/* * Copyright (c) 2009 Tias Guns * Copyright (c) 2009 Soren Hauberg * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #pragma once #include #include "calibrator-gui.h" G_BEGIN_DECLS /* * Number of blocks. We partition the screen into 'num_blocks' x 'num_blocks' * rectangles of equal size. We then ask the user to press points that are * located at the corner closes to the center of the four blocks in the corners * of the screen. The following ascii art illustrates the situation. We partition * the screen into 8 blocks in each direction. We then let the user press the * points marked with 'O'. * * +--+--+--+--+--+--+--+--+ * | | | | | | | | | * +--O--+--+--+--+--+--O--+ * | | | | | | | | | * +--+--+--+--+--+--+--+--+ * | | | | | | | | | * +--+--+--+--+--+--+--+--+ * | | | | | | | | | * +--+--+--+--+--+--+--+--+ * | | | | | | | | | * +--+--+--+--+--+--+--+--+ * | | | | | | | | | * +--+--+--+--+--+--+--+--+ * | | | | | | | | | * +--O--+--+--+--+--+--O--+ * | | | | | | | | | * +--+--+--+--+--+--+--+--+ */ #define NUM_BLOCKS 8 /* Names of the points */ enum { UL = 0, /* Upper-left */ UR = 1, /* Upper-right */ LL = 2, /* Lower-left */ LR = 3 /* Lower-right */ }; struct Calib { /* Geometry of the calibration window */ GdkRectangle geometry; /* nr of clicks registered */ int num_clicks; /* click coordinates */ int clicked_x[4], clicked_y[4]; /* Threshold to keep the same point from being clicked twice. * Set to zero if you don't want this check */ int threshold_doubleclick; /* Threshold to detect mis-clicks (clicks not along axes) * A lower value forces more precise calibration * Set to zero if you don't want this check */ int threshold_misclick; }; void reset (struct Calib *c); gboolean add_click (struct Calib *c, int x, int y); gboolean finish (struct Calib *c, XYinfo *new_axis, gboolean *swap); G_END_DECLS