/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include #include "libgimpmath/gimpmath.h" #include "display-types.h" #include "core/gimpboundary.h" #include "core/gimpdrawable.h" #include "core/gimpimage.h" #include "core/gimp-utils.h" #include "gimpdisplay.h" #include "gimpdisplayshell.h" #include "gimpdisplayshell-scroll.h" #include "gimpdisplayshell-transform.h" /* local function prototypes */ static void gimp_display_shell_transform_xy_f_noround (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny); /* public functions */ /** * gimp_display_shell_zoom_coords: * @shell: a #GimpDisplayShell * @image_coords: image coordinates * @display_coords: returns the corresponding display coordinates * * Zooms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_zoom_coords (GimpDisplayShell *shell, const GimpCoords *image_coords, GimpCoords *display_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (image_coords != NULL); g_return_if_fail (display_coords != NULL); *display_coords = *image_coords; display_coords->x = SCALEX (shell, image_coords->x); display_coords->y = SCALEY (shell, image_coords->y); display_coords->x -= shell->offset_x; display_coords->y -= shell->offset_y; } /** * gimp_display_shell_unzoom_coords: * @shell: a #GimpDisplayShell * @display_coords: display coordinates * @image_coords: returns the corresponding image coordinates * * Zooms from display coordinates to image coordinates, so that * points on the display can be mapped to points in the image. **/ void gimp_display_shell_unzoom_coords (GimpDisplayShell *shell, const GimpCoords *display_coords, GimpCoords *image_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (display_coords != NULL); g_return_if_fail (image_coords != NULL); *image_coords = *display_coords; image_coords->x += shell->offset_x; image_coords->y += shell->offset_y; image_coords->x /= shell->scale_x; image_coords->y /= shell->scale_y; } /** * gimp_display_shell_zoom_xy: * @shell: * @x: * @y: * @nx: * @ny: * * Zooms an image coordinate to a shell coordinate. **/ void gimp_display_shell_zoom_xy (GimpDisplayShell *shell, gdouble x, gdouble y, gint *nx, gint *ny) { gint64 tx; gint64 ty; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); tx = x * shell->scale_x; ty = y * shell->scale_y; tx -= shell->offset_x; ty -= shell->offset_y; /* The projected coordinates might overflow a gint in the case of * big images at high zoom levels, so we clamp them here to avoid * problems. */ *nx = CLAMP (tx, G_MININT, G_MAXINT); *ny = CLAMP (ty, G_MININT, G_MAXINT); } /** * gimp_display_shell_unzoom_xy: * @shell: a #GimpDisplayShell * @x: x coordinate in display coordinates * @y: y coordinate in display coordinates * @nx: returns x oordinate in image coordinates * @ny: returns y coordinate in image coordinates * @round: if %TRUE, round the results to the nearest integer; * if %FALSE, simply cast them to @gint. * * Zoom from display coordinates to image coordinates, so that * points on the display can be mapped to the corresponding points * in the image. **/ void gimp_display_shell_unzoom_xy (GimpDisplayShell *shell, gint x, gint y, gint *nx, gint *ny, gboolean round) { gint64 tx; gint64 ty; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); if (round) { tx = SIGNED_ROUND (((gdouble) x + shell->offset_x) / shell->scale_x); ty = SIGNED_ROUND (((gdouble) y + shell->offset_y) / shell->scale_y); } else { tx = ((gint64) x + shell->offset_x) / shell->scale_x; ty = ((gint64) y + shell->offset_y) / shell->scale_y; } *nx = CLAMP (tx, G_MININT, G_MAXINT); *ny = CLAMP (ty, G_MININT, G_MAXINT); } /** * gimp_display_shell_zoom_xy_f: * @shell: a #GimpDisplayShell * @x: image x coordinate of point * @y: image y coordinate of point * @nx: returned shell canvas x coordinate * @ny: returned shell canvas y coordinate * * Zooms from image coordinates to display shell canvas * coordinates. **/ void gimp_display_shell_zoom_xy_f (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); *nx = SCALEX (shell, x) - shell->offset_x; *ny = SCALEY (shell, y) - shell->offset_y; } /** * gimp_display_shell_unzoom_xy_f: * @shell: a #GimpDisplayShell * @x: x coordinate in display coordinates * @y: y coordinate in display coordinates * @nx: place to return x coordinate in image coordinates * @ny: place to return y coordinate in image coordinates * * This function is identical to gimp_display_shell_unzoom_xy(), * except that the input and output coordinates are doubles rather than * ints, and consequently there is no option related to rounding. **/ void gimp_display_shell_unzoom_xy_f (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); *nx = (x + shell->offset_x) / shell->scale_x; *ny = (y + shell->offset_y) / shell->scale_y; } /** * gimp_display_shell_zoom_segments: * @shell: a #GimpDisplayShell * @src_segs: array of segments in image coordinates * @dest_segs: returns the corresponding segments in display coordinates * @n_segs: number of segments * * Zooms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_zoom_segments (GimpDisplayShell *shell, const GimpBoundSeg *src_segs, GimpSegment *dest_segs, gint n_segs, gdouble offset_x, gdouble offset_y) { gint i; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); for (i = 0; i < n_segs ; i++) { gdouble x1, x2; gdouble y1, y2; x1 = src_segs[i].x1 + offset_x; x2 = src_segs[i].x2 + offset_x; y1 = src_segs[i].y1 + offset_y; y2 = src_segs[i].y2 + offset_y; dest_segs[i].x1 = SCALEX (shell, x1) - shell->offset_x; dest_segs[i].x2 = SCALEX (shell, x2) - shell->offset_x; dest_segs[i].y1 = SCALEY (shell, y1) - shell->offset_y; dest_segs[i].y2 = SCALEY (shell, y2) - shell->offset_y; } } /** * gimp_display_shell_rotate_coords: * @shell: a #GimpDisplayShell * @image_coords: unrotated display coordinates * @display_coords: returns the corresponding rotated display coordinates * * Rotates from unrotated display coordinates to rotated display * coordinates, so that objects can be rendered at the correct points * on the display. **/ void gimp_display_shell_rotate_coords (GimpDisplayShell *shell, const GimpCoords *unrotated_coords, GimpCoords *rotated_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (unrotated_coords != NULL); g_return_if_fail (rotated_coords != NULL); *rotated_coords = *unrotated_coords; if (shell->rotate_transform) cairo_matrix_transform_point (shell->rotate_transform, &rotated_coords->x, &rotated_coords->y); } /** * gimp_display_shell_unrotate_coords: * @shell: a #GimpDisplayShell * @display_coords: rotated display coordinates * @image_coords: returns the corresponding unrotated display coordinates * * Rotates from rotated display coordinates to unrotated display coordinates. **/ void gimp_display_shell_unrotate_coords (GimpDisplayShell *shell, const GimpCoords *rotated_coords, GimpCoords *unrotated_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (rotated_coords != NULL); g_return_if_fail (unrotated_coords != NULL); *unrotated_coords = *rotated_coords; if (shell->rotate_untransform) cairo_matrix_transform_point (shell->rotate_untransform, &unrotated_coords->x, &unrotated_coords->y); } /** * gimp_display_shell_rotate_xy: * @shell: * @x: * @y: * @nx: * @ny: * * Rotates an unrotated display coordinate to a rotated shell coordinate. **/ void gimp_display_shell_rotate_xy (GimpDisplayShell *shell, gdouble x, gdouble y, gint *nx, gint *ny) { gint64 tx; gint64 ty; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); if (shell->rotate_transform) cairo_matrix_transform_point (shell->rotate_transform, &x, &y); tx = x; ty = y; /* The projected coordinates might overflow a gint in the case of * big images at high zoom levels, so we clamp them here to avoid * problems. */ *nx = CLAMP (tx, G_MININT, G_MAXINT); *ny = CLAMP (ty, G_MININT, G_MAXINT); } /** * gimp_display_shell_unrotate_xy: * @shell: a #GimpDisplayShell * @x: x coordinate in rotated display coordinates * @y: y coordinate in rotated display coordinates * @nx: returns x oordinate in unrotated display coordinates * @ny: returns y coordinate in unrotated display coordinates * * Rotate from rotated display coordinates to unrotated display * coordinates. **/ void gimp_display_shell_unrotate_xy (GimpDisplayShell *shell, gint x, gint y, gint *nx, gint *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); if (shell->rotate_untransform) { gdouble fx = x; gdouble fy = y; cairo_matrix_transform_point (shell->rotate_untransform, &fx, &fy); *nx = CLAMP (fx, G_MININT, G_MAXINT); *ny = CLAMP (fy, G_MININT, G_MAXINT); } else { *nx = x; *ny = y; } } /** * gimp_display_shell_rotate_xy_f: * @shell: a #GimpDisplayShell * @x: image x coordinate of point * @y: image y coordinate of point * @nx: returned shell canvas x coordinate * @ny: returned shell canvas y coordinate * * Rotates from untransformed display coordinates to rotated display * coordinates. **/ void gimp_display_shell_rotate_xy_f (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); *nx = x; *ny = y; if (shell->rotate_transform) cairo_matrix_transform_point (shell->rotate_transform, nx, ny); } /** * gimp_display_shell_unrotate_xy_f: * @shell: a #GimpDisplayShell * @x: x coordinate in rotated display coordinates * @y: y coordinate in rotated display coordinates * @nx: place to return x coordinate in unrotated display coordinates * @ny: place to return y coordinate in unrotated display coordinates * * This function is identical to gimp_display_shell_unrotate_xy(), * except that the input and output coordinates are doubles rather * than ints. **/ void gimp_display_shell_unrotate_xy_f (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); *nx = x; *ny = y; if (shell->rotate_untransform) cairo_matrix_transform_point (shell->rotate_untransform, nx, ny); } void gimp_display_shell_rotate_bounds (GimpDisplayShell *shell, gdouble x1, gdouble y1, gdouble x2, gdouble y2, gdouble *nx1, gdouble *ny1, gdouble *nx2, gdouble *ny2) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); if (shell->rotate_transform) { gdouble tx1 = x1; gdouble ty1 = y1; gdouble tx2 = x1; gdouble ty2 = y2; gdouble tx3 = x2; gdouble ty3 = y1; gdouble tx4 = x2; gdouble ty4 = y2; cairo_matrix_transform_point (shell->rotate_transform, &tx1, &ty1); cairo_matrix_transform_point (shell->rotate_transform, &tx2, &ty2); cairo_matrix_transform_point (shell->rotate_transform, &tx3, &ty3); cairo_matrix_transform_point (shell->rotate_transform, &tx4, &ty4); *nx1 = MIN4 (tx1, tx2, tx3, tx4); *ny1 = MIN4 (ty1, ty2, ty3, ty4); *nx2 = MAX4 (tx1, tx2, tx3, tx4); *ny2 = MAX4 (ty1, ty2, ty3, ty4); } else { *nx1 = x1; *ny1 = y1; *nx2 = x2; *ny2 = y2; } } void gimp_display_shell_unrotate_bounds (GimpDisplayShell *shell, gdouble x1, gdouble y1, gdouble x2, gdouble y2, gdouble *nx1, gdouble *ny1, gdouble *nx2, gdouble *ny2) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); if (shell->rotate_untransform) { gdouble tx1 = x1; gdouble ty1 = y1; gdouble tx2 = x1; gdouble ty2 = y2; gdouble tx3 = x2; gdouble ty3 = y1; gdouble tx4 = x2; gdouble ty4 = y2; cairo_matrix_transform_point (shell->rotate_untransform, &tx1, &ty1); cairo_matrix_transform_point (shell->rotate_untransform, &tx2, &ty2); cairo_matrix_transform_point (shell->rotate_untransform, &tx3, &ty3); cairo_matrix_transform_point (shell->rotate_untransform, &tx4, &ty4); *nx1 = MIN4 (tx1, tx2, tx3, tx4); *ny1 = MIN4 (ty1, ty2, ty3, ty4); *nx2 = MAX4 (tx1, tx2, tx3, tx4); *ny2 = MAX4 (ty1, ty2, ty3, ty4); } else { *nx1 = x1; *ny1 = y1; *nx2 = x2; *ny2 = y2; } } /** * gimp_display_shell_transform_coords: * @shell: a #GimpDisplayShell * @image_coords: image coordinates * @display_coords: returns the corresponding display coordinates * * Transforms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_transform_coords (GimpDisplayShell *shell, const GimpCoords *image_coords, GimpCoords *display_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (image_coords != NULL); g_return_if_fail (display_coords != NULL); *display_coords = *image_coords; display_coords->x = SCALEX (shell, image_coords->x); display_coords->y = SCALEY (shell, image_coords->y); display_coords->x -= shell->offset_x; display_coords->y -= shell->offset_y; if (shell->rotate_transform) cairo_matrix_transform_point (shell->rotate_transform, &display_coords->x, &display_coords->y); } /** * gimp_display_shell_untransform_coords: * @shell: a #GimpDisplayShell * @display_coords: display coordinates * @image_coords: returns the corresponding image coordinates * * Transforms from display coordinates to image coordinates, so that * points on the display can be mapped to points in the image. **/ void gimp_display_shell_untransform_coords (GimpDisplayShell *shell, const GimpCoords *display_coords, GimpCoords *image_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (display_coords != NULL); g_return_if_fail (image_coords != NULL); *image_coords = *display_coords; if (shell->rotate_untransform) cairo_matrix_transform_point (shell->rotate_untransform, &image_coords->x, &image_coords->y); image_coords->x += shell->offset_x; image_coords->y += shell->offset_y; image_coords->x /= shell->scale_x; image_coords->y /= shell->scale_y; image_coords->xscale = shell->scale_x; image_coords->yscale = shell->scale_y; image_coords->angle = shell->rotate_angle / 360.0; image_coords->reflect = shell->flip_horizontally ^ shell->flip_vertically; if (shell->flip_vertically) image_coords->angle += 0.5; } /** * gimp_display_shell_transform_xy: * @shell: * @x: * @y: * @nx: * @ny: * * Transforms an image coordinate to a shell coordinate. **/ void gimp_display_shell_transform_xy (GimpDisplayShell *shell, gdouble x, gdouble y, gint *nx, gint *ny) { gint64 tx; gint64 ty; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); tx = x * shell->scale_x; ty = y * shell->scale_y; tx -= shell->offset_x; ty -= shell->offset_y; if (shell->rotate_transform) { gdouble fx = tx; gdouble fy = ty; cairo_matrix_transform_point (shell->rotate_transform, &fx, &fy); tx = fx; ty = fy; } /* The projected coordinates might overflow a gint in the case of * big images at high zoom levels, so we clamp them here to avoid * problems. */ *nx = CLAMP (tx, G_MININT, G_MAXINT); *ny = CLAMP (ty, G_MININT, G_MAXINT); } /** * gimp_display_shell_untransform_xy: * @shell: a #GimpDisplayShell * @x: x coordinate in display coordinates * @y: y coordinate in display coordinates * @nx: returns x oordinate in image coordinates * @ny: returns y coordinate in image coordinates * @round: if %TRUE, round the results to the nearest integer; * if %FALSE, simply cast them to @gint. * * Transform from display coordinates to image coordinates, so that * points on the display can be mapped to the corresponding points * in the image. **/ void gimp_display_shell_untransform_xy (GimpDisplayShell *shell, gint x, gint y, gint *nx, gint *ny, gboolean round) { gint64 tx; gint64 ty; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); if (shell->rotate_untransform) { gdouble fx = x; gdouble fy = y; cairo_matrix_transform_point (shell->rotate_untransform, &fx, &fy); x = fx; y = fy; } if (round) { tx = SIGNED_ROUND (((gdouble) x + shell->offset_x) / shell->scale_x); ty = SIGNED_ROUND (((gdouble) y + shell->offset_y) / shell->scale_y); } else { tx = ((gint64) x + shell->offset_x) / shell->scale_x; ty = ((gint64) y + shell->offset_y) / shell->scale_y; } *nx = CLAMP (tx, G_MININT, G_MAXINT); *ny = CLAMP (ty, G_MININT, G_MAXINT); } /** * gimp_display_shell_transform_xy_f: * @shell: a #GimpDisplayShell * @x: image x coordinate of point * @y: image y coordinate of point * @nx: returned shell canvas x coordinate * @ny: returned shell canvas y coordinate * * Transforms from image coordinates to display shell canvas * coordinates. **/ void gimp_display_shell_transform_xy_f (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); *nx = SCALEX (shell, x) - shell->offset_x; *ny = SCALEY (shell, y) - shell->offset_y; if (shell->rotate_transform) cairo_matrix_transform_point (shell->rotate_transform, nx, ny); } /** * gimp_display_shell_untransform_xy_f: * @shell: a #GimpDisplayShell * @x: x coordinate in display coordinates * @y: y coordinate in display coordinates * @nx: place to return x coordinate in image coordinates * @ny: place to return y coordinate in image coordinates * * This function is identical to gimp_display_shell_untransform_xy(), * except that the input and output coordinates are doubles rather than * ints, and consequently there is no option related to rounding. **/ void gimp_display_shell_untransform_xy_f (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); if (shell->rotate_untransform) cairo_matrix_transform_point (shell->rotate_untransform, &x, &y); *nx = (x + shell->offset_x) / shell->scale_x; *ny = (y + shell->offset_y) / shell->scale_y; } void gimp_display_shell_transform_bounds (GimpDisplayShell *shell, gdouble x1, gdouble y1, gdouble x2, gdouble y2, gdouble *nx1, gdouble *ny1, gdouble *nx2, gdouble *ny2) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx1 != NULL); g_return_if_fail (ny1 != NULL); g_return_if_fail (nx2 != NULL); g_return_if_fail (ny2 != NULL); if (shell->rotate_transform) { gdouble tx1, ty1; gdouble tx2, ty2; gdouble tx3, ty3; gdouble tx4, ty4; gimp_display_shell_transform_xy_f_noround (shell, x1, y1, &tx1, &ty1); gimp_display_shell_transform_xy_f_noround (shell, x1, y2, &tx2, &ty2); gimp_display_shell_transform_xy_f_noround (shell, x2, y1, &tx3, &ty3); gimp_display_shell_transform_xy_f_noround (shell, x2, y2, &tx4, &ty4); *nx1 = MIN4 (tx1, tx2, tx3, tx4); *ny1 = MIN4 (ty1, ty2, ty3, ty4); *nx2 = MAX4 (tx1, tx2, tx3, tx4); *ny2 = MAX4 (ty1, ty2, ty3, ty4); } else { gimp_display_shell_transform_xy_f_noround (shell, x1, y1, nx1, ny1); gimp_display_shell_transform_xy_f_noround (shell, x2, y2, nx2, ny2); } } void gimp_display_shell_untransform_bounds (GimpDisplayShell *shell, gdouble x1, gdouble y1, gdouble x2, gdouble y2, gdouble *nx1, gdouble *ny1, gdouble *nx2, gdouble *ny2) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx1 != NULL); g_return_if_fail (ny1 != NULL); g_return_if_fail (nx2 != NULL); g_return_if_fail (ny2 != NULL); if (shell->rotate_untransform) { gdouble tx1, ty1; gdouble tx2, ty2; gdouble tx3, ty3; gdouble tx4, ty4; gimp_display_shell_untransform_xy_f (shell, x1, y1, &tx1, &ty1); gimp_display_shell_untransform_xy_f (shell, x1, y2, &tx2, &ty2); gimp_display_shell_untransform_xy_f (shell, x2, y1, &tx3, &ty3); gimp_display_shell_untransform_xy_f (shell, x2, y2, &tx4, &ty4); *nx1 = MIN4 (tx1, tx2, tx3, tx4); *ny1 = MIN4 (ty1, ty2, ty3, ty4); *nx2 = MAX4 (tx1, tx2, tx3, tx4); *ny2 = MAX4 (ty1, ty2, ty3, ty4); } else { gimp_display_shell_untransform_xy_f (shell, x1, y1, nx1, ny1); gimp_display_shell_untransform_xy_f (shell, x2, y2, nx2, ny2); } } /* transforms a bounding box from image-space, uniformly scaled by a factor of * 'scale', to display-space. this is equivalent to, but more accurate than, * dividing the input by 'scale', and using * gimp_display_shell_transform_bounds(), in particular, in that if 'scale' * equals 'shell->scale_x' or 'shell->scale_y', there is no loss in accuracy * in the corresponding dimension due to scaling (although there might be loss * of accuracy due to rotation or translation.) */ void gimp_display_shell_transform_bounds_with_scale (GimpDisplayShell *shell, gdouble scale, gdouble x1, gdouble y1, gdouble x2, gdouble y2, gdouble *nx1, gdouble *ny1, gdouble *nx2, gdouble *ny2) { gdouble factor_x; gdouble factor_y; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (scale > 0.0); g_return_if_fail (nx1 != NULL); g_return_if_fail (ny1 != NULL); g_return_if_fail (nx2 != NULL); g_return_if_fail (ny2 != NULL); factor_x = shell->scale_x / scale; factor_y = shell->scale_y / scale; x1 = x1 * factor_x - shell->offset_x; y1 = y1 * factor_y - shell->offset_y; x2 = x2 * factor_x - shell->offset_x; y2 = y2 * factor_y - shell->offset_y; gimp_display_shell_rotate_bounds (shell, x1, y1, x2, y2, nx1, ny1, nx2, ny2); } /* transforms a bounding box from display-space to image-space, uniformly * scaled by a factor of 'scale'. this is equivalent to, but more accurate * than, using gimp_display_shell_untransform_bounds(), and multiplying the * output by 'scale', in particular, in that if 'scale' equals 'shell->scale_x' * or 'shell->scale_y', there is no loss in accuracy in the corresponding * dimension due to scaling (although there might be loss of accuracy due to * rotation or translation.) */ void gimp_display_shell_untransform_bounds_with_scale (GimpDisplayShell *shell, gdouble scale, gdouble x1, gdouble y1, gdouble x2, gdouble y2, gdouble *nx1, gdouble *ny1, gdouble *nx2, gdouble *ny2) { gdouble factor_x; gdouble factor_y; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (scale > 0.0); g_return_if_fail (nx1 != NULL); g_return_if_fail (ny1 != NULL); g_return_if_fail (nx2 != NULL); g_return_if_fail (ny2 != NULL); factor_x = scale / shell->scale_x; factor_y = scale / shell->scale_y; gimp_display_shell_unrotate_bounds (shell, x1, y1, x2, y2, nx1, ny1, nx2, ny2); *nx1 = (*nx1 + shell->offset_x) * factor_x; *ny1 = (*ny1 + shell->offset_y) * factor_y; *nx2 = (*nx2 + shell->offset_x) * factor_x; *ny2 = (*ny2 + shell->offset_y) * factor_y; } /** * gimp_display_shell_untransform_viewport: * @shell: a #GimpDisplayShell * @clip: whether to clip the result to the image bounds * @x: returns image x coordinate of display upper left corner * @y: returns image y coordinate of display upper left corner * @width: returns width of display measured in image coordinates * @height: returns height of display measured in image coordinates * * This function calculates the part of the image, in image coordinates, * that corresponds to the display viewport. **/ void gimp_display_shell_untransform_viewport (GimpDisplayShell *shell, gboolean clip, gint *x, gint *y, gint *width, gint *height) { gdouble x1, y1, x2, y2; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); gimp_display_shell_untransform_bounds (shell, 0, 0, shell->disp_width, shell->disp_height, &x1, &y1, &x2, &y2); x1 = floor (x1); y1 = floor (y1); x2 = ceil (x2); y2 = ceil (y2); if (clip) { GimpImage *image = gimp_display_get_image (shell->display); x1 = MAX (x1, 0); y1 = MAX (y1, 0); x2 = MIN (x2, gimp_image_get_width (image)); y2 = MIN (y2, gimp_image_get_height (image)); } if (x) *x = x1; if (y) *y = y1; if (width) *width = x2 - x1; if (height) *height = y2 - y1; } /* private functions */ /* Same as gimp_display_shell_transform_xy_f(), but doesn't do any rounding * for the transformed coordinates. */ static void gimp_display_shell_transform_xy_f_noround (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { *nx = shell->scale_x * x - shell->offset_x; *ny = shell->scale_y * y - shell->offset_y; if (shell->rotate_transform) cairo_matrix_transform_point (shell->rotate_transform, nx, ny); }