/* exported CheckBox */ const { Atk, Clutter, GObject, Pango, St } = imports.gi; var CheckBox = GObject.registerClass( class CheckBox extends St.Button { _init(label) { let container = new St.BoxLayout({ x_expand: true, y_expand: true, }); super._init({ style_class: 'check-box', child: container, button_mask: St.ButtonMask.ONE, toggle_mode: true, can_focus: true, }); this.set_accessible_role(Atk.Role.CHECK_BOX); this._box = new St.Bin({ y_align: Clutter.ActorAlign.START }); container.add_actor(this._box); this._label = new St.Label({ y_align: Clutter.ActorAlign.CENTER }); this._label.clutter_text.set_line_wrap(true); this._label.clutter_text.set_ellipsize(Pango.EllipsizeMode.NONE); this.set_label_actor(this._label); container.add_actor(this._label); if (label) this.setLabel(label); } setLabel(label) { this._label.set_text(label); } getLabelActor() { return this._label; } });