/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * gimpoperationnormalmode.c * Copyright (C) 2012 Michael Natterer * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include "libgimpbase/gimpbase.h" #include "../operations-types.h" #include "gimpoperationnormal.h" G_DEFINE_TYPE (GimpOperationNormal, gimp_operation_normal, GIMP_TYPE_OPERATION_LAYER_MODE) static const gchar* reference_xml = "" "" "" " " " " " blending-test-B.png" " " " " "" "" " " " blending-test-A.png" " " "" ""; static void gimp_operation_normal_class_init (GimpOperationNormalClass *klass) { GeglOperationClass *operation_class = GEGL_OPERATION_CLASS (klass); GimpOperationLayerModeClass *layer_mode_class = GIMP_OPERATION_LAYER_MODE_CLASS (klass); gegl_operation_class_set_keys (operation_class, "name", "gimp:normal", "description", "GIMP normal mode operation", "reference-image", "normal-mode.png", "reference-composition", reference_xml, NULL); layer_mode_class->process = gimp_operation_normal_process; #if COMPILE_SSE2_INTRINISICS if (gimp_cpu_accel_get_support() & GIMP_CPU_ACCEL_X86_SSE2) layer_mode_class->process = gimp_operation_normal_process_sse2; #endif /* COMPILE_SSE2_INTRINISICS */ #if COMPILE_SSE4_1_INTRINISICS if (gimp_cpu_accel_get_support() & GIMP_CPU_ACCEL_X86_SSE4_1) layer_mode_class->process = gimp_operation_normal_process_sse4; #endif /* COMPILE_SSE4_1_INTRINISICS */ } static void gimp_operation_normal_init (GimpOperationNormal *self) { } gboolean gimp_operation_normal_process (GeglOperation *op, void *in_p, void *layer_p, void *mask_p, void *out_p, glong samples, const GeglRectangle *roi, gint level) { GimpOperationLayerMode *layer_mode = (gpointer) op; gfloat *in = in_p; gfloat *out = out_p; gfloat *layer = layer_p; gfloat *mask = mask_p; gfloat opacity = layer_mode->opacity; const gboolean has_mask = mask != NULL; switch (layer_mode->composite_mode) { case GIMP_LAYER_COMPOSITE_UNION: case GIMP_LAYER_COMPOSITE_AUTO: while (samples--) { gfloat layer_alpha; layer_alpha = layer[ALPHA] * opacity; if (has_mask) layer_alpha *= *mask; out[ALPHA] = layer_alpha + in[ALPHA] - layer_alpha * in[ALPHA]; if (out[ALPHA]) { gfloat layer_weight = layer_alpha / out[ALPHA]; gfloat in_weight = 1.0f - layer_weight; gint b; for (b = RED; b < ALPHA; b++) { out[b] = layer[b] * layer_weight + in[b] * in_weight; } } else { gint b; for (b = RED; b < ALPHA; b++) { out[b] = in[b]; } } in += 4; layer += 4; out += 4; if (has_mask) mask++; } break; case GIMP_LAYER_COMPOSITE_CLIP_TO_BACKDROP: while (samples--) { gfloat layer_alpha; layer_alpha = layer[ALPHA] * opacity; if (has_mask) layer_alpha *= *mask; out[ALPHA] = in[ALPHA]; if (out[ALPHA]) { gint b; for (b = RED; b < ALPHA; b++) { out[b] = in[b] + (layer[b] - in[b]) * layer_alpha; } } else { gint b; for (b = RED; b < ALPHA; b++) { out[b] = in[b]; } } in += 4; layer += 4; out += 4; if (has_mask) mask++; } break; case GIMP_LAYER_COMPOSITE_CLIP_TO_LAYER: while (samples--) { gfloat layer_alpha; layer_alpha = layer[ALPHA] * opacity; if (has_mask) layer_alpha *= *mask; out[ALPHA] = layer_alpha; if (out[ALPHA]) { gint b; for (b = RED; b < ALPHA; b++) { out[b] = layer[b]; } } else { gint b; for (b = RED; b < ALPHA; b++) { out[b] = in[b]; } } in += 4; layer += 4; out += 4; if (has_mask) mask++; } break; case GIMP_LAYER_COMPOSITE_INTERSECTION: while (samples--) { gfloat layer_alpha; layer_alpha = layer[ALPHA] * opacity; if (has_mask) layer_alpha *= *mask; out[ALPHA] = in[ALPHA] * layer_alpha; if (out[ALPHA]) { gint b; for (b = RED; b < ALPHA; b++) { out[b] = layer[b]; } } else { gint b; for (b = RED; b < ALPHA; b++) { out[b] = in[b]; } } in += 4; layer += 4; out += 4; if (has_mask) mask++; } break; } return TRUE; }