/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include "libgimpbase/gimpbase.h" #include "core-types.h" #include "gimpboundary.h" #include "gimpdrawable-filters.h" #include "gimpdrawable-floating-selection.h" #include "gimperror.h" #include "gimpimage.h" #include "gimpimage-undo.h" #include "gimpimage-undo-push.h" #include "gimplayer.h" #include "gimplayer-floating-selection.h" #include "gimplayermask.h" #include "gimp-intl.h" /* public functions */ void floating_sel_attach (GimpLayer *layer, GimpDrawable *drawable) { GimpImage *image; GimpLayer *floating_sel; GimpLayer *parent = NULL; gint position = 0; g_return_if_fail (GIMP_IS_LAYER (layer)); g_return_if_fail (GIMP_IS_DRAWABLE (drawable)); g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable))); g_return_if_fail (drawable != GIMP_DRAWABLE (layer)); g_return_if_fail (gimp_item_get_image (GIMP_ITEM (layer)) == gimp_item_get_image (GIMP_ITEM (drawable))); image = gimp_item_get_image (GIMP_ITEM (drawable)); floating_sel = gimp_image_get_floating_selection (image); /* If there is already a floating selection, anchor it */ if (floating_sel) { floating_sel_anchor (floating_sel); /* if we were pasting to the old floating selection, paste now * to the drawable */ if (drawable == (GimpDrawable *) floating_sel) drawable = gimp_image_get_active_drawable (image); } gimp_layer_set_lock_alpha (layer, TRUE, FALSE); gimp_layer_set_floating_sel_drawable (layer, drawable); /* Floating selection layer placement, default to the top of the * layers stack; parent and position are adapted according to the * drawable associated with the floating selection. */ if (GIMP_IS_LAYER_MASK (drawable)) { GimpLayer *tmp = gimp_layer_mask_get_layer (GIMP_LAYER_MASK (drawable)); parent = GIMP_LAYER (gimp_item_get_parent (GIMP_ITEM (tmp))); position = gimp_item_get_index (GIMP_ITEM (tmp)); } else if (GIMP_IS_LAYER (drawable)) { parent = GIMP_LAYER (gimp_item_get_parent (GIMP_ITEM (drawable))); position = gimp_item_get_index (GIMP_ITEM (drawable)); } gimp_image_add_layer (image, layer, parent, position, TRUE); } void floating_sel_anchor (GimpLayer *layer) { GimpImage *image; GimpDrawable *drawable; GimpFilter *filter = NULL; GeglRectangle bounding_box; GeglRectangle dr_bounding_box; gint off_x, off_y; gint dr_off_x, dr_off_y; g_return_if_fail (GIMP_IS_LAYER (layer)); g_return_if_fail (gimp_layer_is_floating_sel (layer)); /* Don't let gimp_image_remove_layer free the layer while we still need it */ g_object_ref (layer); image = gimp_item_get_image (GIMP_ITEM (layer)); gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_FS_ANCHOR, C_("undo-type", "Anchor Floating Selection")); drawable = gimp_layer_get_floating_sel_drawable (layer); gimp_item_get_offset (GIMP_ITEM (layer), &off_x, &off_y); gimp_item_get_offset (GIMP_ITEM (drawable), &dr_off_x, &dr_off_y); bounding_box = gimp_drawable_get_bounding_box (GIMP_DRAWABLE (layer)); dr_bounding_box = gimp_drawable_get_bounding_box (drawable); bounding_box.x += off_x; bounding_box.y += off_y; dr_bounding_box.x += dr_off_x; dr_bounding_box.y += dr_off_y; if (gimp_item_get_visible (GIMP_ITEM (layer)) && gegl_rectangle_intersect (NULL, &bounding_box, &dr_bounding_box)) { filter = gimp_drawable_get_floating_sel_filter (drawable); } if (filter) { gimp_drawable_merge_filter (drawable, filter, NULL, NULL, NULL, FALSE, FALSE, FALSE); } gimp_image_remove_layer (image, layer, TRUE, NULL); gimp_image_undo_group_end (image); /* invalidate the boundaries */ gimp_drawable_invalidate_boundary (GIMP_DRAWABLE (gimp_image_get_mask (image))); g_object_unref (layer); } gboolean floating_sel_to_layer (GimpLayer *layer, GError **error) { GimpItem *item; GimpImage *image; g_return_val_if_fail (GIMP_IS_LAYER (layer), FALSE); g_return_val_if_fail (gimp_layer_is_floating_sel (layer), FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); item = GIMP_ITEM (layer); image = gimp_item_get_image (item); /* Check if the floating layer belongs to a channel */ if (GIMP_IS_CHANNEL (gimp_layer_get_floating_sel_drawable (layer))) { g_set_error_literal (error, GIMP_ERROR, GIMP_FAILED, _("Cannot create a new layer from the floating " "selection because it belongs to a layer mask " "or channel.")); return FALSE; } gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_FS_TO_LAYER, C_("undo-type", "Floating Selection to Layer")); gimp_image_undo_push_fs_to_layer (image, NULL, layer); gimp_drawable_detach_floating_sel (gimp_layer_get_floating_sel_drawable (layer)); gimp_layer_set_floating_sel_drawable (layer, NULL); gimp_item_set_visible (item, TRUE, TRUE); gimp_layer_set_lock_alpha (layer, FALSE, TRUE); gimp_image_undo_group_end (image); /* When the floating selection is converted to/from a normal layer * it does something resembling a name change, so emit the * "name-changed" signal */ gimp_object_name_changed (GIMP_OBJECT (layer)); gimp_drawable_update (GIMP_DRAWABLE (layer), 0, 0, gimp_item_get_width (item), gimp_item_get_height (item)); return TRUE; } void floating_sel_activate_drawable (GimpLayer *layer) { GimpImage *image; GimpDrawable *drawable; g_return_if_fail (GIMP_IS_LAYER (layer)); g_return_if_fail (gimp_layer_is_floating_sel (layer)); image = gimp_item_get_image (GIMP_ITEM (layer)); drawable = gimp_layer_get_floating_sel_drawable (layer); /* set the underlying drawable to active */ if (GIMP_IS_LAYER_MASK (drawable)) { GimpLayerMask *mask = GIMP_LAYER_MASK (drawable); gimp_image_set_active_layer (image, gimp_layer_mask_get_layer (mask)); } else if (GIMP_IS_CHANNEL (drawable)) { gimp_image_set_active_channel (image, GIMP_CHANNEL (drawable)); } else { gimp_image_set_active_layer (image, GIMP_LAYER (drawable)); } } const GimpBoundSeg * floating_sel_boundary (GimpLayer *layer, gint *n_segs) { g_return_val_if_fail (GIMP_IS_LAYER (layer), NULL); g_return_val_if_fail (gimp_layer_is_floating_sel (layer), NULL); g_return_val_if_fail (n_segs != NULL, NULL); if (layer->fs.boundary_known == FALSE) { gint width, height; gint off_x, off_y; width = gimp_item_get_width (GIMP_ITEM (layer)); height = gimp_item_get_height (GIMP_ITEM (layer)); gimp_item_get_offset (GIMP_ITEM (layer), &off_x, &off_y); if (layer->fs.segs) g_free (layer->fs.segs); if (gimp_drawable_has_alpha (GIMP_DRAWABLE (layer))) { GeglBuffer *buffer; gint i; /* find the segments */ buffer = gimp_drawable_get_buffer (GIMP_DRAWABLE (layer)); layer->fs.segs = gimp_boundary_find (buffer, NULL, babl_format ("A float"), GIMP_BOUNDARY_WITHIN_BOUNDS, 0, 0, width, height, GIMP_BOUNDARY_HALF_WAY, &layer->fs.num_segs); /* offset the segments */ for (i = 0; i < layer->fs.num_segs; i++) { layer->fs.segs[i].x1 += off_x; layer->fs.segs[i].y1 += off_y; layer->fs.segs[i].x2 += off_x; layer->fs.segs[i].y2 += off_y; } } else { layer->fs.num_segs = 4; layer->fs.segs = g_new0 (GimpBoundSeg, 4); /* top */ layer->fs.segs[0].x1 = off_x; layer->fs.segs[0].y1 = off_y; layer->fs.segs[0].x2 = off_x + width; layer->fs.segs[0].y2 = off_y; /* left */ layer->fs.segs[1].x1 = off_x; layer->fs.segs[1].y1 = off_y; layer->fs.segs[1].x2 = off_x; layer->fs.segs[1].y2 = off_y + height; /* right */ layer->fs.segs[2].x1 = off_x + width; layer->fs.segs[2].y1 = off_y; layer->fs.segs[2].x2 = off_x + width; layer->fs.segs[2].y2 = off_y + height; /* bottom */ layer->fs.segs[3].x1 = off_x; layer->fs.segs[3].y1 = off_y + height; layer->fs.segs[3].x2 = off_x + width; layer->fs.segs[3].y2 = off_y + height; } layer->fs.boundary_known = TRUE; } *n_segs = layer->fs.num_segs; return layer->fs.segs; } void floating_sel_invalidate (GimpLayer *layer) { g_return_if_fail (GIMP_IS_LAYER (layer)); g_return_if_fail (gimp_layer_is_floating_sel (layer)); /* Invalidate the attached-to drawable's preview */ gimp_viewable_invalidate_preview (GIMP_VIEWABLE (gimp_layer_get_floating_sel_drawable (layer))); /* Invalidate the boundary */ layer->fs.boundary_known = FALSE; }