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|
/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsNativeThemeWin.h"
#include <algorithm>
#include <malloc.h>
#include "gfxContext.h"
#include "gfxPlatform.h"
#include "gfxWindowsNativeDrawing.h"
#include "gfxWindowsPlatform.h"
#include "gfxWindowsSurface.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/gfx/Types.h" // for Color::FromABGR
#include "mozilla/Logging.h"
#include "mozilla/RelativeLuminanceUtils.h"
#include "mozilla/StaticPrefs_layout.h"
#include "mozilla/StaticPrefs_widget.h"
#include "mozilla/WindowsVersion.h"
#include "mozilla/dom/XULButtonElement.h"
#include "nsColor.h"
#include "nsComboboxControlFrame.h"
#include "nsDeviceContext.h"
#include "nsGkAtoms.h"
#include "nsIContent.h"
#include "nsIContentInlines.h"
#include "nsIFrame.h"
#include "nsLayoutUtils.h"
#include "nsLookAndFeel.h"
#include "nsNameSpaceManager.h"
#include "Theme.h"
#include "nsPresContext.h"
#include "nsRect.h"
#include "nsSize.h"
#include "nsStyleConsts.h"
#include "nsTransform2D.h"
#include "nsWindow.h"
#include "prinrval.h"
#include "WinUtils.h"
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::widget;
using ElementState = dom::ElementState;
extern mozilla::LazyLogModule gWindowsLog;
namespace mozilla::widget {
nsNativeThemeWin::nsNativeThemeWin()
: Theme(ScrollbarStyle()),
mProgressDeterminateTimeStamp(TimeStamp::Now()),
mProgressIndeterminateTimeStamp(TimeStamp::Now()),
mBorderCacheValid(),
mMinimumWidgetSizeCacheValid(),
mGutterSizeCacheValid(false) {
// If there is a relevant change in forms.css for windows platform,
// static widget style variables (e.g. sButtonBorderSize) should be
// reinitialized here.
}
nsNativeThemeWin::~nsNativeThemeWin() { nsUXThemeData::Invalidate(); }
auto nsNativeThemeWin::IsWidgetNonNative(nsIFrame* aFrame,
StyleAppearance aAppearance)
-> NonNative {
if (IsWidgetScrollbarPart(aAppearance)) {
return NonNative::Always;
}
// We only know how to draw light widgets, so we defer to the non-native
// theme when appropriate.
if (Theme::ThemeSupportsWidget(aFrame->PresContext(), aFrame, aAppearance) &&
LookAndFeel::ColorSchemeForFrame(aFrame) ==
LookAndFeel::ColorScheme::Dark) {
return NonNative::BecauseColorMismatch;
}
return NonNative::No;
}
static int32_t GetTopLevelWindowActiveState(nsIFrame* aFrame) {
// Used by window frame and button box rendering. We can end up in here in
// the content process when rendering one of these moz styles freely in a
// page. Bail in this case, there is no applicable window focus state.
if (!XRE_IsParentProcess()) {
return mozilla::widget::themeconst::FS_INACTIVE;
}
// All headless windows are considered active so they are painted.
if (gfxPlatform::IsHeadless()) {
return mozilla::widget::themeconst::FS_ACTIVE;
}
// Get the widget. nsIFrame's GetNearestWidget walks up the view chain
// until it finds a real window.
nsIWidget* widget = aFrame->GetNearestWidget();
nsWindow* window = static_cast<nsWindow*>(widget);
if (!window) return mozilla::widget::themeconst::FS_INACTIVE;
if (widget && !window->IsTopLevelWidget() &&
!(window = window->GetParentWindowBase(false)))
return mozilla::widget::themeconst::FS_INACTIVE;
if (window->GetWindowHandle() == ::GetActiveWindow())
return mozilla::widget::themeconst::FS_ACTIVE;
return mozilla::widget::themeconst::FS_INACTIVE;
}
static int32_t GetWindowFrameButtonState(nsIFrame* aFrame,
ElementState elementState) {
if (GetTopLevelWindowActiveState(aFrame) ==
mozilla::widget::themeconst::FS_INACTIVE) {
if (elementState.HasState(ElementState::HOVER))
return mozilla::widget::themeconst::BS_HOT;
return mozilla::widget::themeconst::BS_INACTIVE;
}
if (elementState.HasState(ElementState::HOVER)) {
if (elementState.HasState(ElementState::ACTIVE))
return mozilla::widget::themeconst::BS_PUSHED;
return mozilla::widget::themeconst::BS_HOT;
}
return mozilla::widget::themeconst::BS_NORMAL;
}
static int32_t GetClassicWindowFrameButtonState(ElementState elementState) {
if (elementState.HasState(ElementState::ACTIVE) &&
elementState.HasState(ElementState::HOVER))
return DFCS_BUTTONPUSH | DFCS_PUSHED;
return DFCS_BUTTONPUSH;
}
static bool IsTopLevelMenu(nsIFrame* aFrame) {
auto* menu = dom::XULButtonElement::FromNodeOrNull(aFrame->GetContent());
return menu && menu->IsOnMenuBar();
}
static MARGINS GetCheckboxMargins(HANDLE theme, HDC hdc) {
MARGINS checkboxContent = {0};
GetThemeMargins(theme, hdc, MENU_POPUPCHECK, MCB_NORMAL, TMT_CONTENTMARGINS,
nullptr, &checkboxContent);
return checkboxContent;
}
static SIZE GetCheckboxBGSize(HANDLE theme, HDC hdc) {
SIZE checkboxSize;
GetThemePartSize(theme, hdc, MENU_POPUPCHECK, MC_CHECKMARKNORMAL, nullptr,
TS_TRUE, &checkboxSize);
MARGINS checkboxMargins = GetCheckboxMargins(theme, hdc);
int leftMargin = checkboxMargins.cxLeftWidth;
int rightMargin = checkboxMargins.cxRightWidth;
int topMargin = checkboxMargins.cyTopHeight;
int bottomMargin = checkboxMargins.cyBottomHeight;
int width = leftMargin + checkboxSize.cx + rightMargin;
int height = topMargin + checkboxSize.cy + bottomMargin;
SIZE ret;
ret.cx = width;
ret.cy = height;
return ret;
}
static SIZE GetCheckboxBGBounds(HANDLE theme, HDC hdc) {
MARGINS checkboxBGSizing = {0};
MARGINS checkboxBGContent = {0};
GetThemeMargins(theme, hdc, MENU_POPUPCHECKBACKGROUND, MCB_NORMAL,
TMT_SIZINGMARGINS, nullptr, &checkboxBGSizing);
GetThemeMargins(theme, hdc, MENU_POPUPCHECKBACKGROUND, MCB_NORMAL,
TMT_CONTENTMARGINS, nullptr, &checkboxBGContent);
#define posdx(d) ((d) > 0 ? d : 0)
int dx =
posdx(checkboxBGContent.cxRightWidth - checkboxBGSizing.cxRightWidth) +
posdx(checkboxBGContent.cxLeftWidth - checkboxBGSizing.cxLeftWidth);
int dy =
posdx(checkboxBGContent.cyTopHeight - checkboxBGSizing.cyTopHeight) +
posdx(checkboxBGContent.cyBottomHeight - checkboxBGSizing.cyBottomHeight);
#undef posdx
SIZE ret(GetCheckboxBGSize(theme, hdc));
ret.cx += dx;
ret.cy += dy;
return ret;
}
static SIZE GetGutterSize(HANDLE theme, HDC hdc) {
SIZE gutterSize;
GetThemePartSize(theme, hdc, MENU_POPUPGUTTER, 0, nullptr, TS_TRUE,
&gutterSize);
SIZE checkboxBGSize(GetCheckboxBGBounds(theme, hdc));
SIZE itemSize;
GetThemePartSize(theme, hdc, MENU_POPUPITEM, MPI_NORMAL, nullptr, TS_TRUE,
&itemSize);
// Figure out how big the menuitem's icon will be (if present) at current DPI
// Needs the system scale for consistency with Windows Theme API.
double scaleFactor = WinUtils::SystemScaleFactor();
int iconDevicePixels = NSToIntRound(16 * scaleFactor);
SIZE iconSize = {iconDevicePixels, iconDevicePixels};
// Not really sure what margins should be used here, but this seems to work in
// practice...
MARGINS margins = {0};
GetThemeMargins(theme, hdc, MENU_POPUPCHECKBACKGROUND, MCB_NORMAL,
TMT_CONTENTMARGINS, nullptr, &margins);
iconSize.cx += margins.cxLeftWidth + margins.cxRightWidth;
iconSize.cy += margins.cyTopHeight + margins.cyBottomHeight;
int width = std::max(
itemSize.cx, std::max(iconSize.cx, checkboxBGSize.cx) + gutterSize.cx);
int height = std::max(itemSize.cy, std::max(iconSize.cy, checkboxBGSize.cy));
SIZE ret;
ret.cx = width;
ret.cy = height;
return ret;
}
SIZE nsNativeThemeWin::GetCachedGutterSize(HANDLE theme) {
if (mGutterSizeCacheValid) {
return mGutterSizeCache;
}
mGutterSizeCache = GetGutterSize(theme, nullptr);
mGutterSizeCacheValid = true;
return mGutterSizeCache;
}
/* DrawThemeBGRTLAware - render a theme part based on rtl state.
* Some widgets are not direction-neutral and need to be drawn reversed for
* RTL. Windows provides a way to do this with SetLayout, but this reverses
* the entire drawing area of a given device context, which means that its
* use will also affect the positioning of the widget. There are two ways
* to work around this:
*
* Option 1: Alter the position of the rect that we send so that we cancel
* out the positioning effects of SetLayout
* Option 2: Create a memory DC with the widgetRect's dimensions, draw onto
* that, and then transfer the results back to our DC
*
* This function tries to implement option 1, under the assumption that the
* correct way to reverse the effects of SetLayout is to translate the rect
* such that the offset from the DC bitmap's left edge to the old rect's
* left edge is equal to the offset from the DC bitmap's right edge to the
* new rect's right edge. In other words,
* (oldRect.left + vpOrg.x) == ((dcBMP.width - vpOrg.x) - newRect.right)
*/
static HRESULT DrawThemeBGRTLAware(HANDLE aTheme, HDC aHdc, int aPart,
int aState, const RECT* aWidgetRect,
const RECT* aClipRect, bool aIsRtl) {
NS_ASSERTION(aTheme, "Bad theme handle.");
NS_ASSERTION(aHdc, "Bad hdc.");
NS_ASSERTION(aWidgetRect, "Bad rect.");
NS_ASSERTION(aClipRect, "Bad clip rect.");
if (!aIsRtl) {
return DrawThemeBackground(aTheme, aHdc, aPart, aState, aWidgetRect,
aClipRect);
}
HGDIOBJ hObj = GetCurrentObject(aHdc, OBJ_BITMAP);
BITMAP bitmap;
POINT vpOrg;
if (hObj && GetObject(hObj, sizeof(bitmap), &bitmap) &&
GetViewportOrgEx(aHdc, &vpOrg)) {
RECT newWRect(*aWidgetRect);
newWRect.left = bitmap.bmWidth - (aWidgetRect->right + 2 * vpOrg.x);
newWRect.right = bitmap.bmWidth - (aWidgetRect->left + 2 * vpOrg.x);
RECT newCRect;
RECT* newCRectPtr = nullptr;
if (aClipRect) {
newCRect.top = aClipRect->top;
newCRect.bottom = aClipRect->bottom;
newCRect.left = bitmap.bmWidth - (aClipRect->right + 2 * vpOrg.x);
newCRect.right = bitmap.bmWidth - (aClipRect->left + 2 * vpOrg.x);
newCRectPtr = &newCRect;
}
SetLayout(aHdc, LAYOUT_RTL);
HRESULT hr = DrawThemeBackground(aTheme, aHdc, aPart, aState, &newWRect,
newCRectPtr);
SetLayout(aHdc, 0);
if (SUCCEEDED(hr)) {
return hr;
}
}
return DrawThemeBackground(aTheme, aHdc, aPart, aState, aWidgetRect,
aClipRect);
}
/*
* Caption button padding data - 'hot' button padding.
* These areas are considered hot, in that they activate
* a button when hovered or clicked. The button graphic
* is drawn inside the padding border. Unrecognized themes
* are treated as their recognized counterparts for now.
* left top right bottom
* classic min 1 2 0 1
* classic max 0 2 1 1
* classic close 1 2 2 1
*
* aero basic min 1 2 0 2
* aero basic max 0 2 1 2
* aero basic close 1 2 1 2
*
* 'cold' button padding - generic button padding, should
* be handled in css.
* left top right bottom
* classic min 0 0 0 0
* classic max 0 0 0 0
* classic close 0 0 0 0
*
* aero basic min 0 0 1 0
* aero basic max 1 0 0 0
* aero basic close 0 0 0 0
*/
enum CaptionDesktopTheme {
CAPTION_CLASSIC = 0,
CAPTION_BASIC,
};
enum CaptionButton {
CAPTIONBUTTON_MINIMIZE = 0,
CAPTIONBUTTON_RESTORE,
CAPTIONBUTTON_CLOSE,
};
struct CaptionButtonPadding {
RECT hotPadding[3];
};
// RECT: left, top, right, bottom
static CaptionButtonPadding buttonData[3] = {
{{{1, 2, 0, 1}, {0, 2, 1, 1}, {1, 2, 2, 1}}},
{{{1, 2, 0, 2}, {0, 2, 1, 2}, {1, 2, 2, 2}}},
{{{0, 2, 0, 2}, {0, 2, 1, 2}, {1, 2, 2, 2}}}};
// Adds "hot" caption button padding to minimum widget size.
static void AddPaddingRect(LayoutDeviceIntSize* aSize, CaptionButton button) {
if (!aSize) return;
RECT offset;
if (!nsUXThemeData::IsAppThemed())
offset = buttonData[CAPTION_CLASSIC].hotPadding[button];
else
offset = buttonData[CAPTION_BASIC].hotPadding[button];
aSize->width += offset.left + offset.right;
aSize->height += offset.top + offset.bottom;
}
// If we've added padding to the minimum widget size, offset
// the area we draw into to compensate.
static void OffsetBackgroundRect(RECT& rect, CaptionButton button) {
RECT offset;
if (!nsUXThemeData::IsAppThemed())
offset = buttonData[CAPTION_CLASSIC].hotPadding[button];
else
offset = buttonData[CAPTION_BASIC].hotPadding[button];
rect.left += offset.left;
rect.top += offset.top;
rect.right -= offset.right;
rect.bottom -= offset.bottom;
}
/*
* Notes on progress track and meter part constants:
* xp and up:
* PP_BAR(_VERT) - base progress track
* PP_TRANSPARENTBAR(_VERT) - transparent progress track. this only works if
* the underlying surface supports alpha. otherwise
* theme lib's DrawThemeBackground falls back on
* opaque PP_BAR. we currently don't use this.
* PP_CHUNK(_VERT) - xp progress meter. this does not draw an xp style
* progress w/chunks, it draws fill using the chunk
* graphic.
* vista and up:
* PP_FILL(_VERT) - progress meter. these have four states/colors.
* PP_PULSEOVERLAY(_VERT) - white reflection - an overlay, not sure what this
* is used for.
* PP_MOVEOVERLAY(_VERT) - green pulse - the pulse effect overlay on
* determined progress bars. we also use this for
* indeterminate chunk.
*
* Notes on state constants:
* PBBS_NORMAL - green progress
* PBBVS_PARTIAL/PBFVS_ERROR - red error progress
* PBFS_PAUSED - yellow paused progress
*
* There is no common controls style indeterminate part on vista and up.
*/
/*
* Progress bar related constants. These values are found by experimenting and
* comparing against native widgets used by the system. They are very unlikely
* exact but try to not be too wrong.
*/
// The amount of time we animate progress meters parts across the frame.
static const double kProgressDeterminateTimeSpan = 3.0;
static const double kProgressIndeterminateTimeSpan = 5.0;
// The width of the overlay used to animate the horizontal progress bar (Vista
// and later).
static const int32_t kProgressHorizontalOverlaySize = 120;
// The height of the overlay used to animate the vertical progress bar (Vista
// and later).
static const int32_t kProgressVerticalOverlaySize = 45;
// The height of the overlay used for the vertical indeterminate progress bar
// (Vista and later).
static const int32_t kProgressVerticalIndeterminateOverlaySize = 60;
// The width of the overlay used to animate the indeterminate progress bar
// (Windows Classic).
static const int32_t kProgressClassicOverlaySize = 40;
/*
* GetProgressOverlayStyle - returns the proper overlay part for themed
* progress bars based on os and orientation.
*/
static int32_t GetProgressOverlayStyle(bool aIsVertical) {
return aIsVertical ? PP_MOVEOVERLAYVERT : PP_MOVEOVERLAY;
}
/*
* GetProgressOverlaySize - returns the minimum width or height for themed
* progress bar overlays. This includes the width of indeterminate chunks
* and vista pulse overlays.
*/
static int32_t GetProgressOverlaySize(bool aIsVertical, bool aIsIndeterminate) {
if (aIsVertical) {
return aIsIndeterminate ? kProgressVerticalIndeterminateOverlaySize
: kProgressVerticalOverlaySize;
}
return kProgressHorizontalOverlaySize;
}
/*
* IsProgressMeterFilled - Determines if a progress meter is at 100% fill based
* on a comparison of the current value and maximum.
*/
static bool IsProgressMeterFilled(nsIFrame* aFrame) {
NS_ENSURE_TRUE(aFrame, false);
nsIFrame* parentFrame = aFrame->GetParent();
NS_ENSURE_TRUE(parentFrame, false);
return nsNativeTheme::GetProgressValue(parentFrame) ==
nsNativeTheme::GetProgressMaxValue(parentFrame);
}
/*
* CalculateProgressOverlayRect - returns the padded overlay animation rect
* used in rendering progress bars. Resulting rects are used in rendering
* vista+ pulse overlays and indeterminate progress meters. Graphics should
* be rendered at the origin.
*/
RECT nsNativeThemeWin::CalculateProgressOverlayRect(nsIFrame* aFrame,
RECT* aWidgetRect,
bool aIsVertical,
bool aIsIndeterminate,
bool aIsClassic) {
NS_ASSERTION(aFrame, "bad frame pointer");
NS_ASSERTION(aWidgetRect, "bad rect pointer");
int32_t frameSize = aIsVertical ? aWidgetRect->bottom - aWidgetRect->top
: aWidgetRect->right - aWidgetRect->left;
// Recycle a set of progress pulse timers - these timers control the position
// of all progress overlays and indeterminate chunks that get rendered.
double span = aIsIndeterminate ? kProgressIndeterminateTimeSpan
: kProgressDeterminateTimeSpan;
TimeDuration period;
if (!aIsIndeterminate) {
if (TimeStamp::Now() >
(mProgressDeterminateTimeStamp + TimeDuration::FromSeconds(span))) {
mProgressDeterminateTimeStamp = TimeStamp::Now();
}
period = TimeStamp::Now() - mProgressDeterminateTimeStamp;
} else {
if (TimeStamp::Now() >
(mProgressIndeterminateTimeStamp + TimeDuration::FromSeconds(span))) {
mProgressIndeterminateTimeStamp = TimeStamp::Now();
}
period = TimeStamp::Now() - mProgressIndeterminateTimeStamp;
}
double percent = period / TimeDuration::FromSeconds(span);
if (!aIsVertical && IsFrameRTL(aFrame)) percent = 1 - percent;
RECT overlayRect = *aWidgetRect;
int32_t overlaySize;
if (!aIsClassic) {
overlaySize = GetProgressOverlaySize(aIsVertical, aIsIndeterminate);
} else {
overlaySize = kProgressClassicOverlaySize;
}
// Calculate a bounds that is larger than the meters frame such that the
// overlay starts and ends completely off the edge of the frame:
// [overlay][frame][overlay]
// This also yields a nice delay on rotation. Use overlaySize as the minimum
// size for [overlay] based on the graphics dims. If [frame] is larger, use
// the frame size instead.
int trackWidth = frameSize > overlaySize ? frameSize : overlaySize;
if (!aIsVertical) {
int xPos = aWidgetRect->left - trackWidth;
xPos += (int)ceil(((double)(trackWidth * 2) * percent));
overlayRect.left = xPos;
overlayRect.right = xPos + overlaySize;
} else {
int yPos = aWidgetRect->bottom + trackWidth;
yPos -= (int)ceil(((double)(trackWidth * 2) * percent));
overlayRect.bottom = yPos;
overlayRect.top = yPos - overlaySize;
}
return overlayRect;
}
/*
* DrawProgressMeter - render an appropriate progress meter based on progress
* meter style, orientation, and os. Note, this does not render the underlying
* progress track.
*
* @param aFrame the widget frame
* @param aAppearance type of widget
* @param aTheme progress theme handle
* @param aHdc hdc returned by gfxWindowsNativeDrawing
* @param aPart the PP_X progress part
* @param aState the theme state
* @param aWidgetRect bounding rect for the widget
* @param aClipRect dirty rect that needs drawing.
* @param aAppUnits app units per device pixel
*/
void nsNativeThemeWin::DrawThemedProgressMeter(
nsIFrame* aFrame, StyleAppearance aAppearance, HANDLE aTheme, HDC aHdc,
int aPart, int aState, RECT* aWidgetRect, RECT* aClipRect) {
if (!aFrame || !aTheme || !aHdc) return;
NS_ASSERTION(aWidgetRect, "bad rect pointer");
NS_ASSERTION(aClipRect, "bad clip rect pointer");
RECT adjWidgetRect, adjClipRect;
adjWidgetRect = *aWidgetRect;
adjClipRect = *aClipRect;
nsIFrame* parentFrame = aFrame->GetParent();
if (!parentFrame) {
// We have no parent to work with, just bail.
NS_WARNING("No parent frame for progress rendering. Can't paint.");
return;
}
ElementState elementState = GetContentState(parentFrame, aAppearance);
bool vertical = IsVerticalProgress(parentFrame);
bool indeterminate = elementState.HasState(ElementState::INDETERMINATE);
bool animate = indeterminate;
// Vista and up progress meter is fill style, rendered here. We render
// the pulse overlay in the follow up section below.
DrawThemeBackground(aTheme, aHdc, aPart, aState, &adjWidgetRect,
&adjClipRect);
if (!IsProgressMeterFilled(aFrame)) {
animate = true;
}
if (animate) {
// Indeterminate rendering
int32_t overlayPart = GetProgressOverlayStyle(vertical);
RECT overlayRect = CalculateProgressOverlayRect(
aFrame, &adjWidgetRect, vertical, indeterminate, false);
DrawThemeBackground(aTheme, aHdc, overlayPart, aState, &overlayRect,
&adjClipRect);
if (!QueueAnimatedContentForRefresh(aFrame->GetContent(), 60)) {
NS_WARNING("unable to animate progress widget!");
}
}
}
LayoutDeviceIntMargin nsNativeThemeWin::GetCachedWidgetBorder(
HTHEME aTheme, nsUXThemeClass aThemeClass, StyleAppearance aAppearance,
int32_t aPart, int32_t aState) {
int32_t cacheIndex = aThemeClass * THEME_PART_DISTINCT_VALUE_COUNT + aPart;
int32_t cacheBitIndex = cacheIndex / 8;
uint8_t cacheBit = 1u << (cacheIndex % 8);
if (mBorderCacheValid[cacheBitIndex] & cacheBit) {
return mBorderCache[cacheIndex];
}
// Get our info.
RECT outerRect; // Create a fake outer rect.
outerRect.top = outerRect.left = 100;
outerRect.right = outerRect.bottom = 200;
RECT contentRect(outerRect);
HRESULT res = GetThemeBackgroundContentRect(aTheme, nullptr, aPart, aState,
&outerRect, &contentRect);
if (FAILED(res)) {
return LayoutDeviceIntMargin();
}
// Now compute the delta in each direction and place it in our
// nsIntMargin struct.
LayoutDeviceIntMargin result;
result.top = contentRect.top - outerRect.top;
result.bottom = outerRect.bottom - contentRect.bottom;
result.left = contentRect.left - outerRect.left;
result.right = outerRect.right - contentRect.right;
mBorderCacheValid[cacheBitIndex] |= cacheBit;
mBorderCache[cacheIndex] = result;
return result;
}
nsresult nsNativeThemeWin::GetCachedMinimumWidgetSize(
nsIFrame* aFrame, HANDLE aTheme, nsUXThemeClass aThemeClass,
StyleAppearance aAppearance, int32_t aPart, int32_t aState,
THEMESIZE aSizeReq, mozilla::LayoutDeviceIntSize* aResult) {
int32_t cachePart = aPart;
if (aAppearance == StyleAppearance::Button && aSizeReq == TS_MIN) {
// In practice, StyleAppearance::Button is the only widget type which has an
// aSizeReq that varies for us, and it can only be TS_MIN or TS_TRUE. Just
// stuff that extra bit into the aPart part of the cache, since BP_Count is
// well below THEME_PART_DISTINCT_VALUE_COUNT anyway.
cachePart = BP_Count;
}
MOZ_ASSERT(aPart < THEME_PART_DISTINCT_VALUE_COUNT);
int32_t cacheIndex =
aThemeClass * THEME_PART_DISTINCT_VALUE_COUNT + cachePart;
int32_t cacheBitIndex = cacheIndex / 8;
uint8_t cacheBit = 1u << (cacheIndex % 8);
if (mMinimumWidgetSizeCacheValid[cacheBitIndex] & cacheBit) {
*aResult = mMinimumWidgetSizeCache[cacheIndex];
return NS_OK;
}
HDC hdc = ::GetDC(NULL);
if (!hdc) {
return NS_ERROR_FAILURE;
}
SIZE sz;
GetThemePartSize(aTheme, hdc, aPart, aState, nullptr, aSizeReq, &sz);
aResult->width = sz.cx;
aResult->height = sz.cy;
switch (aAppearance) {
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton:
aResult->width++;
aResult->height = aResult->height / 2 + 1;
break;
case StyleAppearance::Menuseparator: {
SIZE gutterSize(GetGutterSize(aTheme, hdc));
aResult->width += gutterSize.cx;
break;
}
case StyleAppearance::Menuarrow:
// Use the width of the arrow glyph as padding. See the drawing
// code for details.
aResult->width *= 2;
break;
default:
break;
}
::ReleaseDC(nullptr, hdc);
mMinimumWidgetSizeCacheValid[cacheBitIndex] |= cacheBit;
mMinimumWidgetSizeCache[cacheIndex] = *aResult;
return NS_OK;
}
mozilla::Maybe<nsUXThemeClass> nsNativeThemeWin::GetThemeClass(
StyleAppearance aAppearance) {
switch (aAppearance) {
case StyleAppearance::Button:
case StyleAppearance::Radio:
case StyleAppearance::Checkbox:
case StyleAppearance::Groupbox:
return Some(eUXButton);
case StyleAppearance::NumberInput:
case StyleAppearance::Textfield:
case StyleAppearance::Textarea:
case StyleAppearance::FocusOutline:
return Some(eUXEdit);
case StyleAppearance::Toolbox:
return Some(eUXRebar);
case StyleAppearance::MozWinMediaToolbox:
return Some(eUXMediaRebar);
case StyleAppearance::MozWinCommunicationsToolbox:
return Some(eUXCommunicationsRebar);
case StyleAppearance::MozWinBrowsertabbarToolbox:
return Some(eUXBrowserTabBarRebar);
case StyleAppearance::Toolbar:
case StyleAppearance::Toolbarbutton:
case StyleAppearance::Separator:
return Some(eUXToolbar);
case StyleAppearance::ProgressBar:
case StyleAppearance::Progresschunk:
return Some(eUXProgress);
case StyleAppearance::Tab:
case StyleAppearance::Tabpanel:
case StyleAppearance::Tabpanels:
return Some(eUXTab);
case StyleAppearance::Range:
case StyleAppearance::RangeThumb:
return Some(eUXTrackbar);
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton:
return Some(eUXSpin);
case StyleAppearance::Statusbar:
case StyleAppearance::Statusbarpanel:
case StyleAppearance::Resizerpanel:
case StyleAppearance::Resizer:
return Some(eUXStatus);
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton:
case StyleAppearance::MozMenulistArrowButton:
return Some(eUXCombobox);
case StyleAppearance::Treeheadercell:
case StyleAppearance::Treeheadersortarrow:
return Some(eUXHeader);
case StyleAppearance::Listbox:
case StyleAppearance::Treeview:
case StyleAppearance::Treetwistyopen:
case StyleAppearance::Treeitem:
return Some(eUXListview);
case StyleAppearance::Menubar:
case StyleAppearance::Menupopup:
case StyleAppearance::Menuitem:
case StyleAppearance::Checkmenuitem:
case StyleAppearance::Radiomenuitem:
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio:
case StyleAppearance::Menuseparator:
case StyleAppearance::Menuarrow:
case StyleAppearance::Menuimage:
case StyleAppearance::Menuitemtext:
return Some(eUXMenu);
case StyleAppearance::MozWindowTitlebar:
case StyleAppearance::MozWindowTitlebarMaximized:
case StyleAppearance::MozWindowButtonClose:
case StyleAppearance::MozWindowButtonMinimize:
case StyleAppearance::MozWindowButtonMaximize:
case StyleAppearance::MozWindowButtonRestore:
case StyleAppearance::MozWindowButtonBox:
case StyleAppearance::MozWindowButtonBoxMaximized:
case StyleAppearance::MozWinBorderlessGlass:
return Some(eUXWindowFrame);
default:
return Nothing();
}
}
HANDLE
nsNativeThemeWin::GetTheme(StyleAppearance aAppearance) {
mozilla::Maybe<nsUXThemeClass> themeClass = GetThemeClass(aAppearance);
if (themeClass.isNothing()) {
return nullptr;
}
return nsUXThemeData::GetTheme(themeClass.value());
}
int32_t nsNativeThemeWin::StandardGetState(nsIFrame* aFrame,
StyleAppearance aAppearance,
bool wantFocused) {
ElementState elementState = GetContentState(aFrame, aAppearance);
if (elementState.HasAllStates(ElementState::HOVER | ElementState::ACTIVE)) {
return TS_ACTIVE;
}
if (elementState.HasState(ElementState::HOVER)) {
return TS_HOVER;
}
if (wantFocused) {
if (elementState.HasState(ElementState::FOCUSRING)) {
return TS_FOCUSED;
}
// On Windows, focused buttons are always drawn as such by the native
// theme, that's why we check ElementState::FOCUS instead of
// ElementState::FOCUSRING.
if (aAppearance == StyleAppearance::Button &&
elementState.HasState(ElementState::FOCUS)) {
return TS_FOCUSED;
}
}
return TS_NORMAL;
}
bool nsNativeThemeWin::IsMenuActive(nsIFrame* aFrame,
StyleAppearance aAppearance) {
nsIContent* content = aFrame->GetContent();
if (content->IsXULElement() &&
content->NodeInfo()->Equals(nsGkAtoms::richlistitem))
return CheckBooleanAttr(aFrame, nsGkAtoms::selected);
return CheckBooleanAttr(aFrame, nsGkAtoms::menuactive);
}
/**
* aPart is filled in with the UXTheme part code. On return, values > 0
* are the actual UXTheme part code; -1 means the widget will be drawn by
* us; 0 means that we should use part code 0, which isn't a real part code
* but elicits some kind of default behaviour from UXTheme when drawing
* (but isThemeBackgroundPartiallyTransparent may not work).
*/
nsresult nsNativeThemeWin::GetThemePartAndState(nsIFrame* aFrame,
StyleAppearance aAppearance,
int32_t& aPart,
int32_t& aState) {
switch (aAppearance) {
case StyleAppearance::Button: {
aPart = BP_BUTTON;
if (!aFrame) {
aState = TS_NORMAL;
return NS_OK;
}
ElementState elementState = GetContentState(aFrame, aAppearance);
if (elementState.HasState(ElementState::DISABLED)) {
aState = TS_DISABLED;
return NS_OK;
}
if (IsOpenButton(aFrame) || IsCheckedButton(aFrame)) {
aState = TS_ACTIVE;
return NS_OK;
}
aState = StandardGetState(aFrame, aAppearance, true);
// Check for default dialog buttons. These buttons should always look
// focused.
if (aState == TS_NORMAL && IsDefaultButton(aFrame)) aState = TS_FOCUSED;
return NS_OK;
}
case StyleAppearance::Checkbox:
case StyleAppearance::Radio: {
bool isCheckbox = (aAppearance == StyleAppearance::Checkbox);
aPart = isCheckbox ? BP_CHECKBOX : BP_RADIO;
enum InputState { UNCHECKED = 0, CHECKED, INDETERMINATE };
InputState inputState = UNCHECKED;
if (!aFrame) {
aState = TS_NORMAL;
} else {
ElementState elementState = GetContentState(aFrame, aAppearance);
if (elementState.HasState(ElementState::CHECKED)) {
inputState = CHECKED;
}
if (isCheckbox && elementState.HasState(ElementState::INDETERMINATE)) {
inputState = INDETERMINATE;
}
if (elementState.HasState(ElementState::DISABLED)) {
aState = TS_DISABLED;
} else {
aState = StandardGetState(aFrame, aAppearance, false);
}
}
// 4 unchecked states, 4 checked states, 4 indeterminate states.
aState += inputState * 4;
return NS_OK;
}
case StyleAppearance::Groupbox: {
aPart = BP_GROUPBOX;
aState = TS_NORMAL;
// Since we don't support groupbox disabled and GBS_DISABLED looks the
// same as GBS_NORMAL don't bother supporting GBS_DISABLED.
return NS_OK;
}
case StyleAppearance::NumberInput:
case StyleAppearance::Textfield:
case StyleAppearance::Textarea: {
ElementState elementState = GetContentState(aFrame, aAppearance);
/* Note: the NOSCROLL type has a rounded corner in each corner. The more
* specific HSCROLL, VSCROLL, HVSCROLL types have side and/or top/bottom
* edges rendered as straight horizontal lines with sharp corners to
* accommodate a scrollbar. However, the scrollbar gets rendered on top
* of this for us, so we don't care, and can just use NOSCROLL here.
*/
aPart = TFP_EDITBORDER_NOSCROLL;
if (!aFrame) {
aState = TFS_EDITBORDER_NORMAL;
} else if (elementState.HasState(ElementState::DISABLED)) {
aState = TFS_EDITBORDER_DISABLED;
} else if (IsReadOnly(aFrame)) {
/* no special read-only state */
aState = TFS_EDITBORDER_NORMAL;
} else if (elementState.HasAtLeastOneOfStates(ElementState::ACTIVE |
ElementState::FOCUSRING)) {
aState = TFS_EDITBORDER_FOCUSED;
} else if (elementState.HasState(ElementState::HOVER)) {
aState = TFS_EDITBORDER_HOVER;
} else {
aState = TFS_EDITBORDER_NORMAL;
}
return NS_OK;
}
case StyleAppearance::FocusOutline: {
// XXX the EDITBORDER values don't respect DTBG_OMITCONTENT
aPart = TFP_TEXTFIELD; // TFP_EDITBORDER_NOSCROLL;
aState = TS_FOCUSED; // TFS_EDITBORDER_FOCUSED;
return NS_OK;
}
case StyleAppearance::ProgressBar: {
bool vertical = IsVerticalProgress(aFrame);
aPart = vertical ? PP_BARVERT : PP_BAR;
aState = PBBS_NORMAL;
return NS_OK;
}
case StyleAppearance::Progresschunk: {
nsIFrame* parentFrame = aFrame->GetParent();
if (IsVerticalProgress(parentFrame)) {
aPart = PP_FILLVERT;
} else {
aPart = PP_FILL;
}
aState = PBBVS_NORMAL;
return NS_OK;
}
case StyleAppearance::Toolbarbutton: {
aPart = BP_BUTTON;
if (!aFrame) {
aState = TS_NORMAL;
return NS_OK;
}
ElementState elementState = GetContentState(aFrame, aAppearance);
if (elementState.HasState(ElementState::DISABLED)) {
aState = TS_DISABLED;
return NS_OK;
}
if (IsOpenButton(aFrame)) {
aState = TS_ACTIVE;
return NS_OK;
}
if (elementState.HasAllStates(ElementState::HOVER | ElementState::ACTIVE))
aState = TS_ACTIVE;
else if (elementState.HasState(ElementState::HOVER)) {
if (IsCheckedButton(aFrame))
aState = TB_HOVER_CHECKED;
else
aState = TS_HOVER;
} else {
if (IsCheckedButton(aFrame))
aState = TB_CHECKED;
else
aState = TS_NORMAL;
}
return NS_OK;
}
case StyleAppearance::Separator: {
aPart = TP_SEPARATOR;
aState = TS_NORMAL;
return NS_OK;
}
case StyleAppearance::Range: {
if (IsRangeHorizontal(aFrame)) {
aPart = TKP_TRACK;
aState = TRS_NORMAL;
} else {
aPart = TKP_TRACKVERT;
aState = TRVS_NORMAL;
}
return NS_OK;
}
case StyleAppearance::RangeThumb: {
if (IsRangeHorizontal(aFrame)) {
aPart = TKP_THUMBBOTTOM;
} else {
aPart = IsFrameRTL(aFrame) ? TKP_THUMBLEFT : TKP_THUMBRIGHT;
}
ElementState elementState = GetContentState(aFrame, aAppearance);
if (!aFrame) {
aState = TS_NORMAL;
} else if (elementState.HasState(ElementState::DISABLED)) {
aState = TKP_DISABLED;
} else {
if (elementState.HasState(
ElementState::ACTIVE)) // Hover is not also a requirement for
// the thumb, since the drag is not
// canceled when you move outside the
// thumb.
aState = TS_ACTIVE;
else if (elementState.HasState(ElementState::FOCUSRING))
aState = TKP_FOCUSED;
else if (elementState.HasState(ElementState::HOVER))
aState = TS_HOVER;
else
aState = TS_NORMAL;
}
return NS_OK;
}
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton: {
aPart = (aAppearance == StyleAppearance::SpinnerUpbutton) ? SPNP_UP
: SPNP_DOWN;
ElementState elementState = GetContentState(aFrame, aAppearance);
if (!aFrame) {
aState = TS_NORMAL;
} else if (elementState.HasState(ElementState::DISABLED)) {
aState = TS_DISABLED;
} else {
aState = StandardGetState(aFrame, aAppearance, false);
}
return NS_OK;
}
case StyleAppearance::Toolbox:
case StyleAppearance::MozWinMediaToolbox:
case StyleAppearance::MozWinCommunicationsToolbox:
case StyleAppearance::MozWinBrowsertabbarToolbox:
case StyleAppearance::Statusbar: {
aState = 0;
aPart = RP_BACKGROUND;
return NS_OK;
}
case StyleAppearance::Toolbar: {
// Use -1 to indicate we don't wish to have the theme background drawn
// for this item. We will pass any nessessary information via aState,
// and will render the item using separate code.
aPart = -1;
aState = 0;
if (aFrame) {
nsIContent* content = aFrame->GetContent();
nsIContent* parent = content->GetParent();
// XXXzeniko hiding the first toolbar will result in an unwanted margin
if (parent && parent->GetFirstChild() == content) {
aState = 1;
}
}
return NS_OK;
}
case StyleAppearance::Statusbarpanel:
case StyleAppearance::Resizerpanel:
case StyleAppearance::Resizer: {
switch (aAppearance) {
case StyleAppearance::Statusbarpanel:
aPart = 1;
break;
case StyleAppearance::Resizerpanel:
aPart = 2;
break;
case StyleAppearance::Resizer:
aPart = 3;
break;
default:
MOZ_ASSERT_UNREACHABLE("Oops, we're missing a case");
aPart = 1; // just something valid
}
aState = TS_NORMAL;
return NS_OK;
}
case StyleAppearance::Treeview:
case StyleAppearance::Listbox: {
aPart = TREEVIEW_BODY;
aState = TS_NORMAL;
return NS_OK;
}
case StyleAppearance::Tabpanels: {
aPart = TABP_PANELS;
aState = TS_NORMAL;
return NS_OK;
}
case StyleAppearance::Tabpanel: {
aPart = TABP_PANEL;
aState = TS_NORMAL;
return NS_OK;
}
case StyleAppearance::Tab: {
aPart = TABP_TAB;
if (!aFrame) {
aState = TS_NORMAL;
return NS_OK;
}
ElementState elementState = GetContentState(aFrame, aAppearance);
if (elementState.HasState(ElementState::DISABLED)) {
aState = TS_DISABLED;
return NS_OK;
}
if (IsSelectedTab(aFrame)) {
aPart = TABP_TAB_SELECTED;
aState = TS_ACTIVE; // The selected tab is always "pressed".
} else
aState = StandardGetState(aFrame, aAppearance, true);
return NS_OK;
}
case StyleAppearance::Treeheadersortarrow: {
// XXX Probably will never work due to a bug in the Luna theme.
aPart = 4;
aState = 1;
return NS_OK;
}
case StyleAppearance::Treeheadercell: {
aPart = 1;
if (!aFrame) {
aState = TS_NORMAL;
return NS_OK;
}
aState = StandardGetState(aFrame, aAppearance, true);
return NS_OK;
}
case StyleAppearance::MenulistButton:
case StyleAppearance::Menulist: {
nsIContent* content = aFrame->GetContent();
bool useDropBorder = content && content->IsHTMLElement();
ElementState elementState = GetContentState(aFrame, aAppearance);
/* On Vista/Win7, we use CBP_DROPBORDER instead of DROPFRAME for HTML
* content or for editable menulists; this gives us the thin outline,
* instead of the gradient-filled background */
if (useDropBorder)
aPart = CBP_DROPBORDER;
else
aPart = CBP_DROPFRAME;
if (elementState.HasState(ElementState::DISABLED)) {
aState = TS_DISABLED;
} else if (IsReadOnly(aFrame)) {
aState = TS_NORMAL;
} else if (IsOpenButton(aFrame)) {
aState = TS_ACTIVE;
} else if (useDropBorder &&
elementState.HasState(ElementState::FOCUSRING)) {
aState = TS_ACTIVE;
} else if (elementState.HasAllStates(ElementState::HOVER |
ElementState::ACTIVE)) {
aState = TS_ACTIVE;
} else if (elementState.HasState(ElementState::HOVER)) {
aState = TS_HOVER;
} else {
aState = TS_NORMAL;
}
return NS_OK;
}
case StyleAppearance::MozMenulistArrowButton: {
bool isOpen = false;
// HTML select and XUL menulist dropdown buttons get state from the
// parent.
nsIFrame* parentFrame = aFrame->GetParent();
aFrame = parentFrame;
ElementState elementState = GetContentState(aFrame, aAppearance);
aPart = CBP_DROPMARKER_VISTA;
// For HTML controls with author styling, we should fall
// back to the old dropmarker style to avoid clashes with
// author-specified backgrounds and borders (bug #441034)
if (IsWidgetStyled(aFrame->PresContext(), aFrame,
StyleAppearance::Menulist)) {
aPart = CBP_DROPMARKER;
}
if (elementState.HasState(ElementState::DISABLED)) {
aState = TS_DISABLED;
return NS_OK;
}
if (nsComboboxControlFrame* ccf = do_QueryFrame(aFrame)) {
isOpen = ccf->IsDroppedDown();
if (isOpen) {
/* Hover is propagated, but we need to know whether we're hovering
* just the combobox frame, not the dropdown frame. But, we can't get
* that information, since hover is on the content node, and they
* share the same content node. So, instead, we cheat -- if the
* dropdown is open, we always show the hover state. This looks fine
* in practice.
*/
aState = TS_HOVER;
return NS_OK;
}
} else {
/* The dropdown indicator on a menulist button in chrome is not given a
* hover effect. When the frame isn't isn't HTML content, we cheat and
* force the dropdown state to be normal. (Bug 430434)
*/
isOpen = IsOpenButton(aFrame);
aState = TS_NORMAL;
return NS_OK;
}
aState = TS_NORMAL;
// Dropdown button active state doesn't need :hover.
if (elementState.HasState(ElementState::ACTIVE)) {
if (isOpen) {
// XXX Button should look active until the mouse is released, but
// without making it look active when the popup is clicked.
return NS_OK;
}
aState = TS_ACTIVE;
} else if (elementState.HasState(ElementState::HOVER)) {
// No hover effect for XUL menulists and autocomplete dropdown buttons
// while the dropdown menu is open.
if (isOpen) {
// XXX HTML select dropdown buttons should have the hover effect when
// hovering the combobox frame, but not the popup frame.
return NS_OK;
}
aState = TS_HOVER;
}
return NS_OK;
}
case StyleAppearance::Menupopup: {
aPart = MENU_POPUPBACKGROUND;
aState = MB_ACTIVE;
return NS_OK;
}
case StyleAppearance::Menuitem:
case StyleAppearance::Checkmenuitem:
case StyleAppearance::Radiomenuitem: {
ElementState elementState = GetContentState(aFrame, aAppearance);
auto* menu = dom::XULButtonElement::FromNodeOrNull(aFrame->GetContent());
const bool isTopLevel = IsTopLevelMenu(aFrame);
const bool isOpen = menu && menu->IsMenuPopupOpen();
const bool isHover = IsMenuActive(aFrame, aAppearance);
if (isTopLevel) {
aPart = MENU_BARITEM;
if (isOpen)
aState = MBI_PUSHED;
else if (isHover)
aState = MBI_HOT;
else
aState = MBI_NORMAL;
// the disabled states are offset by 3
if (elementState.HasState(ElementState::DISABLED)) {
aState += 3;
}
} else {
aPart = MENU_POPUPITEM;
if (isHover)
aState = MPI_HOT;
else
aState = MPI_NORMAL;
// the disabled states are offset by 2
if (elementState.HasState(ElementState::DISABLED)) {
aState += 2;
}
}
return NS_OK;
}
case StyleAppearance::Menuseparator:
aPart = MENU_POPUPSEPARATOR;
aState = 0;
return NS_OK;
case StyleAppearance::Menuarrow: {
aPart = MENU_POPUPSUBMENU;
ElementState elementState = GetContentState(aFrame, aAppearance);
aState = elementState.HasState(ElementState::DISABLED) ? MSM_DISABLED
: MSM_NORMAL;
return NS_OK;
}
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio: {
ElementState elementState = GetContentState(aFrame, aAppearance);
aPart = MENU_POPUPCHECK;
aState = MC_CHECKMARKNORMAL;
// Radio states are offset by 2
if (aAppearance == StyleAppearance::Menuradio) aState += 2;
// the disabled states are offset by 1
if (elementState.HasState(ElementState::DISABLED)) {
aState += 1;
}
return NS_OK;
}
case StyleAppearance::Menuitemtext:
case StyleAppearance::Menuimage:
aPart = -1;
aState = 0;
return NS_OK;
case StyleAppearance::MozWindowTitlebar:
aPart = mozilla::widget::themeconst::WP_CAPTION;
aState = GetTopLevelWindowActiveState(aFrame);
return NS_OK;
case StyleAppearance::MozWindowTitlebarMaximized:
aPart = mozilla::widget::themeconst::WP_MAXCAPTION;
aState = GetTopLevelWindowActiveState(aFrame);
return NS_OK;
case StyleAppearance::MozWindowButtonClose:
aPart = mozilla::widget::themeconst::WP_CLOSEBUTTON;
aState = GetWindowFrameButtonState(aFrame,
GetContentState(aFrame, aAppearance));
return NS_OK;
case StyleAppearance::MozWindowButtonMinimize:
aPart = mozilla::widget::themeconst::WP_MINBUTTON;
aState = GetWindowFrameButtonState(aFrame,
GetContentState(aFrame, aAppearance));
return NS_OK;
case StyleAppearance::MozWindowButtonMaximize:
aPart = mozilla::widget::themeconst::WP_MAXBUTTON;
aState = GetWindowFrameButtonState(aFrame,
GetContentState(aFrame, aAppearance));
return NS_OK;
case StyleAppearance::MozWindowButtonRestore:
aPart = mozilla::widget::themeconst::WP_RESTOREBUTTON;
aState = GetWindowFrameButtonState(aFrame,
GetContentState(aFrame, aAppearance));
return NS_OK;
case StyleAppearance::MozWindowButtonBox:
case StyleAppearance::MozWindowButtonBoxMaximized:
case StyleAppearance::MozWinBorderlessGlass:
aPart = -1;
aState = 0;
return NS_OK;
default:
aPart = 0;
aState = 0;
return NS_ERROR_FAILURE;
}
}
static bool AssumeThemePartAndStateAreTransparent(int32_t aPart,
int32_t aState) {
if (!(IsWin8Point1OrLater() && nsUXThemeData::IsHighContrastOn()) &&
aPart == MENU_POPUPITEM && aState == MBI_NORMAL) {
return true;
}
return false;
}
// When running with per-monitor DPI (on Win8.1+), and rendering on a display
// with a different DPI setting from the system's default scaling, we need to
// apply scaling to native-themed elements as the Windows theme APIs assume
// the system default resolution.
static inline double GetThemeDpiScaleFactor(nsPresContext* aPresContext) {
if (WinUtils::IsPerMonitorDPIAware() ||
StaticPrefs::layout_css_devPixelsPerPx() > 0.0) {
nsCOMPtr<nsIWidget> rootWidget = aPresContext->GetRootWidget();
if (rootWidget) {
double systemScale = WinUtils::SystemScaleFactor();
return rootWidget->GetDefaultScale().scale / systemScale;
}
}
return 1.0;
}
static inline double GetThemeDpiScaleFactor(nsIFrame* aFrame) {
return GetThemeDpiScaleFactor(aFrame->PresContext());
}
NS_IMETHODIMP
nsNativeThemeWin::DrawWidgetBackground(gfxContext* aContext, nsIFrame* aFrame,
StyleAppearance aAppearance,
const nsRect& aRect,
const nsRect& aDirtyRect,
DrawOverflow aDrawOverflow) {
if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) {
return Theme::DrawWidgetBackground(aContext, aFrame, aAppearance, aRect,
aDirtyRect, aDrawOverflow);
}
HANDLE theme = GetTheme(aAppearance);
if (!theme)
return ClassicDrawWidgetBackground(aContext, aFrame, aAppearance, aRect,
aDirtyRect);
// ^^ without the right sdk, assume xp theming and fall through.
if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
switch (aAppearance) {
case StyleAppearance::MozWindowTitlebar:
case StyleAppearance::MozWindowTitlebarMaximized:
// Nothing to draw, these areas are glass. Minimum dimensions
// should be set, so xul content should be layed out correctly.
return NS_OK;
case StyleAppearance::MozWindowButtonClose:
case StyleAppearance::MozWindowButtonMinimize:
case StyleAppearance::MozWindowButtonMaximize:
case StyleAppearance::MozWindowButtonRestore:
// Not conventional bitmaps, can't be retrieved. If we fall
// through here and call the theme library we'll get aero
// basic bitmaps.
return NS_OK;
case StyleAppearance::MozWinBorderlessGlass:
// Nothing to draw, this is the glass background.
return NS_OK;
case StyleAppearance::MozWindowButtonBox:
case StyleAppearance::MozWindowButtonBoxMaximized:
// We handle these through nsIWidget::UpdateThemeGeometries
return NS_OK;
default:
break;
}
}
int32_t part, state;
nsresult rv = GetThemePartAndState(aFrame, aAppearance, part, state);
if (NS_FAILED(rv)) return rv;
if (AssumeThemePartAndStateAreTransparent(part, state)) {
return NS_OK;
}
RefPtr<gfxContext> ctx = aContext;
gfxContextMatrixAutoSaveRestore save(ctx);
double themeScale = GetThemeDpiScaleFactor(aFrame);
if (themeScale != 1.0) {
ctx->SetMatrix(ctx->CurrentMatrix().PreScale(themeScale, themeScale));
}
gfxFloat p2a = gfxFloat(aFrame->PresContext()->AppUnitsPerDevPixel());
RECT widgetRect;
RECT clipRect;
gfxRect tr(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height()),
dr(aDirtyRect.X(), aDirtyRect.Y(), aDirtyRect.Width(),
aDirtyRect.Height());
tr.Scale(1.0 / (p2a * themeScale));
dr.Scale(1.0 / (p2a * themeScale));
gfxWindowsNativeDrawing nativeDrawing(
ctx, dr, GetWidgetNativeDrawingFlags(aAppearance));
RENDER_AGAIN:
HDC hdc = nativeDrawing.BeginNativeDrawing();
if (!hdc) return NS_ERROR_FAILURE;
nativeDrawing.TransformToNativeRect(tr, widgetRect);
nativeDrawing.TransformToNativeRect(dr, clipRect);
#if 0
{
MOZ_LOG(gWindowsLog, LogLevel::Error,
(stderr, "xform: %f %f %f %f [%f %f]\n", m._11, m._21, m._12, m._22,
m._31, m._32));
MOZ_LOG(gWindowsLog, LogLevel::Error,
(stderr, "tr: [%d %d %d %d]\ndr: [%d %d %d %d]\noff: [%f %f]\n",
tr.x, tr.y, tr.width, tr.height, dr.x, dr.y, dr.width, dr.height,
offset.x, offset.y));
}
#endif
if (aAppearance == StyleAppearance::MozWindowTitlebar) {
// Clip out the left and right corners of the frame, all we want in
// is the middle section.
widgetRect.left -= GetSystemMetrics(SM_CXFRAME);
widgetRect.right += GetSystemMetrics(SM_CXFRAME);
} else if (aAppearance == StyleAppearance::MozWindowTitlebarMaximized) {
// The origin of the window is off screen when maximized and windows
// doesn't compensate for this in rendering the background. Push the
// top of the bitmap down by SM_CYFRAME so we get the full graphic.
widgetRect.top += GetSystemMetrics(SM_CYFRAME);
} else if (aAppearance == StyleAppearance::Tab) {
// For left edge and right edge tabs, we need to adjust the widget
// rects and clip rects so that the edges don't get drawn.
bool isLeft = IsLeftToSelectedTab(aFrame);
bool isRight = !isLeft && IsRightToSelectedTab(aFrame);
if (isLeft || isRight) {
// HACK ALERT: There appears to be no way to really obtain this value, so
// we're forced to just use the default value for Luna (which also happens
// to be correct for all the other skins I've tried).
int32_t edgeSize = 2;
// Armed with the size of the edge, we now need to either shift to the
// left or to the right. The clip rect won't include this extra area, so
// we know that we're effectively shifting the edge out of view (such that
// it won't be painted).
if (isLeft)
// The right edge should not be drawn. Extend our rect by the edge
// size.
widgetRect.right += edgeSize;
else
// The left edge should not be drawn. Move the widget rect's left coord
// back.
widgetRect.left -= edgeSize;
}
} else if (aAppearance == StyleAppearance::MozWindowButtonMinimize) {
OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_MINIMIZE);
} else if (aAppearance == StyleAppearance::MozWindowButtonMaximize ||
aAppearance == StyleAppearance::MozWindowButtonRestore) {
OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_RESTORE);
} else if (aAppearance == StyleAppearance::MozWindowButtonClose) {
OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_CLOSE);
}
// widgetRect is the bounding box for a widget, yet the scale track is only
// a small portion of this size, so the edges of the scale need to be
// adjusted to the real size of the track.
if (aAppearance == StyleAppearance::Range) {
RECT contentRect;
GetThemeBackgroundContentRect(theme, hdc, part, state, &widgetRect,
&contentRect);
SIZE siz;
GetThemePartSize(theme, hdc, part, state, &widgetRect, TS_TRUE, &siz);
// When rounding is necessary, we round the position of the track
// away from the chevron of the thumb to make it look better.
if (IsRangeHorizontal(aFrame)) {
contentRect.top += (contentRect.bottom - contentRect.top - siz.cy) / 2;
contentRect.bottom = contentRect.top + siz.cy;
} else {
if (!IsFrameRTL(aFrame)) {
contentRect.left += (contentRect.right - contentRect.left - siz.cx) / 2;
contentRect.right = contentRect.left + siz.cx;
} else {
contentRect.right -=
(contentRect.right - contentRect.left - siz.cx) / 2;
contentRect.left = contentRect.right - siz.cx;
}
}
DrawThemeBackground(theme, hdc, part, state, &contentRect, &clipRect);
} else if (aAppearance == StyleAppearance::Menucheckbox ||
aAppearance == StyleAppearance::Menuradio) {
bool isChecked = false;
isChecked = CheckBooleanAttr(aFrame, nsGkAtoms::checked);
if (isChecked) {
int bgState = MCB_NORMAL;
ElementState elementState = GetContentState(aFrame, aAppearance);
// the disabled states are offset by 1
if (elementState.HasState(ElementState::DISABLED)) {
bgState += 1;
}
SIZE checkboxBGSize(GetCheckboxBGSize(theme, hdc));
RECT checkBGRect = widgetRect;
if (IsFrameRTL(aFrame)) {
checkBGRect.left = checkBGRect.right - checkboxBGSize.cx;
} else {
checkBGRect.right = checkBGRect.left + checkboxBGSize.cx;
}
// Center the checkbox background vertically in the menuitem
checkBGRect.top +=
(checkBGRect.bottom - checkBGRect.top) / 2 - checkboxBGSize.cy / 2;
checkBGRect.bottom = checkBGRect.top + checkboxBGSize.cy;
DrawThemeBackground(theme, hdc, MENU_POPUPCHECKBACKGROUND, bgState,
&checkBGRect, &clipRect);
MARGINS checkMargins = GetCheckboxMargins(theme, hdc);
RECT checkRect = checkBGRect;
checkRect.left += checkMargins.cxLeftWidth;
checkRect.right -= checkMargins.cxRightWidth;
checkRect.top += checkMargins.cyTopHeight;
checkRect.bottom -= checkMargins.cyBottomHeight;
DrawThemeBackground(theme, hdc, MENU_POPUPCHECK, state, &checkRect,
&clipRect);
}
} else if (aAppearance == StyleAppearance::Menupopup) {
DrawThemeBackground(theme, hdc, MENU_POPUPBORDERS, /* state */ 0,
&widgetRect, &clipRect);
SIZE borderSize;
GetThemePartSize(theme, hdc, MENU_POPUPBORDERS, 0, nullptr, TS_TRUE,
&borderSize);
RECT bgRect = widgetRect;
bgRect.top += borderSize.cy;
bgRect.bottom -= borderSize.cy;
bgRect.left += borderSize.cx;
bgRect.right -= borderSize.cx;
DrawThemeBackground(theme, hdc, MENU_POPUPBACKGROUND, /* state */ 0,
&bgRect, &clipRect);
SIZE gutterSize(GetGutterSize(theme, hdc));
RECT gutterRect;
gutterRect.top = bgRect.top;
gutterRect.bottom = bgRect.bottom;
if (IsFrameRTL(aFrame)) {
gutterRect.right = bgRect.right;
gutterRect.left = gutterRect.right - gutterSize.cx;
} else {
gutterRect.left = bgRect.left;
gutterRect.right = gutterRect.left + gutterSize.cx;
}
DrawThemeBGRTLAware(theme, hdc, MENU_POPUPGUTTER, /* state */ 0,
&gutterRect, &clipRect, IsFrameRTL(aFrame));
} else if (aAppearance == StyleAppearance::Menuseparator) {
SIZE gutterSize(GetGutterSize(theme, hdc));
RECT sepRect = widgetRect;
if (IsFrameRTL(aFrame))
sepRect.right -= gutterSize.cx;
else
sepRect.left += gutterSize.cx;
DrawThemeBackground(theme, hdc, MENU_POPUPSEPARATOR, /* state */ 0,
&sepRect, &clipRect);
} else if (aAppearance == StyleAppearance::Menuarrow) {
// We're dpi aware and as such on systems that have dpi > 96 set, the
// theme library expects us to do proper positioning and scaling of glyphs.
// For StyleAppearance::Menuarrow, layout may hand us a widget rect larger
// than the glyph rect we request in GetMinimumWidgetSize. To prevent
// distortion we have to position and scale what we draw.
SIZE glyphSize;
GetThemePartSize(theme, hdc, part, state, nullptr, TS_TRUE, &glyphSize);
int32_t widgetHeight = widgetRect.bottom - widgetRect.top;
RECT renderRect = widgetRect;
// We request (glyph width * 2, glyph height) in GetMinimumWidgetSize. In
// Firefox some menu items provide the full height of the item to us, in
// others our widget rect is the exact dims of our arrow glyph. Adjust the
// vertical position by the added space, if any exists.
renderRect.top += ((widgetHeight - glyphSize.cy) / 2);
renderRect.bottom = renderRect.top + glyphSize.cy;
// I'm using the width of the arrow glyph for the arrow-side padding.
// AFAICT there doesn't appear to be a theme constant we can query
// for this value. Generally this looks correct, and has the added
// benefit of being a dpi adjusted value.
if (!IsFrameRTL(aFrame)) {
renderRect.right = widgetRect.right - glyphSize.cx;
renderRect.left = renderRect.right - glyphSize.cx;
} else {
renderRect.left = glyphSize.cx;
renderRect.right = renderRect.left + glyphSize.cx;
}
DrawThemeBGRTLAware(theme, hdc, part, state, &renderRect, &clipRect,
IsFrameRTL(aFrame));
}
// The following widgets need to be RTL-aware
else if (aAppearance == StyleAppearance::Resizer ||
aAppearance == StyleAppearance::MozMenulistArrowButton) {
DrawThemeBGRTLAware(theme, hdc, part, state, &widgetRect, &clipRect,
IsFrameRTL(aFrame));
} else if (aAppearance == StyleAppearance::NumberInput ||
aAppearance == StyleAppearance::Textfield ||
aAppearance == StyleAppearance::Textarea) {
DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect);
if (state == TFS_EDITBORDER_DISABLED) {
InflateRect(&widgetRect, -1, -1);
::FillRect(hdc, &widgetRect, reinterpret_cast<HBRUSH>(COLOR_BTNFACE + 1));
}
} else if (aAppearance == StyleAppearance::ProgressBar) {
// DrawThemeBackground renders each corner with a solid white pixel.
// Restore these pixels to the underlying color. Tracks are rendered
// using alpha recovery, so this makes the corners transparent.
COLORREF color;
color = GetPixel(hdc, widgetRect.left, widgetRect.top);
DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect);
SetPixel(hdc, widgetRect.left, widgetRect.top, color);
SetPixel(hdc, widgetRect.right - 1, widgetRect.top, color);
SetPixel(hdc, widgetRect.right - 1, widgetRect.bottom - 1, color);
SetPixel(hdc, widgetRect.left, widgetRect.bottom - 1, color);
} else if (aAppearance == StyleAppearance::Progresschunk) {
DrawThemedProgressMeter(aFrame, aAppearance, theme, hdc, part, state,
&widgetRect, &clipRect);
} else if (aAppearance == StyleAppearance::FocusOutline) {
// Inflate 'widgetRect' with the focus outline size.
LayoutDeviceIntMargin border = GetWidgetBorder(
aFrame->PresContext()->DeviceContext(), aFrame, aAppearance);
widgetRect.left -= border.left;
widgetRect.right += border.right;
widgetRect.top -= border.top;
widgetRect.bottom += border.bottom;
DTBGOPTS opts = {sizeof(DTBGOPTS), DTBG_OMITCONTENT | DTBG_CLIPRECT,
clipRect};
DrawThemeBackgroundEx(theme, hdc, part, state, &widgetRect, &opts);
}
// If part is negative, the element wishes us to not render a themed
// background, instead opting to be drawn specially below.
else if (part >= 0) {
DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect);
}
// Draw focus rectangles for range elements
// XXX it'd be nice to draw these outside of the frame
if (aAppearance == StyleAppearance::Range) {
ElementState contentState = GetContentState(aFrame, aAppearance);
if (contentState.HasState(ElementState::FOCUSRING)) {
POINT vpOrg;
HPEN hPen = nullptr;
uint8_t id = SaveDC(hdc);
::SelectClipRgn(hdc, nullptr);
::GetViewportOrgEx(hdc, &vpOrg);
::SetBrushOrgEx(hdc, vpOrg.x + widgetRect.left, vpOrg.y + widgetRect.top,
nullptr);
::SetTextColor(hdc, 0);
::DrawFocusRect(hdc, &widgetRect);
::RestoreDC(hdc, id);
if (hPen) {
::DeleteObject(hPen);
}
}
} else if (aAppearance == StyleAppearance::Toolbar && state == 0) {
// Draw toolbar separator lines above all toolbars except the first one.
// The lines are part of the Rebar theme, which is loaded for
// StyleAppearance::Toolbox.
theme = GetTheme(StyleAppearance::Toolbox);
if (!theme) return NS_ERROR_FAILURE;
widgetRect.bottom = widgetRect.top + TB_SEPARATOR_HEIGHT;
DrawThemeEdge(theme, hdc, RP_BAND, 0, &widgetRect, EDGE_ETCHED, BF_TOP,
nullptr);
}
nativeDrawing.EndNativeDrawing();
if (nativeDrawing.ShouldRenderAgain()) goto RENDER_AGAIN;
nativeDrawing.PaintToContext();
return NS_OK;
}
bool nsNativeThemeWin::CreateWebRenderCommandsForWidget(
wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
const layers::StackingContextHelper& aSc,
layers::RenderRootStateManager* aManager, nsIFrame* aFrame,
StyleAppearance aAppearance, const nsRect& aRect) {
if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) {
return Theme::CreateWebRenderCommandsForWidget(
aBuilder, aResources, aSc, aManager, aFrame, aAppearance, aRect);
}
return false;
}
static void ScaleForFrameDPI(LayoutDeviceIntMargin* aMargin, nsIFrame* aFrame) {
double themeScale = GetThemeDpiScaleFactor(aFrame);
if (themeScale != 1.0) {
aMargin->top = NSToIntRound(aMargin->top * themeScale);
aMargin->left = NSToIntRound(aMargin->left * themeScale);
aMargin->bottom = NSToIntRound(aMargin->bottom * themeScale);
aMargin->right = NSToIntRound(aMargin->right * themeScale);
}
}
static void ScaleForFrameDPI(LayoutDeviceIntSize* aSize, nsIFrame* aFrame) {
double themeScale = GetThemeDpiScaleFactor(aFrame);
if (themeScale != 1.0) {
aSize->width = NSToIntRound(aSize->width * themeScale);
aSize->height = NSToIntRound(aSize->height * themeScale);
}
}
LayoutDeviceIntMargin nsNativeThemeWin::GetWidgetBorder(
nsDeviceContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance) {
LayoutDeviceIntMargin result;
mozilla::Maybe<nsUXThemeClass> themeClass = GetThemeClass(aAppearance);
HTHEME theme = NULL;
if (!themeClass.isNothing()) {
theme = nsUXThemeData::GetTheme(themeClass.value());
}
if (!theme) {
result = ClassicGetWidgetBorder(aContext, aFrame, aAppearance);
ScaleForFrameDPI(&result, aFrame);
return result;
}
if (!WidgetIsContainer(aAppearance) ||
aAppearance == StyleAppearance::Toolbox ||
aAppearance == StyleAppearance::MozWinMediaToolbox ||
aAppearance == StyleAppearance::MozWinCommunicationsToolbox ||
aAppearance == StyleAppearance::MozWinBrowsertabbarToolbox ||
aAppearance == StyleAppearance::Statusbar ||
aAppearance == StyleAppearance::Resizer ||
aAppearance == StyleAppearance::Tabpanel ||
aAppearance == StyleAppearance::Menuitem ||
aAppearance == StyleAppearance::Checkmenuitem ||
aAppearance == StyleAppearance::Radiomenuitem ||
aAppearance == StyleAppearance::Menupopup ||
aAppearance == StyleAppearance::Menuimage ||
aAppearance == StyleAppearance::Menuitemtext ||
aAppearance == StyleAppearance::Separator ||
aAppearance == StyleAppearance::MozWindowTitlebar ||
aAppearance == StyleAppearance::MozWindowTitlebarMaximized ||
aAppearance == StyleAppearance::MozWinBorderlessGlass)
return result; // Don't worry about it.
int32_t part, state;
nsresult rv = GetThemePartAndState(aFrame, aAppearance, part, state);
if (NS_FAILED(rv)) return result;
if (aAppearance == StyleAppearance::Toolbar) {
// make space for the separator line above all toolbars but the first
if (state == 0) result.top = TB_SEPARATOR_HEIGHT;
return result;
}
result = GetCachedWidgetBorder(theme, themeClass.value(), aAppearance, part,
state);
// Remove the edges for tabs that are before or after the selected tab,
if (aAppearance == StyleAppearance::Tab) {
if (IsLeftToSelectedTab(aFrame))
// Remove the right edge, since we won't be drawing it.
result.right = 0;
else if (IsRightToSelectedTab(aFrame))
// Remove the left edge, since we won't be drawing it.
result.left = 0;
}
if (aFrame && (aAppearance == StyleAppearance::NumberInput ||
aAppearance == StyleAppearance::Textfield ||
aAppearance == StyleAppearance::Textarea)) {
nsIContent* content = aFrame->GetContent();
if (content && content->IsHTMLElement()) {
// We need to pad textfields by 1 pixel, since the caret will draw
// flush against the edge by default if we don't.
result.top++;
result.left++;
result.bottom++;
result.right++;
}
}
ScaleForFrameDPI(&result, aFrame);
return result;
}
bool nsNativeThemeWin::GetWidgetPadding(nsDeviceContext* aContext,
nsIFrame* aFrame,
StyleAppearance aAppearance,
LayoutDeviceIntMargin* aResult) {
switch (aAppearance) {
// Radios and checkboxes return a fixed size in GetMinimumWidgetSize
// and have a meaningful baseline, so they can't have
// author-specified padding.
case StyleAppearance::Checkbox:
case StyleAppearance::Radio:
aResult->SizeTo(0, 0, 0, 0);
return true;
default:
break;
}
bool ok = true;
if (aAppearance == StyleAppearance::MozWindowButtonBox ||
aAppearance == StyleAppearance::MozWindowButtonBoxMaximized) {
aResult->SizeTo(0, 0, 0, 0);
// aero glass doesn't display custom buttons
if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) return true;
// button padding for standard windows
if (aAppearance == StyleAppearance::MozWindowButtonBox) {
aResult->top = GetSystemMetrics(SM_CXFRAME);
}
ScaleForFrameDPI(aResult, aFrame);
return ok;
}
// Content padding
if (aAppearance == StyleAppearance::MozWindowTitlebar ||
aAppearance == StyleAppearance::MozWindowTitlebarMaximized) {
aResult->SizeTo(0, 0, 0, 0);
// Prior to Windows 10, a bug in DwmDefWindowProc would cause window
// button presses/mouseovers to be missed. This bug is circumvented by
// adding padding to the top of the window that is the size of the caption
// area and then "removing" it when calculating the client area for
// WM_NCCALCSIZE. See bug 618353,
if (!IsWin10OrLater() &&
aAppearance == StyleAppearance::MozWindowTitlebarMaximized) {
nsCOMPtr<nsIWidget> rootWidget;
if (WinUtils::HasSystemMetricsForDpi()) {
rootWidget = aFrame->PresContext()->GetRootWidget();
}
if (rootWidget) {
double dpi = rootWidget->GetDPI();
aResult->top = WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi) +
WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi);
} else {
aResult->top =
GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CXPADDEDBORDER);
}
}
return ok;
}
HANDLE theme = GetTheme(aAppearance);
if (!theme) {
ok = ClassicGetWidgetPadding(aContext, aFrame, aAppearance, aResult);
ScaleForFrameDPI(aResult, aFrame);
return ok;
}
if (aAppearance == StyleAppearance::Menupopup) {
SIZE popupSize;
GetThemePartSize(theme, nullptr, MENU_POPUPBORDERS, /* state */ 0, nullptr,
TS_TRUE, &popupSize);
aResult->top = aResult->bottom = popupSize.cy;
aResult->left = aResult->right = popupSize.cx;
ScaleForFrameDPI(aResult, aFrame);
return ok;
}
/* textfields need extra pixels on all sides, otherwise they wrap their
* content too tightly. The actual border is drawn 1px inside the specified
* rectangle, so Gecko will end up making the contents look too small.
* Instead, we add 2px padding for the contents and fix this. (Used to be 1px
* added, see bug 430212)
*/
if (aAppearance == StyleAppearance::NumberInput ||
aAppearance == StyleAppearance::Textfield ||
aAppearance == StyleAppearance::Textarea) {
aResult->top = aResult->bottom = 2;
aResult->left = aResult->right = 2;
ScaleForFrameDPI(aResult, aFrame);
return ok;
} else if (IsHTMLContent(aFrame) &&
(aAppearance == StyleAppearance::Menulist ||
aAppearance == StyleAppearance::MenulistButton)) {
/* For content menulist controls, we need an extra pixel so that we have
* room to draw our focus rectangle stuff. Otherwise, the focus rect might
* overlap the control's border.
*/
aResult->top = aResult->bottom = 1;
aResult->left = aResult->right = 1;
ScaleForFrameDPI(aResult, aFrame);
return ok;
}
int32_t right, left, top, bottom;
right = left = top = bottom = 0;
switch (aAppearance) {
case StyleAppearance::Menuimage:
right = 8;
left = 3;
break;
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio:
right = 8;
left = 0;
break;
case StyleAppearance::Menuitemtext:
// There seem to be exactly 4 pixels from the edge
// of the gutter to the text: 2px margin (CSS) + 2px padding (here)
{
SIZE size(GetGutterSize(theme, nullptr));
left = size.cx + 2;
}
break;
case StyleAppearance::Menuseparator: {
SIZE size(GetGutterSize(theme, nullptr));
left = size.cx + 5;
} break;
case StyleAppearance::Button:
if (aFrame->GetContent()->IsXULElement()) {
top = 2;
bottom = 3;
}
left = right = 5;
break;
default:
return false;
}
if (IsFrameRTL(aFrame)) {
aResult->right = left;
aResult->left = right;
} else {
aResult->right = right;
aResult->left = left;
}
aResult->top = top;
aResult->bottom = bottom;
ScaleForFrameDPI(aResult, aFrame);
return ok;
}
bool nsNativeThemeWin::GetWidgetOverflow(nsDeviceContext* aContext,
nsIFrame* aFrame,
StyleAppearance aAppearance,
nsRect* aOverflowRect) {
if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) {
return Theme::GetWidgetOverflow(aContext, aFrame, aAppearance,
aOverflowRect);
}
/* This is disabled for now, because it causes invalidation problems --
* see bug 420381. The effect of not updating the overflow area is that
* for dropdown buttons in content areas, there is a 1px border on 3 sides
* where, if invalidated, the dropdown control probably won't be repainted.
* This is fairly minor, as by default there is nothing in that area, and
* a border only shows up if the widget is being hovered.
*
* TODO(jwatt): Figure out what do to about
* StyleAppearance::MozMenulistArrowButton too.
*/
#if 0
/* We explicitly draw dropdown buttons in HTML content 1px bigger up, right,
* and bottom so that they overlap the dropdown's border like they're
* supposed to.
*/
if (aAppearance == StyleAppearance::MenulistButton &&
IsHTMLContent(aFrame) &&
!IsWidgetStyled(aFrame->GetParent()->PresContext(),
aFrame->GetParent(),
StyleAppearance::Menulist))
{
int32_t p2a = aContext->AppUnitsPerDevPixel();
/* Note: no overflow on the left */
nsMargin m(p2a, p2a, p2a, 0);
aOverflowRect->Inflate (m);
return true;
}
#endif
if (aAppearance == StyleAppearance::FocusOutline) {
LayoutDeviceIntMargin border =
GetWidgetBorder(aContext, aFrame, aAppearance);
int32_t p2a = aContext->AppUnitsPerDevPixel();
nsMargin m(NSIntPixelsToAppUnits(border.top, p2a),
NSIntPixelsToAppUnits(border.right, p2a),
NSIntPixelsToAppUnits(border.bottom, p2a),
NSIntPixelsToAppUnits(border.left, p2a));
aOverflowRect->Inflate(m);
return true;
}
return false;
}
LayoutDeviceIntSize nsNativeThemeWin::GetMinimumWidgetSize(
nsPresContext* aPresContext, nsIFrame* aFrame,
StyleAppearance aAppearance) {
if (IsWidgetNonNative(aFrame, aAppearance) == NonNative::Always) {
return Theme::GetMinimumWidgetSize(aPresContext, aFrame, aAppearance);
}
mozilla::Maybe<nsUXThemeClass> themeClass = GetThemeClass(aAppearance);
HTHEME theme = NULL;
if (!themeClass.isNothing()) {
theme = nsUXThemeData::GetTheme(themeClass.value());
}
if (!theme) {
auto result = ClassicGetMinimumWidgetSize(aFrame, aAppearance);
ScaleForFrameDPI(&result, aFrame);
return result;
}
switch (aAppearance) {
case StyleAppearance::Groupbox:
case StyleAppearance::NumberInput:
case StyleAppearance::Textfield:
case StyleAppearance::Toolbox:
case StyleAppearance::MozWinMediaToolbox:
case StyleAppearance::MozWinCommunicationsToolbox:
case StyleAppearance::MozWinBrowsertabbarToolbox:
case StyleAppearance::Toolbar:
case StyleAppearance::Statusbar:
case StyleAppearance::Progresschunk:
case StyleAppearance::Tabpanels:
case StyleAppearance::Tabpanel:
case StyleAppearance::Listbox:
case StyleAppearance::Treeview:
case StyleAppearance::Menuitemtext:
case StyleAppearance::MozWinBorderlessGlass:
return {}; // Don't worry about it.
default:
break;
}
if (aAppearance == StyleAppearance::Menuitem && IsTopLevelMenu(aFrame)) {
return {}; // Don't worry about it for top level menus
}
// Call GetSystemMetrics to determine size for WinXP scrollbars
// (GetThemeSysSize API returns the optimal size for the theme, but
// Windows appears to always use metrics when drawing standard scrollbars)
THEMESIZE sizeReq = TS_TRUE; // Best-fit size
switch (aAppearance) {
case StyleAppearance::MozMenulistArrowButton: {
auto result = ClassicGetMinimumWidgetSize(aFrame, aAppearance);
ScaleForFrameDPI(&result, aFrame);
return result;
}
case StyleAppearance::Menuitem:
case StyleAppearance::Checkmenuitem:
case StyleAppearance::Radiomenuitem:
if (!IsTopLevelMenu(aFrame)) {
SIZE gutterSize(GetCachedGutterSize(theme));
LayoutDeviceIntSize result(gutterSize.cx, gutterSize.cy);
ScaleForFrameDPI(&result, aFrame);
return result;
}
break;
case StyleAppearance::Menuimage:
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio: {
SIZE boxSize(GetCachedGutterSize(theme));
LayoutDeviceIntSize result(boxSize.cx + 2, boxSize.cy);
ScaleForFrameDPI(&result, aFrame);
return result;
}
case StyleAppearance::Menuitemtext:
return {};
case StyleAppearance::ProgressBar:
// Best-fit size for progress meters is too large for most
// themes. We want these widgets to be able to really shrink
// down, so use the min-size request value (of 0).
sizeReq = TS_MIN;
break;
case StyleAppearance::Resizer:
break;
case StyleAppearance::RangeThumb: {
LayoutDeviceIntSize result(12, 20);
if (!IsRangeHorizontal(aFrame)) {
std::swap(result.width, result.height);
}
ScaleForFrameDPI(&result, aFrame);
return result;
}
case StyleAppearance::Separator: {
// that's 2px left margin, 2px right margin and 2px separator
// (the margin is drawn as part of the separator, though)
LayoutDeviceIntSize result(6, 0);
ScaleForFrameDPI(&result, aFrame);
return result;
}
case StyleAppearance::Button:
// We should let HTML buttons shrink to their min size.
// FIXME bug 403934: We should probably really separate
// GetPreferredWidgetSize from GetMinimumWidgetSize, so callers can
// use the one they want.
if (aFrame->GetContent()->IsHTMLElement()) {
sizeReq = TS_MIN;
}
break;
case StyleAppearance::MozWindowButtonMaximize:
case StyleAppearance::MozWindowButtonRestore: {
// The only way to get accurate titlebar button info is to query a
// window w/buttons when it's visible. nsWindow takes care of this and
// stores that info in nsUXThemeData.
SIZE sz = nsUXThemeData::GetCommandButtonMetrics(CMDBUTTONIDX_RESTORE);
LayoutDeviceIntSize result(sz.cx, sz.cy);
AddPaddingRect(&result, CAPTIONBUTTON_RESTORE);
return result;
}
case StyleAppearance::MozWindowButtonMinimize: {
SIZE sz = nsUXThemeData::GetCommandButtonMetrics(CMDBUTTONIDX_MINIMIZE);
LayoutDeviceIntSize result(sz.cx, sz.cy);
AddPaddingRect(&result, CAPTIONBUTTON_MINIMIZE);
return result;
}
case StyleAppearance::MozWindowButtonClose: {
SIZE sz = nsUXThemeData::GetCommandButtonMetrics(CMDBUTTONIDX_CLOSE);
LayoutDeviceIntSize result(sz.cx, sz.cy);
AddPaddingRect(&result, CAPTIONBUTTON_CLOSE);
return result;
}
case StyleAppearance::MozWindowTitlebar:
case StyleAppearance::MozWindowTitlebarMaximized: {
LayoutDeviceIntSize result;
result.height = GetSystemMetrics(SM_CYCAPTION);
result.height += GetSystemMetrics(SM_CYFRAME);
result.height += GetSystemMetrics(SM_CXPADDEDBORDER);
// On Win8.1, we don't want this scaling, because Windows doesn't scale
// the non-client area of the window, and we can end up with ugly overlap
// of the window frame controls into the tab bar or content area. But on
// Win10, we render the window controls ourselves, and the result looks
// better if we do apply this scaling (particularly with themes such as
// DevEdition; see bug 1267636).
if (IsWin10OrLater()) {
ScaleForFrameDPI(&result, aFrame);
}
return result;
}
case StyleAppearance::MozWindowButtonBox:
case StyleAppearance::MozWindowButtonBoxMaximized: {
if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
SIZE sz = nsUXThemeData::GetCommandButtonBoxMetrics();
LayoutDeviceIntSize result(sz.cx,
sz.cy - GetSystemMetrics(SM_CYFRAME) -
GetSystemMetrics(SM_CXPADDEDBORDER));
if (aAppearance == StyleAppearance::MozWindowButtonBoxMaximized) {
result.width += 1;
result.height -= 2;
}
return result;
}
break;
}
default:
break;
}
int32_t part, state;
nsresult rv = GetThemePartAndState(aFrame, aAppearance, part, state);
if (NS_FAILED(rv)) {
return {};
}
LayoutDeviceIntSize result;
rv = GetCachedMinimumWidgetSize(aFrame, theme, themeClass.value(),
aAppearance, part, state, sizeReq, &result);
ScaleForFrameDPI(&result, aFrame);
return result;
}
NS_IMETHODIMP
nsNativeThemeWin::WidgetStateChanged(nsIFrame* aFrame,
StyleAppearance aAppearance,
nsAtom* aAttribute, bool* aShouldRepaint,
const nsAttrValue* aOldValue) {
// Some widget types just never change state.
if (aAppearance == StyleAppearance::Toolbox ||
aAppearance == StyleAppearance::MozWinMediaToolbox ||
aAppearance == StyleAppearance::MozWinCommunicationsToolbox ||
aAppearance == StyleAppearance::MozWinBrowsertabbarToolbox ||
aAppearance == StyleAppearance::Toolbar ||
aAppearance == StyleAppearance::Statusbar ||
aAppearance == StyleAppearance::Statusbarpanel ||
aAppearance == StyleAppearance::Resizerpanel ||
aAppearance == StyleAppearance::Progresschunk ||
aAppearance == StyleAppearance::ProgressBar ||
aAppearance == StyleAppearance::Tabpanels ||
aAppearance == StyleAppearance::Tabpanel ||
aAppearance == StyleAppearance::Separator ||
aAppearance == StyleAppearance::MozWinBorderlessGlass) {
*aShouldRepaint = false;
return NS_OK;
}
if (aAppearance == StyleAppearance::MozWindowTitlebar ||
aAppearance == StyleAppearance::MozWindowTitlebarMaximized ||
aAppearance == StyleAppearance::MozWindowButtonClose ||
aAppearance == StyleAppearance::MozWindowButtonMinimize ||
aAppearance == StyleAppearance::MozWindowButtonMaximize ||
aAppearance == StyleAppearance::MozWindowButtonRestore) {
*aShouldRepaint = true;
return NS_OK;
}
// We need to repaint the dropdown arrow in vista HTML combobox controls when
// the control is closed to get rid of the hover effect.
if ((aAppearance == StyleAppearance::Menulist ||
aAppearance == StyleAppearance::MenulistButton ||
aAppearance == StyleAppearance::MozMenulistArrowButton) &&
nsNativeTheme::IsHTMLContent(aFrame)) {
*aShouldRepaint = true;
return NS_OK;
}
// XXXdwh Not sure what can really be done here. Can at least guess for
// specific widgets that they're highly unlikely to have certain states.
// For example, a toolbar doesn't care about any states.
if (!aAttribute) {
// Hover/focus/active changed. Always repaint.
*aShouldRepaint = true;
} else {
// Check the attribute to see if it's relevant.
// disabled, checked, dlgtype, default, etc.
*aShouldRepaint = false;
if (aAttribute == nsGkAtoms::disabled || aAttribute == nsGkAtoms::checked ||
aAttribute == nsGkAtoms::selected ||
aAttribute == nsGkAtoms::visuallyselected ||
aAttribute == nsGkAtoms::readonly || aAttribute == nsGkAtoms::open ||
aAttribute == nsGkAtoms::menuactive || aAttribute == nsGkAtoms::focused)
*aShouldRepaint = true;
}
return NS_OK;
}
NS_IMETHODIMP
nsNativeThemeWin::ThemeChanged() {
nsUXThemeData::Invalidate();
memset(mBorderCacheValid, 0, sizeof(mBorderCacheValid));
memset(mMinimumWidgetSizeCacheValid, 0, sizeof(mMinimumWidgetSizeCacheValid));
mGutterSizeCacheValid = false;
return NS_OK;
}
bool nsNativeThemeWin::ThemeSupportsWidget(nsPresContext* aPresContext,
nsIFrame* aFrame,
StyleAppearance aAppearance) {
// XXXdwh We can go even further and call the API to ask if support exists for
// specific widgets.
if (aAppearance == StyleAppearance::FocusOutline) {
return true;
}
if (IsWidgetNonNative(aFrame, aAppearance) == NonNative::Always) {
return Theme::ThemeSupportsWidget(aPresContext, aFrame, aAppearance);
}
HANDLE theme = nullptr;
if (aAppearance == StyleAppearance::CheckboxContainer)
theme = GetTheme(StyleAppearance::Checkbox);
else if (aAppearance == StyleAppearance::RadioContainer)
theme = GetTheme(StyleAppearance::Radio);
else
theme = GetTheme(aAppearance);
if (theme && aAppearance == StyleAppearance::Resizer) return true;
if ((theme) || (!theme && ClassicThemeSupportsWidget(aFrame, aAppearance)))
// turn off theming for some HTML widgets styled by the page
return (!IsWidgetStyled(aPresContext, aFrame, aAppearance));
return false;
}
bool nsNativeThemeWin::WidgetIsContainer(StyleAppearance aAppearance) {
// XXXdwh At some point flesh all of this out.
if (aAppearance == StyleAppearance::MozMenulistArrowButton ||
aAppearance == StyleAppearance::Radio ||
aAppearance == StyleAppearance::Checkbox)
return false;
return true;
}
bool nsNativeThemeWin::ThemeDrawsFocusForWidget(nsIFrame* aFrame,
StyleAppearance aAppearance) {
if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) {
return Theme::ThemeDrawsFocusForWidget(aFrame, aAppearance);
}
switch (aAppearance) {
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton:
case StyleAppearance::Textarea:
case StyleAppearance::Textfield:
case StyleAppearance::NumberInput:
return true;
default:
return false;
}
}
bool nsNativeThemeWin::ThemeNeedsComboboxDropmarker() { return true; }
bool nsNativeThemeWin::WidgetAppearanceDependsOnWindowFocus(
StyleAppearance aAppearance) {
switch (aAppearance) {
case StyleAppearance::MozWindowTitlebar:
case StyleAppearance::MozWindowTitlebarMaximized:
case StyleAppearance::MozWindowButtonClose:
case StyleAppearance::MozWindowButtonMinimize:
case StyleAppearance::MozWindowButtonMaximize:
case StyleAppearance::MozWindowButtonRestore:
return true;
default:
return false;
}
}
nsITheme::ThemeGeometryType nsNativeThemeWin::ThemeGeometryTypeForWidget(
nsIFrame* aFrame, StyleAppearance aAppearance) {
switch (aAppearance) {
case StyleAppearance::MozWindowButtonBox:
case StyleAppearance::MozWindowButtonBoxMaximized:
return eThemeGeometryTypeWindowButtons;
default:
return eThemeGeometryTypeUnknown;
}
}
nsITheme::Transparency nsNativeThemeWin::GetWidgetTransparency(
nsIFrame* aFrame, StyleAppearance aAppearance) {
if (IsWidgetNonNative(aFrame, aAppearance) != NonNative::No) {
return Theme::GetWidgetTransparency(aFrame, aAppearance);
}
switch (aAppearance) {
case StyleAppearance::MozWinBorderlessGlass:
case StyleAppearance::ProgressBar:
case StyleAppearance::Progresschunk:
case StyleAppearance::Range:
return eTransparent;
default:
break;
}
HANDLE theme = GetTheme(aAppearance);
// For the classic theme we don't really have a way of knowing
if (!theme) {
// menu backgrounds which can't be themed are opaque
if (aAppearance == StyleAppearance::Menupopup) {
return eOpaque;
}
return eUnknownTransparency;
}
int32_t part, state;
nsresult rv = GetThemePartAndState(aFrame, aAppearance, part, state);
// Fail conservatively
NS_ENSURE_SUCCESS(rv, eUnknownTransparency);
if (part <= 0) {
// Not a real part code, so IsThemeBackgroundPartiallyTransparent may
// not work, so don't call it.
return eUnknownTransparency;
}
if (IsThemeBackgroundPartiallyTransparent(theme, part, state))
return eTransparent;
return eOpaque;
}
/* Windows 9x/NT/2000/Classic XP Theme Support */
bool nsNativeThemeWin::ClassicThemeSupportsWidget(nsIFrame* aFrame,
StyleAppearance aAppearance) {
switch (aAppearance) {
case StyleAppearance::Resizer: {
// The classic native resizer has an opaque grey background which doesn't
// match the usually white background of the scrollable container, so
// only support the native resizer if not in a scrollframe.
nsIFrame* parentFrame = aFrame->GetParent();
return !parentFrame || !parentFrame->IsScrollFrame();
}
case StyleAppearance::Menubar:
case StyleAppearance::Menupopup:
// Classic non-flat menus are handled almost entirely through CSS.
if (!nsUXThemeData::AreFlatMenusEnabled()) return false;
[[fallthrough]];
case StyleAppearance::Button:
case StyleAppearance::NumberInput:
case StyleAppearance::Textfield:
case StyleAppearance::Textarea:
case StyleAppearance::Checkbox:
case StyleAppearance::Radio:
case StyleAppearance::Range:
case StyleAppearance::RangeThumb:
case StyleAppearance::Groupbox:
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton:
case StyleAppearance::MozMenulistArrowButton:
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton:
case StyleAppearance::Listbox:
case StyleAppearance::Treeview:
case StyleAppearance::Statusbar:
case StyleAppearance::Statusbarpanel:
case StyleAppearance::Resizerpanel:
case StyleAppearance::ProgressBar:
case StyleAppearance::Progresschunk:
case StyleAppearance::Tab:
case StyleAppearance::Tabpanel:
case StyleAppearance::Tabpanels:
case StyleAppearance::Menuitem:
case StyleAppearance::Checkmenuitem:
case StyleAppearance::Radiomenuitem:
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio:
case StyleAppearance::Menuarrow:
case StyleAppearance::Menuseparator:
case StyleAppearance::Menuitemtext:
case StyleAppearance::MozWindowTitlebar:
case StyleAppearance::MozWindowTitlebarMaximized:
case StyleAppearance::MozWindowButtonClose:
case StyleAppearance::MozWindowButtonMinimize:
case StyleAppearance::MozWindowButtonMaximize:
case StyleAppearance::MozWindowButtonRestore:
case StyleAppearance::MozWindowButtonBox:
case StyleAppearance::MozWindowButtonBoxMaximized:
return true;
default:
return false;
}
}
LayoutDeviceIntMargin nsNativeThemeWin::ClassicGetWidgetBorder(
nsDeviceContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance) {
LayoutDeviceIntMargin result;
switch (aAppearance) {
case StyleAppearance::Groupbox:
case StyleAppearance::Button:
result.top = result.left = result.bottom = result.right = 2;
break;
case StyleAppearance::Statusbar:
result.bottom = result.left = result.right = 0;
result.top = 2;
break;
case StyleAppearance::Listbox:
case StyleAppearance::Treeview:
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton:
case StyleAppearance::Tab:
case StyleAppearance::NumberInput:
case StyleAppearance::Textfield:
case StyleAppearance::Textarea:
case StyleAppearance::FocusOutline:
result.top = result.left = result.bottom = result.right = 2;
break;
case StyleAppearance::Statusbarpanel:
case StyleAppearance::Resizerpanel: {
result.top = 1;
result.left = 1;
result.bottom = 1;
result.right = aFrame->GetNextSibling() ? 3 : 1;
break;
}
case StyleAppearance::ProgressBar:
result.top = result.left = result.bottom = result.right = 1;
break;
case StyleAppearance::Menubar:
result.top = result.left = result.bottom = result.right = 0;
break;
case StyleAppearance::Menupopup:
result.top = result.left = result.bottom = result.right = 3;
break;
default:
result.top = result.bottom = result.left = result.right = 0;
break;
}
return result;
}
bool nsNativeThemeWin::ClassicGetWidgetPadding(nsDeviceContext* aContext,
nsIFrame* aFrame,
StyleAppearance aAppearance,
LayoutDeviceIntMargin* aResult) {
switch (aAppearance) {
case StyleAppearance::Menuitem:
case StyleAppearance::Checkmenuitem:
case StyleAppearance::Radiomenuitem: {
int32_t part, state;
bool focused;
if (NS_FAILED(ClassicGetThemePartAndState(aFrame, aAppearance, part,
state, focused)))
return false;
if (part == 1) { // top-level menu
if (nsUXThemeData::AreFlatMenusEnabled() || !(state & DFCS_PUSHED)) {
(*aResult).top = (*aResult).bottom = (*aResult).left =
(*aResult).right = 2;
} else {
// make top-level menus look sunken when pushed in the Classic look
(*aResult).top = (*aResult).left = 3;
(*aResult).bottom = (*aResult).right = 1;
}
} else {
(*aResult).top = 0;
(*aResult).bottom = (*aResult).left = (*aResult).right = 2;
}
return true;
}
case StyleAppearance::ProgressBar:
(*aResult).top = (*aResult).left = (*aResult).bottom = (*aResult).right =
1;
return true;
default:
return false;
}
}
LayoutDeviceIntSize nsNativeThemeWin::ClassicGetMinimumWidgetSize(
nsIFrame* aFrame, StyleAppearance aAppearance) {
LayoutDeviceIntSize result;
switch (aAppearance) {
case StyleAppearance::Radio:
case StyleAppearance::Checkbox:
result.width = result.height = 13;
break;
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio:
case StyleAppearance::Menuarrow:
result.width = ::GetSystemMetrics(SM_CXMENUCHECK);
result.height = ::GetSystemMetrics(SM_CYMENUCHECK);
break;
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton:
result.width = ::GetSystemMetrics(SM_CXVSCROLL);
result.height = 8; // No good metrics available for this
break;
case StyleAppearance::RangeThumb: {
if (IsRangeHorizontal(aFrame)) {
result.width = 12;
result.height = 20;
} else {
result.width = 20;
result.height = 12;
}
break;
}
case StyleAppearance::MozMenulistArrowButton:
result.width = ::GetSystemMetrics(SM_CXVSCROLL);
break;
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton:
case StyleAppearance::Button:
case StyleAppearance::Groupbox:
case StyleAppearance::Listbox:
case StyleAppearance::Treeview:
case StyleAppearance::NumberInput:
case StyleAppearance::Textfield:
case StyleAppearance::Textarea:
case StyleAppearance::Statusbar:
case StyleAppearance::Statusbarpanel:
case StyleAppearance::Resizerpanel:
case StyleAppearance::Progresschunk:
case StyleAppearance::ProgressBar:
case StyleAppearance::Tab:
case StyleAppearance::Tabpanel:
case StyleAppearance::Tabpanels:
// no minimum widget size
break;
case StyleAppearance::Resizer: {
NONCLIENTMETRICS nc;
nc.cbSize = sizeof(nc);
if (SystemParametersInfo(SPI_GETNONCLIENTMETRICS, sizeof(nc), &nc, 0))
result.width = result.height = abs(nc.lfStatusFont.lfHeight) + 4;
else
result.width = result.height = 15;
break;
}
case StyleAppearance::Menuseparator: {
result.width = 0;
result.height = 10;
break;
}
case StyleAppearance::MozWindowTitlebarMaximized:
case StyleAppearance::MozWindowTitlebar:
result.height =
GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYFRAME);
break;
case StyleAppearance::MozWindowButtonClose:
case StyleAppearance::MozWindowButtonMinimize:
case StyleAppearance::MozWindowButtonMaximize:
case StyleAppearance::MozWindowButtonRestore:
result.width = GetSystemMetrics(SM_CXSIZE);
result.height = GetSystemMetrics(SM_CYSIZE);
// XXX I have no idea why these caption metrics are always off,
// but they are.
result.width -= 2;
result.height -= 4;
if (aAppearance == StyleAppearance::MozWindowButtonMinimize) {
AddPaddingRect(&result, CAPTIONBUTTON_MINIMIZE);
} else if (aAppearance == StyleAppearance::MozWindowButtonMaximize ||
aAppearance == StyleAppearance::MozWindowButtonRestore) {
AddPaddingRect(&result, CAPTIONBUTTON_RESTORE);
} else if (aAppearance == StyleAppearance::MozWindowButtonClose) {
AddPaddingRect(&result, CAPTIONBUTTON_CLOSE);
}
break;
default:
break;
}
return result;
}
nsresult nsNativeThemeWin::ClassicGetThemePartAndState(
nsIFrame* aFrame, StyleAppearance aAppearance, int32_t& aPart,
int32_t& aState, bool& aFocused) {
aFocused = false;
switch (aAppearance) {
case StyleAppearance::Button: {
aPart = DFC_BUTTON;
aState = DFCS_BUTTONPUSH;
aFocused = false;
ElementState contentState = GetContentState(aFrame, aAppearance);
if (contentState.HasState(ElementState::DISABLED)) {
aState |= DFCS_INACTIVE;
} else if (IsOpenButton(aFrame)) {
aState |= DFCS_PUSHED;
} else if (IsCheckedButton(aFrame)) {
aState |= DFCS_CHECKED;
} else {
if (contentState.HasAllStates(ElementState::ACTIVE |
ElementState::HOVER)) {
aState |= DFCS_PUSHED;
// The down state is flat if the button is focusable
if (aFrame->StyleUI()->UserFocus() == StyleUserFocus::Normal) {
if (!aFrame->GetContent()->IsHTMLElement()) aState |= DFCS_FLAT;
aFocused = true;
}
}
// On Windows, focused buttons are always drawn as such by the native
// theme, that's why we check ElementState::FOCUS instead of
// ElementState::FOCUSRING.
if (contentState.HasState(ElementState::FOCUS) ||
(aState == DFCS_BUTTONPUSH && IsDefaultButton(aFrame))) {
aFocused = true;
}
}
return NS_OK;
}
case StyleAppearance::Checkbox:
case StyleAppearance::Radio: {
ElementState contentState = GetContentState(aFrame, aAppearance);
aFocused = false;
aPart = DFC_BUTTON;
aState = 0;
nsIContent* content = aFrame->GetContent();
bool isCheckbox = (aAppearance == StyleAppearance::Checkbox);
bool isChecked = contentState.HasState(ElementState::CHECKED);
bool isIndeterminate = contentState.HasState(ElementState::INDETERMINATE);
if (isCheckbox) {
// indeterminate state takes precedence over checkedness.
if (isIndeterminate) {
aState = DFCS_BUTTON3STATE | DFCS_CHECKED;
} else {
aState = DFCS_BUTTONCHECK;
}
} else {
aState = DFCS_BUTTONRADIO;
}
if (isChecked) {
aState |= DFCS_CHECKED;
}
if (!content->IsXULElement() &&
contentState.HasState(ElementState::FOCUSRING)) {
aFocused = true;
}
if (contentState.HasState(ElementState::DISABLED)) {
aState |= DFCS_INACTIVE;
} else if (contentState.HasAllStates(ElementState::ACTIVE |
ElementState::HOVER)) {
aState |= DFCS_PUSHED;
}
return NS_OK;
}
case StyleAppearance::Menuitem:
case StyleAppearance::Checkmenuitem:
case StyleAppearance::Radiomenuitem: {
ElementState elementState = GetContentState(aFrame, aAppearance);
auto* menu = dom::XULButtonElement::FromNodeOrNull(aFrame->GetContent());
const bool isTopLevel = IsTopLevelMenu(aFrame);
const bool isOpen = menu && menu->IsMenuPopupOpen();
// We indicate top-level-ness using aPart. 0 is a normal menu item,
// 1 is a top-level menu item. The state of the item is composed of
// DFCS_* flags only.
aPart = 0;
aState = 0;
if (elementState.HasState(ElementState::DISABLED)) {
aState |= DFCS_INACTIVE;
}
if (isTopLevel) {
aPart = 1;
if (isOpen) {
aState |= DFCS_PUSHED;
}
}
if (IsMenuActive(aFrame, aAppearance)) {
aState |= DFCS_HOT;
}
return NS_OK;
}
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio:
case StyleAppearance::Menuarrow: {
aState = 0;
ElementState elementState = GetContentState(aFrame, aAppearance);
if (elementState.HasState(ElementState::DISABLED)) {
aState |= DFCS_INACTIVE;
}
if (IsMenuActive(aFrame, aAppearance)) aState |= DFCS_HOT;
if (aAppearance == StyleAppearance::Menucheckbox ||
aAppearance == StyleAppearance::Menuradio) {
if (IsCheckedButton(aFrame)) aState |= DFCS_CHECKED;
} else if (IsFrameRTL(aFrame)) {
aState |= DFCS_RTL;
}
return NS_OK;
}
case StyleAppearance::Listbox:
case StyleAppearance::Treeview:
case StyleAppearance::NumberInput:
case StyleAppearance::FocusOutline:
case StyleAppearance::Textfield:
case StyleAppearance::Textarea:
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton:
case StyleAppearance::Range:
case StyleAppearance::RangeThumb:
case StyleAppearance::Statusbar:
case StyleAppearance::Statusbarpanel:
case StyleAppearance::Resizerpanel:
case StyleAppearance::Progresschunk:
case StyleAppearance::ProgressBar:
case StyleAppearance::Tab:
case StyleAppearance::Tabpanel:
case StyleAppearance::Tabpanels:
case StyleAppearance::Menubar:
case StyleAppearance::Menupopup:
case StyleAppearance::Groupbox:
// these don't use DrawFrameControl
return NS_OK;
case StyleAppearance::MozMenulistArrowButton: {
aPart = DFC_SCROLL;
aState = DFCS_SCROLLCOMBOBOX;
nsIFrame* parentFrame = aFrame->GetParent();
// HTML select and XUL menulist dropdown buttons get state from the
// parent.
aFrame = parentFrame;
ElementState elementState = GetContentState(aFrame, aAppearance);
if (elementState.HasState(ElementState::DISABLED)) {
aState |= DFCS_INACTIVE;
return NS_OK;
}
bool isOpen = false;
if (nsComboboxControlFrame* ccf = do_QueryFrame(aFrame)) {
isOpen = ccf->IsDroppedDown();
} else {
isOpen = IsOpenButton(aFrame);
}
// XXX Button should look active until the mouse is released, but
// without making it look active when the popup is clicked.
if (isOpen) {
return NS_OK;
}
// Dropdown button active state doesn't need :hover.
if (elementState.HasState(ElementState::ACTIVE))
aState |= DFCS_PUSHED | DFCS_FLAT;
return NS_OK;
}
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton: {
ElementState contentState = GetContentState(aFrame, aAppearance);
aPart = DFC_SCROLL;
switch (aAppearance) {
case StyleAppearance::SpinnerUpbutton:
aState = DFCS_SCROLLUP;
break;
case StyleAppearance::SpinnerDownbutton:
aState = DFCS_SCROLLDOWN;
break;
default:
break;
}
if (contentState.HasState(ElementState::DISABLED)) {
aState |= DFCS_INACTIVE;
} else {
if (contentState.HasAllStates(ElementState::HOVER |
ElementState::ACTIVE))
aState |= DFCS_PUSHED;
}
return NS_OK;
}
case StyleAppearance::Resizer:
aPart = DFC_SCROLL;
aState =
(IsFrameRTL(aFrame)) ? DFCS_SCROLLSIZEGRIPRIGHT : DFCS_SCROLLSIZEGRIP;
return NS_OK;
case StyleAppearance::Menuseparator:
aPart = 0;
aState = 0;
return NS_OK;
case StyleAppearance::MozWindowTitlebar:
aPart = mozilla::widget::themeconst::WP_CAPTION;
aState = GetTopLevelWindowActiveState(aFrame);
return NS_OK;
case StyleAppearance::MozWindowTitlebarMaximized:
aPart = mozilla::widget::themeconst::WP_MAXCAPTION;
aState = GetTopLevelWindowActiveState(aFrame);
return NS_OK;
case StyleAppearance::MozWindowButtonClose:
aPart = DFC_CAPTION;
aState = DFCS_CAPTIONCLOSE | GetClassicWindowFrameButtonState(
GetContentState(aFrame, aAppearance));
return NS_OK;
case StyleAppearance::MozWindowButtonMinimize:
aPart = DFC_CAPTION;
aState = DFCS_CAPTIONMIN | GetClassicWindowFrameButtonState(
GetContentState(aFrame, aAppearance));
return NS_OK;
case StyleAppearance::MozWindowButtonMaximize:
aPart = DFC_CAPTION;
aState = DFCS_CAPTIONMAX | GetClassicWindowFrameButtonState(
GetContentState(aFrame, aAppearance));
return NS_OK;
case StyleAppearance::MozWindowButtonRestore:
aPart = DFC_CAPTION;
aState = DFCS_CAPTIONRESTORE | GetClassicWindowFrameButtonState(
GetContentState(aFrame, aAppearance));
return NS_OK;
default:
return NS_ERROR_FAILURE;
}
}
// Draw classic Windows tab
// (no system API for this, but DrawEdge can draw all the parts of a tab)
static void DrawTab(HDC hdc, const RECT& R, int32_t aPosition, bool aSelected,
bool aDrawLeft, bool aDrawRight) {
int32_t leftFlag, topFlag, rightFlag, lightFlag, shadeFlag;
RECT topRect, sideRect, bottomRect, lightRect, shadeRect;
int32_t selectedOffset, lOffset, rOffset;
selectedOffset = aSelected ? 1 : 0;
lOffset = aDrawLeft ? 2 : 0;
rOffset = aDrawRight ? 2 : 0;
// Get info for tab orientation/position (Left, Top, Right, Bottom)
switch (aPosition) {
case BF_LEFT:
leftFlag = BF_TOP;
topFlag = BF_LEFT;
rightFlag = BF_BOTTOM;
lightFlag = BF_DIAGONAL_ENDTOPRIGHT;
shadeFlag = BF_DIAGONAL_ENDBOTTOMRIGHT;
::SetRect(&topRect, R.left, R.top + lOffset, R.right, R.bottom - rOffset);
::SetRect(&sideRect, R.left + 2, R.top, R.right - 2 + selectedOffset,
R.bottom);
::SetRect(&bottomRect, R.right - 2, R.top, R.right, R.bottom);
::SetRect(&lightRect, R.left, R.top, R.left + 3, R.top + 3);
::SetRect(&shadeRect, R.left + 1, R.bottom - 2, R.left + 2, R.bottom - 1);
break;
case BF_TOP:
leftFlag = BF_LEFT;
topFlag = BF_TOP;
rightFlag = BF_RIGHT;
lightFlag = BF_DIAGONAL_ENDTOPRIGHT;
shadeFlag = BF_DIAGONAL_ENDBOTTOMRIGHT;
::SetRect(&topRect, R.left + lOffset, R.top, R.right - rOffset, R.bottom);
::SetRect(&sideRect, R.left, R.top + 2, R.right,
R.bottom - 1 + selectedOffset);
::SetRect(&bottomRect, R.left, R.bottom - 1, R.right, R.bottom);
::SetRect(&lightRect, R.left, R.top, R.left + 3, R.top + 3);
::SetRect(&shadeRect, R.right - 2, R.top + 1, R.right - 1, R.top + 2);
break;
case BF_RIGHT:
leftFlag = BF_TOP;
topFlag = BF_RIGHT;
rightFlag = BF_BOTTOM;
lightFlag = BF_DIAGONAL_ENDTOPLEFT;
shadeFlag = BF_DIAGONAL_ENDBOTTOMLEFT;
::SetRect(&topRect, R.left, R.top + lOffset, R.right, R.bottom - rOffset);
::SetRect(&sideRect, R.left + 2 - selectedOffset, R.top, R.right - 2,
R.bottom);
::SetRect(&bottomRect, R.left, R.top, R.left + 2, R.bottom);
::SetRect(&lightRect, R.right - 3, R.top, R.right - 1, R.top + 2);
::SetRect(&shadeRect, R.right - 2, R.bottom - 3, R.right, R.bottom - 1);
break;
case BF_BOTTOM:
leftFlag = BF_LEFT;
topFlag = BF_BOTTOM;
rightFlag = BF_RIGHT;
lightFlag = BF_DIAGONAL_ENDTOPLEFT;
shadeFlag = BF_DIAGONAL_ENDBOTTOMLEFT;
::SetRect(&topRect, R.left + lOffset, R.top, R.right - rOffset, R.bottom);
::SetRect(&sideRect, R.left, R.top + 2 - selectedOffset, R.right,
R.bottom - 2);
::SetRect(&bottomRect, R.left, R.top, R.right, R.top + 2);
::SetRect(&lightRect, R.left, R.bottom - 3, R.left + 2, R.bottom - 1);
::SetRect(&shadeRect, R.right - 2, R.bottom - 3, R.right, R.bottom - 1);
break;
default:
MOZ_CRASH();
}
// Background
::FillRect(hdc, &R, (HBRUSH)(COLOR_3DFACE + 1));
// Tab "Top"
::DrawEdge(hdc, &topRect, EDGE_RAISED, BF_SOFT | topFlag);
// Tab "Bottom"
if (!aSelected) ::DrawEdge(hdc, &bottomRect, EDGE_RAISED, BF_SOFT | topFlag);
// Tab "Sides"
if (!aDrawLeft) leftFlag = 0;
if (!aDrawRight) rightFlag = 0;
::DrawEdge(hdc, &sideRect, EDGE_RAISED, BF_SOFT | leftFlag | rightFlag);
// Tab Diagonal Corners
if (aDrawLeft) ::DrawEdge(hdc, &lightRect, EDGE_RAISED, BF_SOFT | lightFlag);
if (aDrawRight) ::DrawEdge(hdc, &shadeRect, EDGE_RAISED, BF_SOFT | shadeFlag);
}
static void DrawMenuImage(HDC hdc, const RECT& rc, int32_t aComponent,
uint32_t aColor) {
// This procedure creates a memory bitmap to contain the check mark, draws
// it into the bitmap (it is a mask image), then composes it onto the menu
// item in appropriate colors.
HDC hMemoryDC = ::CreateCompatibleDC(hdc);
if (hMemoryDC) {
// XXXjgr We should ideally be caching these, but we wont be notified when
// they change currently, so we can't do so easily. Same for the bitmap.
int checkW = ::GetSystemMetrics(SM_CXMENUCHECK);
int checkH = ::GetSystemMetrics(SM_CYMENUCHECK);
HBITMAP hMonoBitmap = ::CreateBitmap(checkW, checkH, 1, 1, nullptr);
if (hMonoBitmap) {
HBITMAP hPrevBitmap = (HBITMAP)::SelectObject(hMemoryDC, hMonoBitmap);
if (hPrevBitmap) {
// XXXjgr This will go pear-shaped if the image is bigger than the
// provided rect. What should we do?
RECT imgRect = {0, 0, checkW, checkH};
POINT imgPos = {rc.left + (rc.right - rc.left - checkW) / 2,
rc.top + (rc.bottom - rc.top - checkH) / 2};
// XXXzeniko Windows renders these 1px lower than you'd expect
if (aComponent == DFCS_MENUCHECK || aComponent == DFCS_MENUBULLET)
imgPos.y++;
::DrawFrameControl(hMemoryDC, &imgRect, DFC_MENU, aComponent);
COLORREF oldTextCol = ::SetTextColor(hdc, 0x00000000);
COLORREF oldBackCol = ::SetBkColor(hdc, 0x00FFFFFF);
::BitBlt(hdc, imgPos.x, imgPos.y, checkW, checkH, hMemoryDC, 0, 0,
SRCAND);
::SetTextColor(hdc, ::GetSysColor(aColor));
::SetBkColor(hdc, 0x00000000);
::BitBlt(hdc, imgPos.x, imgPos.y, checkW, checkH, hMemoryDC, 0, 0,
SRCPAINT);
::SetTextColor(hdc, oldTextCol);
::SetBkColor(hdc, oldBackCol);
::SelectObject(hMemoryDC, hPrevBitmap);
}
::DeleteObject(hMonoBitmap);
}
::DeleteDC(hMemoryDC);
}
}
void nsNativeThemeWin::DrawCheckedRect(HDC hdc, const RECT& rc, int32_t fore,
int32_t back, HBRUSH defaultBack) {
static WORD patBits[8] = {0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55};
HBITMAP patBmp = ::CreateBitmap(8, 8, 1, 1, patBits);
if (patBmp) {
HBRUSH brush = (HBRUSH)::CreatePatternBrush(patBmp);
if (brush) {
COLORREF oldForeColor = ::SetTextColor(hdc, ::GetSysColor(fore));
COLORREF oldBackColor = ::SetBkColor(hdc, ::GetSysColor(back));
POINT vpOrg;
::UnrealizeObject(brush);
::GetViewportOrgEx(hdc, &vpOrg);
::SetBrushOrgEx(hdc, vpOrg.x + rc.left, vpOrg.y + rc.top, nullptr);
HBRUSH oldBrush = (HBRUSH)::SelectObject(hdc, brush);
::FillRect(hdc, &rc, brush);
::SetTextColor(hdc, oldForeColor);
::SetBkColor(hdc, oldBackColor);
::SelectObject(hdc, oldBrush);
::DeleteObject(brush);
} else
::FillRect(hdc, &rc, defaultBack);
::DeleteObject(patBmp);
}
}
nsresult nsNativeThemeWin::ClassicDrawWidgetBackground(
gfxContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance,
const nsRect& aRect, const nsRect& aDirtyRect) {
int32_t part, state;
bool focused;
nsresult rv;
rv = ClassicGetThemePartAndState(aFrame, aAppearance, part, state, focused);
if (NS_FAILED(rv)) return rv;
if (AssumeThemePartAndStateAreTransparent(part, state)) {
return NS_OK;
}
gfxFloat p2a = gfxFloat(aFrame->PresContext()->AppUnitsPerDevPixel());
RECT widgetRect;
gfxRect tr(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height()),
dr(aDirtyRect.X(), aDirtyRect.Y(), aDirtyRect.Width(),
aDirtyRect.Height());
tr.Scale(1.0 / p2a);
dr.Scale(1.0 / p2a);
RefPtr<gfxContext> ctx = aContext;
gfxWindowsNativeDrawing nativeDrawing(
ctx, dr, GetWidgetNativeDrawingFlags(aAppearance));
RENDER_AGAIN:
HDC hdc = nativeDrawing.BeginNativeDrawing();
if (!hdc) return NS_ERROR_FAILURE;
nativeDrawing.TransformToNativeRect(tr, widgetRect);
rv = NS_OK;
switch (aAppearance) {
// Draw button
case StyleAppearance::Button: {
if (focused) {
// draw dark button focus border first
HBRUSH brush;
brush = ::GetSysColorBrush(COLOR_3DDKSHADOW);
if (brush) ::FrameRect(hdc, &widgetRect, brush);
InflateRect(&widgetRect, -1, -1);
}
[[fallthrough]];
}
// Draw controls supported by DrawFrameControl
case StyleAppearance::Checkbox:
case StyleAppearance::Radio:
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton:
case StyleAppearance::MozMenulistArrowButton:
case StyleAppearance::Resizer: {
int32_t oldTA;
// setup DC to make DrawFrameControl draw correctly
oldTA = ::SetTextAlign(hdc, TA_TOP | TA_LEFT | TA_NOUPDATECP);
::DrawFrameControl(hdc, &widgetRect, part, state);
::SetTextAlign(hdc, oldTA);
break;
}
// Draw controls with 2px 3D inset border
case StyleAppearance::NumberInput:
case StyleAppearance::Textfield:
case StyleAppearance::Textarea:
case StyleAppearance::Listbox:
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton: {
// Draw inset edge
::DrawEdge(hdc, &widgetRect, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
ElementState elementState = GetContentState(aFrame, aAppearance);
// Fill in background
if (elementState.HasState(ElementState::DISABLED) ||
(aFrame->GetContent()->IsXULElement() && IsReadOnly(aFrame)))
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_BTNFACE + 1));
else
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_WINDOW + 1));
break;
}
case StyleAppearance::Treeview: {
// Draw inset edge
::DrawEdge(hdc, &widgetRect, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
// Fill in window color background
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_WINDOW + 1));
break;
}
case StyleAppearance::Groupbox:
::DrawEdge(hdc, &widgetRect, EDGE_ETCHED, BF_RECT | BF_ADJUST);
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_BTNFACE + 1));
break;
// Draw 3D face background controls
case StyleAppearance::ProgressBar:
// Draw 3D border
::DrawEdge(hdc, &widgetRect, BDR_SUNKENOUTER, BF_RECT | BF_MIDDLE);
InflateRect(&widgetRect, -1, -1);
[[fallthrough]];
case StyleAppearance::Tabpanel:
case StyleAppearance::Statusbar:
case StyleAppearance::Resizerpanel: {
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_BTNFACE + 1));
break;
}
// Draw 3D inset statusbar panel
case StyleAppearance::Statusbarpanel: {
if (aFrame->GetNextSibling())
widgetRect.right -= 2; // space between sibling status panels
::DrawEdge(hdc, &widgetRect, BDR_SUNKENOUTER, BF_RECT | BF_MIDDLE);
break;
}
case StyleAppearance::RangeThumb: {
ElementState elementState = GetContentState(aFrame, aAppearance);
::DrawEdge(hdc, &widgetRect, EDGE_RAISED,
BF_RECT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
if (elementState.HasState(ElementState::DISABLED)) {
DrawCheckedRect(hdc, widgetRect, COLOR_3DFACE, COLOR_3DHILIGHT,
(HBRUSH)COLOR_3DHILIGHT);
}
break;
}
// Draw scale track background
case StyleAppearance::Range: {
const int32_t trackWidth = 4;
// When rounding is necessary, we round the position of the track
// away from the chevron of the thumb to make it look better.
if (IsRangeHorizontal(aFrame)) {
widgetRect.top += (widgetRect.bottom - widgetRect.top - trackWidth) / 2;
widgetRect.bottom = widgetRect.top + trackWidth;
} else {
if (!IsFrameRTL(aFrame)) {
widgetRect.left +=
(widgetRect.right - widgetRect.left - trackWidth) / 2;
widgetRect.right = widgetRect.left + trackWidth;
} else {
widgetRect.right -=
(widgetRect.right - widgetRect.left - trackWidth) / 2;
widgetRect.left = widgetRect.right - trackWidth;
}
}
::DrawEdge(hdc, &widgetRect, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
::FillRect(hdc, &widgetRect, (HBRUSH)GetStockObject(GRAY_BRUSH));
break;
}
case StyleAppearance::Progresschunk: {
nsIFrame* stateFrame = aFrame->GetParent();
ElementState elementState = GetContentState(stateFrame, aAppearance);
const bool indeterminate =
elementState.HasState(ElementState::INDETERMINATE);
bool vertical = IsVerticalProgress(stateFrame);
nsIContent* content = aFrame->GetContent();
if (!indeterminate || !content) {
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_HIGHLIGHT + 1));
break;
}
RECT overlayRect = CalculateProgressOverlayRect(
aFrame, &widgetRect, vertical, indeterminate, true);
::FillRect(hdc, &overlayRect, (HBRUSH)(COLOR_HIGHLIGHT + 1));
if (!QueueAnimatedContentForRefresh(aFrame->GetContent(), 30)) {
NS_WARNING("unable to animate progress widget!");
}
break;
}
// Draw Tab
case StyleAppearance::Tab: {
DrawTab(hdc, widgetRect, IsBottomTab(aFrame) ? BF_BOTTOM : BF_TOP,
IsSelectedTab(aFrame), !IsRightToSelectedTab(aFrame),
!IsLeftToSelectedTab(aFrame));
break;
}
case StyleAppearance::Tabpanels:
::DrawEdge(hdc, &widgetRect, EDGE_RAISED,
BF_SOFT | BF_MIDDLE | BF_LEFT | BF_RIGHT | BF_BOTTOM);
break;
case StyleAppearance::Menubar:
break;
case StyleAppearance::Menupopup:
NS_ASSERTION(nsUXThemeData::AreFlatMenusEnabled(),
"Classic menus are styled entirely through CSS");
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_MENU + 1));
::FrameRect(hdc, &widgetRect, ::GetSysColorBrush(COLOR_BTNSHADOW));
break;
case StyleAppearance::Menuitem:
case StyleAppearance::Checkmenuitem:
case StyleAppearance::Radiomenuitem:
// part == 0 for normal items
// part == 1 for top-level menu items
if (nsUXThemeData::AreFlatMenusEnabled()) {
// Not disabled and hot/pushed.
if ((state & (DFCS_HOT | DFCS_PUSHED)) != 0) {
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_MENUHILIGHT + 1));
::FrameRect(hdc, &widgetRect, ::GetSysColorBrush(COLOR_HIGHLIGHT));
}
} else {
if (part == 1) {
if ((state & DFCS_INACTIVE) == 0) {
if ((state & DFCS_PUSHED) != 0) {
::DrawEdge(hdc, &widgetRect, BDR_SUNKENOUTER, BF_RECT);
} else if ((state & DFCS_HOT) != 0) {
::DrawEdge(hdc, &widgetRect, BDR_RAISEDINNER, BF_RECT);
}
}
} else {
if ((state & (DFCS_HOT | DFCS_PUSHED)) != 0) {
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_HIGHLIGHT + 1));
}
}
}
break;
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio:
if (!(state & DFCS_CHECKED)) break; // nothin' to do
[[fallthrough]];
case StyleAppearance::Menuarrow: {
uint32_t color = COLOR_MENUTEXT;
if ((state & DFCS_INACTIVE))
color = COLOR_GRAYTEXT;
else if ((state & DFCS_HOT))
color = COLOR_HIGHLIGHTTEXT;
if (aAppearance == StyleAppearance::Menucheckbox)
DrawMenuImage(hdc, widgetRect, DFCS_MENUCHECK, color);
else if (aAppearance == StyleAppearance::Menuradio)
DrawMenuImage(hdc, widgetRect, DFCS_MENUBULLET, color);
else if (aAppearance == StyleAppearance::Menuarrow)
DrawMenuImage(hdc, widgetRect,
(state & DFCS_RTL) ? DFCS_MENUARROWRIGHT : DFCS_MENUARROW,
color);
break;
}
case StyleAppearance::Menuseparator: {
// separators are offset by a bit (see menu.css)
widgetRect.left++;
widgetRect.right--;
// This magic number is brought to you by the value in menu.css
widgetRect.top += 4;
// Our rectangles are 1 pixel high (see border size in menu.css)
widgetRect.bottom = widgetRect.top + 1;
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_3DSHADOW + 1));
widgetRect.top++;
widgetRect.bottom++;
::FillRect(hdc, &widgetRect, (HBRUSH)(COLOR_3DHILIGHT + 1));
break;
}
case StyleAppearance::MozWindowTitlebar:
case StyleAppearance::MozWindowTitlebarMaximized: {
RECT rect = widgetRect;
int32_t offset = GetSystemMetrics(SM_CXFRAME);
// first fill the area to the color of the window background
::FillRect(hdc, &rect, (HBRUSH)(COLOR_3DFACE + 1));
// inset the caption area so it doesn't overflow.
rect.top += offset;
// if enabled, draw a gradient titlebar background, otherwise
// fill with a solid color.
BOOL bFlag = TRUE;
SystemParametersInfo(SPI_GETGRADIENTCAPTIONS, 0, &bFlag, 0);
if (!bFlag) {
if (state == mozilla::widget::themeconst::FS_ACTIVE)
::FillRect(hdc, &rect, (HBRUSH)(COLOR_ACTIVECAPTION + 1));
else
::FillRect(hdc, &rect, (HBRUSH)(COLOR_INACTIVECAPTION + 1));
} else {
DWORD startColor, endColor;
if (state == mozilla::widget::themeconst::FS_ACTIVE) {
startColor = GetSysColor(COLOR_ACTIVECAPTION);
endColor = GetSysColor(COLOR_GRADIENTACTIVECAPTION);
} else {
startColor = GetSysColor(COLOR_INACTIVECAPTION);
endColor = GetSysColor(COLOR_GRADIENTINACTIVECAPTION);
}
TRIVERTEX vertex[2];
vertex[0].x = rect.left;
vertex[0].y = rect.top;
vertex[0].Red = GetRValue(startColor) << 8;
vertex[0].Green = GetGValue(startColor) << 8;
vertex[0].Blue = GetBValue(startColor) << 8;
vertex[0].Alpha = 0;
vertex[1].x = rect.right;
vertex[1].y = rect.bottom;
vertex[1].Red = GetRValue(endColor) << 8;
vertex[1].Green = GetGValue(endColor) << 8;
vertex[1].Blue = GetBValue(endColor) << 8;
vertex[1].Alpha = 0;
GRADIENT_RECT gRect;
gRect.UpperLeft = 0;
gRect.LowerRight = 1;
// available on win2k & up
GradientFill(hdc, vertex, 2, &gRect, 1, GRADIENT_FILL_RECT_H);
}
if (aAppearance == StyleAppearance::MozWindowTitlebar) {
// frame things up with a top raised border.
DrawEdge(hdc, &widgetRect, EDGE_RAISED, BF_TOP);
}
break;
}
case StyleAppearance::MozWindowButtonClose:
case StyleAppearance::MozWindowButtonMinimize:
case StyleAppearance::MozWindowButtonMaximize:
case StyleAppearance::MozWindowButtonRestore: {
if (aAppearance == StyleAppearance::MozWindowButtonMinimize) {
OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_MINIMIZE);
} else if (aAppearance == StyleAppearance::MozWindowButtonMaximize ||
aAppearance == StyleAppearance::MozWindowButtonRestore) {
OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_RESTORE);
} else if (aAppearance == StyleAppearance::MozWindowButtonClose) {
OffsetBackgroundRect(widgetRect, CAPTIONBUTTON_CLOSE);
}
int32_t oldTA = SetTextAlign(hdc, TA_TOP | TA_LEFT | TA_NOUPDATECP);
DrawFrameControl(hdc, &widgetRect, part, state);
SetTextAlign(hdc, oldTA);
break;
}
default:
rv = NS_ERROR_FAILURE;
break;
}
nativeDrawing.EndNativeDrawing();
if (NS_FAILED(rv)) return rv;
if (nativeDrawing.ShouldRenderAgain()) goto RENDER_AGAIN;
nativeDrawing.PaintToContext();
return rv;
}
uint32_t nsNativeThemeWin::GetWidgetNativeDrawingFlags(
StyleAppearance aAppearance) {
switch (aAppearance) {
case StyleAppearance::Button:
case StyleAppearance::NumberInput:
case StyleAppearance::FocusOutline:
case StyleAppearance::Textfield:
case StyleAppearance::Textarea:
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton:
return gfxWindowsNativeDrawing::CANNOT_DRAW_TO_COLOR_ALPHA |
gfxWindowsNativeDrawing::CAN_AXIS_ALIGNED_SCALE |
gfxWindowsNativeDrawing::CANNOT_COMPLEX_TRANSFORM;
// the dropdown button /almost/ renders correctly with scaling,
// except that the graphic in the dropdown button (the downward arrow)
// doesn't get scaled up.
case StyleAppearance::MozMenulistArrowButton:
// these are definitely no; they're all graphics that don't get scaled up
case StyleAppearance::Checkbox:
case StyleAppearance::Radio:
case StyleAppearance::Groupbox:
case StyleAppearance::Checkmenuitem:
case StyleAppearance::Radiomenuitem:
case StyleAppearance::Menucheckbox:
case StyleAppearance::Menuradio:
case StyleAppearance::Menuarrow:
return gfxWindowsNativeDrawing::CANNOT_DRAW_TO_COLOR_ALPHA |
gfxWindowsNativeDrawing::CANNOT_AXIS_ALIGNED_SCALE |
gfxWindowsNativeDrawing::CANNOT_COMPLEX_TRANSFORM;
// need to check these others
default:
return gfxWindowsNativeDrawing::CANNOT_DRAW_TO_COLOR_ALPHA |
gfxWindowsNativeDrawing::CANNOT_AXIS_ALIGNED_SCALE |
gfxWindowsNativeDrawing::CANNOT_COMPLEX_TRANSFORM;
}
}
} // namespace mozilla::widget
///////////////////////////////////////////
// Creation Routine
///////////////////////////////////////////
already_AddRefed<Theme> do_CreateNativeThemeDoNotUseDirectly() {
return do_AddRef(new nsNativeThemeWin());
}
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