// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- /* exported Overview, ANIMATION_TIME */ const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi; const Signals = imports.misc.signals; // Time for initial animation going into Overview mode; // this is defined here to make it available in imports. var ANIMATION_TIME = 250; const DND = imports.ui.dnd; const LayoutManager = imports.ui.layout; const Main = imports.ui.main; const MessageTray = imports.ui.messageTray; const OverviewControls = imports.ui.overviewControls; const Params = imports.misc.params; const SwipeTracker = imports.ui.swipeTracker; const WindowManager = imports.ui.windowManager; const WorkspaceThumbnail = imports.ui.workspaceThumbnail; var DND_WINDOW_SWITCH_TIMEOUT = 750; var OVERVIEW_ACTIVATION_TIMEOUT = 0.5; var ShellInfo = class { constructor() { this._source = null; } setMessage(text, options) { options = Params.parse(options, { undoCallback: null, forFeedback: false, }); let undoCallback = options.undoCallback; let forFeedback = options.forFeedback; if (this._source == null) { this._source = new MessageTray.SystemNotificationSource(); this._source.connect('destroy', () => { this._source = null; }); Main.messageTray.add(this._source); } let notification = null; if (this._source.notifications.length == 0) { notification = new MessageTray.Notification(this._source, text, null); notification.setTransient(true); notification.setForFeedback(forFeedback); } else { notification = this._source.notifications[0]; notification.update(text, null, { clear: true }); } if (undoCallback) notification.addAction(_('Undo'), () => undoCallback()); this._source.showNotification(notification); } }; var OverviewActor = GObject.registerClass( class OverviewActor extends St.BoxLayout { _init() { super._init({ name: 'overview', /* Translators: This is the main view to select activities. See also note for "Activities" string. */ accessible_name: _("Overview"), vertical: true, }); this.add_constraint(new LayoutManager.MonitorConstraint({ primary: true })); this._controls = new OverviewControls.ControlsManager(); this.add_child(this._controls); } prepareToEnterOverview() { this._controls.prepareToEnterOverview(); } prepareToLeaveOverview() { this._controls.prepareToLeaveOverview(); } animateToOverview(state, callback) { this._controls.animateToOverview(state, callback); } animateFromOverview(callback) { this._controls.animateFromOverview(callback); } runStartupAnimation(callback) { this._controls.runStartupAnimation(callback); } get dash() { return this._controls.dash; } get searchEntry() { return this._controls.searchEntry; } get controls() { return this._controls; } }); const OverviewShownState = { HIDDEN: 'HIDDEN', HIDING: 'HIDING', SHOWING: 'SHOWING', SHOWN: 'SHOWN', }; const OVERVIEW_SHOWN_TRANSITIONS = { [OverviewShownState.HIDDEN]: { signal: 'hidden', allowedTransitions: [OverviewShownState.SHOWING], }, [OverviewShownState.HIDING]: { signal: 'hiding', allowedTransitions: [OverviewShownState.HIDDEN, OverviewShownState.SHOWING], }, [OverviewShownState.SHOWING]: { signal: 'showing', allowedTransitions: [OverviewShownState.SHOWN, OverviewShownState.HIDING], }, [OverviewShownState.SHOWN]: { signal: 'shown', allowedTransitions: [OverviewShownState.HIDING], }, }; var Overview = class extends Signals.EventEmitter { constructor() { super(); this._initCalled = false; this._visible = false; Main.sessionMode.connect('updated', this._sessionUpdated.bind(this)); this._sessionUpdated(); } get dash() { return this._overview.dash; } get dashIconSize() { logError(new Error('Usage of Overview.\'dashIconSize\' is deprecated, ' + 'use \'dash.iconSize\' property instead')); return this.dash.iconSize; } get animationInProgress() { return this._animationInProgress; } get visible() { return this._visible; } get visibleTarget() { return this._visibleTarget; } get closing() { return this._animationInProgress && !this._visibleTarget; } _createOverview() { if (this._overview) return; if (this.isDummy) return; this._activationTime = 0; this._visible = false; // animating to overview, in overview, animating out this._shown = false; // show() and not hide() this._modal = false; // have a modal grab this._animationInProgress = false; this._visibleTarget = false; this._shownState = OverviewShownState.HIDDEN; // During transitions, we raise this to the top to avoid having the overview // area be reactive; it causes too many issues such as double clicks on // Dash elements, or mouseover handlers in the workspaces. this._coverPane = new Clutter.Actor({ opacity: 0, reactive: true, }); Main.layoutManager.overviewGroup.add_child(this._coverPane); this._coverPane.connect('event', (_actor, event) => { return event.type() === Clutter.EventType.ENTER || event.type() === Clutter.EventType.LEAVE ? Clutter.EVENT_PROPAGATE : Clutter.EVENT_STOP; }); this._coverPane.hide(); // XDND this._dragMonitor = { dragMotion: this._onDragMotion.bind(this), }; Main.layoutManager.overviewGroup.connect('scroll-event', this._onScrollEvent.bind(this)); Main.xdndHandler.connect('drag-begin', this._onDragBegin.bind(this)); Main.xdndHandler.connect('drag-end', this._onDragEnd.bind(this)); global.display.connect('restacked', this._onRestacked.bind(this)); this._windowSwitchTimeoutId = 0; this._windowSwitchTimestamp = 0; this._lastActiveWorkspaceIndex = -1; this._lastHoveredWindow = null; if (this._initCalled) this.init(); } _sessionUpdated() { const { hasOverview } = Main.sessionMode; if (!hasOverview) this.hide(); this.isDummy = !hasOverview; this._createOverview(); } // The members we construct that are implemented in JS might // want to access the overview as Main.overview to connect // signal handlers and so forth. So we create them after // construction in this init() method. init() { this._initCalled = true; if (this.isDummy) return; this._overview = new OverviewActor(); this._overview._delegate = this; Main.layoutManager.overviewGroup.add_child(this._overview); this._shellInfo = new ShellInfo(); Main.layoutManager.connect('monitors-changed', this._relayout.bind(this)); this._relayout(); Main.wm.addKeybinding( 'toggle-overview', new Gio.Settings({ schema_id: WindowManager.SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this.toggle.bind(this)); const swipeTracker = new SwipeTracker.SwipeTracker(global.stage, Clutter.Orientation.VERTICAL, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, { allowDrag: false, allowScroll: false }); swipeTracker.orientation = Clutter.Orientation.VERTICAL; swipeTracker.connect('begin', this._gestureBegin.bind(this)); swipeTracker.connect('update', this._gestureUpdate.bind(this)); swipeTracker.connect('end', this._gestureEnd.bind(this)); this._swipeTracker = swipeTracker; } // // options: // - undoCallback (function): the callback to be called if undo support is needed // - forFeedback (boolean): whether the message is for direct feedback of a user action // setMessage(text, options) { if (this.isDummy) return; this._shellInfo.setMessage(text, options); } _changeShownState(state) { const {allowedTransitions} = OVERVIEW_SHOWN_TRANSITIONS[this._shownState]; if (!allowedTransitions.includes(state)) { throw new Error('Invalid overview shown transition from ' + `${this._shownState} to ${state}`); } this._shownState = state; this.emit(OVERVIEW_SHOWN_TRANSITIONS[state].signal); } _onDragBegin() { this._inXdndDrag = true; DND.addDragMonitor(this._dragMonitor); // Remember the workspace we started from let workspaceManager = global.workspace_manager; this._lastActiveWorkspaceIndex = workspaceManager.get_active_workspace_index(); } _onDragEnd() { this._inXdndDrag = false; // In case the drag was canceled while in the overview // we have to go back to where we started and hide // the overview if (this._shown) { let workspaceManager = global.workspace_manager; workspaceManager.get_workspace_by_index(this._lastActiveWorkspaceIndex) .activate(global.get_current_time()); this.hide(); } this._resetWindowSwitchTimeout(); this._lastHoveredWindow = null; DND.removeDragMonitor(this._dragMonitor); this.endItemDrag(); } _resetWindowSwitchTimeout() { if (this._windowSwitchTimeoutId != 0) { GLib.source_remove(this._windowSwitchTimeoutId); this._windowSwitchTimeoutId = 0; } } _onDragMotion(dragEvent) { let targetIsWindow = dragEvent.targetActor && dragEvent.targetActor._delegate && dragEvent.targetActor._delegate.metaWindow && !(dragEvent.targetActor._delegate instanceof WorkspaceThumbnail.WindowClone); this._windowSwitchTimestamp = global.get_current_time(); if (targetIsWindow && dragEvent.targetActor._delegate.metaWindow == this._lastHoveredWindow) return DND.DragMotionResult.CONTINUE; this._lastHoveredWindow = null; this._resetWindowSwitchTimeout(); if (targetIsWindow) { this._lastHoveredWindow = dragEvent.targetActor._delegate.metaWindow; this._windowSwitchTimeoutId = GLib.timeout_add( GLib.PRIORITY_DEFAULT, DND_WINDOW_SWITCH_TIMEOUT, () => { this._windowSwitchTimeoutId = 0; Main.activateWindow(dragEvent.targetActor._delegate.metaWindow, this._windowSwitchTimestamp); this.hide(); this._lastHoveredWindow = null; return GLib.SOURCE_REMOVE; }); GLib.Source.set_name_by_id(this._windowSwitchTimeoutId, '[gnome-shell] Main.activateWindow'); } return DND.DragMotionResult.CONTINUE; } _onScrollEvent(actor, event) { this.emit('scroll-event', event); return Clutter.EVENT_PROPAGATE; } _relayout() { // To avoid updating the position and size of the workspaces // we just hide the overview. The positions will be updated // when it is next shown. this.hide(); this._coverPane.set_position(0, 0); this._coverPane.set_size(global.screen_width, global.screen_height); } _onRestacked() { let stack = global.get_window_actors(); let stackIndices = {}; for (let i = 0; i < stack.length; i++) { // Use the stable sequence for an integer to use as a hash key stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i; } this.emit('windows-restacked', stackIndices); } _gestureBegin(tracker) { this._overview.controls.gestureBegin(tracker); } _gestureUpdate(tracker, progress) { if (!this._shown) { Meta.disable_unredirect_for_display(global.display); this._shown = true; this._visible = true; this._visibleTarget = true; this._animationInProgress = true; Main.layoutManager.overviewGroup.set_child_above_sibling( this._coverPane, null); this._coverPane.show(); this._changeShownState(OverviewShownState.SHOWING); Main.layoutManager.showOverview(); this._syncGrab(); } this._overview.controls.gestureProgress(progress); } _gestureEnd(tracker, duration, endProgress) { let onComplete; if (endProgress === 0) { this._shown = false; this._visibleTarget = false; this._changeShownState(OverviewShownState.HIDING); Main.panel.style = `transition-duration: ${duration}ms;`; onComplete = () => this._hideDone(); } else { onComplete = () => this._showDone(); } this._overview.controls.gestureEnd(endProgress, duration, onComplete); } beginItemDrag(source) { this.emit('item-drag-begin', source); this._inItemDrag = true; } cancelledItemDrag(source) { this.emit('item-drag-cancelled', source); } endItemDrag(source) { if (!this._inItemDrag) return; this.emit('item-drag-end', source); this._inItemDrag = false; } beginWindowDrag(window) { this.emit('window-drag-begin', window); this._inWindowDrag = true; } cancelledWindowDrag(window) { this.emit('window-drag-cancelled', window); } endWindowDrag(window) { if (!this._inWindowDrag) return; this.emit('window-drag-end', window); this._inWindowDrag = false; } focusSearch() { this.show(); this._overview.searchEntry.grab_key_focus(); } // Checks if the Activities button is currently sensitive to // clicks. The first call to this function within the // OVERVIEW_ACTIVATION_TIMEOUT time of the hot corner being // triggered will return false. This avoids opening and closing // the overview if the user both triggered the hot corner and // clicked the Activities button. shouldToggleByCornerOrButton() { if (this._animationInProgress) return false; if (this._inItemDrag || this._inWindowDrag) return false; if (!this._activationTime || GLib.get_monotonic_time() / GLib.USEC_PER_SEC - this._activationTime > OVERVIEW_ACTIVATION_TIMEOUT) return true; return false; } _syncGrab() { // We delay grab changes during animation so that when removing the // overview we don't have a problem with the release of a press/release // going to an application. if (this._animationInProgress) return true; if (this._shown) { let shouldBeModal = !this._inXdndDrag; if (shouldBeModal && !this._modal) { if (global.display.get_grab_op() !== Meta.GrabOp.NONE && global.display.get_grab_op() !== Meta.GrabOp.WAYLAND_POPUP) { this.hide(); return false; } const grab = Main.pushModal(global.stage, { actionMode: Shell.ActionMode.OVERVIEW, }); if (grab.get_seat_state() !== Clutter.GrabState.ALL) { Main.popModal(grab); this.hide(); return false; } this._grab = grab; this._modal = true; } } else { // eslint-disable-next-line no-lonely-if if (this._modal) { Main.popModal(this._grab); this._grab = false; this._modal = false; } } return true; } // show: // // Animates the overview visible and grabs mouse and keyboard input show(state = OverviewControls.ControlsState.WINDOW_PICKER) { if (state === OverviewControls.ControlsState.HIDDEN) throw new Error('Invalid state, use hide() to hide'); if (this.isDummy) return; if (this._shown) return; this._shown = true; if (!this._syncGrab()) return; Main.layoutManager.showOverview(); this._animateVisible(state); } _animateVisible(state) { if (this._visible || this._animationInProgress) return; this._visible = true; this._animationInProgress = true; this._visibleTarget = true; this._activationTime = GLib.get_monotonic_time() / GLib.USEC_PER_SEC; Meta.disable_unredirect_for_display(global.display); Main.layoutManager.overviewGroup.set_child_above_sibling( this._coverPane, null); this._coverPane.show(); this._overview.prepareToEnterOverview(); this._changeShownState(OverviewShownState.SHOWING); this._overview.animateToOverview(state, () => this._showDone()); } _showDone() { this._animationInProgress = false; this._coverPane.hide(); if (this._shownState !== OverviewShownState.SHOWN) this._changeShownState(OverviewShownState.SHOWN); // Handle any calls to hide* while we were showing if (!this._shown) this._animateNotVisible(); this._syncGrab(); } // hide: // // Reverses the effect of show() hide() { if (this.isDummy) return; if (!this._shown) return; let event = Clutter.get_current_event(); if (event) { let type = event.type(); let button = type == Clutter.EventType.BUTTON_PRESS || type == Clutter.EventType.BUTTON_RELEASE; let ctrl = (event.get_state() & Clutter.ModifierType.CONTROL_MASK) != 0; if (button && ctrl) return; } this._shown = false; this._animateNotVisible(); this._syncGrab(); } _animateNotVisible() { if (!this._visible || this._animationInProgress) return; this._animationInProgress = true; this._visibleTarget = false; Main.layoutManager.overviewGroup.set_child_above_sibling( this._coverPane, null); this._coverPane.show(); this._overview.prepareToLeaveOverview(); this._changeShownState(OverviewShownState.HIDING); this._overview.animateFromOverview(() => this._hideDone()); } _hideDone() { // Re-enable unredirection Meta.enable_unredirect_for_display(global.display); this._coverPane.hide(); this._visible = false; this._animationInProgress = false; // Handle any calls to show* while we were hiding if (this._shown) { this._changeShownState(OverviewShownState.HIDDEN); this._animateVisible(OverviewControls.ControlsState.WINDOW_PICKER); } else { Main.layoutManager.hideOverview(); this._changeShownState(OverviewShownState.HIDDEN); } Main.panel.style = null; this._syncGrab(); } toggle() { if (this.isDummy) return; if (this._visible) this.hide(); else this.show(); } showApps() { this.show(OverviewControls.ControlsState.APP_GRID); } selectApp(id) { this.showApps(); this._overview.controls.appDisplay.selectApp(id); } runStartupAnimation(callback) { Main.panel.style = 'transition-duration: 0ms;'; this._shown = true; this._visible = true; this._visibleTarget = true; Main.layoutManager.showOverview(); // We should call this._syncGrab() here, but moved it to happen after // the animation because of a race in the xserver where the grab // fails when requested very early during startup. Meta.disable_unredirect_for_display(global.display); this._changeShownState(OverviewShownState.SHOWING); this._overview.runStartupAnimation(() => { // Overview got hidden during startup animation if (this._shownState !== OverviewShownState.SHOWING) { callback(); return; } if (!this._syncGrab()) { callback(); this.hide(); return; } Main.panel.style = null; this._changeShownState(OverviewShownState.SHOWN); callback(); }); } getShowAppsButton() { logError(new Error('Usage of Overview.\'getShowAppsButton\' is deprecated, ' + 'use \'dash.showAppsButton\' property instead')); return this.dash.showAppsButton; } get searchEntry() { return this._overview.searchEntry; } };