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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*-
*
* Copyright (C) 2007 William Jon McCann <mccann@jhu.edu>
* Copyright (C) 2011-2013 Richard Hughes <richard@hughsie.com>
* Copyright (C) 2020 NVIDIA CORPORATION
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
*/
#include "config.h"
#include "gsd-color-manager.h"
#include "gsd-color-state.h"
struct _GsdColorState
{
GObject parent;
guint color_temperature;
};
static void gsd_color_state_class_init (GsdColorStateClass *klass);
static void gsd_color_state_init (GsdColorState *color_state);
G_DEFINE_TYPE (GsdColorState, gsd_color_state, G_TYPE_OBJECT)
void
gsd_color_state_set_temperature (GsdColorState *state, guint temperature)
{
g_return_if_fail (GSD_IS_COLOR_STATE (state));
state->color_temperature = temperature;
}
guint
gsd_color_state_get_temperature (GsdColorState *state)
{
g_return_val_if_fail (GSD_IS_COLOR_STATE (state), 0);
return state->color_temperature;
}
void
gsd_color_state_start (GsdColorState *state)
{
}
void
gsd_color_state_stop (GsdColorState *state)
{
}
static void
gsd_color_state_class_init (GsdColorStateClass *klass)
{
}
static void
gsd_color_state_init (GsdColorState *state)
{
/* default color temperature */
state->color_temperature = GSD_COLOR_TEMPERATURE_DEFAULT;
}
GsdColorState *
gsd_color_state_new (void)
{
GsdColorState *state;
state = g_object_new (GSD_TYPE_COLOR_STATE, NULL);
return GSD_COLOR_STATE (state);
}
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