/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsNativeThemeWin.h" #include #include #include "gfxContext.h" #include "gfxPlatform.h" #include "gfxWindowsNativeDrawing.h" #include "gfxWindowsPlatform.h" #include "gfxWindowsSurface.h" #include "mozilla/ClearOnShutdown.h" #include "mozilla/gfx/Types.h" // for Color::FromABGR #include "mozilla/Logging.h" #include "mozilla/RelativeLuminanceUtils.h" #include "mozilla/StaticPrefs_layout.h" #include "mozilla/StaticPrefs_widget.h" #include "mozilla/WindowsVersion.h" #include "mozilla/dom/XULButtonElement.h" #include "nsColor.h" #include "nsComboboxControlFrame.h" #include "nsDeviceContext.h" #include "nsGkAtoms.h" #include "nsIContent.h" #include "nsIContentInlines.h" #include "nsIFrame.h" #include "nsLayoutUtils.h" #include "nsLookAndFeel.h" #include "nsNameSpaceManager.h" #include "Theme.h" #include "nsPresContext.h" #include "nsRect.h" #include "nsSize.h" #include "nsStyleConsts.h" #include "nsTransform2D.h" #include "nsWindow.h" #include "prinrval.h" #include "WinUtils.h" using namespace mozilla; using namespace mozilla::gfx; using namespace mozilla::widget; using ElementState = dom::ElementState; extern mozilla::LazyLogModule gWindowsLog; namespace mozilla::widget { nsNativeThemeWin::nsNativeThemeWin() : Theme(ScrollbarStyle()), mProgressDeterminateTimeStamp(TimeStamp::Now()), mProgressIndeterminateTimeStamp(TimeStamp::Now()), mBorderCacheValid(), mMinimumWidgetSizeCacheValid(), mGutterSizeCacheValid(false) { // If there is a relevant change in forms.css for windows platform, // static widget style variables (e.g. sButtonBorderSize) should be // reinitialized here. } nsNativeThemeWin::~nsNativeThemeWin() { nsUXThemeData::Invalidate(); } auto nsNativeThemeWin::IsWidgetNonNative(nsIFrame* aFrame, StyleAppearance aAppearance) -> NonNative { if (IsWidgetScrollbarPart(aAppearance)) { return NonNative::Always; } // We only know how to draw light widgets, so we defer to the non-native // theme when appropriate. if (Theme::ThemeSupportsWidget(aFrame->PresContext(), aFrame, aAppearance) && LookAndFeel::ColorSchemeForFrame(aFrame) == LookAndFeel::ColorScheme::Dark) { return NonNative::BecauseColorMismatch; } return NonNative::No; } static int32_t GetTopLevelWindowActiveState(nsIFrame* aFrame) { // Used by window frame and button box rendering. We can end up in here in // the content process when rendering one of these moz styles freely in a // page. Bail in this case, there is no applicable window focus state. if (!XRE_IsParentProcess()) { return mozilla::widget::themeconst::FS_INACTIVE; } // All headless windows are considered active so they are painted. if (gfxPlatform::IsHeadless()) { return mozilla::widget::themeconst::FS_ACTIVE; } // Get the widget. nsIFrame's GetNearestWidget walks up the view chain // until it finds a real window. nsIWidget* widget = aFrame->GetNearestWidget(); nsWindow* window = static_cast(widget); if (!window) return mozilla::widget::themeconst::FS_INACTIVE; if (widget && !window->IsTopLevelWidget() && !(window = window->GetParentWindowBase(false))) return mozilla::widget::themeconst::FS_INACTIVE; if (window->GetWindowHandle() == ::GetActiveWindow()) return mozilla::widget::themeconst::FS_ACTIVE; return mozilla::widget::themeconst::FS_INACTIVE; } static int32_t GetWindowFrameButtonState(nsIFrame* aFrame, ElementState elementState) { if (GetTopLevelWindowActiveState(aFrame) == mozilla::widget::themeconst::FS_INACTIVE) { if (elementState.HasState(ElementState::HOVER)) return mozilla::widget::themeconst::BS_HOT; return mozilla::widget::themeconst::BS_INACTIVE; } if (elementState.HasState(ElementState::HOVER)) { if (elementState.HasState(ElementState::ACTIVE)) return mozilla::widget::themeconst::BS_PUSHED; return mozilla::widget::themeconst::BS_HOT; } return mozilla::widget::themeconst::BS_NORMAL; } static int32_t GetClassicWindowFrameButtonState(ElementState elementState) { if (elementState.HasState(ElementState::ACTIVE) && elementState.HasState(ElementState::HOVER)) return DFCS_BUTTONPUSH | DFCS_PUSHED; return DFCS_BUTTONPUSH; } static bool IsTopLevelMenu(nsIFrame* aFrame) { auto* menu = dom::XULButtonElement::FromNodeOrNull(aFrame->GetContent()); return menu && menu->IsOnMenuBar(); } static MARGINS GetCheckboxMargins(HANDLE theme, HDC hdc) { MARGINS checkboxContent = {0}; GetThemeMargins(theme, hdc, MENU_POPUPCHECK, MCB_NORMAL, TMT_CONTENTMARGINS, nullptr, &checkboxContent); return checkboxContent; } static SIZE GetCheckboxBGSize(HANDLE theme, HDC hdc) { SIZE checkboxSize; GetThemePartSize(theme, hdc, MENU_POPUPCHECK, MC_CHECKMARKNORMAL, nullptr, TS_TRUE, &checkboxSize); MARGINS checkboxMargins = GetCheckboxMargins(theme, hdc); int leftMargin = checkboxMargins.cxLeftWidth; int rightMargin = checkboxMargins.cxRightWidth; int topMargin = checkboxMargins.cyTopHeight; int bottomMargin = checkboxMargins.cyBottomHeight; int width = leftMargin + checkboxSize.cx + rightMargin; int height = topMargin + checkboxSize.cy + bottomMargin; SIZE ret; ret.cx = width; ret.cy = height; return ret; } static SIZE GetCheckboxBGBounds(HANDLE theme, HDC hdc) { MARGINS checkboxBGSizing = {0}; MARGINS checkboxBGContent = {0}; GetThemeMargins(theme, hdc, MENU_POPUPCHECKBACKGROUND, MCB_NORMAL, TMT_SIZINGMARGINS, nullptr, &checkboxBGSizing); GetThemeMargins(theme, hdc, MENU_POPUPCHECKBACKGROUND, MCB_NORMAL, TMT_CONTENTMARGINS, nullptr, &checkboxBGContent); #define posdx(d) ((d) > 0 ? d : 0) int dx = posdx(checkboxBGContent.cxRightWidth - checkboxBGSizing.cxRightWidth) + posdx(checkboxBGContent.cxLeftWidth - checkboxBGSizing.cxLeftWidth); int dy = posdx(checkboxBGContent.cyTopHeight - checkboxBGSizing.cyTopHeight) + posdx(checkboxBGContent.cyBottomHeight - checkboxBGSizing.cyBottomHeight); #undef posdx SIZE ret(GetCheckboxBGSize(theme, hdc)); ret.cx += dx; ret.cy += dy; return ret; } static SIZE GetGutterSize(HANDLE theme, HDC hdc) { SIZE gutterSize; GetThemePartSize(theme, hdc, MENU_POPUPGUTTER, 0, nullptr, TS_TRUE, &gutterSize); SIZE checkboxBGSize(GetCheckboxBGBounds(theme, hdc)); SIZE itemSize; GetThemePartSize(theme, hdc, MENU_POPUPITEM, MPI_NORMAL, nullptr, TS_TRUE, &itemSize); // Figure out how big the menuitem's icon will be (if present) at current DPI // Needs the system scale for consistency with Windows Theme API. double scaleFactor = WinUtils::SystemScaleFactor(); int iconDevicePixels = NSToIntRound(16 * scaleFactor); SIZE iconSize = {iconDevicePixels, iconDevicePixels}; // Not really sure what margins should be used here, but this seems to work in // practice... MARGINS margins = {0}; GetThemeMargins(theme, hdc, MENU_POPUPCHECKBACKGROUND, MCB_NORMAL, TMT_CONTENTMARGINS, nullptr, &margins); iconSize.cx += margins.cxLeftWidth + margins.cxRightWidth; iconSize.cy += margins.cyTopHeight + margins.cyBottomHeight; int width = std::max( itemSize.cx, std::max(iconSize.cx, checkboxBGSize.cx) + gutterSize.cx); int height = std::max(itemSize.cy, std::max(iconSize.cy, checkboxBGSize.cy)); SIZE ret; ret.cx = width; ret.cy = height; return ret; } SIZE nsNativeThemeWin::GetCachedGutterSize(HANDLE theme) { if (mGutterSizeCacheValid) { return mGutterSizeCache; } mGutterSizeCache = GetGutterSize(theme, nullptr); mGutterSizeCacheValid = true; return mGutterSizeCache; } /* DrawThemeBGRTLAware - render a theme part based on rtl state. * Some widgets are not direction-neutral and need to be drawn reversed for * RTL. Windows provides a way to do this with SetLayout, but this reverses * the entire drawing area of a given device context, which means that its * use will also affect the positioning of the widget. There are two ways * to work around this: * * Option 1: Alter the position of the rect that we send so that we cancel * out the positioning effects of SetLayout * Option 2: Create a memory DC with the widgetRect's dimensions, draw onto * that, and then transfer the results back to our DC * * This function tries to implement option 1, under the assumption that the * correct way to reverse the effects of SetLayout is to translate the rect * such that the offset from the DC bitmap's left edge to the old rect's * left edge is equal to the offset from the DC bitmap's right edge to the * new rect's right edge. In other words, * (oldRect.left + vpOrg.x) == ((dcBMP.width - vpOrg.x) - newRect.right) */ static HRESULT DrawThemeBGRTLAware(HANDLE aTheme, HDC aHdc, int aPart, int aState, const RECT* aWidgetRect, const RECT* aClipRect, bool aIsRtl) { NS_ASSERTION(aTheme, "Bad theme handle."); NS_ASSERTION(aHdc, "Bad hdc."); NS_ASSERTION(aWidgetRect, "Bad rect."); NS_ASSERTION(aClipRect, "Bad clip rect."); if (!aIsRtl) { return DrawThemeBackground(aTheme, aHdc, aPart, aState, aWidgetRect, aClipRect); } HGDIOBJ hObj = GetCurrentObject(aHdc, OBJ_BITMAP); BITMAP bitmap; POINT vpOrg; if (hObj && GetObject(hObj, sizeof(bitmap), &bitmap) && GetViewportOrgEx(aHdc, &vpOrg)) { RECT newWRect(*aWidgetRect); newWRect.left = bitmap.bmWidth - (aWidgetRect->right + 2 * vpOrg.x); newWRect.right = bitmap.bmWidth - (aWidgetRect->left + 2 * vpOrg.x); RECT newCRect; RECT* newCRectPtr = nullptr; if (aClipRect) { newCRect.top = aClipRect->top; newCRect.bottom = aClipRect->bottom; newCRect.left = bitmap.bmWidth - (aClipRect->right + 2 * vpOrg.x); newCRect.right = bitmap.bmWidth - (aClipRect->left + 2 * vpOrg.x); newCRectPtr = &newCRect; } SetLayout(aHdc, LAYOUT_RTL); HRESULT hr = DrawThemeBackground(aTheme, aHdc, aPart, aState, &newWRect, newCRectPtr); SetLayout(aHdc, 0); if (SUCCEEDED(hr)) { return hr; } } return DrawThemeBackground(aTheme, aHdc, aPart, aState, aWidgetRect, aClipRect); } /* * Caption button padding data - 'hot' button padding. * These areas are considered hot, in that they activate * a button when hovered or clicked. The button graphic * is drawn inside the padding border. Unrecognized themes * are treated as their recognized counterparts for now. * left top right bottom * classic min 1 2 0 1 * classic max 0 2 1 1 * classic close 1 2 2 1 * * aero basic min 1 2 0 2 * aero basic max 0 2 1 2 * aero basic close 1 2 1 2 * * 'cold' button padding - generic button padding, should * be handled in css. * left top right bottom * classic min 0 0 0 0 * classic max 0 0 0 0 * classic close 0 0 0 0 * * aero basic min 0 0 1 0 * aero basic max 1 0 0 0 * aero basic close 0 0 0 0 */ enum CaptionDesktopTheme { CAPTION_CLASSIC = 0, CAPTION_BASIC, }; enum CaptionButton { CAPTIONBUTTON_MINIMIZE = 0, CAPTIONBUTTON_RESTORE, CAPTIONBUTTON_CLOSE, }; struct CaptionButtonPadding { RECT hotPadding[3]; }; // RECT: left, top, right, bottom static CaptionButtonPadding buttonData[3] = { {{{1, 2, 0, 1}, {0, 2, 1, 1}, {1, 2, 2, 1}}}, {{{1, 2, 0, 2}, {0, 2, 1, 2}, {1, 2, 2, 2}}}, {{{0, 2, 0, 2}, {0, 2, 1, 2}, {1, 2, 2, 2}}}}; // Adds "hot" caption button padding to minimum widget size. static void AddPaddingRect(LayoutDeviceIntSize* aSize, CaptionButton button) { if (!aSize) return; RECT offset; if (!nsUXThemeData::IsAppThemed()) offset = buttonData[CAPTION_CLASSIC].hotPadding[button]; else offset = buttonData[CAPTION_BASIC].hotPadding[button]; aSize->width += offset.left + offset.right; aSize->height += offset.top + offset.bottom; } // If we've added padding to the minimum widget size, offset // the area we draw into to compensate. static void OffsetBackgroundRect(RECT& rect, CaptionButton button) { RECT offset; if (!nsUXThemeData::IsAppThemed()) offset = buttonData[CAPTION_CLASSIC].hotPadding[button]; else offset = buttonData[CAPTION_BASIC].hotPadding[button]; rect.left += offset.left; rect.top += offset.top; rect.right -= offset.right; rect.bottom -= offset.bottom; } /* * Notes on progress track and meter part constants: * xp and up: * PP_BAR(_VERT) - base progress track * PP_TRANSPARENTBAR(_VERT) - transparent progress track. this only works if * the underlying surface supports alpha. otherwise * theme lib's DrawThemeBackground falls back on * opaque PP_BAR. we currently don't use this. * PP_CHUNK(_VERT) - xp progress meter. this does not draw an xp style * progress w/chunks, it draws fill using the chunk * graphic. * vista and up: * PP_FILL(_VERT) - progress meter. these have four states/colors. * PP_PULSEOVERLAY(_VERT) - white reflection - an overlay, not sure what this * is used for. * PP_MOVEOVERLAY(_VERT) - green pulse - the pulse effect overlay on * determined progress bars. we also use this for * indeterminate chunk. * * Notes on state constants: * PBBS_NORMAL - green progress * PBBVS_PARTIAL/PBFVS_ERROR - red error progress * PBFS_PAUSED - yellow paused progress * * There is no common controls style indeterminate part on vista and up. */ /* * Progress bar related constants. These values are found by experimenting and * comparing against native widgets used by the system. They are very unlikely * exact but try to not be too wrong. */ // The amount of time we animate progress meters parts across the frame. static const double kProgressDeterminateTimeSpan = 3.0; static const double kProgressIndeterminateTimeSpan = 5.0; // The width of the overlay used to animate the horizontal progress bar (Vista // and later). static const int32_t kProgressHorizontalOverlaySize = 120; // The height of the overlay used to animate the vertical progress bar (Vista // and later). static const int32_t kProgressVerticalOverlaySize = 45; // The height of the overlay used for the vertical indeterminate progress bar // (Vista and later). static const int32_t kProgressVerticalIndeterminateOverlaySize = 60; // The width of the overlay used to animate the indeterminate progress bar // (Windows Classic). static const int32_t kProgressClassicOverlaySize = 40; /* * GetProgressOverlayStyle - returns the proper overlay part for themed * progress bars based on os and orientation. */ static int32_t GetProgressOverlayStyle(bool aIsVertical) { return aIsVertical ? PP_MOVEOVERLAYVERT : PP_MOVEOVERLAY; } /* * GetProgressOverlaySize - returns the minimum width or height for themed * progress bar overlays. This includes the width of indeterminate chunks * and vista pulse overlays. */ static int32_t GetProgressOverlaySize(bool aIsVertical, bool aIsIndeterminate) { if (aIsVertical) { return aIsIndeterminate ? kProgressVerticalIndeterminateOverlaySize : kProgressVerticalOverlaySize; } return kProgressHorizontalOverlaySize; } /* * IsProgressMeterFilled - Determines if a progress meter is at 100% fill based * on a comparison of the current value and maximum. */ static bool IsProgressMeterFilled(nsIFrame* aFrame) { NS_ENSURE_TRUE(aFrame, false); nsIFrame* parentFrame = aFrame->GetParent(); NS_ENSURE_TRUE(parentFrame, false); return nsNativeTheme::GetProgressValue(parentFrame) == nsNativeTheme::GetProgressMaxValue(parentFrame); } /* * CalculateProgressOverlayRect - returns the padded overlay animation rect * used in rendering progress bars. Resulting rects are used in rendering * vista+ pulse overlays and indeterminate progress meters. Graphics should * be rendered at the origin. */ RECT nsNativeThemeWin::CalculateProgressOverlayRect(nsIFrame* aFrame, RECT* aWidgetRect, bool aIsVertical, bool aIsIndeterminate, bool aIsClassic) { NS_ASSERTION(aFrame, "bad frame pointer"); NS_ASSERTION(aWidgetRect, "bad rect pointer"); int32_t frameSize = aIsVertical ? aWidgetRect->bottom - aWidgetRect->top : aWidgetRect->right - aWidgetRect->left; // Recycle a set of progress pulse timers - these timers control the position // of all progress overlays and indeterminate chunks that get rendered. double span = aIsIndeterminate ? kProgressIndeterminateTimeSpan : kProgressDeterminateTimeSpan; TimeDuration period; if (!aIsIndeterminate) { if (TimeStamp::Now() > (mProgressDeterminateTimeStamp + TimeDuration::FromSeconds(span))) { mProgressDeterminateTimeStamp = TimeStamp::Now(); } period = TimeStamp::Now() - mProgressDeterminateTimeStamp; } else { if (TimeStamp::Now() > (mProgressIndeterminateTimeStamp + TimeDuration::FromSeconds(span))) { mProgressIndeterminateTimeStamp = TimeStamp::Now(); } period = TimeStamp::Now() - mProgressIndeterminateTimeStamp; } double percent = period / TimeDuration::FromSeconds(span); if (!aIsVertical && IsFrameRTL(aFrame)) percent = 1 - percent; RECT overlayRect = *aWidgetRect; int32_t overlaySize; if (!aIsClassic) { overlaySize = GetProgressOverlaySize(aIsVertical, aIsIndeterminate); } else { overlaySize = kProgressClassicOverlaySize; } // Calculate a bounds that is larger than the meters frame such that the // overlay starts and ends completely off the edge of the frame: // [overlay][frame][overlay] // This also yields a nice delay on rotation. Use overlaySize as the minimum // size for [overlay] based on the graphics dims. If [frame] is larger, use // the frame size instead. int trackWidth = frameSize > overlaySize ? frameSize : overlaySize; if (!aIsVertical) { int xPos = aWidgetRect->left - trackWidth; xPos += (int)ceil(((double)(trackWidth * 2) * percent)); overlayRect.left = xPos; overlayRect.right = xPos + overlaySize; } else { int yPos = aWidgetRect->bottom + trackWidth; yPos -= (int)ceil(((double)(trackWidth * 2) * percent)); overlayRect.bottom = yPos; overlayRect.top = yPos - overlaySize; } return overlayRect; } /* * DrawProgressMeter - render an appropriate progress meter based on progress * meter style, orientation, and os. Note, this does not render the underlying * progress track. * * @param aFrame the widget frame * @param aAppearance type of widget * @param aTheme progress theme handle * @param aHdc hdc returned by gfxWindowsNativeDrawing * @param aPart the PP_X progress part * @param aState the theme state * @param aWidgetRect bounding rect for the widget * @param aClipRect dirty rect that needs drawing. * @param aAppUnits app units per device pixel */ void nsNativeThemeWin::DrawThemedProgressMeter( nsIFrame* aFrame, StyleAppearance aAppearance, HANDLE aTheme, HDC aHdc, int aPart, int aState, RECT* aWidgetRect, RECT* aClipRect) { if (!aFrame || !aTheme || !aHdc) return; NS_ASSERTION(aWidgetRect, "bad rect pointer"); NS_ASSERTION(aClipRect, "bad clip rect pointer"); RECT adjWidgetRect, adjClipRect; adjWidgetRect = *aWidgetRect; adjClipRect = *aClipRect; nsIFrame* parentFrame = aFrame->GetParent(); if (!parentFrame) { // We have no parent to work with, just bail. NS_WARNING("No parent frame for progress rendering. Can't paint."); return; } ElementState elementState = GetContentState(parentFrame, aAppearance); bool vertical = IsVerticalProgress(parentFrame); bool indeterminate = elementState.HasState(ElementState::INDETERMINATE); bool animate = indeterminate; // Vista and up progress meter is fill style, rendered here. We render // the pulse overlay in the follow up section below. DrawThemeBackground(aTheme, aHdc, aPart, aState, &adjWidgetRect, &adjClipRect); if (!IsProgressMeterFilled(aFrame)) { animate = true; } if (animate) { // Indeterminate rendering int32_t overlayPart = GetProgressOverlayStyle(vertical); RECT overlayRect = CalculateProgressOverlayRect( aFrame, &adjWidgetRect, vertical, indeterminate, false); DrawThemeBackground(aTheme, aHdc, overlayPart, aState, &overlayRect, &adjClipRect); if (!QueueAnimatedContentForRefresh(aFrame->GetContent(), 60)) { NS_WARNING("unable to animate progress widget!"); } } } LayoutDeviceIntMargin nsNativeThemeWin::GetCachedWidgetBorder( HTHEME aTheme, nsUXThemeClass aThemeClass, StyleAppearance aAppearance, int32_t aPart, int32_t aState) { int32_t cacheIndex = aThemeClass * THEME_PART_DISTINCT_VALUE_COUNT + aPart; int32_t cacheBitIndex = cacheIndex / 8; uint8_t cacheBit = 1u << (cacheIndex % 8); if (mBorderCacheValid[cacheBitIndex] & cacheBit) { return mBorderCache[cacheIndex]; } // Get our info. RECT outerRect; // Create a fake outer rect. outerRect.top = outerRect.left = 100; outerRect.right = outerRect.bottom = 200; RECT contentRect(outerRect); HRESULT res = GetThemeBackgroundContentRect(aTheme, nullptr, aPart, aState, &outerRect, &contentRect); if (FAILED(res)) { return LayoutDeviceIntMargin(); } // Now compute the delta in each direction and place it in our // nsIntMargin struct. LayoutDeviceIntMargin result; result.top = contentRect.top - outerRect.top; result.bottom = outerRect.bottom - contentRect.bottom; result.left = contentRect.left - outerRect.left; result.right = outerRect.right - contentRect.right; mBorderCacheValid[cacheBitIndex] |= cacheBit; mBorderCache[cacheIndex] = result; return result; } nsresult nsNativeThemeWin::GetCachedMinimumWidgetSize( nsIFrame* aFrame, HANDLE aTheme, nsUXThemeClass aThemeClass, StyleAppearance aAppearance, int32_t aPart, int32_t aState, THEMESIZE aSizeReq, mozilla::LayoutDeviceIntSize* aResult) { int32_t cachePart = aPart; if (aAppearance == StyleAppearance::Button && aSizeReq == TS_MIN) { // In practice, StyleAppearance::Button is the only widget type which has an // aSizeReq that varies for us, and it can only be TS_MIN or TS_TRUE. Just // stuff that extra bit into the aPart part of the cache, since BP_Count is // well below THEME_PART_DISTINCT_VALUE_COUNT anyway. cachePart = BP_Count; } MOZ_ASSERT(aPart < THEME_PART_DISTINCT_VALUE_COUNT); int32_t cacheIndex = aThemeClass * THEME_PART_DISTINCT_VALUE_COUNT + cachePart; int32_t cacheBitIndex = cacheIndex / 8; uint8_t cacheBit = 1u << (cacheIndex % 8); if (mMinimumWidgetSizeCacheValid[cacheBitIndex] & cacheBit) { *aResult = mMinimumWidgetSizeCache[cacheIndex]; return NS_OK; } HDC hdc = ::GetDC(NULL); if (!hdc) { return NS_ERROR_FAILURE; } SIZE sz; GetThemePartSize(aTheme, hdc, aPart, aState, nullptr, aSizeReq, &sz); aResult->width = sz.cx; aResult->height = sz.cy; switch (aAppearance) { case StyleAppearance::SpinnerUpbutton: case StyleAppearance::SpinnerDownbutton: aResult->width++; aResult->height = aResult->height / 2 + 1; break; case StyleAppearance::Menuseparator: { SIZE gutterSize(GetGutterSize(aTheme, hdc)); aResult->width += gutterSize.cx; break; } case StyleAppearance::Menuarrow: // Use the width of the arrow glyph as padding. See the drawing // code for details. aResult->width *= 2; break; default: break; } ::ReleaseDC(nullptr, hdc); mMinimumWidgetSizeCacheValid[cacheBitIndex] |= cacheBit; mMinimumWidgetSizeCache[cacheIndex] = *aResult; return NS_OK; } mozilla::Maybe nsNativeThemeWin::GetThemeClass( StyleAppearance aAppearance) { switch (aAppearance) { case StyleAppearance::Button: case StyleAppearance::Radio: case StyleAppearance::Checkbox: case StyleAppearance::Groupbox: return Some(eUXButton); case StyleAppearance::NumberInput: case StyleAppearance::Textfield: case StyleAppearance::Textarea: case StyleAppearance::FocusOutline: return Some(eUXEdit); case StyleAppearance::Toolbox: return Some(eUXRebar); case StyleAppearance::MozWinMediaToolbox: return Some(eUXMediaRebar); case StyleAppearance::MozWinCommunicationsToolbox: return Some(eUXCommunicationsRebar); case StyleAppearance::MozWinBrowsertabbarToolbox: return Some(eUXBrowserTabBarRebar); case StyleAppearance::Toolbar: case StyleAppearance::Toolbarbutton: case StyleAppearance::Separator: return Some(eUXToolbar); case StyleAppearance::ProgressBar: case StyleAppearance::Progresschunk: return Some(eUXProgress); case StyleAppearance::Tab: case StyleAppearance::Tabpanel: case StyleAppearance::Tabpanels: return Some(eUXTab); case StyleAppearance::Range: case StyleAppearance::RangeThumb: return Some(eUXTrackbar); case StyleAppearance::SpinnerUpbutton: case StyleAppearance::SpinnerDownbutton: return Some(eUXSpin); case StyleAppearance::Statusbar: case StyleAppearance::Statusbarpanel: case StyleAppearance::Resizerpanel: case StyleAppearance::Resizer: return Some(eUXStatus); case StyleAppearance::Menulist: case StyleAppearance::MenulistButton: case StyleAppearance::MozMenulistArrowButton: return Some(eUXCombobox); case StyleAppearance::Treeheadercell: case StyleAppearance::Treeheadersortarrow: return Some(eUXHeader); case StyleAppearance::Listbox: case StyleAppearance::Treeview: case StyleAppearance::Treetwistyopen: case StyleAppearance::Treeitem: return Some(eUXListview); case StyleAppearance::Menubar: case StyleAppearance::Menupopup: case StyleAppearance::Menuitem: case StyleAppearance::Checkmenuitem: case StyleAppearance::Radiomenuitem: case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: case StyleAppearance::Menuseparator: case StyleAppearance::Menuarrow: case StyleAppearance::Menuimage: case StyleAppearance::Menuitemtext: return Some(eUXMenu); case StyleAppearance::MozWindowTitlebar: case StyleAppearance::MozWindowTitlebarMaximized: case StyleAppearance::MozWindowButtonClose: case StyleAppearance::MozWindowButtonMinimize: case StyleAppearance::MozWindowButtonMaximize: case StyleAppearance::MozWindowButtonRestore: case StyleAppearance::MozWindowButtonBox: case StyleAppearance::MozWindowButtonBoxMaximized: case StyleAppearance::MozWinBorderlessGlass: return Some(eUXWindowFrame); default: return Nothing(); } } HANDLE nsNativeThemeWin::GetTheme(StyleAppearance aAppearance) { mozilla::Maybe themeClass = GetThemeClass(aAppearance); if (themeClass.isNothing()) { return nullptr; } return nsUXThemeData::GetTheme(themeClass.value()); } int32_t nsNativeThemeWin::StandardGetState(nsIFrame* aFrame, StyleAppearance aAppearance, bool wantFocused) { ElementState elementState = GetContentState(aFrame, aAppearance); if (elementState.HasAllStates(ElementState::HOVER | ElementState::ACTIVE)) { return TS_ACTIVE; } if (elementState.HasState(ElementState::HOVER)) { return TS_HOVER; } if (wantFocused) { if (elementState.HasState(ElementState::FOCUSRING)) { return TS_FOCUSED; } // On Windows, focused buttons are always drawn as such by the native // theme, that's why we check ElementState::FOCUS instead of // ElementState::FOCUSRING. if (aAppearance == StyleAppearance::Button && elementState.HasState(ElementState::FOCUS)) { return TS_FOCUSED; } } return TS_NORMAL; } bool nsNativeThemeWin::IsMenuActive(nsIFrame* aFrame, StyleAppearance aAppearance) { nsIContent* content = aFrame->GetContent(); if (content->IsXULElement() && content->NodeInfo()->Equals(nsGkAtoms::richlistitem)) return CheckBooleanAttr(aFrame, nsGkAtoms::selected); return CheckBooleanAttr(aFrame, nsGkAtoms::menuactive); } /** * aPart is filled in with the UXTheme part code. On return, values > 0 * are the actual UXTheme part code; -1 means the widget will be drawn by * us; 0 means that we should use part code 0, which isn't a real part code * but elicits some kind of default behaviour from UXTheme when drawing * (but isThemeBackgroundPartiallyTransparent may not work). */ nsresult nsNativeThemeWin::GetThemePartAndState(nsIFrame* aFrame, StyleAppearance aAppearance, int32_t& aPart, int32_t& aState) { switch (aAppearance) { case StyleAppearance::Button: { aPart = BP_BUTTON; if (!aFrame) { aState = TS_NORMAL; return NS_OK; } ElementState elementState = GetContentState(aFrame, aAppearance); if (elementState.HasState(ElementState::DISABLED)) { aState = TS_DISABLED; return NS_OK; } if (IsOpenButton(aFrame) || IsCheckedButton(aFrame)) { aState = TS_ACTIVE; return NS_OK; } aState = StandardGetState(aFrame, aAppearance, true); // Check for default dialog buttons. These buttons should always look // focused. if (aState == TS_NORMAL && IsDefaultButton(aFrame)) aState = TS_FOCUSED; return NS_OK; } case StyleAppearance::Checkbox: case StyleAppearance::Radio: { bool isCheckbox = (aAppearance == StyleAppearance::Checkbox); aPart = isCheckbox ? BP_CHECKBOX : BP_RADIO; enum InputState { UNCHECKED = 0, CHECKED, INDETERMINATE }; InputState inputState = UNCHECKED; if (!aFrame) { aState = TS_NORMAL; } else { ElementState elementState = GetContentState(aFrame, aAppearance); if (elementState.HasState(ElementState::CHECKED)) { inputState = CHECKED; } if (isCheckbox && elementState.HasState(ElementState::INDETERMINATE)) { inputState = INDETERMINATE; } if (elementState.HasState(ElementState::DISABLED)) { aState = TS_DISABLED; } else { aState = StandardGetState(aFrame, aAppearance, false); } } // 4 unchecked states, 4 checked states, 4 indeterminate states. aState += inputState * 4; return NS_OK; } case StyleAppearance::Groupbox: { aPart = BP_GROUPBOX; aState = TS_NORMAL; // Since we don't support groupbox disabled and GBS_DISABLED looks the // same as GBS_NORMAL don't bother supporting GBS_DISABLED. return NS_OK; } case StyleAppearance::NumberInput: case StyleAppearance::Textfield: case StyleAppearance::Textarea: { ElementState elementState = GetContentState(aFrame, aAppearance); /* Note: the NOSCROLL type has a rounded corner in each corner. The more * specific HSCROLL, VSCROLL, HVSCROLL types have side and/or top/bottom * edges rendered as straight horizontal lines with sharp corners to * accommodate a scrollbar. However, the scrollbar gets rendered on top * of this for us, so we don't care, and can just use NOSCROLL here. */ aPart = TFP_EDITBORDER_NOSCROLL; if (!aFrame) { aState = TFS_EDITBORDER_NORMAL; } else if (elementState.HasState(ElementState::DISABLED)) { aState = TFS_EDITBORDER_DISABLED; } else if (IsReadOnly(aFrame)) { /* no special read-only state */ aState = TFS_EDITBORDER_NORMAL; } else if (elementState.HasAtLeastOneOfStates(ElementState::ACTIVE | ElementState::FOCUSRING)) { aState = TFS_EDITBORDER_FOCUSED; } else if (elementState.HasState(ElementState::HOVER)) { aState = TFS_EDITBORDER_HOVER; } else { aState = TFS_EDITBORDER_NORMAL; } return NS_OK; } case StyleAppearance::FocusOutline: { // XXX the EDITBORDER values don't respect DTBG_OMITCONTENT aPart = TFP_TEXTFIELD; // TFP_EDITBORDER_NOSCROLL; aState = TS_FOCUSED; // TFS_EDITBORDER_FOCUSED; return NS_OK; } case StyleAppearance::ProgressBar: { bool vertical = IsVerticalProgress(aFrame); aPart = vertical ? PP_BARVERT : PP_BAR; aState = PBBS_NORMAL; return NS_OK; } case StyleAppearance::Progresschunk: { nsIFrame* parentFrame = aFrame->GetParent(); if (IsVerticalProgress(parentFrame)) { aPart = PP_FILLVERT; } else { aPart = PP_FILL; } aState = PBBVS_NORMAL; return NS_OK; } case StyleAppearance::Toolbarbutton: { aPart = BP_BUTTON; if (!aFrame) { aState = TS_NORMAL; return NS_OK; } ElementState elementState = GetContentState(aFrame, aAppearance); if (elementState.HasState(ElementState::DISABLED)) { aState = TS_DISABLED; return NS_OK; } if (IsOpenButton(aFrame)) { aState = TS_ACTIVE; return NS_OK; } if (elementState.HasAllStates(ElementState::HOVER | ElementState::ACTIVE)) aState = TS_ACTIVE; else if (elementState.HasState(ElementState::HOVER)) { if (IsCheckedButton(aFrame)) aState = TB_HOVER_CHECKED; else aState = TS_HOVER; } else { if (IsCheckedButton(aFrame)) aState = TB_CHECKED; else aState = TS_NORMAL; } return NS_OK; } case StyleAppearance::Separator: { aPart = TP_SEPARATOR; aState = TS_NORMAL; return NS_OK; } case StyleAppearance::Range: { if (IsRangeHorizontal(aFrame)) { aPart = TKP_TRACK; aState = TRS_NORMAL; } else { aPart = TKP_TRACKVERT; aState = TRVS_NORMAL; } return NS_OK; } case StyleAppearance::RangeThumb: { if (IsRangeHorizontal(aFrame)) { aPart = TKP_THUMBBOTTOM; } else { aPart = IsFrameRTL(aFrame) ? TKP_THUMBLEFT : TKP_THUMBRIGHT; } ElementState elementState = GetContentState(aFrame, aAppearance); if (!aFrame) { aState = TS_NORMAL; } else if (elementState.HasState(ElementState::DISABLED)) { aState = TKP_DISABLED; } else { if (elementState.HasState( ElementState::ACTIVE)) // Hover is not also a requirement for // the thumb, since the drag is not // canceled when you move outside the // thumb. aState = TS_ACTIVE; else if (elementState.HasState(ElementState::FOCUSRING)) aState = TKP_FOCUSED; else if (elementState.HasState(ElementState::HOVER)) aState = TS_HOVER; else aState = TS_NORMAL; } return NS_OK; } case StyleAppearance::SpinnerUpbutton: case StyleAppearance::SpinnerDownbutton: { aPart = (aAppearance == StyleAppearance::SpinnerUpbutton) ? SPNP_UP : SPNP_DOWN; ElementState elementState = GetContentState(aFrame, aAppearance); if (!aFrame) { aState = TS_NORMAL; } else if (elementState.HasState(ElementState::DISABLED)) { aState = TS_DISABLED; } else { aState = StandardGetState(aFrame, aAppearance, false); } return NS_OK; } case StyleAppearance::Toolbox: case StyleAppearance::MozWinMediaToolbox: case StyleAppearance::MozWinCommunicationsToolbox: case StyleAppearance::MozWinBrowsertabbarToolbox: case StyleAppearance::Statusbar: { aState = 0; aPart = RP_BACKGROUND; return NS_OK; } case StyleAppearance::Toolbar: { // Use -1 to indicate we don't wish to have the theme background drawn // for this item. We will pass any nessessary information via aState, // and will render the item using separate code. aPart = -1; aState = 0; if (aFrame) { nsIContent* content = aFrame->GetContent(); nsIContent* parent = content->GetParent(); // XXXzeniko hiding the first toolbar will result in an unwanted margin if (parent && parent->GetFirstChild() == content) { aState = 1; } } return NS_OK; } case StyleAppearance::Statusbarpanel: case StyleAppearance::Resizerpanel: case StyleAppearance::Resizer: { switch (aAppearance) { case StyleAppearance::Statusbarpanel: aPart = 1; break; case StyleAppearance::Resizerpanel: aPart = 2; break; case StyleAppearance::Resizer: aPart = 3; break; default: MOZ_ASSERT_UNREACHABLE("Oops, we're missing a case"); aPart = 1; // just something valid } aState = TS_NORMAL; return NS_OK; } case StyleAppearance::Treeview: case StyleAppearance::Listbox: { aPart = TREEVIEW_BODY; aState = TS_NORMAL; return NS_OK; } case StyleAppearance::Tabpanels: { aPart = TABP_PANELS; aState = TS_NORMAL; return NS_OK; } case StyleAppearance::Tabpanel: { aPart = TABP_PANEL; aState = TS_NORMAL; return NS_OK; } case StyleAppearance::Tab: { aPart = TABP_TAB; if (!aFrame) { aState = TS_NORMAL; return NS_OK; } ElementState elementState = GetContentState(aFrame, aAppearance); if (elementState.HasState(ElementState::DISABLED)) { aState = TS_DISABLED; return NS_OK; } if (IsSelectedTab(aFrame)) { aPart = TABP_TAB_SELECTED; aState = TS_ACTIVE; // The selected tab is always "pressed". } else aState = StandardGetState(aFrame, aAppearance, true); return NS_OK; } case StyleAppearance::Treeheadersortarrow: { // XXX Probably will never work due to a bug in the Luna theme. aPart = 4; aState = 1; return NS_OK; } case StyleAppearance::Treeheadercell: { aPart = 1; if (!aFrame) { aState = TS_NORMAL; return NS_OK; } aState = StandardGetState(aFrame, aAppearance, true); return NS_OK; } case StyleAppearance::MenulistButton: case StyleAppearance::Menulist: { nsIContent* content = aFrame->GetContent(); bool useDropBorder = content && content->IsHTMLElement(); ElementState elementState = GetContentState(aFrame, aAppearance); /* On Vista/Win7, we use CBP_DROPBORDER instead of DROPFRAME for HTML * content or for editable menulists; this gives us the thin outline, * instead of the gradient-filled background */ if (useDropBorder) aPart = CBP_DROPBORDER; else aPart = CBP_DROPFRAME; if (elementState.HasState(ElementState::DISABLED)) { aState = TS_DISABLED; } else if (IsReadOnly(aFrame)) { aState = TS_NORMAL; } else if (IsOpenButton(aFrame)) { aState = TS_ACTIVE; } else if (useDropBorder && elementState.HasState(ElementState::FOCUSRING)) { aState = TS_ACTIVE; } else if (elementState.HasAllStates(ElementState::HOVER | ElementState::ACTIVE)) { aState = TS_ACTIVE; } else if (elementState.HasState(ElementState::HOVER)) { aState = TS_HOVER; } else { aState = TS_NORMAL; } return NS_OK; } case StyleAppearance::MozMenulistArrowButton: { bool isOpen = false; // HTML select and XUL menulist dropdown buttons get state from the // parent. nsIFrame* parentFrame = aFrame->GetParent(); aFrame = parentFrame; ElementState elementState = GetContentState(aFrame, aAppearance); aPart = CBP_DROPMARKER_VISTA; // For HTML controls with author styling, we should fall // back to the old dropmarker style to avoid clashes with // author-specified backgrounds and borders (bug #441034) if (IsWidgetStyled(aFrame->PresContext(), aFrame, StyleAppearance::Menulist)) { aPart = CBP_DROPMARKER; } if (elementState.HasState(ElementState::DISABLED)) { aState = TS_DISABLED; return NS_OK; } if (nsComboboxControlFrame* ccf = do_QueryFrame(aFrame)) { isOpen = ccf->IsDroppedDown(); if (isOpen) { /* Hover is propagated, but we need to know whether we're hovering * just the combobox frame, not the dropdown frame. But, we can't get * that information, since hover is on the content node, and they * share the same content node. So, instead, we cheat -- if the * dropdown is open, we always show the hover state. This looks fine * in practice. */ aState = TS_HOVER; return NS_OK; } } else { /* The dropdown indicator on a menulist button in chrome is not given a * hover effect. When the frame isn't isn't HTML content, we cheat and * force the dropdown state to be normal. (Bug 430434) */ isOpen = IsOpenButton(aFrame); aState = TS_NORMAL; return NS_OK; } aState = TS_NORMAL; // Dropdown button active state doesn't need :hover. if (elementState.HasState(ElementState::ACTIVE)) { if (isOpen) { // XXX Button should look active until the mouse is released, but // without making it look active when the popup is clicked. return NS_OK; } aState = TS_ACTIVE; } else if (elementState.HasState(ElementState::HOVER)) { // No hover effect for XUL menulists and autocomplete dropdown buttons // while the dropdown menu is open. if (isOpen) { // XXX HTML select dropdown buttons should have the hover effect when // hovering the combobox frame, but not the popup frame. return NS_OK; } aState = TS_HOVER; } return NS_OK; } case StyleAppearance::Menupopup: { aPart = MENU_POPUPBACKGROUND; aState = MB_ACTIVE; return NS_OK; } case StyleAppearance::Menuitem: case StyleAppearance::Checkmenuitem: case StyleAppearance::Radiomenuitem: { ElementState elementState = GetContentState(aFrame, aAppearance); auto* menu = dom::XULButtonElement::FromNodeOrNull(aFrame->GetContent()); const bool isTopLevel = IsTopLevelMenu(aFrame); const bool isOpen = menu && menu->IsMenuPopupOpen(); const bool isHover = IsMenuActive(aFrame, aAppearance); if (isTopLevel) { aPart = MENU_BARITEM; if (isOpen) aState = MBI_PUSHED; else if (isHover) aState = MBI_HOT; else aState = MBI_NORMAL; // the disabled states are offset by 3 if (elementState.HasState(ElementState::DISABLED)) { aState += 3; } } else { aPart = MENU_POPUPITEM; if (isHover) aState = MPI_HOT; else aState = MPI_NORMAL; // the disabled states are offset by 2 if (elementState.HasState(ElementState::DISABLED)) { aState += 2; } } return NS_OK; } case StyleAppearance::Menuseparator: aPart = MENU_POPUPSEPARATOR; aState = 0; return NS_OK; case StyleAppearance::Menuarrow: { aPart = MENU_POPUPSUBMENU; ElementState elementState = GetContentState(aFrame, aAppearance); aState = elementState.HasState(ElementState::DISABLED) ? MSM_DISABLED : MSM_NORMAL; return NS_OK; } case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: { ElementState elementState = GetContentState(aFrame, aAppearance); aPart = MENU_POPUPCHECK; aState = MC_CHECKMARKNORMAL; // Radio states are offset by 2 if (aAppearance == StyleAppearance::Menuradio) aState += 2; // the disabled states are offset by 1 if (elementState.HasState(ElementState::DISABLED)) { aState += 1; } return NS_OK; } case StyleAppearance::Menuitemtext: case StyleAppearance::Menuimage: aPart = -1; aState = 0; return NS_OK; case StyleAppearance::MozWindowTitlebar: aPart = mozilla::widget::themeconst::WP_CAPTION; aState = GetTopLevelWindowActiveState(aFrame); return NS_OK; case StyleAppearance::MozWindowTitlebarMaximized: aPart = mozilla::widget::themeconst::WP_MAXCAPTION; aState = GetTopLevelWindowActiveState(aFrame); return NS_OK; case StyleAppearance::MozWindowButtonClose: aPart = mozilla::widget::themeconst::WP_CLOSEBUTTON; aState = GetWindowFrameButtonState(aFrame, GetContentState(aFrame, aAppearance)); return NS_OK; case StyleAppearance::MozWindowButtonMinimize: aPart = mozilla::widget::themeconst::WP_MINBUTTON; aState = GetWindowFrameButtonState(aFrame, GetContentState(aFrame, aAppearance)); return NS_OK; case StyleAppearance::MozWindowButtonMaximize: aPart = mozilla::widget::themeconst::WP_MAXBUTTON; aState = GetWindowFrameButtonState(aFrame, GetContentState(aFrame, aAppearance)); return NS_OK; case StyleAppearance::MozWindowButtonRestore: aPart = mozilla::widget::themeconst::WP_RESTOREBUTTON; aState = GetWindowFrameButtonState(aFrame, GetContentState(aFrame, aAppearance)); return NS_OK; case StyleAppearance::MozWindowButtonBox: case StyleAppearance::MozWindowButtonBoxMaximized: case StyleAppearance::MozWinBorderlessGlass: aPart = -1; aState = 0; return NS_OK; default: aPart = 0; aState = 0; return NS_ERROR_FAILURE; } } static bool AssumeThemePartAndStateAreTransparent(int32_t aPart, int32_t aState) { if (!(IsWin8Point1OrLater() && nsUXThemeData::IsHighContrastOn()) && aPart == MENU_POPUPITEM && aState == MBI_NORMAL) { return true; } return false; } // When running with per-monitor DPI (on Win8.1+), and rendering on a display // with a different DPI setting from the system's default scaling, we need to // apply scaling to native-themed elements as the Windows theme APIs assume // the system default resolution. static inline double GetThemeDpiScaleFactor(nsPresContext* aPresContext) { if (WinUtils::IsPerMonitorDPIAware() || StaticPrefs::layout_css_devPixelsPerPx() > 0.0) { nsCOMPtr rootWidget = aPresContext->GetRootWidget(); if (rootWidget) { double systemScale = WinUtils::SystemScaleFactor(); return rootWidget->GetDefaultScale().scale / systemScale; } } return 1.0; } static inline double GetThemeDpiScaleFactor(nsIFrame* aFrame) { return GetThemeDpiScaleFactor(aFrame->PresContext()); } NS_IMETHODIMP nsNativeThemeWin::DrawWidgetBackground(gfxContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance, const nsRect& aRect, const nsRect& aDirtyRect, DrawOverflow aDrawOverflow) { if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) { return Theme::DrawWidgetBackground(aContext, aFrame, aAppearance, aRect, aDirtyRect, aDrawOverflow); } HANDLE theme = GetTheme(aAppearance); if (!theme) return ClassicDrawWidgetBackground(aContext, aFrame, aAppearance, aRect, aDirtyRect); // ^^ without the right sdk, assume xp theming and fall through. if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) { switch (aAppearance) { case StyleAppearance::MozWindowTitlebar: case StyleAppearance::MozWindowTitlebarMaximized: // Nothing to draw, these areas are glass. Minimum dimensions // should be set, so xul content should be layed out correctly. return NS_OK; case StyleAppearance::MozWindowButtonClose: case StyleAppearance::MozWindowButtonMinimize: case StyleAppearance::MozWindowButtonMaximize: case StyleAppearance::MozWindowButtonRestore: // Not conventional bitmaps, can't be retrieved. If we fall // through here and call the theme library we'll get aero // basic bitmaps. return NS_OK; case StyleAppearance::MozWinBorderlessGlass: // Nothing to draw, this is the glass background. return NS_OK; case StyleAppearance::MozWindowButtonBox: case StyleAppearance::MozWindowButtonBoxMaximized: // We handle these through nsIWidget::UpdateThemeGeometries return NS_OK; default: break; } } int32_t part, state; nsresult rv = GetThemePartAndState(aFrame, aAppearance, part, state); if (NS_FAILED(rv)) return rv; if (AssumeThemePartAndStateAreTransparent(part, state)) { return NS_OK; } RefPtr ctx = aContext; gfxContextMatrixAutoSaveRestore save(ctx); double themeScale = GetThemeDpiScaleFactor(aFrame); if (themeScale != 1.0) { ctx->SetMatrix(ctx->CurrentMatrix().PreScale(themeScale, themeScale)); } gfxFloat p2a = gfxFloat(aFrame->PresContext()->AppUnitsPerDevPixel()); RECT widgetRect; RECT clipRect; gfxRect tr(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height()), dr(aDirtyRect.X(), aDirtyRect.Y(), aDirtyRect.Width(), aDirtyRect.Height()); tr.Scale(1.0 / (p2a * themeScale)); dr.Scale(1.0 / (p2a * themeScale)); gfxWindowsNativeDrawing nativeDrawing( ctx, dr, GetWidgetNativeDrawingFlags(aAppearance)); RENDER_AGAIN: HDC hdc = nativeDrawing.BeginNativeDrawing(); if (!hdc) return NS_ERROR_FAILURE; nativeDrawing.TransformToNativeRect(tr, widgetRect); nativeDrawing.TransformToNativeRect(dr, clipRect); #if 0 { MOZ_LOG(gWindowsLog, LogLevel::Error, (stderr, "xform: %f %f %f %f [%f %f]\n", m._11, m._21, m._12, m._22, m._31, m._32)); MOZ_LOG(gWindowsLog, LogLevel::Error, (stderr, "tr: [%d %d %d %d]\ndr: [%d %d %d %d]\noff: [%f %f]\n", tr.x, tr.y, tr.width, tr.height, dr.x, dr.y, dr.width, dr.height, offset.x, offset.y)); } #endif if (aAppearance == StyleAppearance::MozWindowTitlebar) { // Clip out the left and right corners of the frame, all we want in // is the middle section. widgetRect.left -= GetSystemMetrics(SM_CXFRAME); widgetRect.right += GetSystemMetrics(SM_CXFRAME); } else if (aAppearance == StyleAppearance::MozWindowTitlebarMaximized) { // The origin of the window is off screen when maximized and windows // doesn't compensate for this in rendering the background. Push the // top of the bitmap down by SM_CYFRAME so we get the full graphic. widgetRect.top += GetSystemMetrics(SM_CYFRAME); } else if (aAppearance == StyleAppearance::Tab) { // For left edge and right edge tabs, we need to adjust the widget // rects and clip rects so that the edges don't get drawn. bool isLeft = IsLeftToSelectedTab(aFrame); bool isRight = !isLeft && IsRightToSelectedTab(aFrame); if (isLeft || isRight) { // HACK ALERT: There appears to be no way to really obtain this value, so // we're forced to just use the default value for Luna (which also happens // to be correct for all the other skins I've tried). int32_t edgeSize = 2; // Armed with the size of the edge, we now need to either shift to the // left or to the right. The clip rect won't include this extra area, so // we know that we're effectively shifting the edge out of view (such that // it won't be painted). if (isLeft) // The right edge should not be drawn. Extend our rect by the edge // size. widgetRect.right += edgeSize; else // The left edge should not be drawn. Move the widget rect's left coord // back. widgetRect.left -= edgeSize; } } else if (aAppearance == StyleAppearance::MozWindowButtonMinimize) { OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_MINIMIZE); } else if (aAppearance == StyleAppearance::MozWindowButtonMaximize || aAppearance == StyleAppearance::MozWindowButtonRestore) { OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_RESTORE); } else if (aAppearance == StyleAppearance::MozWindowButtonClose) { OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_CLOSE); } // widgetRect is the bounding box for a widget, yet the scale track is only // a small portion of this size, so the edges of the scale need to be // adjusted to the real size of the track. if (aAppearance == StyleAppearance::Range) { RECT contentRect; GetThemeBackgroundContentRect(theme, hdc, part, state, &widgetRect, &contentRect); SIZE siz; GetThemePartSize(theme, hdc, part, state, &widgetRect, TS_TRUE, &siz); // When rounding is necessary, we round the position of the track // away from the chevron of the thumb to make it look better. if (IsRangeHorizontal(aFrame)) { contentRect.top += (contentRect.bottom - contentRect.top - siz.cy) / 2; contentRect.bottom = contentRect.top + siz.cy; } else { if (!IsFrameRTL(aFrame)) { contentRect.left += (contentRect.right - contentRect.left - siz.cx) / 2; contentRect.right = contentRect.left + siz.cx; } else { contentRect.right -= (contentRect.right - contentRect.left - siz.cx) / 2; contentRect.left = contentRect.right - siz.cx; } } DrawThemeBackground(theme, hdc, part, state, &contentRect, &clipRect); } else if (aAppearance == StyleAppearance::Menucheckbox || aAppearance == StyleAppearance::Menuradio) { bool isChecked = false; isChecked = CheckBooleanAttr(aFrame, nsGkAtoms::checked); if (isChecked) { int bgState = MCB_NORMAL; ElementState elementState = GetContentState(aFrame, aAppearance); // the disabled states are offset by 1 if (elementState.HasState(ElementState::DISABLED)) { bgState += 1; } SIZE checkboxBGSize(GetCheckboxBGSize(theme, hdc)); RECT checkBGRect = widgetRect; if (IsFrameRTL(aFrame)) { checkBGRect.left = checkBGRect.right - checkboxBGSize.cx; } else { checkBGRect.right = checkBGRect.left + checkboxBGSize.cx; } // Center the checkbox background vertically in the menuitem checkBGRect.top += (checkBGRect.bottom - checkBGRect.top) / 2 - checkboxBGSize.cy / 2; checkBGRect.bottom = checkBGRect.top + checkboxBGSize.cy; DrawThemeBackground(theme, hdc, MENU_POPUPCHECKBACKGROUND, bgState, &checkBGRect, &clipRect); MARGINS checkMargins = GetCheckboxMargins(theme, hdc); RECT checkRect = checkBGRect; checkRect.left += checkMargins.cxLeftWidth; checkRect.right -= checkMargins.cxRightWidth; checkRect.top += checkMargins.cyTopHeight; checkRect.bottom -= checkMargins.cyBottomHeight; DrawThemeBackground(theme, hdc, MENU_POPUPCHECK, state, &checkRect, &clipRect); } } else if (aAppearance == StyleAppearance::Menupopup) { DrawThemeBackground(theme, hdc, MENU_POPUPBORDERS, /* state */ 0, &widgetRect, &clipRect); SIZE borderSize; GetThemePartSize(theme, hdc, MENU_POPUPBORDERS, 0, nullptr, TS_TRUE, &borderSize); RECT bgRect = widgetRect; bgRect.top += borderSize.cy; bgRect.bottom -= borderSize.cy; bgRect.left += borderSize.cx; bgRect.right -= borderSize.cx; DrawThemeBackground(theme, hdc, MENU_POPUPBACKGROUND, /* state */ 0, &bgRect, &clipRect); SIZE gutterSize(GetGutterSize(theme, hdc)); RECT gutterRect; gutterRect.top = bgRect.top; gutterRect.bottom = bgRect.bottom; if (IsFrameRTL(aFrame)) { gutterRect.right = bgRect.right; gutterRect.left = gutterRect.right - gutterSize.cx; } else { gutterRect.left = bgRect.left; gutterRect.right = gutterRect.left + gutterSize.cx; } DrawThemeBGRTLAware(theme, hdc, MENU_POPUPGUTTER, /* state */ 0, &gutterRect, &clipRect, IsFrameRTL(aFrame)); } else if (aAppearance == StyleAppearance::Menuseparator) { SIZE gutterSize(GetGutterSize(theme, hdc)); RECT sepRect = widgetRect; if (IsFrameRTL(aFrame)) sepRect.right -= gutterSize.cx; else sepRect.left += gutterSize.cx; DrawThemeBackground(theme, hdc, MENU_POPUPSEPARATOR, /* state */ 0, &sepRect, &clipRect); } else if (aAppearance == StyleAppearance::Menuarrow) { // We're dpi aware and as such on systems that have dpi > 96 set, the // theme library expects us to do proper positioning and scaling of glyphs. // For StyleAppearance::Menuarrow, layout may hand us a widget rect larger // than the glyph rect we request in GetMinimumWidgetSize. To prevent // distortion we have to position and scale what we draw. SIZE glyphSize; GetThemePartSize(theme, hdc, part, state, nullptr, TS_TRUE, &glyphSize); int32_t widgetHeight = widgetRect.bottom - widgetRect.top; RECT renderRect = widgetRect; // We request (glyph width * 2, glyph height) in GetMinimumWidgetSize. In // Firefox some menu items provide the full height of the item to us, in // others our widget rect is the exact dims of our arrow glyph. Adjust the // vertical position by the added space, if any exists. renderRect.top += ((widgetHeight - glyphSize.cy) / 2); renderRect.bottom = renderRect.top + glyphSize.cy; // I'm using the width of the arrow glyph for the arrow-side padding. // AFAICT there doesn't appear to be a theme constant we can query // for this value. Generally this looks correct, and has the added // benefit of being a dpi adjusted value. if (!IsFrameRTL(aFrame)) { renderRect.right = widgetRect.right - glyphSize.cx; renderRect.left = renderRect.right - glyphSize.cx; } else { renderRect.left = glyphSize.cx; renderRect.right = renderRect.left + glyphSize.cx; } DrawThemeBGRTLAware(theme, hdc, part, state, &renderRect, &clipRect, IsFrameRTL(aFrame)); } // The following widgets need to be RTL-aware else if (aAppearance == StyleAppearance::Resizer || aAppearance == StyleAppearance::MozMenulistArrowButton) { DrawThemeBGRTLAware(theme, hdc, part, state, &widgetRect, &clipRect, IsFrameRTL(aFrame)); } else if (aAppearance == StyleAppearance::NumberInput || aAppearance == StyleAppearance::Textfield || aAppearance == StyleAppearance::Textarea) { DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect); if (state == TFS_EDITBORDER_DISABLED) { InflateRect(&widgetRect, -1, -1); ::FillRect(hdc, &widgetRect, reinterpret_cast(COLOR_BTNFACE + 1)); } } else if (aAppearance == StyleAppearance::ProgressBar) { // DrawThemeBackground renders each corner with a solid white pixel. // Restore these pixels to the underlying color. Tracks are rendered // using alpha recovery, so this makes the corners transparent. COLORREF color; color = GetPixel(hdc, widgetRect.left, widgetRect.top); DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect); SetPixel(hdc, widgetRect.left, widgetRect.top, color); SetPixel(hdc, widgetRect.right - 1, widgetRect.top, color); SetPixel(hdc, widgetRect.right - 1, widgetRect.bottom - 1, color); SetPixel(hdc, widgetRect.left, widgetRect.bottom - 1, color); } else if (aAppearance == StyleAppearance::Progresschunk) { DrawThemedProgressMeter(aFrame, aAppearance, theme, hdc, part, state, &widgetRect, &clipRect); } else if (aAppearance == StyleAppearance::FocusOutline) { // Inflate 'widgetRect' with the focus outline size. LayoutDeviceIntMargin border = GetWidgetBorder( aFrame->PresContext()->DeviceContext(), aFrame, aAppearance); widgetRect.left -= border.left; widgetRect.right += border.right; widgetRect.top -= border.top; widgetRect.bottom += border.bottom; DTBGOPTS opts = {sizeof(DTBGOPTS), DTBG_OMITCONTENT | DTBG_CLIPRECT, clipRect}; DrawThemeBackgroundEx(theme, hdc, part, state, &widgetRect, &opts); } // If part is negative, the element wishes us to not render a themed // background, instead opting to be drawn specially below. else if (part >= 0) { DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect); } // Draw focus rectangles for range elements // XXX it'd be nice to draw these outside of the frame if (aAppearance == StyleAppearance::Range) { ElementState contentState = GetContentState(aFrame, aAppearance); if (contentState.HasState(ElementState::FOCUSRING)) { POINT vpOrg; HPEN hPen = nullptr; uint8_t id = SaveDC(hdc); ::SelectClipRgn(hdc, nullptr); ::GetViewportOrgEx(hdc, &vpOrg); ::SetBrushOrgEx(hdc, vpOrg.x + widgetRect.left, vpOrg.y + widgetRect.top, nullptr); ::SetTextColor(hdc, 0); ::DrawFocusRect(hdc, &widgetRect); ::RestoreDC(hdc, id); if (hPen) { ::DeleteObject(hPen); } } } else if (aAppearance == StyleAppearance::Toolbar && state == 0) { // Draw toolbar separator lines above all toolbars except the first one. // The lines are part of the Rebar theme, which is loaded for // StyleAppearance::Toolbox. theme = GetTheme(StyleAppearance::Toolbox); if (!theme) return NS_ERROR_FAILURE; widgetRect.bottom = widgetRect.top + TB_SEPARATOR_HEIGHT; DrawThemeEdge(theme, hdc, RP_BAND, 0, &widgetRect, EDGE_ETCHED, BF_TOP, nullptr); } nativeDrawing.EndNativeDrawing(); if (nativeDrawing.ShouldRenderAgain()) goto RENDER_AGAIN; nativeDrawing.PaintToContext(); return NS_OK; } bool nsNativeThemeWin::CreateWebRenderCommandsForWidget( wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources, const layers::StackingContextHelper& aSc, layers::RenderRootStateManager* aManager, nsIFrame* aFrame, StyleAppearance aAppearance, const nsRect& aRect) { if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) { return Theme::CreateWebRenderCommandsForWidget( aBuilder, aResources, aSc, aManager, aFrame, aAppearance, aRect); } return false; } static void ScaleForFrameDPI(LayoutDeviceIntMargin* aMargin, nsIFrame* aFrame) { double themeScale = GetThemeDpiScaleFactor(aFrame); if (themeScale != 1.0) { aMargin->top = NSToIntRound(aMargin->top * themeScale); aMargin->left = NSToIntRound(aMargin->left * themeScale); aMargin->bottom = NSToIntRound(aMargin->bottom * themeScale); aMargin->right = NSToIntRound(aMargin->right * themeScale); } } static void ScaleForFrameDPI(LayoutDeviceIntSize* aSize, nsIFrame* aFrame) { double themeScale = GetThemeDpiScaleFactor(aFrame); if (themeScale != 1.0) { aSize->width = NSToIntRound(aSize->width * themeScale); aSize->height = NSToIntRound(aSize->height * themeScale); } } LayoutDeviceIntMargin nsNativeThemeWin::GetWidgetBorder( nsDeviceContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance) { LayoutDeviceIntMargin result; mozilla::Maybe themeClass = GetThemeClass(aAppearance); HTHEME theme = NULL; if (!themeClass.isNothing()) { theme = nsUXThemeData::GetTheme(themeClass.value()); } if (!theme) { result = ClassicGetWidgetBorder(aContext, aFrame, aAppearance); ScaleForFrameDPI(&result, aFrame); return result; } if (!WidgetIsContainer(aAppearance) || aAppearance == StyleAppearance::Toolbox || aAppearance == StyleAppearance::MozWinMediaToolbox || aAppearance == StyleAppearance::MozWinCommunicationsToolbox || aAppearance == StyleAppearance::MozWinBrowsertabbarToolbox || aAppearance == StyleAppearance::Statusbar || aAppearance == StyleAppearance::Resizer || aAppearance == StyleAppearance::Tabpanel || aAppearance == StyleAppearance::Menuitem || aAppearance == StyleAppearance::Checkmenuitem || aAppearance == StyleAppearance::Radiomenuitem || aAppearance == StyleAppearance::Menupopup || aAppearance == StyleAppearance::Menuimage || aAppearance == StyleAppearance::Menuitemtext || aAppearance == StyleAppearance::Separator || aAppearance == StyleAppearance::MozWindowTitlebar || aAppearance == StyleAppearance::MozWindowTitlebarMaximized || aAppearance == StyleAppearance::MozWinBorderlessGlass) return result; // Don't worry about it. int32_t part, state; nsresult rv = GetThemePartAndState(aFrame, aAppearance, part, state); if (NS_FAILED(rv)) return result; if (aAppearance == StyleAppearance::Toolbar) { // make space for the separator line above all toolbars but the first if (state == 0) result.top = TB_SEPARATOR_HEIGHT; return result; } result = GetCachedWidgetBorder(theme, themeClass.value(), aAppearance, part, state); // Remove the edges for tabs that are before or after the selected tab, if (aAppearance == StyleAppearance::Tab) { if (IsLeftToSelectedTab(aFrame)) // Remove the right edge, since we won't be drawing it. result.right = 0; else if (IsRightToSelectedTab(aFrame)) // Remove the left edge, since we won't be drawing it. result.left = 0; } if (aFrame && (aAppearance == StyleAppearance::NumberInput || aAppearance == StyleAppearance::Textfield || aAppearance == StyleAppearance::Textarea)) { nsIContent* content = aFrame->GetContent(); if (content && content->IsHTMLElement()) { // We need to pad textfields by 1 pixel, since the caret will draw // flush against the edge by default if we don't. result.top++; result.left++; result.bottom++; result.right++; } } ScaleForFrameDPI(&result, aFrame); return result; } bool nsNativeThemeWin::GetWidgetPadding(nsDeviceContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance, LayoutDeviceIntMargin* aResult) { switch (aAppearance) { // Radios and checkboxes return a fixed size in GetMinimumWidgetSize // and have a meaningful baseline, so they can't have // author-specified padding. case StyleAppearance::Checkbox: case StyleAppearance::Radio: aResult->SizeTo(0, 0, 0, 0); return true; default: break; } bool ok = true; if (aAppearance == StyleAppearance::MozWindowButtonBox || aAppearance == StyleAppearance::MozWindowButtonBoxMaximized) { aResult->SizeTo(0, 0, 0, 0); // aero glass doesn't display custom buttons if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) return true; // button padding for standard windows if (aAppearance == StyleAppearance::MozWindowButtonBox) { aResult->top = GetSystemMetrics(SM_CXFRAME); } ScaleForFrameDPI(aResult, aFrame); return ok; } // Content padding if (aAppearance == StyleAppearance::MozWindowTitlebar || aAppearance == StyleAppearance::MozWindowTitlebarMaximized) { aResult->SizeTo(0, 0, 0, 0); // Prior to Windows 10, a bug in DwmDefWindowProc would cause window // button presses/mouseovers to be missed. This bug is circumvented by // adding padding to the top of the window that is the size of the caption // area and then "removing" it when calculating the client area for // WM_NCCALCSIZE. See bug 618353, if (!IsWin10OrLater() && aAppearance == StyleAppearance::MozWindowTitlebarMaximized) { nsCOMPtr rootWidget; if (WinUtils::HasSystemMetricsForDpi()) { rootWidget = aFrame->PresContext()->GetRootWidget(); } if (rootWidget) { double dpi = rootWidget->GetDPI(); aResult->top = WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi) + WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi); } else { aResult->top = GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CXPADDEDBORDER); } } return ok; } HANDLE theme = GetTheme(aAppearance); if (!theme) { ok = ClassicGetWidgetPadding(aContext, aFrame, aAppearance, aResult); ScaleForFrameDPI(aResult, aFrame); return ok; } if (aAppearance == StyleAppearance::Menupopup) { SIZE popupSize; GetThemePartSize(theme, nullptr, MENU_POPUPBORDERS, /* state */ 0, nullptr, TS_TRUE, &popupSize); aResult->top = aResult->bottom = popupSize.cy; aResult->left = aResult->right = popupSize.cx; ScaleForFrameDPI(aResult, aFrame); return ok; } /* textfields need extra pixels on all sides, otherwise they wrap their * content too tightly. The actual border is drawn 1px inside the specified * rectangle, so Gecko will end up making the contents look too small. * Instead, we add 2px padding for the contents and fix this. (Used to be 1px * added, see bug 430212) */ if (aAppearance == StyleAppearance::NumberInput || aAppearance == StyleAppearance::Textfield || aAppearance == StyleAppearance::Textarea) { aResult->top = aResult->bottom = 2; aResult->left = aResult->right = 2; ScaleForFrameDPI(aResult, aFrame); return ok; } else if (IsHTMLContent(aFrame) && (aAppearance == StyleAppearance::Menulist || aAppearance == StyleAppearance::MenulistButton)) { /* For content menulist controls, we need an extra pixel so that we have * room to draw our focus rectangle stuff. Otherwise, the focus rect might * overlap the control's border. */ aResult->top = aResult->bottom = 1; aResult->left = aResult->right = 1; ScaleForFrameDPI(aResult, aFrame); return ok; } int32_t right, left, top, bottom; right = left = top = bottom = 0; switch (aAppearance) { case StyleAppearance::Menuimage: right = 8; left = 3; break; case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: right = 8; left = 0; break; case StyleAppearance::Menuitemtext: // There seem to be exactly 4 pixels from the edge // of the gutter to the text: 2px margin (CSS) + 2px padding (here) { SIZE size(GetGutterSize(theme, nullptr)); left = size.cx + 2; } break; case StyleAppearance::Menuseparator: { SIZE size(GetGutterSize(theme, nullptr)); left = size.cx + 5; } break; case StyleAppearance::Button: if (aFrame->GetContent()->IsXULElement()) { top = 2; bottom = 3; } left = right = 5; break; default: return false; } if (IsFrameRTL(aFrame)) { aResult->right = left; aResult->left = right; } else { aResult->right = right; aResult->left = left; } aResult->top = top; aResult->bottom = bottom; ScaleForFrameDPI(aResult, aFrame); return ok; } bool nsNativeThemeWin::GetWidgetOverflow(nsDeviceContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance, nsRect* aOverflowRect) { if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) { return Theme::GetWidgetOverflow(aContext, aFrame, aAppearance, aOverflowRect); } /* This is disabled for now, because it causes invalidation problems -- * see bug 420381. The effect of not updating the overflow area is that * for dropdown buttons in content areas, there is a 1px border on 3 sides * where, if invalidated, the dropdown control probably won't be repainted. * This is fairly minor, as by default there is nothing in that area, and * a border only shows up if the widget is being hovered. * * TODO(jwatt): Figure out what do to about * StyleAppearance::MozMenulistArrowButton too. */ #if 0 /* We explicitly draw dropdown buttons in HTML content 1px bigger up, right, * and bottom so that they overlap the dropdown's border like they're * supposed to. */ if (aAppearance == StyleAppearance::MenulistButton && IsHTMLContent(aFrame) && !IsWidgetStyled(aFrame->GetParent()->PresContext(), aFrame->GetParent(), StyleAppearance::Menulist)) { int32_t p2a = aContext->AppUnitsPerDevPixel(); /* Note: no overflow on the left */ nsMargin m(p2a, p2a, p2a, 0); aOverflowRect->Inflate (m); return true; } #endif if (aAppearance == StyleAppearance::FocusOutline) { LayoutDeviceIntMargin border = GetWidgetBorder(aContext, aFrame, aAppearance); int32_t p2a = aContext->AppUnitsPerDevPixel(); nsMargin m(NSIntPixelsToAppUnits(border.top, p2a), NSIntPixelsToAppUnits(border.right, p2a), NSIntPixelsToAppUnits(border.bottom, p2a), NSIntPixelsToAppUnits(border.left, p2a)); aOverflowRect->Inflate(m); return true; } return false; } LayoutDeviceIntSize nsNativeThemeWin::GetMinimumWidgetSize( nsPresContext* aPresContext, nsIFrame* aFrame, StyleAppearance aAppearance) { if (IsWidgetNonNative(aFrame, aAppearance) == NonNative::Always) { return Theme::GetMinimumWidgetSize(aPresContext, aFrame, aAppearance); } mozilla::Maybe themeClass = GetThemeClass(aAppearance); HTHEME theme = NULL; if (!themeClass.isNothing()) { theme = nsUXThemeData::GetTheme(themeClass.value()); } if (!theme) { auto result = ClassicGetMinimumWidgetSize(aFrame, aAppearance); ScaleForFrameDPI(&result, aFrame); return result; } switch (aAppearance) { case StyleAppearance::Groupbox: case StyleAppearance::NumberInput: case StyleAppearance::Textfield: case StyleAppearance::Toolbox: case StyleAppearance::MozWinMediaToolbox: case StyleAppearance::MozWinCommunicationsToolbox: case StyleAppearance::MozWinBrowsertabbarToolbox: case StyleAppearance::Toolbar: case StyleAppearance::Statusbar: case StyleAppearance::Progresschunk: case StyleAppearance::Tabpanels: case StyleAppearance::Tabpanel: case StyleAppearance::Listbox: case StyleAppearance::Treeview: case StyleAppearance::Menuitemtext: case StyleAppearance::MozWinBorderlessGlass: return {}; // Don't worry about it. default: break; } if (aAppearance == StyleAppearance::Menuitem && IsTopLevelMenu(aFrame)) { return {}; // Don't worry about it for top level menus } // Call GetSystemMetrics to determine size for WinXP scrollbars // (GetThemeSysSize API returns the optimal size for the theme, but // Windows appears to always use metrics when drawing standard scrollbars) THEMESIZE sizeReq = TS_TRUE; // Best-fit size switch (aAppearance) { case StyleAppearance::MozMenulistArrowButton: { auto result = ClassicGetMinimumWidgetSize(aFrame, aAppearance); ScaleForFrameDPI(&result, aFrame); return result; } case StyleAppearance::Menuitem: case StyleAppearance::Checkmenuitem: case StyleAppearance::Radiomenuitem: if (!IsTopLevelMenu(aFrame)) { SIZE gutterSize(GetCachedGutterSize(theme)); LayoutDeviceIntSize result(gutterSize.cx, gutterSize.cy); ScaleForFrameDPI(&result, aFrame); return result; } break; case StyleAppearance::Menuimage: case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: { SIZE boxSize(GetCachedGutterSize(theme)); LayoutDeviceIntSize result(boxSize.cx + 2, boxSize.cy); ScaleForFrameDPI(&result, aFrame); return result; } case StyleAppearance::Menuitemtext: return {}; case StyleAppearance::ProgressBar: // Best-fit size for progress meters is too large for most // themes. We want these widgets to be able to really shrink // down, so use the min-size request value (of 0). sizeReq = TS_MIN; break; case StyleAppearance::Resizer: break; case StyleAppearance::RangeThumb: { LayoutDeviceIntSize result(12, 20); if (!IsRangeHorizontal(aFrame)) { std::swap(result.width, result.height); } ScaleForFrameDPI(&result, aFrame); return result; } case StyleAppearance::Separator: { // that's 2px left margin, 2px right margin and 2px separator // (the margin is drawn as part of the separator, though) LayoutDeviceIntSize result(6, 0); ScaleForFrameDPI(&result, aFrame); return result; } case StyleAppearance::Button: // We should let HTML buttons shrink to their min size. // FIXME bug 403934: We should probably really separate // GetPreferredWidgetSize from GetMinimumWidgetSize, so callers can // use the one they want. if (aFrame->GetContent()->IsHTMLElement()) { sizeReq = TS_MIN; } break; case StyleAppearance::MozWindowButtonMaximize: case StyleAppearance::MozWindowButtonRestore: { // The only way to get accurate titlebar button info is to query a // window w/buttons when it's visible. nsWindow takes care of this and // stores that info in nsUXThemeData. SIZE sz = nsUXThemeData::GetCommandButtonMetrics(CMDBUTTONIDX_RESTORE); LayoutDeviceIntSize result(sz.cx, sz.cy); AddPaddingRect(&result, CAPTIONBUTTON_RESTORE); return result; } case StyleAppearance::MozWindowButtonMinimize: { SIZE sz = nsUXThemeData::GetCommandButtonMetrics(CMDBUTTONIDX_MINIMIZE); LayoutDeviceIntSize result(sz.cx, sz.cy); AddPaddingRect(&result, CAPTIONBUTTON_MINIMIZE); return result; } case StyleAppearance::MozWindowButtonClose: { SIZE sz = nsUXThemeData::GetCommandButtonMetrics(CMDBUTTONIDX_CLOSE); LayoutDeviceIntSize result(sz.cx, sz.cy); AddPaddingRect(&result, CAPTIONBUTTON_CLOSE); return result; } case StyleAppearance::MozWindowTitlebar: case StyleAppearance::MozWindowTitlebarMaximized: { LayoutDeviceIntSize result; result.height = GetSystemMetrics(SM_CYCAPTION); result.height += GetSystemMetrics(SM_CYFRAME); result.height += GetSystemMetrics(SM_CXPADDEDBORDER); // On Win8.1, we don't want this scaling, because Windows doesn't scale // the non-client area of the window, and we can end up with ugly overlap // of the window frame controls into the tab bar or content area. But on // Win10, we render the window controls ourselves, and the result looks // better if we do apply this scaling (particularly with themes such as // DevEdition; see bug 1267636). if (IsWin10OrLater()) { ScaleForFrameDPI(&result, aFrame); } return result; } case StyleAppearance::MozWindowButtonBox: case StyleAppearance::MozWindowButtonBoxMaximized: { if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) { SIZE sz = nsUXThemeData::GetCommandButtonBoxMetrics(); LayoutDeviceIntSize result(sz.cx, sz.cy - GetSystemMetrics(SM_CYFRAME) - GetSystemMetrics(SM_CXPADDEDBORDER)); if (aAppearance == StyleAppearance::MozWindowButtonBoxMaximized) { result.width += 1; result.height -= 2; } return result; } break; } default: break; } int32_t part, state; nsresult rv = GetThemePartAndState(aFrame, aAppearance, part, state); if (NS_FAILED(rv)) { return {}; } LayoutDeviceIntSize result; rv = GetCachedMinimumWidgetSize(aFrame, theme, themeClass.value(), aAppearance, part, state, sizeReq, &result); ScaleForFrameDPI(&result, aFrame); return result; } NS_IMETHODIMP nsNativeThemeWin::WidgetStateChanged(nsIFrame* aFrame, StyleAppearance aAppearance, nsAtom* aAttribute, bool* aShouldRepaint, const nsAttrValue* aOldValue) { // Some widget types just never change state. if (aAppearance == StyleAppearance::Toolbox || aAppearance == StyleAppearance::MozWinMediaToolbox || aAppearance == StyleAppearance::MozWinCommunicationsToolbox || aAppearance == StyleAppearance::MozWinBrowsertabbarToolbox || aAppearance == StyleAppearance::Toolbar || aAppearance == StyleAppearance::Statusbar || aAppearance == StyleAppearance::Statusbarpanel || aAppearance == StyleAppearance::Resizerpanel || aAppearance == StyleAppearance::Progresschunk || aAppearance == StyleAppearance::ProgressBar || aAppearance == StyleAppearance::Tabpanels || aAppearance == StyleAppearance::Tabpanel || aAppearance == StyleAppearance::Separator || aAppearance == StyleAppearance::MozWinBorderlessGlass) { *aShouldRepaint = false; return NS_OK; } if (aAppearance == StyleAppearance::MozWindowTitlebar || aAppearance == StyleAppearance::MozWindowTitlebarMaximized || aAppearance == StyleAppearance::MozWindowButtonClose || aAppearance == StyleAppearance::MozWindowButtonMinimize || aAppearance == StyleAppearance::MozWindowButtonMaximize || aAppearance == StyleAppearance::MozWindowButtonRestore) { *aShouldRepaint = true; return NS_OK; } // We need to repaint the dropdown arrow in vista HTML combobox controls when // the control is closed to get rid of the hover effect. if ((aAppearance == StyleAppearance::Menulist || aAppearance == StyleAppearance::MenulistButton || aAppearance == StyleAppearance::MozMenulistArrowButton) && nsNativeTheme::IsHTMLContent(aFrame)) { *aShouldRepaint = true; return NS_OK; } // XXXdwh Not sure what can really be done here. Can at least guess for // specific widgets that they're highly unlikely to have certain states. // For example, a toolbar doesn't care about any states. if (!aAttribute) { // Hover/focus/active changed. Always repaint. *aShouldRepaint = true; } else { // Check the attribute to see if it's relevant. // disabled, checked, dlgtype, default, etc. *aShouldRepaint = false; if (aAttribute == nsGkAtoms::disabled || aAttribute == nsGkAtoms::checked || aAttribute == nsGkAtoms::selected || aAttribute == nsGkAtoms::visuallyselected || aAttribute == nsGkAtoms::readonly || aAttribute == nsGkAtoms::open || aAttribute == nsGkAtoms::menuactive || aAttribute == nsGkAtoms::focused) *aShouldRepaint = true; } return NS_OK; } NS_IMETHODIMP nsNativeThemeWin::ThemeChanged() { nsUXThemeData::Invalidate(); memset(mBorderCacheValid, 0, sizeof(mBorderCacheValid)); memset(mMinimumWidgetSizeCacheValid, 0, sizeof(mMinimumWidgetSizeCacheValid)); mGutterSizeCacheValid = false; return NS_OK; } bool nsNativeThemeWin::ThemeSupportsWidget(nsPresContext* aPresContext, nsIFrame* aFrame, StyleAppearance aAppearance) { // XXXdwh We can go even further and call the API to ask if support exists for // specific widgets. if (aAppearance == StyleAppearance::FocusOutline) { return true; } if (IsWidgetNonNative(aFrame, aAppearance) == NonNative::Always) { return Theme::ThemeSupportsWidget(aPresContext, aFrame, aAppearance); } HANDLE theme = nullptr; if (aAppearance == StyleAppearance::CheckboxContainer) theme = GetTheme(StyleAppearance::Checkbox); else if (aAppearance == StyleAppearance::RadioContainer) theme = GetTheme(StyleAppearance::Radio); else theme = GetTheme(aAppearance); if (theme && aAppearance == StyleAppearance::Resizer) return true; if ((theme) || (!theme && ClassicThemeSupportsWidget(aFrame, aAppearance))) // turn off theming for some HTML widgets styled by the page return (!IsWidgetStyled(aPresContext, aFrame, aAppearance)); return false; } bool nsNativeThemeWin::WidgetIsContainer(StyleAppearance aAppearance) { // XXXdwh At some point flesh all of this out. if (aAppearance == StyleAppearance::MozMenulistArrowButton || aAppearance == StyleAppearance::Radio || aAppearance == StyleAppearance::Checkbox) return false; return true; } bool nsNativeThemeWin::ThemeDrawsFocusForWidget(nsIFrame* aFrame, StyleAppearance aAppearance) { if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) { return Theme::ThemeDrawsFocusForWidget(aFrame, aAppearance); } switch (aAppearance) { case StyleAppearance::Menulist: case StyleAppearance::MenulistButton: case StyleAppearance::Textarea: case StyleAppearance::Textfield: case StyleAppearance::NumberInput: return true; default: return false; } } bool nsNativeThemeWin::ThemeNeedsComboboxDropmarker() { return true; } bool nsNativeThemeWin::WidgetAppearanceDependsOnWindowFocus( StyleAppearance aAppearance) { switch (aAppearance) { case StyleAppearance::MozWindowTitlebar: case StyleAppearance::MozWindowTitlebarMaximized: case StyleAppearance::MozWindowButtonClose: case StyleAppearance::MozWindowButtonMinimize: case StyleAppearance::MozWindowButtonMaximize: case StyleAppearance::MozWindowButtonRestore: return true; default: return false; } } nsITheme::ThemeGeometryType nsNativeThemeWin::ThemeGeometryTypeForWidget( nsIFrame* aFrame, StyleAppearance aAppearance) { switch (aAppearance) { case StyleAppearance::MozWindowButtonBox: case StyleAppearance::MozWindowButtonBoxMaximized: return eThemeGeometryTypeWindowButtons; default: return eThemeGeometryTypeUnknown; } } nsITheme::Transparency nsNativeThemeWin::GetWidgetTransparency( nsIFrame* aFrame, StyleAppearance aAppearance) { if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) { return Theme::GetWidgetTransparency(aFrame, aAppearance); } switch (aAppearance) { case StyleAppearance::MozWinBorderlessGlass: case StyleAppearance::ProgressBar: case StyleAppearance::Progresschunk: case StyleAppearance::Range: return eTransparent; default: break; } HANDLE theme = GetTheme(aAppearance); // For the classic theme we don't really have a way of knowing if (!theme) { // menu backgrounds which can't be themed are opaque if (aAppearance == StyleAppearance::Menupopup) { return eOpaque; } return eUnknownTransparency; } int32_t part, state; nsresult rv = GetThemePartAndState(aFrame, aAppearance, part, state); // Fail conservatively NS_ENSURE_SUCCESS(rv, eUnknownTransparency); if (part <= 0) { // Not a real part code, so IsThemeBackgroundPartiallyTransparent may // not work, so don't call it. return eUnknownTransparency; } if (IsThemeBackgroundPartiallyTransparent(theme, part, state)) return eTransparent; return eOpaque; } /* Windows 9x/NT/2000/Classic XP Theme Support */ bool nsNativeThemeWin::ClassicThemeSupportsWidget(nsIFrame* aFrame, StyleAppearance aAppearance) { switch (aAppearance) { case StyleAppearance::Resizer: { // The classic native resizer has an opaque grey background which doesn't // match the usually white background of the scrollable container, so // only support the native resizer if not in a scrollframe. nsIFrame* parentFrame = aFrame->GetParent(); return !parentFrame || !parentFrame->IsScrollFrame(); } case StyleAppearance::Menubar: case StyleAppearance::Menupopup: // Classic non-flat menus are handled almost entirely through CSS. if (!nsUXThemeData::AreFlatMenusEnabled()) return false; [[fallthrough]]; case StyleAppearance::Button: case StyleAppearance::NumberInput: case StyleAppearance::Textfield: case StyleAppearance::Textarea: case StyleAppearance::Checkbox: case StyleAppearance::Radio: case StyleAppearance::Range: case StyleAppearance::RangeThumb: case StyleAppearance::Groupbox: case StyleAppearance::Menulist: case StyleAppearance::MenulistButton: case StyleAppearance::MozMenulistArrowButton: case StyleAppearance::SpinnerUpbutton: case StyleAppearance::SpinnerDownbutton: case StyleAppearance::Listbox: case StyleAppearance::Treeview: case StyleAppearance::Statusbar: case StyleAppearance::Statusbarpanel: case StyleAppearance::Resizerpanel: case StyleAppearance::ProgressBar: case StyleAppearance::Progresschunk: case StyleAppearance::Tab: case StyleAppearance::Tabpanel: case StyleAppearance::Tabpanels: case StyleAppearance::Menuitem: case StyleAppearance::Checkmenuitem: case StyleAppearance::Radiomenuitem: case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: case StyleAppearance::Menuarrow: case StyleAppearance::Menuseparator: case StyleAppearance::Menuitemtext: case StyleAppearance::MozWindowTitlebar: case StyleAppearance::MozWindowTitlebarMaximized: case StyleAppearance::MozWindowButtonClose: case StyleAppearance::MozWindowButtonMinimize: case StyleAppearance::MozWindowButtonMaximize: case StyleAppearance::MozWindowButtonRestore: case StyleAppearance::MozWindowButtonBox: case StyleAppearance::MozWindowButtonBoxMaximized: return true; default: return false; } } LayoutDeviceIntMargin nsNativeThemeWin::ClassicGetWidgetBorder( nsDeviceContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance) { LayoutDeviceIntMargin result; switch (aAppearance) { case StyleAppearance::Groupbox: case StyleAppearance::Button: result.top = result.left = result.bottom = result.right = 2; break; case StyleAppearance::Statusbar: result.bottom = result.left = result.right = 0; result.top = 2; break; case StyleAppearance::Listbox: case StyleAppearance::Treeview: case StyleAppearance::Menulist: case StyleAppearance::MenulistButton: case StyleAppearance::Tab: case StyleAppearance::NumberInput: case StyleAppearance::Textfield: case StyleAppearance::Textarea: case StyleAppearance::FocusOutline: result.top = result.left = result.bottom = result.right = 2; break; case StyleAppearance::Statusbarpanel: case StyleAppearance::Resizerpanel: { result.top = 1; result.left = 1; result.bottom = 1; result.right = aFrame->GetNextSibling() ? 3 : 1; break; } case StyleAppearance::ProgressBar: result.top = result.left = result.bottom = result.right = 1; break; case StyleAppearance::Menubar: result.top = result.left = result.bottom = result.right = 0; break; case StyleAppearance::Menupopup: result.top = result.left = result.bottom = result.right = 3; break; default: result.top = result.bottom = result.left = result.right = 0; break; } return result; } bool nsNativeThemeWin::ClassicGetWidgetPadding(nsDeviceContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance, LayoutDeviceIntMargin* aResult) { switch (aAppearance) { case StyleAppearance::Menuitem: case StyleAppearance::Checkmenuitem: case StyleAppearance::Radiomenuitem: { int32_t part, state; bool focused; if (NS_FAILED(ClassicGetThemePartAndState(aFrame, aAppearance, part, state, focused))) return false; if (part == 1) { // top-level menu if (nsUXThemeData::AreFlatMenusEnabled() || !(state & DFCS_PUSHED)) { (*aResult).top = (*aResult).bottom = (*aResult).left = (*aResult).right = 2; } else { // make top-level menus look sunken when pushed in the Classic look (*aResult).top = (*aResult).left = 3; (*aResult).bottom = (*aResult).right = 1; } } else { (*aResult).top = 0; (*aResult).bottom = (*aResult).left = (*aResult).right = 2; } return true; } case StyleAppearance::ProgressBar: (*aResult).top = (*aResult).left = (*aResult).bottom = (*aResult).right = 1; return true; default: return false; } } LayoutDeviceIntSize nsNativeThemeWin::ClassicGetMinimumWidgetSize( nsIFrame* aFrame, StyleAppearance aAppearance) { LayoutDeviceIntSize result; switch (aAppearance) { case StyleAppearance::Radio: case StyleAppearance::Checkbox: result.width = result.height = 13; break; case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: case StyleAppearance::Menuarrow: result.width = ::GetSystemMetrics(SM_CXMENUCHECK); result.height = ::GetSystemMetrics(SM_CYMENUCHECK); break; case StyleAppearance::SpinnerUpbutton: case StyleAppearance::SpinnerDownbutton: result.width = ::GetSystemMetrics(SM_CXVSCROLL); result.height = 8; // No good metrics available for this break; case StyleAppearance::RangeThumb: { if (IsRangeHorizontal(aFrame)) { result.width = 12; result.height = 20; } else { result.width = 20; result.height = 12; } break; } case StyleAppearance::MozMenulistArrowButton: result.width = ::GetSystemMetrics(SM_CXVSCROLL); break; case StyleAppearance::Menulist: case StyleAppearance::MenulistButton: case StyleAppearance::Button: case StyleAppearance::Groupbox: case StyleAppearance::Listbox: case StyleAppearance::Treeview: case StyleAppearance::NumberInput: case StyleAppearance::Textfield: case StyleAppearance::Textarea: case StyleAppearance::Statusbar: case StyleAppearance::Statusbarpanel: case StyleAppearance::Resizerpanel: case StyleAppearance::Progresschunk: case StyleAppearance::ProgressBar: case StyleAppearance::Tab: case StyleAppearance::Tabpanel: case StyleAppearance::Tabpanels: // no minimum widget size break; case StyleAppearance::Resizer: { NONCLIENTMETRICS nc; nc.cbSize = sizeof(nc); if (SystemParametersInfo(SPI_GETNONCLIENTMETRICS, sizeof(nc), &nc, 0)) result.width = result.height = abs(nc.lfStatusFont.lfHeight) + 4; else result.width = result.height = 15; break; } case StyleAppearance::Menuseparator: { result.width = 0; result.height = 10; break; } case StyleAppearance::MozWindowTitlebarMaximized: case StyleAppearance::MozWindowTitlebar: result.height = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYFRAME); break; case StyleAppearance::MozWindowButtonClose: case StyleAppearance::MozWindowButtonMinimize: case StyleAppearance::MozWindowButtonMaximize: case StyleAppearance::MozWindowButtonRestore: result.width = GetSystemMetrics(SM_CXSIZE); result.height = GetSystemMetrics(SM_CYSIZE); // XXX I have no idea why these caption metrics are always off, // but they are. result.width -= 2; result.height -= 4; if (aAppearance == StyleAppearance::MozWindowButtonMinimize) { AddPaddingRect(&result, CAPTIONBUTTON_MINIMIZE); } else if (aAppearance == StyleAppearance::MozWindowButtonMaximize || aAppearance == StyleAppearance::MozWindowButtonRestore) { AddPaddingRect(&result, CAPTIONBUTTON_RESTORE); } else if (aAppearance == StyleAppearance::MozWindowButtonClose) { AddPaddingRect(&result, CAPTIONBUTTON_CLOSE); } break; default: break; } return result; } nsresult nsNativeThemeWin::ClassicGetThemePartAndState( nsIFrame* aFrame, StyleAppearance aAppearance, int32_t& aPart, int32_t& aState, bool& aFocused) { aFocused = false; switch (aAppearance) { case StyleAppearance::Button: { aPart = DFC_BUTTON; aState = DFCS_BUTTONPUSH; aFocused = false; ElementState contentState = GetContentState(aFrame, aAppearance); if (contentState.HasState(ElementState::DISABLED)) { aState |= DFCS_INACTIVE; } else if (IsOpenButton(aFrame)) { aState |= DFCS_PUSHED; } else if (IsCheckedButton(aFrame)) { aState |= DFCS_CHECKED; } else { if (contentState.HasAllStates(ElementState::ACTIVE | ElementState::HOVER)) { aState |= DFCS_PUSHED; // The down state is flat if the button is focusable if (aFrame->StyleUI()->UserFocus() == StyleUserFocus::Normal) { if (!aFrame->GetContent()->IsHTMLElement()) aState |= DFCS_FLAT; aFocused = true; } } // On Windows, focused buttons are always drawn as such by the native // theme, that's why we check ElementState::FOCUS instead of // ElementState::FOCUSRING. if (contentState.HasState(ElementState::FOCUS) || (aState == DFCS_BUTTONPUSH && IsDefaultButton(aFrame))) { aFocused = true; } } return NS_OK; } case StyleAppearance::Checkbox: case StyleAppearance::Radio: { ElementState contentState = GetContentState(aFrame, aAppearance); aFocused = false; aPart = DFC_BUTTON; aState = 0; nsIContent* content = aFrame->GetContent(); bool isCheckbox = (aAppearance == StyleAppearance::Checkbox); bool isChecked = contentState.HasState(ElementState::CHECKED); bool isIndeterminate = contentState.HasState(ElementState::INDETERMINATE); if (isCheckbox) { // indeterminate state takes precedence over checkedness. if (isIndeterminate) { aState = DFCS_BUTTON3STATE | DFCS_CHECKED; } else { aState = DFCS_BUTTONCHECK; } } else { aState = DFCS_BUTTONRADIO; } if (isChecked) { aState |= DFCS_CHECKED; } if (!content->IsXULElement() && contentState.HasState(ElementState::FOCUSRING)) { aFocused = true; } if (contentState.HasState(ElementState::DISABLED)) { aState |= DFCS_INACTIVE; } else if (contentState.HasAllStates(ElementState::ACTIVE | ElementState::HOVER)) { aState |= DFCS_PUSHED; } return NS_OK; } case StyleAppearance::Menuitem: case StyleAppearance::Checkmenuitem: case StyleAppearance::Radiomenuitem: { ElementState elementState = GetContentState(aFrame, aAppearance); auto* menu = dom::XULButtonElement::FromNodeOrNull(aFrame->GetContent()); const bool isTopLevel = IsTopLevelMenu(aFrame); const bool isOpen = menu && menu->IsMenuPopupOpen(); // We indicate top-level-ness using aPart. 0 is a normal menu item, // 1 is a top-level menu item. The state of the item is composed of // DFCS_* flags only. aPart = 0; aState = 0; if (elementState.HasState(ElementState::DISABLED)) { aState |= DFCS_INACTIVE; } if (isTopLevel) { aPart = 1; if (isOpen) { aState |= DFCS_PUSHED; } } if (IsMenuActive(aFrame, aAppearance)) { aState |= DFCS_HOT; } return NS_OK; } case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: case StyleAppearance::Menuarrow: { aState = 0; ElementState elementState = GetContentState(aFrame, aAppearance); if (elementState.HasState(ElementState::DISABLED)) { aState |= DFCS_INACTIVE; } if (IsMenuActive(aFrame, aAppearance)) aState |= DFCS_HOT; if (aAppearance == StyleAppearance::Menucheckbox || aAppearance == StyleAppearance::Menuradio) { if (IsCheckedButton(aFrame)) aState |= DFCS_CHECKED; } else if (IsFrameRTL(aFrame)) { aState |= DFCS_RTL; } return NS_OK; } case StyleAppearance::Listbox: case StyleAppearance::Treeview: case StyleAppearance::NumberInput: case StyleAppearance::FocusOutline: case StyleAppearance::Textfield: case StyleAppearance::Textarea: case StyleAppearance::Menulist: case StyleAppearance::MenulistButton: case StyleAppearance::Range: case StyleAppearance::RangeThumb: case StyleAppearance::Statusbar: case StyleAppearance::Statusbarpanel: case StyleAppearance::Resizerpanel: case StyleAppearance::Progresschunk: case StyleAppearance::ProgressBar: case StyleAppearance::Tab: case StyleAppearance::Tabpanel: case StyleAppearance::Tabpanels: case StyleAppearance::Menubar: case StyleAppearance::Menupopup: case StyleAppearance::Groupbox: // these don't use DrawFrameControl return NS_OK; case StyleAppearance::MozMenulistArrowButton: { aPart = DFC_SCROLL; aState = DFCS_SCROLLCOMBOBOX; nsIFrame* parentFrame = aFrame->GetParent(); // HTML select and XUL menulist dropdown buttons get state from the // parent. aFrame = parentFrame; ElementState elementState = GetContentState(aFrame, aAppearance); if (elementState.HasState(ElementState::DISABLED)) { aState |= DFCS_INACTIVE; return NS_OK; } bool isOpen = false; if (nsComboboxControlFrame* ccf = do_QueryFrame(aFrame)) { isOpen = ccf->IsDroppedDown(); } else { isOpen = IsOpenButton(aFrame); } // XXX Button should look active until the mouse is released, but // without making it look active when the popup is clicked. if (isOpen) { return NS_OK; } // Dropdown button active state doesn't need :hover. if (elementState.HasState(ElementState::ACTIVE)) aState |= DFCS_PUSHED | DFCS_FLAT; return NS_OK; } case StyleAppearance::SpinnerUpbutton: case StyleAppearance::SpinnerDownbutton: { ElementState contentState = GetContentState(aFrame, aAppearance); aPart = DFC_SCROLL; switch (aAppearance) { case StyleAppearance::SpinnerUpbutton: aState = DFCS_SCROLLUP; break; case StyleAppearance::SpinnerDownbutton: aState = DFCS_SCROLLDOWN; break; default: break; } if (contentState.HasState(ElementState::DISABLED)) { aState |= DFCS_INACTIVE; } else { if (contentState.HasAllStates(ElementState::HOVER | ElementState::ACTIVE)) aState |= DFCS_PUSHED; } return NS_OK; } case StyleAppearance::Resizer: aPart = DFC_SCROLL; aState = (IsFrameRTL(aFrame)) ? DFCS_SCROLLSIZEGRIPRIGHT : DFCS_SCROLLSIZEGRIP; return NS_OK; case StyleAppearance::Menuseparator: aPart = 0; aState = 0; return NS_OK; case StyleAppearance::MozWindowTitlebar: aPart = mozilla::widget::themeconst::WP_CAPTION; aState = GetTopLevelWindowActiveState(aFrame); return NS_OK; case StyleAppearance::MozWindowTitlebarMaximized: aPart = mozilla::widget::themeconst::WP_MAXCAPTION; aState = GetTopLevelWindowActiveState(aFrame); return NS_OK; case StyleAppearance::MozWindowButtonClose: aPart = DFC_CAPTION; aState = DFCS_CAPTIONCLOSE | GetClassicWindowFrameButtonState( GetContentState(aFrame, aAppearance)); return NS_OK; case StyleAppearance::MozWindowButtonMinimize: aPart = DFC_CAPTION; aState = DFCS_CAPTIONMIN | GetClassicWindowFrameButtonState( GetContentState(aFrame, aAppearance)); return NS_OK; case StyleAppearance::MozWindowButtonMaximize: aPart = DFC_CAPTION; aState = DFCS_CAPTIONMAX | GetClassicWindowFrameButtonState( GetContentState(aFrame, aAppearance)); return NS_OK; case StyleAppearance::MozWindowButtonRestore: aPart = DFC_CAPTION; aState = DFCS_CAPTIONRESTORE | GetClassicWindowFrameButtonState( GetContentState(aFrame, aAppearance)); return NS_OK; default: return NS_ERROR_FAILURE; } } // Draw classic Windows tab // (no system API for this, but DrawEdge can draw all the parts of a tab) static void DrawTab(HDC hdc, const RECT& R, int32_t aPosition, bool aSelected, bool aDrawLeft, bool aDrawRight) { int32_t leftFlag, topFlag, rightFlag, lightFlag, shadeFlag; RECT topRect, sideRect, bottomRect, lightRect, shadeRect; int32_t selectedOffset, lOffset, rOffset; selectedOffset = aSelected ? 1 : 0; lOffset = aDrawLeft ? 2 : 0; rOffset = aDrawRight ? 2 : 0; // Get info for tab orientation/position (Left, Top, Right, Bottom) switch (aPosition) { case BF_LEFT: leftFlag = BF_TOP; topFlag = BF_LEFT; rightFlag = BF_BOTTOM; lightFlag = BF_DIAGONAL_ENDTOPRIGHT; shadeFlag = BF_DIAGONAL_ENDBOTTOMRIGHT; ::SetRect(&topRect, R.left, R.top + lOffset, R.right, R.bottom - rOffset); ::SetRect(&sideRect, R.left + 2, R.top, R.right - 2 + selectedOffset, R.bottom); ::SetRect(&bottomRect, R.right - 2, R.top, R.right, R.bottom); ::SetRect(&lightRect, R.left, R.top, R.left + 3, R.top + 3); ::SetRect(&shadeRect, R.left + 1, R.bottom - 2, R.left + 2, R.bottom - 1); break; case BF_TOP: leftFlag = BF_LEFT; topFlag = BF_TOP; rightFlag = BF_RIGHT; lightFlag = BF_DIAGONAL_ENDTOPRIGHT; shadeFlag = BF_DIAGONAL_ENDBOTTOMRIGHT; ::SetRect(&topRect, R.left + lOffset, R.top, R.right - rOffset, R.bottom); ::SetRect(&sideRect, R.left, R.top + 2, R.right, R.bottom - 1 + selectedOffset); ::SetRect(&bottomRect, R.left, R.bottom - 1, R.right, R.bottom); ::SetRect(&lightRect, R.left, R.top, R.left + 3, R.top + 3); ::SetRect(&shadeRect, R.right - 2, R.top + 1, R.right - 1, R.top + 2); break; case BF_RIGHT: leftFlag = BF_TOP; topFlag = BF_RIGHT; rightFlag = BF_BOTTOM; lightFlag = BF_DIAGONAL_ENDTOPLEFT; shadeFlag = BF_DIAGONAL_ENDBOTTOMLEFT; ::SetRect(&topRect, R.left, R.top + lOffset, R.right, R.bottom - rOffset); ::SetRect(&sideRect, R.left + 2 - selectedOffset, R.top, R.right - 2, R.bottom); ::SetRect(&bottomRect, R.left, R.top, R.left + 2, R.bottom); ::SetRect(&lightRect, R.right - 3, R.top, R.right - 1, R.top + 2); ::SetRect(&shadeRect, R.right - 2, R.bottom - 3, R.right, R.bottom - 1); break; case BF_BOTTOM: leftFlag = BF_LEFT; topFlag = BF_BOTTOM; rightFlag = BF_RIGHT; lightFlag = BF_DIAGONAL_ENDTOPLEFT; shadeFlag = BF_DIAGONAL_ENDBOTTOMLEFT; ::SetRect(&topRect, R.left + lOffset, R.top, R.right - rOffset, R.bottom); ::SetRect(&sideRect, R.left, R.top + 2 - selectedOffset, R.right, R.bottom - 2); ::SetRect(&bottomRect, R.left, R.top, R.right, R.top + 2); ::SetRect(&lightRect, R.left, R.bottom - 3, R.left + 2, R.bottom - 1); ::SetRect(&shadeRect, R.right - 2, R.bottom - 3, R.right, R.bottom - 1); break; default: MOZ_CRASH(); } // Background ::FillRect(hdc, &R, (HBRUSH)(COLOR_3DFACE + 1)); // Tab "Top" ::DrawEdge(hdc, &topRect, EDGE_RAISED, BF_SOFT | topFlag); // Tab "Bottom" if (!aSelected) ::DrawEdge(hdc, &bottomRect, EDGE_RAISED, BF_SOFT | topFlag); // Tab "Sides" if (!aDrawLeft) leftFlag = 0; if (!aDrawRight) rightFlag = 0; ::DrawEdge(hdc, &sideRect, EDGE_RAISED, BF_SOFT | leftFlag | rightFlag); // Tab Diagonal Corners if (aDrawLeft) ::DrawEdge(hdc, &lightRect, EDGE_RAISED, BF_SOFT | lightFlag); if (aDrawRight) ::DrawEdge(hdc, &shadeRect, EDGE_RAISED, BF_SOFT | shadeFlag); } static void DrawMenuImage(HDC hdc, const RECT& rc, int32_t aComponent, uint32_t aColor) { // This procedure creates a memory bitmap to contain the check mark, draws // it into the bitmap (it is a mask image), then composes it onto the menu // item in appropriate colors. HDC hMemoryDC = ::CreateCompatibleDC(hdc); if (hMemoryDC) { // XXXjgr We should ideally be caching these, but we wont be notified when // they change currently, so we can't do so easily. Same for the bitmap. int checkW = ::GetSystemMetrics(SM_CXMENUCHECK); int checkH = ::GetSystemMetrics(SM_CYMENUCHECK); HBITMAP hMonoBitmap = ::CreateBitmap(checkW, checkH, 1, 1, nullptr); if (hMonoBitmap) { HBITMAP hPrevBitmap = (HBITMAP)::SelectObject(hMemoryDC, hMonoBitmap); if (hPrevBitmap) { // XXXjgr This will go pear-shaped if the image is bigger than the // provided rect. What should we do? RECT imgRect = {0, 0, checkW, checkH}; POINT imgPos = {rc.left + (rc.right - rc.left - checkW) / 2, rc.top + (rc.bottom - rc.top - checkH) / 2}; // XXXzeniko Windows renders these 1px lower than you'd expect if (aComponent == DFCS_MENUCHECK || aComponent == DFCS_MENUBULLET) imgPos.y++; ::DrawFrameControl(hMemoryDC, &imgRect, DFC_MENU, aComponent); COLORREF oldTextCol = ::SetTextColor(hdc, 0x00000000); COLORREF oldBackCol = ::SetBkColor(hdc, 0x00FFFFFF); ::BitBlt(hdc, imgPos.x, imgPos.y, checkW, checkH, hMemoryDC, 0, 0, SRCAND); ::SetTextColor(hdc, ::GetSysColor(aColor)); ::SetBkColor(hdc, 0x00000000); ::BitBlt(hdc, imgPos.x, imgPos.y, checkW, checkH, hMemoryDC, 0, 0, SRCPAINT); ::SetTextColor(hdc, oldTextCol); ::SetBkColor(hdc, oldBackCol); ::SelectObject(hMemoryDC, hPrevBitmap); } ::DeleteObject(hMonoBitmap); } ::DeleteDC(hMemoryDC); } } void nsNativeThemeWin::DrawCheckedRect(HDC hdc, const RECT& rc, int32_t fore, int32_t back, HBRUSH defaultBack) { static WORD patBits[8] = {0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55}; HBITMAP patBmp = ::CreateBitmap(8, 8, 1, 1, patBits); if (patBmp) { HBRUSH brush = (HBRUSH)::CreatePatternBrush(patBmp); if (brush) { COLORREF oldForeColor = ::SetTextColor(hdc, ::GetSysColor(fore)); COLORREF oldBackColor = ::SetBkColor(hdc, ::GetSysColor(back)); POINT vpOrg; ::UnrealizeObject(brush); ::GetViewportOrgEx(hdc, &vpOrg); ::SetBrushOrgEx(hdc, vpOrg.x + rc.left, vpOrg.y + rc.top, nullptr); HBRUSH oldBrush = (HBRUSH)::SelectObject(hdc, brush); ::FillRect(hdc, &rc, brush); ::SetTextColor(hdc, oldForeColor); ::SetBkColor(hdc, oldBackColor); ::SelectObject(hdc, oldBrush); ::DeleteObject(brush); } else ::FillRect(hdc, &rc, defaultBack); ::DeleteObject(patBmp); } } nsresult nsNativeThemeWin::ClassicDrawWidgetBackground( gfxContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance, const nsRect& aRect, const nsRect& aDirtyRect) { int32_t part, state; bool focused; nsresult rv; rv = ClassicGetThemePartAndState(aFrame, aAppearance, part, state, focused); if (NS_FAILED(rv)) return rv; if (AssumeThemePartAndStateAreTransparent(part, state)) { return NS_OK; } gfxFloat p2a = gfxFloat(aFrame->PresContext()->AppUnitsPerDevPixel()); RECT widgetRect; gfxRect tr(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height()), dr(aDirtyRect.X(), aDirtyRect.Y(), aDirtyRect.Width(), aDirtyRect.Height()); tr.Scale(1.0 / p2a); dr.Scale(1.0 / p2a); RefPtr ctx = aContext; gfxWindowsNativeDrawing nativeDrawing( ctx, dr, GetWidgetNativeDrawingFlags(aAppearance)); RENDER_AGAIN: HDC hdc = nativeDrawing.BeginNativeDrawing(); if (!hdc) return NS_ERROR_FAILURE; nativeDrawing.TransformToNativeRect(tr, widgetRect); rv = NS_OK; switch (aAppearance) { // Draw button case StyleAppearance::Button: { if (focused) { // draw dark button focus border first HBRUSH brush; brush = ::GetSysColorBrush(COLOR_3DDKSHADOW); if (brush) ::FrameRect(hdc, &widgetRect, brush); InflateRect(&widgetRect, -1, -1); } [[fallthrough]]; } // Draw controls supported by DrawFrameControl case StyleAppearance::Checkbox: case StyleAppearance::Radio: case StyleAppearance::SpinnerUpbutton: case StyleAppearance::SpinnerDownbutton: case StyleAppearance::MozMenulistArrowButton: case StyleAppearance::Resizer: { int32_t oldTA; // setup DC to make DrawFrameControl draw correctly oldTA = ::SetTextAlign(hdc, TA_TOP | TA_LEFT | TA_NOUPDATECP); ::DrawFrameControl(hdc, &widgetRect, part, state); ::SetTextAlign(hdc, oldTA); break; } // Draw controls with 2px 3D inset border case StyleAppearance::NumberInput: case StyleAppearance::Textfield: case StyleAppearance::Textarea: case StyleAppearance::Listbox: case StyleAppearance::Menulist: case StyleAppearance::MenulistButton: { // Draw inset edge ::DrawEdge(hdc, &widgetRect, EDGE_SUNKEN, BF_RECT | BF_ADJUST); ElementState elementState = GetContentState(aFrame, aAppearance); // Fill in background if (elementState.HasState(ElementState::DISABLED) || (aFrame->GetContent()->IsXULElement() && IsReadOnly(aFrame))) ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_BTNFACE + 1)); else ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_WINDOW + 1)); break; } case StyleAppearance::Treeview: { // Draw inset edge ::DrawEdge(hdc, &widgetRect, EDGE_SUNKEN, BF_RECT | BF_ADJUST); // Fill in window color background ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_WINDOW + 1)); break; } case StyleAppearance::Groupbox: ::DrawEdge(hdc, &widgetRect, EDGE_ETCHED, BF_RECT | BF_ADJUST); ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_BTNFACE + 1)); break; // Draw 3D face background controls case StyleAppearance::ProgressBar: // Draw 3D border ::DrawEdge(hdc, &widgetRect, BDR_SUNKENOUTER, BF_RECT | BF_MIDDLE); InflateRect(&widgetRect, -1, -1); [[fallthrough]]; case StyleAppearance::Tabpanel: case StyleAppearance::Statusbar: case StyleAppearance::Resizerpanel: { ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_BTNFACE + 1)); break; } // Draw 3D inset statusbar panel case StyleAppearance::Statusbarpanel: { if (aFrame->GetNextSibling()) widgetRect.right -= 2; // space between sibling status panels ::DrawEdge(hdc, &widgetRect, BDR_SUNKENOUTER, BF_RECT | BF_MIDDLE); break; } case StyleAppearance::RangeThumb: { ElementState elementState = GetContentState(aFrame, aAppearance); ::DrawEdge(hdc, &widgetRect, EDGE_RAISED, BF_RECT | BF_SOFT | BF_MIDDLE | BF_ADJUST); if (elementState.HasState(ElementState::DISABLED)) { DrawCheckedRect(hdc, widgetRect, COLOR_3DFACE, COLOR_3DHILIGHT, (HBRUSH)COLOR_3DHILIGHT); } break; } // Draw scale track background case StyleAppearance::Range: { const int32_t trackWidth = 4; // When rounding is necessary, we round the position of the track // away from the chevron of the thumb to make it look better. if (IsRangeHorizontal(aFrame)) { widgetRect.top += (widgetRect.bottom - widgetRect.top - trackWidth) / 2; widgetRect.bottom = widgetRect.top + trackWidth; } else { if (!IsFrameRTL(aFrame)) { widgetRect.left += (widgetRect.right - widgetRect.left - trackWidth) / 2; widgetRect.right = widgetRect.left + trackWidth; } else { widgetRect.right -= (widgetRect.right - widgetRect.left - trackWidth) / 2; widgetRect.left = widgetRect.right - trackWidth; } } ::DrawEdge(hdc, &widgetRect, EDGE_SUNKEN, BF_RECT | BF_ADJUST); ::FillRect(hdc, &widgetRect, (HBRUSH)GetStockObject(GRAY_BRUSH)); break; } case StyleAppearance::Progresschunk: { nsIFrame* stateFrame = aFrame->GetParent(); ElementState elementState = GetContentState(stateFrame, aAppearance); const bool indeterminate = elementState.HasState(ElementState::INDETERMINATE); bool vertical = IsVerticalProgress(stateFrame); nsIContent* content = aFrame->GetContent(); if (!indeterminate || !content) { ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_HIGHLIGHT + 1)); break; } RECT overlayRect = CalculateProgressOverlayRect( aFrame, &widgetRect, vertical, indeterminate, true); ::FillRect(hdc, &overlayRect, (HBRUSH)(COLOR_HIGHLIGHT + 1)); if (!QueueAnimatedContentForRefresh(aFrame->GetContent(), 30)) { NS_WARNING("unable to animate progress widget!"); } break; } // Draw Tab case StyleAppearance::Tab: { DrawTab(hdc, widgetRect, IsBottomTab(aFrame) ? BF_BOTTOM : BF_TOP, IsSelectedTab(aFrame), !IsRightToSelectedTab(aFrame), !IsLeftToSelectedTab(aFrame)); break; } case StyleAppearance::Tabpanels: ::DrawEdge(hdc, &widgetRect, EDGE_RAISED, BF_SOFT | BF_MIDDLE | BF_LEFT | BF_RIGHT | BF_BOTTOM); break; case StyleAppearance::Menubar: break; case StyleAppearance::Menupopup: NS_ASSERTION(nsUXThemeData::AreFlatMenusEnabled(), "Classic menus are styled entirely through CSS"); ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_MENU + 1)); ::FrameRect(hdc, &widgetRect, ::GetSysColorBrush(COLOR_BTNSHADOW)); break; case StyleAppearance::Menuitem: case StyleAppearance::Checkmenuitem: case StyleAppearance::Radiomenuitem: // part == 0 for normal items // part == 1 for top-level menu items if (nsUXThemeData::AreFlatMenusEnabled()) { // Not disabled and hot/pushed. if ((state & (DFCS_HOT | DFCS_PUSHED)) != 0) { ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_MENUHILIGHT + 1)); ::FrameRect(hdc, &widgetRect, ::GetSysColorBrush(COLOR_HIGHLIGHT)); } } else { if (part == 1) { if ((state & DFCS_INACTIVE) == 0) { if ((state & DFCS_PUSHED) != 0) { ::DrawEdge(hdc, &widgetRect, BDR_SUNKENOUTER, BF_RECT); } else if ((state & DFCS_HOT) != 0) { ::DrawEdge(hdc, &widgetRect, BDR_RAISEDINNER, BF_RECT); } } } else { if ((state & (DFCS_HOT | DFCS_PUSHED)) != 0) { ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_HIGHLIGHT + 1)); } } } break; case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: if (!(state & DFCS_CHECKED)) break; // nothin' to do [[fallthrough]]; case StyleAppearance::Menuarrow: { uint32_t color = COLOR_MENUTEXT; if ((state & DFCS_INACTIVE)) color = COLOR_GRAYTEXT; else if ((state & DFCS_HOT)) color = COLOR_HIGHLIGHTTEXT; if (aAppearance == StyleAppearance::Menucheckbox) DrawMenuImage(hdc, widgetRect, DFCS_MENUCHECK, color); else if (aAppearance == StyleAppearance::Menuradio) DrawMenuImage(hdc, widgetRect, DFCS_MENUBULLET, color); else if (aAppearance == StyleAppearance::Menuarrow) DrawMenuImage(hdc, widgetRect, (state & DFCS_RTL) ? DFCS_MENUARROWRIGHT : DFCS_MENUARROW, color); break; } case StyleAppearance::Menuseparator: { // separators are offset by a bit (see menu.css) widgetRect.left++; widgetRect.right--; // This magic number is brought to you by the value in menu.css widgetRect.top += 4; // Our rectangles are 1 pixel high (see border size in menu.css) widgetRect.bottom = widgetRect.top + 1; ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_3DSHADOW + 1)); widgetRect.top++; widgetRect.bottom++; ::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_3DHILIGHT + 1)); break; } case StyleAppearance::MozWindowTitlebar: case StyleAppearance::MozWindowTitlebarMaximized: { RECT rect = widgetRect; int32_t offset = GetSystemMetrics(SM_CXFRAME); // first fill the area to the color of the window background ::FillRect(hdc, &rect, (HBRUSH)(COLOR_3DFACE + 1)); // inset the caption area so it doesn't overflow. rect.top += offset; // if enabled, draw a gradient titlebar background, otherwise // fill with a solid color. BOOL bFlag = TRUE; SystemParametersInfo(SPI_GETGRADIENTCAPTIONS, 0, &bFlag, 0); if (!bFlag) { if (state == mozilla::widget::themeconst::FS_ACTIVE) ::FillRect(hdc, &rect, (HBRUSH)(COLOR_ACTIVECAPTION + 1)); else ::FillRect(hdc, &rect, (HBRUSH)(COLOR_INACTIVECAPTION + 1)); } else { DWORD startColor, endColor; if (state == mozilla::widget::themeconst::FS_ACTIVE) { startColor = GetSysColor(COLOR_ACTIVECAPTION); endColor = GetSysColor(COLOR_GRADIENTACTIVECAPTION); } else { startColor = GetSysColor(COLOR_INACTIVECAPTION); endColor = GetSysColor(COLOR_GRADIENTINACTIVECAPTION); } TRIVERTEX vertex[2]; vertex[0].x = rect.left; vertex[0].y = rect.top; vertex[0].Red = GetRValue(startColor) << 8; vertex[0].Green = GetGValue(startColor) << 8; vertex[0].Blue = GetBValue(startColor) << 8; vertex[0].Alpha = 0; vertex[1].x = rect.right; vertex[1].y = rect.bottom; vertex[1].Red = GetRValue(endColor) << 8; vertex[1].Green = GetGValue(endColor) << 8; vertex[1].Blue = GetBValue(endColor) << 8; vertex[1].Alpha = 0; GRADIENT_RECT gRect; gRect.UpperLeft = 0; gRect.LowerRight = 1; // available on win2k & up GradientFill(hdc, vertex, 2, &gRect, 1, GRADIENT_FILL_RECT_H); } if (aAppearance == StyleAppearance::MozWindowTitlebar) { // frame things up with a top raised border. DrawEdge(hdc, &widgetRect, EDGE_RAISED, BF_TOP); } break; } case StyleAppearance::MozWindowButtonClose: case StyleAppearance::MozWindowButtonMinimize: case StyleAppearance::MozWindowButtonMaximize: case StyleAppearance::MozWindowButtonRestore: { if (aAppearance == StyleAppearance::MozWindowButtonMinimize) { OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_MINIMIZE); } else if (aAppearance == StyleAppearance::MozWindowButtonMaximize || aAppearance == StyleAppearance::MozWindowButtonRestore) { OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_RESTORE); } else if (aAppearance == StyleAppearance::MozWindowButtonClose) { OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_CLOSE); } int32_t oldTA = SetTextAlign(hdc, TA_TOP | TA_LEFT | TA_NOUPDATECP); DrawFrameControl(hdc, &widgetRect, part, state); SetTextAlign(hdc, oldTA); break; } default: rv = NS_ERROR_FAILURE; break; } nativeDrawing.EndNativeDrawing(); if (NS_FAILED(rv)) return rv; if (nativeDrawing.ShouldRenderAgain()) goto RENDER_AGAIN; nativeDrawing.PaintToContext(); return rv; } uint32_t nsNativeThemeWin::GetWidgetNativeDrawingFlags( StyleAppearance aAppearance) { switch (aAppearance) { case StyleAppearance::Button: case StyleAppearance::NumberInput: case StyleAppearance::FocusOutline: case StyleAppearance::Textfield: case StyleAppearance::Textarea: case StyleAppearance::Menulist: case StyleAppearance::MenulistButton: return gfxWindowsNativeDrawing::CANNOT_DRAW_TO_COLOR_ALPHA | gfxWindowsNativeDrawing::CAN_AXIS_ALIGNED_SCALE | gfxWindowsNativeDrawing::CANNOT_COMPLEX_TRANSFORM; // the dropdown button /almost/ renders correctly with scaling, // except that the graphic in the dropdown button (the downward arrow) // doesn't get scaled up. case StyleAppearance::MozMenulistArrowButton: // these are definitely no; they're all graphics that don't get scaled up case StyleAppearance::Checkbox: case StyleAppearance::Radio: case StyleAppearance::Groupbox: case StyleAppearance::Checkmenuitem: case StyleAppearance::Radiomenuitem: case StyleAppearance::Menucheckbox: case StyleAppearance::Menuradio: case StyleAppearance::Menuarrow: return gfxWindowsNativeDrawing::CANNOT_DRAW_TO_COLOR_ALPHA | gfxWindowsNativeDrawing::CANNOT_AXIS_ALIGNED_SCALE | gfxWindowsNativeDrawing::CANNOT_COMPLEX_TRANSFORM; // need to check these others default: return gfxWindowsNativeDrawing::CANNOT_DRAW_TO_COLOR_ALPHA | gfxWindowsNativeDrawing::CANNOT_AXIS_ALIGNED_SCALE | gfxWindowsNativeDrawing::CANNOT_COMPLEX_TRANSFORM; } } } // namespace mozilla::widget /////////////////////////////////////////// // Creation Routine /////////////////////////////////////////// already_AddRefed do_CreateNativeThemeDoNotUseDirectly() { return do_AddRef(new nsNativeThemeWin()); }