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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gtest/gtest.h"
#include "mozilla/gfx/2D.h"
#include "Common.h"
#include "Decoder.h"
#include "DecoderFactory.h"
#include "SourceBuffer.h"
#include "SurfacePipe.h"
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::image;
enum class Orient { NORMAL, FLIP_VERTICALLY };
static void InitializeRowBuffer(uint32_t* aBuffer, size_t aSize,
size_t aStartPixel, size_t aEndPixel,
uint32_t aSetPixel) {
uint32_t transparentPixel = BGRAColor::Transparent().AsPixel();
for (size_t i = 0; i < aStartPixel && i < aSize; ++i) {
aBuffer[i] = transparentPixel;
}
for (size_t i = aStartPixel; i < aEndPixel && i < aSize; ++i) {
aBuffer[i] = aSetPixel;
}
for (size_t i = aEndPixel; i < aSize; ++i) {
aBuffer[i] = transparentPixel;
}
}
template <Orient Orientation, typename Func>
void WithSurfaceSink(Func aFunc) {
RefPtr<image::Decoder> decoder = CreateTrivialDecoder();
ASSERT_TRUE(decoder != nullptr);
const bool flipVertically = Orientation == Orient::FLIP_VERTICALLY;
WithFilterPipeline(decoder, std::forward<Func>(aFunc),
SurfaceConfig{decoder, IntSize(100, 100),
SurfaceFormat::OS_RGBA, flipVertically});
}
void ResetForNextPass(SurfaceFilter* aSink) {
aSink->ResetToFirstRow();
EXPECT_FALSE(aSink->IsSurfaceFinished());
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isNothing());
}
template <typename WriteFunc, typename CheckFunc>
void DoCheckIterativeWrite(SurfaceFilter* aSink, WriteFunc aWriteFunc,
CheckFunc aCheckFunc) {
// Write the buffer to successive rows until every row of the surface
// has been written.
uint32_t row = 0;
WriteState result = WriteState::NEED_MORE_DATA;
while (result == WriteState::NEED_MORE_DATA) {
result = aWriteFunc(row);
++row;
}
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(100u, row);
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
IntRect(0, 0, 100, 100));
// Check that the generated image is correct.
aCheckFunc();
}
template <typename WriteFunc>
void CheckIterativeWrite(image::Decoder* aDecoder, SurfaceSink* aSink,
const IntRect& aOutputRect, WriteFunc aWriteFunc) {
// Ignore the row passed to WriteFunc, since no callers use it.
auto writeFunc = [&](uint32_t) { return aWriteFunc(); };
DoCheckIterativeWrite(aSink, writeFunc,
[&] { CheckGeneratedImage(aDecoder, aOutputRect); });
}
TEST(ImageSurfaceSink, SurfaceSinkInitialization)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
// Check initial state.
EXPECT_FALSE(aSink->IsSurfaceFinished());
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isNothing());
// Check that the surface is zero-initialized. We verify this by calling
// CheckGeneratedImage() and telling it that we didn't write to the
// surface anyway (i.e., we wrote to the empty rect); it will then
// expect the entire surface to be transparent, which is what it should
// be if it was zero-initialied.
CheckGeneratedImage(aDecoder, IntRect(0, 0, 0, 0));
});
}
TEST(ImageSurfaceSink, SurfaceSinkWritePixels)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
CheckWritePixels(aDecoder, aSink);
});
}
TEST(ImageSurfaceSink, SurfaceSinkWritePixelsFinish)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
// Write nothing into the surface; just finish immediately.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() {
count++;
return AsVariant(WriteState::FINISHED);
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(1u, count);
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
IntRect(0, 0, 100, 100));
// Attempt to write more and make sure that nothing gets written.
count = 0;
result = aSink->WritePixels<uint32_t>([&]() {
count++;
return AsVariant(BGRAColor::Red().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(0u, count);
EXPECT_TRUE(aSink->IsSurfaceFinished());
// Check that the generated image is correct.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Transparent()));
});
}
TEST(ImageSurfaceSink, SurfaceSinkWritePixelsEarlyExit)
{
auto checkEarlyExit = [](image::Decoder* aDecoder, SurfaceSink* aSink,
WriteState aState) {
// Write half a row of green pixels and then exit early with |aState|. If
// the lambda keeps getting called, we'll write red pixels, which will cause
// the test to fail.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 50) {
return AsVariant(aState);
}
return count++ < 50 ? AsVariant(BGRAColor::Green().AsPixel())
: AsVariant(BGRAColor::Red().AsPixel());
});
EXPECT_EQ(aState, result);
EXPECT_EQ(50u, count);
CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1));
if (aState != WriteState::FINISHED) {
// We should still be able to write more at this point.
EXPECT_FALSE(aSink->IsSurfaceFinished());
// Verify that we can resume writing. We'll finish up the same row.
count = 0;
result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 50) {
return AsVariant(WriteState::NEED_MORE_DATA);
}
++count;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(50u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 1));
return;
}
// We should've finished the surface at this point.
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
IntRect(0, 0, 100, 100));
// Attempt to write more and make sure that nothing gets written.
count = 0;
result = aSink->WritePixels<uint32_t>([&] {
count++;
return AsVariant(BGRAColor::Red().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(0u, count);
EXPECT_TRUE(aSink->IsSurfaceFinished());
// Check that the generated image is still correct.
CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1));
};
WithSurfaceSink<Orient::NORMAL>(
[&](image::Decoder* aDecoder, SurfaceSink* aSink) {
checkEarlyExit(aDecoder, aSink, WriteState::NEED_MORE_DATA);
});
WithSurfaceSink<Orient::NORMAL>(
[&](image::Decoder* aDecoder, SurfaceSink* aSink) {
checkEarlyExit(aDecoder, aSink, WriteState::FAILURE);
});
WithSurfaceSink<Orient::NORMAL>(
[&](image::Decoder* aDecoder, SurfaceSink* aSink) {
checkEarlyExit(aDecoder, aSink, WriteState::FINISHED);
});
}
TEST(ImageSurfaceSink, SurfaceSinkWritePixelsToRow)
{
WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
SurfaceSink* aSink) {
// Write the first 99 rows of our 100x100 surface and verify that even
// though our lambda will yield pixels forever, only one row is written
// per call to WritePixelsToRow().
for (int row = 0; row < 99; ++row) {
uint32_t count = 0;
WriteState result = aSink->WritePixelsToRow<uint32_t>([&] {
++count;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(100u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isSome());
EXPECT_EQ(OrientedIntRect(0, row, 100, 1), invalidRect->mInputSpaceRect);
EXPECT_EQ(OrientedIntRect(0, row, 100, 1), invalidRect->mOutputSpaceRect);
CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, row + 1));
}
// Write the final line, which should finish the surface.
uint32_t count = 0;
WriteState result = aSink->WritePixelsToRow<uint32_t>([&] {
++count;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(100u, count);
// Note that the final invalid rect we expect here is only the last row;
// that's because we called TakeInvalidRect() repeatedly in the loop
// above.
AssertCorrectPipelineFinalState(aSink, IntRect(0, 99, 100, 1),
IntRect(0, 99, 100, 1));
// Check that the generated image is correct.
CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 100));
// Attempt to write more and make sure that nothing gets written.
count = 0;
result = aSink->WritePixelsToRow<uint32_t>([&] {
count++;
return AsVariant(BGRAColor::Red().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(0u, count);
EXPECT_TRUE(aSink->IsSurfaceFinished());
// Check that the generated image is still correct.
CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 100));
});
}
TEST(ImageSurfaceSink, SurfaceSinkWritePixelsToRowEarlyExit)
{
auto checkEarlyExit = [](image::Decoder* aDecoder, SurfaceSink* aSink,
WriteState aState) {
// Write half a row of green pixels and then exit early with |aState|. If
// the lambda keeps getting called, we'll write red pixels, which will cause
// the test to fail.
uint32_t count = 0;
auto result =
aSink->WritePixelsToRow<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 50) {
return AsVariant(aState);
}
return count++ < 50 ? AsVariant(BGRAColor::Green().AsPixel())
: AsVariant(BGRAColor::Red().AsPixel());
});
EXPECT_EQ(aState, result);
EXPECT_EQ(50u, count);
CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1));
if (aState != WriteState::FINISHED) {
// We should still be able to write more at this point.
EXPECT_FALSE(aSink->IsSurfaceFinished());
// Verify that we can resume the same row and still stop at the end.
count = 0;
WriteState result = aSink->WritePixelsToRow<uint32_t>([&] {
++count;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(50u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 1));
return;
}
// We should've finished the surface at this point.
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
IntRect(0, 0, 100, 100));
// Attempt to write more and make sure that nothing gets written.
count = 0;
result = aSink->WritePixelsToRow<uint32_t>([&] {
count++;
return AsVariant(BGRAColor::Red().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(0u, count);
EXPECT_TRUE(aSink->IsSurfaceFinished());
// Check that the generated image is still correct.
CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1));
};
WithSurfaceSink<Orient::NORMAL>(
[&](image::Decoder* aDecoder, SurfaceSink* aSink) {
checkEarlyExit(aDecoder, aSink, WriteState::NEED_MORE_DATA);
});
WithSurfaceSink<Orient::NORMAL>(
[&](image::Decoder* aDecoder, SurfaceSink* aSink) {
checkEarlyExit(aDecoder, aSink, WriteState::FAILURE);
});
WithSurfaceSink<Orient::NORMAL>(
[&](image::Decoder* aDecoder, SurfaceSink* aSink) {
checkEarlyExit(aDecoder, aSink, WriteState::FINISHED);
});
}
TEST(ImageSurfaceSink, SurfaceSinkWriteBuffer)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
// Create a green buffer the same size as one row of the surface (which
// is 100x100), containing 60 pixels of green in the middle and 20
// transparent pixels on either side.
uint32_t buffer[100];
InitializeRowBuffer(buffer, 100, 20, 80, BGRAColor::Green().AsPixel());
// Write the buffer to every row of the surface and check that the
// generated image is correct.
CheckIterativeWrite(aDecoder, aSink, IntRect(20, 0, 60, 100),
[&] { return aSink->WriteBuffer(buffer); });
});
}
TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRow)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
// Create a buffer the same size as one row of the surface, containing
// all green pixels.
uint32_t buffer[100];
for (int i = 0; i < 100; ++i) {
buffer[i] = BGRAColor::Green().AsPixel();
}
// Write the buffer to the middle 60 pixels of every row of the surface
// and check that the generated image is correct.
CheckIterativeWrite(aDecoder, aSink, IntRect(20, 0, 60, 100),
[&] { return aSink->WriteBuffer(buffer, 20, 60); });
});
}
TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRowStartColOverflow)
{
WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
SurfaceSink* aSink) {
// Create a buffer the same size as one row of the surface, containing all
// green pixels.
uint32_t buffer[100];
for (int i = 0; i < 100; ++i) {
buffer[i] = BGRAColor::Green().AsPixel();
}
{
// Write the buffer to successive rows until every row of the surface
// has been written. We place the start column beyond the end of the row,
// which will prevent us from writing anything, so we check that the
// generated image is entirely transparent.
CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0),
[&] { return aSink->WriteBuffer(buffer, 100, 100); });
}
ResetForNextPass(aSink);
{
// Write the buffer to successive rows until every row of the surface
// has been written. We use column 50 as the start column, but we still
// write the buffer, which means we overflow the right edge of the surface
// by 50 pixels. We check that the left half of the generated image is
// transparent and the right half is green.
CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100),
[&] { return aSink->WriteBuffer(buffer, 50, 100); });
}
});
}
TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRowBufferOverflow)
{
WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
SurfaceSink* aSink) {
// Create a buffer twice as large as a row of the surface. The first half
// (which is as large as a row of the image) will contain green pixels,
// while the second half will contain red pixels.
uint32_t buffer[200];
for (int i = 0; i < 200; ++i) {
buffer[i] =
i < 100 ? BGRAColor::Green().AsPixel() : BGRAColor::Red().AsPixel();
}
{
// Write the buffer to successive rows until every row of the surface has
// been written. The buffer extends 100 pixels to the right of a row of
// the surface, but bounds checking will prevent us from overflowing the
// buffer. We check that the generated image is entirely green since the
// pixels on the right side of the buffer shouldn't have been written to
// the surface.
CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 100, 100),
[&] { return aSink->WriteBuffer(buffer, 0, 200); });
}
ResetForNextPass(aSink);
{
// Write from the buffer to the middle of each row of the surface. That
// means that the left side of each row should be transparent, since we
// didn't write anything there. A buffer overflow would cause us to write
// buffer contents into the left side of each row. We check that the
// generated image is transparent on the left side and green on the right.
CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100),
[&] { return aSink->WriteBuffer(buffer, 50, 200); });
}
});
}
TEST(ImageSurfaceSink, SurfaceSinkWriteBufferFromNullSource)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
// Calling WriteBuffer() with a null pointer should fail without making
// any changes to the surface.
uint32_t* nullBuffer = nullptr;
WriteState result = aSink->WriteBuffer(nullBuffer);
EXPECT_EQ(WriteState::FAILURE, result);
EXPECT_FALSE(aSink->IsSurfaceFinished());
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isNothing());
// Check that nothing got written to the surface.
CheckGeneratedImage(aDecoder, IntRect(0, 0, 0, 0));
});
}
TEST(ImageSurfaceSink, SurfaceSinkWriteEmptyRow)
{
WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
SurfaceSink* aSink) {
{
// Write an empty row to each row of the surface. We check that the
// generated image is entirely transparent.
CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0),
[&] { return aSink->WriteEmptyRow(); });
}
ResetForNextPass(aSink);
{
// Write a partial row before we begin calling WriteEmptyRow(). We check
// that the generated image is entirely transparent, which is to be
// expected since WriteEmptyRow() overwrites the current row even if some
// data has already been written to it.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 50) {
return AsVariant(WriteState::NEED_MORE_DATA);
}
++count;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(50u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0),
[&] { return aSink->WriteEmptyRow(); });
}
ResetForNextPass(aSink);
{
// Create a buffer the same size as one row of the surface, containing all
// green pixels.
uint32_t buffer[100];
for (int i = 0; i < 100; ++i) {
buffer[i] = BGRAColor::Green().AsPixel();
}
// Write an empty row to the middle 60 rows of the surface. The first 20
// and last 20 rows will be green. (We need to use DoCheckIterativeWrite()
// here because we need a custom function to check the output, since it
// can't be described by a simple rect.)
auto writeFunc = [&](uint32_t aRow) {
if (aRow < 20 || aRow >= 80) {
return aSink->WriteBuffer(buffer);
} else {
return aSink->WriteEmptyRow();
}
};
auto checkFunc = [&] {
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(RowsAreSolidColor(surface, 0, 20, BGRAColor::Green()));
EXPECT_TRUE(
RowsAreSolidColor(surface, 20, 60, BGRAColor::Transparent()));
EXPECT_TRUE(RowsAreSolidColor(surface, 80, 20, BGRAColor::Green()));
};
DoCheckIterativeWrite(aSink, writeFunc, checkFunc);
}
});
}
TEST(ImageSurfaceSink, SurfaceSinkWriteUnsafeComputedRow)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
// Create a green buffer the same size as one row of the surface.
uint32_t buffer[100];
for (int i = 0; i < 100; ++i) {
buffer[i] = BGRAColor::Green().AsPixel();
}
// Write the buffer to successive rows until every row of the surface
// has been written. We only write to the right half of each row, so we
// check that the left side of the generated image is transparent and
// the right side is green.
CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100), [&] {
return aSink->WriteUnsafeComputedRow<uint32_t>(
[&](uint32_t* aRow, uint32_t aLength) {
EXPECT_EQ(100u, aLength);
memcpy(aRow + 50, buffer, 50 * sizeof(uint32_t));
});
});
});
}
TEST(ImageSurfaceSink, SurfaceSinkWritePixelBlocks)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
// Create a green buffer the same size as one row of the surface (which
// is 100x100), containing 60 pixels of green in the middle and 20
// transparent pixels on either side.
uint32_t buffer[100];
InitializeRowBuffer(buffer, 100, 20, 80, BGRAColor::Green().AsPixel());
uint32_t count = 0;
WriteState result = aSink->WritePixelBlocks<uint32_t>(
[&](uint32_t* aBlockStart, int32_t aLength) {
++count;
EXPECT_EQ(int32_t(100), aLength);
memcpy(aBlockStart, buffer, 100 * sizeof(uint32_t));
return MakeTuple(int32_t(100), Maybe<WriteState>());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(100u, count);
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
IntRect(0, 0, 100, 100));
// Check that the generated image is correct.
CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, 100));
// Attempt to write more and make sure that nothing gets written.
count = 0;
result = aSink->WritePixelBlocks<uint32_t>(
[&](uint32_t* aBlockStart, int32_t aLength) {
count++;
for (int32_t i = 0; i < aLength; ++i) {
aBlockStart[i] = BGRAColor::Red().AsPixel();
}
return MakeTuple(aLength, Maybe<WriteState>());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(0u, count);
EXPECT_TRUE(aSink->IsSurfaceFinished());
// Check that the generated image is still correct.
CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, 100));
});
}
TEST(ImageSurfaceSink, SurfaceSinkWritePixelBlocksPartialRow)
{
WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
SurfaceSink* aSink) {
// Create a green buffer the same size as one row of the surface (which is
// 100x100), containing 60 pixels of green in the middle and 20 transparent
// pixels on either side.
uint32_t buffer[100];
InitializeRowBuffer(buffer, 100, 20, 80, BGRAColor::Green().AsPixel());
// Write the first 99 rows of our 100x100 surface and verify that even
// though our lambda will yield pixels forever, only one row is written per
// call to WritePixelsToRow().
for (int row = 0; row < 99; ++row) {
for (int32_t written = 0; written < 100;) {
WriteState result = aSink->WritePixelBlocks<uint32_t>(
[&](uint32_t* aBlockStart, int32_t aLength) {
// When we write the final block of pixels, it will request we
// start another row. We should abort at that point.
if (aLength == int32_t(100) && written == int32_t(100)) {
return MakeTuple(int32_t(0), Some(WriteState::NEED_MORE_DATA));
}
// It should always request enough data to fill the row. So it
// should request 100, 75, 50, and finally 25 pixels.
EXPECT_EQ(int32_t(100) - written, aLength);
// Only write one quarter of the pixels for the row.
memcpy(aBlockStart, &buffer[written], 25 * sizeof(uint32_t));
written += 25;
// We've written the last pixels remaining for the row.
if (written == int32_t(100)) {
return MakeTuple(int32_t(25), Maybe<WriteState>());
}
// We've written another quarter of the row but not yet all of it.
return MakeTuple(int32_t(25), Some(WriteState::NEED_MORE_DATA));
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
}
EXPECT_FALSE(aSink->IsSurfaceFinished());
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isSome());
EXPECT_EQ(OrientedIntRect(0, row, 100, 1), invalidRect->mInputSpaceRect);
EXPECT_EQ(OrientedIntRect(0, row, 100, 1), invalidRect->mOutputSpaceRect);
CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, row + 1));
}
// Write the final line, which should finish the surface.
uint32_t count = 0;
WriteState result = aSink->WritePixelBlocks<uint32_t>(
[&](uint32_t* aBlockStart, int32_t aLength) {
++count;
EXPECT_EQ(int32_t(100), aLength);
memcpy(aBlockStart, buffer, 100 * sizeof(uint32_t));
return MakeTuple(int32_t(100), Maybe<WriteState>());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(1u, count);
// Note that the final invalid rect we expect here is only the last row;
// that's because we called TakeInvalidRect() repeatedly in the loop above.
AssertCorrectPipelineFinalState(aSink, IntRect(0, 99, 100, 1),
IntRect(0, 99, 100, 1));
// Check that the generated image is correct.
CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, 100));
// Attempt to write more and make sure that nothing gets written.
count = 0;
result = aSink->WritePixelBlocks<uint32_t>(
[&](uint32_t* aBlockStart, int32_t aLength) {
count++;
for (int32_t i = 0; i < aLength; ++i) {
aBlockStart[i] = BGRAColor::Red().AsPixel();
}
return MakeTuple(aLength, Maybe<WriteState>());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(0u, count);
EXPECT_TRUE(aSink->IsSurfaceFinished());
// Check that the generated image is still correct.
CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, 100));
});
}
TEST(ImageSurfaceSink, SurfaceSinkProgressivePasses)
{
WithSurfaceSink<Orient::NORMAL>(
[](image::Decoder* aDecoder, SurfaceSink* aSink) {
{
// Fill the image with a first pass of red.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() {
++count;
return AsVariant(BGRAColor::Red().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(100u * 100u, count);
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
IntRect(0, 0, 100, 100));
// Check that the generated image is correct.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red()));
}
{
ResetForNextPass(aSink);
// Check that the generated image is still the first pass image.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red()));
}
{
// Fill the image with a second pass of green.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() {
++count;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(100u * 100u, count);
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
IntRect(0, 0, 100, 100));
// Check that the generated image is correct.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green()));
}
});
}
TEST(ImageSurfaceSink, SurfaceSinkInvalidRect)
{
WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
SurfaceSink* aSink) {
{
// Write one row.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 100) {
return AsVariant(WriteState::NEED_MORE_DATA);
}
count++;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(100u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
// Assert that we have the right invalid rect.
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isSome());
EXPECT_EQ(OrientedIntRect(0, 0, 100, 1), invalidRect->mInputSpaceRect);
EXPECT_EQ(OrientedIntRect(0, 0, 100, 1), invalidRect->mOutputSpaceRect);
}
{
// Write eight rows.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 100 * 8) {
return AsVariant(WriteState::NEED_MORE_DATA);
}
count++;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(100u * 8u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
// Assert that we have the right invalid rect.
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isSome());
EXPECT_EQ(OrientedIntRect(0, 1, 100, 8), invalidRect->mInputSpaceRect);
EXPECT_EQ(OrientedIntRect(0, 1, 100, 8), invalidRect->mOutputSpaceRect);
}
{
// Write the left half of one row.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 50) {
return AsVariant(WriteState::NEED_MORE_DATA);
}
count++;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(50u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
// Assert that we don't have an invalid rect, since the invalid rect only
// gets updated when a row gets completed.
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isNothing());
}
{
// Write the right half of the same row.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 50) {
return AsVariant(WriteState::NEED_MORE_DATA);
}
count++;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(50u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
// Assert that we have the right invalid rect, which will include both the
// left and right halves of this row now that we've completed it.
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isSome());
EXPECT_EQ(OrientedIntRect(0, 9, 100, 1), invalidRect->mInputSpaceRect);
EXPECT_EQ(OrientedIntRect(0, 9, 100, 1), invalidRect->mOutputSpaceRect);
}
{
// Write no rows.
auto result = aSink->WritePixels<uint32_t>(
[&]() { return AsVariant(WriteState::NEED_MORE_DATA); });
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_FALSE(aSink->IsSurfaceFinished());
// Assert that we don't have an invalid rect.
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isNothing());
}
{
// Fill the rest of the image.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() {
count++;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(100u * 90u, count);
EXPECT_TRUE(aSink->IsSurfaceFinished());
// Assert that we have the right invalid rect.
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isSome());
EXPECT_EQ(OrientedIntRect(0, 10, 100, 90), invalidRect->mInputSpaceRect);
EXPECT_EQ(OrientedIntRect(0, 10, 100, 90), invalidRect->mOutputSpaceRect);
// Check that the generated image is correct.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green()));
}
});
}
TEST(ImageSurfaceSink, SurfaceSinkFlipVertically)
{
WithSurfaceSink<Orient::FLIP_VERTICALLY>([](image::Decoder* aDecoder,
SurfaceSink* aSink) {
{
// Fill the image with a first pass of red.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() {
++count;
return AsVariant(BGRAColor::Red().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(100u * 100u, count);
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
IntRect(0, 0, 100, 100));
// Check that the generated image is correct.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red()));
}
{
ResetForNextPass(aSink);
// Check that the generated image is still the first pass image.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red()));
}
{
// Fill 25 rows of the image with green and make sure everything is OK.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
if (count == 25 * 100) {
return AsVariant(WriteState::NEED_MORE_DATA);
}
count++;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
EXPECT_EQ(25u * 100u, count);
EXPECT_FALSE(aSink->IsSurfaceFinished());
// Assert that we have the right invalid rect, which should include the
// *bottom* (since we're flipping vertically) 25 rows of the image.
Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
EXPECT_TRUE(invalidRect.isSome());
EXPECT_EQ(OrientedIntRect(0, 75, 100, 25), invalidRect->mInputSpaceRect);
EXPECT_EQ(OrientedIntRect(0, 75, 100, 25), invalidRect->mOutputSpaceRect);
// Check that the generated image is correct.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(RowsAreSolidColor(surface, 0, 75, BGRAColor::Red()));
EXPECT_TRUE(RowsAreSolidColor(surface, 75, 25, BGRAColor::Green()));
}
{
// Fill the rest of the image with a second pass of green.
uint32_t count = 0;
auto result = aSink->WritePixels<uint32_t>([&]() {
++count;
return AsVariant(BGRAColor::Green().AsPixel());
});
EXPECT_EQ(WriteState::FINISHED, result);
EXPECT_EQ(75u * 100u, count);
AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 75),
IntRect(0, 0, 100, 75));
// Check that the generated image is correct.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green()));
}
});
}
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