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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
#include "DeviceInputTrack.h"
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "AudioGenerator.h"
#include "MediaTrackGraphImpl.h"
#include "MockCubeb.h"
#include "WaitFor.h"
#include "mozilla/StaticPrefs_media.h"
#include "nsContentUtils.h"
using namespace mozilla;
using testing::NiceMock;
using testing::Return;
namespace {
#define DispatchFunction(f) \
NS_DispatchToCurrentThread(NS_NewRunnableFunction(__func__, f))
} // namespace
class MockGraphImpl : public MediaTrackGraphImpl {
public:
MockGraphImpl(TrackRate aRate, uint32_t aChannels)
: MediaTrackGraphImpl(OFFLINE_THREAD_DRIVER, DIRECT_DRIVER, aRate,
aChannels, nullptr, NS_GetCurrentThread()) {
ON_CALL(*this, OnGraphThread).WillByDefault(Return(true));
// We have to call `Destroy()` manually in order to break the reference.
// The reason we don't assign a null driver is because we would add a track
// to the graph, then it would trigger graph's `EnsureNextIteration()` that
// requires a non-null driver.
SetCurrentDriver(new NiceMock<MockDriver>());
}
MOCK_CONST_METHOD0(OnGraphThread, bool());
MOCK_METHOD1(AppendMessage, void(UniquePtr<ControlMessage>));
protected:
~MockGraphImpl() = default;
class MockDriver : public GraphDriver {
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MockDriver, override);
MockDriver() : GraphDriver(nullptr, nullptr, 0) {
ON_CALL(*this, OnThread).WillByDefault(Return(true));
ON_CALL(*this, ThreadRunning).WillByDefault(Return(true));
}
MOCK_METHOD0(Start, void());
MOCK_METHOD0(Shutdown, void());
MOCK_METHOD0(IterationDuration, uint32_t());
MOCK_METHOD0(EnsureNextIteration, void());
MOCK_CONST_METHOD0(OnThread, bool());
MOCK_CONST_METHOD0(ThreadRunning, bool());
protected:
~MockDriver() = default;
};
};
class TestDeviceInputTrack : public testing::Test {
protected:
TestDeviceInputTrack() : mChannels(2), mRate(44100) {}
void SetUp() override {
mGraph = MakeRefPtr<NiceMock<MockGraphImpl>>(mRate, mChannels);
}
void TearDown() override { mGraph->Destroy(); }
const uint32_t mChannels;
const TrackRate mRate;
RefPtr<MockGraphImpl> mGraph;
};
TEST_F(TestDeviceInputTrack, DeviceInputConsumerTrack) {
class TestDeviceInputConsumerTrack : public DeviceInputConsumerTrack {
public:
static TestDeviceInputConsumerTrack* Create(MediaTrackGraph* aGraph) {
MOZ_ASSERT(NS_IsMainThread());
TestDeviceInputConsumerTrack* track =
new TestDeviceInputConsumerTrack(aGraph->GraphRate());
aGraph->AddTrack(track);
return track;
}
void Destroy() {
MOZ_ASSERT(NS_IsMainThread());
DisconnectDeviceInput();
DeviceInputConsumerTrack::Destroy();
}
void ProcessInput(GraphTime aFrom, GraphTime aTo,
uint32_t aFlags) override{/* Ignored */};
uint32_t NumberOfChannels() const override {
if (mInputs.IsEmpty()) {
return 0;
}
DeviceInputTrack* t = mInputs[0]->GetSource()->AsDeviceInputTrack();
MOZ_ASSERT(t);
return t->NumberOfChannels();
}
private:
explicit TestDeviceInputConsumerTrack(TrackRate aSampleRate)
: DeviceInputConsumerTrack(aSampleRate) {}
};
class TestAudioDataListener : public AudioDataListener {
public:
TestAudioDataListener(uint32_t aChannelCount, bool aIsVoice)
: mChannelCount(aChannelCount), mIsVoice(aIsVoice) {}
// Graph thread APIs: AudioDataListenerInterface implementations.
uint32_t RequestedInputChannelCount(MediaTrackGraphImpl* aGraph) override {
MOZ_ASSERT(aGraph->OnGraphThread());
return mChannelCount;
}
bool IsVoiceInput(MediaTrackGraphImpl* aGraph) const override {
return mIsVoice;
};
void DeviceChanged(MediaTrackGraphImpl* aGraph) override { /* Ignored */
}
void Disconnect(MediaTrackGraphImpl* aGraph) override{/* Ignored */};
private:
~TestAudioDataListener() = default;
// Graph thread-only.
uint32_t mChannelCount;
// Any thread.
const bool mIsVoice;
};
const PrincipalHandle testPrincipal =
MakePrincipalHandle(nsContentUtils::GetSystemPrincipal());
const CubebUtils::AudioDeviceID device1 = (void*)1;
RefPtr<TestAudioDataListener> listener1 = new TestAudioDataListener(1, false);
RefPtr<TestDeviceInputConsumerTrack> track1 =
TestDeviceInputConsumerTrack::Create(mGraph);
track1->ConnectDeviceInput(device1, listener1.get(), testPrincipal);
EXPECT_TRUE(track1->ConnectToNativeDevice());
EXPECT_FALSE(track1->ConnectToNonNativeDevice());
const CubebUtils::AudioDeviceID device2 = (void*)2;
RefPtr<TestAudioDataListener> listener2 = new TestAudioDataListener(2, false);
RefPtr<TestDeviceInputConsumerTrack> track2 =
TestDeviceInputConsumerTrack::Create(mGraph);
track2->ConnectDeviceInput(device2, listener2.get(), testPrincipal);
EXPECT_FALSE(track2->ConnectToNativeDevice());
EXPECT_TRUE(track2->ConnectToNonNativeDevice());
track2->Destroy();
mGraph->RemoveTrackGraphThread(track2);
track1->Destroy();
mGraph->RemoveTrackGraphThread(track1);
}
TEST_F(TestDeviceInputTrack, NativeInputTrackData) {
const uint32_t flags = 0;
const CubebUtils::AudioDeviceID deviceId = (void*)1;
AudioGenerator<AudioDataValue> generator(mChannels, mRate);
const size_t nrFrames = 10;
const size_t bufferSize = nrFrames * mChannels;
nsTArray<AudioDataValue> buffer(bufferSize);
buffer.AppendElements(bufferSize);
const PrincipalHandle testPrincipal =
MakePrincipalHandle(nsContentUtils::GetSystemPrincipal());
// Setup: Create a NativeInputTrack and add it to mGraph
RefPtr<NativeInputTrack> track =
new NativeInputTrack(mGraph->GraphRate(), deviceId, testPrincipal);
mGraph->AddTrack(track);
// Main test below:
generator.GenerateInterleaved(buffer.Elements(), nrFrames);
track->NotifyInputData(mGraph.get(), buffer.Elements(), nrFrames, mRate,
mChannels, 0);
track->ProcessInput(0, WEBAUDIO_BLOCK_SIZE + nrFrames, flags);
EXPECT_EQ(static_cast<size_t>(track->GetEnd()),
static_cast<size_t>(WEBAUDIO_BLOCK_SIZE) + nrFrames);
// Check pre-buffering: null data with PRINCIPAL_HANDLE_NONE principal
AudioSegment preBuffering;
preBuffering.AppendSlice(*track->GetData(), 0, WEBAUDIO_BLOCK_SIZE);
EXPECT_TRUE(preBuffering.IsNull());
for (AudioSegment::ConstChunkIterator iter(preBuffering); !iter.IsEnded();
iter.Next()) {
const AudioChunk& chunk = *iter;
EXPECT_EQ(chunk.mPrincipalHandle, PRINCIPAL_HANDLE_NONE);
}
// Check rest of the data
AudioSegment data;
data.AppendSlice(*track->GetData(), WEBAUDIO_BLOCK_SIZE,
WEBAUDIO_BLOCK_SIZE + nrFrames);
nsTArray<AudioDataValue> interleaved;
size_t sampleCount = data.WriteToInterleavedBuffer(interleaved, mChannels);
EXPECT_EQ(sampleCount, bufferSize);
EXPECT_EQ(interleaved, buffer);
// Check principal in data
for (AudioSegment::ConstChunkIterator iter(data); !iter.IsEnded();
iter.Next()) {
const AudioChunk& chunk = *iter;
EXPECT_EQ(chunk.mPrincipalHandle, testPrincipal);
}
// Tear down: Destroy the NativeInputTrack and remove it from mGraph.
track->Destroy();
mGraph->RemoveTrackGraphThread(track);
}
class MockEventListener : public AudioInputSource::EventListener {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MockEventListener, override);
MOCK_METHOD1(AudioDeviceChanged, void(AudioInputSource::Id));
MOCK_METHOD2(AudioStateCallback,
void(AudioInputSource::Id,
AudioInputSource::EventListener::State));
private:
~MockEventListener() = default;
};
TEST_F(TestDeviceInputTrack, StartAndStop) {
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
// Non native input settings
const AudioInputSource::Id sourceId = 1;
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
const uint32_t channels = 2;
const PrincipalHandle testPrincipal =
MakePrincipalHandle(nsContentUtils::GetSystemPrincipal());
const TrackRate rate = 48000;
const uint32_t bufferingMs = StaticPrefs::media_clockdrift_buffering();
// Setup: Create a NonNativeInputTrack and add it to mGraph.
RefPtr<NonNativeInputTrack> track =
new NonNativeInputTrack(mGraph->GraphRate(), deviceId, testPrincipal);
mGraph->AddTrack(track);
// Main test below:
// Make sure the NonNativeInputTrack can start and stop its audio correctly.
{
auto listener = MakeRefPtr<MockEventListener>();
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Started));
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Stopped));
// No input channels and device preference before start.
EXPECT_EQ(track->NumberOfChannels(), 0U);
EXPECT_EQ(track->DevicePreference(), AudioInputType::Unknown);
DispatchFunction([&] {
track->StartAudio(MakeRefPtr<AudioInputSource>(
std::move(listener), sourceId, deviceId, channels, true /* voice */,
testPrincipal, rate, mGraph->GraphRate(), bufferingMs));
});
// Wait for stream creation.
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
// Make sure the audio stream and the track's settings are correct.
EXPECT_TRUE(stream->mHasInput);
EXPECT_FALSE(stream->mHasOutput);
EXPECT_EQ(stream->GetInputDeviceID(), deviceId);
EXPECT_EQ(stream->InputChannels(), channels);
EXPECT_EQ(stream->InputSampleRate(), static_cast<uint32_t>(rate));
EXPECT_EQ(track->NumberOfChannels(), channels);
EXPECT_EQ(track->DevicePreference(), AudioInputType::Voice);
// Wait for stream callbacks.
Unused << WaitFor(stream->FramesProcessedEvent());
DispatchFunction([&] { track->StopAudio(); });
// Wait for stream destroy.
Unused << WaitFor(cubeb->StreamDestroyEvent());
// No input channels and device preference after stop.
EXPECT_EQ(track->NumberOfChannels(), 0U);
EXPECT_EQ(track->DevicePreference(), AudioInputType::Unknown);
}
// Make sure the NonNativeInputTrack can restart its audio correctly.
{
auto listener = MakeRefPtr<MockEventListener>();
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Started));
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Stopped));
DispatchFunction([&] {
track->StartAudio(MakeRefPtr<AudioInputSource>(
std::move(listener), sourceId, deviceId, channels, true,
testPrincipal, rate, mGraph->GraphRate(), bufferingMs));
});
// Wait for stream creation.
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
EXPECT_FALSE(stream->mHasOutput);
EXPECT_EQ(stream->GetInputDeviceID(), deviceId);
EXPECT_EQ(stream->InputChannels(), channels);
EXPECT_EQ(stream->InputSampleRate(), static_cast<uint32_t>(rate));
// Wait for stream callbacks.
Unused << WaitFor(stream->FramesProcessedEvent());
DispatchFunction([&] { track->StopAudio(); });
// Wait for stream destroy.
Unused << WaitFor(cubeb->StreamDestroyEvent());
}
// Tear down: Destroy the NativeInputTrack and remove it from mGraph.
track->Destroy();
mGraph->RemoveTrackGraphThread(track);
}
TEST_F(TestDeviceInputTrack, NonNativeInputTrackData) {
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
// Graph settings
const uint32_t flags = 0;
const GraphTime frames = 440;
// Non native input settings
const AudioInputSource::Id sourceId = 1;
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
const uint32_t channels = 2;
const PrincipalHandle testPrincipal =
MakePrincipalHandle(nsContentUtils::GetSystemPrincipal());
const TrackRate rate = 48000;
const uint32_t bufferingMs =
static_cast<uint32_t>(StaticPrefs::media_clockdrift_buffering());
// Setup: Create a NonNativeInputTrack and add it to mGraph.
RefPtr<NonNativeInputTrack> track =
new NonNativeInputTrack(mGraph->GraphRate(), deviceId, testPrincipal);
mGraph->AddTrack(track);
// Main test below:
// Make sure we get null data if the track is not started yet.
GraphTime current = 0;
GraphTime next = MediaTrackGraphImpl::RoundUpToEndOfAudioBlock(frames);
ASSERT_NE(current, next); // Make sure we have data produced in ProcessInput.
track->ProcessInput(current, next, flags);
{
AudioSegment data;
data.AppendSegment(track->GetData<AudioSegment>());
EXPECT_TRUE(data.IsNull());
}
// Make sure we get the AudioInputSource's data once we start the track.
current = next;
next = MediaTrackGraphImpl::RoundUpToEndOfAudioBlock(2 * frames);
ASSERT_NE(current, next); // Make sure we have data produced in ProcessInput.
auto listener = MakeRefPtr<MockEventListener>();
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Started));
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Stopped));
DispatchFunction([&] {
track->StartAudio(MakeRefPtr<AudioInputSource>(
std::move(listener), sourceId, deviceId, channels, true, testPrincipal,
rate, mGraph->GraphRate(), bufferingMs));
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
EXPECT_FALSE(stream->mHasOutput);
EXPECT_EQ(stream->GetInputDeviceID(), deviceId);
EXPECT_EQ(stream->InputChannels(), channels);
EXPECT_EQ(stream->InputSampleRate(), static_cast<uint32_t>(rate));
// Check audio data.
Unused << WaitFor(stream->FramesProcessedEvent());
track->ProcessInput(current, next, flags);
{
AudioSegment data;
data.AppendSlice(*track->GetData<AudioSegment>(), current, next);
EXPECT_FALSE(data.IsNull());
for (AudioSegment::ConstChunkIterator iter(data); !iter.IsEnded();
iter.Next()) {
EXPECT_EQ(iter->mChannelData.Length(), channels);
EXPECT_EQ(iter->mPrincipalHandle, testPrincipal);
}
}
// Stop the track and make sure it produces null data again.
current = next;
next = MediaTrackGraphImpl::RoundUpToEndOfAudioBlock(3 * frames);
ASSERT_NE(current, next); // Make sure we have data produced in ProcessInput.
DispatchFunction([&] { track->StopAudio(); });
Unused << WaitFor(cubeb->StreamDestroyEvent());
track->ProcessInput(current, next, flags);
{
AudioSegment data;
data.AppendSlice(*track->GetData<AudioSegment>(), current, next);
EXPECT_TRUE(data.IsNull());
}
// Tear down: Destroy the NonNativeInputTrack and remove it from mGraph.
track->Destroy();
mGraph->RemoveTrackGraphThread(track);
}
TEST_F(TestDeviceInputTrack, NonNativeDeviceChangedCallback) {
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
// Non native input settings
const AudioInputSource::Id sourceId = 1;
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
const uint32_t channels = 2;
const PrincipalHandle testPrincipal =
MakePrincipalHandle(nsContentUtils::GetSystemPrincipal());
const TrackRate rate = 48000;
const uint32_t bufferingMs = StaticPrefs::media_clockdrift_buffering();
// Setup: Create a NonNativeInputTrack and add it to mGraph.
RefPtr<NonNativeInputTrack> track =
new NonNativeInputTrack(mGraph->GraphRate(), deviceId, testPrincipal);
mGraph->AddTrack(track);
// Main test below:
auto listener = MakeRefPtr<MockEventListener>();
EXPECT_CALL(*listener, AudioDeviceChanged(sourceId));
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Started));
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Stopped));
// Launch and start an audio stream.
DispatchFunction([&] {
track->StartAudio(MakeRefPtr<AudioInputSource>(
std::move(listener), sourceId, deviceId, channels, true, testPrincipal,
rate, mGraph->GraphRate(), bufferingMs));
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
EXPECT_FALSE(stream->mHasOutput);
EXPECT_EQ(stream->GetInputDeviceID(), deviceId);
EXPECT_EQ(stream->InputChannels(), channels);
EXPECT_EQ(stream->InputSampleRate(), static_cast<uint32_t>(rate));
// Make sure the stream is running.
Unused << WaitFor(stream->FramesProcessedEvent());
// Fire a device-changed callback.
DispatchFunction([&] { stream->ForceDeviceChanged(); });
WaitFor(stream->DeviceChangeForcedEvent());
// Stop and destroy the stream.
DispatchFunction([&] { track->StopAudio(); });
Unused << WaitFor(cubeb->StreamDestroyEvent());
// Tear down: Destroy the NonNativeInputTrack and remove it from mGraph.
track->Destroy();
mGraph->RemoveTrackGraphThread(track);
}
TEST_F(TestDeviceInputTrack, NonNativeErrorCallback) {
MockCubeb* cubeb = new MockCubeb();
CubebUtils::ForceSetCubebContext(cubeb->AsCubebContext());
// Non native input settings
const AudioInputSource::Id sourceId = 1;
const CubebUtils::AudioDeviceID deviceId = (CubebUtils::AudioDeviceID)1;
const uint32_t channels = 2;
const PrincipalHandle testPrincipal =
MakePrincipalHandle(nsContentUtils::GetSystemPrincipal());
const TrackRate rate = 48000;
const uint32_t bufferingMs = StaticPrefs::media_clockdrift_buffering();
// Setup: Create a NonNativeInputTrack and add it to mGraph.
RefPtr<NonNativeInputTrack> track =
new NonNativeInputTrack(mGraph->GraphRate(), deviceId, testPrincipal);
mGraph->AddTrack(track);
// Main test below:
auto listener = MakeRefPtr<MockEventListener>();
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Started));
EXPECT_CALL(*listener,
AudioStateCallback(
sourceId, AudioInputSource::EventListener::State::Error));
// Launch and start an audio stream.
DispatchFunction([&] {
track->StartAudio(MakeRefPtr<AudioInputSource>(
std::move(listener), sourceId, deviceId, channels, true, testPrincipal,
rate, mGraph->GraphRate(), bufferingMs));
});
RefPtr<SmartMockCubebStream> stream = WaitFor(cubeb->StreamInitEvent());
EXPECT_TRUE(stream->mHasInput);
EXPECT_FALSE(stream->mHasOutput);
EXPECT_EQ(stream->GetInputDeviceID(), deviceId);
EXPECT_EQ(stream->InputChannels(), channels);
EXPECT_EQ(stream->InputSampleRate(), static_cast<uint32_t>(rate));
// Make sure the stream is running.
Unused << WaitFor(stream->FramesProcessedEvent());
// Force an error in the MockCubeb.
DispatchFunction([&] { stream->ForceError(); });
WaitFor(stream->ErrorForcedEvent());
// Make sure the stream has been stopped by the error-state's backgroud thread
// task, to avoid getting a stopped state callback by `track->StopAudio`
// below.
WaitFor(stream->ErrorStoppedEvent());
// Stop and destroy the stream.
DispatchFunction([&] { track->StopAudio(); });
Unused << WaitFor(cubeb->StreamDestroyEvent());
// Tear down: Destroy the NonNativeInputTrack and remove it from mGraph.
track->Destroy();
mGraph->RemoveTrackGraphThread(track);
}
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