/* exported TransientSignalHolder, connectObject, disconnectObject */ const { GObject } = imports.gi; const destroyableTypes = []; /** * @private * @param {Object} obj - an object * @returns {bool} - true if obj has a 'destroy' GObject signal */ function _hasDestroySignal(obj) { return destroyableTypes.some(type => obj instanceof type); } var TransientSignalHolder = GObject.registerClass( class TransientSignalHolder extends GObject.Object { static [GObject.signals] = { 'destroy': {}, }; constructor(owner) { super(); if (_hasDestroySignal(owner)) owner.connectObject('destroy', () => this.destroy(), this); } destroy() { this.emit('destroy'); } }); registerDestroyableType(TransientSignalHolder); class SignalManager { /** * @returns {SignalManager} - the SignalManager singleton */ static getDefault() { if (!this._singleton) this._singleton = new SignalManager(); return this._singleton; } constructor() { this._signalTrackers = new Map(); } /** * @param {Object} obj - object to get signal tracker for * @returns {SignalTracker} - the signal tracker for object */ getSignalTracker(obj) { let signalTracker = this._signalTrackers.get(obj); if (signalTracker === undefined) { signalTracker = new SignalTracker(obj); this._signalTrackers.set(obj, signalTracker); } return signalTracker; } /** * @param {Object} obj - object to get signal tracker for * @returns {?SignalTracker} - the signal tracker for object if it exists */ maybeGetSignalTracker(obj) { return this._signalTrackers.get(obj) ?? null; } /* * @param {Object} obj - object to remove signal tracker for * @returns {void} */ removeSignalTracker(obj) { this._signalTrackers.delete(obj); } } class SignalTracker { /** * @param {Object=} owner - object that owns the tracker */ constructor(owner) { if (_hasDestroySignal(owner)) this._ownerDestroyId = owner.connect_after('destroy', () => this.clear()); this._owner = owner; this._map = new Map(); } /** * @typedef SignalData * @property {number[]} ownerSignals - a list of handler IDs * @property {number} destroyId - destroy handler ID of tracked object */ /** * @private * @param {Object} obj - a tracked object * @returns {SignalData} - signal data for object */ _getSignalData(obj) { let data = this._map.get(obj); if (data === undefined) { data = { ownerSignals: [], destroyId: 0 }; this._map.set(obj, data); } return data; } /** * @private * @param {GObject.Object} obj - tracked widget */ _trackDestroy(obj) { const signalData = this._getSignalData(obj); if (signalData.destroyId) return; signalData.destroyId = obj.connect_after('destroy', () => this.untrack(obj)); } _disconnectSignalForProto(proto, obj, id) { proto['disconnect'].call(obj, id); } _getObjectProto(obj) { return obj instanceof GObject.Object ? GObject.Object.prototype : Object.getPrototypeOf(obj); } _disconnectSignal(obj, id) { this._disconnectSignalForProto(this._getObjectProto(obj), obj, id); } _removeTracker() { if (this._ownerDestroyId) this._disconnectSignal(this._owner, this._ownerDestroyId); SignalManager.getDefault().removeSignalTracker(this._owner); delete this._ownerDestroyId; delete this._owner; } /** * @param {Object} obj - tracked object * @param {...number} handlerIds - tracked handler IDs * @returns {void} */ track(obj, ...handlerIds) { if (_hasDestroySignal(obj)) this._trackDestroy(obj); this._getSignalData(obj).ownerSignals.push(...handlerIds); } /** * @param {Object} obj - tracked object instance * @returns {void} */ untrack(obj) { const { ownerSignals, destroyId } = this._getSignalData(obj); this._map.delete(obj); const ownerProto = this._getObjectProto(this._owner); ownerSignals.forEach(id => this._disconnectSignalForProto(ownerProto, this._owner, id)); if (destroyId) this._disconnectSignal(obj, destroyId); if (this._map.size === 0) this._removeTracker(); } /** * @returns {void} */ clear() { this._map.forEach((_, obj) => this.untrack(obj)); } /** * @returns {void} */ destroy() { this.clear(); this._removeTracker(); } } /** * Connect one or more signals, and associate the handlers * with a tracked object. * * All handlers for a particular object can be disconnected * by calling disconnectObject(). If object is a {Clutter.widget}, * this is done automatically when the widget is destroyed. * * @param {object} thisObj - the emitter object * @param {...any} args - a sequence of signal-name/handler pairs * with an optional flags value, followed by an object to track * @returns {void} */ function connectObject(thisObj, ...args) { const getParams = argArray => { const [signalName, handler, arg, ...rest] = argArray; if (typeof arg !== 'number') return [signalName, handler, 0, arg, ...rest]; const flags = arg; let flagsMask = 0; Object.values(GObject.ConnectFlags).forEach(v => (flagsMask |= v)); if (!(flags & flagsMask)) throw new Error(`Invalid flag value ${flags}`); if (flags & GObject.ConnectFlags.SWAPPED) throw new Error('Swapped signals are not supported'); return [signalName, handler, flags, ...rest]; }; const connectSignal = (emitter, signalName, handler, flags) => { const isGObject = emitter instanceof GObject.Object; const func = (flags & GObject.ConnectFlags.AFTER) && isGObject ? 'connect_after' : 'connect'; const emitterProto = isGObject ? GObject.Object.prototype : Object.getPrototypeOf(emitter); return emitterProto[func].call(emitter, signalName, handler); }; const signalIds = []; while (args.length > 1) { const [signalName, handler, flags, ...rest] = getParams(args); signalIds.push(connectSignal(thisObj, signalName, handler, flags)); args = rest; } const obj = args.at(0) ?? globalThis; const tracker = SignalManager.getDefault().getSignalTracker(thisObj); tracker.track(obj, ...signalIds); } /** * Disconnect all signals that were connected for * the specified tracked object * * @param {Object} thisObj - the emitter object * @param {Object} obj - the tracked object * @returns {void} */ function disconnectObject(thisObj, obj) { SignalManager.getDefault().maybeGetSignalTracker(thisObj)?.untrack(obj); } /** * Register a GObject type as having a 'destroy' signal * that should disconnect all handlers * * @param {GObject.Type} gtype - a GObject type */ function registerDestroyableType(gtype) { if (!GObject.type_is_a(gtype, GObject.Object)) throw new Error(`${gtype} is not a GObject subclass`); if (!GObject.signal_lookup('destroy', gtype)) throw new Error(`${gtype} does not have a destroy signal`); destroyableTypes.push(gtype); }