From c8bae7493d2f2910b57f13ded012e86bdcfb0532 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 16:47:53 +0200 Subject: Adding upstream version 1:2.39.2. Signed-off-by: Daniel Baumann --- hash-lookup.c | 129 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 129 insertions(+) create mode 100644 hash-lookup.c (limited to 'hash-lookup.c') diff --git a/hash-lookup.c b/hash-lookup.c new file mode 100644 index 0000000..b98ed5e --- /dev/null +++ b/hash-lookup.c @@ -0,0 +1,129 @@ +#include "cache.h" +#include "hash-lookup.h" + +static uint32_t take2(const struct object_id *oid, size_t ofs) +{ + return ((oid->hash[ofs] << 8) | oid->hash[ofs + 1]); +} + +/* + * Conventional binary search loop looks like this: + * + * do { + * int mi = lo + (hi - lo) / 2; + * int cmp = "entry pointed at by mi" minus "target"; + * if (!cmp) + * return (mi is the wanted one) + * if (cmp > 0) + * hi = mi; "mi is larger than target" + * else + * lo = mi+1; "mi is smaller than target" + * } while (lo < hi); + * + * The invariants are: + * + * - When entering the loop, lo points at a slot that is never + * above the target (it could be at the target), hi points at a + * slot that is guaranteed to be above the target (it can never + * be at the target). + * + * - We find a point 'mi' between lo and hi (mi could be the same + * as lo, but never can be the same as hi), and check if it hits + * the target. There are three cases: + * + * - if it is a hit, we are happy. + * + * - if it is strictly higher than the target, we update hi with + * it. + * + * - if it is strictly lower than the target, we update lo to be + * one slot after it, because we allow lo to be at the target. + * + * When choosing 'mi', we do not have to take the "middle" but + * anywhere in between lo and hi, as long as lo <= mi < hi is + * satisfied. When we somehow know that the distance between the + * target and lo is much shorter than the target and hi, we could + * pick mi that is much closer to lo than the midway. + */ +/* + * The table should contain "nr" elements. + * The oid of element i (between 0 and nr - 1) should be returned + * by "fn(i, table)". + */ +int oid_pos(const struct object_id *oid, const void *table, size_t nr, + oid_access_fn fn) +{ + size_t hi = nr; + size_t lo = 0; + size_t mi = 0; + + if (!nr) + return -1; + + if (nr != 1) { + size_t lov, hiv, miv, ofs; + + for (ofs = 0; ofs < the_hash_algo->rawsz - 2; ofs += 2) { + lov = take2(fn(0, table), ofs); + hiv = take2(fn(nr - 1, table), ofs); + miv = take2(oid, ofs); + if (miv < lov) + return -1; + if (hiv < miv) + return index_pos_to_insert_pos(nr); + if (lov != hiv) { + /* + * At this point miv could be equal + * to hiv (but hash could still be higher); + * the invariant of (mi < hi) should be + * kept. + */ + mi = (nr - 1) * (miv - lov) / (hiv - lov); + if (lo <= mi && mi < hi) + break; + BUG("assertion failed in binary search"); + } + } + } + + do { + int cmp; + cmp = oidcmp(fn(mi, table), oid); + if (!cmp) + return mi; + if (cmp > 0) + hi = mi; + else + lo = mi + 1; + mi = lo + (hi - lo) / 2; + } while (lo < hi); + return index_pos_to_insert_pos(lo); +} + +int bsearch_hash(const unsigned char *hash, const uint32_t *fanout_nbo, + const unsigned char *table, size_t stride, uint32_t *result) +{ + uint32_t hi, lo; + + hi = ntohl(fanout_nbo[*hash]); + lo = ((*hash == 0x0) ? 0 : ntohl(fanout_nbo[*hash - 1])); + + while (lo < hi) { + unsigned mi = lo + (hi - lo) / 2; + int cmp = hashcmp(table + mi * stride, hash); + + if (!cmp) { + if (result) + *result = mi; + return 1; + } + if (cmp > 0) + hi = mi; + else + lo = mi + 1; + } + + if (result) + *result = lo; + return 0; +} -- cgit v1.2.3