/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * st-widget.h: Base class for St actors * * Copyright 2007 OpenedHand * Copyright 2008, 2009 Intel Corporation. * Copyright 2009, 2010 Red Hat, Inc. * Copyright 2009 Abderrahim Kitouni * Copyright 2010 Florian Müllner * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU Lesser General Public License, * version 2.1, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION) #error "Only can be included directly.h" #endif #ifndef __ST_WIDGET_H__ #define __ST_WIDGET_H__ #include #include #include #include G_BEGIN_DECLS #define ST_TYPE_WIDGET (st_widget_get_type ()) G_DECLARE_DERIVABLE_TYPE (StWidget, st_widget, ST, WIDGET, ClutterActor) /** * StDirectionType: * @ST_DIR_TAB_FORWARD: Move forward. * @ST_DIR_TAB_BACKWARD: Move backward. * @ST_DIR_UP: Move up. * @ST_DIR_DOWN: Move down. * @ST_DIR_LEFT: Move left. * @ST_DIR_RIGHT: Move right. * * Enumeration for focus direction. */ typedef enum { ST_DIR_TAB_FORWARD, ST_DIR_TAB_BACKWARD, ST_DIR_UP, ST_DIR_DOWN, ST_DIR_LEFT, ST_DIR_RIGHT, } StDirectionType; typedef struct _StWidgetClass StWidgetClass; /** * StWidgetClass: * * Base class for stylable actors. */ struct _StWidgetClass { /*< private >*/ ClutterActorClass parent_class; /* signals */ void (* style_changed) (StWidget *self); void (* popup_menu) (StWidget *self); /* vfuncs */ /** * StWidgetClass::navigate_focus: * @self: the "top level" container * @from: (nullable): the actor that the focus is coming from * @direction: the direction focus is moving in */ gboolean (* navigate_focus) (StWidget *self, ClutterActor *from, StDirectionType direction); GType (* get_accessible_type) (void); GList * (* get_focus_chain) (StWidget *widget); }; void st_widget_set_style_pseudo_class (StWidget *actor, const gchar *pseudo_class_list); void st_widget_add_style_pseudo_class (StWidget *actor, const gchar *pseudo_class); void st_widget_remove_style_pseudo_class (StWidget *actor, const gchar *pseudo_class); const gchar * st_widget_get_style_pseudo_class (StWidget *actor); gboolean st_widget_has_style_pseudo_class (StWidget *actor, const gchar *pseudo_class); void st_widget_set_style_class_name (StWidget *actor, const gchar *style_class_list); void st_widget_add_style_class_name (StWidget *actor, const gchar *style_class); void st_widget_remove_style_class_name (StWidget *actor, const gchar *style_class); const gchar * st_widget_get_style_class_name (StWidget *actor); gboolean st_widget_has_style_class_name (StWidget *actor, const gchar *style_class); void st_widget_set_style (StWidget *actor, const gchar *style); const gchar * st_widget_get_style (StWidget *actor); void st_widget_set_track_hover (StWidget *widget, gboolean track_hover); gboolean st_widget_get_track_hover (StWidget *widget); void st_widget_set_hover (StWidget *widget, gboolean hover); void st_widget_sync_hover (StWidget *widget); gboolean st_widget_get_hover (StWidget *widget); void st_widget_popup_menu (StWidget *self); void st_widget_ensure_style (StWidget *widget); void st_widget_set_can_focus (StWidget *widget, gboolean can_focus); gboolean st_widget_get_can_focus (StWidget *widget); gboolean st_widget_navigate_focus (StWidget *widget, ClutterActor *from, StDirectionType direction, gboolean wrap_around); ClutterActor * st_widget_get_label_actor (StWidget *widget); void st_widget_set_label_actor (StWidget *widget, ClutterActor *label); /* Only to be used by sub-classes of StWidget */ void st_widget_style_changed (StWidget *widget); StThemeNode * st_widget_get_theme_node (StWidget *widget); StThemeNode * st_widget_peek_theme_node (StWidget *widget); GList * st_widget_get_focus_chain (StWidget *widget); void st_widget_paint_background (StWidget *widget, ClutterPaintContext *paint_context); /* debug methods */ char *st_describe_actor (ClutterActor *actor); /* accessibility methods */ void st_widget_set_accessible_role (StWidget *widget, AtkRole role); AtkRole st_widget_get_accessible_role (StWidget *widget); void st_widget_add_accessible_state (StWidget *widget, AtkStateType state); void st_widget_remove_accessible_state (StWidget *widget, AtkStateType state); void st_widget_set_accessible_name (StWidget *widget, const gchar *name); const gchar * st_widget_get_accessible_name (StWidget *widget); void st_widget_set_accessible (StWidget *widget, AtkObject *accessible); G_END_DECLS #endif /* __ST_WIDGET_H__ */