/* LIBGIMP - The GIMP Library * Copyright (C) 1995-1997 Peter Mattis and Spencer Kimball * * This library is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . */ #include "config.h" #include #include "libgimpmath/gimpmath.h" #include "gimpcolortypes.h" #include "gimpbilinear.h" /** * SECTION: gimpbilinear * @title: GimpBilinear * @short_description: Utility functions for bilinear interpolation. * * Utility functions for bilinear interpolation. **/ gdouble gimp_bilinear (gdouble x, gdouble y, gdouble *values) { gdouble m0, m1; g_return_val_if_fail (values != NULL, 0.0); x = fmod (x, 1.0); y = fmod (y, 1.0); if (x < 0.0) x += 1.0; if (y < 0.0) y += 1.0; m0 = (1.0 - x) * values[0] + x * values[1]; m1 = (1.0 - x) * values[2] + x * values[3]; return (1.0 - y) * m0 + y * m1; } guchar gimp_bilinear_8 (gdouble x, gdouble y, guchar *values) { gdouble m0, m1; g_return_val_if_fail (values != NULL, 0); x = fmod (x, 1.0); y = fmod (y, 1.0); if (x < 0.0) x += 1.0; if (y < 0.0) y += 1.0; m0 = (1.0 - x) * values[0] + x * values[1]; m1 = (1.0 - x) * values[2] + x * values[3]; return (guchar) ((1.0 - y) * m0 + y * m1); } guint16 gimp_bilinear_16 (gdouble x, gdouble y, guint16 *values) { gdouble m0, m1; g_return_val_if_fail (values != NULL, 0); x = fmod (x, 1.0); y = fmod (y, 1.0); if (x < 0.0) x += 1.0; if (y < 0.0) y += 1.0; m0 = (1.0 - x) * values[0] + x * values[1]; m1 = (1.0 - x) * values[2] + x * values[3]; return (guint16) ((1.0 - y) * m0 + y * m1); } guint32 gimp_bilinear_32 (gdouble x, gdouble y, guint32 *values) { gdouble m0, m1; g_return_val_if_fail (values != NULL, 0); x = fmod (x, 1.0); y = fmod (y, 1.0); if (x < 0.0) x += 1.0; if (y < 0.0) y += 1.0; m0 = (1.0 - x) * values[0] + x * values[1]; m1 = (1.0 - x) * values[2] + x * values[3]; return (guint32) ((1.0 - y) * m0 + y * m1); } GimpRGB gimp_bilinear_rgb (gdouble x, gdouble y, GimpRGB *values) { gdouble m0, m1; gdouble ix, iy; GimpRGB v = { 0, }; g_return_val_if_fail (values != NULL, v); x = fmod(x, 1.0); y = fmod(y, 1.0); if (x < 0) x += 1.0; if (y < 0) y += 1.0; ix = 1.0 - x; iy = 1.0 - y; /* Red */ m0 = ix * values[0].r + x * values[1].r; m1 = ix * values[2].r + x * values[3].r; v.r = iy * m0 + y * m1; /* Green */ m0 = ix * values[0].g + x * values[1].g; m1 = ix * values[2].g + x * values[3].g; v.g = iy * m0 + y * m1; /* Blue */ m0 = ix * values[0].b + x * values[1].b; m1 = ix * values[2].b + x * values[3].b; v.b = iy * m0 + y * m1; return v; } GimpRGB gimp_bilinear_rgba (gdouble x, gdouble y, GimpRGB *values) { gdouble m0, m1; gdouble ix, iy; gdouble a0, a1, a2, a3, alpha; GimpRGB v = { 0, }; g_return_val_if_fail (values != NULL, v); x = fmod (x, 1.0); y = fmod (y, 1.0); if (x < 0) x += 1.0; if (y < 0) y += 1.0; ix = 1.0 - x; iy = 1.0 - y; a0 = values[0].a; a1 = values[1].a; a2 = values[2].a; a3 = values[3].a; /* Alpha */ m0 = ix * a0 + x * a1; m1 = ix * a2 + x * a3; alpha = v.a = iy * m0 + y * m1; if (alpha > 0) { /* Red */ m0 = ix * a0 * values[0].r + x * a1 * values[1].r; m1 = ix * a2 * values[2].r + x * a3 * values[3].r; v.r = (iy * m0 + y * m1)/alpha; /* Green */ m0 = ix * a0 * values[0].g + x * a1 * values[1].g; m1 = ix * a2 * values[2].g + x * a3 * values[3].g; v.g = (iy * m0 + y * m1)/alpha; /* Blue */ m0 = ix * a0 * values[0].b + x * a1 * values[1].b; m1 = ix * a2 * values[2].b + x * a3 * values[3].b; v.b = (iy * m0 + y * m1)/alpha; } return v; } /** * gimp_bilinear_pixels_8: * @dest: Pixel, where interpolation result is to be stored. * @x: x-coordinate (0.0 to 1.0). * @y: y-coordinate (0.0 to 1.0). * @bpp: Bytes per pixel. @dest and each @values item is an array of * @bpp bytes. * @has_alpha: %TRUE if the last channel is an alpha channel. * @values: Array of four pointers to pixels. * * Computes bilinear interpolation of four pixels. * * When @has_alpha is %FALSE, it's identical to gimp_bilinear_8() on * each channel separately. When @has_alpha is %TRUE, it handles * alpha channel correctly. * * The pixels in @values correspond to corner x, y coordinates in the * following order: [0,0], [1,0], [0,1], [1,1]. **/ void gimp_bilinear_pixels_8 (guchar *dest, gdouble x, gdouble y, guint bpp, gboolean has_alpha, guchar **values) { guint i; g_return_if_fail (dest != NULL); g_return_if_fail (values != NULL); x = fmod (x, 1.0); y = fmod (y, 1.0); if (x < 0.0) x += 1.0; if (y < 0.0) y += 1.0; if (has_alpha) { guint ai = bpp - 1; gdouble alpha0 = values[0][ai]; gdouble alpha1 = values[1][ai]; gdouble alpha2 = values[2][ai]; gdouble alpha3 = values[3][ai]; gdouble alpha = ((1.0 - y) * ((1.0 - x) * alpha0 + x * alpha1) + y * ((1.0 - x) * alpha2 + x * alpha3)); dest[ai] = (guchar) alpha; if (dest[ai]) { for (i = 0; i < ai; i++) { gdouble m0 = ((1.0 - x) * values[0][i] * alpha0 + x * values[1][i] * alpha1); gdouble m1 = ((1.0 - x) * values[2][i] * alpha2 + x * values[3][i] * alpha3); dest[i] = (guchar) (((1.0 - y) * m0 + y * m1) / alpha); } } } else { for (i = 0; i < bpp; i++) { gdouble m0 = (1.0 - x) * values[0][i] + x * values[1][i]; gdouble m1 = (1.0 - x) * values[2][i] + x * values[3][i]; dest[i] = (guchar) ((1.0 - y) * m0 + y * m1); } } }