/* * Written 1998 Jens Ch. Restemeier * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code can be used to read and write FLI movies. It is currently * only used for the GIMP fli plug-in, but it can be used for other * programs, too. */ #include "config.h" #include #include #include #include "fli.h" /* * To avoid endian-problems I wrote these functions: */ static unsigned char fli_read_char (FILE *f) { unsigned char b; fread (&b, 1, 1, f); return b; } static unsigned short fli_read_short (FILE *f) { unsigned char b[2]; fread (&b, 1, 2, f); return (unsigned short) (b[1]<<8) | b[0]; } static unsigned long fli_read_long (FILE *f) { unsigned char b[4]; fread (&b, 1, 4, f); return (unsigned long) (b[3]<<24) | (b[2]<<16) | (b[1]<<8) | b[0]; } static void fli_write_char (FILE *f, unsigned char b) { fwrite (&b, 1, 1, f); } static void fli_write_short (FILE *f, unsigned short w) { unsigned char b[2]; b[0] = w & 255; b[1] = (w >> 8) & 255; fwrite (&b, 1, 2, f); } static void fli_write_long (FILE *f, unsigned long l) { unsigned char b[4]; b[0] = l & 255; b[1] = (l >> 8) & 255; b[2] = (l >> 16) & 255; b[3] = (l >> 24) & 255; fwrite (&b, 1, 4, f); } void fli_read_header (FILE *f, s_fli_header *fli_header) { fli_header->filesize = fli_read_long (f); /* 0 */ fli_header->magic = fli_read_short (f); /* 4 */ fli_header->frames = fli_read_short (f); /* 6 */ fli_header->width = fli_read_short (f); /* 8 */ fli_header->height = fli_read_short (f); /* 10 */ fli_header->depth = fli_read_short (f); /* 12 */ fli_header->flags = fli_read_short (f); /* 14 */ if (fli_header->magic == HEADER_FLI) { /* FLI saves speed in 1/70s */ fli_header->speed = fli_read_short (f) * 14; /* 16 */ } else { if (fli_header->magic == HEADER_FLC) { /* FLC saves speed in 1/1000s */ fli_header->speed = fli_read_long (f); /* 16 */ } else { fprintf (stderr, "error: magic number is wrong !\n"); fli_header->magic = NO_HEADER; } } if (fli_header->width == 0) fli_header->width = 320; if (fli_header->height == 0) fli_header->height = 200; } void fli_write_header (FILE *f, s_fli_header *fli_header) { fli_header->filesize = ftell (f); fseek (f, 0, SEEK_SET); fli_write_long (f, fli_header->filesize); /* 0 */ fli_write_short (f, fli_header->magic); /* 4 */ fli_write_short (f, fli_header->frames); /* 6 */ fli_write_short (f, fli_header->width); /* 8 */ fli_write_short (f, fli_header->height); /* 10 */ fli_write_short (f, fli_header->depth); /* 12 */ fli_write_short (f, fli_header->flags); /* 14 */ if (fli_header->magic == HEADER_FLI) { /* FLI saves speed in 1/70s */ fli_write_short (f, fli_header->speed / 14); /* 16 */ } else { if (fli_header->magic == HEADER_FLC) { /* FLC saves speed in 1/1000s */ fli_write_long (f, fli_header->speed); /* 16 */ fseek (f, 80, SEEK_SET); fli_write_long (f, fli_header->oframe1); /* 80 */ fli_write_long (f, fli_header->oframe2); /* 84 */ } else { fprintf (stderr, "error: magic number in header is wrong !\n"); } } } void fli_read_frame (FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *old_cmap, unsigned char *framebuf, unsigned char *cmap) { s_fli_frame fli_frame; unsigned long framepos; int c; framepos = ftell (f); fli_frame.size = fli_read_long (f); fli_frame.magic = fli_read_short (f); fli_frame.chunks = fli_read_short (f); if (fli_frame.magic == FRAME) { fseek (f, framepos + 16, SEEK_SET); for (c = 0; c < fli_frame.chunks; c++) { s_fli_chunk chunk; unsigned long chunkpos; chunkpos = ftell (f); chunk.size = fli_read_long (f); chunk.magic = fli_read_short (f); switch (chunk.magic) { case FLI_COLOR: fli_read_color (f, fli_header, old_cmap, cmap); break; case FLI_COLOR_2: fli_read_color_2 (f, fli_header, old_cmap, cmap); break; case FLI_BLACK: fli_read_black (f, fli_header, framebuf); break; case FLI_BRUN: fli_read_brun (f, fli_header, framebuf); break; case FLI_COPY: fli_read_copy (f, fli_header, framebuf); break; case FLI_LC: fli_read_lc (f, fli_header, old_framebuf, framebuf); break; case FLI_LC_2: fli_read_lc_2 (f, fli_header, old_framebuf, framebuf); break; case FLI_MINI: /* unused, skip */ break; default: /* unknown, skip */ break; } if (chunk.size & 1) chunk.size++; fseek (f, chunkpos + chunk.size, SEEK_SET); } } /* else: unknown, skip */ fseek (f, framepos + fli_frame.size, SEEK_SET); } void fli_write_frame (FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *old_cmap, unsigned char *framebuf, unsigned char *cmap, unsigned short codec_mask) { s_fli_frame fli_frame; unsigned long framepos, frameend; framepos = ftell (f); fseek (f, framepos + 16, SEEK_SET); switch (fli_header->frames) { case 0: fli_header->oframe1 = framepos; break; case 1: fli_header->oframe2 = framepos; break; } fli_frame.size = 0; fli_frame.magic = FRAME; fli_frame.chunks = 0; /* * create color chunk */ if (fli_header->magic == HEADER_FLI) { if (fli_write_color (f, fli_header, old_cmap, cmap)) fli_frame.chunks++; } else { if (fli_header->magic == HEADER_FLC) { if (fli_write_color_2 (f, fli_header, old_cmap, cmap)) fli_frame.chunks++; } else { fprintf (stderr, "error: magic number in header is wrong !\n"); } } #if 0 if (codec_mask & W_COLOR) { if (fli_write_color (f, fli_header, old_cmap, cmap)) fli_frame.chunks++; } if (codec_mask & W_COLOR_2) { if (fli_write_color_2 (f, fli_header, old_cmap, cmap)) fli_frame.chunks++; } #endif /* create bitmap chunk */ if (old_framebuf == NULL) { fli_write_brun (f, fli_header, framebuf); } else { fli_write_lc (f, fli_header, old_framebuf, framebuf); } fli_frame.chunks++; frameend = ftell (f); fli_frame.size = frameend - framepos; fseek (f, framepos, SEEK_SET); fli_write_long (f, fli_frame.size); fli_write_short (f, fli_frame.magic); fli_write_short (f, fli_frame.chunks); fseek (f, frameend, SEEK_SET); fli_header->frames++; } /* * palette chunks from the classical Autodesk Animator. */ void fli_read_color (FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap) { unsigned short num_packets, cnt_packets, col_pos; col_pos = 0; num_packets = fli_read_short (f); for (cnt_packets = num_packets; cnt_packets > 0; cnt_packets--) { unsigned short skip_col, num_col, col_cnt; skip_col = fli_read_char (f); num_col = fli_read_char (f); if (num_col == 0) { for (col_pos = 0; col_pos < 768; col_pos++) { cmap[col_pos] = fli_read_char (f) << 2; } return; } for (col_cnt = skip_col; (col_cnt > 0) && (col_pos < 768); col_cnt--) { cmap[col_pos] = old_cmap[col_pos];col_pos++; cmap[col_pos] = old_cmap[col_pos];col_pos++; cmap[col_pos] = old_cmap[col_pos];col_pos++; } for (col_cnt = num_col; (col_cnt > 0) && (col_pos < 768); col_cnt--) { cmap[col_pos++] = fli_read_char (f) << 2; cmap[col_pos++] = fli_read_char (f) << 2; cmap[col_pos++] = fli_read_char (f) << 2; } } } int fli_write_color (FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap) { unsigned long chunkpos; unsigned short num_packets; s_fli_chunk chunk; chunkpos = ftell (f); fseek (f, chunkpos + 8, SEEK_SET); num_packets = 0; if (old_cmap == NULL) { unsigned short col_pos; num_packets = 1; fli_write_char (f, 0); /* skip no color */ fli_write_char (f, 0); /* 256 color */ for (col_pos = 0; col_pos < 768; col_pos++) { fli_write_char (f, cmap[col_pos] >> 2); } } else { unsigned short cnt_skip, cnt_col, col_pos, col_start; col_pos = 0; do { cnt_skip = 0; while ((col_pos < 256) && (old_cmap[col_pos * 3 + 0] == cmap[col_pos * 3 + 0]) && (old_cmap[col_pos * 3 + 1] == cmap[col_pos * 3 + 1]) && (old_cmap[col_pos * 3 + 2] == cmap[col_pos * 3 + 2])) { cnt_skip++; col_pos++; } col_start = col_pos * 3; cnt_col = 0; while ((col_pos < 256) && !((old_cmap[col_pos * 3 + 0] == cmap[col_pos * 3 + 0]) && (old_cmap[col_pos * 3 + 1] == cmap[col_pos * 3 + 1]) && (old_cmap[col_pos * 3 + 2] == cmap[col_pos * 3 + 2]))) { cnt_col++; col_pos++; } if (cnt_col > 0) { num_packets++; fli_write_char (f, cnt_skip & 255); fli_write_char (f, cnt_col & 255); while (cnt_col > 0) { fli_write_char (f, cmap[col_start++] >> 2); fli_write_char (f, cmap[col_start++] >> 2); fli_write_char (f, cmap[col_start++] >> 2); cnt_col--; } } } while (col_pos < 256); } if (num_packets > 0) { chunk.size = ftell (f) - chunkpos; chunk.magic = FLI_COLOR; fseek (f, chunkpos, SEEK_SET); fli_write_long (f, chunk.size); fli_write_short (f, chunk.magic); fli_write_short (f, num_packets); if (chunk.size & 1) chunk.size++; fseek (f, chunkpos + chunk.size, SEEK_SET); return 1; } fseek (f, chunkpos, SEEK_SET); return 0; } /* * palette chunks from Autodesk Animator pro */ void fli_read_color_2 (FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap) { unsigned short num_packets, cnt_packets, col_pos; num_packets = fli_read_short (f); col_pos = 0; for (cnt_packets = num_packets; cnt_packets > 0; cnt_packets--) { unsigned short skip_col, num_col, col_cnt; skip_col = fli_read_char (f); num_col = fli_read_char (f); if (num_col == 0) { for (col_pos = 0; col_pos < 768; col_pos++) { cmap[col_pos] = fli_read_char (f); } return; } for (col_cnt = skip_col; (col_cnt > 0) && (col_pos < 768); col_cnt--) { cmap[col_pos] = old_cmap[col_pos]; col_pos++; cmap[col_pos] = old_cmap[col_pos]; col_pos++; cmap[col_pos] = old_cmap[col_pos]; col_pos++; } for (col_cnt = num_col; (col_cnt > 0) && (col_pos < 768); col_cnt--) { cmap[col_pos++] = fli_read_char (f); cmap[col_pos++] = fli_read_char (f); cmap[col_pos++] = fli_read_char (f); } } } int fli_write_color_2 (FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap) { unsigned long chunkpos; unsigned short num_packets; s_fli_chunk chunk; chunkpos = ftell (f); fseek (f, chunkpos + 8, SEEK_SET); num_packets = 0; if (old_cmap == NULL) { unsigned short col_pos; num_packets = 1; fli_write_char (f, 0); /* skip no color */ fli_write_char (f, 0); /* 256 color */ for (col_pos = 0; col_pos < 768; col_pos++) { fli_write_char (f, cmap[col_pos]); } } else { unsigned short cnt_skip, cnt_col, col_pos, col_start; col_pos = 0; do { cnt_skip = 0; while ((col_pos < 256) && (old_cmap[col_pos * 3 + 0] == cmap[col_pos * 3 + 0]) && (old_cmap[col_pos * 3 + 1] == cmap[col_pos * 3 + 1]) && (old_cmap[col_pos * 3 + 2] == cmap[col_pos * 3 + 2])) { cnt_skip++; col_pos++; } col_start = col_pos * 3; cnt_col = 0; while ((col_pos < 256) && !((old_cmap[col_pos * 3 + 0] == cmap[col_pos * 3 + 0]) && (old_cmap[col_pos * 3 + 1] == cmap[col_pos * 3 + 1]) && (old_cmap[col_pos * 3 + 2] == cmap[col_pos * 3 + 2]))) { cnt_col++; col_pos++; } if (cnt_col > 0) { num_packets++; fli_write_char (f, cnt_skip); fli_write_char (f, cnt_col); while (cnt_col > 0) { fli_write_char (f, cmap[col_start++]); fli_write_char (f, cmap[col_start++]); fli_write_char (f, cmap[col_start++]); cnt_col--; } } } while (col_pos < 256); } if (num_packets > 0) { chunk.size = ftell (f) - chunkpos; chunk.magic = FLI_COLOR_2; fseek (f, chunkpos, SEEK_SET); fli_write_long (f, chunk.size); fli_write_short (f, chunk.magic); fli_write_short (f, num_packets); if (chunk.size & 1) chunk.size++; fseek (f, chunkpos + chunk.size, SEEK_SET); return 1; } fseek (f, chunkpos, SEEK_SET); return 0; } /* * completely black frame */ void fli_read_black (FILE *f, s_fli_header *fli_header, unsigned char *framebuf) { memset (framebuf, 0, fli_header->width * fli_header->height); } void fli_write_black (FILE *f, s_fli_header *fli_header, unsigned char *framebuf) { s_fli_chunk chunk; chunk.size = 6; chunk.magic = FLI_BLACK; fli_write_long (f, chunk.size); fli_write_short (f, chunk.magic); } /* * Uncompressed frame */ void fli_read_copy (FILE *f, s_fli_header *fli_header, unsigned char *framebuf) { fread (framebuf, fli_header->width, fli_header->height, f); } void fli_write_copy (FILE *f, s_fli_header *fli_header, unsigned char *framebuf) { unsigned long chunkpos; s_fli_chunk chunk; chunkpos = ftell (f); fseek (f, chunkpos + 6, SEEK_SET); fwrite (framebuf, fli_header->width, fli_header->height, f); chunk.size = ftell (f) - chunkpos; chunk.magic = FLI_COPY; fseek (f, chunkpos, SEEK_SET); fli_write_long (f, chunk.size); fli_write_short (f, chunk.magic); if (chunk.size & 1) chunk.size++; fseek (f, chunkpos + chunk.size, SEEK_SET); } /* * This is a RLE algorithm, used for the first image of an animation */ void fli_read_brun (FILE *f, s_fli_header *fli_header, unsigned char *framebuf) { unsigned short yc; unsigned char *pos; for (yc = 0; yc < fli_header->height; yc++) { unsigned short pc, pcnt; size_t n, xc; pc = fli_read_char (f); xc = 0; pos = framebuf + (fli_header->width * yc); n = (size_t) fli_header->width * (fli_header->height - yc); for (pcnt = pc; pcnt > 0; pcnt--) { unsigned short ps; ps = fli_read_char (f); if (ps & 0x80) { unsigned short len; for (len = -(signed char) ps; len > 0 && xc < n; len--) { pos[xc++] = fli_read_char (f); } } else { unsigned char val; size_t len; len = MIN (n - xc, ps); val = fli_read_char (f); memset (&(pos[xc]), val, len); xc+=len; } } } } void fli_write_brun (FILE *f, s_fli_header *fli_header, unsigned char *framebuf) { unsigned long chunkpos; s_fli_chunk chunk; unsigned short yc; unsigned char *linebuf; chunkpos = ftell (f); fseek (f, chunkpos + 6, SEEK_SET); for (yc = 0; yc < fli_header->height; yc++) { unsigned short xc, t1, pc, tc; unsigned long linepos, lineend, bc; linepos = ftell (f); bc = 0; fseek (f, 1, SEEK_CUR); linebuf = framebuf + (yc * fli_header->width); xc = 0; tc = 0; t1 = 0; while (xc < fli_header->width) { pc = 1; while ((pc < 120) && ((xc + pc) < fli_header->width) && (linebuf[xc + pc] == linebuf[xc])) { pc++; } if (pc > 2) { if (tc > 0) { bc++; fli_write_char (f, (tc - 1)^0xFF); fwrite (linebuf + t1, 1, tc, f); tc = 0; } bc++; fli_write_char (f, pc); fli_write_char (f, linebuf[xc]); t1 = xc + pc; } else { tc+=pc; if (tc > 120) { bc++; fli_write_char (f, (tc - 1)^0xFF); fwrite (linebuf + t1, 1, tc, f); tc = 0; t1 = xc + pc; } } xc+=pc; } if (tc > 0) { bc++; fli_write_char (f, (tc - 1)^0xFF); fwrite (linebuf + t1, 1, tc, f); tc = 0; } lineend = ftell (f); fseek (f, linepos, SEEK_SET); fli_write_char (f, bc); fseek (f, lineend, SEEK_SET); } chunk.size = ftell (f) - chunkpos; chunk.magic = FLI_BRUN; fseek (f, chunkpos, SEEK_SET); fli_write_long (f, chunk.size); fli_write_short (f, chunk.magic); if (chunk.size & 1) chunk.size++; fseek (f, chunkpos + chunk.size, SEEK_SET); } /* * This is the delta-compression method from the classic Autodesk * Animator. It's basically the RLE method from above, but it * supports skipping unchanged lines at the beginning and end of an * image, and unchanged pixels in a line. This chunk is used in FLI * files. */ void fli_read_lc (FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf) { unsigned short yc, firstline, numline; unsigned char *pos; memcpy (framebuf, old_framebuf, fli_header->width * fli_header->height); firstline = fli_read_short (f); numline = fli_read_short (f); if (numline > fli_header->height || fli_header->height - numline < firstline) return; for (yc = 0; yc < numline; yc++) { unsigned short pc, pcnt; size_t n, xc; pc = fli_read_char (f); xc = 0; pos = framebuf + (fli_header->width * (firstline + yc)); n = (size_t) fli_header->width * (fli_header->height - firstline - yc); for (pcnt = pc; pcnt > 0; pcnt--) { unsigned short ps, skip; skip = fli_read_char (f); ps = fli_read_char (f); xc+=MIN (n - xc, skip); if (ps & 0x80) { unsigned char val; size_t len; ps = -(signed char) ps; val = fli_read_char (f); len = MIN (n - xc, ps); memset (&(pos[xc]), val, len); xc+=len; } else { size_t len; len = MIN (n - xc, ps); fread (&(pos[xc]), len, 1, f); xc+=len; } } } } void fli_write_lc (FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf) { unsigned long chunkpos; s_fli_chunk chunk; unsigned short yc, firstline, numline, lastline; unsigned char *linebuf, *old_linebuf; chunkpos = ftell (f); fseek (f, chunkpos + 6, SEEK_SET); /* first check, how many lines are unchanged at the beginning */ firstline = 0; while ((memcmp (old_framebuf + (firstline * fli_header->width), framebuf + (firstline * fli_header->width), fli_header->width) == 0) && (firstline < fli_header->height)) firstline++; /* then check from the end, how many lines are unchanged */ if (firstline < fli_header->height) { lastline = fli_header->height - 1; while ((memcmp (old_framebuf + (lastline * fli_header->width), framebuf + (lastline * fli_header->width), fli_header->width) == 0) && (lastline > firstline)) lastline--; numline = (lastline - firstline) + 1; } else { numline = 0; } if (numline == 0) firstline = 0; fli_write_short (f, firstline); fli_write_short (f, numline); for (yc = 0; yc < numline; yc++) { unsigned short xc, sc, cc, tc; unsigned long linepos, lineend, bc; linepos = ftell (f); bc = 0; fseek (f, 1, SEEK_CUR); linebuf = framebuf + ((firstline + yc)*fli_header->width); old_linebuf = old_framebuf + ((firstline + yc)*fli_header->width); xc = 0; while (xc < fli_header->width) { sc = 0; while ((xc < fli_header->width) && (linebuf[xc] == old_linebuf[xc]) && (sc < 255)) { xc++; sc++; } fli_write_char (f, sc); cc = 1; while ((linebuf[xc] == linebuf[xc + cc]) && ((xc + cc)width) && (cc < 120)) { cc++; } if (cc > 2) { bc++; fli_write_char (f, (cc - 1)^0xFF); fli_write_char (f, linebuf[xc]); xc+=cc; } else { tc = 0; do { sc = 0; while ((linebuf[tc + xc + sc] == old_linebuf[tc + xc + sc]) && ((tc + xc + sc)width) && (sc < 5)) { sc++; } cc = 1; while ((linebuf[tc + xc] == linebuf[tc + xc + cc]) && ((tc + xc + cc)width) && (cc < 10)) { cc++; } tc++; } while ((tc < 120) && (cc < 9) && (sc < 4) && ((xc + tc) < fli_header->width)); bc++; fli_write_char (f, tc); fwrite (linebuf + xc, tc, 1, f); xc+=tc; } } lineend = ftell (f); fseek (f, linepos, SEEK_SET); fli_write_char (f, bc); fseek (f, lineend, SEEK_SET); } chunk.size = ftell (f) - chunkpos; chunk.magic = FLI_LC; fseek (f, chunkpos, SEEK_SET); fli_write_long (f, chunk.size); fli_write_short (f, chunk.magic); if (chunk.size & 1) chunk.size++; fseek (f, chunkpos + chunk.size, SEEK_SET); } /* * This is an enhanced version of the old delta-compression used by * the autodesk animator pro. It's word-oriented, and supports * skipping larger parts of the image. This chunk is used in FLC * files. */ void fli_read_lc_2 (FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf) { unsigned short yc, lc, numline; unsigned char *pos; memcpy (framebuf, old_framebuf, fli_header->width * fli_header->height); yc = 0; numline = fli_read_short (f); for (lc = 0; lc < numline; lc++) { unsigned short pc, pcnt, lpf, lpn; size_t n, xc; pc = fli_read_short (f); lpf = 0; lpn = 0; while (pc & 0x8000) { if (pc & 0x4000) { yc += -(signed short) pc; } else { lpf = 1; lpn = pc & 0xFF; } pc = fli_read_short (f); } yc = MIN (yc, fli_header->height); xc = 0; pos = framebuf + (fli_header->width * yc); n = (size_t) fli_header->width * (fli_header->height - yc); for (pcnt = pc; pcnt > 0; pcnt--) { unsigned short ps, skip; skip = fli_read_char (f); ps = fli_read_char (f); xc += MIN (n - xc, skip); if (ps & 0x80) { unsigned char v1, v2; ps = -(signed char) ps; v1 = fli_read_char (f); v2 = fli_read_char (f); while (ps > 0 && xc + 1 < n) { pos[xc++] = v1; pos[xc++] = v2; ps--; } } else { size_t len; len = MIN ((n - xc)/2, ps); fread (&(pos[xc]), len, 2, f); xc += len << 1; } } if (lpf) pos[xc] = lpn; yc++; } }