summaryrefslogtreecommitdiffstats
path: root/gfx/2d/BasePoint.h
blob: 89f8d93b80bd412b9c48be062e38a646ff8edc77 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MOZILLA_GFX_BASEPOINT_H_
#define MOZILLA_GFX_BASEPOINT_H_

#include <cmath>
#include <ostream>
#include <type_traits>
#include "mozilla/Attributes.h"
#include "mozilla/FloatingPoint.h"

namespace mozilla {
namespace gfx {

/**
 * Do not use this class directly. Subclass it, pass that subclass as the
 * Sub parameter, and only use that subclass. This allows methods to safely
 * cast 'this' to 'Sub*'.
 */
template <class T, class Sub, class Coord = T>
struct BasePoint {
  union {
    struct {
      Coord x, y;
    };
    Coord components[2];
  };

  // Constructors
  constexpr BasePoint() : x(0), y(0) {}
  constexpr BasePoint(Coord aX, Coord aY) : x(aX), y(aY) {}

  MOZ_ALWAYS_INLINE T X() const { return x; }
  MOZ_ALWAYS_INLINE T Y() const { return y; }

  void MoveTo(T aX, T aY) {
    x = aX;
    y = aY;
  }
  void MoveBy(T aDx, T aDy) {
    x += aDx;
    y += aDy;
  }

  // Note that '=' isn't defined so we'll get the
  // compiler generated default assignment operator

  bool operator==(const Sub& aPoint) const {
    return x == aPoint.x && y == aPoint.y;
  }
  bool operator!=(const Sub& aPoint) const {
    return x != aPoint.x || y != aPoint.y;
  }

  Sub operator+(const Sub& aPoint) const {
    return Sub(x + aPoint.x, y + aPoint.y);
  }
  Sub operator-(const Sub& aPoint) const {
    return Sub(x - aPoint.x, y - aPoint.y);
  }
  Sub& operator+=(const Sub& aPoint) {
    x += aPoint.x;
    y += aPoint.y;
    return *static_cast<Sub*>(this);
  }
  Sub& operator-=(const Sub& aPoint) {
    x -= aPoint.x;
    y -= aPoint.y;
    return *static_cast<Sub*>(this);
  }

  Sub operator*(T aScale) const { return Sub(x * aScale, y * aScale); }
  Sub operator/(T aScale) const { return Sub(x / aScale, y / aScale); }

  Sub operator-() const { return Sub(-x, -y); }

  T DotProduct(const Sub& aPoint) const {
    return x.value * aPoint.x.value + y.value * aPoint.y.value;
  }

  Coord Length() const { return hypot(x.value, y.value); }

  T LengthSquare() const { return x.value * x.value + y.value * y.value; }

  // Round() is *not* rounding to nearest integer if the values are negative.
  // They are always rounding as floor(n + 0.5).
  // See https://bugzilla.mozilla.org/show_bug.cgi?id=410748#c14
  Sub& Round() {
    x = Coord(std::floor(T(x) + T(0.5f)));
    y = Coord(std::floor(T(y) + T(0.5f)));
    return *static_cast<Sub*>(this);
  }

  // "Finite" means not inf and not NaN
  bool IsFinite() const {
    using FloatType =
        std::conditional_t<std::is_same_v<T, float>, float, double>;
    return (mozilla::IsFinite(FloatType(x)) && mozilla::IsFinite(FloatType(y)));
    return true;
  }

  void Clamp(T aMaxAbsValue) {
    x = std::max(std::min(x, aMaxAbsValue), -aMaxAbsValue);
    y = std::max(std::min(y, aMaxAbsValue), -aMaxAbsValue);
  }

  friend std::ostream& operator<<(std::ostream& stream,
                                  const BasePoint<T, Sub, Coord>& aPoint) {
    return stream << '(' << aPoint.x << ',' << aPoint.y << ')';
  }
};

}  // namespace gfx
}  // namespace mozilla

#endif /* MOZILLA_GFX_BASEPOINT_H_ */