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diff --git a/app/gegl/gimp-gegl-loops.cc b/app/gegl/gimp-gegl-loops.cc
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+/* GIMP - The GNU Image Manipulation Program
+ * Copyright (C) 1995 Spencer Kimball and Peter Mattis
+ *
+ * gimp-gegl-loops.c
+ * Copyright (C) 2012 Michael Natterer <mitch@gimp.org>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#include "config.h"
+
+#include <string.h>
+
+#include <cairo.h>
+#include <gdk-pixbuf/gdk-pixbuf.h>
+#include <gegl.h>
+#include <gegl-buffer-backend.h>
+
+extern "C"
+{
+
+#include "libgimpbase/gimpbase.h"
+#include "libgimpcolor/gimpcolor.h"
+#include "libgimpmath/gimpmath.h"
+
+#include "gimp-gegl-types.h"
+
+#include "gimp-babl.h"
+#include "gimp-gegl-loops.h"
+#include "gimp-gegl-loops-sse2.h"
+
+#include "core/gimp-atomic.h"
+#include "core/gimp-utils.h"
+#include "core/gimpprogress.h"
+
+
+#define PIXELS_PER_THREAD \
+ (/* each thread costs as much as */ 64.0 * 64.0 /* pixels */)
+
+#define SHIFTED_AREA(dest, src) \
+ const GeglRectangle dest##_area_ = { \
+ src##_area->x + (dest##_rect->x - src##_rect->x), \
+ src##_area->y + (dest##_rect->y - src##_rect->y), \
+ src##_area->width, src##_area->height \
+ }; \
+ const GeglRectangle * const dest##_area = &dest##_area_
+
+
+void
+gimp_gegl_buffer_copy (GeglBuffer *src_buffer,
+ const GeglRectangle *src_rect,
+ GeglAbyssPolicy abyss_policy,
+ GeglBuffer *dest_buffer,
+ const GeglRectangle *dest_rect)
+{
+ GeglRectangle real_dest_rect;
+
+ g_return_if_fail (GEGL_IS_BUFFER (src_buffer));
+ g_return_if_fail (GEGL_IS_BUFFER (dest_buffer));
+
+ if (! src_rect)
+ src_rect = gegl_buffer_get_extent (src_buffer);
+
+ if (! dest_rect)
+ dest_rect = src_rect;
+
+ real_dest_rect = *dest_rect;
+ real_dest_rect.width = src_rect->width;
+ real_dest_rect.height = src_rect->height;
+
+ dest_rect = &real_dest_rect;
+
+ if (gegl_buffer_get_format (src_buffer) ==
+ gegl_buffer_get_format (dest_buffer))
+ {
+ gboolean skip_abyss = FALSE;
+ GeglRectangle src_abyss;
+ GeglRectangle dest_abyss;
+
+ if (abyss_policy == GEGL_ABYSS_NONE)
+ {
+ src_abyss = *gegl_buffer_get_abyss (src_buffer);
+ dest_abyss = *gegl_buffer_get_abyss (dest_buffer);
+
+ skip_abyss = ! (gegl_rectangle_contains (&src_abyss, src_rect) &&
+ gegl_rectangle_contains (&dest_abyss, dest_rect));
+ }
+
+ if (skip_abyss)
+ {
+ if (src_buffer < dest_buffer)
+ {
+ gegl_tile_handler_lock (GEGL_TILE_HANDLER (src_buffer));
+ gegl_tile_handler_lock (GEGL_TILE_HANDLER (dest_buffer));
+ }
+ else
+ {
+ gegl_tile_handler_lock (GEGL_TILE_HANDLER (dest_buffer));
+ gegl_tile_handler_lock (GEGL_TILE_HANDLER (src_buffer));
+ }
+
+ gegl_buffer_set_abyss (src_buffer, src_rect);
+ gegl_buffer_set_abyss (dest_buffer, dest_rect);
+ }
+
+ gegl_buffer_copy (src_buffer, src_rect, abyss_policy,
+ dest_buffer, dest_rect);
+
+ if (skip_abyss)
+ {
+ gegl_buffer_set_abyss (src_buffer, &src_abyss);
+ gegl_buffer_set_abyss (dest_buffer, &dest_abyss);
+
+ gegl_tile_handler_unlock (GEGL_TILE_HANDLER (src_buffer));
+ gegl_tile_handler_unlock (GEGL_TILE_HANDLER (dest_buffer));
+ }
+ }
+ else
+ {
+ gegl_parallel_distribute_area (
+ src_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *src_area)
+ {
+ SHIFTED_AREA (dest, src);
+
+ gegl_buffer_copy (src_buffer, src_area, abyss_policy,
+ dest_buffer, dest_area);
+ });
+ }
+}
+
+void
+gimp_gegl_clear (GeglBuffer *buffer,
+ const GeglRectangle *rect)
+{
+ const Babl *format;
+ gint bpp;
+ gint n_components;
+ gint bpc;
+ gint alpha_offset;
+
+ g_return_if_fail (GEGL_IS_BUFFER (buffer));
+
+ if (! rect)
+ rect = gegl_buffer_get_extent (buffer);
+
+ format = gegl_buffer_get_format (buffer);
+
+ if (! babl_format_has_alpha (format))
+ return;
+
+ bpp = babl_format_get_bytes_per_pixel (format);
+ n_components = babl_format_get_n_components (format);
+ bpc = bpp / n_components;
+ alpha_offset = (n_components - 1) * bpc;
+
+ gegl_parallel_distribute_area (
+ rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *area)
+ {
+ GeglBufferIterator *iter;
+
+ iter = gegl_buffer_iterator_new (buffer, area, 0, format,
+ GEGL_ACCESS_READWRITE, GEGL_ABYSS_NONE,
+ 1);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ guint8 *data = (guint8 *) iter->items[0].data;
+ gint i;
+
+ data += alpha_offset;
+
+ for (i = 0; i < iter->length; i++)
+ {
+ memset (data, 0, bpc);
+
+ data += bpp;
+ }
+ }
+ });
+}
+
+void
+gimp_gegl_convolve (GeglBuffer *src_buffer,
+ const GeglRectangle *src_rect,
+ GeglBuffer *dest_buffer,
+ const GeglRectangle *dest_rect,
+ const gfloat *kernel,
+ gint kernel_size,
+ gdouble divisor,
+ GimpConvolutionType mode,
+ gboolean alpha_weighting)
+{
+ gfloat *src;
+ gint src_rowstride;
+
+ const Babl *src_format;
+ const Babl *dest_format;
+ gint src_components;
+ gint dest_components;
+ gfloat offset;
+
+ if (! src_rect)
+ src_rect = gegl_buffer_get_extent (src_buffer);
+
+ if (! dest_rect)
+ dest_rect = gegl_buffer_get_extent (dest_buffer);
+
+ src_format = gegl_buffer_get_format (src_buffer);
+
+ if (babl_format_is_palette (src_format))
+ src_format = gimp_babl_format (GIMP_RGB,
+ GIMP_PRECISION_FLOAT_LINEAR,
+ babl_format_has_alpha (src_format));
+ else
+ src_format = gimp_babl_format (gimp_babl_format_get_base_type (src_format),
+ GIMP_PRECISION_FLOAT_LINEAR,
+ babl_format_has_alpha (src_format));
+
+ dest_format = gegl_buffer_get_format (dest_buffer);
+
+ if (babl_format_is_palette (dest_format))
+ dest_format = gimp_babl_format (GIMP_RGB,
+ GIMP_PRECISION_FLOAT_LINEAR,
+ babl_format_has_alpha (dest_format));
+ else
+ dest_format = gimp_babl_format (gimp_babl_format_get_base_type (dest_format),
+ GIMP_PRECISION_FLOAT_LINEAR,
+ babl_format_has_alpha (dest_format));
+
+ src_components = babl_format_get_n_components (src_format);
+ dest_components = babl_format_get_n_components (dest_format);
+
+ /* Get source pixel data */
+ src_rowstride = src_components * src_rect->width;
+ src = g_new (gfloat, src_rowstride * src_rect->height);
+ gegl_buffer_get (src_buffer, src_rect, 1.0, src_format, src,
+ GEGL_AUTO_ROWSTRIDE, GEGL_ABYSS_NONE);
+
+ /* If the mode is NEGATIVE_CONVOL, the offset should be 0.5 */
+ if (mode == GIMP_NEGATIVE_CONVOL)
+ {
+ offset = 0.5;
+ mode = GIMP_NORMAL_CONVOL;
+ }
+ else
+ {
+ offset = 0.0;
+ }
+
+ gegl_parallel_distribute_area (
+ dest_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *dest_area)
+ {
+ const gint components = src_components;
+ const gint a_component = components - 1;
+ const gint margin = kernel_size / 2;
+ GeglBufferIterator *dest_iter;
+
+ /* Set up dest iterator */
+ dest_iter = gegl_buffer_iterator_new (dest_buffer, dest_area, 0, dest_format,
+ GEGL_ACCESS_WRITE, GEGL_ABYSS_NONE, 1);
+
+ while (gegl_buffer_iterator_next (dest_iter))
+ {
+ /* Convolve the src image using the convolution kernel, writing
+ * to dest Convolve is not tile-enabled--use accordingly
+ */
+ gfloat *dest = (gfloat *) dest_iter->items[0].data;
+ const gint x1 = 0;
+ const gint y1 = 0;
+ const gint x2 = src_rect->width - 1;
+ const gint y2 = src_rect->height - 1;
+ const gint dest_x1 = dest_iter->items[0].roi.x;
+ const gint dest_y1 = dest_iter->items[0].roi.y;
+ const gint dest_x2 = dest_iter->items[0].roi.x + dest_iter->items[0].roi.width;
+ const gint dest_y2 = dest_iter->items[0].roi.y + dest_iter->items[0].roi.height;
+ gint x, y;
+
+ for (y = dest_y1; y < dest_y2; y++)
+ {
+ gfloat *d = dest;
+
+ if (alpha_weighting)
+ {
+ for (x = dest_x1; x < dest_x2; x++)
+ {
+ const gfloat *m = kernel;
+ gdouble total[4] = { 0.0, 0.0, 0.0, 0.0 };
+ gdouble weighted_divisor = 0.0;
+ gint i, j, b;
+
+ for (j = y - margin; j <= y + margin; j++)
+ {
+ for (i = x - margin; i <= x + margin; i++, m++)
+ {
+ gint xx = CLAMP (i, x1, x2);
+ gint yy = CLAMP (j, y1, y2);
+ const gfloat *s = src + yy * src_rowstride + xx * components;
+ const gfloat a = s[a_component];
+
+ if (a)
+ {
+ gdouble mult_alpha = *m * a;
+
+ weighted_divisor += mult_alpha;
+
+ for (b = 0; b < a_component; b++)
+ total[b] += mult_alpha * s[b];
+
+ total[a_component] += mult_alpha;
+ }
+ }
+ }
+
+ if (weighted_divisor == 0.0)
+ weighted_divisor = divisor;
+
+ for (b = 0; b < a_component; b++)
+ total[b] /= weighted_divisor;
+
+ total[a_component] /= divisor;
+
+ for (b = 0; b < components; b++)
+ {
+ total[b] += offset;
+
+ if (mode != GIMP_NORMAL_CONVOL && total[b] < 0.0)
+ total[b] = - total[b];
+
+ *d++ = CLAMP (total[b], 0.0, 1.0);
+ }
+ }
+ }
+ else
+ {
+ for (x = dest_x1; x < dest_x2; x++)
+ {
+ const gfloat *m = kernel;
+ gdouble total[4] = { 0.0, 0.0, 0.0, 0.0 };
+ gint i, j, b;
+
+ for (j = y - margin; j <= y + margin; j++)
+ {
+ for (i = x - margin; i <= x + margin; i++, m++)
+ {
+ gint xx = CLAMP (i, x1, x2);
+ gint yy = CLAMP (j, y1, y2);
+ const gfloat *s = src + yy * src_rowstride + xx * components;
+
+ for (b = 0; b < components; b++)
+ total[b] += *m * s[b];
+ }
+ }
+
+ for (b = 0; b < components; b++)
+ {
+ total[b] = total[b] / divisor + offset;
+
+ if (mode != GIMP_NORMAL_CONVOL && total[b] < 0.0)
+ total[b] = - total[b];
+
+ *d++ = CLAMP (total[b], 0.0, 1.0);
+ }
+ }
+ }
+
+ dest += dest_iter->items[0].roi.width * dest_components;
+ }
+ }
+ });
+
+ g_free (src);
+}
+
+static inline gfloat
+odd_powf (gfloat x,
+ gfloat y)
+{
+ if (x >= 0.0f)
+ return powf ( x, y);
+ else
+ return -powf (-x, y);
+}
+
+void
+gimp_gegl_dodgeburn (GeglBuffer *src_buffer,
+ const GeglRectangle *src_rect,
+ GeglBuffer *dest_buffer,
+ const GeglRectangle *dest_rect,
+ gdouble exposure,
+ GimpDodgeBurnType type,
+ GimpTransferMode mode)
+{
+ if (type == GIMP_DODGE_BURN_TYPE_BURN)
+ exposure = -exposure;
+
+ if (! src_rect)
+ src_rect = gegl_buffer_get_extent (src_buffer);
+
+ if (! dest_rect)
+ dest_rect = gegl_buffer_get_extent (dest_buffer);
+
+ gegl_parallel_distribute_area (
+ src_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *src_area)
+ {
+ GeglBufferIterator *iter;
+
+ SHIFTED_AREA (dest, src);
+
+ iter = gegl_buffer_iterator_new (src_buffer, src_area, 0,
+ babl_format ("R'G'B'A float"),
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE, 2);
+
+ gegl_buffer_iterator_add (iter, dest_buffer, dest_area, 0,
+ babl_format ("R'G'B'A float"),
+ GEGL_ACCESS_WRITE, GEGL_ABYSS_NONE);
+
+ switch (mode)
+ {
+ gfloat factor;
+
+ case GIMP_TRANSFER_HIGHLIGHTS:
+ factor = 1.0 + exposure * (0.333333);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ gfloat *src = (gfloat *) iter->items[0].data;
+ gfloat *dest = (gfloat *) iter->items[1].data;
+ gint count = iter->length;
+
+ while (count--)
+ {
+ *dest++ = *src++ * factor;
+ *dest++ = *src++ * factor;
+ *dest++ = *src++ * factor;
+
+ *dest++ = *src++;
+ }
+ }
+ break;
+
+ case GIMP_TRANSFER_MIDTONES:
+ if (exposure < 0)
+ factor = 1.0 - exposure * (0.333333);
+ else
+ factor = 1.0 / (1.0 + exposure);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ gfloat *src = (gfloat *) iter->items[0].data;
+ gfloat *dest = (gfloat *) iter->items[1].data;
+ gint count = iter->length;
+
+ while (count--)
+ {
+ *dest++ = odd_powf (*src++, factor);
+ *dest++ = odd_powf (*src++, factor);
+ *dest++ = odd_powf (*src++, factor);
+
+ *dest++ = *src++;
+ }
+ }
+ break;
+
+ case GIMP_TRANSFER_SHADOWS:
+ if (exposure >= 0)
+ factor = 0.333333 * exposure;
+ else
+ factor = -0.333333 * exposure;
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ gfloat *src = (gfloat *) iter->items[0].data;
+ gfloat *dest = (gfloat *) iter->items[1].data;
+ gint count = iter->length;
+
+ while (count--)
+ {
+ if (exposure >= 0)
+ {
+ gfloat s;
+
+ s = *src++; *dest++ = factor + s - factor * s;
+ s = *src++; *dest++ = factor + s - factor * s;
+ s = *src++; *dest++ = factor + s - factor * s;
+ }
+ else
+ {
+ gfloat s;
+
+ s = *src++;
+ if (s < factor)
+ *dest++ = 0;
+ else /* factor <= value <=1 */
+ *dest++ = (s - factor) / (1.0 - factor);
+
+ s = *src++;
+ if (s < factor)
+ *dest++ = 0;
+ else /* factor <= value <=1 */
+ *dest++ = (s - factor) / (1.0 - factor);
+
+ s = *src++;
+ if (s < factor)
+ *dest++ = 0;
+ else /* factor <= value <=1 */
+ *dest++ = (s - factor) / (1.0 - factor);
+ }
+
+ *dest++ = *src++;
+ }
+ }
+ break;
+ }
+ });
+}
+
+/* helper function of gimp_gegl_smudge_with_paint_process()
+ src and dest can be the same address
+ */
+static inline void
+gimp_gegl_smudge_with_paint_blend (const gfloat *src1,
+ gfloat src1_rate,
+ const gfloat *src2,
+ gfloat src2_rate,
+ gfloat *dest,
+ gboolean no_erasing_src2)
+{
+ gfloat orginal_src2_alpha;
+ gfloat src1_alpha;
+ gfloat src2_alpha;
+ gfloat result_alpha;
+ gint b;
+
+ orginal_src2_alpha = src2[3];
+ src1_alpha = src1_rate * src1[3];
+ src2_alpha = src2_rate * orginal_src2_alpha;
+ result_alpha = src1_alpha + src2_alpha;
+
+ if (result_alpha == 0)
+ {
+ memset (dest, 0, sizeof (gfloat) * 4);
+ return;
+ }
+
+ for (b = 0; b < 3; b++)
+ dest[b] = (src1[b] * src1_alpha + src2[b] * src2_alpha) / result_alpha;
+
+ if (no_erasing_src2)
+ {
+ result_alpha = MAX (result_alpha, orginal_src2_alpha);
+ }
+
+ dest[3] = result_alpha;
+}
+
+/* helper function of gimp_gegl_smudge_with_paint() */
+static void
+gimp_gegl_smudge_with_paint_process (gfloat *accum,
+ const gfloat *canvas,
+ gfloat *paint,
+ gint count,
+ const gfloat *brush_color,
+ gfloat brush_a,
+ gboolean no_erasing,
+ gfloat flow,
+ gfloat rate)
+{
+ while (count--)
+ {
+ /* blend accum_buffer and canvas_buffer to accum_buffer */
+ gimp_gegl_smudge_with_paint_blend (accum, rate, canvas, 1 - rate,
+ accum, no_erasing);
+
+ /* blend accum_buffer and brush color/pixmap to paint_buffer */
+ if (brush_a == 0) /* pure smudge */
+ {
+ memcpy (paint, accum, sizeof (gfloat) * 4);
+ }
+ else
+ {
+ const gfloat *src1 = brush_color ? brush_color : paint;
+
+ gimp_gegl_smudge_with_paint_blend (src1, flow, accum, 1 - flow,
+ paint, no_erasing);
+ }
+
+ accum += 4;
+ canvas += 4;
+ paint += 4;
+ }
+}
+
+/* smudge painting calculation. Currently only smudge tool uses this function
+ * Accum = rate*Accum + (1-rate)*Canvas
+ * if brush_color!=NULL
+ * Paint = flow*brushColor + (1-flow)*Accum
+ * else
+ * Paint = flow*Paint + (1-flow)*Accum
+ */
+void
+gimp_gegl_smudge_with_paint (GeglBuffer *accum_buffer,
+ const GeglRectangle *accum_rect,
+ GeglBuffer *canvas_buffer,
+ const GeglRectangle *canvas_rect,
+ const GimpRGB *brush_color,
+ GeglBuffer *paint_buffer,
+ gboolean no_erasing,
+ gdouble flow,
+ gdouble rate)
+{
+ gfloat brush_color_float[4];
+ gfloat brush_a = flow;
+ GeglAccessMode paint_buffer_access_mode = (brush_color ?
+ GEGL_ACCESS_WRITE :
+ GEGL_ACCESS_READWRITE);
+#if COMPILE_SSE2_INTRINISICS
+ gboolean sse2 = (gimp_cpu_accel_get_support () &
+ GIMP_CPU_ACCEL_X86_SSE2);
+#endif
+
+ if (! accum_rect)
+ accum_rect = gegl_buffer_get_extent (accum_buffer);
+
+ if (! canvas_rect)
+ canvas_rect = gegl_buffer_get_extent (canvas_buffer);
+
+ /* convert brush color from double to float */
+ if (brush_color)
+ {
+ const gdouble *brush_color_ptr = &brush_color->r;
+ gint b;
+
+ for (b = 0; b < 4; b++)
+ brush_color_float[b] = brush_color_ptr[b];
+
+ brush_a *= brush_color_ptr[3];
+ }
+
+ gegl_parallel_distribute_area (
+ accum_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *accum_area)
+ {
+ GeglBufferIterator *iter;
+
+ SHIFTED_AREA (canvas, accum);
+
+ iter = gegl_buffer_iterator_new (accum_buffer, accum_area, 0,
+ babl_format ("RGBA float"),
+ GEGL_ACCESS_READWRITE, GEGL_ABYSS_NONE, 3);
+
+ gegl_buffer_iterator_add (iter, canvas_buffer, canvas_area, 0,
+ babl_format ("RGBA float"),
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE);
+
+ gegl_buffer_iterator_add (iter, paint_buffer,
+ GEGL_RECTANGLE (accum_area->x - accum_rect->x,
+ accum_area->y - accum_rect->y,
+ 0, 0),
+ 0,
+ babl_format ("RGBA float"),
+ paint_buffer_access_mode, GEGL_ABYSS_NONE);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ gfloat *accum = (gfloat *) iter->items[0].data;
+ const gfloat *canvas = (const gfloat *) iter->items[1].data;
+ gfloat *paint = (gfloat *) iter->items[2].data;
+ gint count = iter->length;
+
+#if COMPILE_SSE2_INTRINISICS
+ if (sse2 && ((guintptr) accum |
+ (guintptr) canvas |
+ (guintptr) (brush_color ? brush_color_float : paint) |
+ (guintptr) paint) % 16 == 0)
+ {
+ gimp_gegl_smudge_with_paint_process_sse2 (accum, canvas, paint, count,
+ brush_color ? brush_color_float :
+ NULL,
+ brush_a,
+ no_erasing, flow, rate);
+ }
+ else
+#endif
+ {
+ gimp_gegl_smudge_with_paint_process (accum, canvas, paint, count,
+ brush_color ? brush_color_float :
+ NULL,
+ brush_a,
+ no_erasing, flow, rate);
+ }
+ }
+ });
+}
+
+void
+gimp_gegl_apply_mask (GeglBuffer *mask_buffer,
+ const GeglRectangle *mask_rect,
+ GeglBuffer *dest_buffer,
+ const GeglRectangle *dest_rect,
+ gdouble opacity)
+{
+ if (! mask_rect)
+ mask_rect = gegl_buffer_get_extent (mask_buffer);
+
+ if (! dest_rect)
+ dest_rect = gegl_buffer_get_extent (dest_buffer);
+
+ gegl_parallel_distribute_area (
+ mask_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *mask_area)
+ {
+ GeglBufferIterator *iter;
+
+ SHIFTED_AREA (dest, mask);
+
+ iter = gegl_buffer_iterator_new (mask_buffer, mask_area, 0,
+ babl_format ("Y float"),
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE, 2);
+
+ gegl_buffer_iterator_add (iter, dest_buffer, dest_area, 0,
+ babl_format ("RGBA float"),
+ GEGL_ACCESS_READWRITE, GEGL_ABYSS_NONE);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ const gfloat *mask = (const gfloat *) iter->items[0].data;
+ gfloat *dest = (gfloat *) iter->items[1].data;
+ gint count = iter->length;
+
+ while (count--)
+ {
+ dest[3] *= *mask * opacity;
+
+ mask += 1;
+ dest += 4;
+ }
+ }
+ });
+}
+
+void
+gimp_gegl_combine_mask (GeglBuffer *mask_buffer,
+ const GeglRectangle *mask_rect,
+ GeglBuffer *dest_buffer,
+ const GeglRectangle *dest_rect,
+ gdouble opacity)
+{
+ if (! mask_rect)
+ mask_rect = gegl_buffer_get_extent (mask_buffer);
+
+ if (! dest_rect)
+ dest_rect = gegl_buffer_get_extent (dest_buffer);
+
+ gegl_parallel_distribute_area (
+ mask_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *mask_area)
+ {
+ GeglBufferIterator *iter;
+
+ SHIFTED_AREA (dest, mask);
+
+ iter = gegl_buffer_iterator_new (mask_buffer, mask_area, 0,
+ babl_format ("Y float"),
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE, 2);
+
+ gegl_buffer_iterator_add (iter, dest_buffer, dest_area, 0,
+ babl_format ("Y float"),
+ GEGL_ACCESS_READWRITE, GEGL_ABYSS_NONE);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ const gfloat *mask = (const gfloat *) iter->items[0].data;
+ gfloat *dest = (gfloat *) iter->items[1].data;
+ gint count = iter->length;
+
+ while (count--)
+ {
+ *dest *= *mask * opacity;
+
+ mask += 1;
+ dest += 1;
+ }
+ }
+ });
+}
+
+void
+gimp_gegl_combine_mask_weird (GeglBuffer *mask_buffer,
+ const GeglRectangle *mask_rect,
+ GeglBuffer *dest_buffer,
+ const GeglRectangle *dest_rect,
+ gdouble opacity,
+ gboolean stipple)
+{
+ if (! mask_rect)
+ mask_rect = gegl_buffer_get_extent (mask_buffer);
+
+ if (! dest_rect)
+ dest_rect = gegl_buffer_get_extent (dest_buffer);
+
+ gegl_parallel_distribute_area (
+ mask_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *mask_area)
+ {
+ GeglBufferIterator *iter;
+
+ SHIFTED_AREA (dest, mask);
+
+ iter = gegl_buffer_iterator_new (mask_buffer, mask_area, 0,
+ babl_format ("Y float"),
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE, 2);
+
+ gegl_buffer_iterator_add (iter, dest_buffer, dest_area, 0,
+ babl_format ("Y float"),
+ GEGL_ACCESS_READWRITE, GEGL_ABYSS_NONE);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ const gfloat *mask = (const gfloat *) iter->items[0].data;
+ gfloat *dest = (gfloat *) iter->items[1].data;
+ gint count = iter->length;
+
+ if (stipple)
+ {
+ while (count--)
+ {
+ dest[0] += (1.0 - dest[0]) * *mask * opacity;
+
+ mask += 1;
+ dest += 1;
+ }
+ }
+ else
+ {
+ while (count--)
+ {
+ if (opacity > dest[0])
+ dest[0] += (opacity - dest[0]) * *mask * opacity;
+
+ mask += 1;
+ dest += 1;
+ }
+ }
+ }
+ });
+}
+
+void
+gimp_gegl_index_to_mask (GeglBuffer *indexed_buffer,
+ const GeglRectangle *indexed_rect,
+ const Babl *indexed_format,
+ GeglBuffer *mask_buffer,
+ const GeglRectangle *mask_rect,
+ gint index)
+{
+ if (! indexed_rect)
+ indexed_rect = gegl_buffer_get_extent (indexed_buffer);
+
+ if (! mask_rect)
+ mask_rect = gegl_buffer_get_extent (mask_buffer);
+
+ gegl_parallel_distribute_area (
+ indexed_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *indexed_area)
+ {
+ GeglBufferIterator *iter;
+
+ SHIFTED_AREA (mask, indexed);
+
+ iter = gegl_buffer_iterator_new (indexed_buffer, indexed_area, 0,
+ indexed_format,
+ GEGL_ACCESS_READ, GEGL_ABYSS_NONE, 2);
+
+ gegl_buffer_iterator_add (iter, mask_buffer, mask_area, 0,
+ babl_format ("Y float"),
+ GEGL_ACCESS_WRITE, GEGL_ABYSS_NONE);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ const guchar *indexed = (const guchar *) iter->items[0].data;
+ gfloat *mask = (gfloat *) iter->items[1].data;
+ gint count = iter->length;
+
+ while (count--)
+ {
+ if (*indexed == index)
+ *mask = 1.0;
+ else
+ *mask = 0.0;
+
+ indexed++;
+ mask++;
+ }
+ }
+ });
+}
+
+static void
+gimp_gegl_convert_color_profile_progress (GimpProgress *progress,
+ gdouble value)
+{
+ if (gegl_is_main_thread ())
+ gimp_progress_set_value (progress, value);
+}
+
+void
+gimp_gegl_convert_color_profile (GeglBuffer *src_buffer,
+ const GeglRectangle *src_rect,
+ GimpColorProfile *src_profile,
+ GeglBuffer *dest_buffer,
+ const GeglRectangle *dest_rect,
+ GimpColorProfile *dest_profile,
+ GimpColorRenderingIntent intent,
+ gboolean bpc,
+ GimpProgress *progress)
+{
+ GimpColorTransform *transform;
+ guint flags = 0;
+ const Babl *src_format;
+ const Babl *dest_format;
+
+ src_format = gegl_buffer_get_format (src_buffer);
+ dest_format = gegl_buffer_get_format (dest_buffer);
+
+ if (bpc)
+ flags |= GIMP_COLOR_TRANSFORM_FLAGS_BLACK_POINT_COMPENSATION;
+
+ flags |= GIMP_COLOR_TRANSFORM_FLAGS_NOOPTIMIZE;
+
+ transform = gimp_color_transform_new (src_profile, src_format,
+ dest_profile, dest_format,
+ intent,
+ (GimpColorTransformFlags) flags);
+
+ if (! src_rect)
+ src_rect = gegl_buffer_get_extent (src_buffer);
+
+ if (! dest_rect)
+ dest_rect = gegl_buffer_get_extent (dest_buffer);
+
+ if (transform)
+ {
+ if (progress)
+ {
+ g_signal_connect_swapped (
+ transform, "progress",
+ G_CALLBACK (gimp_gegl_convert_color_profile_progress),
+ progress);
+ }
+
+ GIMP_TIMER_START ();
+
+ gegl_parallel_distribute_area (
+ src_rect, PIXELS_PER_THREAD,
+ [=] (const GeglRectangle *src_area)
+ {
+ SHIFTED_AREA (dest, src);
+
+ gimp_color_transform_process_buffer (transform,
+ src_buffer, src_area,
+ dest_buffer, dest_area);
+ });
+
+ GIMP_TIMER_END ("converting buffer");
+
+ g_object_unref (transform);
+ }
+ else
+ {
+ gimp_gegl_buffer_copy (src_buffer, src_rect, GEGL_ABYSS_NONE,
+ dest_buffer, dest_rect);
+
+ if (progress)
+ gimp_progress_set_value (progress, 1.0);
+ }
+}
+
+void
+gimp_gegl_average_color (GeglBuffer *buffer,
+ const GeglRectangle *rect,
+ gboolean clip_to_buffer,
+ GeglAbyssPolicy abyss_policy,
+ const Babl *format,
+ gpointer color)
+{
+ typedef struct
+ {
+ gfloat color[4];
+ gint n;
+ } Sum;
+
+ const Babl *average_format = babl_format ("RaGaBaA float");
+ GeglRectangle roi;
+ GSList * volatile sums = NULL;
+ GSList *list;
+ Sum average = {};
+ gint c;
+
+ g_return_if_fail (GEGL_IS_BUFFER (buffer));
+ g_return_if_fail (color != NULL);
+
+ if (! rect)
+ rect = gegl_buffer_get_extent (buffer);
+
+ if (! format)
+ format = gegl_buffer_get_format (buffer);
+
+ if (clip_to_buffer)
+ gegl_rectangle_intersect (&roi, rect, gegl_buffer_get_extent (buffer));
+ else
+ roi = *rect;
+
+ gegl_parallel_distribute_area (
+ &roi, PIXELS_PER_THREAD,
+ [&] (const GeglRectangle *area)
+ {
+ Sum *sum;
+ GeglBufferIterator *iter;
+ gfloat color[4] = {};
+ gint n = 0;
+
+ iter = gegl_buffer_iterator_new (buffer, area, 0, average_format,
+ GEGL_BUFFER_READ, abyss_policy, 1);
+
+ while (gegl_buffer_iterator_next (iter))
+ {
+ const gfloat *p = (const gfloat *) iter->items[0].data;
+ gint i;
+
+ for (i = 0; i < iter->length; i++)
+ {
+ gint c;
+
+ for (c = 0; c < 4; c++)
+ color[c] += p[c];
+
+ p += 4;
+ }
+
+ n += iter->length;
+ }
+
+ sum = g_slice_new (Sum);
+
+ memcpy (sum->color, color, sizeof (color));
+ sum->n = n;
+
+ gimp_atomic_slist_push_head (&sums, sum);
+ });
+
+ for (list = sums; list; list = g_slist_next (list))
+ {
+ Sum *sum = (Sum *) list->data;
+
+ for (c = 0; c < 4; c++)
+ average.color[c] += sum->color[c];
+
+ average.n += sum->n;
+
+ g_slice_free (Sum, sum);
+ }
+
+ g_slist_free (sums);
+
+ if (average.n > 0)
+ {
+ for (c = 0; c < 4; c++)
+ average.color[c] /= average.n;
+ }
+
+ babl_process (babl_fish (average_format, format), average.color, color, 1);
+}
+
+} /* extern "C" */