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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:30:19 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:30:19 +0000 |
commit | 5c1676dfe6d2f3c837a5e074117b45613fd29a72 (patch) | |
tree | cbffb45144febf451e54061db2b21395faf94bfe /app/dialogs/lebl-dialog.c | |
parent | Initial commit. (diff) | |
download | gimp-5c1676dfe6d2f3c837a5e074117b45613fd29a72.tar.xz gimp-5c1676dfe6d2f3c837a5e074117b45613fd29a72.zip |
Adding upstream version 2.10.34.upstream/2.10.34upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'app/dialogs/lebl-dialog.c')
-rw-r--r-- | app/dialogs/lebl-dialog.c | 869 |
1 files changed, 869 insertions, 0 deletions
diff --git a/app/dialogs/lebl-dialog.c b/app/dialogs/lebl-dialog.c new file mode 100644 index 0000000..53bd492 --- /dev/null +++ b/app/dialogs/lebl-dialog.c @@ -0,0 +1,869 @@ +#include "config.h" + +#include <string.h> +#include <math.h> + +#include <gegl.h> +#include <gtk/gtk.h> +#include <gdk/gdkkeysyms.h> + +#include "libgimpwidgets/gimpwidgets.h" + +#include "lebl-dialog.h" + +#include "gimp-intl.h" + +/* phish code */ +#define PHSHFRAMES 8 +#define PHSHORIGWIDTH 288 +#define PHSHORIGHEIGHT 22 +#define PHSHWIDTH (PHSHORIGWIDTH/PHSHFRAMES) +#define PHSHHEIGHT PHSHORIGHEIGHT +#define PHSHCHECKTIMEOUT (g_random_int()%120*1000) +#define PHSHTIMEOUT 120 +#define PHSHHIDETIMEOUT 80 +#define PHSHXS 5 +#define PHSHYS ((g_random_int() % 2) + 1) +#define PHSHXSHIDEFACTOR 2.5 +#define PHSHYSHIDEFACTOR 2.5 +#define PHSHPIXELSTOREMOVE(p) (p[3] < 55 || p[2] > 200) + +static void +phsh_unsea(GdkPixbuf *gp) +{ + guchar *pixels = gdk_pixbuf_get_pixels (gp); + int rs = gdk_pixbuf_get_rowstride (gp); + int w = gdk_pixbuf_get_width (gp); + int h = gdk_pixbuf_get_height (gp); + int x, y; + + for (y = 0; y < h; y++, pixels += rs) { + guchar *p = pixels; + for (x = 0; x < w; x++, p+=4) { + if (PHSHPIXELSTOREMOVE(p)) + p[3] = 0; + } + } +} + +static GdkPixbuf * +get_phsh_frame (GdkPixbuf *pb, int frame) +{ + GdkPixbuf *newpb; + + newpb = gdk_pixbuf_new (GDK_COLORSPACE_RGB, TRUE, 8, + PHSHWIDTH, PHSHHEIGHT); + gdk_pixbuf_copy_area (pb, frame * PHSHWIDTH, 0, + PHSHWIDTH, PHSHHEIGHT, newpb, 0, 0); + + return newpb; +} + +typedef struct { + gboolean live; + int x, y; +} InvGoat; + +typedef struct { + gboolean good; + int y; + int x; +} InvShot; + + +static GtkWidget *geginv = NULL; +static GtkWidget *geginv_canvas = NULL; +static GtkWidget *geginv_label = NULL; +static GdkPixbuf *inv_goat1 = NULL; +static GdkPixbuf *inv_goat2 = NULL; +static GdkPixbuf *inv_phsh1 = NULL; +static GdkPixbuf *inv_phsh2 = NULL; +static int inv_phsh_state = 0; +static int inv_goat_state = 0; +static int inv_width = 0; +static int inv_height = 0; +static int inv_goat_width = 0; +static int inv_goat_height = 0; +static int inv_phsh_width = 0; +static int inv_phsh_height = 0; +#define INV_ROWS 3 +#define INV_COLS 5 +static InvGoat invs[INV_COLS][INV_ROWS] = { { { FALSE, 0, 0 } } }; +static int inv_num = INV_ROWS * INV_COLS; +static double inv_factor = 1.0; +static int inv_our_x = 0; +static int inv_x = 0; +static int inv_y = 0; +static int inv_first_col = 0; +static int inv_last_col = INV_COLS-1; +static int inv_level = 0; +static int inv_lives = 0; +static gboolean inv_do_pause = FALSE; +static gboolean inv_reverse = FALSE; +static gboolean inv_game_over = FALSE; +static gboolean inv_left_pressed = FALSE; +static gboolean inv_right_pressed = FALSE; +static gboolean inv_fire_pressed = FALSE; +static gboolean inv_left_released = FALSE; +static gboolean inv_right_released = FALSE; +static gboolean inv_fire_released = FALSE; +static gboolean inv_paused = FALSE; +static GSList *inv_shots = NULL; +static guint inv_draw_idle = 0; + +static void +inv_show_status (void) +{ + gchar *s, *t, *u, *v, *w; + if (geginv == NULL) + return; + + if (inv_game_over) { + t = g_strdup_printf (_("<b>GAME OVER</b> at level %d!"), + inv_level+1); + u = g_strdup_printf ("<big>%s</big>", t); + /* Translators: the first and third strings are similar to a + * title, and the second string is a small information text. + * The spaces are there only to separate all the strings, so + try to keep them as is. */ + s = g_strdup_printf (_("%1$s %2$s %3$s"), + u, _("Press 'q' to quit"), u); + g_free (t); + g_free (u); + + } else if (inv_paused) { + t = g_strdup_printf("<big><b>%s</b></big>", _("Paused")); + /* Translators: the first string is a title and the second + * string is a small information text. */ + s = g_strdup_printf (_("%1$s\t%2$s"), + t, _("Press 'p' to unpause")); + g_free (t); + + } else { + t = g_strdup_printf ("<b>%d</b>", inv_level+1); + u = g_strdup_printf ("<b>%d</b>", inv_lives); + v = g_strdup_printf (_("Level: %s, Lives: %s"), t, u); + w = g_strdup_printf ("<big>%s</big>", v); + /* Translators: the first string is a title and the second + * string is a small information text. */ + s = g_strdup_printf (_("%1$s\t%2$s"), w, + _("Left/Right to move, Space to fire, 'p' to pause, 'q' to quit")); + g_free (t); + g_free (u); + g_free (v); + g_free (w); + + } + gtk_label_set_markup (GTK_LABEL (geginv_label), s); + + g_free (s); +} + +static gboolean +inv_draw (gpointer data) +{ + inv_draw_idle = 0; + + if (geginv) + gtk_widget_queue_draw (data); + + return FALSE; +} + +static void +inv_queue_draw (GtkWidget *window) +{ + if (inv_draw_idle == 0) + inv_draw_idle = g_idle_add (inv_draw, window); +} + +static void +inv_draw_explosion (int x, int y) +{ + cairo_t *cr; + int i; + + if ( ! gtk_widget_is_drawable (geginv_canvas)) + return; + + cr = gdk_cairo_create ( gtk_widget_get_window (geginv_canvas)); + + cairo_set_source_rgb (cr, 1.0, 0.0, 0.0); + + for (i = 5; i < 100; i += 5) { + cairo_arc (cr, x, y, i, 0, 2 * G_PI); + cairo_fill (cr); + gdk_flush (); + g_usleep (50000); + } + + cairo_set_source_rgb (cr, 1.0, 1.0, 1.0); + + for (i = 5; i < 100; i += 5) { + cairo_arc (cr, x, y, i, 0, 2 * G_PI); + cairo_fill (cr); + gdk_flush (); + g_usleep (50000); + } + + cairo_destroy (cr); + + inv_queue_draw (geginv); +} + + +static void +inv_do_game_over (void) +{ + GSList *li; + + inv_game_over = TRUE; + + for (li = inv_shots; li != NULL; li = li->next) { + InvShot *shot = li->data; + shot->good = FALSE; + } + + inv_queue_draw (geginv); + + inv_show_status (); +} + + +static GdkPixbuf * +pb_scale (GdkPixbuf *pb, double scale) +{ + int w, h; + + if (scale == 1.0) + return (GdkPixbuf *)g_object_ref ((GObject *)pb); + + w = gdk_pixbuf_get_width (pb) * scale; + h = gdk_pixbuf_get_height (pb) * scale; + + return gdk_pixbuf_scale_simple (pb, w, h, + GDK_INTERP_BILINEAR); +} + +static void +refind_first_and_last (void) +{ + int i, j; + + for (i = 0; i < INV_COLS; i++) { + gboolean all_null = TRUE; + for (j = 0; j < INV_ROWS; j++) { + if (invs[i][j].live) { + all_null = FALSE; + break; + } + } + if ( ! all_null) { + inv_first_col = i; + break; + } + } + + for (i = INV_COLS-1; i >= 0; i--) { + gboolean all_null = TRUE; + for (j = 0; j < INV_ROWS; j++) { + if (invs[i][j].live) { + all_null = FALSE; + break; + } + } + if ( ! all_null) { + inv_last_col = i; + break; + } + } +} + +static void +whack_gegl (int i, int j) +{ + if ( ! invs[i][j].live) + return; + + invs[i][j].live = FALSE; + inv_num --; + + if (inv_num > 0) { + refind_first_and_last (); + } else { + inv_x = 70; + inv_y = 70; + inv_first_col = 0; + inv_last_col = INV_COLS-1; + inv_reverse = FALSE; + + g_slist_foreach (inv_shots, (GFunc)g_free, NULL); + g_slist_free (inv_shots); + inv_shots = NULL; + + for (i = 0; i < INV_COLS; i++) { + for (j = 0; j < INV_ROWS; j++) { + invs[i][j].live = TRUE; + invs[i][j].x = 70 + i * 100; + invs[i][j].y = 70 + j * 80; + } + } + inv_num = INV_ROWS * INV_COLS; + + inv_level ++; + + inv_show_status (); + } + + inv_queue_draw (geginv); +} + +static gboolean +geginv_timeout (gpointer data) +{ + int i, j; + int limitx1; + int limitx2; + int speed; + int shots; + int max_shots; + + if (inv_paused) + return TRUE; + + if (geginv != data || + inv_num <= 0 || + inv_y > 700) + return FALSE; + + limitx1 = 70 - (inv_first_col * 100); + limitx2 = 800 - 70 - (inv_last_col * 100); + + if (inv_game_over) { + inv_y += 30; + } else { + if (inv_num < (INV_COLS*INV_ROWS)/3) + speed = 45+2*inv_level; + else if (inv_num < (2*INV_COLS*INV_ROWS)/3) + speed = 30+2*inv_level; + else + speed = 15+2*inv_level; + + if (inv_reverse) { + inv_x -= speed; + if (inv_x < limitx1) { + inv_reverse = FALSE; + inv_x = (limitx1 + (limitx1 - inv_x)); + inv_y += 30+inv_level; + } + } else { + inv_x += speed; + if (inv_x > limitx2) { + inv_reverse = TRUE; + inv_x = (limitx2 - (inv_x - limitx2)); + inv_y += 30+inv_level; + } + } + } + + for (i = 0; i < INV_COLS; i++) { + for (j = 0; j < INV_ROWS; j++) { + if (invs[i][j].live) { + invs[i][j].x = inv_x + i * 100; + invs[i][j].y = inv_y + j * 80; + + if ( ! inv_game_over && + invs[i][j].y >= 570) { + inv_do_game_over (); + } else if ( ! inv_game_over && + invs[i][j].y >= 530 && + invs[i][j].x + 40 > inv_our_x - 25 && + invs[i][j].x - 40 < inv_our_x + 25) { + whack_gegl (i,j); + inv_lives --; + inv_draw_explosion (inv_our_x, 550); + if (inv_lives <= 0) { + inv_do_game_over (); + } else { + g_slist_foreach (inv_shots, (GFunc)g_free, NULL); + g_slist_free (inv_shots); + inv_shots = NULL; + inv_our_x = 400; + inv_do_pause = TRUE; + inv_show_status (); + } + } + } + } + } + + shots = 0; + max_shots = (g_random_int () >> 3) % (2+inv_level); + while ( ! inv_game_over && shots < MIN (max_shots, inv_num)) { + int i = (g_random_int () >> 3) % INV_COLS; + for (j = INV_ROWS-1; j >= 0; j--) { + if (invs[i][j].live) { + InvShot *shot = g_new0 (InvShot, 1); + + shot->good = FALSE; + shot->x = invs[i][j].x + (g_random_int () % 6) - 3; + shot->y = invs[i][j].y + inv_goat_height/2 + (g_random_int () % 3); + + inv_shots = g_slist_prepend (inv_shots, shot); + shots++; + break; + } + } + } + + inv_goat_state = (inv_goat_state+1) % 2; + + inv_queue_draw (geginv); + + g_timeout_add (((inv_num/4)+1) * 100, geginv_timeout, geginv); + + return FALSE; +} + +static gboolean +find_gegls (int x, int y) +{ + int i, j; + + /* FIXME: this is stupid, we can do better */ + for (i = 0; i < INV_COLS; i++) { + for (j = 0; j < INV_ROWS; j++) { + int ix = invs[i][j].x; + int iy = invs[i][j].y; + + if ( ! invs[i][j].live) + continue; + + if (y >= iy - 30 && + y <= iy + 30 && + x >= ix - 40 && + x <= ix + 40) { + whack_gegl (i, j); + return TRUE; + } + } + } + + return FALSE; +} + + +static gboolean +geginv_move_timeout (gpointer data) +{ + GSList *li; + static int shot_inhibit = 0; + + if (inv_paused) + return TRUE; + + if (geginv != data || + inv_num <= 0 || + inv_y > 700) + return FALSE; + + inv_phsh_state = (inv_phsh_state+1)%10; + + /* we will be drawing something */ + if (inv_shots != NULL) + inv_queue_draw (geginv); + + li = inv_shots; + while (li != NULL) { + InvShot *shot = li->data; + + if (shot->good) { + shot->y -= 30; + if (find_gegls (shot->x, shot->y) || + shot->y <= 0) { + GSList *list = li; + /* we were restarted */ + if (inv_shots == NULL) + return TRUE; + li = li->next; + g_free (shot); + inv_shots = g_slist_delete_link (inv_shots, list); + continue; + } + } else /* bad */ { + shot->y += 30; + if ( ! inv_game_over && + shot->y >= 535 && + shot->y <= 565 && + shot->x >= inv_our_x - 25 && + shot->x <= inv_our_x + 25) { + inv_lives --; + inv_draw_explosion (inv_our_x, 550); + if (inv_lives <= 0) { + inv_do_game_over (); + } else { + g_slist_foreach (inv_shots, (GFunc)g_free, NULL); + g_slist_free (inv_shots); + inv_shots = NULL; + inv_our_x = 400; + inv_do_pause = TRUE; + inv_show_status (); + return TRUE; + } + } + + if (shot->y >= 600) { + GSList *list = li; + li = li->next; + g_free (shot); + inv_shots = g_slist_delete_link (inv_shots, list); + continue; + } + } + + li = li->next; + } + + if ( ! inv_game_over) { + if (inv_left_pressed && inv_our_x > 100) { + inv_our_x -= 20; + inv_queue_draw (geginv); + } else if (inv_right_pressed && inv_our_x < 700) { + inv_our_x += 20; + inv_queue_draw (geginv); + } + } + + if (shot_inhibit > 0) + shot_inhibit--; + + if ( ! inv_game_over && inv_fire_pressed && shot_inhibit == 0) { + InvShot *shot = g_new0 (InvShot, 1); + + shot->good = TRUE; + shot->x = inv_our_x; + shot->y = 540; + + inv_shots = g_slist_prepend (inv_shots, shot); + + shot_inhibit = 5; + + inv_queue_draw (geginv); + } + + if (inv_left_released) + inv_left_pressed = FALSE; + if (inv_right_released) + inv_right_pressed = FALSE; + if (inv_fire_released) + inv_fire_pressed = FALSE; + + return TRUE; +} + +static gboolean +inv_key_press (GtkWidget *widget, GdkEventKey *event, gpointer data) +{ + switch (event->keyval) { + case GDK_KEY_Left: + case GDK_KEY_KP_Left: + case GDK_KEY_Pointer_Left: + inv_left_pressed = TRUE; + inv_left_released = FALSE; + return TRUE; + case GDK_KEY_Right: + case GDK_KEY_KP_Right: + case GDK_KEY_Pointer_Right: + inv_right_pressed = TRUE; + inv_right_released = FALSE; + return TRUE; + case GDK_KEY_space: + case GDK_KEY_KP_Space: + inv_fire_pressed = TRUE; + inv_fire_released = FALSE; + return TRUE; + default: + break; + } + return FALSE; +} + +static gboolean +inv_key_release (GtkWidget *widget, GdkEventKey *event, gpointer data) +{ + switch (event->keyval) { + case GDK_KEY_Left: + case GDK_KEY_KP_Left: + case GDK_KEY_Pointer_Left: + inv_left_released = TRUE; + return TRUE; + case GDK_KEY_Right: + case GDK_KEY_KP_Right: + case GDK_KEY_Pointer_Right: + inv_right_released = TRUE; + return TRUE; + case GDK_KEY_space: + case GDK_KEY_KP_Space: + inv_fire_released = TRUE; + return TRUE; + case GDK_KEY_q: + case GDK_KEY_Q: + gtk_widget_destroy (widget); + return TRUE; + case GDK_KEY_p: + case GDK_KEY_P: + inv_paused = ! inv_paused; + inv_show_status (); + return TRUE; + default: + break; + } + return FALSE; +} + +static gboolean +ensure_creatures (void) +{ + GdkPixbuf *pb, *pb1; + + if (inv_goat1 != NULL) + return TRUE; + + pb = gdk_pixbuf_new_from_resource ("/org/gimp/lebl-dialog/wanda.png", + NULL); + if (pb == NULL) + return FALSE; + + pb1 = get_phsh_frame (pb, 1); + inv_phsh1 = pb_scale (pb1, inv_factor); + g_object_unref (G_OBJECT (pb1)); + phsh_unsea (inv_phsh1); + + pb1 = get_phsh_frame (pb, 2); + inv_phsh2 = pb_scale (pb1, inv_factor); + g_object_unref (G_OBJECT (pb1)); + phsh_unsea (inv_phsh2); + + g_object_unref (G_OBJECT (pb)); + + pb = gdk_pixbuf_new_from_resource ("/org/gimp/lebl-dialog/gegl-1.png", + NULL); + if (pb == NULL) { + g_object_unref (G_OBJECT (inv_phsh1)); + g_object_unref (G_OBJECT (inv_phsh2)); + return FALSE; + } + + inv_goat1 = pb_scale (pb, inv_factor * 0.66); + g_object_unref (pb); + + pb = gdk_pixbuf_new_from_resource ("/org/gimp/lebl-dialog/gegl-2.png", + NULL); + if (pb == NULL) { + g_object_unref (G_OBJECT (inv_goat1)); + g_object_unref (G_OBJECT (inv_phsh1)); + g_object_unref (G_OBJECT (inv_phsh2)); + return FALSE; + } + + inv_goat2 = pb_scale (pb, inv_factor * 0.66); + g_object_unref (pb); + + inv_goat_width = gdk_pixbuf_get_width (inv_goat1); + inv_goat_height = gdk_pixbuf_get_height (inv_goat1); + inv_phsh_width = gdk_pixbuf_get_width (inv_phsh1); + inv_phsh_height = gdk_pixbuf_get_height (inv_phsh1); + + return TRUE; +} + +static void +geginv_destroyed (GtkWidget *w, gpointer data) +{ + geginv = NULL; +} + +static gboolean +inv_expose (GtkWidget *widget, GdkEventExpose *event) +{ + cairo_t *cr; + GdkPixbuf *goat; + GSList *li; + int i, j; + + if (geginv == NULL) { + inv_draw_idle = 0; + return TRUE; + } + + if ( ! gtk_widget_is_drawable (geginv_canvas)) + return TRUE; + + cr = gdk_cairo_create (gtk_widget_get_window (geginv_canvas)); + + cairo_set_source_rgb (cr, 1.0, 1.0, 1.0); + cairo_paint (cr); + + if (inv_goat_state == 0) + goat = inv_goat1; + else + goat = inv_goat2; + + for (i = 0; i < INV_COLS; i++) { + for (j = 0; j < INV_ROWS; j++) { + int x, y; + if ( ! invs[i][j].live) + continue; + + x = invs[i][j].x*inv_factor - inv_goat_width/2, + y = invs[i][j].y*inv_factor - inv_goat_height/2, + + gdk_cairo_set_source_pixbuf (cr, goat, x, y); + cairo_rectangle (cr, + x, y, + inv_goat_width, + inv_goat_height); + cairo_fill (cr); + } + } + + for (li = inv_shots; li != NULL; li = li->next) { + InvShot *shot = li->data; + + cairo_set_source_rgb (cr, 0.0, 0.0, 0.0); + cairo_rectangle (cr, + (shot->x-1)*inv_factor, + (shot->y-4)*inv_factor, + 3, 8); + cairo_fill (cr); + } + + if ( ! inv_game_over) { + GdkPixbuf *phsh; + + if (inv_phsh_state < 5) { + phsh = inv_phsh1; + } else { + phsh = inv_phsh2; + } + + gdk_cairo_set_source_pixbuf (cr, phsh, + inv_our_x*inv_factor - inv_phsh_width/2, + 550*inv_factor - inv_phsh_height/2); + cairo_rectangle (cr, + inv_our_x*inv_factor - inv_phsh_width/2, + 550*inv_factor - inv_phsh_height/2, + inv_phsh_width, + inv_phsh_height); + cairo_fill (cr); + } + + cairo_destroy (cr); + + gdk_flush (); + + if (inv_do_pause) { + g_usleep (G_USEC_PER_SEC); + inv_do_pause = FALSE; + } + + inv_draw_idle = 0; + return TRUE; +} + +gboolean gimp_lebl_dialog (void); + +gboolean +gimp_lebl_dialog (void) +{ + GtkWidget *vbox; + int i, j; + + if (geginv != NULL) { + gtk_window_present (GTK_WINDOW (geginv)); + return FALSE; + } + + inv_width = 800; + inv_height = 600; + + if (inv_width > gdk_screen_get_width (gdk_screen_get_default ()) * 0.9) { + inv_width = gdk_screen_get_width (gdk_screen_get_default ()) * 0.9; + inv_height = inv_width * (600.0/800.0); + } + + if (inv_height > gdk_screen_get_height (gdk_screen_get_default ()) * 0.9) { + inv_height = gdk_screen_get_height (gdk_screen_get_default ()) * 0.9; + inv_width = inv_height * (800.0/600.0); + } + + inv_factor = (double)inv_width / 800.0; + + if ( ! ensure_creatures ()) + return FALSE; + + geginv = gtk_window_new (GTK_WINDOW_TOPLEVEL); + gtk_window_set_position (GTK_WINDOW (geginv), GTK_WIN_POS_CENTER); + gtk_window_set_title (GTK_WINDOW (geginv), _("Killer GEGLs from Outer Space")); + g_object_set (G_OBJECT (geginv), "resizable", FALSE, NULL); + g_signal_connect (G_OBJECT (geginv), "destroy", + G_CALLBACK (geginv_destroyed), + NULL); + + geginv_canvas = gtk_drawing_area_new (); + gtk_widget_set_size_request (geginv_canvas, inv_width, inv_height); + + vbox = gtk_box_new (GTK_ORIENTATION_VERTICAL, 0); + gtk_container_add (GTK_CONTAINER (geginv), vbox); + gtk_box_pack_start (GTK_BOX (vbox), geginv_canvas, TRUE, TRUE, 0); + + geginv_label = gtk_label_new (""); + gtk_box_pack_start (GTK_BOX (vbox), geginv_label, FALSE, FALSE, 0); + + inv_our_x = 400; + inv_x = 70; + inv_y = 70; + inv_first_col = 0; + inv_level = 0; + inv_lives = 3; + inv_last_col = INV_COLS-1; + inv_reverse = FALSE; + inv_game_over = FALSE; + inv_left_pressed = FALSE; + inv_right_pressed = FALSE; + inv_fire_pressed = FALSE; + inv_left_released = FALSE; + inv_right_released = FALSE; + inv_fire_released = FALSE; + inv_paused = FALSE; + + gtk_widget_add_events (geginv, GDK_KEY_RELEASE_MASK); + + g_signal_connect (G_OBJECT (geginv), "key_press_event", + G_CALLBACK (inv_key_press), NULL); + g_signal_connect (G_OBJECT (geginv), "key_release_event", + G_CALLBACK (inv_key_release), NULL); + g_signal_connect (G_OBJECT (geginv_canvas), "expose_event", + G_CALLBACK (inv_expose), NULL); + + g_slist_foreach (inv_shots, (GFunc)g_free, NULL); + g_slist_free (inv_shots); + inv_shots = NULL; + + for (i = 0; i < INV_COLS; i++) { + for (j = 0; j < INV_ROWS; j++) { + invs[i][j].live = TRUE; + invs[i][j].x = 70 + i * 100; + invs[i][j].y = 70 + j * 80; + } + } + inv_num = INV_ROWS * INV_COLS; + + g_timeout_add (((inv_num/4)+1) * 100, geginv_timeout, geginv); + g_timeout_add (90, geginv_move_timeout, geginv); + + inv_show_status (); + + gtk_widget_show_all (geginv); + return FALSE; +} |