summaryrefslogtreecommitdiffstats
path: root/app/core/gimplayermaskpropundo.c
blob: 79132024ca0b4741295b13cd336ba590d77ccd75 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
/* Gimp - The GNU Image Manipulation Program
 * Copyright (C) 1995 Spencer Kimball and Peter Mattis
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "config.h"

#include <gdk-pixbuf/gdk-pixbuf.h>
#include <gegl.h>

#include "core-types.h"

#include "gimplayer.h"
#include "gimplayermaskpropundo.h"


static void   gimp_layer_mask_prop_undo_constructed (GObject             *object);

static void   gimp_layer_mask_prop_undo_pop         (GimpUndo            *undo,
                                                     GimpUndoMode         undo_mode,
                                                     GimpUndoAccumulator *accum);


G_DEFINE_TYPE (GimpLayerMaskPropUndo, gimp_layer_mask_prop_undo,
               GIMP_TYPE_ITEM_UNDO)

#define parent_class gimp_layer_mask_prop_undo_parent_class


static void
gimp_layer_mask_prop_undo_class_init (GimpLayerMaskPropUndoClass *klass)
{
  GObjectClass  *object_class = G_OBJECT_CLASS (klass);
  GimpUndoClass *undo_class   = GIMP_UNDO_CLASS (klass);

  object_class->constructed = gimp_layer_mask_prop_undo_constructed;

  undo_class->pop           = gimp_layer_mask_prop_undo_pop;
}

static void
gimp_layer_mask_prop_undo_init (GimpLayerMaskPropUndo *undo)
{
}

static void
gimp_layer_mask_prop_undo_constructed (GObject *object)
{
  GimpLayerMaskPropUndo *layer_mask_prop_undo;
  GimpLayer             *layer;

  layer_mask_prop_undo = GIMP_LAYER_MASK_PROP_UNDO (object);

  G_OBJECT_CLASS (parent_class)->constructed (object);

  gimp_assert (GIMP_IS_LAYER (GIMP_ITEM_UNDO (object)->item));

  layer = GIMP_LAYER (GIMP_ITEM_UNDO (object)->item);

  switch (GIMP_UNDO (object)->undo_type)
    {
    case GIMP_UNDO_LAYER_MASK_APPLY:
      layer_mask_prop_undo->apply = gimp_layer_get_apply_mask (layer);
      break;

    case GIMP_UNDO_LAYER_MASK_SHOW:
      layer_mask_prop_undo->show = gimp_layer_get_show_mask (layer);
      break;

    default:
      g_return_if_reached ();
    }
}

static void
gimp_layer_mask_prop_undo_pop (GimpUndo            *undo,
                               GimpUndoMode         undo_mode,
                               GimpUndoAccumulator *accum)
{
  GimpLayerMaskPropUndo *layer_mask_prop_undo = GIMP_LAYER_MASK_PROP_UNDO (undo);
  GimpLayer             *layer                = GIMP_LAYER (GIMP_ITEM_UNDO (undo)->item);

  GIMP_UNDO_CLASS (parent_class)->pop (undo, undo_mode, accum);

  switch (undo->undo_type)
    {
    case GIMP_UNDO_LAYER_MASK_APPLY:
      {
        gboolean apply;

        apply = gimp_layer_get_apply_mask (layer);
        gimp_layer_set_apply_mask (layer, layer_mask_prop_undo->apply, FALSE);
        layer_mask_prop_undo->apply = apply;
      }
      break;

    case GIMP_UNDO_LAYER_MASK_SHOW:
      {
        gboolean show;

        show = gimp_layer_get_show_mask (layer);
        gimp_layer_set_show_mask (layer, layer_mask_prop_undo->show, FALSE);
        layer_mask_prop_undo->show = show;
      }
      break;

    default:
      g_return_if_reached ();
    }
}