From e4283f6d48b98e764b988b43bbc86b9d52e6ec94 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 19:54:43 +0200 Subject: Adding upstream version 43.9. Signed-off-by: Daniel Baumann --- js/ui/popupMenu.js | 1415 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1415 insertions(+) create mode 100644 js/ui/popupMenu.js (limited to 'js/ui/popupMenu.js') diff --git a/js/ui/popupMenu.js b/js/ui/popupMenu.js new file mode 100644 index 0000000..2f57c58 --- /dev/null +++ b/js/ui/popupMenu.js @@ -0,0 +1,1415 @@ +// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- +/* exported PopupMenuItem, PopupSeparatorMenuItem, Switch, PopupSwitchMenuItem, + PopupImageMenuItem, PopupMenu, PopupDummyMenu, PopupSubMenu, + PopupMenuSection, PopupSubMenuMenuItem, PopupMenuManager */ + +const { Atk, Clutter, Gio, GObject, Graphene, Shell, St } = imports.gi; +const Signals = imports.misc.signals; + +const BoxPointer = imports.ui.boxpointer; +const Main = imports.ui.main; +const Params = imports.misc.params; + +var Ornament = { + NONE: 0, + DOT: 1, + CHECK: 2, + HIDDEN: 3, +}; + +function isPopupMenuItemVisible(child) { + if (child._delegate instanceof PopupMenuSection) { + if (child._delegate.isEmpty()) + return false; + } + return child.visible; +} + +/** + * arrowIcon + * @param {St.Side} side - Side to which the arrow points. + * @returns {St.Icon} a new arrow icon + */ +function arrowIcon(side) { + let iconName; + switch (side) { + case St.Side.TOP: + iconName = 'pan-up-symbolic'; + break; + case St.Side.RIGHT: + iconName = 'pan-end-symbolic'; + break; + case St.Side.BOTTOM: + iconName = 'pan-down-symbolic'; + break; + case St.Side.LEFT: + iconName = 'pan-start-symbolic'; + break; + } + + const arrow = new St.Icon({ + style_class: 'popup-menu-arrow', + icon_name: iconName, + accessible_role: Atk.Role.ARROW, + y_expand: true, + y_align: Clutter.ActorAlign.CENTER, + }); + + return arrow; +} + +var PopupBaseMenuItem = GObject.registerClass({ + Properties: { + 'active': GObject.ParamSpec.boolean('active', 'active', 'active', + GObject.ParamFlags.READWRITE, + false), + 'sensitive': GObject.ParamSpec.boolean('sensitive', 'sensitive', 'sensitive', + GObject.ParamFlags.READWRITE, + true), + }, + Signals: { + 'activate': { param_types: [Clutter.Event.$gtype] }, + }, +}, class PopupBaseMenuItem extends St.BoxLayout { + _init(params) { + params = Params.parse(params, { + reactive: true, + activate: true, + hover: true, + style_class: null, + can_focus: true, + }); + super._init({ + style_class: 'popup-menu-item', + reactive: params.reactive, + track_hover: params.reactive, + can_focus: params.can_focus, + accessible_role: Atk.Role.MENU_ITEM, + }); + this._delegate = this; + + this._ornament = Ornament.NONE; + this._ornamentLabel = new St.Label({ style_class: 'popup-menu-ornament' }); + this.add(this._ornamentLabel); + + this._parent = null; + this._active = false; + this._activatable = params.reactive && params.activate; + this._sensitive = true; + + if (!this._activatable) + this.add_style_class_name('popup-inactive-menu-item'); + + if (params.style_class) + this.add_style_class_name(params.style_class); + + if (params.reactive && params.hover) + this.bind_property('hover', this, 'active', GObject.BindingFlags.SYNC_CREATE); + } + + get actor() { + /* This is kept for compatibility with current implementation, and we + don't want to warn here yet since PopupMenu depends on this */ + return this; + } + + _getTopMenu() { + if (this._parent) + return this._parent._getTopMenu(); + else + return this; + } + + _setParent(parent) { + this._parent = parent; + } + + vfunc_button_press_event() { + if (!this._activatable) + return Clutter.EVENT_PROPAGATE; + + // This is the CSS active state + this.add_style_pseudo_class('active'); + return Clutter.EVENT_PROPAGATE; + } + + vfunc_button_release_event() { + if (!this._activatable) + return Clutter.EVENT_PROPAGATE; + + this.remove_style_pseudo_class('active'); + this.activate(Clutter.get_current_event()); + return Clutter.EVENT_STOP; + } + + vfunc_touch_event(touchEvent) { + if (!this._activatable) + return Clutter.EVENT_PROPAGATE; + + if (touchEvent.type == Clutter.EventType.TOUCH_END) { + this.remove_style_pseudo_class('active'); + this.activate(Clutter.get_current_event()); + return Clutter.EVENT_STOP; + } else if (touchEvent.type == Clutter.EventType.TOUCH_BEGIN) { + // This is the CSS active state + this.add_style_pseudo_class('active'); + } + return Clutter.EVENT_PROPAGATE; + } + + vfunc_key_press_event(keyEvent) { + if (global.focus_manager.navigate_from_event(Clutter.get_current_event())) + return Clutter.EVENT_STOP; + + if (!this._activatable) + return super.vfunc_key_press_event(keyEvent); + + let state = keyEvent.modifier_state; + + // if user has a modifier down (except capslock and numlock) + // then don't handle the key press here + state &= ~Clutter.ModifierType.LOCK_MASK; + state &= ~Clutter.ModifierType.MOD2_MASK; + state &= Clutter.ModifierType.MODIFIER_MASK; + + if (state) + return Clutter.EVENT_PROPAGATE; + + let symbol = keyEvent.keyval; + if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) { + this.activate(Clutter.get_current_event()); + return Clutter.EVENT_STOP; + } + return Clutter.EVENT_PROPAGATE; + } + + vfunc_key_focus_in() { + super.vfunc_key_focus_in(); + this.active = true; + } + + vfunc_key_focus_out() { + super.vfunc_key_focus_out(); + this.active = false; + } + + activate(event) { + this.emit('activate', event); + } + + get active() { + return this._active; + } + + set active(active) { + let activeChanged = active != this.active; + if (activeChanged) { + this._active = active; + if (active) { + this.add_style_class_name('selected'); + if (this.can_focus) + this.grab_key_focus(); + } else { + this.remove_style_class_name('selected'); + // Remove the CSS active state if the user press the button and + // while holding moves to another menu item, so we don't paint all items. + // The correct behaviour would be to set the new item with the CSS + // active state as well, but button-press-event is not triggered, + // so we should track it in our own, which would involve some work + // in the container + this.remove_style_pseudo_class('active'); + } + this.notify('active'); + } + } + + syncSensitive() { + let sensitive = this.sensitive; + this.reactive = sensitive; + this.can_focus = sensitive; + this.notify('sensitive'); + return sensitive; + } + + getSensitive() { + const parentSensitive = this._parent?.sensitive ?? true; + return this._activatable && this._sensitive && parentSensitive; + } + + setSensitive(sensitive) { + if (this._sensitive == sensitive) + return; + + this._sensitive = sensitive; + this.syncSensitive(); + } + + get sensitive() { + return this.getSensitive(); + } + + set sensitive(sensitive) { + this.setSensitive(sensitive); + } + + setOrnament(ornament) { + if (ornament == this._ornament) + return; + + this._ornament = ornament; + + if (ornament == Ornament.DOT) { + this._ornamentLabel.text = '\u2022'; + this.add_accessible_state(Atk.StateType.CHECKED); + } else if (ornament == Ornament.CHECK) { + this._ornamentLabel.text = '\u2713'; + this.add_accessible_state(Atk.StateType.CHECKED); + } else if (ornament == Ornament.NONE || ornament == Ornament.HIDDEN) { + this._ornamentLabel.text = ''; + this.remove_accessible_state(Atk.StateType.CHECKED); + } + + this._ornamentLabel.visible = ornament != Ornament.HIDDEN; + } +}); + +var PopupMenuItem = GObject.registerClass( +class PopupMenuItem extends PopupBaseMenuItem { + _init(text, params) { + super._init(params); + + this.label = new St.Label({ + text, + y_expand: true, + y_align: Clutter.ActorAlign.CENTER, + }); + this.add_child(this.label); + this.label_actor = this.label; + } +}); + + +var PopupSeparatorMenuItem = GObject.registerClass( +class PopupSeparatorMenuItem extends PopupBaseMenuItem { + _init(text) { + super._init({ + style_class: 'popup-separator-menu-item', + reactive: false, + can_focus: false, + }); + + this.label = new St.Label({ text: text || '' }); + this.add(this.label); + this.label_actor = this.label; + + this.label.connect('notify::text', + this._syncVisibility.bind(this)); + this._syncVisibility(); + + this._separator = new St.Widget({ + style_class: 'popup-separator-menu-item-separator', + x_expand: true, + y_expand: true, + y_align: Clutter.ActorAlign.CENTER, + }); + this.add_child(this._separator); + } + + _syncVisibility() { + this.label.visible = this.label.text != ''; + } +}); + +var Switch = GObject.registerClass({ + Properties: { + 'state': GObject.ParamSpec.boolean( + 'state', 'state', 'state', + GObject.ParamFlags.READWRITE, + false), + }, +}, class Switch extends St.Bin { + _init(state) { + this._state = false; + + super._init({ + style_class: 'toggle-switch', + accessible_role: Atk.Role.CHECK_BOX, + state, + }); + } + + get state() { + return this._state; + } + + set state(state) { + if (this._state === state) + return; + + if (state) + this.add_style_pseudo_class('checked'); + else + this.remove_style_pseudo_class('checked'); + + this._state = state; + this.notify('state'); + } + + toggle() { + this.state = !this.state; + } +}); + +var PopupSwitchMenuItem = GObject.registerClass({ + Signals: { 'toggled': { param_types: [GObject.TYPE_BOOLEAN] } }, +}, class PopupSwitchMenuItem extends PopupBaseMenuItem { + _init(text, active, params) { + super._init(params); + + this.label = new St.Label({ + text, + y_expand: true, + y_align: Clutter.ActorAlign.CENTER, + }); + this._switch = new Switch(active); + + this.accessible_role = Atk.Role.CHECK_MENU_ITEM; + this.checkAccessibleState(); + this.label_actor = this.label; + + this.add_child(this.label); + + this._statusBin = new St.Bin({ + x_align: Clutter.ActorAlign.END, + x_expand: true, + }); + this.add_child(this._statusBin); + + this._statusLabel = new St.Label({ + text: '', + style_class: 'popup-status-menu-item', + y_expand: true, + y_align: Clutter.ActorAlign.CENTER, + }); + this._statusBin.child = this._switch; + } + + setStatus(text) { + if (text != null) { + this._statusLabel.text = text; + this._statusBin.child = this._statusLabel; + this.reactive = false; + this.accessible_role = Atk.Role.MENU_ITEM; + } else { + this._statusBin.child = this._switch; + this.reactive = true; + this.accessible_role = Atk.Role.CHECK_MENU_ITEM; + } + this.checkAccessibleState(); + } + + activate(event) { + if (this._switch.mapped) + this.toggle(); + + // we allow pressing space to toggle the switch + // without closing the menu + if (event.type() == Clutter.EventType.KEY_PRESS && + event.get_key_symbol() == Clutter.KEY_space) + return; + + super.activate(event); + } + + toggle() { + this._switch.toggle(); + this.emit('toggled', this._switch.state); + this.checkAccessibleState(); + } + + get state() { + return this._switch.state; + } + + setToggleState(state) { + this._switch.state = state; + this.checkAccessibleState(); + } + + checkAccessibleState() { + switch (this.accessible_role) { + case Atk.Role.CHECK_MENU_ITEM: + if (this._switch.state) + this.add_accessible_state(Atk.StateType.CHECKED); + else + this.remove_accessible_state(Atk.StateType.CHECKED); + break; + default: + this.remove_accessible_state(Atk.StateType.CHECKED); + } + } +}); + +var PopupImageMenuItem = GObject.registerClass( +class PopupImageMenuItem extends PopupBaseMenuItem { + _init(text, icon, params) { + super._init(params); + + this._icon = new St.Icon({ + style_class: 'popup-menu-icon', + x_align: Clutter.ActorAlign.END, + }); + this.add_child(this._icon); + this.label = new St.Label({ + text, + y_expand: true, + y_align: Clutter.ActorAlign.CENTER, + }); + this.add_child(this.label); + this.label_actor = this.label; + + this.set_child_above_sibling(this._ornamentLabel, this.label); + + this.setIcon(icon); + } + + setIcon(icon) { + // The 'icon' parameter can be either a Gio.Icon or a string. + if (icon instanceof GObject.Object && GObject.type_is_a(icon, Gio.Icon)) + this._icon.gicon = icon; + else + this._icon.icon_name = icon; + } +}); + +var PopupMenuBase = class extends Signals.EventEmitter { + constructor(sourceActor, styleClass) { + super(); + + if (this.constructor === PopupMenuBase) + throw new TypeError(`Cannot instantiate abstract class ${this.constructor.name}`); + + this.sourceActor = sourceActor; + this.focusActor = sourceActor; + this._parent = null; + + this.box = new St.BoxLayout({ + vertical: true, + x_expand: true, + y_expand: true, + }); + + if (styleClass !== undefined) + this.box.style_class = styleClass; + this.length = 0; + + this.isOpen = false; + + this._activeMenuItem = null; + this._settingsActions = { }; + + this._sensitive = true; + + Main.sessionMode.connectObject('updated', () => this._sessionUpdated(), this); + } + + _getTopMenu() { + if (this._parent) + return this._parent._getTopMenu(); + else + return this; + } + + _setParent(parent) { + this._parent = parent; + } + + getSensitive() { + const parentSensitive = this._parent?.sensitive ?? true; + return this._sensitive && parentSensitive; + } + + setSensitive(sensitive) { + this._sensitive = sensitive; + this.emit('notify::sensitive'); + } + + get sensitive() { + return this.getSensitive(); + } + + set sensitive(sensitive) { + this.setSensitive(sensitive); + } + + _sessionUpdated() { + this._setSettingsVisibility(Main.sessionMode.allowSettings); + this.close(); + } + + addAction(title, callback, icon) { + let menuItem; + if (icon != undefined) + menuItem = new PopupImageMenuItem(title, icon); + else + menuItem = new PopupMenuItem(title); + + this.addMenuItem(menuItem); + menuItem.connect('activate', (o, event) => { + callback(event); + }); + + return menuItem; + } + + addSettingsAction(title, desktopFile) { + let menuItem = this.addAction(title, () => { + let app = Shell.AppSystem.get_default().lookup_app(desktopFile); + + if (!app) { + log(`Settings panel for desktop file ${desktopFile} could not be loaded!`); + return; + } + + Main.overview.hide(); + Main.panel.closeQuickSettings(); + app.activate(); + }); + + menuItem.visible = Main.sessionMode.allowSettings; + this._settingsActions[desktopFile] = menuItem; + + return menuItem; + } + + _setSettingsVisibility(visible) { + for (let id in this._settingsActions) { + let item = this._settingsActions[id]; + item.visible = visible; + } + } + + isEmpty() { + let hasVisibleChildren = this.box.get_children().some(child => { + if (child._delegate instanceof PopupSeparatorMenuItem) + return false; + return isPopupMenuItemVisible(child); + }); + + return !hasVisibleChildren; + } + + itemActivated(animate) { + if (animate == undefined) + animate = BoxPointer.PopupAnimation.FULL; + + this._getTopMenu().close(animate); + } + + _subMenuActiveChanged(submenu, submenuItem) { + if (this._activeMenuItem && this._activeMenuItem != submenuItem) + this._activeMenuItem.active = false; + this._activeMenuItem = submenuItem; + this.emit('active-changed', submenuItem); + } + + _connectItemSignals(menuItem) { + menuItem.connectObject( + 'notify::active', () => { + const { active } = menuItem; + if (active && this._activeMenuItem !== menuItem) { + if (this._activeMenuItem) + this._activeMenuItem.active = false; + this._activeMenuItem = menuItem; + this.emit('active-changed', menuItem); + } else if (!active && this._activeMenuItem === menuItem) { + this._activeMenuItem = null; + this.emit('active-changed', null); + } + }, + 'notify::sensitive', () => { + const { sensitive } = menuItem; + if (!sensitive && this._activeMenuItem === menuItem) { + if (!this.actor.navigate_focus(menuItem.actor, + St.DirectionType.TAB_FORWARD, true)) + this.actor.grab_key_focus(); + } else if (sensitive && this._activeMenuItem === null) { + if (global.stage.get_key_focus() === this.actor) + menuItem.actor.grab_key_focus(); + } + }, + 'activate', () => { + this.emit('activate', menuItem); + this.itemActivated(BoxPointer.PopupAnimation.FULL); + }, GObject.ConnectFlags.AFTER, + 'destroy', () => { + if (menuItem === this._activeMenuItem) + this._activeMenuItem = null; + }, this); + + this.connectObject('notify::sensitive', + () => menuItem.syncSensitive(), menuItem); + } + + _updateSeparatorVisibility(menuItem) { + if (menuItem.label.text) + return; + + let children = this.box.get_children(); + + let index = children.indexOf(menuItem.actor); + + if (index < 0) + return; + + let childBeforeIndex = index - 1; + + while (childBeforeIndex >= 0 && !isPopupMenuItemVisible(children[childBeforeIndex])) + childBeforeIndex--; + + if (childBeforeIndex < 0 || + children[childBeforeIndex]._delegate instanceof PopupSeparatorMenuItem) { + menuItem.actor.hide(); + return; + } + + let childAfterIndex = index + 1; + + while (childAfterIndex < children.length && !isPopupMenuItemVisible(children[childAfterIndex])) + childAfterIndex++; + + if (childAfterIndex >= children.length || + children[childAfterIndex]._delegate instanceof PopupSeparatorMenuItem) { + menuItem.actor.hide(); + return; + } + + menuItem.show(); + } + + moveMenuItem(menuItem, position) { + let items = this._getMenuItems(); + let i = 0; + + while (i < items.length && position > 0) { + if (items[i] != menuItem) + position--; + i++; + } + + if (i < items.length) { + if (items[i] != menuItem) + this.box.set_child_below_sibling(menuItem.actor, items[i].actor); + } else { + this.box.set_child_above_sibling(menuItem.actor, null); + } + } + + addMenuItem(menuItem, position) { + let beforeItem = null; + if (position == undefined) { + this.box.add(menuItem.actor); + } else { + let items = this._getMenuItems(); + if (position < items.length) { + beforeItem = items[position].actor; + this.box.insert_child_below(menuItem.actor, beforeItem); + } else { + this.box.add(menuItem.actor); + } + } + + if (menuItem instanceof PopupMenuSection) { + menuItem.connectObject( + 'active-changed', this._subMenuActiveChanged.bind(this), + 'destroy', () => this.length--, this); + + this.connectObject( + 'open-state-changed', (self, open) => { + if (open) + menuItem.open(); + else + menuItem.close(); + }, + 'menu-closed', () => menuItem.emit('menu-closed'), + 'notify::sensitive', () => menuItem.emit('notify::sensitive'), + menuItem); + } else if (menuItem instanceof PopupSubMenuMenuItem) { + if (beforeItem == null) + this.box.add(menuItem.menu.actor); + else + this.box.insert_child_below(menuItem.menu.actor, beforeItem); + + this._connectItemSignals(menuItem); + menuItem.menu.connectObject('active-changed', + this._subMenuActiveChanged.bind(this), this); + this.connectObject('menu-closed', () => { + menuItem.menu.close(BoxPointer.PopupAnimation.NONE); + }, menuItem); + } else if (menuItem instanceof PopupSeparatorMenuItem) { + this._connectItemSignals(menuItem); + + // updateSeparatorVisibility needs to get called any time the + // separator's adjacent siblings change visibility or position. + // open-state-changed isn't exactly that, but doing it in more + // precise ways would require a lot more bookkeeping. + this.connectObject('open-state-changed', () => { + this._updateSeparatorVisibility(menuItem); + }, menuItem); + } else if (menuItem instanceof PopupBaseMenuItem) { + this._connectItemSignals(menuItem); + } else { + throw TypeError("Invalid argument to PopupMenuBase.addMenuItem()"); + } + + menuItem._setParent(this); + + this.length++; + } + + _getMenuItems() { + return this.box.get_children().map(a => a._delegate).filter(item => { + return item instanceof PopupBaseMenuItem || item instanceof PopupMenuSection; + }); + } + + get firstMenuItem() { + let items = this._getMenuItems(); + if (items.length) + return items[0]; + else + return null; + } + + get numMenuItems() { + return this._getMenuItems().length; + } + + removeAll() { + let children = this._getMenuItems(); + for (let i = 0; i < children.length; i++) { + let item = children[i]; + item.destroy(); + } + } + + toggle() { + if (this.isOpen) + this.close(BoxPointer.PopupAnimation.FULL); + else + this.open(BoxPointer.PopupAnimation.FULL); + } + + destroy() { + this.close(); + this.removeAll(); + this.actor.destroy(); + + this.emit('destroy'); + + Main.sessionMode.disconnectObject(this); + } +}; + +var PopupMenu = class extends PopupMenuBase { + constructor(sourceActor, arrowAlignment, arrowSide) { + super(sourceActor, 'popup-menu-content'); + + this._arrowAlignment = arrowAlignment; + this._arrowSide = arrowSide; + + this._boxPointer = new BoxPointer.BoxPointer(arrowSide); + this.actor = this._boxPointer; + this.actor._delegate = this; + this.actor.style_class = 'popup-menu-boxpointer'; + + this._boxPointer.bin.set_child(this.box); + this.actor.add_style_class_name('popup-menu'); + + global.focus_manager.add_group(this.actor); + this.actor.reactive = true; + + if (this.sourceActor) { + this.sourceActor.connectObject( + 'key-press-event', this._onKeyPress.bind(this), + 'notify::mapped', () => { + if (!this.sourceActor.mapped) + this.close(); + }, this); + } + + this._systemModalOpenedId = 0; + this._openedSubMenu = null; + } + + _setOpenedSubMenu(submenu) { + if (this._openedSubMenu) + this._openedSubMenu.close(true); + + this._openedSubMenu = submenu; + } + + _onKeyPress(actor, event) { + // Disable toggling the menu by keyboard + // when it cannot be toggled by pointer + if (!actor.reactive) + return Clutter.EVENT_PROPAGATE; + + let navKey; + switch (this._boxPointer.arrowSide) { + case St.Side.TOP: + navKey = Clutter.KEY_Down; + break; + case St.Side.BOTTOM: + navKey = Clutter.KEY_Up; + break; + case St.Side.LEFT: + navKey = Clutter.KEY_Right; + break; + case St.Side.RIGHT: + navKey = Clutter.KEY_Left; + break; + } + + let state = event.get_state(); + + // if user has a modifier down (except capslock and numlock) + // then don't handle the key press here + state &= ~Clutter.ModifierType.LOCK_MASK; + state &= ~Clutter.ModifierType.MOD2_MASK; + state &= Clutter.ModifierType.MODIFIER_MASK; + + if (state) + return Clutter.EVENT_PROPAGATE; + + let symbol = event.get_key_symbol(); + + if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) { + this.toggle(); + return Clutter.EVENT_STOP; + } else if (symbol == navKey) { + if (!this.isOpen) + this.toggle(); + this.actor.navigate_focus(null, St.DirectionType.TAB_FORWARD, false); + return Clutter.EVENT_STOP; + } else { + return Clutter.EVENT_PROPAGATE; + } + } + + setArrowOrigin(origin) { + this._boxPointer.setArrowOrigin(origin); + } + + setSourceAlignment(alignment) { + this._boxPointer.setSourceAlignment(alignment); + } + + open(animate) { + if (this.isOpen) + return; + + if (this.isEmpty()) + return; + + if (!this._systemModalOpenedId) { + this._systemModalOpenedId = + Main.layoutManager.connect('system-modal-opened', () => this.close()); + } + + this.isOpen = true; + + this._boxPointer.setPosition(this.sourceActor, this._arrowAlignment); + this._boxPointer.open(animate); + + this.actor.get_parent().set_child_above_sibling(this.actor, null); + + this.emit('open-state-changed', true); + } + + close(animate) { + if (this._activeMenuItem) + this._activeMenuItem.active = false; + + if (this._boxPointer.visible) { + this._boxPointer.close(animate, () => { + this.emit('menu-closed'); + }); + } + + if (!this.isOpen) + return; + + this.isOpen = false; + this.emit('open-state-changed', false); + } + + destroy() { + this.sourceActor?.disconnectObject(this); + + if (this._systemModalOpenedId) + Main.layoutManager.disconnect(this._systemModalOpenedId); + this._systemModalOpenedId = 0; + + super.destroy(); + } +}; + +var PopupDummyMenu = class extends Signals.EventEmitter { + constructor(sourceActor) { + super(); + + this.sourceActor = sourceActor; + this.actor = sourceActor; + this.actor._delegate = this; + } + + getSensitive() { + return true; + } + + get sensitive() { + return this.getSensitive(); + } + + open() { + if (this.isOpen) + return; + this.isOpen = true; + this.emit('open-state-changed', true); + } + + close() { + if (!this.isOpen) + return; + this.isOpen = false; + this.emit('open-state-changed', false); + } + + toggle() {} + + destroy() { + this.emit('destroy'); + } +}; + +var PopupSubMenu = class extends PopupMenuBase { + constructor(sourceActor, sourceArrow) { + super(sourceActor); + + this._arrow = sourceArrow; + + // Since a function of a submenu might be to provide a "More.." expander + // with long content, we make it scrollable - the scrollbar will only take + // effect if a CSS max-height is set on the top menu. + this.actor = new St.ScrollView({ + style_class: 'popup-sub-menu', + hscrollbar_policy: St.PolicyType.NEVER, + vscrollbar_policy: St.PolicyType.NEVER, + }); + + this.actor.add_actor(this.box); + this.actor._delegate = this; + this.actor.clip_to_allocation = true; + this.actor.connect('key-press-event', this._onKeyPressEvent.bind(this)); + this.actor.hide(); + } + + _needsScrollbar() { + let topMenu = this._getTopMenu(); + let [, topNaturalHeight] = topMenu.actor.get_preferred_height(-1); + let topThemeNode = topMenu.actor.get_theme_node(); + + let topMaxHeight = topThemeNode.get_max_height(); + return topMaxHeight >= 0 && topNaturalHeight >= topMaxHeight; + } + + getSensitive() { + return this._sensitive && this.sourceActor.sensitive; + } + + get sensitive() { + return this.getSensitive(); + } + + open(animate) { + if (this.isOpen) + return; + + if (this.isEmpty()) + return; + + this.isOpen = true; + this.emit('open-state-changed', true); + + this.actor.show(); + + let needsScrollbar = this._needsScrollbar(); + + // St.ScrollView always requests space horizontally for a possible vertical + // scrollbar if in AUTOMATIC mode. Doing better would require implementation + // of width-for-height in St.BoxLayout and St.ScrollView. This looks bad + // when we *don't* need it, so turn off the scrollbar when that's true. + // Dynamic changes in whether we need it aren't handled properly. + this.actor.vscrollbar_policy = + needsScrollbar ? St.PolicyType.AUTOMATIC : St.PolicyType.NEVER; + + if (needsScrollbar) + this.actor.add_style_pseudo_class('scrolled'); + else + this.actor.remove_style_pseudo_class('scrolled'); + + // It looks funny if we animate with a scrollbar (at what point is + // the scrollbar added?) so just skip that case + if (animate && needsScrollbar) + animate = false; + + let targetAngle = this.actor.text_direction == Clutter.TextDirection.RTL ? -90 : 90; + + if (animate) { + let [, naturalHeight] = this.actor.get_preferred_height(-1); + this.actor.height = 0; + this.actor.ease({ + height: naturalHeight, + duration: 250, + mode: Clutter.AnimationMode.EASE_OUT_EXPO, + onComplete: () => this.actor.set_height(-1), + }); + this._arrow.ease({ + rotation_angle_z: targetAngle, + duration: 250, + mode: Clutter.AnimationMode.EASE_OUT_EXPO, + }); + } else { + this._arrow.rotation_angle_z = targetAngle; + } + } + + close(animate) { + if (!this.isOpen) + return; + + this.isOpen = false; + this.emit('open-state-changed', false); + + if (this._activeMenuItem) + this._activeMenuItem.active = false; + + if (animate && this._needsScrollbar()) + animate = false; + + if (animate) { + this.actor.ease({ + height: 0, + duration: 250, + mode: Clutter.AnimationMode.EASE_OUT_EXPO, + onComplete: () => { + this.actor.hide(); + this.actor.set_height(-1); + }, + }); + this._arrow.ease({ + rotation_angle_z: 0, + duration: 250, + mode: Clutter.AnimationMode.EASE_OUT_EXPO, + }); + } else { + this._arrow.rotation_angle_z = 0; + this.actor.hide(); + } + } + + _onKeyPressEvent(actor, event) { + // Move focus back to parent menu if the user types Left. + + if (this.isOpen && event.get_key_symbol() == Clutter.KEY_Left) { + this.close(BoxPointer.PopupAnimation.FULL); + this.sourceActor._delegate.active = true; + return Clutter.EVENT_STOP; + } + + return Clutter.EVENT_PROPAGATE; + } +}; + +/** + * PopupMenuSection: + * + * A section of a PopupMenu which is handled like a submenu + * (you can add and remove items, you can destroy it, you + * can add it to another menu), but is completely transparent + * to the user + */ +var PopupMenuSection = class extends PopupMenuBase { + constructor() { + super(); + + this.actor = this.box; + this.actor._delegate = this; + this.isOpen = true; + + this.actor.add_style_class_name('popup-menu-section'); + } + + // deliberately ignore any attempt to open() or close(), but emit the + // corresponding signal so children can still pick it up + open() { + this.emit('open-state-changed', true); + } + + close() { + this.emit('open-state-changed', false); + } +}; + +var PopupSubMenuMenuItem = GObject.registerClass( +class PopupSubMenuMenuItem extends PopupBaseMenuItem { + _init(text, wantIcon) { + super._init(); + + this.add_style_class_name('popup-submenu-menu-item'); + + if (wantIcon) { + this.icon = new St.Icon({ style_class: 'popup-menu-icon' }); + this.add_child(this.icon); + } + + this.label = new St.Label({ + text, + y_expand: true, + y_align: Clutter.ActorAlign.CENTER, + }); + this.add_child(this.label); + this.label_actor = this.label; + + let expander = new St.Bin({ + style_class: 'popup-menu-item-expander', + x_expand: true, + }); + this.add_child(expander); + + this._triangle = arrowIcon(St.Side.RIGHT); + this._triangle.pivot_point = new Graphene.Point({ x: 0.5, y: 0.6 }); + + this._triangleBin = new St.Widget({ + y_expand: true, + y_align: Clutter.ActorAlign.CENTER, + }); + this._triangleBin.add_child(this._triangle); + + this.add_child(this._triangleBin); + this.add_accessible_state(Atk.StateType.EXPANDABLE); + + this.menu = new PopupSubMenu(this, this._triangle); + this.menu.connect('open-state-changed', this._subMenuOpenStateChanged.bind(this)); + this.connect('destroy', () => this.menu.destroy()); + } + + _setParent(parent) { + super._setParent(parent); + this.menu._setParent(parent); + } + + syncSensitive() { + let sensitive = super.syncSensitive(); + this._triangle.visible = sensitive; + if (!sensitive) + this.menu.close(false); + } + + _subMenuOpenStateChanged(menu, open) { + if (open) { + this.add_style_pseudo_class('open'); + this._getTopMenu()._setOpenedSubMenu(this.menu); + this.add_accessible_state(Atk.StateType.EXPANDED); + this.add_style_pseudo_class('checked'); + } else { + this.remove_style_pseudo_class('open'); + this._getTopMenu()._setOpenedSubMenu(null); + this.remove_accessible_state(Atk.StateType.EXPANDED); + this.remove_style_pseudo_class('checked'); + } + } + + setSubmenuShown(open) { + if (open) + this.menu.open(BoxPointer.PopupAnimation.FULL); + else + this.menu.close(BoxPointer.PopupAnimation.FULL); + } + + _setOpenState(open) { + this.setSubmenuShown(open); + } + + _getOpenState() { + return this.menu.isOpen; + } + + vfunc_key_press_event(keyPressEvent) { + let symbol = keyPressEvent.keyval; + + if (symbol == Clutter.KEY_Right) { + this._setOpenState(true); + this.menu.actor.navigate_focus(null, St.DirectionType.DOWN, false); + return Clutter.EVENT_STOP; + } else if (symbol == Clutter.KEY_Left && this._getOpenState()) { + this._setOpenState(false); + return Clutter.EVENT_STOP; + } + + return super.vfunc_key_press_event(keyPressEvent); + } + + activate(_event) { + this._setOpenState(true); + } + + vfunc_button_release_event() { + // Since we override the parent, we need to manage what the parent does + // with the active style class + this.remove_style_pseudo_class('active'); + this._setOpenState(!this._getOpenState()); + return Clutter.EVENT_PROPAGATE; + } + + vfunc_touch_event(touchEvent) { + if (touchEvent.type == Clutter.EventType.TOUCH_END) { + // Since we override the parent, we need to manage what the parent does + // with the active style class + this.remove_style_pseudo_class('active'); + this._setOpenState(!this._getOpenState()); + } + return Clutter.EVENT_PROPAGATE; + } +}); + +/* Basic implementation of a menu manager. + * Call addMenu to add menus + */ +var PopupMenuManager = class { + constructor(owner, grabParams) { + this._grabParams = Params.parse(grabParams, + { actionMode: Shell.ActionMode.POPUP }); + global.stage.connect('notify::key-focus', () => { + if (!this.activeMenu) + return; + + let actor = global.stage.get_key_focus(); + let newMenu = this._findMenuForSource(actor); + + if (newMenu) + this._changeMenu(newMenu); + }); + this._menus = []; + } + + addMenu(menu, position) { + if (this._menus.includes(menu)) + return; + + menu.connectObject( + 'open-state-changed', this._onMenuOpenState.bind(this), + 'destroy', () => this.removeMenu(menu), this); + menu.actor.connectObject('captured-event', + this._onCapturedEvent.bind(this), this); + + if (position == undefined) + this._menus.push(menu); + else + this._menus.splice(position, 0, menu); + } + + removeMenu(menu) { + if (menu === this.activeMenu) { + Main.popModal(this._grab); + this._grab = null; + } + + const position = this._menus.indexOf(menu); + if (position == -1) // not a menu we manage + return; + + menu.disconnectObject(this); + menu.actor.disconnectObject(this); + + this._menus.splice(position, 1); + } + + ignoreRelease() { + } + + _onMenuOpenState(menu, open) { + if (open && this.activeMenu === menu) + return; + + if (open) { + const oldMenu = this.activeMenu; + const oldGrab = this._grab; + this._grab = Main.pushModal(menu.actor, this._grabParams); + this.activeMenu = menu; + oldMenu?.close(BoxPointer.PopupAnimation.FADE); + if (oldGrab) + Main.popModal(oldGrab); + } else if (this.activeMenu === menu) { + this.activeMenu = null; + Main.popModal(this._grab); + this._grab = null; + } + } + + _changeMenu(newMenu) { + newMenu.open(this.activeMenu + ? BoxPointer.PopupAnimation.FADE + : BoxPointer.PopupAnimation.FULL); + } + + _onCapturedEvent(actor, event) { + let menu = actor._delegate; + const targetActor = global.stage.get_event_actor(event); + + if (event.type() === Clutter.EventType.KEY_PRESS) { + let symbol = event.get_key_symbol(); + if (symbol === Clutter.KEY_Down && + global.stage.get_key_focus() === menu.actor) { + actor.navigate_focus(null, St.DirectionType.TAB_FORWARD, false); + return Clutter.EVENT_STOP; + } else if (symbol === Clutter.KEY_Escape && menu.isOpen) { + menu.close(BoxPointer.PopupAnimation.FULL); + return Clutter.EVENT_STOP; + } + } else if (event.type() === Clutter.EventType.ENTER && + (event.get_flags() & Clutter.EventFlags.FLAG_GRAB_NOTIFY) === 0) { + let hoveredMenu = this._findMenuForSource(targetActor); + + if (hoveredMenu && hoveredMenu !== menu) + this._changeMenu(hoveredMenu); + } else if ((event.type() === Clutter.EventType.BUTTON_PRESS || + event.type() === Clutter.EventType.TOUCH_BEGIN) && + !actor.contains(targetActor)) { + menu.close(BoxPointer.PopupAnimation.FULL); + } + + return Clutter.EVENT_PROPAGATE; + } + + _findMenuForSource(source) { + while (source) { + let actor = source; + const menu = this._menus.find(m => m.sourceActor === actor); + if (menu) + return menu; + source = source.get_parent(); + } + + return null; + } + + _closeMenu(isUser, menu) { + // If this isn't a user action, we called close() + // on the BoxPointer ourselves, so we shouldn't + // reanimate. + if (isUser) + menu.close(BoxPointer.PopupAnimation.FULL); + } +}; -- cgit v1.2.3