/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * GIMP PSD Plug-in * Copyright 2007 by John Marshall * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __PSD_H__ #define __PSD_H__ /* Set to the level of debugging output you want, 0 for none. * Setting higher than 2 will result in a very large amount of debug * output being produced. */ #define PSD_DEBUG 3 #define IFDBG(level) if (PSD_DEBUG >= level) /* Set to FALSE to suppress pop-up warnings about lossy file conversions */ #define CONVERSION_WARNINGS FALSE #define LOAD_PROC "file-psd-load" #define LOAD_MERGED_PROC "file-psd-load-merged" #define LOAD_THUMB_PROC "file-psd-load-thumb" #define SAVE_PROC "file-psd-save" #define PLUG_IN_BINARY "file-psd" #define PLUG_IN_ROLE "gimp-file-psd" #define GIMP_PARASITE_COMMENT "gimp-comment" #define PSD_PARASITE_DUOTONE_DATA "psd-duotone-data" /* Copied from app/base/gimpimage-quick-mask.h - internal identifier for quick mask channel */ #define GIMP_IMAGE_QUICK_MASK_NAME "Qmask" #define MAX_RAW_SIZE 0 /* FIXME all images are raw if 0 */ /* PSD spec defines */ #define MAX_CHANNELS 56 /* Photoshop CS to CS3 support 56 channels */ /* PSD spec constants */ /* Layer resource IDs */ /* Adjustment layer IDs */ #define PSD_LADJ_LEVEL "levl" /* Adjustment layer - levels (PS4) */ #define PSD_LADJ_CURVE "curv" /* Adjustment layer - curves (PS4) */ #define PSD_LADJ_BRIGHTNESS "brit" /* Adjustment layer - brightness/contrast (PS4) */ #define PSD_LADJ_BALANCE "blnc" /* Adjustment layer - color balance (PS4) */ #define PSD_LADJ_BLACK_WHITE "blwh" /* Adjustment layer - black & white (PS10) */ #define PSD_LADJ_HUE "hue " /* Adjustment layer - old hue/saturation (PS4) */ #define PSD_LADJ_HUE2 "hue2" /* Adjustment layer - hue/saturation (PS5) */ #define PSD_LADJ_SELECTIVE "selc" /* Adjustment layer - selective color (PS4) */ #define PSD_LADJ_MIXER "mixr" /* Adjustment layer - channel mixer (PS9) */ #define PSD_LADJ_GRAD_MAP "grdm" /* Adjustment layer - gradient map (PS9) */ #define PSD_LADJ_PHOTO_FILT "phfl" /* Adjustment layer - photo filter (PS9) */ #define PSD_LADJ_EXPOSURE "expA" /* Adjustment layer - exposure (PS10) */ #define PSD_LADJ_INVERT "nvrt" /* Adjustment layer - invert (PS4) */ #define PSD_LADJ_THRESHOLD "thrs" /* Adjustment layer - threshold (PS4) */ #define PSD_LADJ_POSTERIZE "post" /* Adjustment layer - posterize (PS4) */ #define PSD_LADJ_VIBRANCE "vibA" /* Adjustment layer - vibrance (PS10) */ #define PSD_LADJ_COLOR_LOOKUP "clrL" /* Adjustment layer - color lookup (PS13) */ /* Fill Layer IDs */ #define PSD_LFIL_SOLID "SoCo" /* Solid color sheet setting (PS6) */ #define PSD_LFIL_PATTERN "PtFl" /* Pattern fill setting (PS6) */ #define PSD_LFIL_GRADIENT "GdFl" /* Gradient fill setting (PS6) */ /* Effects Layer IDs */ #define PSD_LFX_FX "lrFX" /* Effects layer info (PS5) */ #define PSD_LFX_FX2 "lfx2" /* Object based effects layer info (PS6) */ /* Type Tool Layers */ #define PSD_LTYP_TYPE "tySh" /* Type tool layer (PS5) */ #define PSD_LTYP_TYPE2 "TySh" /* Type tool object setting (PS6) */ /* Layer Properties */ #define PSD_LPRP_UNICODE "luni" /* Unicode layer name (PS5) */ #define PSD_LPRP_SOURCE "lnsr" /* Layer name source setting (PS6) */ #define PSD_LPRP_ID "lyid" /* Layer ID (PS5) */ #define PSD_LPRP_BLEND_CLIP "clbl" /* Blend clipping elements (PS6) */ #define PSD_LPRP_BLEND_INT "infx" /* Blend interior elements (PS6) */ #define PSD_LPRP_KNOCKOUT "knko" /* Knockout setting (PS6) */ #define PSD_LPRP_PROTECT "lspf" /* Protected setting (PS6) */ #define PSD_LPRP_COLOR "lclr" /* Sheet color setting (PS6) */ #define PSD_LPRP_REF_POINT "fxrp" /* Reference point (PS6) */ #define PSD_LPRP_VERSION "lyvr" /* Layer version (PS7) */ /* Vector mask */ #define PSD_LMSK_VMASK "vmsk" /* Vector mask setting (PS6) */ /* Parasites */ #define PSD_LPAR_ANNOTATE "Anno" /* Annotation (PS6) */ /* Other */ #define PSD_LOTH_SECTION "lsct" /* Section divider setting - Layer groups (PS6) */ #define PSD_LOTH_SECTION2 "lsdk" /* Nested section divider setting - Layer groups (CS5) */ #define PSD_LOTH_PATTERN "Patt" /* Patterns (PS6) */ #define PSD_LOTH_PATTERN_2 "Pat2" /* Patterns 2nd key (PS6) */ #define PSD_LOTH_PATTERN_3 "Pat3" /* Patterns 3rd key (PS6) */ #define PSD_LOTH_GRADIENT "grdm" /* Gradient settings (PS6) */ #define PSD_LOTH_RESTRICT "brst" /* Channel blending restriction setting (PS6) */ #define PSD_LOTH_FOREIGN_FX "ffxi" /* Foreign effect ID (PS6) */ #define PSD_LOTH_PATT_DATA "shpa" /* Pattern data (PS6) */ #define PSD_LOTH_META_DATA "shmd" /* Meta data setting (PS6) */ #define PSD_LOTH_LAYER_DATA "layr" /* Layer data (PS6) */ #define PSD_LOTH_CONTENT_GEN "CgEd" /* Content generator extra data (PS12) */ #define PSD_LOTH_TEXT_ENGINE "Txt2" /* Text engine data (PS10) */ #define PSD_LOTH_PATH_NAME "pths" /* Unicode path name (PS13) */ #define PSD_LOTH_ANIMATION_FX "anFX" /* Animation effects (PS13) */ #define PSD_LOTH_FILTER_MASK "FMsk" /* Filter mask (PS10) */ #define PSD_LOTH_VECTOR_STROKE "vscg" /* Vector stroke data (PS13) */ #define PSD_LOTH_ALIGN_RENDER "sn2P" /* Aligned rendering flag (?) */ #define PSD_LOTH_USER_MASK "LMsk" /* User mask (?) */ /* Effects layer resource IDs */ #define PSD_LFX_COMMON "cmnS" /* Effects layer - common state (PS5) */ #define PSD_LFX_DROP_SDW "dsdw" /* Effects layer - drop shadow (PS5) */ #define PSD_LFX_INNER_SDW "isdw" /* Effects layer - inner shadow (PS5) */ #define PSD_LFX_OUTER_GLW "oglw" /* Effects layer - outer glow (PS5) */ #define PSD_LFX_INNER_GLW "iglw" /* Effects layer - inner glow (PS5) */ #define PSD_LFX_BEVEL "bevl" /* Effects layer - bevel (PS5) */ /* Placed Layer */ #define PSD_LPL_PLACE_LAYER "plLd" /* Placed layer (?) */ #define PSD_LPL_PLACE_LAYER_NEW "SoLd" /* Placed layer (PS10) */ /* Linked Layer */ #define PSD_LLL_LINKED_LAYER "lnkD" /* Linked layer (?) */ #define PSD_LLL_LINKED_LAYER_2 "lnk2" /* Linked layer 2nd key */ #define PSD_LLL_LINKED_LAYER_3 "lnk3" /* Linked layer 3rd key */ /* Merged Transparency */ #define PSD_LMT_MERGE_TRANS "Mtrn" /* Merged transparency save flag (?) */ #define PSD_LMT_MERGE_TRANS_16 "Mt16" /* Merged transparency save flag 2 */ #define PSD_LMT_MERGE_TRANS_32 "Mt32" /* Merged transparency save flag 3 */ /* Filter Effects */ #define PSD_LFFX_FILTER_FX "FXid" /* Filter effects (?) */ #define PSD_LFFX_FILTER_FX_2 "FEid" /* Filter effects 2 */ /* PSD spec enums */ /* Image color modes */ typedef enum { PSD_BITMAP = 0, /* Bitmap image */ PSD_GRAYSCALE = 1, /* Greyscale image */ PSD_INDEXED = 2, /* Indexed image */ PSD_RGB = 3, /* RGB image */ PSD_CMYK = 4, /* CMYK */ PSD_MULTICHANNEL = 7, /* Multichannel image*/ PSD_DUOTONE = 8, /* Duotone image*/ PSD_LAB = 9 /* L*a*b image */ } PSDColorMode; /* Image color spaces */ typedef enum { PSD_CS_RGB = 0, /* RGB */ PSD_CS_HSB = 1, /* Hue, Saturation, Brightness */ PSD_CS_CMYK = 2, /* CMYK */ PSD_CS_PANTONE = 3, /* Pantone matching system (Lab)*/ PSD_CS_FOCOLTONE = 4, /* Focoltone color system (CMYK)*/ PSD_CS_TRUMATCH = 5, /* Trumatch color (CMYK)*/ PSD_CS_TOYO = 6, /* Toyo 88 colorfinder 1050 (Lab)*/ PSD_CS_LAB = 7, /* L*a*b*/ PSD_CS_GRAYSCALE = 8, /* Grey scale */ PSD_CS_HKS = 10, /* HKS colors (CMYK)*/ PSD_CS_DIC = 11, /* DIC color guide (Lab)*/ PSD_CS_ANPA = 3000, /* Anpa color (Lab)*/ } PSDColorSpace; /* Image Resource IDs */ typedef enum { PSD_PS2_IMAGE_INFO = 1000, /* 0x03e8 - Obsolete - ps 2.0 image info */ PSD_MAC_PRINT_INFO = 1001, /* 0x03e9 - Optional - Mac print manager print info record */ PSD_PS2_COLOR_TAB = 1003, /* 0x03eb - Obsolete - ps 2.0 indexed color table */ PSD_RESN_INFO = 1005, /* 0x03ed - ResolutionInfo structure */ PSD_ALPHA_NAMES = 1006, /* 0x03ee - Alpha channel names */ PSD_DISPLAY_INFO = 1007, /* 0x03ef - Superceded by PSD_DISPLAY_INFO_NEW for ps CS3 and higher - DisplayInfo structure */ PSD_CAPTION = 1008, /* 0x03f0 - Optional - Caption string */ PSD_BORDER_INFO = 1009, /* 0x03f1 - Border info */ PSD_BACKGROUND_COL = 1010, /* 0x03f2 - Background color */ PSD_PRINT_FLAGS = 1011, /* 0x03f3 - Print flags */ PSD_GREY_HALFTONE = 1012, /* 0x03f4 - Greyscale and multichannel halftoning info */ PSD_COLOR_HALFTONE = 1013, /* 0x03f5 - Color halftoning info */ PSD_DUOTONE_HALFTONE = 1014, /* 0x03f6 - Duotone halftoning info */ PSD_GREY_XFER = 1015, /* 0x03f7 - Greyscale and multichannel transfer functions */ PSD_COLOR_XFER = 1016, /* 0x03f8 - Color transfer functions */ PSD_DUOTONE_XFER = 1017, /* 0x03f9 - Duotone transfer functions */ PSD_DUOTONE_INFO = 1018, /* 0x03fa - Duotone image information */ PSD_EFFECTIVE_BW = 1019, /* 0x03fb - Effective black & white values for dot range */ PSD_OBSOLETE_01 = 1020, /* 0x03fc - Obsolete */ PSD_EPS_OPT = 1021, /* 0x03fd - EPS options */ PSD_QUICK_MASK = 1022, /* 0x03fe - Quick mask info */ PSD_OBSOLETE_02 = 1023, /* 0x03ff - Obsolete */ PSD_LAYER_STATE = 1024, /* 0x0400 - Layer state info */ PSD_WORKING_PATH = 1025, /* 0x0401 - Working path (not saved) */ PSD_LAYER_GROUP = 1026, /* 0x0402 - Layers group info */ PSD_OBSOLETE_03 = 1027, /* 0x0403 - Obsolete */ PSD_IPTC_NAA_DATA = 1028, /* 0x0404 - IPTC-NAA record (IMV4.pdf) */ PSD_IMAGE_MODE_RAW = 1029, /* 0x0405 - Image mode for raw format files */ PSD_JPEG_QUAL = 1030, /* 0x0406 - JPEG quality */ PSD_GRID_GUIDE = 1032, /* 0x0408 - Grid & guide info */ PSD_THUMB_RES = 1033, /* 0x0409 - Thumbnail resource */ PSD_COPYRIGHT_FLG = 1034, /* 0x040a - Copyright flag */ PSD_URL = 1035, /* 0x040b - URL string */ PSD_THUMB_RES2 = 1036, /* 0x040c - Thumbnail resource */ PSD_GLOBAL_ANGLE = 1037, /* 0x040d - Superceded by PSD_NEW_COLOR_SAMPLER for ps CS3 and higher - Global angle */ PSD_COLOR_SAMPLER = 1038, /* 0x040e - Superceded by PSD_NEW_COLOR_SAMPLER for ps CS3 and higher - Color samplers resource */ PSD_ICC_PROFILE = 1039, /* 0x040f - ICC Profile */ PSD_WATERMARK = 1040, /* 0x0410 - Watermark */ PSD_ICC_UNTAGGED = 1041, /* 0x0411 - Do not use ICC profile flag */ PSD_EFFECTS_VISIBLE = 1042, /* 0x0412 - Show / hide all effects layers */ PSD_SPOT_HALFTONE = 1043, /* 0x0413 - Spot halftone */ PSD_DOC_IDS = 1044, /* 0x0414 - Document specific IDs */ PSD_ALPHA_NAMES_UNI = 1045, /* 0x0415 - Unicode alpha names */ PSD_IDX_COL_TAB_CNT = 1046, /* 0x0416 - Indexed color table count */ PSD_IDX_TRANSPARENT = 1047, /* 0x0417 - Index of transparent color (if any) */ PSD_GLOBAL_ALT = 1049, /* 0x0419 - Global altitude */ PSD_SLICES = 1050, /* 0x041a - Slices */ PSD_WORKFLOW_URL_UNI = 1051, /* 0x041b - Workflow URL - Unicode string */ PSD_JUMP_TO_XPEP = 1052, /* 0x041c - Jump to XPEP (?) */ PSD_ALPHA_ID = 1053, /* 0x041d - Alpha IDs */ PSD_URL_LIST_UNI = 1054, /* 0x041e - URL list - unicode */ PSD_VERSION_INFO = 1057, /* 0x0421 - Version info */ PSD_EXIF_DATA = 1058, /* 0x0422 - Exif data block 1 */ PSD_EXIF_DATA_3 = 1059, /* 0X0423 - Exif data block 3 (?) */ PSD_XMP_DATA = 1060, /* 0x0424 - XMP data block */ PSD_CAPTION_DIGEST = 1061, /* 0x0425 - Caption digest */ PSD_PRINT_SCALE = 1062, /* 0x0426 - Print scale */ PSD_PIXEL_AR = 1064, /* 0x0428 - Pixel aspect ratio */ PSD_LAYER_COMPS = 1065, /* 0x0429 - Layer comps */ PSD_ALT_DUOTONE_COLOR = 1066, /* 0x042A - Alternative Duotone colors */ PSD_ALT_SPOT_COLOR = 1067, /* 0x042B - Alternative Spot colors */ PSD_LAYER_SELECT_ID = 1069, /* 0x042D - Layer selection ID */ PSD_HDR_TONING_INFO = 1070, /* 0x042E - HDR toning information */ PSD_PRINT_INFO_SCALE = 1071, /* 0x042F - Print scale */ PSD_LAYER_GROUP_E_ID = 1072, /* 0x0430 - Layer group(s) enabled ID */ PSD_COLOR_SAMPLER_NEW = 1073, /* 0x0431 - Color sampler resource for ps CS3 and higher PSD files */ PSD_MEASURE_SCALE = 1074, /* 0x0432 - Measurement scale */ PSD_TIMELINE_INFO = 1075, /* 0x0433 - Timeline information */ PSD_SHEET_DISCLOSE = 1076, /* 0x0434 - Sheet discloser */ PSD_DISPLAY_INFO_NEW = 1077, /* 0x0435 - DisplayInfo structure for ps CS3 and higher PSD files */ PSD_ONION_SKINS = 1078, /* 0x0436 - Onion skins */ PSD_COUNT_INFO = 1080, /* 0x0438 - Count information*/ PSD_PRINT_INFO = 1082, /* 0x043A - Print information added in ps CS5*/ PSD_PRINT_STYLE = 1083, /* 0x043B - Print style */ PSD_MAC_NSPRINTINFO = 1084, /* 0x043C - Mac NSPrintInfo*/ PSD_WIN_DEVMODE = 1085, /* 0x043D - Windows DEVMODE */ PSD_AUTO_SAVE_PATH = 1086, /* 0x043E - Auto save file path */ PSD_AUTO_SAVE_FORMAT = 1087, /* 0x043F - Auto save format */ PSD_PATH_INFO_FIRST = 2000, /* 0x07d0 - First path info block */ PSD_PATH_INFO_LAST = 2998, /* 0x0bb6 - Last path info block */ PSD_CLIPPING_PATH = 2999, /* 0x0bb7 - Name of clipping path */ PSD_PLUGIN_R_FIRST = 4000, /* 0x0FA0 - First plugin resource */ PSD_PLUGIN_R_LAST = 4999, /* 0x1387 - Last plugin resource */ PSD_IMAGEREADY_VARS = 7000, /* 0x1B58 - Imageready variables */ PSD_IMAGEREADY_DATA = 7001, /* 0x1B59 - Imageready data sets */ PSD_LIGHTROOM_WORK = 8000, /* 0x1F40 - Lightroom workflow */ PSD_PRINT_FLAGS_2 = 10000 /* 0x2710 - Print flags */ } PSDImageResID; /* Display resolution units */ typedef enum { PSD_RES_INCH = 1, /* Pixels / inch */ PSD_RES_CM = 2, /* Pixels / cm */ } PSDDisplayResUnit; /* Width and height units */ typedef enum { PSD_UNIT_INCH = 1, /* inches */ PSD_UNIT_CM = 2, /* cm */ PSD_UNIT_POINT = 3, /* points (72 points = 1 inch) */ PSD_UNIT_PICA = 4, /* pica ( 6 pica = 1 inch) */ PSD_UNIT_COLUMN = 5, /* columns ( column defined in ps prefs, default = 2.5 inches) */ } PSDUnit; /* Thumbnail image data encoding */ typedef enum { kRawRGB = 0, /* RAW data format (never used?) */ kJpegRGB = 1 /* JPEG compression */ } PSDThumbFormat; /* Path record types */ typedef enum { PSD_PATH_CL_LEN = 0, /* Closed sub-path length record */ PSD_PATH_CL_LNK = 1, /* Closed sub-path Bezier knot, linked */ PSD_PATH_CL_UNLNK = 2, /* Closed sub-path Bezier knot, unlinked */ PSD_PATH_OP_LEN = 3, /* Open sub-path length record */ PSD_PATH_OP_LNK = 4, /* Open sub-path Bezier knot, linked */ PSD_PATH_OP_UNLNK = 5, /* Open sub-path Bezier knot, unlinked */ PSD_PATH_FILL_RULE = 6, /* Path fill rule record */ PSD_PATH_CLIPBOARD = 7, /* Path clipboard record */ PSD_PATH_FILL_INIT = 8 /* Path initial fill record */ } PSDpathtype; /* Channel ID */ typedef enum { PSD_CHANNEL_EXTRA_MASK= -3, /* User supplied extra layer mask */ PSD_CHANNEL_MASK = -2, /* User supplied layer mask */ PSD_CHANNEL_ALPHA = -1, /* Transparency mask */ PSD_CHANNEL_RED = 0, /* Red channel data */ PSD_CHANNEL_GREEN = 1, /* Green channel data */ PSD_CHANNEL_BLUE = 2 /* Blue channel data */ } PSDChannelID; /* Clipping */ typedef enum { PSD_CLIPPING_BASE = 0, /* Base clipping */ PSD_CLIPPING_NON_BASE = 1 /* Non-base clipping */ } PSDClipping; /* Image compression mode */ typedef enum { PSD_COMP_RAW = 0, /* Raw data */ PSD_COMP_RLE, /* RLE compressed */ PSD_COMP_ZIP, /* ZIP without prediction */ PSD_COMP_ZIP_PRED /* ZIP with prediction */ } PSDCompressMode; /* Vertical - horizontal selection */ typedef enum { PSD_VERTICAL = 0, /* Vertical */ PSD_HORIZONTAL = 1 /* Horizontal */ } VHSelect; /* PSD spec data structures */ /* PSD field types */ typedef gint32 Fixed; /* Represents a fixed point implied decimal */ /* Apple color space data structures */ /* RGB Color Value A color value expressed in the RGB color space is composed of red, green, and blue component values. Each color component is expressed as a numeric value within the range of 0 to 65535. */ typedef struct { guint16 red; guint16 green; guint16 blue; } CMRGBColor; /* HSV Color Value A color value expressed in the HSV color space is composed of hue, saturation, and value component values. Each color component is expressed as a numeric value within the range of 0 to 65535 inclusive. The hue value represents a fraction of a circle in which red is positioned at 0. */ typedef struct { guint16 hue; guint16 saturation; guint16 value; } CMHSVColor; /* CMYK Color Value A color value expressed in the CMYK color space is composed of cyan, magenta, yellow, and black component values. Each color component is expressed as a numeric value within the range of 0 to 65535 inclusive, with 0 representing 100% ink (e.g. pure cyan = 0, 65535, 65535, 65535). */ typedef struct { guint16 cyan; guint16 magenta; guint16 yellow; guint16 black; } CMCMYKColor; /* L*a*b* Color Value The first three values in the color data are, respectively, the colors lightness, a chrominance, and b chrominance components. The lightness component is a 16bit value ranging from 0 to 10000. The chrominance components are each 16bit values ranging from 12800 to 12700. Gray values are represented by chrominance components of 0 (e.g. pure white is defined as 10000, 0, 0). */ typedef struct { guint16 L; gint16 a; gint16 b; } CMLabColor; /* Gray Color Value A color value expressed in the Gray color space is composed of a single component, gray, represented as a numeric value within the range of 0 to 10000. */ typedef struct { guint16 gray; } CMGrayColor ; /* The color union is defined by the CMColor type definition. */ typedef union { CMRGBColor rgb; CMHSVColor hsv; CMLabColor Lab; CMCMYKColor cmyk; CMGrayColor gray; } CMColor; /* GIMP layer mode info */ typedef struct { GimpLayerMode mode; GimpLayerColorSpace blend_space; GimpLayerColorSpace composite_space; GimpLayerCompositeMode composite_mode; } LayerModeInfo; /* Image resolution data */ typedef struct { Fixed hRes; /* Horizontal resolution pixels/inch */ gint16 hResUnit; /* Horizontal display resolution unit (1=pixels per inch, 2=pixels per cm) */ gint16 widthUnit; /* Display width unit (1=inches; 2=cm; 3=points; 4=picas; 5=columns) */ Fixed vRes; /* Vertical resolution pixels/inch */ gint16 vResUnit; /* Vertical display resolution unit */ gint16 heightUnit; /* Display height unit */ } ResolutionInfo; /* Grid & guide header */ typedef struct { guint32 fVersion; /* Version - always 1 for PS */ guint32 fGridCycleV; /* Vertical grid size */ guint32 fGridCycleH; /* Horizontal grid size */ guint32 fGuideCount; /* Number of guides */ } GuideHeader; /* Guide resource block */ typedef struct { guint32 fLocation; /* Guide position in Pixels * 100 */ gchar fDirection; /* Guide orientation */ } GuideResource; /* Thumbnail data */ typedef struct { gint32 format; /* Thumbnail image data format (1 = JPEG) */ gint32 width; /* Thumbnail width in pixels */ gint32 height; /* Thumbnail height in pixels */ gint32 widthbytes; /* Padded row bytes ((width * bitspixel + 31) / 32 * 4) */ gint32 size; /* Total size (widthbytes * height * planes */ gint32 compressedsize; /* Size after compression for consistency */ gint16 bitspixel; /* Bits per pixel (always 24) */ gint16 planes; /* Number of planes (always 1) */ } ThumbnailInfo; /* Channel display info data for Adobe Photoshop CS2 and lower */ typedef struct { gint16 colorSpace; /* Color space from PSDColorSpace */ guint16 color[4]; /* 4 * 16 bit color components */ gint16 opacity; /* Opacity 0 to 100 */ gchar kind; /* Selected = 0, Protected = 1 */ gchar padding; /* Padding */ } DisplayInfo; /* Channel display info data for Adobe Photoshop CS3 and higher to support floating point colors */ typedef struct { gint16 colorSpace; /* Color space from PSDColorSpace */ guint16 color[4]; /* 4 * 16 bit color components */ gint16 opacity; /* Opacity 0 to 100 */ gchar mode; /* Alpha = 0, Inverted alpha = 1, Spot = 2 */ } DisplayInfoNew; /* PSD Channel length info data structure */ typedef struct { gint16 channel_id; /* Channel ID */ guint32 data_len; /* Layer left */ } ChannelLengthInfo; /* PSD Layer flags */ typedef struct { gboolean trans_prot; /* Transparency protected */ gboolean visible; /* Visible */ gboolean obsolete; /* Obsolete */ gboolean bit4; /* Bit 4 in use */ gboolean irrelevant; /* Pixel data irrelevant to image appearance */ } LayerFlags; /* PSD Layer mask flags */ typedef struct { gboolean relative_pos; /* Mask position recorded relative to layer */ gboolean disabled; /* Mask disabled */ gboolean invert; /* Invert mask on blending (obsolete according to online specs) */ gboolean rendered; /* User mask actually came from rendering other data */ gboolean params_present; /* User and/or vector masks have parameters applied to them */ } MaskFlags; /* PSD Slices */ typedef struct { gint32 id; /* ID */ gint32 groupid; /* Group ID */ gint32 origin; /* Origin */ gint32 associatedid; /* Associated Layer ID */ gchar *name; /* Name */ gint32 type; /* Type */ gint32 left; /* Position coordinates */ gint32 top; gint32 right; gint32 bottom; gchar *url; /* URL */ gchar *target; /* Target */ gchar *message; /* Message */ gchar *alttag; /* Alt Tag */ gchar html; /* Boolean for if cell text is HTML */ gchar *celltext; /* Cell text */ gint32 horizontal; /* Horizontal alignment */ gint32 vertical; /* Vertical alignment */ gchar alpha; /* Alpha */ gchar red; /* Red */ gchar green; /* Green */ gchar blue; /* Blue */ } PSDSlice; /* PSD Layer mask data (length 20) */ typedef struct { gint32 top; /* Layer top */ gint32 left; /* Layer left */ gint32 bottom; /* Layer bottom */ gint32 right; /* Layer right */ guchar def_color; /* Default background color */ guchar flags; /* Layer flags */ guchar mask_params; /* Mask parameters. Only present if bit 4 of flags is set. */ guchar extra_flags; /* Real layer flags */ guchar extra_def_color; /* Real user mask background */ MaskFlags mask_flags; /* Flags */ } LayerMask; /* PSD Layer mask data (length 36) */ typedef struct { gint32 top; /* Layer top */ gint32 left; /* Layer left */ gint32 bottom; /* Layer bottom */ gint32 right; /* Layer right */ } LayerMaskExtra; /* PSD text reading */ typedef struct { gdouble xx; /* Transform information */ gdouble xy; gdouble yx; gdouble yy; gdouble tx; gdouble ty; gchar *info; /* Text information */ } PSDText; /* PSD Layer data structure */ typedef struct { gboolean drop; /* Do not add layer to GIMP image */ gint32 top; /* Layer top */ gint32 left; /* Layer left */ gint32 bottom; /* Layer bottom */ gint32 right; /* Layer right */ guint16 num_channels; /* Number of channels */ ChannelLengthInfo *chn_info; /* Channel length info */ gchar mode_key[4]; /* Blend mode key */ gchar blend_mode[4]; /* Blend mode */ guchar opacity; /* Opacity - 0 = transparent ... 255 = opaque */ guchar clipping; /* Clipping */ guchar clipping_group_type; /* Used to track group needed for clipping (1 = group start, 2 = group end) */ guchar flags; /* Layer flags */ guchar filler; /* Filler */ guint32 extra_len; /* Extra data length */ gchar *name; /* Layer name */ guint32 mask_len; /* Layer mask data length */ LayerMask layer_mask; /* Layer mask data */ LayerMaskExtra layer_mask_extra; /* Layer mask extra data */ LayerFlags layer_flags; /* Layer flags */ PSDText text; /* PSD text */ guint32 id; /* Layer ID (Tattoo) */ guchar group_type; /* 0 -> not a group; 1 -> open folder; 2 -> closed folder; 3 -> end of group */ guint16 color_tag[4]; /* 4 * 16 bit color components */ } PSDlayer; /* PSD Channel data structure */ typedef struct { gint16 id; /* Channel ID */ gchar *name; /* Channel name */ gchar *data; /* Channel image data */ guint32 rows; /* Channel rows */ guint32 columns; /* Channel columns */ } PSDchannel; /* PSD Channel data structure */ typedef struct { GimpRGB gimp_color; /* Gimp RGB color */ gint16 opacity; /* Opacity */ guchar ps_mode; /* PS mode flag */ guchar ps_kind; /* PS type flag */ gint16 ps_cspace; /* PS color space */ CMColor ps_color; /* PS color */ } PSDchanneldata; /* PSD Image Resource data structure */ typedef struct { gchar type[4]; /* Image resource type */ gint16 id; /* Image resource ID */ gchar name[256]; /* Image resource name (pascal string) */ guint32 data_start; /* Image resource data start */ guint32 data_len; /* Image resource data length */ } PSDimageres; /* PSD Layer Resource data structure */ typedef struct { gchar sig[4]; /* Layer resource signature */ gchar key[4]; /* Layer resource key */ guint32 data_start; /* Layer resource data start */ guint32 data_len; /* Layer resource data length */ } PSDlayerres; /* PSD File data structures */ typedef struct { gboolean merged_image_only; /* Whether to load only the merged image data */ guint16 channels; /* Number of channels: 1- 56 */ gboolean transparency; /* Image has merged transparency alpha channel */ guint32 rows; /* Number of rows: 1 - 30000 */ guint32 columns; /* Number of columns: 1 - 30000 */ guint16 bps; /* Bits per sample: 1, 8, 16, or 32 */ guint16 color_mode; /* Image color mode: {PSDColorMode} */ GimpImageBaseType base_type; /* Image base color mode: (GIMP) */ guint16 comp_mode; /* Merged image compression mode */ guchar *color_map; /* Color map data */ guint32 color_map_len; /* Color map data length */ guint32 color_map_entries; /* Color map number of entries */ guint32 image_res_start; /* Image resource block start address */ guint32 image_res_len; /* Image resource block length */ guint32 mask_layer_start; /* Mask & layer block start address */ guint32 mask_layer_len; /* Mask & layer block length */ gint16 num_layers; /* Number of layers */ guint32 layer_data_start; /* Layer pixel data start */ guint32 layer_data_len; /* Layer pixel data length */ guint32 merged_image_start; /* Merged image pixel data block start address */ guint32 merged_image_len; /* Merged image pixel data block length */ gboolean no_icc; /* Do not use ICC profile */ guint16 layer_state; /* Active layer number counting from bottom up */ GPtrArray *alpha_names; /* Alpha channel names */ PSDchanneldata **alpha_display_info; /* Alpha channel display info */ guint16 alpha_display_count; /* Number of alpha channel display info recs */ guint32 *alpha_id; /* Alpha channel ids (tattoos) */ guint16 alpha_id_count; /* Number of alpha channel id items */ guint16 quick_mask_id; /* Channel number containing quick mask */ GimpColorProfile *cmyk_profile; gpointer cmyk_transform; gpointer cmyk_transform_alpha; } PSDimage; /* Public functions */ #endif /* __PSD_H__ */