/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * Copyright (C) 2013 Daniel Sabo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include #include "libgimpbase/gimpbase.h" #include "libgimpmath/gimpmath.h" #include "paint-types.h" #include "operations/layer-modes/gimp-layer-modes.h" #include "gegl/gimp-gegl-loops.h" #include "gegl/gimp-gegl-nodes.h" #include "gegl/gimp-gegl-utils.h" #include "gegl/gimpapplicator.h" #include "core/gimp.h" #include "core/gimp-utils.h" #include "core/gimpchannel.h" #include "core/gimpimage.h" #include "core/gimpimage-guides.h" #include "core/gimpimage-symmetry.h" #include "core/gimpimage-undo.h" #include "core/gimppickable.h" #include "core/gimpprojection.h" #include "core/gimpsymmetry.h" #include "core/gimptempbuf.h" #include "gimppaintcore.h" #include "gimppaintcoreundo.h" #include "gimppaintcore-loops.h" #include "gimppaintoptions.h" #include "gimpairbrush.h" #include "gimp-intl.h" #define STROKE_BUFFER_INIT_SIZE 2000 enum { PROP_0, PROP_UNDO_DESC }; /* local function prototypes */ static void gimp_paint_core_finalize (GObject *object); static void gimp_paint_core_set_property (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec); static void gimp_paint_core_get_property (GObject *object, guint property_id, GValue *value, GParamSpec *pspec); static gboolean gimp_paint_core_real_start (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords, GError **error); static gboolean gimp_paint_core_real_pre_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *options, GimpPaintState paint_state, guint32 time); static void gimp_paint_core_real_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *options, GimpSymmetry *sym, GimpPaintState paint_state, guint32 time); static void gimp_paint_core_real_post_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *options, GimpPaintState paint_state, guint32 time); static void gimp_paint_core_real_interpolate (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *options, guint32 time); static GeglBuffer * gimp_paint_core_real_get_paint_buffer (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *options, GimpLayerMode paint_mode, const GimpCoords *coords, gint *paint_buffer_x, gint *paint_buffer_y, gint *paint_width, gint *paint_height); static GimpUndo* gimp_paint_core_real_push_undo (GimpPaintCore *core, GimpImage *image, const gchar *undo_desc); G_DEFINE_TYPE (GimpPaintCore, gimp_paint_core, GIMP_TYPE_OBJECT) #define parent_class gimp_paint_core_parent_class static gint global_core_ID = 1; static void gimp_paint_core_class_init (GimpPaintCoreClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->finalize = gimp_paint_core_finalize; object_class->set_property = gimp_paint_core_set_property; object_class->get_property = gimp_paint_core_get_property; klass->start = gimp_paint_core_real_start; klass->pre_paint = gimp_paint_core_real_pre_paint; klass->paint = gimp_paint_core_real_paint; klass->post_paint = gimp_paint_core_real_post_paint; klass->interpolate = gimp_paint_core_real_interpolate; klass->get_paint_buffer = gimp_paint_core_real_get_paint_buffer; klass->push_undo = gimp_paint_core_real_push_undo; g_object_class_install_property (object_class, PROP_UNDO_DESC, g_param_spec_string ("undo-desc", NULL, NULL, _("Paint"), GIMP_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); } static void gimp_paint_core_init (GimpPaintCore *core) { core->ID = global_core_ID++; } static void gimp_paint_core_finalize (GObject *object) { GimpPaintCore *core = GIMP_PAINT_CORE (object); gimp_paint_core_cleanup (core); g_clear_pointer (&core->undo_desc, g_free); if (core->stroke_buffer) { g_array_free (core->stroke_buffer, TRUE); core->stroke_buffer = NULL; } G_OBJECT_CLASS (parent_class)->finalize (object); } static void gimp_paint_core_set_property (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec) { GimpPaintCore *core = GIMP_PAINT_CORE (object); switch (property_id) { case PROP_UNDO_DESC: g_free (core->undo_desc); core->undo_desc = g_value_dup_string (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); break; } } static void gimp_paint_core_get_property (GObject *object, guint property_id, GValue *value, GParamSpec *pspec) { GimpPaintCore *core = GIMP_PAINT_CORE (object); switch (property_id) { case PROP_UNDO_DESC: g_value_set_string (value, core->undo_desc); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); break; } } static gboolean gimp_paint_core_real_start (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords, GError **error) { return TRUE; } static gboolean gimp_paint_core_real_pre_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPaintState paint_state, guint32 time) { return TRUE; } static void gimp_paint_core_real_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpSymmetry *sym, GimpPaintState paint_state, guint32 time) { } static void gimp_paint_core_real_post_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPaintState paint_state, guint32 time) { } static void gimp_paint_core_real_interpolate (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, guint32 time) { gimp_paint_core_paint (core, drawable, paint_options, GIMP_PAINT_STATE_MOTION, time); core->last_coords = core->cur_coords; } static GeglBuffer * gimp_paint_core_real_get_paint_buffer (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpLayerMode paint_mode, const GimpCoords *coords, gint *paint_buffer_x, gint *paint_buffer_y, gint *paint_width, gint *paint_height) { return NULL; } static GimpUndo * gimp_paint_core_real_push_undo (GimpPaintCore *core, GimpImage *image, const gchar *undo_desc) { return gimp_image_undo_push (image, GIMP_TYPE_PAINT_CORE_UNDO, GIMP_UNDO_PAINT, undo_desc, 0, "paint-core", core, NULL); } /* public functions */ void gimp_paint_core_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPaintState paint_state, guint32 time) { GimpPaintCoreClass *core_class; g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (GIMP_IS_DRAWABLE (drawable)); g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable))); g_return_if_fail (GIMP_IS_PAINT_OPTIONS (paint_options)); core_class = GIMP_PAINT_CORE_GET_CLASS (core); if (core_class->pre_paint (core, drawable, paint_options, paint_state, time)) { GimpSymmetry *sym; GimpImage *image; GimpItem *item; item = GIMP_ITEM (drawable); image = gimp_item_get_image (item); if (paint_state == GIMP_PAINT_STATE_MOTION) { /* Save coordinates for gimp_paint_core_interpolate() */ core->last_paint.x = core->cur_coords.x; core->last_paint.y = core->cur_coords.y; } sym = g_object_ref (gimp_image_get_active_symmetry (image)); gimp_symmetry_set_origin (sym, drawable, &core->cur_coords); core_class->paint (core, drawable, paint_options, sym, paint_state, time); gimp_symmetry_clear_origin (sym); g_object_unref (sym); core_class->post_paint (core, drawable, paint_options, paint_state, time); } } gboolean gimp_paint_core_start (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords, GError **error) { GimpImage *image; GimpItem *item; GimpChannel *mask; g_return_val_if_fail (GIMP_IS_PAINT_CORE (core), FALSE); g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), FALSE); g_return_val_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)), FALSE); g_return_val_if_fail (GIMP_IS_PAINT_OPTIONS (paint_options), FALSE); g_return_val_if_fail (coords != NULL, FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); item = GIMP_ITEM (drawable); image = gimp_item_get_image (item); if (core->stroke_buffer) { g_array_free (core->stroke_buffer, TRUE); core->stroke_buffer = NULL; } core->stroke_buffer = g_array_sized_new (TRUE, TRUE, sizeof (GimpCoords), STROKE_BUFFER_INIT_SIZE); /* remember the last stroke's endpoint for later undo */ core->start_coords = core->last_coords; core->cur_coords = *coords; if (! GIMP_PAINT_CORE_GET_CLASS (core)->start (core, drawable, paint_options, coords, error)) { return FALSE; } /* Allocate the undo structure */ if (core->undo_buffer) g_object_unref (core->undo_buffer); core->undo_buffer = gimp_gegl_buffer_dup (gimp_drawable_get_buffer (drawable)); /* Set the image pickable */ if (! core->show_all) core->image_pickable = GIMP_PICKABLE (image); else core->image_pickable = GIMP_PICKABLE (gimp_image_get_projection (image)); /* Allocate the saved proj structure */ g_clear_object (&core->saved_proj_buffer); if (core->use_saved_proj) { GeglBuffer *buffer = gimp_pickable_get_buffer (core->image_pickable); core->saved_proj_buffer = gimp_gegl_buffer_dup (buffer); } /* Allocate the canvas blocks structure */ if (core->canvas_buffer) g_object_unref (core->canvas_buffer); core->canvas_buffer = gegl_buffer_new (GEGL_RECTANGLE (0, 0, gimp_item_get_width (item), gimp_item_get_height (item)), babl_format ("Y float")); /* Get the initial undo extents */ core->x1 = core->x2 = core->cur_coords.x; core->y1 = core->y2 = core->cur_coords.y; core->last_paint.x = -1e6; core->last_paint.y = -1e6; mask = gimp_image_get_mask (image); /* don't apply the mask to itself and don't apply an empty mask */ if (GIMP_DRAWABLE (mask) != drawable && ! gimp_channel_is_empty (mask)) { GeglBuffer *mask_buffer; gint offset_x; gint offset_y; mask_buffer = gimp_drawable_get_buffer (GIMP_DRAWABLE (mask)); gimp_item_get_offset (item, &offset_x, &offset_y); core->mask_buffer = g_object_ref (mask_buffer); core->mask_x_offset = -offset_x; core->mask_y_offset = -offset_y; } else { core->mask_buffer = NULL; } if (paint_options->use_applicator) { core->applicator = gimp_applicator_new (NULL); if (core->mask_buffer) { gimp_applicator_set_mask_buffer (core->applicator, core->mask_buffer); gimp_applicator_set_mask_offset (core->applicator, core->mask_x_offset, core->mask_y_offset); } gimp_applicator_set_affect (core->applicator, gimp_drawable_get_active_mask (drawable)); gimp_applicator_set_dest_buffer (core->applicator, gimp_drawable_get_buffer (drawable)); } /* Freeze the drawable preview so that it isn't constantly updated. */ gimp_viewable_preview_freeze (GIMP_VIEWABLE (drawable)); return TRUE; } void gimp_paint_core_finish (GimpPaintCore *core, GimpDrawable *drawable, gboolean push_undo) { GimpImage *image; g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (GIMP_IS_DRAWABLE (drawable)); g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable))); g_clear_object (&core->applicator); if (core->stroke_buffer) { g_array_free (core->stroke_buffer, TRUE); core->stroke_buffer = NULL; } g_clear_object (&core->mask_buffer); image = gimp_item_get_image (GIMP_ITEM (drawable)); /* Determine if any part of the image has been altered-- * if nothing has, then just return... */ if ((core->x2 == core->x1) || (core->y2 == core->y1)) { gimp_viewable_preview_thaw (GIMP_VIEWABLE (drawable)); return; } if (push_undo) { GeglBuffer *buffer; GeglRectangle rect; gimp_rectangle_intersect (core->x1, core->y1, core->x2 - core->x1, core->y2 - core->y1, 0, 0, gimp_item_get_width (GIMP_ITEM (drawable)), gimp_item_get_height (GIMP_ITEM (drawable)), &rect.x, &rect.y, &rect.width, &rect.height); gegl_rectangle_align_to_buffer (&rect, &rect, core->undo_buffer, GEGL_RECTANGLE_ALIGNMENT_SUPERSET); gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_PAINT, core->undo_desc); GIMP_PAINT_CORE_GET_CLASS (core)->push_undo (core, image, NULL); buffer = gegl_buffer_new (GEGL_RECTANGLE (0, 0, rect.width, rect.height), gimp_drawable_get_format (drawable)); gimp_gegl_buffer_copy (core->undo_buffer, &rect, GEGL_ABYSS_NONE, buffer, GEGL_RECTANGLE (0, 0, 0, 0)); gimp_drawable_push_undo (drawable, NULL, buffer, rect.x, rect.y, rect.width, rect.height); g_object_unref (buffer); gimp_image_undo_group_end (image); } core->image_pickable = NULL; g_clear_object (&core->undo_buffer); g_clear_object (&core->saved_proj_buffer); gimp_viewable_preview_thaw (GIMP_VIEWABLE (drawable)); } void gimp_paint_core_cancel (GimpPaintCore *core, GimpDrawable *drawable) { gint x, y; gint width, height; g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (GIMP_IS_DRAWABLE (drawable)); g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable))); /* Determine if any part of the image has been altered-- * if nothing has, then just return... */ if ((core->x2 == core->x1) || (core->y2 == core->y1)) return; if (gimp_rectangle_intersect (core->x1, core->y1, core->x2 - core->x1, core->y2 - core->y1, 0, 0, gimp_item_get_width (GIMP_ITEM (drawable)), gimp_item_get_height (GIMP_ITEM (drawable)), &x, &y, &width, &height)) { GeglRectangle rect; gegl_rectangle_align_to_buffer (&rect, GEGL_RECTANGLE (x, y, width, height), gimp_drawable_get_buffer (drawable), GEGL_RECTANGLE_ALIGNMENT_SUPERSET); gimp_gegl_buffer_copy (core->undo_buffer, &rect, GEGL_ABYSS_NONE, gimp_drawable_get_buffer (drawable), &rect); } g_clear_object (&core->undo_buffer); g_clear_object (&core->saved_proj_buffer); gimp_drawable_update (drawable, x, y, width, height); gimp_viewable_preview_thaw (GIMP_VIEWABLE (drawable)); } void gimp_paint_core_cleanup (GimpPaintCore *core) { g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_clear_object (&core->undo_buffer); g_clear_object (&core->saved_proj_buffer); g_clear_object (&core->canvas_buffer); g_clear_object (&core->paint_buffer); } void gimp_paint_core_interpolate (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords, guint32 time) { g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (GIMP_IS_DRAWABLE (drawable)); g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable))); g_return_if_fail (GIMP_IS_PAINT_OPTIONS (paint_options)); g_return_if_fail (coords != NULL); core->cur_coords = *coords; GIMP_PAINT_CORE_GET_CLASS (core)->interpolate (core, drawable, paint_options, time); } void gimp_paint_core_set_show_all (GimpPaintCore *core, gboolean show_all) { g_return_if_fail (GIMP_IS_PAINT_CORE (core)); core->show_all = show_all; } gboolean gimp_paint_core_get_show_all (GimpPaintCore *core) { g_return_val_if_fail (GIMP_IS_PAINT_CORE (core), FALSE); return core->show_all; } void gimp_paint_core_set_current_coords (GimpPaintCore *core, const GimpCoords *coords) { g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (coords != NULL); core->cur_coords = *coords; } void gimp_paint_core_get_current_coords (GimpPaintCore *core, GimpCoords *coords) { g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (coords != NULL); *coords = core->cur_coords; } void gimp_paint_core_set_last_coords (GimpPaintCore *core, const GimpCoords *coords) { g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (coords != NULL); core->last_coords = *coords; } void gimp_paint_core_get_last_coords (GimpPaintCore *core, GimpCoords *coords) { g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (coords != NULL); *coords = core->last_coords; } /** * gimp_paint_core_round_line: * @core: the #GimpPaintCore * @options: the #GimpPaintOptions to use * @constrain_15_degrees: the modifier state * @constrain_offset_angle: the angle by which to offset the lines, in degrees * @constrain_xres: the horizontal resolution * @constrain_yres: the vertical resolution * * Adjusts core->last_coords and core_cur_coords in preparation to * drawing a straight line. If @center_pixels is TRUE the endpoints * get pushed to the center of the pixels. This avoids artifacts * for e.g. the hard mode. The rounding of the slope to 15 degree * steps if ctrl is pressed happens, as does rounding the start and * end coordinates (which may be fractional in high zoom modes) to * the center of pixels. **/ void gimp_paint_core_round_line (GimpPaintCore *core, GimpPaintOptions *paint_options, gboolean constrain_15_degrees, gdouble constrain_offset_angle, gdouble constrain_xres, gdouble constrain_yres) { g_return_if_fail (GIMP_IS_PAINT_CORE (core)); g_return_if_fail (GIMP_IS_PAINT_OPTIONS (paint_options)); if (gimp_paint_options_get_brush_mode (paint_options) == GIMP_BRUSH_HARD) { core->last_coords.x = floor (core->last_coords.x) + 0.5; core->last_coords.y = floor (core->last_coords.y) + 0.5; core->cur_coords.x = floor (core->cur_coords.x ) + 0.5; core->cur_coords.y = floor (core->cur_coords.y ) + 0.5; } if (constrain_15_degrees) gimp_constrain_line (core->last_coords.x, core->last_coords.y, &core->cur_coords.x, &core->cur_coords.y, GIMP_CONSTRAIN_LINE_15_DEGREES, constrain_offset_angle, constrain_xres, constrain_yres); } /* protected functions */ GeglBuffer * gimp_paint_core_get_paint_buffer (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpLayerMode paint_mode, const GimpCoords *coords, gint *paint_buffer_x, gint *paint_buffer_y, gint *paint_width, gint *paint_height) { GeglBuffer *paint_buffer; g_return_val_if_fail (GIMP_IS_PAINT_CORE (core), NULL); g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), NULL); g_return_val_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)), NULL); g_return_val_if_fail (GIMP_IS_PAINT_OPTIONS (paint_options), NULL); g_return_val_if_fail (coords != NULL, NULL); g_return_val_if_fail (paint_buffer_x != NULL, NULL); g_return_val_if_fail (paint_buffer_y != NULL, NULL); paint_buffer = GIMP_PAINT_CORE_GET_CLASS (core)->get_paint_buffer (core, drawable, paint_options, paint_mode, coords, paint_buffer_x, paint_buffer_y, paint_width, paint_height); core->paint_buffer_x = *paint_buffer_x; core->paint_buffer_y = *paint_buffer_y; return paint_buffer; } GimpPickable * gimp_paint_core_get_image_pickable (GimpPaintCore *core) { g_return_val_if_fail (GIMP_IS_PAINT_CORE (core), NULL); g_return_val_if_fail (core->image_pickable != NULL, NULL); return core->image_pickable; } GeglBuffer * gimp_paint_core_get_orig_image (GimpPaintCore *core) { g_return_val_if_fail (GIMP_IS_PAINT_CORE (core), NULL); g_return_val_if_fail (core->undo_buffer != NULL, NULL); return core->undo_buffer; } GeglBuffer * gimp_paint_core_get_orig_proj (GimpPaintCore *core) { g_return_val_if_fail (GIMP_IS_PAINT_CORE (core), NULL); g_return_val_if_fail (core->saved_proj_buffer != NULL, NULL); return core->saved_proj_buffer; } void gimp_paint_core_paste (GimpPaintCore *core, const GimpTempBuf *paint_mask, gint paint_mask_offset_x, gint paint_mask_offset_y, GimpDrawable *drawable, gdouble paint_opacity, gdouble image_opacity, GimpLayerMode paint_mode, GimpPaintApplicationMode mode) { gint width = gegl_buffer_get_width (core->paint_buffer); gint height = gegl_buffer_get_height (core->paint_buffer); GimpComponentMask affect = gimp_drawable_get_active_mask (drawable); if (! affect) return; if (core->applicator) { /* If the mode is CONSTANT: * combine the canvas buffer and the paint mask to the paint buffer */ if (mode == GIMP_PAINT_CONSTANT) { /* Some tools (ink) paint the mask to paint_core->canvas_buffer * directly. Don't need to copy it in this case. */ if (paint_mask != NULL) { GeglBuffer *paint_mask_buffer = gimp_temp_buf_create_buffer ((GimpTempBuf *) paint_mask); gimp_gegl_combine_mask_weird (paint_mask_buffer, GEGL_RECTANGLE (paint_mask_offset_x, paint_mask_offset_y, width, height), core->canvas_buffer, GEGL_RECTANGLE (core->paint_buffer_x, core->paint_buffer_y, width, height), paint_opacity, GIMP_IS_AIRBRUSH (core)); g_object_unref (paint_mask_buffer); } gimp_gegl_apply_mask (core->canvas_buffer, GEGL_RECTANGLE (core->paint_buffer_x, core->paint_buffer_y, width, height), core->paint_buffer, GEGL_RECTANGLE (0, 0, width, height), 1.0); gimp_applicator_set_src_buffer (core->applicator, core->undo_buffer); } /* Otherwise: * combine the paint mask to the paint buffer directly */ else { GeglBuffer *paint_mask_buffer = gimp_temp_buf_create_buffer ((GimpTempBuf *) paint_mask); gimp_gegl_apply_mask (paint_mask_buffer, GEGL_RECTANGLE (paint_mask_offset_x, paint_mask_offset_y, width, height), core->paint_buffer, GEGL_RECTANGLE (0, 0, width, height), paint_opacity); g_object_unref (paint_mask_buffer); gimp_applicator_set_src_buffer (core->applicator, gimp_drawable_get_buffer (drawable)); } gimp_applicator_set_apply_buffer (core->applicator, core->paint_buffer); gimp_applicator_set_apply_offset (core->applicator, core->paint_buffer_x, core->paint_buffer_y); gimp_applicator_set_opacity (core->applicator, image_opacity); gimp_applicator_set_mode (core->applicator, paint_mode, GIMP_LAYER_COLOR_SPACE_AUTO, GIMP_LAYER_COLOR_SPACE_AUTO, gimp_layer_mode_get_paint_composite_mode (paint_mode)); /* apply the paint area to the image */ gimp_applicator_blit (core->applicator, GEGL_RECTANGLE (core->paint_buffer_x, core->paint_buffer_y, width, height)); } else { GimpPaintCoreLoopsParams params = {}; GimpPaintCoreLoopsAlgorithm algorithms = GIMP_PAINT_CORE_LOOPS_ALGORITHM_NONE; params.paint_buf = gimp_gegl_buffer_get_temp_buf (core->paint_buffer); params.paint_buf_offset_x = core->paint_buffer_x; params.paint_buf_offset_y = core->paint_buffer_y; if (! params.paint_buf) return; params.dest_buffer = gimp_drawable_get_buffer (drawable); if (mode == GIMP_PAINT_CONSTANT) { params.canvas_buffer = core->canvas_buffer; /* This step is skipped by the ink tool, which writes * directly to canvas_buffer */ if (paint_mask != NULL) { /* Mix paint mask and canvas_buffer */ params.paint_mask = paint_mask; params.paint_mask_offset_x = paint_mask_offset_x; params.paint_mask_offset_y = paint_mask_offset_y; params.stipple = GIMP_IS_AIRBRUSH (core); params.paint_opacity = paint_opacity; algorithms |= GIMP_PAINT_CORE_LOOPS_ALGORITHM_COMBINE_PAINT_MASK_TO_CANVAS_BUFFER; } /* Write canvas_buffer to paint_buf */ algorithms |= GIMP_PAINT_CORE_LOOPS_ALGORITHM_CANVAS_BUFFER_TO_COMP_MASK; /* undo buf -> paint_buf -> dest_buffer */ params.src_buffer = core->undo_buffer; } else { g_return_if_fail (paint_mask); /* Write paint_mask to paint_buf, does not modify canvas_buffer */ params.paint_mask = paint_mask; params.paint_mask_offset_x = paint_mask_offset_x; params.paint_mask_offset_y = paint_mask_offset_y; params.paint_opacity = paint_opacity; algorithms |= GIMP_PAINT_CORE_LOOPS_ALGORITHM_PAINT_MASK_TO_COMP_MASK; /* dest_buffer -> paint_buf -> dest_buffer */ params.src_buffer = params.dest_buffer; } params.mask_buffer = core->mask_buffer; params.mask_offset_x = core->mask_x_offset; params.mask_offset_y = core->mask_y_offset; params.image_opacity = image_opacity; params.paint_mode = paint_mode; algorithms |= GIMP_PAINT_CORE_LOOPS_ALGORITHM_DO_LAYER_BLEND; if (affect != GIMP_COMPONENT_MASK_ALL) { params.affect = affect; algorithms |= GIMP_PAINT_CORE_LOOPS_ALGORITHM_MASK_COMPONENTS; } gimp_paint_core_loops_process (¶ms, algorithms); } /* Update the undo extents */ core->x1 = MIN (core->x1, core->paint_buffer_x); core->y1 = MIN (core->y1, core->paint_buffer_y); core->x2 = MAX (core->x2, core->paint_buffer_x + width); core->y2 = MAX (core->y2, core->paint_buffer_y + height); /* Update the drawable */ gimp_drawable_update (drawable, core->paint_buffer_x, core->paint_buffer_y, width, height); } /* This works similarly to gimp_paint_core_paste. However, instead of * combining the canvas to the paint core drawable using one of the * combination modes, it uses a "replace" mode (i.e. transparent * pixels in the canvas erase the paint core drawable). * When not drawing on alpha-enabled images, it just paints using * NORMAL mode. */ void gimp_paint_core_replace (GimpPaintCore *core, const GimpTempBuf *paint_mask, gint paint_mask_offset_x, gint paint_mask_offset_y, GimpDrawable *drawable, gdouble paint_opacity, gdouble image_opacity, GimpPaintApplicationMode mode) { gint width, height; GimpComponentMask affect; if (! gimp_drawable_has_alpha (drawable)) { gimp_paint_core_paste (core, paint_mask, paint_mask_offset_x, paint_mask_offset_y, drawable, paint_opacity, image_opacity, GIMP_LAYER_MODE_NORMAL, mode); return; } width = gegl_buffer_get_width (core->paint_buffer); height = gegl_buffer_get_height (core->paint_buffer); affect = gimp_drawable_get_active_mask (drawable); if (! affect) return; if (core->applicator) { GeglRectangle mask_rect; GeglBuffer *mask_buffer; /* If the mode is CONSTANT: * combine the paint mask to the canvas buffer, and use it as the mask * buffer */ if (mode == GIMP_PAINT_CONSTANT) { /* Some tools (ink) paint the mask to paint_core->canvas_buffer * directly. Don't need to copy it in this case. */ if (paint_mask != NULL) { GeglBuffer *paint_mask_buffer = gimp_temp_buf_create_buffer ((GimpTempBuf *) paint_mask); gimp_gegl_combine_mask_weird (paint_mask_buffer, GEGL_RECTANGLE (paint_mask_offset_x, paint_mask_offset_y, width, height), core->canvas_buffer, GEGL_RECTANGLE (core->paint_buffer_x, core->paint_buffer_y, width, height), paint_opacity, GIMP_IS_AIRBRUSH (core)); g_object_unref (paint_mask_buffer); } mask_buffer = g_object_ref (core->canvas_buffer); mask_rect = *GEGL_RECTANGLE (core->paint_buffer_x, core->paint_buffer_y, width, height); gimp_applicator_set_src_buffer (core->applicator, core->undo_buffer); } /* Otherwise: * use the paint mask as the mask buffer directly */ else { mask_buffer = gimp_temp_buf_create_buffer ((GimpTempBuf *) paint_mask); mask_rect = *GEGL_RECTANGLE (paint_mask_offset_x, paint_mask_offset_y, width, height); gimp_applicator_set_src_buffer (core->applicator, gimp_drawable_get_buffer (drawable)); } if (core->mask_buffer) { GeglBuffer *combined_mask_buffer; GeglRectangle combined_mask_rect; GeglRectangle aligned_combined_mask_rect; combined_mask_rect = *GEGL_RECTANGLE (core->paint_buffer_x, core->paint_buffer_y, width, height); gegl_rectangle_align_to_buffer ( &aligned_combined_mask_rect, &combined_mask_rect, gimp_drawable_get_buffer (drawable), GEGL_RECTANGLE_ALIGNMENT_SUPERSET); combined_mask_buffer = gegl_buffer_new (&aligned_combined_mask_rect, babl_format ("Y float")); gimp_gegl_buffer_copy ( core->mask_buffer, GEGL_RECTANGLE (aligned_combined_mask_rect.x - core->mask_x_offset, aligned_combined_mask_rect.y - core->mask_y_offset, aligned_combined_mask_rect.width, aligned_combined_mask_rect.height), GEGL_ABYSS_NONE, combined_mask_buffer, &aligned_combined_mask_rect); gimp_gegl_combine_mask (mask_buffer, &mask_rect, combined_mask_buffer, &combined_mask_rect, 1.0); g_object_unref (mask_buffer); mask_buffer = combined_mask_buffer; mask_rect = combined_mask_rect; } gimp_applicator_set_mask_buffer (core->applicator, mask_buffer); gimp_applicator_set_mask_offset (core->applicator, core->paint_buffer_x - mask_rect.x, core->paint_buffer_y - mask_rect.y); gimp_applicator_set_apply_buffer (core->applicator, core->paint_buffer); gimp_applicator_set_apply_offset (core->applicator, core->paint_buffer_x, core->paint_buffer_y); gimp_applicator_set_opacity (core->applicator, image_opacity); gimp_applicator_set_mode (core->applicator, GIMP_LAYER_MODE_REPLACE, GIMP_LAYER_COLOR_SPACE_AUTO, GIMP_LAYER_COLOR_SPACE_AUTO, gimp_layer_mode_get_paint_composite_mode ( GIMP_LAYER_MODE_REPLACE)); /* apply the paint area to the image */ gimp_applicator_blit (core->applicator, GEGL_RECTANGLE (core->paint_buffer_x, core->paint_buffer_y, width, height)); gimp_applicator_set_mask_buffer (core->applicator, core->mask_buffer); gimp_applicator_set_mask_offset (core->applicator, core->mask_x_offset, core->mask_y_offset); g_object_unref (mask_buffer); } else { gimp_paint_core_paste (core, paint_mask, paint_mask_offset_x, paint_mask_offset_y, drawable, paint_opacity, image_opacity, GIMP_LAYER_MODE_REPLACE, mode); return; } /* Update the undo extents */ core->x1 = MIN (core->x1, core->paint_buffer_x); core->y1 = MIN (core->y1, core->paint_buffer_y); core->x2 = MAX (core->x2, core->paint_buffer_x + width); core->y2 = MAX (core->y2, core->paint_buffer_y + height); /* Update the drawable */ gimp_drawable_update (drawable, core->paint_buffer_x, core->paint_buffer_y, width, height); } /** * Smooth and store coords in the stroke buffer */ void gimp_paint_core_smooth_coords (GimpPaintCore *core, GimpPaintOptions *paint_options, GimpCoords *coords) { GimpSmoothingOptions *smoothing_options = paint_options->smoothing_options; GArray *history = core->stroke_buffer; if (core->stroke_buffer == NULL) return; /* Paint core has not initialized yet */ if (smoothing_options->use_smoothing && smoothing_options->smoothing_quality > 0) { gint i; guint length; gint min_index; gdouble gaussian_weight = 0.0; gdouble gaussian_weight2 = SQR (smoothing_options->smoothing_factor); gdouble velocity_sum = 0.0; gdouble scale_sum = 0.0; g_array_append_val (history, *coords); if (history->len < 2) return; /* Just don't bother, nothing to do */ coords->x = coords->y = 0.0; length = MIN (smoothing_options->smoothing_quality, history->len); min_index = history->len - length; if (gaussian_weight2 != 0.0) gaussian_weight = 1 / (sqrt (2 * G_PI) * smoothing_options->smoothing_factor); for (i = history->len - 1; i >= min_index; i--) { gdouble rate = 0.0; GimpCoords *next_coords = &g_array_index (history, GimpCoords, i); if (gaussian_weight2 != 0.0) { /* We use gaussian function with velocity as a window function */ velocity_sum += next_coords->velocity * 100; rate = gaussian_weight * exp (-velocity_sum * velocity_sum / (2 * gaussian_weight2)); } scale_sum += rate; coords->x += rate * next_coords->x; coords->y += rate * next_coords->y; } if (scale_sum != 0.0) { coords->x /= scale_sum; coords->y /= scale_sum; } } }