/* LIBGIMP - The GIMP Library * Copyright (C) 1995-1997 Peter Mattis and Spencer Kimball * * gimpmath.h * * This library is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . */ #ifndef __GIMP_MATH_H__ #define __GIMP_MATH_H__ #include #ifdef HAVE_IEEEFP_H #include #endif #ifdef G_OS_WIN32 #include #endif #define __GIMP_MATH_H_INSIDE__ #include #include #include #include #undef __GIMP_MATH_H_INSIDE__ G_BEGIN_DECLS /** * SECTION: gimpmath * @title: GimpMath * @short_description: Mathematical definitions and macros. * * Mathematical definitions and macros for use both by the GIMP * application and plug-ins. These macros should be used rather than * the ones from <math.h> for enhanced portability. **/ /** * RINT: * @x: the value to be rounded * * This macro rounds its argument @x to an integer value in floating * point format. Use RINT() instead of rint(). **/ #if defined (HAVE_RINT) && 0 /* note: rint() depends on the current floating-point rounding mode. when the * rounding mode is FE_TONEAREST, it, in parctice, breaks ties to even. this * is different from 'floor (x + 0.5)', which breaks ties up. in other words * 'rint (2.5) == 2.0', while 'floor (2.5 + 0.5) == 3.0'. this is asking for * trouble, so let's just use the latter. */ #define RINT(x) rint(x) #else #define RINT(x) floor ((x) + 0.5) #endif /** * ROUND: * @x: the value to be rounded. * * This macro rounds its positive argument @x to the nearest integer. **/ #define ROUND(x) ((int) ((x) + 0.5)) /** * SIGNED_ROUND: * @x: the value to be rounded. * * This macro rounds its argument @x to the nearest integer. **/ #define SIGNED_ROUND(x) ((int) RINT (x)) /** * SQR: * @x: the value to be squared. * * This macro squares its argument @x. **/ #define SQR(x) ((x) * (x)) /** * MAX255: * @a: the value to be limited. * * This macro limits it argument @a, an (0-511) int, to 255. **/ #define MAX255(a) ((a) | (((a) & 256) - (((a) & 256) >> 8))) /** * CLAMP0255: * @a: the value to be clamped. * * This macro clamps its argument @a, an int32-range int, between 0 * and 255 inclusive. **/ #define CLAMP0255(a) CLAMP(a,0,255) /** * SAFE_CLAMP: * @x: the value to be limited. * @low: the lower limit. * @high: the upper limit. * * Ensures that @x is between the limits set by @low and @high, * even if @x is NaN. If @low is greater than @high, or if either * of them is NaN, the result is undefined. * * Since: 2.10 **/ #define SAFE_CLAMP(x, low, high) ((x) > (low) ? (x) < (high) ? (x) : (high) : (low)) /** * gimp_deg_to_rad: * @angle: the angle to be converted. * * This macro converts its argument @angle from degree to radian. **/ #define gimp_deg_to_rad(angle) ((angle) * (2.0 * G_PI) / 360.0) /** * gimp_rad_to_deg: * @angle: the angle to be converted. * * This macro converts its argument @angle from radian to degree. **/ #define gimp_rad_to_deg(angle) ((angle) * 360.0 / (2.0 * G_PI)) G_END_DECLS #endif /* __GIMP_MATH_H__ */