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path: root/dom/html/HTMLCanvasElement.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(mozilla_dom_HTMLCanvasElement_h)
#  define mozilla_dom_HTMLCanvasElement_h

#  include "mozilla/Attributes.h"
#  include "mozilla/StateWatching.h"
#  include "mozilla/WeakPtr.h"
#  include "nsIDOMEventListener.h"
#  include "nsIObserver.h"
#  include "nsGenericHTMLElement.h"
#  include "nsGkAtoms.h"
#  include "nsSize.h"
#  include "nsError.h"

#  include "mozilla/dom/CanvasRenderingContextHelper.h"
#  include "mozilla/gfx/Rect.h"
#  include "mozilla/layers/LayersTypes.h"

class nsICanvasRenderingContextInternal;
class nsIInputStream;
class nsITimerCallback;
enum class gfxAlphaType;
enum class FrameCaptureState : uint8_t;

namespace mozilla {

class nsDisplayListBuilder;
class ClientWebGLContext;

namespace layers {
class CanvasRenderer;
class Image;
class ImageContainer;
class Layer;
class LayerManager;
class OOPCanvasRenderer;
class SharedSurfaceTextureClient;
class WebRenderCanvasData;
}  // namespace layers
namespace gfx {
class DrawTarget;
class SourceSurface;
class VRLayerChild;
}  // namespace gfx
namespace webgpu {
class CanvasContext;
}  // namespace webgpu

namespace dom {
class BlobCallback;
class CanvasCaptureMediaStream;
class File;
class HTMLCanvasPrintState;
class OffscreenCanvas;
class OffscreenCanvasDisplayHelper;
class PrintCallback;
class PWebGLChild;
class RequestedFrameRefreshObserver;

// Listen visibilitychange and memory-pressure event and inform
// context when event is fired.
class HTMLCanvasElementObserver final : public nsIObserver {
 public:
  NS_DECL_ISUPPORTS
  NS_DECL_NSIOBSERVER

  explicit HTMLCanvasElementObserver(HTMLCanvasElement* aElement);
  void Destroy();

  void RegisterObserverEvents();
  void UnregisterObserverEvents();

 private:
  ~HTMLCanvasElementObserver();

  HTMLCanvasElement* mElement;
};

/*
 * FrameCaptureListener is used by captureStream() as a way of getting video
 * frames from the canvas. On a refresh driver tick after something has been
 * drawn to the canvas since the last such tick, all registered
 * FrameCaptureListeners that report true for FrameCaptureRequested() will be
 * given a copy of the just-painted canvas.
 * All FrameCaptureListeners get the same copy.
 */
class FrameCaptureListener : public SupportsWeakPtr {
 public:
  FrameCaptureListener() = default;

  /*
   * Indicates to the canvas whether or not this listener has requested a frame.
   */
  virtual bool FrameCaptureRequested(const TimeStamp& aTime) const = 0;

  /*
   * Interface through which new video frames will be provided while
   * `mFrameCaptureRequested` is `true`.
   */
  virtual void NewFrame(already_AddRefed<layers::Image> aImage,
                        const TimeStamp& aTime) = 0;

 protected:
  virtual ~FrameCaptureListener() = default;
};

class HTMLCanvasElement final : public nsGenericHTMLElement,
                                public CanvasRenderingContextHelper,
                                public SupportsWeakPtr {
  enum { DEFAULT_CANVAS_WIDTH = 300, DEFAULT_CANVAS_HEIGHT = 150 };

  typedef layers::CanvasRenderer CanvasRenderer;
  typedef layers::LayerManager LayerManager;
  typedef layers::WebRenderCanvasData WebRenderCanvasData;

 public:
  explicit HTMLCanvasElement(
      already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);

  NS_IMPL_FROMNODE_HTML_WITH_TAG(HTMLCanvasElement, canvas)

  // nsISupports
  NS_DECL_ISUPPORTS_INHERITED

  // CC
  NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(HTMLCanvasElement,
                                           nsGenericHTMLElement)

  // WebIDL
  uint32_t Height() {
    return GetUnsignedIntAttr(nsGkAtoms::height, DEFAULT_CANVAS_HEIGHT);
  }
  uint32_t Width() {
    return GetUnsignedIntAttr(nsGkAtoms::width, DEFAULT_CANVAS_WIDTH);
  }
  void SetHeight(uint32_t aHeight, ErrorResult& aRv);
  void SetWidth(uint32_t aWidth, ErrorResult& aRv);

  already_AddRefed<nsISupports> GetContext(
      JSContext* aCx, const nsAString& aContextId,
      JS::Handle<JS::Value> aContextOptions, ErrorResult& aRv);

  void ToDataURL(JSContext* aCx, const nsAString& aType,
                 JS::Handle<JS::Value> aParams, nsAString& aDataURL,
                 nsIPrincipal& aSubjectPrincipal, ErrorResult& aRv);

  void ToBlob(JSContext* aCx, BlobCallback& aCallback, const nsAString& aType,
              JS::Handle<JS::Value> aParams, nsIPrincipal& aSubjectPrincipal,
              ErrorResult& aRv);

  OffscreenCanvas* TransferControlToOffscreen(ErrorResult& aRv);

  bool MozOpaque() const { return GetBoolAttr(nsGkAtoms::moz_opaque); }
  void SetMozOpaque(bool aValue, ErrorResult& aRv) {
    if (mOffscreenCanvas) {
      aRv.Throw(NS_ERROR_FAILURE);
      return;
    }

    SetHTMLBoolAttr(nsGkAtoms::moz_opaque, aValue, aRv);
  }
  PrintCallback* GetMozPrintCallback() const;
  void SetMozPrintCallback(PrintCallback* aCallback);

  already_AddRefed<CanvasCaptureMediaStream> CaptureStream(
      const Optional<double>& aFrameRate, nsIPrincipal& aSubjectPrincipal,
      ErrorResult& aRv);

  /**
   * Get the size in pixels of this canvas element
   */
  nsIntSize GetSize();

  /**
   * Determine whether the canvas is write-only.
   */
  bool IsWriteOnly() const;

  /**
   * Force the canvas to be write-only, except for readers from
   * a specific extension's content script expanded principal, if
   * available.
   */
  void SetWriteOnly(nsIPrincipal* aExpandedReader = nullptr);

  /**
   * Notify the placeholder offscreen canvas of an updated size.
   */
  void InvalidateCanvasPlaceholder(uint32_t aWidth, uint32_t aHeight);

  /**
   * Notify that some canvas content has changed and the window may
   * need to be updated. aDamageRect is in canvas coordinates.
   */
  void InvalidateCanvasContent(const mozilla::gfx::Rect* aDamageRect);
  /*
   * Notify that we need to repaint the entire canvas, including updating of
   * the layer tree.
   */
  void InvalidateCanvas();

  nsICanvasRenderingContextInternal* GetCurrentContext() {
    return mCurrentContext;
  }

  /*
   * Returns true if the canvas context content is guaranteed to be opaque
   * across its entire area.
   */
  bool GetIsOpaque();
  virtual bool GetOpaqueAttr() override;

  /**
   * Retrieve a snapshot of the internal surface, returning the alpha type if
   * requested. An optional target may be supplied for which the snapshot will
   * be optimized for, if possible.
   */
  virtual already_AddRefed<gfx::SourceSurface> GetSurfaceSnapshot(
      gfxAlphaType* aOutAlphaType = nullptr,
      gfx::DrawTarget* aTarget = nullptr);

  /*
   * Register a FrameCaptureListener with this canvas.
   * The canvas hooks into the RefreshDriver while there are
   * FrameCaptureListeners registered.
   * The registered FrameCaptureListeners are stored as WeakPtrs, thus it's the
   * caller's responsibility to keep them alive. Once a registered
   * FrameCaptureListener is destroyed it will be automatically deregistered.
   */
  nsresult RegisterFrameCaptureListener(FrameCaptureListener* aListener,
                                        bool aReturnPlaceholderData);

  /*
   * Returns true when there is at least one registered FrameCaptureListener
   * that has requested a frame capture.
   */
  bool IsFrameCaptureRequested(const TimeStamp& aTime) const;

  /*
   * Processes destroyed FrameCaptureListeners and removes them if necessary.
   * Should there be none left, the FrameRefreshObserver will be unregistered.
   */
  void ProcessDestroyedFrameListeners();

  /*
   * Called by the RefreshDriver hook when a frame has been captured.
   * Makes a copy of the provided surface and hands it to all
   * FrameCaptureListeners having requested frame capture.
   */
  void SetFrameCapture(already_AddRefed<gfx::SourceSurface> aSurface,
                       const TimeStamp& aTime);

  virtual bool ParseAttribute(int32_t aNamespaceID, nsAtom* aAttribute,
                              const nsAString& aValue,
                              nsIPrincipal* aMaybeScriptedPrincipal,
                              nsAttrValue& aResult) override;
  NS_IMETHOD_(bool) IsAttributeMapped(const nsAtom* aAttribute) const override;
  nsChangeHint GetAttributeChangeHint(const nsAtom* aAttribute,
                                      int32_t aModType) const override;
  nsMapRuleToAttributesFunc GetAttributeMappingFunction() const override;

  virtual nsresult Clone(dom::NodeInfo*, nsINode** aResult) const override;
  nsresult CopyInnerTo(HTMLCanvasElement* aDest);

  static void MapAttributesIntoRule(const nsMappedAttributes* aAttributes,
                                    MappedDeclarations&);

  /*
   * Helpers called by various users of Canvas
   */

  already_AddRefed<layers::Image> GetAsImage();
  bool UpdateWebRenderCanvasData(nsDisplayListBuilder* aBuilder,
                                 WebRenderCanvasData* aCanvasData);
  bool InitializeCanvasRenderer(nsDisplayListBuilder* aBuilder,
                                CanvasRenderer* aRenderer);

  // Call this whenever we need future changes to the canvas
  // to trigger fresh invalidation requests. This needs to be called
  // whenever we render the canvas contents to the screen, or whenever we
  // take a snapshot of the canvas that needs to be "live" (e.g. -moz-element).
  void MarkContextClean();

  // Call this after capturing a frame, so we can avoid unnecessary surface
  // copies for future frames when no drawing has occurred.
  void MarkContextCleanForFrameCapture();

  // Returns non-null when the current context supports captureStream().
  // The FrameCaptureState gets set to DIRTY when something is drawn.
  Watchable<FrameCaptureState>* GetFrameCaptureState();

  nsresult GetContext(const nsAString& aContextId, nsISupports** aContext);

  layers::LayersBackend GetCompositorBackendType() const;

  void OnMemoryPressure();
  void OnDeviceReset();

  already_AddRefed<layers::SharedSurfaceTextureClient> GetVRFrame();
  void ClearVRFrame();

  bool MaybeModified() const { return mMaybeModified; };

 protected:
  virtual ~HTMLCanvasElement();
  void Destroy();

  virtual JSObject* WrapNode(JSContext* aCx,
                             JS::Handle<JSObject*> aGivenProto) override;

  virtual nsIntSize GetWidthHeight() override;

  virtual already_AddRefed<nsICanvasRenderingContextInternal> CreateContext(
      CanvasContextType aContextType) override;

  nsresult ExtractData(JSContext* aCx, nsIPrincipal& aSubjectPrincipal,
                       nsAString& aType, const nsAString& aOptions,
                       nsIInputStream** aStream);
  nsresult ToDataURLImpl(JSContext* aCx, nsIPrincipal& aSubjectPrincipal,
                         const nsAString& aMimeType,
                         const JS::Value& aEncoderOptions, nsAString& aDataURL);
  MOZ_CAN_RUN_SCRIPT void CallPrintCallback();

  virtual nsresult AfterSetAttr(int32_t aNamespaceID, nsAtom* aName,
                                const nsAttrValue* aValue,
                                const nsAttrValue* aOldValue,
                                nsIPrincipal* aSubjectPrincipal,
                                bool aNotify) override;
  virtual nsresult OnAttrSetButNotChanged(int32_t aNamespaceID, nsAtom* aName,
                                          const nsAttrValueOrString& aValue,
                                          bool aNotify) override;

 public:
  ClientWebGLContext* GetWebGLContext();
  webgpu::CanvasContext* GetWebGPUContext();

  bool IsOffscreen() const { return !!mOffscreenCanvas; }
  OffscreenCanvas* GetOffscreenCanvas() const { return mOffscreenCanvas; }

  layers::ImageContainer* GetImageContainer() const { return mImageContainer; }

 protected:
  bool mResetLayer;
  bool mMaybeModified;  // we fetched the context, so we may have written to the
                        // canvas
  RefPtr<HTMLCanvasElement> mOriginalCanvas;
  RefPtr<PrintCallback> mPrintCallback;
  RefPtr<HTMLCanvasPrintState> mPrintState;
  nsTArray<WeakPtr<FrameCaptureListener>> mRequestedFrameListeners;
  RefPtr<RequestedFrameRefreshObserver> mRequestedFrameRefreshObserver;
  RefPtr<CanvasRenderer> mCanvasRenderer;
  RefPtr<OffscreenCanvas> mOffscreenCanvas;
  RefPtr<OffscreenCanvasDisplayHelper> mOffscreenDisplay;
  RefPtr<layers::ImageContainer> mImageContainer;
  RefPtr<HTMLCanvasElementObserver> mContextObserver;

 public:
  // Record whether this canvas should be write-only or not.
  // We set this when script paints an image from a different origin.
  // We also transitively set it when script paints a canvas which
  // is itself write-only.
  bool mWriteOnly;

  // When this canvas is (only) tainted by an image from an extension
  // content script, allow reads from the same extension afterwards.
  RefPtr<nsIPrincipal> mExpandedReader;

  // Determines if the caller should be able to read the content.
  bool CallerCanRead(JSContext* aCx) const;

  bool IsPrintCallbackDone();

  void HandlePrintCallback(nsPresContext*);

  nsresult DispatchPrintCallback(nsITimerCallback* aCallback);

  void ResetPrintCallback();

  HTMLCanvasElement* GetOriginalCanvas();

  CanvasContextType GetCurrentContextType();

 private:
  /**
   * This function is called by AfterSetAttr and OnAttrSetButNotChanged.
   * This function will be called by AfterSetAttr whether the attribute is being
   * set or unset.
   *
   * @param aNamespaceID the namespace of the attr being set
   * @param aName the localname of the attribute being set
   * @param aNotify Whether we plan to notify document observers.
   */
  void AfterMaybeChangeAttr(int32_t aNamespaceID, nsAtom* aName, bool aNotify);
};

class HTMLCanvasPrintState final : public nsWrapperCache {
 public:
  HTMLCanvasPrintState(HTMLCanvasElement* aCanvas,
                       nsICanvasRenderingContextInternal* aContext,
                       nsITimerCallback* aCallback);

  nsISupports* Context() const;

  void Done();

  void NotifyDone();

  bool mIsDone;

  NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(HTMLCanvasPrintState)
  NS_DECL_CYCLE_COLLECTION_NATIVE_WRAPPERCACHE_CLASS(HTMLCanvasPrintState)

  virtual JSObject* WrapObject(JSContext* cx,
                               JS::Handle<JSObject*> aGivenProto) override;

  HTMLCanvasElement* GetParentObject() { return mCanvas; }

 private:
  ~HTMLCanvasPrintState();
  bool mPendingNotify;

 protected:
  RefPtr<HTMLCanvasElement> mCanvas;
  nsCOMPtr<nsICanvasRenderingContextInternal> mContext;
  nsCOMPtr<nsITimerCallback> mCallback;
};

}  // namespace dom
}  // namespace mozilla

#endif /* mozilla_dom_HTMLCanvasElement_h */