/* * This is a plug-in for GIMP. * * Generates clickable image maps. * * Copyright (C) 1998-2003 Maurits Rijk lpeek.mrijk@consunet.nl * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "config.h" #include #include "imap_commands.h" #include "libgimp/stdplugins-intl.h" static void object_up_command_destruct(Command_t *parent); static CmdExecuteValue_t object_up_command_execute(Command_t *parent); static void object_up_command_undo(Command_t *parent); static CommandClass_t object_up_command_class = { object_up_command_destruct, object_up_command_execute, object_up_command_undo, NULL /* object_up_command_redo */ }; typedef struct { Command_t parent; ObjectList_t *list; Object_t *obj; } ObjectUpCommand_t; Command_t* object_up_command_new(ObjectList_t *list, Object_t *obj) { ObjectUpCommand_t *command = g_new(ObjectUpCommand_t, 1); command->list = list; command->obj = object_ref(obj); return command_init(&command->parent, _("Move Up"), &object_up_command_class); } static void object_up_command_destruct(Command_t *parent) { ObjectUpCommand_t *command = (ObjectUpCommand_t*) parent; object_unref(command->obj); } static CmdExecuteValue_t object_up_command_execute(Command_t *parent) { ObjectUpCommand_t *command = (ObjectUpCommand_t*) parent; object_list_move_up(command->list, command->obj); return CMD_APPEND; } static void object_up_command_undo(Command_t *parent) { ObjectUpCommand_t *command = (ObjectUpCommand_t*) parent; object_list_move_down(command->list, command->obj); }