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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:30:19 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:30:19 +0000 |
commit | 5c1676dfe6d2f3c837a5e074117b45613fd29a72 (patch) | |
tree | cbffb45144febf451e54061db2b21395faf94bfe /plug-ins/map-object/map-object-apply.c | |
parent | Initial commit. (diff) | |
download | gimp-5c1676dfe6d2f3c837a5e074117b45613fd29a72.tar.xz gimp-5c1676dfe6d2f3c837a5e074117b45613fd29a72.zip |
Adding upstream version 2.10.34.upstream/2.10.34upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | plug-ins/map-object/map-object-apply.c | 328 |
1 files changed, 328 insertions, 0 deletions
diff --git a/plug-ins/map-object/map-object-apply.c b/plug-ins/map-object/map-object-apply.c new file mode 100644 index 0000000..0a2fb9b --- /dev/null +++ b/plug-ins/map-object/map-object-apply.c @@ -0,0 +1,328 @@ +/******************************************************/ +/* Apply mapping and shading on the whole input image */ +/******************************************************/ + +#include "config.h" + +#include <string.h> + +#include <gtk/gtk.h> + +#include <libgimp/gimp.h> +#include <libgimp/gimpui.h> + +#include "map-object-main.h" +#include "map-object-image.h" +#include "map-object-shade.h" +#include "map-object-apply.h" + +#include "libgimp/stdplugins-intl.h" + + +/*************/ +/* Main loop */ +/*************/ + +gdouble imat[4][4]; +gfloat rotmat[16]; +static gfloat a[16], b[16]; + +void +init_compute (void) +{ + gint i; + + switch (mapvals.maptype) + { + case MAP_SPHERE: + + /* Rotate the equator/northpole axis */ + /* ================================= */ + + gimp_vector3_set (&mapvals.firstaxis, 0.0, 0.0, -1.0); + gimp_vector3_set (&mapvals.secondaxis, 0.0, 1.0, 0.0); + + gimp_vector3_rotate (&mapvals.firstaxis, + gimp_deg_to_rad (mapvals.alpha), + gimp_deg_to_rad (mapvals.beta), + gimp_deg_to_rad (mapvals.gamma)); + gimp_vector3_rotate (&mapvals.secondaxis, + gimp_deg_to_rad (mapvals.alpha), + gimp_deg_to_rad (mapvals.beta), + gimp_deg_to_rad (mapvals.gamma)); + + /* Compute the 2D bounding box of the sphere spanned by the axis */ + /* ============================================================= */ + + compute_bounding_box (); + + get_ray_color = get_ray_color_sphere; + + break; + + case MAP_PLANE: + + /* Rotate the plane axis */ + /* ===================== */ + + gimp_vector3_set (&mapvals.firstaxis, 1.0, 0.0, 0.0); + gimp_vector3_set (&mapvals.secondaxis, 0.0, 1.0, 0.0); + gimp_vector3_set (&mapvals.normal, 0.0, 0.0, 1.0); + + gimp_vector3_rotate (&mapvals.firstaxis, + gimp_deg_to_rad (mapvals.alpha), + gimp_deg_to_rad (mapvals.beta), + gimp_deg_to_rad (mapvals.gamma)); + gimp_vector3_rotate (&mapvals.secondaxis, + gimp_deg_to_rad (mapvals.alpha), + gimp_deg_to_rad (mapvals.beta), + gimp_deg_to_rad (mapvals.gamma)); + + mapvals.normal = gimp_vector3_cross_product (&mapvals.firstaxis, + &mapvals.secondaxis); + + if (mapvals.normal.z < 0.0) + gimp_vector3_mul (&mapvals.normal, -1.0); + + /* Initialize intersection matrix */ + /* ============================== */ + + imat[0][1] = -mapvals.firstaxis.x; + imat[1][1] = -mapvals.firstaxis.y; + imat[2][1] = -mapvals.firstaxis.z; + + imat[0][2] = -mapvals.secondaxis.x; + imat[1][2] = -mapvals.secondaxis.y; + imat[2][2] = -mapvals.secondaxis.z; + + imat[0][3] = mapvals.position.x - mapvals.viewpoint.x; + imat[1][3] = mapvals.position.y - mapvals.viewpoint.y; + imat[2][3] = mapvals.position.z - mapvals.viewpoint.z; + + get_ray_color = get_ray_color_plane; + + break; + + case MAP_BOX: + get_ray_color = get_ray_color_box; + + gimp_vector3_set (&mapvals.firstaxis, 1.0, 0.0, 0.0); + gimp_vector3_set (&mapvals.secondaxis, 0.0, 1.0, 0.0); + gimp_vector3_set (&mapvals.normal, 0.0, 0.0, 1.0); + + ident_mat (rotmat); + + rotatemat (mapvals.alpha, &mapvals.firstaxis, a); + + matmul (a, rotmat, b); + + memcpy (rotmat, b, sizeof (gfloat) * 16); + + rotatemat (mapvals.beta, &mapvals.secondaxis, a); + matmul (a, rotmat, b); + + memcpy (rotmat, b, sizeof (gfloat) * 16); + + rotatemat (mapvals.gamma, &mapvals.normal, a); + matmul (a, rotmat, b); + + memcpy (rotmat, b, sizeof (gfloat) * 16); + + /* Set up pixel regions for the box face images */ + /* ============================================ */ + + for (i = 0; i < 6; i++) + { + box_drawable_ids[i] = mapvals.boxmap_id[i]; + + box_buffers[i] = gimp_drawable_get_buffer (box_drawable_ids[i]); + } + + break; + + case MAP_CYLINDER: + get_ray_color = get_ray_color_cylinder; + + gimp_vector3_set (&mapvals.firstaxis, 1.0, 0.0, 0.0); + gimp_vector3_set (&mapvals.secondaxis, 0.0, 1.0, 0.0); + gimp_vector3_set (&mapvals.normal, 0.0, 0.0, 1.0); + + ident_mat (rotmat); + + rotatemat (mapvals.alpha, &mapvals.firstaxis, a); + + matmul (a, rotmat, b); + + memcpy (rotmat, b, sizeof (gfloat) * 16); + + rotatemat (mapvals.beta, &mapvals.secondaxis, a); + matmul (a, rotmat, b); + + memcpy (rotmat, b, sizeof (gfloat) * 16); + + rotatemat (mapvals.gamma, &mapvals.normal, a); + matmul (a, rotmat, b); + + memcpy (rotmat, b, sizeof (gfloat) * 16); + + /* Set up pixel regions for the cylinder cap images */ + /* ================================================ */ + + for (i = 0; i < 2; i++) + { + cylinder_drawable_ids[i] = mapvals.cylindermap_id[i]; + + cylinder_buffers[i] = gimp_drawable_get_buffer (cylinder_drawable_ids[i]); + } + break; + } + + max_depth = (gint) mapvals.maxdepth; +} + +static void +render (gdouble x, + gdouble y, + GimpRGB *col, + gpointer data) +{ + GimpVector3 pos; + + pos.x = x / (gdouble) width; + pos.y = y / (gdouble) height; + pos.z = 0.0; + + *col = get_ray_color (&pos); +} + +static void +show_progress (gint min, + gint max, + gint curr, + gpointer data) +{ + gimp_progress_update ((gdouble) curr / (gdouble) max); +} + +/**************************************************/ +/* Performs map-to-sphere on the whole input image */ +/* and updates or creates a new GIMP image. */ +/**************************************************/ + +void +compute_image (void) +{ + gint xcount, ycount; + GimpRGB color; + glong progress_counter = 0; + GimpVector3 p; + gint32 new_image_id = -1; + gint32 new_layer_id = -1; + gboolean insert_layer = FALSE; + + init_compute (); + + if (mapvals.create_new_image) + { + new_image_id = gimp_image_new (width, height, GIMP_RGB); + } + else + { + new_image_id = image_id; + } + + gimp_image_undo_group_start (new_image_id); + + if (mapvals.create_new_image || + mapvals.create_new_layer || + (mapvals.transparent_background && + ! gimp_drawable_has_alpha (output_drawable_id))) + { + gchar *layername[] = {_("Map to plane"), + _("Map to sphere"), + _("Map to box"), + _("Map to cylinder"), + _("Background")}; + + new_layer_id = gimp_layer_new (new_image_id, + layername[mapvals.create_new_image ? 4 : + mapvals.maptype], + width, height, + mapvals.transparent_background ? + GIMP_RGBA_IMAGE : + GIMP_RGB_IMAGE, + 100.0, + gimp_image_get_default_new_layer_mode (new_image_id)); + + insert_layer = TRUE; + output_drawable_id = new_layer_id; + } + + dest_buffer = gimp_drawable_get_shadow_buffer (output_drawable_id); + + switch (mapvals.maptype) + { + case MAP_PLANE: + gimp_progress_init (_("Map to plane")); + break; + case MAP_SPHERE: + gimp_progress_init (_("Map to sphere")); + break; + case MAP_BOX: + gimp_progress_init (_("Map to box")); + break; + case MAP_CYLINDER: + gimp_progress_init (_("Map to cylinder")); + break; + } + + if (! mapvals.antialiasing) + { + for (ycount = 0; ycount < height; ycount++) + { + for (xcount = 0; xcount < width; xcount++) + { + p = int_to_pos (xcount, ycount); + color = (* get_ray_color) (&p); + poke (xcount, ycount, &color, NULL); + + progress_counter++; + } + + gimp_progress_update ((gdouble) progress_counter / + (gdouble) maxcounter); + } + } + else + { + gimp_adaptive_supersample_area (0, 0, + width - 1, height - 1, + max_depth, + mapvals.pixelthreshold, + render, + NULL, + poke, + NULL, + show_progress, + NULL); + } + + gimp_progress_update (1.0); + + g_object_unref (source_buffer); + g_object_unref (dest_buffer); + + if (insert_layer) + gimp_image_insert_layer (new_image_id, new_layer_id, -1, 0); + + gimp_drawable_merge_shadow (output_drawable_id, TRUE); + gimp_drawable_update (output_drawable_id, 0, 0, width, height); + + if (new_image_id != image_id) + { + gimp_display_new (new_image_id); + gimp_displays_flush (); + } + + gimp_image_undo_group_end (new_image_id); +} |