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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:30:19 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:30:19 +0000
commit5c1676dfe6d2f3c837a5e074117b45613fd29a72 (patch)
treecbffb45144febf451e54061db2b21395faf94bfe /plug-ins/selection-to-path/edge.h
parentInitial commit. (diff)
downloadgimp-63d1391ab989f6cb1b9abeaca4ec268574f16491.tar.xz
gimp-63d1391ab989f6cb1b9abeaca4ec268574f16491.zip
Adding upstream version 2.10.34.upstream/2.10.34upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'plug-ins/selection-to-path/edge.h')
-rw-r--r--plug-ins/selection-to-path/edge.h59
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+/* edge.h: declarations for edge traversing.
+ *
+ * Copyright (C) 1992 Free Software Foundation, Inc.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#ifndef EDGE_H
+#define EDGE_H
+
+#include "bitmap.h"
+
+/* We consider each pixel to consist of four edges, and we travel along
+ edges, instead of through pixel centers. This is necessary for those
+ unfortunate times when a single pixel is on both an inside and an
+ outside outline.
+
+ The numbers chosen here are not arbitrary; the code that figures out
+ which edge to move to depends on particular values. See the
+ `TRY_PIXEL' macro in `edge.c'. To emphasize this, I've written in the
+ numbers we need for each edge value. */
+
+typedef enum
+{
+ top = 1, left = 2, bottom = 3, right = 0, no_edge = 4
+} edge_type;
+
+/* This choice is also not arbitrary: starting at the top edge makes the
+ code find outside outlines before inside ones, which is certainly
+ what we want. */
+#define START_EDGE top
+
+
+/* Return the next outline edge on B in EDGE, ROW, and COL. */
+extern void next_outline_edge (edge_type *edge,
+ unsigned *row, unsigned *col);
+
+/* Return the next edge after START on the pixel ROW/COL in B that is
+ unmarked, according to the MARKED array. */
+extern edge_type next_unmarked_outline_edge (unsigned row, unsigned col,
+ edge_type start,
+ bitmap_type marked);
+
+/* Mark the edge E at the pixel ROW/COL in MARKED. */
+extern void mark_edge (edge_type e, unsigned row, unsigned col,
+ bitmap_type *marked);
+
+#endif /* not EDGE_H */