summaryrefslogtreecommitdiffstats
path: root/oid-array.h
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 14:47:53 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 14:47:53 +0000
commitc8bae7493d2f2910b57f13ded012e86bdcfb0532 (patch)
tree24e09d9f84dec336720cf393e156089ca2835791 /oid-array.h
parentInitial commit. (diff)
downloadgit-c8bae7493d2f2910b57f13ded012e86bdcfb0532.tar.xz
git-c8bae7493d2f2910b57f13ded012e86bdcfb0532.zip
Adding upstream version 1:2.39.2.upstream/1%2.39.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--oid-array.h137
1 files changed, 137 insertions, 0 deletions
diff --git a/oid-array.h b/oid-array.h
new file mode 100644
index 0000000..f60f9af
--- /dev/null
+++ b/oid-array.h
@@ -0,0 +1,137 @@
+#ifndef OID_ARRAY_H
+#define OID_ARRAY_H
+
+#include "hash.h"
+
+/**
+ * The API provides storage and manipulation of sets of object identifiers.
+ * The emphasis is on storage and processing efficiency, making them suitable
+ * for large lists. Note that the ordering of items is not preserved over some
+ * operations.
+ *
+ * Examples
+ * --------
+ * -----------------------------------------
+ * int print_callback(const struct object_id *oid,
+ * void *data)
+ * {
+ * printf("%s\n", oid_to_hex(oid));
+ * return 0; // always continue
+ * }
+ *
+ * void some_func(void)
+ * {
+ * struct oid_array hashes = OID_ARRAY_INIT;
+ * struct object_id oid;
+ *
+ * // Read objects into our set
+ * while (read_object_from_stdin(oid.hash))
+ * oid_array_append(&hashes, &oid);
+ *
+ * // Check if some objects are in our set
+ * while (read_object_from_stdin(oid.hash)) {
+ * if (oid_array_lookup(&hashes, &oid) >= 0)
+ * printf("it's in there!\n");
+ *
+ * // Print the unique set of objects. We could also have
+ * // avoided adding duplicate objects in the first place,
+ * // but we would end up re-sorting the array repeatedly.
+ * // Instead, this will sort once and then skip duplicates
+ * // in linear time.
+ *
+ * oid_array_for_each_unique(&hashes, print_callback, NULL);
+ * }
+ */
+
+/**
+ * A single array of object IDs. This should be initialized by assignment from
+ * `OID_ARRAY_INIT`. The `oid` member contains the actual data. The `nr` member
+ * contains the number of items in the set. The `alloc` and `sorted` members
+ * are used internally, and should not be needed by API callers.
+ */
+struct oid_array {
+ struct object_id *oid;
+ size_t nr;
+ size_t alloc;
+ int sorted;
+};
+
+#define OID_ARRAY_INIT { 0 }
+
+/**
+ * Add an item to the set. The object ID will be placed at the end of the array
+ * (but note that some operations below may lose this ordering).
+ */
+void oid_array_append(struct oid_array *array, const struct object_id *oid);
+
+/**
+ * Perform a binary search of the array for a specific object ID. If found,
+ * returns the offset (in number of elements) of the object ID. If not found,
+ * returns a negative integer. If the array is not sorted, this function has
+ * the side effect of sorting it.
+ */
+int oid_array_lookup(struct oid_array *array, const struct object_id *oid);
+
+/**
+ * Free all memory associated with the array and return it to the initial,
+ * empty state.
+ */
+void oid_array_clear(struct oid_array *array);
+
+typedef int (*for_each_oid_fn)(const struct object_id *oid,
+ void *data);
+/**
+ * Iterate over each element of the list, executing the callback function for
+ * each one. Does not sort the list, so any custom hash order is retained.
+ * If the callback returns a non-zero value, the iteration ends immediately
+ * and the callback's return is propagated; otherwise, 0 is returned.
+ */
+int oid_array_for_each(struct oid_array *array,
+ for_each_oid_fn fn,
+ void *data);
+
+/**
+ * Iterate over each unique element of the list in sorted order, but otherwise
+ * behave like `oid_array_for_each`. If the array is not sorted, this function
+ * has the side effect of sorting it.
+ */
+int oid_array_for_each_unique(struct oid_array *array,
+ for_each_oid_fn fn,
+ void *data);
+
+/**
+ * Apply the callback function `want` to each entry in the array, retaining
+ * only the entries for which the function returns true. Preserve the order
+ * of the entries that are retained.
+ */
+void oid_array_filter(struct oid_array *array,
+ for_each_oid_fn want,
+ void *cbdata);
+
+/**
+ * Sort the array in order of ascending object id.
+ */
+void oid_array_sort(struct oid_array *array);
+
+/**
+ * Find the next unique oid in the array after position "cur".
+ * The array must be sorted for this to work. You can iterate
+ * over unique elements like this:
+ *
+ * size_t i;
+ * oid_array_sort(array);
+ * for (i = 0; i < array->nr; i = oid_array_next_unique(array, i))
+ * printf("%s", oid_to_hex(array->oids[i]);
+ *
+ * Non-unique iteration can just increment with "i++" to visit each element.
+ */
+static inline size_t oid_array_next_unique(struct oid_array *array, size_t cur)
+{
+ do {
+ cur++;
+ } while (cur < array->nr &&
+ oideq(array->oid + cur, array->oid + cur - 1));
+ return cur;
+}
+
+#endif /* OID_ARRAY_H */