/* shell-blur-effect.h * * Copyright 2019 Georges Basile Stavracas Neto * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * SPDX-License-Identifier: GPL-3.0-or-later */ #pragma once #include G_BEGIN_DECLS /** * ShellBlurMode: * @SHELL_BLUR_MODE_ACTOR: blur the actor contents, and its children * @SHELL_BLUR_MODE_BACKGROUND: blur what's beneath the actor * * The mode of blurring of the effect. */ typedef enum { SHELL_BLUR_MODE_ACTOR, SHELL_BLUR_MODE_BACKGROUND, } ShellBlurMode; #define SHELL_TYPE_BLUR_EFFECT (shell_blur_effect_get_type()) G_DECLARE_FINAL_TYPE (ShellBlurEffect, shell_blur_effect, SHELL, BLUR_EFFECT, ClutterEffect) ShellBlurEffect *shell_blur_effect_new (void); int shell_blur_effect_get_sigma (ShellBlurEffect *self); void shell_blur_effect_set_sigma (ShellBlurEffect *self, int sigma); float shell_blur_effect_get_brightness (ShellBlurEffect *self); void shell_blur_effect_set_brightness (ShellBlurEffect *self, float brightness); ShellBlurMode shell_blur_effect_get_mode (ShellBlurEffect *self); void shell_blur_effect_set_mode (ShellBlurEffect *self, ShellBlurMode mode); G_END_DECLS