget of a non-blank paint. */ virtual void DidGetNonBlankPaint() {} /** * Accessor functions to get and set the listener which handles various * actions for the widget. */ //@{ virtual nsIWidgetListener* GetWidgetListener() const = 0; virtual void SetWidgetListener(nsIWidgetListener* alistener) = 0; //@} /** * Close and destroy the internal native window. * This method does not delete the widget. */ virtual void Destroy() = 0; /** * Destroyed() returns true if Destroy() has been called already. * Otherwise, false. */ bool Destroyed() const { return mOnDestroyCalled; } /** * Reparent a widget * * Change the widget's parent. Null parents are allowed. * * @param aNewParent new parent */ virtual void SetParent(nsIWidget* aNewParent) = 0; /** * Return the parent Widget of this Widget or nullptr if this is a * top level window * * @return the parent widget or nullptr if it does not have a parent * */ virtual nsIWidget* GetParent(void) = 0; /** * Return the top level Widget of this Widget * * @return the top level widget */ virtual nsIWidget* GetTopLevelWidget() = 0; /** * Return the top (non-sheet) parent of this Widget if it's a sheet, * or nullptr if this isn't a sheet (or some other error occurred). * Sheets are only supported on some platforms (currently only macOS). * * @return the top (non-sheet) parent widget or nullptr * */ virtual nsIWidget* GetSheetWindowParent(void) = 0; /** * Return the physical DPI of the screen containing the window ... * the number of device pixels per inch. */ virtual float GetDPI() = 0; /** * Fallback DPI for when there's no widget available. */ static float GetFallbackDPI(); /** * Return the scaling factor between device pixels and the platform- * dependent "desktop pixels" used to manage window positions on a * potentially multi-screen, mixed-resolution desktop. */ virtual mozilla::DesktopToLayoutDeviceScale GetDesktopToDeviceScale() = 0; /** * Return the scaling factor between device pixels and the platform- * dependent "desktop pixels" by looking up the screen by the position * of the widget. */ virtual mozilla::DesktopToLayoutDeviceScale GetDesktopToDeviceScaleByScreen() = 0; /** * Return the default scale factor for the window. This is the * default number of device pixels per CSS pixel to use. This should * depend on OS/platform settings such as the Mac's "UI scale factor" * or Windows' "font DPI". This will take into account Gecko preferences * overriding the system setting. */ mozilla::CSSToLayoutDeviceScale GetDefaultScale(); /** * Fallback default scale for when there's no widget available. */ static mozilla::CSSToLayoutDeviceScale GetFallbackDefaultScale(); /** * Return the first child of this widget. Will return null if * there are no children. */ nsIWidget* GetFirstChild() const { return mFirstChild; } /** * Return the last child of this widget. Will return null if * there are no children. */ nsIWidget* GetLastChild() const { return mLastChild; } /** * Return the next sibling of this widget */ nsIWidget* GetNextSibling() const { return mNextSibling; } /** * Set the next sibling of this widget */ void SetNextSibling(nsIWidget* aSibling) { mNextSibling = aSibling; } /** * Return the previous sibling of this widget */ nsIWidget* GetPrevSibling() const { return mPrevSibling; } /** * Set the previous sibling of this widget */ void SetPrevSibling(nsIWidget* aSibling) { mPrevSibling = aSibling; } /** * Show or hide this widget * * @param aState true to show the Widget, false to hide it * */ virtual void Show(bool aState) = 0; /** * Whether or not a widget must be recreated after being hidden to show * again properly. */ virtual bool NeedsRecreateToReshow() { return false; } /** * Make the window modal. */ virtual void SetModal(bool aModal) = 0; /** * Make the non-modal window opened by modal window fake-modal, that will * call SetFakeModal(false) on destroy on Cocoa. */ virtual void SetFakeModal(bool aModal) { SetModal(aModal); } /** * Are we app modal. Currently only implemented on Cocoa. */ virtual bool IsRunningAppModal() { return false; } /** * The maximum number of simultaneous touch contacts supported by the device. * In the case of devices with multiple digitizers (e.g. multiple touch * screens), the value will be the maximum of the set of maximum supported * contacts by each individual digitizer. */ virtual uint32_t GetMaxTouchPoints() const = 0; /** * Returns whether the window is visible * */ virtual bool IsVisible() const = 0; /** * Perform platform-dependent sanity check on a potential window position. * This is guaranteed to work only for top-level windows. * * @param aAllowSlop: if true, allow the window to slop offscreen; * the window should be partially visible. if false, * force the entire window onscreen (or at least * the upper-left corner, if it's too large). * @param aX in: an x position expressed in screen coordinates. * out: the x position constrained to fit on the screen(s). * @param aY in: an y position expressed in screen coordinates. * out: the y position constrained to fit on the screen(s). * **/ virtual void ConstrainPosition(bool aAllowSlop, int32_t* aX, int32_t* aY) = 0; /** * NOTE: * * For a top-level window widget, the "parent's coordinate system" is the * "global" display pixel coordinate space, *not* device pixels (which * may be inconsistent between multiple screens, at least in the Mac OS * case with mixed hi-dpi and lo-dpi displays). This applies to all the * following Move and Resize widget APIs. * * The display-/device-pixel distinction becomes important for (at least) * macOS with Hi-DPI (retina) displays, and Windows when the UI scale factor * is set to other than 100%. * * The Move and Resize methods take floating-point parameters, rather than * integer ones. This is important when manipulating top-level widgets, * where the coordinate system may not be an integral multiple of the * device-pixel space. **/ /** * Move this widget. * * Coordinates refer to the top-left of the widget. For toplevel windows * with decorations, this is the top-left of the titlebar and frame . * * @param aX the new x position expressed in the parent's coordinate system * @param aY the new y position expressed in the parent's coordinate system * **/ virtual void Move(double aX, double aY) = 0; /** * Reposition this widget so that the client area has the given offset. * * @param aOffset the new offset of the client area expressed as an * offset from the origin of the client area of the parent * widget (for root widgets and popup widgets it is in * screen coordinates) **/ virtual void MoveClient(const DesktopPoint& aOffset) = 0; /** * Resize this widget. Any size constraints set for the window by a * previous call to SetSizeConstraints will be applied. * * @param aWidth the new width expressed in the parent's coordinate system * @param aHeight the new height expressed in the parent's coordinate * system * @param aRepaint whether the widget should be repainted */ virtual void Resize(double aWidth, double aHeight, bool aRepaint) = 0; /** * Lock the aspect ratio of a Window * * @param aShouldLock bool * */ virtual void LockAspectRatio(bool aShouldLock){}; /** * Move or resize this widget. Any size constraints set for the window by * a previous call to SetSizeConstraints will be applied. * * @param aX the new x position expressed in the parent's coordinate * system * @param aY the new y position expressed in the parent's coordinate * system * @param aWidth the new width expressed in the parent's coordinate system * @param aHeight the new height expressed in the parent's coordinate * system * @param aRepaint whether the widget should be repainted if the size * changes * */ virtual void Resize(double aX, double aY, double aWidth, double aHeight, bool aRepaint) = 0; virtual mozilla::Maybe IsResizingNativeWidget() { return mozilla::Nothing(); } /** * Resize the widget so that the inner client area has the given size. * * @param aSize the new size of the client area. * @param aRepaint whether the widget should be repainted */ virtual void ResizeClient(const DesktopSize& aSize, bool aRepaint) = 0; /** * Resize and reposition the widget so tht inner client area has the given * offset and size. * * @param aRect the new offset and size of the client area. The offset is * expressed as an offset from the origin of the client area * of the parent widget (for root widgets and popup widgets it * is in screen coordinates). * @param aRepaint whether the widget should be repainted */ virtual void ResizeClient(const DesktopRect& aRect, bool aRepaint) = 0; /** * Sets the widget's z-index. */ virtual void SetZIndex(int32_t aZIndex) = 0; /** * Gets the widget's z-index. */ int32_t GetZIndex() { return mZIndex; } /** * Position this widget just behind the given widget. (Used to * control z-order for top-level widgets. Get/SetZIndex by contrast * control z-order for child widgets of other widgets.) * @param aPlacement top, bottom, or below a widget * (if top or bottom, param aWidget is ignored) * @param aWidget widget to place this widget behind * (only if aPlacement is eZPlacementBelow). * null is equivalent to aPlacement of eZPlacementTop * @param aActivate true to activate the widget after placing it */ virtual void PlaceBehind(nsTopLevelWidgetZPlacement aPlacement, nsIWidget* aWidget, bool aActivate) = 0; /** * Minimize, maximize or normalize the window size. * Takes a value from nsSizeMode (see nsIWidgetListener.h) */ virtual void SetSizeMode(nsSizeMode aMode) = 0; virtual void GetWorkspaceID(nsAString& workspaceID) = 0; virtual void MoveToWorkspace(const nsAString& workspaceID) = 0; /** * Suppress animations that are applied to a window by OS. */ virtual void SuppressAnimation(bool aSuppress) {} /** * Return size mode (minimized, maximized, normalized). * Returns a value from nsSizeMode (see nsIWidgetListener.h) */ virtual nsSizeMode SizeMode() = 0; /** * Ask whether the window is tiled. */ virtual bool IsTiled() const = 0; /** * Ask wether the widget is fully occluded */ virtual bool IsFullyOccluded() const = 0; /** * Enable or disable this Widget * * @param aState true to enable the Widget, false to disable it. */ virtual void Enable(bool aState) = 0; /** * Ask whether the widget is enabled */ virtual bool IsEnabled() const = 0; /* * Whether we should request activation of this widget's toplevel window. */ enum class Raise { No, Yes, }; /** * Request activation of this window or give focus to this widget. */ virtual void SetFocus(Raise, mozilla::dom::CallerType aCallerType) = 0; /** * Get this widget's outside dimensions relative to its parent widget. For * popup widgets the returned rect is in screen coordinates and not * relative to its parent widget. * * @return the x, y, width and height of this widget. */ virtual LayoutDeviceIntRect GetBounds() = 0; /** * Get this widget's outside dimensions in device coordinates. This * includes any title bar on the window. * * @return the x, y, width and height of this widget. */ virtual LayoutDeviceIntRect GetScreenBounds() = 0; /** * Similar to GetScreenBounds except that this function will always * get the size when the widget is in the nsSizeMode_Normal size mode * even if the current size mode is not nsSizeMode_Normal. * This method will fail if the size mode is not nsSizeMode_Normal and * the platform doesn't have the ability. * This method will always succeed if the current size mode is * nsSizeMode_Normal. * * @param aRect On return it holds the x, y, width and height of * this widget. */ [[nodiscard]] virtual nsresult GetRestoredBounds( LayoutDeviceIntRect& aRect) = 0; /** * Get this widget's client area bounds, if the window has a 3D border * appearance this returns the area inside the border. The position is the * position of the client area relative to the client area of the parent * widget (for root widgets and popup widgets it is in screen coordinates). * * @return the x, y, width and height of the client area of this widget. */ virtual LayoutDeviceIntRect GetClientBounds() = 0; /** * Sets the non-client area dimensions of the window. Pass -1 to restore * the system default frame size for that border. Pass zero to remove * a border, or pass a specific value adjust a border. Units are in * pixels. (DPI dependent) * * Platform notes: * Windows: shrinking top non-client height will remove application * icon and window title text. Glass desktops will refuse to set * dimensions between zero and size < system default. */ virtual nsresult SetNonClientMargins(LayoutDeviceIntMargin& aMargins) = 0; /** * Sets the region around the edges of the window that can be dragged to * resize the window. All four sides of the window will get the same margin. */ virtual void SetResizeMargin(mozilla::LayoutDeviceIntCoord aResizeMargin) = 0; /** * Get the client offset from the window origin. * * @return the x and y of the offset. */ virtual LayoutDeviceIntPoint GetClientOffset() = 0; /** * Equivalent to GetClientBounds but only returns the size. */ virtual LayoutDeviceIntSize GetClientSize() { // Depending on the backend, overloading this method may be useful if // requesting the client offset is expensive. return GetClientBounds().Size(); } /** * Set the background color for this widget * * @param aColor the new background color * */ virtual void SetBackgroundColor(const nscolor& aColor) {} /** * If a cursor type is currently cached locally for this widget, clear the * cached cursor to force an update on the next SetCursor call. */ virtual void ClearCachedCursor() = 0; struct Cursor { // The system cursor chosen by the page. This is used if there's no custom // cursor, or if we fail to use the custom cursor in some way (if the image // fails to load, for example). nsCursor mDefaultCursor = eCursor_standard; // May be null, to represent no custom cursor image. nsCOMPtr mContainer; uint32_t mHotspotX = 0; uint32_t mHotspotY = 0; mozilla::ImageResolution mResolution; bool IsCustom() const { return !!mContainer; } bool operator==(const Cursor& aOther) const { return mDefaultCursor == aOther.mDefaultCursor && mContainer.get() == aOther.mContainer.get() && mHotspotX == aOther.mHotspotX && mHotspotY == aOther.mHotspotY && mResolution == aOther.mResolution; } bool operator!=(const Cursor& aOther) const { return !(*this == aOther); } }; /** * Sets the cursor for this widget. */ virtual void SetCursor(const Cursor&) = 0; static nsIntSize CustomCursorSize(const Cursor&); /** * Get the window type of this widget. */ nsWindowType WindowType() { return mWindowType; } /** * Set the transparency mode of the top-level window containing this widget. * So, e.g., if you call this on the widget for an IFRAME, the top level * browser window containing the IFRAME actually gets set. Be careful. * * This can fail if the platform doesn't support * transparency/glass. By default widgets are not * transparent. This will also fail if the toplevel window is not * a Mozilla window, e.g., if the widget is in an embedded * context. * * After transparency/glass has been enabled, the initial alpha channel * value for all pixels is 1, i.e., opaque. * If the window is resized then the alpha channel values for * all pixels are reset to 1. * Pixel RGB color values are already premultiplied with alpha channel values. */ virtual void SetTransparencyMode(nsTransparencyMode aMode) = 0; /** * Get the transparency mode of the top-level window that contains this * widget. */ virtual nsTransparencyMode GetTransparencyMode() = 0; /** * Set the shadow style of the window. * * Ignored on child widgets and on non-Mac platforms. */ virtual void SetWindowShadowStyle(mozilla::StyleWindowShadow aStyle) = 0; /** * Set the opacity of the window. * Values need to be between 0.0f (invisible) and 1.0f (fully opaque). * * Ignored on child widgets and on non-Mac platforms. */ virtual void SetWindowOpacity(float aOpacity) {} /** * Set the transform of the window. Values are in device pixels, * the origin is the top left corner of the window. * * Ignored on child widgets and on non-Mac platforms. */ virtual void SetWindowTransform(const mozilla::gfx::Matrix& aTransform) {} /** * Set the preferred color-scheme for the widget. * Ignored on non-Mac platforms. */ virtual void SetColorScheme(const mozilla::Maybe&) {} /** * Set whether the window should ignore mouse events or not, and if it should * not, what input margin should it use. * * This is only used on popup windows. The margin is only implemented on * Linux. */ struct InputRegion { bool mFullyTransparent = false; mozilla::LayoutDeviceIntCoord mMargin = 0; }; virtual void SetInputRegion(const InputRegion&) {} /* * On macOS, this method shows or hides the pill button in the titlebar * that's used to collapse the toolbar. * * Ignored on child widgets and on non-Mac platforms. */ virtual void SetShowsToolbarButton(bool aShow) = 0; /* * On macOS, this method determines whether we tell cocoa that the window * supports native full screen. If we do so, and another window is in * native full screen, this window will also appear in native full screen. * * We generally only want to do this for primary application windows. * * Ignored on child widgets and on non-Mac platforms. */ virtual void SetSupportsNativeFullscreen(bool aSupportsNativeFullscreen) = 0; enum WindowAnimationType { eGenericWindowAnimation, eDocumentWindowAnimation }; /** * Sets the kind of top-level window animation this widget should have. On * macOS, this causes a particular kind of animation to be shown when the * window is first made visible. * * Ignored on child widgets and on non-Mac platforms. */ virtual void SetWindowAnimationType(WindowAnimationType aType) = 0; /** * Specifies whether the window title should be drawn even if the window * contents extend into the titlebar. Ignored on windows that don't draw * in the titlebar. Only implemented on macOS. */ virtual void SetDrawsTitle(bool aDrawTitle) {} /** * Hide window chrome (borders, buttons) for this widget. * */ virtual void HideWindowChrome(bool aShouldHide) = 0; enum FullscreenTransitionStage { eBeforeFullscreenToggle, eAfterFullscreenToggle }; /** * Prepares for fullscreen transition and returns whether the widget * supports fullscreen transition. If this method returns false, * PerformFullscreenTransition() must never be called. Otherwise, * caller should call that method twice with "before" and "after" * stages respectively in order. In the latter case, this method may * return some data via aData pointer. Caller must pass that data to * PerformFullscreenTransition() if any, and caller is responsible * for releasing that data. */ virtual bool PrepareForFullscreenTransition(nsISupports** aData) = 0; /** * Performs fullscreen transition. This method returns immediately, * and will post aCallback to the main thread when the transition * finishes. */ virtual void PerformFullscreenTransition(FullscreenTransitionStage aStage, uint16_t aDuration, nsISupports* aData, nsIRunnable* aCallback) = 0; /** * Perform any actions needed after the fullscreen transition has ended. */ virtual void CleanupFullscreenTransition() = 0; /** * Return the screen the widget is in, or null if we don't know. */ virtual already_AddRefed GetWidgetScreen() = 0; /** * Put the toplevel window into or out of fullscreen mode. * * @return NS_OK if the widget is setup properly for fullscreen and * FullscreenChanged callback has been or will be called. If other * value is returned, the caller should continue the change itself. */ virtual nsresult MakeFullScreen(bool aFullScreen) = 0; /** * Same as MakeFullScreen, except that, on systems which natively * support fullscreen transition, calling this method explicitly * requests that behavior. * It is currently only supported on macOS 10.7+. */ virtual nsresult MakeFullScreenWithNativeTransition(bool aFullScreen) { return MakeFullScreen(aFullScreen); } /** * Invalidate a specified rect for a widget so that it will be repainted * later. */ virtual void Invalidate(const LayoutDeviceIntRect& aRect) = 0; enum LayerManagerPersistence { LAYER_MANAGER_CURRENT = 0, LAYER_MANAGER_PERSISTENT }; /** * Return the widget's LayerManager. The layer tree for that LayerManager is * what gets rendered to the widget. * * Note that this tries to create a renderer if it doesn't exist. */ virtual WindowRenderer* GetWindowRenderer() = 0; /** * Returns whether there's an existing window renderer. */ virtual bool HasWindowRenderer() const = 0; /** * Called before each layer manager transaction to allow any preparation * for DrawWindowUnderlay/Overlay that needs to be on the main thread. * * Always called on the main thread. */ virtual void PrepareWindowEffects() = 0; /** * Called on the main thread at the end of WebRender display list building. */ virtual void AddWindowOverlayWebRenderCommands( mozilla::layers::WebRenderBridgeChild* aWrBridge, mozilla::wr::DisplayListBuilder& aBuilder, mozilla::wr::IpcResourceUpdateQueue& aResources) {} /** * Called when Gecko knows which themed widgets exist in this window. * The passed array contains an entry for every themed widget of the right * type (currently only StyleAppearance::Toolbar) within the window, except * for themed widgets which are transformed or have effects applied to them * (e.g. CSS opacity or filters). * This could sometimes be called during display list construction * outside of painting. * If called during painting, it will be called before we actually * paint anything. */ virtual void UpdateThemeGeometries( const nsTArray& aThemeGeometries) = 0; /** * Informs the widget about the region of the window that is opaque. * * @param aOpaqueRegion the region of the window that is opaque. */ virtual void UpdateOpaqueRegion(const LayoutDeviceIntRegion& aOpaqueRegion) {} /** * Informs the widget about the region of the window that is draggable. */ virtual void UpdateWindowDraggingRegion( const LayoutDeviceIntRegion& aRegion) {} /** * Tells the widget whether the given input block results in a swipe. * Should be called in response to a WidgetWheelEvent that has * mFlags.mCanTriggerSwipe set on it. */ virtual void ReportSwipeStarted(uint64_t aInputBlockId, bool aStartSwipe) {} /** * Internal methods */ //@{ virtual void AddChild(nsIWidget* aChild) = 0; virtual void RemoveChild(nsIWidget* aChild) = 0; virtual void* GetNativeData(uint32_t aDataType) = 0; virtual void SetNativeData(uint32_t aDataType, uintptr_t aVal) = 0; virtual void FreeNativeData(void* data, uint32_t aDataType) = 0; //~~~ //@} /** * Set the widget's title. * Must be called after Create. * * @param aTitle string displayed as the title of the widget */ virtual nsresult SetTitle(const nsAString& aTitle) = 0; /** * Set the widget's icon. * Must be called after Create. * * @param aIconSpec string specifying the icon to use; convention is to * pass a resource: URL from which a platform-dependent * resource file name will be constructed */ virtual void SetIcon(const nsAString& aIconSpec) = 0; /** * Return this widget's origin in screen coordinates. * * @return screen coordinates stored in the x,y members */ virtual LayoutDeviceIntPoint WidgetToScreenOffset() = 0; /** * The same as WidgetToScreenOffset(), except in the case of * PuppetWidget where this method omits the chrome offset. */ virtual LayoutDeviceIntPoint TopLevelWidgetToScreenOffset() { return WidgetToScreenOffset(); } /** * For a PuppetWidget, returns the transform from the coordinate * space of the PuppetWidget to the coordinate space of the * top-level native widget. * * Identity transform in other cases. */ virtual mozilla::LayoutDeviceToLayoutDeviceMatrix4x4 WidgetToTopLevelWidgetTransform() { return mozilla::LayoutDeviceToLayoutDeviceMatrix4x4(); } mozilla::LayoutDeviceIntPoint WidgetToTopLevelWidgetOffset() { return mozilla::LayoutDeviceIntPoint::Round( WidgetToTopLevelWidgetTransform().TransformPoint( mozilla::LayoutDevicePoint())); } /** * Given the specified client size, return the corresponding window size, * which includes the area for the borders and titlebar. This method * should work even when the window is not yet visible. */ virtual LayoutDeviceIntSize ClientToWindowSize( const LayoutDeviceIntSize& aClientSize) = 0; /** * Dispatches an event to the widget */ virtual nsresult DispatchEvent(mozilla::WidgetGUIEvent* event, nsEventStatus& aStatus) = 0; /** * Dispatches an event to APZ only. * No-op in the child process. */ virtual void DispatchEventToAPZOnly(mozilla::WidgetInputEvent* aEvent) = 0; /* * Dispatch a gecko event for this widget. * Returns true if it's consumed. Otherwise, false. */ virtual bool DispatchWindowEvent(mozilla::WidgetGUIEvent& event) = 0; // A structure that groups the statuses from APZ dispatch and content // dispatch. struct ContentAndAPZEventStatus { // Either of these may not be set if the event was not dispatched // to APZ or to content. nsEventStatus mApzStatus = nsEventStatus_eIgnore; nsEventStatus mContentStatus = nsEventStatus_eIgnore; }; /** * Dispatches an event that must be handled by APZ first, when APZ is * enabled. If invoked in the child process, it is forwarded to the * parent process synchronously. */ virtual ContentAndAPZEventStatus DispatchInputEvent( mozilla::WidgetInputEvent* aEvent) = 0; /** * Confirm an APZ-aware event target. This should be used when APZ will * not need a layers update to process the event. */ virtual void SetConfirmedTargetAPZC( uint64_t aInputBlockId, const nsTArray& aTargets) const = 0; /** * Returns true if APZ is in use, false otherwise. */ virtual bool AsyncPanZoomEnabled() const = 0; /** */ virtual void SwipeFinished() = 0; /** * Enables the dropping of files to a widget. */ virtual void EnableDragDrop(bool aEnable) = 0; virtual nsresult AsyncEnableDragDrop(bool aEnable) = 0; /** * Classify the window for the window manager. Mostly for X11. */ virtual void SetWindowClass(const nsAString& xulWinType) = 0; /** * Enables/Disables system capture of any and all events that would cause a * popup to be rolled up. aListener should be set to a non-null value for * any popups that are not managed by the popup manager. * @param aDoCapture true enables capture, false disables capture * */ virtual void CaptureRollupEvents(bool aDoCapture) = 0; /** * Bring this window to the user's attention. This is intended to be a more * gentle notification than popping the window to the top or putting up an * alert. See, for example, Win32 FlashWindow or the NotificationManager on * the Mac. The notification should be suppressed if the window is already * in the foreground and should be dismissed when the user brings this window * to the foreground. * @param aCycleCount Maximum number of times to animate the window per system * conventions. If set to -1, cycles indefinitely until * window is brought into the foreground. */ [[nodiscard]] virtual nsresult GetAttention(int32_t aCycleCount) = 0; /** * Ask whether there user input events pending. All input events are * included, including those not targeted at this nsIwidget instance. */ virtual bool HasPendingInputEvent() = 0; /** * If set to true, the window will draw its contents into the titlebar * instead of below it. * * Ignored on any platform that does not support it. Ignored by widgets that * do not represent windows. * May result in a resize event, so should only be called from places where * reflow and painting is allowed. * * @param aState Whether drawing into the titlebar should be activated. */ virtual void SetDrawsInTitlebar(bool aState) = 0; /* * Determine whether the widget shows a resize widget. If it does, * aResizerRect returns the resizer's rect. * * Returns false on any platform that does not support it. * * @param aResizerRect The resizer's rect in device pixels. * @return Whether a resize widget is shown. */ virtual bool ShowsResizeIndicator(LayoutDeviceIntRect* aResizerRect) = 0; // TODO: Make this an enum class with MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS or // EnumSet class. enum Modifiers : uint32_t { NO_MODIFIERS = 0x00000000, CAPS_LOCK = 0x00000001, // when CapsLock is active NUM_LOCK = 0x00000002, // when NumLock is active SHIFT_L = 0x00000100, SHIFT_R = 0x00000200, CTRL_L = 0x00000400, CTRL_R = 0x00000800, ALT_L = 0x00001000, // includes Option ALT_R = 0x00002000, COMMAND_L = 0x00004000, COMMAND_R = 0x00008000, HELP = 0x00010000, ALTGRAPH = 0x00020000, // AltGr key on Windows. This emulates // AltRight key behavior of keyboard // layouts which maps AltGr to AltRight // key. FUNCTION = 0x00100000, NUMERIC_KEY_PAD = 0x01000000 // when the key is coming from the keypad }; /** * Utility method intended for testing. Dispatches native key events * to this widget to simulate the press and release of a key. * @param aNativeKeyboardLayout a *platform-specific* constant. * On Mac, this is the resource ID for a 'uchr' or 'kchr' resource. * On Windows, it is converted to a hex string and passed to * LoadKeyboardLayout, see * http://msdn.microsoft.com/en-us/library/ms646305(VS.85).aspx * @param aNativeKeyCode a *platform-specific* keycode. * On Windows, this is the virtual key code. * @param aModifiers some combination of the above 'Modifiers' flags; * not all flags will apply to all platforms. Mac ignores the _R * modifiers. Windows ignores COMMAND, NUMERIC_KEY_PAD, HELP and * FUNCTION. * @param aCharacters characters that the OS would decide to generate * from the event. On Windows, this is the charCode passed by * WM_CHAR. * @param aUnmodifiedCharacters characters that the OS would decide * to generate from the event if modifier keys (other than shift) * were assumed inactive. Needed on Mac, ignored on Windows. * @param aObserver the observer that will get notified once the events * have been dispatched. * @return NS_ERROR_NOT_AVAILABLE to indicate that the keyboard * layout is not supported and the event was not fired */ virtual nsresult SynthesizeNativeKeyEvent( int32_t aNativeKeyboardLayout, int32_t aNativeKeyCode, uint32_t aModifierFlags, const nsAString& aCharacters, const nsAString& aUnmodifiedCharacters, nsIObserver* aObserver) = 0; /** * Utility method intended for testing. Dispatches native mouse events * may even move the mouse cursor. On Mac the events are guaranteed to * be sent to the window containing this widget, but on Windows they'll go * to whatever's topmost on the screen at that position, so for * cross-platform testing ensure that your window is at the top of the * z-order. * @param aPoint screen location of the mouse, in device * pixels, with origin at the top left * @param aNativeMessage abstract native message. * @param aButton Mouse button defined by DOM UI Events. * @param aModifierFlags Some values of nsIWidget::Modifiers. * FYI: On Windows, Android and Headless widget on all * platroms, this hasn't been handled yet. * @param aObserver the observer that will get notified once the events * have been dispatched. */ enum class NativeMouseMessage : uint32_t { ButtonDown, // button down ButtonUp, // button up Move, // mouse cursor move EnterWindow, // mouse cursor comes into a window LeaveWindow, // mouse cursor leaves from a window }; virtual nsresult SynthesizeNativeMouseEvent( LayoutDeviceIntPoint aPoint, NativeMouseMessage aNativeMessage, mozilla::MouseButton aButton, nsIWidget::Modifiers aModifierFlags, nsIObserver* aObserver) = 0; /** * A shortcut to SynthesizeNativeMouseEvent, abstracting away the native * message. aPoint is location in device pixels to which the mouse pointer * moves to. * @param aObserver the observer that will get notified once the events * have been dispatched. */ virtual nsresult SynthesizeNativeMouseMove(LayoutDeviceIntPoint aPoint, nsIObserver* aObserver) = 0; /** * Utility method intended for testing. Dispatching native mouse scroll * events may move the mouse cursor. * * @param aPoint Mouse cursor position in screen coordinates. * In device pixels, the origin at the top left of * the primary display. * @param aNativeMessage Platform native message. * @param aDeltaX The delta value for X direction. If the native * message doesn't indicate X direction scrolling, * this may be ignored. * @param aDeltaY The delta value for Y direction. If the native * message doesn't indicate Y direction scrolling, * this may be ignored. * @param aDeltaZ The delta value for Z direction. If the native * message doesn't indicate Z direction scrolling, * this may be ignored. * @param aModifierFlags Must be values of Modifiers, or zero. * @param aAdditionalFlags See nsIDOMWidnowUtils' consts and their * document. * @param aObserver The observer that will get notified once the * events have been dispatched. */ virtual nsresult SynthesizeNativeMouseScrollEvent( LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage, double aDeltaX, double aDeltaY, double aDeltaZ, uint32_t aModifierFlags, uint32_t aAdditionalFlags, nsIObserver* aObserver) = 0; /* * TouchPointerState states for SynthesizeNativeTouchPoint. Match * touch states in nsIDOMWindowUtils.idl. */ enum TouchPointerState { // The pointer is in a hover state above the digitizer TOUCH_HOVER = (1 << 0), // The pointer is in contact with the digitizer TOUCH_CONTACT = (1 << 1), // The pointer has been removed from the digitizer detection area TOUCH_REMOVE = (1 << 2), // The pointer has been canceled. Will cancel any pending os level // gestures that would triggered as a result of completion of the // input sequence. This may not cancel moz platform related events // that might get tirggered by input already delivered. TOUCH_CANCEL = (1 << 3), // ALL_BITS used for validity checking during IPC serialization ALL_BITS = (1 << 4) - 1 }; /* * TouchpadGesturePhase states for SynthesizeNativeTouchPadPinch and * SynthesizeNativeTouchpadPan. Match phase states in nsIDOMWindowUtils.idl. */ enum TouchpadGesturePhase { PHASE_BEGIN = 0, PHASE_UPDATE = 1, PHASE_END = 2 }; /* * Create a new or update an existing touch pointer on the digitizer. * To trigger os level gestures, individual touch points should * transition through a complete set of touch states which should be * sent as individual messages. * * @param aPointerId The touch point id to create or update. * @param aPointerState one or more of the touch states listed above * @param aPoint coords of this event * @param aPressure 0.0 -> 1.0 float val indicating pressure * @param aOrientation 0 -> 359 degree value indicating the * orientation of the pointer. Use 90 for normal taps. * @param aObserver The observer that will get notified once the events * have been dispatched. */ virtual nsresult SynthesizeNativeTouchPoint(uint32_t aPointerId, TouchPointerState aPointerState, LayoutDeviceIntPoint aPoint, double aPointerPressure, uint32_t aPointerOrientation, nsIObserver* aObserver) = 0; /* * See nsIDOMWindowUtils.sendNativeTouchpadPinch(). */ virtual nsresult SynthesizeNativeTouchPadPinch( TouchpadGesturePhase aEventPhase, float aScale, LayoutDeviceIntPoint aPoint, int32_t aModifierFlags) = 0; /* * Helper for simulating a simple tap event with one touch point. When * aLongTap is true, simulates a native long tap with a duration equal to * ui.click_hold_context_menus.delay. This pref is compatible with the * apzc long tap duration. Defaults to 1.5 seconds. * @param aObserver The observer that will get notified once the events * have been dispatched. */ virtual nsresult SynthesizeNativeTouchTap(LayoutDeviceIntPoint aPoint, bool aLongTap, nsIObserver* aObserver); virtual nsresult SynthesizeNativePenInput(uint32_t aPointerId, TouchPointerState aPointerState, LayoutDeviceIntPoint aPoint, double aPressure, uint32_t aRotation, int32_t aTiltX, int32_t aTiltY, int32_t aButton, nsIObserver* aObserver) = 0; /* * Cancels all active simulated touch input points and pending long taps. * Native widgets should track existing points such that they can clear the * digitizer state when this call is made. * @param aObserver The observer that will get notified once the touch * sequence has been cleared. */ virtual nsresult ClearNativeTouchSequence(nsIObserver* aObserver); /* * Send a native event as if the user double tapped the touchpad with two * fingers. */ virtual nsresult SynthesizeNativeTouchpadDoubleTap( LayoutDeviceIntPoint aPoint, uint32_t aModifierFlags) = 0; /* * See nsIDOMWindowUtils.sendNativeTouchpadPan(). */ virtual nsresult SynthesizeNativeTouchpadPan(TouchpadGesturePhase aEventPhase, LayoutDeviceIntPoint aPoint, double aDeltaX, double aDeltaY, int32_t aModifierFlags, nsIObserver* aObserver) = 0; virtual void StartAsyncScrollbarDrag( const AsyncDragMetrics& aDragMetrics) = 0; /** * Notify APZ to start autoscrolling. * @param aAnchorLocation the location of the autoscroll anchor * @param aGuid identifies the scroll frame to be autoscrolled * @return true if APZ has been successfully notified */ virtual bool StartAsyncAutoscroll(const ScreenPoint& aAnchorLocation, const ScrollableLayerGuid& aGuid) = 0; /** * Notify APZ to stop autoscrolling. * @param aGuid identifies the scroll frame which is being autoscrolled. */ virtual void StopAsyncAutoscroll(const ScrollableLayerGuid& aGuid) = 0; virtual LayersId GetRootLayerTreeId() = 0; // If this widget supports out-of-process compositing, it can override // this method to provide additional information to the compositor. virtual void GetCompositorWidgetInitData( mozilla::widget::CompositorWidgetInitData* aInitData) {} /** * Setter/Getter of the system font setting for testing. */ virtual nsresult SetSystemFont(const nsCString& aFontName) { return NS_ERROR_NOT_IMPLEMENTED; } virtual nsresult GetSystemFont(nsCString& aFontName) { return NS_ERROR_NOT_IMPLEMENTED; } /** * Wayland specific routines. */ virtual LayoutDeviceIntSize GetMoveToRectPopupSize() const { NS_WARNING("GetLayoutPopupRect implemented only for wayland"); return LayoutDeviceIntSize(); } /** * If this widget uses native pointer lock instead of warp-to-center * (currently only GTK on Wayland), these methods provide access to that * functionality. */ virtual void SetNativePointerLockCenter( const LayoutDeviceIntPoint& aLockCenter) {} virtual void LockNativePointer() {} virtual void UnlockNativePointer() {} /* * Get safe area insets except to cutout. * See https://drafts.csswg.org/css-env-1/#safe-area-insets. */ virtual mozilla::ScreenIntMargin GetSafeAreaInsets() const { return mozilla::ScreenIntMargin(); } private: class LongTapInfo { public: LongTapInfo(int32_t aPointerId, LayoutDeviceIntPoint& aPoint, mozilla::TimeDuration aDuration, nsIObserver* aObserver) : mPointerId(aPointerId), mPosition(aPoint), mDuration(aDuration), mObserver(aObserver), mStamp(mozilla::TimeStamp::Now()) {} int32_t mPointerId; LayoutDeviceIntPoint mPosition; mozilla::TimeDuration mDuration; nsCOMPtr mObserver; mozilla::TimeStamp mStamp; }; static void OnLongTapTimerCallback(nsITimer* aTimer, void* aClosure); static already_AddRefed CreateBidiKeyboardContentProcess(); static already_AddRefed CreateBidiKeyboardInner(); mozilla::UniquePtr mLongTapTouchPoint; nsCOMPtr mLongTapTimer; static int32_t sPointerIdCounter; public: /** * If key events have not been handled by content or XBL handlers, they can * be offered to the system (for custom application shortcuts set in system * preferences, for example). */ virtual void PostHandleKeyEvent(mozilla::WidgetKeyboardEvent* aEvent); /** * Activates a native menu item at the position specified by the index * string. The index string is a string of positive integers separated * by the "|" (pipe) character. The last integer in the string represents * the item index in a submenu located using the integers preceding it. * * Example: 1|0|4 * In this string, the first integer represents the top-level submenu * in the native menu bar. Since the integer is 1, it is the second submeu * in the native menu bar. Within that, the first item (index 0) is a * submenu, and we want to activate the 5th item within that submenu. */ virtual nsresult ActivateNativeMenuItemAt(const nsAString& indexString) = 0; /** * This is used for native menu system testing. * * Updates a native menu at the position specified by the index string. * The index string is a string of positive integers separated by the "|" * (pipe) character. * * Example: 1|0|4 * In this string, the first integer represents the top-level submenu * in the native menu bar. Since the integer is 1, it is the second submeu * in the native menu bar. Within that, the first item (index 0) is a * submenu, and we want to update submenu at index 4 within that submenu. * * If this is called with an empty string it forces a full reload of the * menu system. */ virtual nsresult ForceUpdateNativeMenuAt(const nsAString& indexString) = 0; /** * This is used for testing macOS service menu code. * * @param aResult - the current text selection. Is empty if no selection. * @return nsresult - whether or not aResult was assigned the selected text. */ [[nodiscard]] virtual nsresult GetSelectionAsPlaintext(nsAString& aResult) { return NS_ERROR_NOT_IMPLEMENTED; } /** * Notify IME of the specified notification. * * @return If the notification is mouse button event and it's consumed by * IME, this returns NS_SUCCESS_EVENT_CONSUMED. */ virtual nsresult NotifyIME(const IMENotification& aIMENotification) = 0; /** * MaybeDispatchInitialFocusEvent will dispatch a focus event after creation * of the widget, in the event that we were not able to observe and respond to * the initial focus event. This is necessary for the early skeleton UI * window, which is displayed and receives its initial focus event before we * can actually respond to it. */ virtual void MaybeDispatchInitialFocusEvent() {} /* * Notifies the input context changes. */ virtual void SetInputContext(const InputContext& aContext, const InputContextAction& aAction) = 0; /* * Get current input context. */ virtual InputContext GetInputContext() = 0; /** * Get native IME context. This is different from GetNativeData() with * NS_RAW_NATIVE_IME_CONTEXT, the result is unique even if in a remote * process. */ virtual NativeIMEContext GetNativeIMEContext() = 0; /* * Given a WidgetKeyboardEvent, this method synthesizes a corresponding * native (OS-level) event for it. This method allows tests to simulate * keystrokes that trigger native key bindings (which require a native * event). */ [[nodiscard]] virtual nsresult AttachNativeKeyEvent( mozilla::WidgetKeyboardEvent& aEvent) = 0; /** * Retrieve edit commands when the key combination of aEvent is used * in platform native applications. */ MOZ_CAN_RUN_SCRIPT virtual bool GetEditCommands( mozilla::NativeKeyBindingsType aType, const mozilla::WidgetKeyboardEvent& aEvent, nsTArray& aCommands); /* * Retrieves a reference to notification requests of IME. Note that the * reference is valid while the nsIWidget instance is alive. So, if you * need to store the reference for a long time, you need to grab the widget * instance too. */ const IMENotificationRequests& IMENotificationRequestsRef(); /* * Call this method when a dialog is opened which has a default button. * The button's rectangle should be supplied in aButtonRect. */ [[nodiscard]] virtual nsresult OnDefaultButtonLoaded( const LayoutDeviceIntRect& aButtonRect) = 0; /** * Return true if this process shouldn't use platform widgets, and * so should use PuppetWidgets instead. If this returns true, the * result of creating and using a platform widget is undefined, * and likely to end in crashes or other buggy behavior. */ static bool UsePuppetWidgets() { return XRE_IsContentProcess(); } static already_AddRefed CreateTopLevelWindow(); static already_AddRefed CreateChildWindow(); /** * Allocate and return a "puppet widget" that doesn't directly * correlate to a platform widget; platform events and data must * be fed to it. Currently used in content processes. NULL is * returned if puppet widgets aren't supported in this build * config, on this platform, or for this process type. * * This function is called "Create" to match CreateInstance(). * The returned widget must still be nsIWidget::Create()d. */ static already_AddRefed CreatePuppetWidget( BrowserChild* aBrowserChild); static already_AddRefed CreateHeadlessWidget(); /** * Reparent this widget's native widget. * @param aNewParent the native widget of aNewParent is the new native * parent widget */ virtual void ReparentNativeWidget(nsIWidget* aNewParent) = 0; /** * Return true if widget has it's own GL context */ virtual bool HasGLContext() { return false; } /** * Returns true to indicate that this widget paints an opaque background * that we want to be visible under the page, so layout should not force * a default background. */ virtual bool WidgetPaintsBackground() { return false; } virtual bool NeedsPaint() { return IsVisible() && !GetBounds().IsEmpty(); } /** * Get the natural bounds of this widget. This method is only * meaningful for widgets for which Gecko implements screen * rotation natively. When this is the case, GetBounds() returns * the widget bounds taking rotation into account, and * GetNaturalBounds() returns the bounds *not* taking rotation * into account. * * No code outside of the composition pipeline should know or care * about this. If you're not an agent of the compositor, you * probably shouldn't call this method. */ virtual LayoutDeviceIntRect GetNaturalBounds() { return GetBounds(); } /** * Set size constraints on the window size such that it is never less than * the specified minimum size and never larger than the specified maximum * size. The size constraints are sizes of the outer rectangle including * the window frame and title bar. Use 0 for an unconstrained minimum size * and NS_MAXSIZE for an unconstrained maximum size. Note that this method * does not necessarily change the size of a window to conform to this size, * thus Resize should be called afterwards. * * @param aConstraints: the size constraints in device pixels */ virtual void SetSizeConstraints(const SizeConstraints& aConstraints) = 0; /** * Return the size constraints currently observed by the widget. * * @return the constraints in device pixels */ virtual const SizeConstraints GetSizeConstraints() = 0; /** * Apply the current size constraints to the given size. * * @param aWidth width to constrain * @param aHeight height to constrain */ virtual void ConstrainSize(int32_t* aWidth, int32_t* aHeight) = 0; /** * If this is owned by a BrowserChild, return that. Otherwise return * null. */ virtual BrowserChild* GetOwningBrowserChild() { return nullptr; } /** * If this isn't directly compositing to its window surface, * return the compositor which is doing that on our behalf. */ virtual CompositorBridgeChild* GetRemoteRenderer() { return nullptr; } /** * Clear WebRender resources */ virtual void ClearCachedWebrenderResources() {} /** * Clear WebRender animation resources */ virtual void ClearWebrenderAnimationResources() {} /** * Request fast snapshot at RenderCompositor of WebRender. * Since readback of Windows DirectComposition is very slow. */ virtual bool SetNeedFastSnaphot() { return false; } /** * If this widget has its own vsync dispatcher, return it, otherwise return * nullptr. An example of such a local vsync dispatcher would be Wayland frame * callbacks. */ virtual RefPtr GetVsyncDispatcher(); /** * Returns true if the widget requires synchronous repaints on resize, * false otherwise. */ virtual bool SynchronouslyRepaintOnResize() { return true; } /** * Some platforms (only cocoa right now) round widget coordinates to the * nearest even pixels (see bug 892994), this function allows us to * determine how widget coordinates will be rounded. */ virtual int32_t RoundsWidgetCoordinatesTo() { return 1; } virtual void UpdateZoomConstraints( const uint32_t& aPresShellId, const ScrollableLayerGuid::ViewID& aViewId, const mozilla::Maybe& aConstraints){}; /** * GetTextEventDispatcher() returns TextEventDispatcher belonging to the * widget. Note that this never returns nullptr. */ virtual TextEventDispatcher* GetTextEventDispatcher() = 0; /** * GetNativeTextEventDispatcherListener() returns a * TextEventDispatcherListener instance which is used when the widget * instance handles native IME and/or keyboard events. */ virtual TextEventDispatcherListener* GetNativeTextEventDispatcherListener() = 0; virtual void ZoomToRect(const uint32_t& aPresShellId, const ScrollableLayerGuid::ViewID& aViewId, const CSSRect& aRect, const uint32_t& aFlags) = 0; /** * LookUpDictionary shows the dictionary for the word around current point. * * @param aText the word to look up dictiorary. * @param aFontRangeArray text decoration of aText * @param aIsVertical true if the word is vertical layout * @param aPoint top-left point of aText */ virtual void LookUpDictionary( const nsAString& aText, const nsTArray& aFontRangeArray, const bool aIsVertical, const LayoutDeviceIntPoint& aPoint) {} virtual void RequestFxrOutput() { MOZ_ASSERT(false, "This function should only execute in Windows"); } #if defined(MOZ_WIDGET_ANDROID) /** * RecvToolbarAnimatorMessageFromCompositor receive message from compositor * thread. * * @param aMessage message being sent to Android UI thread. */ virtual void RecvToolbarAnimatorMessageFromCompositor(int32_t aMessage) = 0; /** * UpdateRootFrameMetrics steady state frame metrics send from compositor * thread * * @param aScrollOffset page scroll offset value in screen pixels. * @param aZoom current page zoom. */ virtual void UpdateRootFrameMetrics(const ScreenPoint& aScrollOffset, const CSSToScreenScale& aZoom) = 0; /** * RecvScreenPixels Buffer containing the pixel from the frame buffer. Used * for android robocop tests. * * @param aMem shared memory containing the frame buffer pixels. * @param aSize size of the buffer in screen pixels. */ virtual void RecvScreenPixels(mozilla::ipc::Shmem&& aMem, const ScreenIntSize& aSize, bool aNeedsYFlip) = 0; virtual void UpdateDynamicToolbarMaxHeight(mozilla::ScreenIntCoord aHeight) {} virtual mozilla::ScreenIntCoord GetDynamicToolbarMaxHeight() const { return 0; } #endif static already_AddRefed CreateBidiKeyboard(); /** * Like GetDefaultScale, but taking into account only the system settings * and ignoring Gecko preferences. */ virtual double GetDefaultScaleInternal() { return 1.0; } using WindowButtonType = mozilla::WindowButtonType; /** * Layout uses this to alert the widget to the client rect representing * the window maximize button. An empty rect indicates there is no * maximize button (for example, in fullscreen). This is only implemented * on Windows. */ virtual void SetWindowButtonRect(WindowButtonType aButtonType, const LayoutDeviceIntRect& aClientRect) {} #ifdef DEBUG virtual nsresult SetHiDPIMode(bool aHiDPI) { return NS_ERROR_NOT_IMPLEMENTED; } virtual nsresult RestoreHiDPIMode() { return NS_ERROR_NOT_IMPLEMENTED; } #endif protected: // keep the list of children. We also keep track of our siblings. // The ownership model is as follows: parent holds a strong ref to // the first element of the list, and each element holds a strong // ref to the next element in the list. The prevsibling and // lastchild pointers are weak, which is fine as long as they are // maintained properly. nsCOMPtr mFirstChild; nsIWidget* MOZ_NON_OWNING_REF mLastChild; nsCOMPtr mNextSibling; nsIWidget* MOZ_NON_OWNING_REF mPrevSibling; // When Destroy() is called, the sub class should set this true. bool mOnDestroyCalled; nsWindowType mWindowType; int32_t mZIndex; }; NS_DEFINE_STATIC_IID_ACCESSOR(nsIWidget, NS_IWIDGET_IID) #endif // nsIWidget_h__