/* spline.c: spline and spline list (represented as arrays) manipulation. * * Copyright (C) 1992 Free Software Foundation, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include "global.h" #include "bounding-box.h" #include "spline.h" #include "vector.h" /* Return a new spline structure, initialized with (recognizable) garbage. */ spline_type new_spline (void) { real_coordinate_type coord = { -100.0, -100.0 }; spline_type spline; START_POINT (spline) = CONTROL1 (spline) = CONTROL2 (spline) = END_POINT (spline) = coord; SPLINE_DEGREE (spline) = -1; SPLINE_LINEARITY (spline) = 0; return spline; } /* Print a spline in human-readable form. */ void print_spline (FILE *f, spline_type s) { if (SPLINE_DEGREE (s) == LINEAR) fprintf (f, "(%.3f,%.3f)--(%.3f,%.3f).\n", START_POINT (s).x, START_POINT (s).y, END_POINT (s).x, END_POINT (s).y); else if (SPLINE_DEGREE (s) == CUBIC) fprintf (f, "(%.3f,%.3f)..ctrls(%.3f,%.3f)&(%.3f,%.3f)..(%.3f,%.3f).\n", START_POINT (s).x, START_POINT (s).y, CONTROL1 (s).x, CONTROL1 (s).y, CONTROL2 (s).x, CONTROL2 (s).y, END_POINT (s).x, END_POINT (s).y); else { /* FATAL1 ("print_spline: strange degree (%d)", SPLINE_DEGREE (s)); */ } } /* Evaluate the spline S at a given T value. This is an implementation of de Casteljau's algorithm. See Schneider's thesis (reference in ../limn/README), p.37. The variable names are taken from there. */ real_coordinate_type evaluate_spline (spline_type s, real t) { spline_type V[4]; /* We need degree+1 splines, but assert degree <= 3. */ unsigned i, j; real one_minus_t = 1.0 - t; polynomial_degree degree = SPLINE_DEGREE (s); for (i = 0; i <= degree; i++) V[0].v[i] = s.v[i]; for (j = 1; j <= degree; j++) for (i = 0; i <= degree - j; i++) { #if defined (__GNUC__) real_coordinate_type t1 = Pmult_scalar (V[j - 1].v[i], one_minus_t); real_coordinate_type t2 = Pmult_scalar (V[j - 1].v[i + 1], t); V[j].v[i] = Padd (t1, t2); #else /* HB: the above is really nice, but is there any other compiler * supporting this ?? */ real_coordinate_type t1; real_coordinate_type t2; t1.x = V[j - 1].v[i].x * one_minus_t; t1.y = V[j - 1].v[i].y * one_minus_t; t2.x = V[j - 1].v[i + 1].x * t; t2.y = V[j - 1].v[i + 1].y * t; V[j].v[i].x = t1.x + t2.x; V[j].v[i].y = t1.y + t2.y; #endif } return V[degree].v[0]; } /* Return a new, empty, spline list. */ spline_list_type * new_spline_list (void) { spline_list_type *answer = g_new (spline_list_type, 1); SPLINE_LIST_DATA (*answer) = NULL; SPLINE_LIST_LENGTH (*answer) = 0; return answer; } /* Return a new spline list with SPLINE as the first element. */ spline_list_type * init_spline_list (spline_type spline) { spline_list_type *answer = g_new (spline_list_type, 1); SPLINE_LIST_DATA (*answer) = g_new (spline_type, 1); SPLINE_LIST_ELT (*answer, 0) = spline; SPLINE_LIST_LENGTH (*answer) = 1; return answer; } /* Free the storage in a spline list. We don't have to free the elements, since they are arrays in automatic storage. And we don't want to free the list if it was empty. */ void free_spline_list (spline_list_type *spline_list) { if (SPLINE_LIST_DATA (*spline_list) != NULL) safe_free ((address *) &(SPLINE_LIST_DATA (*spline_list))); } /* Append the spline S to the list SPLINE_LIST. */ void append_spline (spline_list_type *l, spline_type s) { assert (l != NULL); SPLINE_LIST_LENGTH (*l)++; SPLINE_LIST_DATA (*l) = g_realloc (SPLINE_LIST_DATA (*l), SPLINE_LIST_LENGTH (*l) * sizeof (spline_type)); LAST_SPLINE_LIST_ELT (*l) = s; } /* Tack the elements in the list S2 onto the end of S1. S2 is not changed. */ void concat_spline_lists (spline_list_type *s1, spline_list_type s2) { unsigned this_spline; unsigned new_length; assert (s1 != NULL); new_length = SPLINE_LIST_LENGTH (*s1) + SPLINE_LIST_LENGTH (s2); SPLINE_LIST_DATA (*s1) = g_realloc(SPLINE_LIST_DATA (*s1),new_length * sizeof(spline_type)); for (this_spline = 0; this_spline < SPLINE_LIST_LENGTH (s2); this_spline++) SPLINE_LIST_ELT (*s1, SPLINE_LIST_LENGTH (*s1)++) = SPLINE_LIST_ELT (s2, this_spline); } /* Return a new, empty, spline list array. */ spline_list_array_type new_spline_list_array (void) { spline_list_array_type answer; SPLINE_LIST_ARRAY_DATA (answer) = NULL; SPLINE_LIST_ARRAY_LENGTH (answer) = 0; return answer; } /* Free the storage in a spline list array. We don't want to free the list if it is empty. */ void free_spline_list_array (spline_list_array_type *spline_list_array) { unsigned this_list; for (this_list = 0; this_list < SPLINE_LIST_ARRAY_LENGTH (*spline_list_array); this_list++) free_spline_list (&SPLINE_LIST_ARRAY_ELT (*spline_list_array, this_list)); if (SPLINE_LIST_ARRAY_DATA (*spline_list_array) != NULL) safe_free ((address *) &(SPLINE_LIST_ARRAY_DATA (*spline_list_array))); } /* Append the spline S to the list SPLINE_LIST_ARRAY. */ void append_spline_list (spline_list_array_type *l, spline_list_type s) { SPLINE_LIST_ARRAY_LENGTH (*l)++; SPLINE_LIST_ARRAY_DATA (*l) = g_realloc(SPLINE_LIST_ARRAY_DATA (*l),(SPLINE_LIST_ARRAY_LENGTH (*l))*sizeof(spline_list_type)); LAST_SPLINE_LIST_ARRAY_ELT (*l) = s; }