summaryrefslogtreecommitdiffstats
path: root/js/ui/messageTray.js
blob: 1edd932f63fb56a9f92247fef714ea111b98124f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported NotificationPolicy, NotificationGenericPolicy,
   NotificationApplicationPolicy, Source, SourceActor,
   SystemNotificationSource, MessageTray */

const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;

const Calendar = imports.ui.calendar;
const GnomeSession = imports.misc.gnomeSession;
const Layout = imports.ui.layout;
const Main = imports.ui.main;
const Params = imports.misc.params;
const SignalTracker = imports.misc.signalTracker;

const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';

var ANIMATION_TIME = 200;
var NOTIFICATION_TIMEOUT = 4000;

var HIDE_TIMEOUT = 200;
var LONGER_HIDE_TIMEOUT = 600;

var MAX_NOTIFICATIONS_IN_QUEUE = 3;
var MAX_NOTIFICATIONS_PER_SOURCE = 3;
var MAX_NOTIFICATION_BUTTONS = 3;

// We delay hiding of the tray if the mouse is within MOUSE_LEFT_ACTOR_THRESHOLD
// range from the point where it left the tray.
var MOUSE_LEFT_ACTOR_THRESHOLD = 20;

var IDLE_TIME = 1000;

var State = {
    HIDDEN:  0,
    SHOWING: 1,
    SHOWN:   2,
    HIDING:  3,
};

// These reasons are useful when we destroy the notifications received through
// the notification daemon. We use EXPIRED for notifications that we dismiss
// and the user did not interact with, DISMISSED for all other notifications
// that were destroyed as a result of a user action, SOURCE_CLOSED for the
// notifications that were requested to be destroyed by the associated source,
// and REPLACED for notifications that were destroyed as a consequence of a
// newer version having replaced them.
var NotificationDestroyedReason = {
    EXPIRED: 1,
    DISMISSED: 2,
    SOURCE_CLOSED: 3,
    REPLACED: 4,
};

// Message tray has its custom Urgency enumeration. LOW, NORMAL and CRITICAL
// urgency values map to the corresponding values for the notifications received
// through the notification daemon. HIGH urgency value is used for chats received
// through the Telepathy client.
var Urgency = {
    LOW: 0,
    NORMAL: 1,
    HIGH: 2,
    CRITICAL: 3,
};

// The privacy of the details of a notification. USER is for notifications which
// contain private information to the originating user account (for example,
// details of an e-mail they’ve received). SYSTEM is for notifications which
// contain information private to the physical system (for example, battery
// status) and hence the same for every user. This affects whether the content
// of a notification is shown on the lock screen.
var PrivacyScope = {
    USER: 0,
    SYSTEM: 1,
};

var FocusGrabber = class FocusGrabber {
    constructor(actor) {
        this._actor = actor;
        this._prevKeyFocusActor = null;
        this._focused = false;
    }

    grabFocus() {
        if (this._focused)
            return;

        this._prevKeyFocusActor = global.stage.get_key_focus();

        global.stage.connectObject('notify::key-focus',
            this._focusActorChanged.bind(this), this);

        if (!this._actor.navigate_focus(null, St.DirectionType.TAB_FORWARD, false))
            this._actor.grab_key_focus();

        this._focused = true;
    }

    _focusUngrabbed() {
        if (!this._focused)
            return false;

        global.stage.disconnectObject(this);

        this._focused = false;
        return true;
    }

    _focusActorChanged() {
        let focusedActor = global.stage.get_key_focus();
        if (!focusedActor || !this._actor.contains(focusedActor))
            this._focusUngrabbed();
    }

    ungrabFocus() {
        if (!this._focusUngrabbed())
            return;

        if (this._prevKeyFocusActor) {
            global.stage.set_key_focus(this._prevKeyFocusActor);
            this._prevKeyFocusActor = null;
        } else {
            let focusedActor = global.stage.get_key_focus();
            if (focusedActor && this._actor.contains(focusedActor))
                global.stage.set_key_focus(null);
        }
    }
};

// NotificationPolicy:
// An object that holds all bits of configurable policy related to a notification
// source, such as whether to play sound or honour the critical bit.
//
// A notification without a policy object will inherit the default one.
var NotificationPolicy = GObject.registerClass({
    GTypeFlags: GObject.TypeFlags.ABSTRACT,
    Properties: {
        'enable': GObject.ParamSpec.boolean(
            'enable', 'enable', 'enable', GObject.ParamFlags.READABLE, true),
        'enable-sound': GObject.ParamSpec.boolean(
            'enable-sound', 'enable-sound', 'enable-sound',
            GObject.ParamFlags.READABLE, true),
        'show-banners': GObject.ParamSpec.boolean(
            'show-banners', 'show-banners', 'show-banners',
            GObject.ParamFlags.READABLE, true),
        'force-expanded': GObject.ParamSpec.boolean(
            'force-expanded', 'force-expanded', 'force-expanded',
            GObject.ParamFlags.READABLE, false),
        'show-in-lock-screen': GObject.ParamSpec.boolean(
            'show-in-lock-screen', 'show-in-lock-screen', 'show-in-lock-screen',
            GObject.ParamFlags.READABLE, false),
        'details-in-lock-screen': GObject.ParamSpec.boolean(
            'details-in-lock-screen', 'details-in-lock-screen', 'details-in-lock-screen',
            GObject.ParamFlags.READABLE, false),
    },
}, class NotificationPolicy extends GObject.Object {
    // Do nothing for the default policy. These methods are only useful for the
    // GSettings policy.
    store() { }

    destroy() {
        this.run_dispose();
    }

    get enable() {
        return true;
    }

    get enableSound() {
        return true;
    }

    get showBanners() {
        return true;
    }

    get forceExpanded() {
        return false;
    }

    get showInLockScreen() {
        return false;
    }

    get detailsInLockScreen() {
        return false;
    }
});

var NotificationGenericPolicy = GObject.registerClass({
}, class NotificationGenericPolicy extends NotificationPolicy {
    _init() {
        super._init();
        this.id = 'generic';

        this._masterSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.notifications' });
        this._masterSettings.connect('changed', this._changed.bind(this));
    }

    destroy() {
        this._masterSettings.run_dispose();

        super.destroy();
    }

    _changed(settings, key) {
        if (this.constructor.find_property(key))
            this.notify(key);
    }

    get showBanners() {
        return this._masterSettings.get_boolean('show-banners');
    }

    get showInLockScreen() {
        return this._masterSettings.get_boolean('show-in-lock-screen');
    }
});

var NotificationApplicationPolicy = GObject.registerClass({
}, class NotificationApplicationPolicy extends NotificationPolicy {
    _init(id) {
        super._init();

        this.id = id;
        this._canonicalId = this._canonicalizeId(id);

        this._masterSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.notifications' });
        this._settings = new Gio.Settings({
            schema_id: 'org.gnome.desktop.notifications.application',
            path: `/org/gnome/desktop/notifications/application/${this._canonicalId}/`,
        });

        this._masterSettings.connect('changed', this._changed.bind(this));
        this._settings.connect('changed', this._changed.bind(this));
    }

    store() {
        this._settings.set_string('application-id', `${this.id}.desktop`);

        let apps = this._masterSettings.get_strv('application-children');
        if (!apps.includes(this._canonicalId)) {
            apps.push(this._canonicalId);
            this._masterSettings.set_strv('application-children', apps);
        }
    }

    destroy() {
        this._masterSettings.run_dispose();
        this._settings.run_dispose();

        super.destroy();
    }

    _changed(settings, key) {
        if (this.constructor.find_property(key))
            this.notify(key);
    }

    _canonicalizeId(id) {
        // Keys are restricted to lowercase alphanumeric characters and dash,
        // and two dashes cannot be in succession
        return id.toLowerCase().replace(/[^a-z0-9-]/g, '-').replace(/--+/g, '-');
    }

    get enable() {
        return this._settings.get_boolean('enable');
    }

    get enableSound() {
        return this._settings.get_boolean('enable-sound-alerts');
    }

    get showBanners() {
        return this._masterSettings.get_boolean('show-banners') &&
            this._settings.get_boolean('show-banners');
    }

    get forceExpanded() {
        return this._settings.get_boolean('force-expanded');
    }

    get showInLockScreen() {
        return this._masterSettings.get_boolean('show-in-lock-screen') &&
            this._settings.get_boolean('show-in-lock-screen');
    }

    get detailsInLockScreen() {
        return this._settings.get_boolean('details-in-lock-screen');
    }
});

// Notification:
// @source: the notification's Source
// @title: the title
// @banner: the banner text
// @params: optional additional params
//
// Creates a notification. In the banner mode, the notification
// will show an icon, @title (in bold) and @banner, all on a single
// line (with @banner ellipsized if necessary).
//
// The notification will be expandable if either it has additional
// elements that were added to it or if the @banner text did not
// fit fully in the banner mode. When the notification is expanded,
// the @banner text from the top line is always removed. The complete
// @banner text is added as the first element in the content section,
// unless 'customContent' parameter with the value 'true' is specified
// in @params.
//
// Additional notification content can be added with addActor() and
// addBody() methods. The notification content is put inside a
// scrollview, so if it gets too tall, the notification will scroll
// rather than continue to grow. In addition to this main content
// area, there is also a single-row action area, which is not
// scrolled and can contain a single actor. The action area can
// be set by calling setActionArea() method. There is also a
// convenience method addButton() for adding a button to the action
// area.
//
// If @params contains a 'customContent' parameter with the value %true,
// then @banner will not be shown in the body of the notification when the
// notification is expanded and calls to update() will not clear the content
// unless 'clear' parameter with value %true is explicitly specified.
//
// By default, the icon shown is the same as the source's.
// However, if @params contains a 'gicon' parameter, the passed in gicon
// will be used.
//
// You can add a secondary icon to the banner with 'secondaryGIcon'. There
// is no fallback for this icon.
//
// If @params contains 'bannerMarkup', with the value %true, a subset (<b>,
// <i> and <u>) of the markup in [1] will be interpreted within @banner. If
// the parameter is not present, then anything that looks like markup
// in @banner will appear literally in the output.
//
// If @params contains a 'clear' parameter with the value %true, then
// the content and the action area of the notification will be cleared.
// The content area is also always cleared if 'customContent' is false
// because it might contain the @banner that didn't fit in the banner mode.
//
// If @params contains 'soundName' or 'soundFile', the corresponding
// event sound is played when the notification is shown (if the policy for
// @source allows playing sounds).
//
// [1] https://developer.gnome.org/notification-spec/#markup
var Notification = GObject.registerClass({
    Properties: {
        'acknowledged': GObject.ParamSpec.boolean(
            'acknowledged', 'acknowledged', 'acknowledged',
            GObject.ParamFlags.READWRITE,
            false),
    },
    Signals: {
        'activated': {},
        'destroy': { param_types: [GObject.TYPE_UINT] },
        'updated': { param_types: [GObject.TYPE_BOOLEAN] },
    },
}, class Notification extends GObject.Object {
    _init(source, title, banner, params) {
        super._init();

        this.source = source;
        this.title = title;
        this.urgency = Urgency.NORMAL;
        // 'transient' is a reserved keyword in JS, so we have to use an alternate variable name
        this.isTransient = false;
        this.privacyScope = PrivacyScope.USER;
        this.forFeedback = false;
        this.bannerBodyText = null;
        this.bannerBodyMarkup = false;
        this._soundName = null;
        this._soundFile = null;
        this._soundPlayed = false;
        this.actions = [];
        this.setResident(false);

        // If called with only one argument we assume the caller
        // will call .update() later on. This is the case of
        // NotificationDaemon, which wants to use the same code
        // for new and updated notifications
        if (arguments.length != 1)
            this.update(title, banner, params);
    }

    // update:
    // @title: the new title
    // @banner: the new banner
    // @params: as in the Notification constructor
    //
    // Updates the notification by regenerating its icon and updating
    // the title/banner. If @params.clear is %true, it will also
    // remove any additional actors/action buttons previously added.
    update(title, banner, params) {
        params = Params.parse(params, {
            gicon: null,
            secondaryGIcon: null,
            bannerMarkup: false,
            clear: false,
            datetime: null,
            soundName: null,
            soundFile: null,
        });

        this.title = title;
        this.bannerBodyText = banner;
        this.bannerBodyMarkup = params.bannerMarkup;

        if (params.datetime)
            this.datetime = params.datetime;
        else
            this.datetime = GLib.DateTime.new_now_local();

        if (params.gicon || params.clear)
            this.gicon = params.gicon;

        if (params.secondaryGIcon || params.clear)
            this.secondaryGIcon = params.secondaryGIcon;

        if (params.clear)
            this.actions = [];

        if (this._soundName != params.soundName ||
            this._soundFile != params.soundFile) {
            this._soundName = params.soundName;
            this._soundFile = params.soundFile;
            this._soundPlayed = false;
        }

        this.emit('updated', params.clear);
    }

    // addAction:
    // @label: the label for the action's button
    // @callback: the callback for the action
    addAction(label, callback) {
        this.actions.push({ label, callback });
    }

    setUrgency(urgency) {
        this.urgency = urgency;
    }

    setResident(resident) {
        this.resident = resident;
    }

    setTransient(isTransient) {
        this.isTransient = isTransient;
    }

    setForFeedback(forFeedback) {
        this.forFeedback = forFeedback;
    }

    setPrivacyScope(privacyScope) {
        this.privacyScope = privacyScope;
    }

    playSound() {
        if (this._soundPlayed)
            return;

        if (!this.source.policy.enableSound) {
            this._soundPlayed = true;
            return;
        }

        let player = global.display.get_sound_player();
        if (this._soundName)
            player.play_from_theme(this._soundName, this.title, null);
        else if (this._soundFile)
            player.play_from_file(this._soundFile, this.title, null);
    }

    // Allow customizing the banner UI:
    // the default implementation defers the creation to
    // the source (which will create a NotificationBanner),
    // so customization can be done by subclassing either
    // Notification or Source
    createBanner() {
        return this.source.createBanner(this);
    }

    activate() {
        this.emit('activated');

        if (!this.resident)
            this.destroy();
    }

    destroy(reason = NotificationDestroyedReason.DISMISSED) {
        this.emit('destroy', reason);
        this.run_dispose();
    }
});
SignalTracker.registerDestroyableType(Notification);

var NotificationBanner = GObject.registerClass({
    Signals: {
        'done-displaying': {},
        'unfocused': {},
    },
}, class NotificationBanner extends Calendar.NotificationMessage {
    _init(notification) {
        super._init(notification);

        this.can_focus = false;
        this.add_style_class_name('notification-banner');

        this._buttonBox = null;

        this._addActions();
        this._addSecondaryIcon();

        this.notification.connectObject('activated', () => {
            // We hide all types of notifications once the user clicks on
            // them because the common outcome of clicking should be the
            // relevant window being brought forward and the user's
            // attention switching to the window.
            this.emit('done-displaying');
        }, this);
    }

    _onUpdated(n, clear) {
        super._onUpdated(n, clear);

        if (clear) {
            this.setSecondaryActor(null);
            this.setActionArea(null);
            this._buttonBox = null;
        }

        this._addActions();
        this._addSecondaryIcon();
    }

    _addActions() {
        this.notification.actions.forEach(action => {
            this.addAction(action.label, action.callback);
        });
    }

    _addSecondaryIcon() {
        if (this.notification.secondaryGIcon) {
            const icon = new St.Icon({
                gicon: this.notification.secondaryGIcon,
                x_align: Clutter.ActorAlign.END,
            });
            this.setSecondaryActor(icon);
        }
    }

    addButton(button, callback) {
        if (!this._buttonBox) {
            this._buttonBox = new St.BoxLayout({
                style_class: 'notification-actions',
                x_expand: true,
            });
            this.setActionArea(this._buttonBox);
            global.focus_manager.add_group(this._buttonBox);
        }

        if (this._buttonBox.get_n_children() >= MAX_NOTIFICATION_BUTTONS)
            return null;

        this._buttonBox.add(button);
        button.connect('clicked', () => {
            callback();

            if (!this.notification.resident) {
                // We don't hide a resident notification when the user invokes one of its actions,
                // because it is common for such notifications to update themselves with new
                // information based on the action. We'd like to display the updated information
                // in place, rather than pop-up a new notification.
                this.emit('done-displaying');
                this.notification.destroy();
            }
        });

        return button;
    }

    addAction(label, callback) {
        const button = new St.Button({
            style_class: 'notification-button',
            label,
            x_expand: true,
            can_focus: true,
        });

        return this.addButton(button, callback);
    }
});

var SourceActor = GObject.registerClass(
class SourceActor extends St.Widget {
    _init(source, size) {
        super._init();

        this._source = source;
        this._size = size;

        this.connect('destroy',
            () => (this._actorDestroyed = true));
        this._actorDestroyed = false;

        let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
        this._iconBin = new St.Bin({
            x_expand: true,
            height: size * scaleFactor,
            width: size * scaleFactor,
        });

        this.add_actor(this._iconBin);

        this._source.connectObject('icon-updated',
            this._updateIcon.bind(this), this);
        this._updateIcon();
    }

    setIcon(icon) {
        this._iconBin.child = icon;
        this._iconSet = true;
    }

    _updateIcon() {
        if (this._actorDestroyed)
            return;

        if (!this._iconSet)
            this._iconBin.child = this._source.createIcon(this._size);
    }
});

var Source = GObject.registerClass({
    Properties: {
        'count': GObject.ParamSpec.int(
            'count', 'count', 'count',
            GObject.ParamFlags.READABLE,
            0, GLib.MAXINT32, 0),
        'policy': GObject.ParamSpec.object(
            'policy', 'policy', 'policy',
            GObject.ParamFlags.READWRITE,
            NotificationPolicy.$gtype),
        'title': GObject.ParamSpec.string(
            'title', 'title', 'title',
            GObject.ParamFlags.READWRITE,
            null),
    },
    Signals: {
        'destroy': { param_types: [GObject.TYPE_UINT] },
        'icon-updated': {},
        'notification-added': { param_types: [Notification.$gtype] },
        'notification-show': { param_types: [Notification.$gtype] },
    },
}, class Source extends GObject.Object {
    _init(title, iconName) {
        super._init({ title });

        this.SOURCE_ICON_SIZE = 48;

        this.iconName = iconName;

        this.isChat = false;

        this.notifications = [];

        this._policy = this._createPolicy();
    }

    get policy() {
        return this._policy;
    }

    set policy(policy) {
        if (this._policy)
            this._policy.destroy();
        this._policy = policy;
    }

    get count() {
        return this.notifications.length;
    }

    get unseenCount() {
        return this.notifications.filter(n => !n.acknowledged).length;
    }

    get countVisible() {
        return this.count > 1;
    }

    countUpdated() {
        this.notify('count');
    }

    _createPolicy() {
        return new NotificationGenericPolicy();
    }

    get narrowestPrivacyScope() {
        return this.notifications.every(n => n.privacyScope == PrivacyScope.SYSTEM)
            ? PrivacyScope.SYSTEM
            : PrivacyScope.USER;
    }

    setTitle(newTitle) {
        if (this.title == newTitle)
            return;

        this.title = newTitle;
        this.notify('title');
    }

    createBanner(notification) {
        return new NotificationBanner(notification);
    }

    // Called to create a new icon actor.
    // Provides a sane default implementation, override if you need
    // something more fancy.
    createIcon(size) {
        return new St.Icon({
            gicon: this.getIcon(),
            icon_size: size,
        });
    }

    getIcon() {
        return new Gio.ThemedIcon({ name: this.iconName });
    }

    _onNotificationDestroy(notification) {
        let index = this.notifications.indexOf(notification);
        if (index < 0)
            return;

        this.notifications.splice(index, 1);
        this.countUpdated();

        if (this.notifications.length == 0)
            this.destroy();
    }

    pushNotification(notification) {
        if (this.notifications.includes(notification))
            return;

        while (this.notifications.length >= MAX_NOTIFICATIONS_PER_SOURCE)
            this.notifications.shift().destroy(NotificationDestroyedReason.EXPIRED);

        notification.connect('destroy', this._onNotificationDestroy.bind(this));
        notification.connect('notify::acknowledged', this.countUpdated.bind(this));
        this.notifications.push(notification);
        this.emit('notification-added', notification);

        this.countUpdated();
    }

    showNotification(notification) {
        notification.acknowledged = false;
        this.pushNotification(notification);

        if (notification.urgency === Urgency.LOW)
            return;

        if (this.policy.showBanners || notification.urgency == Urgency.CRITICAL)
            this.emit('notification-show', notification);
    }

    destroy(reason) {
        let notifications = this.notifications;
        this.notifications = [];

        for (let i = 0; i < notifications.length; i++)
            notifications[i].destroy(reason);

        this.emit('destroy', reason);

        this.policy.destroy();
        this.run_dispose();
    }

    iconUpdated() {
        this.emit('icon-updated');
    }

    // To be overridden by subclasses
    open() {
    }

    destroyNonResidentNotifications() {
        for (let i = this.notifications.length - 1; i >= 0; i--) {
            if (!this.notifications[i].resident)
                this.notifications[i].destroy();
        }
    }
});
SignalTracker.registerDestroyableType(Source);

var MessageTray = GObject.registerClass({
    Signals: {
        'queue-changed': {},
        'source-added': { param_types: [Source.$gtype] },
        'source-removed': { param_types: [Source.$gtype] },
    },
}, class MessageTray extends St.Widget {
    _init() {
        super._init({
            visible: false,
            clip_to_allocation: true,
            layout_manager: new Clutter.BinLayout(),
        });

        this._presence = new GnomeSession.Presence((proxy, _error) => {
            this._onStatusChanged(proxy.status);
        });
        this._busy = false;
        this._bannerBlocked = false;
        this._presence.connectSignal('StatusChanged', (proxy, senderName, [status]) => {
            this._onStatusChanged(status);
        });

        let constraint = new Layout.MonitorConstraint({ primary: true });
        Main.layoutManager.panelBox.bind_property('visible',
                                                  constraint, 'work-area',
                                                  GObject.BindingFlags.SYNC_CREATE);
        this.add_constraint(constraint);

        this._bannerBin = new St.Widget({
            name: 'notification-container',
            reactive: true,
            track_hover: true,
            y_align: Clutter.ActorAlign.START,
            x_align: Clutter.ActorAlign.CENTER,
            y_expand: true,
            x_expand: true,
            layout_manager: new Clutter.BinLayout(),
        });
        this._bannerBin.connect('key-release-event',
                                this._onNotificationKeyRelease.bind(this));
        this._bannerBin.connect('notify::hover',
                                this._onNotificationHoverChanged.bind(this));
        this.add_actor(this._bannerBin);

        this._notificationFocusGrabber = new FocusGrabber(this._bannerBin);
        this._notificationQueue = [];
        this._notification = null;
        this._banner = null;

        this._userActiveWhileNotificationShown = false;

        this.idleMonitor = global.backend.get_core_idle_monitor();

        this._useLongerNotificationLeftTimeout = false;

        // pointerInNotification is sort of a misnomer -- it tracks whether
        // a message tray notification should expand. The value is
        // partially driven by the hover state of the notification, but has
        // a lot of complex state related to timeouts and the current
        // state of the pointer when a notification pops up.
        this._pointerInNotification = false;

        // This tracks this._bannerBin.hover and is used to fizzle
        // out non-changing hover notifications in onNotificationHoverChanged.
        this._notificationHovered = false;

        this._notificationState = State.HIDDEN;
        this._notificationTimeoutId = 0;
        this._notificationRemoved = false;

        Main.layoutManager.addChrome(this, { affectsInputRegion: false });
        Main.layoutManager.trackChrome(this._bannerBin, { affectsInputRegion: true });

        global.display.connect('in-fullscreen-changed', this._updateState.bind(this));

        Main.sessionMode.connect('updated', this._sessionUpdated.bind(this));

        Main.overview.connect('window-drag-begin',
                              this._onDragBegin.bind(this));
        Main.overview.connect('window-drag-cancelled',
                              this._onDragEnd.bind(this));
        Main.overview.connect('window-drag-end',
                              this._onDragEnd.bind(this));

        Main.overview.connect('item-drag-begin',
                              this._onDragBegin.bind(this));
        Main.overview.connect('item-drag-cancelled',
                              this._onDragEnd.bind(this));
        Main.overview.connect('item-drag-end',
                              this._onDragEnd.bind(this));

        Main.xdndHandler.connect('drag-begin',
                                 this._onDragBegin.bind(this));
        Main.xdndHandler.connect('drag-end',
                                 this._onDragEnd.bind(this));

        Main.wm.addKeybinding('focus-active-notification',
                              new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
                              Meta.KeyBindingFlags.NONE,
                              Shell.ActionMode.NORMAL |
                              Shell.ActionMode.OVERVIEW,
                              this._expandActiveNotification.bind(this));

        this._sources = new Set();

        this._sessionUpdated();
    }

    _sessionUpdated() {
        this._updateState();
    }

    _onDragBegin() {
        Shell.util_set_hidden_from_pick(this, true);
    }

    _onDragEnd() {
        Shell.util_set_hidden_from_pick(this, false);
    }

    get bannerAlignment() {
        return this._bannerBin.get_x_align();
    }

    set bannerAlignment(align) {
        this._bannerBin.set_x_align(align);
    }

    _onNotificationKeyRelease(actor, event) {
        if (event.get_key_symbol() == Clutter.KEY_Escape && event.get_state() == 0) {
            this._expireNotification();
            return Clutter.EVENT_STOP;
        }

        return Clutter.EVENT_PROPAGATE;
    }

    _expireNotification() {
        this._notificationExpired = true;
        this._updateState();
    }

    get queueCount() {
        return this._notificationQueue.length;
    }

    set bannerBlocked(v) {
        if (this._bannerBlocked == v)
            return;
        this._bannerBlocked = v;
        this._updateState();
    }

    contains(source) {
        return this._sources.has(source);
    }

    add(source) {
        if (this.contains(source)) {
            log(`Trying to re-add source ${source.title}`);
            return;
        }

        // Register that we got a notification for this source
        source.policy.store();

        source.policy.connect('notify::enable', () => {
            this._onSourceEnableChanged(source.policy, source);
        });
        source.policy.connect('notify', this._updateState.bind(this));
        this._onSourceEnableChanged(source.policy, source);
    }

    _addSource(source) {
        this._sources.add(source);

        source.connectObject(
            'notification-show', this._onNotificationShow.bind(this),
            'destroy', () => this._removeSource(source), this);

        this.emit('source-added', source);
    }

    _removeSource(source) {
        this._sources.delete(source);
        source.disconnectObject(this);
        this.emit('source-removed', source);
    }

    getSources() {
        return [...this._sources.keys()];
    }

    _onSourceEnableChanged(policy, source) {
        let wasEnabled = this.contains(source);
        let shouldBeEnabled = policy.enable;

        if (wasEnabled != shouldBeEnabled) {
            if (shouldBeEnabled)
                this._addSource(source);
            else
                this._removeSource(source);
        }
    }

    _onNotificationDestroy(notification) {
        if (this._notification === notification) {
            this._notificationRemoved = true;
            if (this._notificationState === State.SHOWN ||
                this._notificationState === State.SHOWING) {
                this._updateNotificationTimeout(0);
                this._updateState();
            }
        } else {
            const index = this._notificationQueue.indexOf(notification);
            if (index !== -1) {
                this._notificationQueue.splice(index, 1);
                this.emit('queue-changed');
            }
        }
    }

    _onNotificationShow(_source, notification) {
        if (this._notification == notification) {
            // If a notification that is being shown is updated, we update
            // how it is shown and extend the time until it auto-hides.
            // If a new notification is updated while it is being hidden,
            // we stop hiding it and show it again.
            this._updateShowingNotification();
        } else if (!this._notificationQueue.includes(notification)) {
            // If the queue is "full", we skip banner mode and just show a small
            // indicator in the panel; however do make an exception for CRITICAL
            // notifications, as only banner mode allows expansion.
            let bannerCount = this._notification ? 1 : 0;
            let full = this.queueCount + bannerCount >= MAX_NOTIFICATIONS_IN_QUEUE;
            if (!full || notification.urgency == Urgency.CRITICAL) {
                notification.connect('destroy',
                                     this._onNotificationDestroy.bind(this));
                this._notificationQueue.push(notification);
                this._notificationQueue.sort(
                    (n1, n2) => n2.urgency - n1.urgency);
                this.emit('queue-changed');
            }
        }
        this._updateState();
    }

    _resetNotificationLeftTimeout() {
        this._useLongerNotificationLeftTimeout = false;
        if (this._notificationLeftTimeoutId) {
            GLib.source_remove(this._notificationLeftTimeoutId);
            this._notificationLeftTimeoutId = 0;
            this._notificationLeftMouseX = -1;
            this._notificationLeftMouseY = -1;
        }
    }

    _onNotificationHoverChanged() {
        if (this._bannerBin.hover == this._notificationHovered)
            return;

        this._notificationHovered = this._bannerBin.hover;
        if (this._notificationHovered) {
            this._resetNotificationLeftTimeout();

            if (this._showNotificationMouseX >= 0) {
                let actorAtShowNotificationPosition =
                    global.stage.get_actor_at_pos(Clutter.PickMode.ALL, this._showNotificationMouseX, this._showNotificationMouseY);
                this._showNotificationMouseX = -1;
                this._showNotificationMouseY = -1;
                // Don't set this._pointerInNotification to true if the pointer was initially in the area where the notification
                // popped up. That way we will not be expanding notifications that happen to pop up over the pointer
                // automatically. Instead, the user is able to expand the notification by mousing away from it and then
                // mousing back in. Because this is an expected action, we set the boolean flag that indicates that a longer
                // timeout should be used before popping down the notification.
                if (this._bannerBin.contains(actorAtShowNotificationPosition)) {
                    this._useLongerNotificationLeftTimeout = true;
                    return;
                }
            }

            this._pointerInNotification = true;
            this._updateState();
        } else {
            // We record the position of the mouse the moment it leaves the tray. These coordinates are used in
            // this._onNotificationLeftTimeout() to determine if the mouse has moved far enough during the initial timeout for us
            // to consider that the user intended to leave the tray and therefore hide the tray. If the mouse is still
            // close to its previous position, we extend the timeout once.
            let [x, y] = global.get_pointer();
            this._notificationLeftMouseX = x;
            this._notificationLeftMouseY = y;

            // We wait just a little before hiding the message tray in case the user quickly moves the mouse back into it.
            // We wait for a longer period if the notification popped up where the mouse pointer was already positioned.
            // That gives the user more time to mouse away from the notification and mouse back in in order to expand it.
            let timeout = this._useLongerNotificationLeftTimeout ? LONGER_HIDE_TIMEOUT : HIDE_TIMEOUT;
            this._notificationLeftTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, timeout, this._onNotificationLeftTimeout.bind(this));
            GLib.Source.set_name_by_id(this._notificationLeftTimeoutId, '[gnome-shell] this._onNotificationLeftTimeout');
        }
    }

    _onStatusChanged(status) {
        if (status == GnomeSession.PresenceStatus.BUSY) {
            // remove notification and allow the summary to be closed now
            this._updateNotificationTimeout(0);
            this._busy = true;
        } else if (status != GnomeSession.PresenceStatus.IDLE) {
            // We preserve the previous value of this._busy if the status turns to IDLE
            // so that we don't start showing notifications queued during the BUSY state
            // as the screensaver gets activated.
            this._busy = false;
        }

        this._updateState();
    }

    _onNotificationLeftTimeout() {
        let [x, y] = global.get_pointer();
        // We extend the timeout once if the mouse moved no further than MOUSE_LEFT_ACTOR_THRESHOLD to either side.
        if (this._notificationLeftMouseX > -1 &&
            y < this._notificationLeftMouseY + MOUSE_LEFT_ACTOR_THRESHOLD &&
            y > this._notificationLeftMouseY - MOUSE_LEFT_ACTOR_THRESHOLD &&
            x < this._notificationLeftMouseX + MOUSE_LEFT_ACTOR_THRESHOLD &&
            x > this._notificationLeftMouseX - MOUSE_LEFT_ACTOR_THRESHOLD) {
            this._notificationLeftMouseX = -1;
            this._notificationLeftTimeoutId = GLib.timeout_add(
                GLib.PRIORITY_DEFAULT,
                LONGER_HIDE_TIMEOUT,
                this._onNotificationLeftTimeout.bind(this));
            GLib.Source.set_name_by_id(this._notificationLeftTimeoutId, '[gnome-shell] this._onNotificationLeftTimeout');
        } else {
            this._notificationLeftTimeoutId = 0;
            this._useLongerNotificationLeftTimeout = false;
            this._pointerInNotification = false;
            this._updateNotificationTimeout(0);
            this._updateState();
        }
        return GLib.SOURCE_REMOVE;
    }

    _escapeTray() {
        this._pointerInNotification = false;
        this._updateNotificationTimeout(0);
        this._updateState();
    }

    // All of the logic for what happens when occurs here; the various
    // event handlers merely update variables such as
    // 'this._pointerInNotification', 'this._traySummoned', etc, and
    // _updateState() figures out what (if anything) needs to be done
    // at the present time.
    _updateState() {
        let hasMonitor = Main.layoutManager.primaryMonitor != null;
        this.visible = !this._bannerBlocked && hasMonitor && this._banner != null;
        if (this._bannerBlocked || !hasMonitor)
            return;

        // If our state changes caused _updateState to be called,
        // just exit now to prevent reentrancy issues.
        if (this._updatingState)
            return;

        this._updatingState = true;

        // Filter out acknowledged notifications.
        let changed = false;
        this._notificationQueue = this._notificationQueue.filter(n => {
            changed ||= n.acknowledged;
            return !n.acknowledged;
        });

        if (changed)
            this.emit('queue-changed');

        let hasNotifications = Main.sessionMode.hasNotifications;

        if (this._notificationState == State.HIDDEN) {
            let nextNotification = this._notificationQueue[0] || null;
            if (hasNotifications && nextNotification) {
                let limited = this._busy || Main.layoutManager.primaryMonitor.inFullscreen;
                let showNextNotification = !limited || nextNotification.forFeedback || nextNotification.urgency == Urgency.CRITICAL;
                if (showNextNotification)
                    this._showNotification();
            }
        } else if (this._notificationState === State.SHOWING ||
                   this._notificationState === State.SHOWN) {
            let expired = (this._userActiveWhileNotificationShown &&
                           this._notificationTimeoutId == 0 &&
                           this._notification.urgency != Urgency.CRITICAL &&
                           !this._banner.focused &&
                           !this._pointerInNotification) || this._notificationExpired;
            let mustClose = this._notificationRemoved || !hasNotifications || expired;

            if (mustClose) {
                let animate = hasNotifications && !this._notificationRemoved;
                this._hideNotification(animate);
            } else if (this._notificationState === State.SHOWN &&
                       this._pointerInNotification) {
                if (!this._banner.expanded)
                    this._expandBanner(false);
                else
                    this._ensureBannerFocused();
            }
        }

        this._updatingState = false;

        // Clean transient variables that are used to communicate actions
        // to updateState()
        this._notificationExpired = false;
    }

    _onIdleMonitorBecameActive() {
        this._userActiveWhileNotificationShown = true;
        this._updateNotificationTimeout(2000);
        this._updateState();
    }

    _showNotification() {
        this._notification = this._notificationQueue.shift();
        this.emit('queue-changed');

        this._userActiveWhileNotificationShown = this.idleMonitor.get_idletime() <= IDLE_TIME;
        if (!this._userActiveWhileNotificationShown) {
            // If the user isn't active, set up a watch to let us know
            // when the user becomes active.
            this.idleMonitor.add_user_active_watch(this._onIdleMonitorBecameActive.bind(this));
        }

        this._banner = this._notification.createBanner();
        this._banner.connectObject(
            'done-displaying', this._escapeTray.bind(this),
            'unfocused', () => this._updateState(), this);

        this._bannerBin.add_actor(this._banner);

        this._bannerBin.opacity = 0;
        this._bannerBin.y = -this._banner.height;
        this.show();

        Meta.disable_unredirect_for_display(global.display);
        this._updateShowingNotification();

        let [x, y] = global.get_pointer();
        // We save the position of the mouse at the time when we started showing the notification
        // in order to determine if the notification popped up under it. We make that check if
        // the user starts moving the mouse and _onNotificationHoverChanged() gets called. We don't
        // expand the notification if it just happened to pop up under the mouse unless the user
        // explicitly mouses away from it and then mouses back in.
        this._showNotificationMouseX = x;
        this._showNotificationMouseY = y;
        // We save the coordinates of the mouse at the time when we started showing the notification
        // and then we update it in _notificationTimeout(). We don't pop down the notification if
        // the mouse is moving towards it or within it.
        this._lastSeenMouseX = x;
        this._lastSeenMouseY = y;

        this._resetNotificationLeftTimeout();
    }

    _updateShowingNotification() {
        this._notification.acknowledged = true;
        this._notification.playSound();

        // We auto-expand notifications with CRITICAL urgency, or for which the relevant setting
        // is on in the control center.
        if (this._notification.urgency == Urgency.CRITICAL ||
            this._notification.source.policy.forceExpanded)
            this._expandBanner(true);

        // We tween all notifications to full opacity. This ensures that both new notifications and
        // notifications that might have been in the process of hiding get full opacity.
        //
        // We tween any notification showing in the banner mode to the appropriate height
        // (which is banner height or expanded height, depending on the notification state)
        // This ensures that both new notifications and notifications in the banner mode that might
        // have been in the process of hiding are shown with the correct height.
        //
        // We use this._showNotificationCompleted() onComplete callback to extend the time the updated
        // notification is being shown.

        this._notificationState = State.SHOWING;
        this._bannerBin.remove_all_transitions();
        this._bannerBin.ease({
            opacity: 255,
            duration: ANIMATION_TIME,
            mode: Clutter.AnimationMode.LINEAR,
        });
        this._bannerBin.ease({
            y: 0,
            duration: ANIMATION_TIME,
            mode: Clutter.AnimationMode.EASE_OUT_BACK,
            onComplete: () => {
                this._notificationState = State.SHOWN;
                this._showNotificationCompleted();
                this._updateState();
            },
        });
    }

    _showNotificationCompleted() {
        if (this._notification.urgency != Urgency.CRITICAL)
            this._updateNotificationTimeout(NOTIFICATION_TIMEOUT);
    }

    _updateNotificationTimeout(timeout) {
        if (this._notificationTimeoutId) {
            GLib.source_remove(this._notificationTimeoutId);
            this._notificationTimeoutId = 0;
        }
        if (timeout > 0) {
            this._notificationTimeoutId =
                GLib.timeout_add(GLib.PRIORITY_DEFAULT, timeout,
                    this._notificationTimeout.bind(this));
            GLib.Source.set_name_by_id(this._notificationTimeoutId, '[gnome-shell] this._notificationTimeout');
        }
    }

    _notificationTimeout() {
        let [x, y] = global.get_pointer();
        if (y < this._lastSeenMouseY - 10 && !this._notificationHovered) {
            // The mouse is moving towards the notification, so don't
            // hide it yet. (We just create a new timeout (and destroy
            // the old one) each time because the bookkeeping is
            // simpler.)
            this._updateNotificationTimeout(1000);
        } else if (this._useLongerNotificationLeftTimeout && !this._notificationLeftTimeoutId &&
                  (x != this._lastSeenMouseX || y != this._lastSeenMouseY)) {
            // Refresh the timeout if the notification originally
            // popped up under the pointer, and the pointer is hovering
            // inside it.
            this._updateNotificationTimeout(1000);
        } else {
            this._notificationTimeoutId = 0;
            this._updateState();
        }

        this._lastSeenMouseX = x;
        this._lastSeenMouseY = y;
        return GLib.SOURCE_REMOVE;
    }

    _hideNotification(animate) {
        this._notificationFocusGrabber.ungrabFocus();

        this._banner.disconnectObject(this);

        this._resetNotificationLeftTimeout();
        this._bannerBin.remove_all_transitions();

        if (animate) {
            this._notificationState = State.HIDING;
            this._bannerBin.ease({
                opacity: 0,
                duration: ANIMATION_TIME,
                mode: Clutter.AnimationMode.EASE_OUT_BACK,
            });
            this._bannerBin.ease({
                y: -this._bannerBin.height,
                duration: ANIMATION_TIME,
                mode: Clutter.AnimationMode.EASE_OUT_BACK,
                onComplete: () => {
                    this._notificationState = State.HIDDEN;
                    this._hideNotificationCompleted();
                    this._updateState();
                },
            });
        } else {
            this._bannerBin.y = -this._bannerBin.height;
            this._bannerBin.opacity = 0;
            this._notificationState = State.HIDDEN;
            this._hideNotificationCompleted();
        }
    }

    _hideNotificationCompleted() {
        let notification = this._notification;
        this._notification = null;
        if (!this._notificationRemoved && notification.isTransient)
            notification.destroy(NotificationDestroyedReason.EXPIRED);

        this._pointerInNotification = false;
        this._notificationRemoved = false;
        Meta.enable_unredirect_for_display(global.display);

        this._banner.destroy();
        this._banner = null;
        this.hide();
    }

    _expandActiveNotification() {
        if (!this._banner)
            return;

        this._expandBanner(false);
    }

    _expandBanner(autoExpanding) {
        // Don't animate changes in notifications that are auto-expanding.
        this._banner.expand(!autoExpanding);

        // Don't focus notifications that are auto-expanding.
        if (!autoExpanding)
            this._ensureBannerFocused();
    }

    _ensureBannerFocused() {
        this._notificationFocusGrabber.grabFocus();
    }
});

var SystemNotificationSource = GObject.registerClass(
class SystemNotificationSource extends Source {
    _init() {
        super._init(_("System Information"), 'dialog-information-symbolic');
    }

    open() {
        this.destroy();
    }
});