From 6e7a315eb67cb6c113cf37e1d66c4f11a51a2b3e Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 18:29:51 +0200 Subject: Adding upstream version 2.06. Signed-off-by: Daniel Baumann --- docs/grub-dev.info | 2724 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 2724 insertions(+) create mode 100644 docs/grub-dev.info (limited to 'docs/grub-dev.info') diff --git a/docs/grub-dev.info b/docs/grub-dev.info new file mode 100644 index 0000000..2e9fbdf --- /dev/null +++ b/docs/grub-dev.info @@ -0,0 +1,2724 @@ +This is grub-dev.info, produced by makeinfo version 6.3 from +grub-dev.texi. + +This developer manual is for GNU GRUB (version 2.06, 10 May 2021). + + Copyright (C) 1999,2000,2001,2002,2004,2005,2006,2008,2009,2010,2011 +Free Software Foundation, Inc. + + Permission is granted to copy, distribute and/or modify this + document under the terms of the GNU Free Documentation License, + Version 1.2 or any later version published by the Free Software + Foundation; with no Invariant Sections. +INFO-DIR-SECTION Kernel +START-INFO-DIR-ENTRY +* grub-dev: (grub-dev). The GRand Unified Bootloader Dev +END-INFO-DIR-ENTRY + + +File: grub-dev.info, Node: Top, Next: Getting the source code, Up: (dir) + +GNU GRUB developer manual +************************* + +This is the developer documentation of GNU GRUB, the GRand Unified +Bootloader, a flexible and powerful boot loader program for a wide range +of architectures. + + This edition documents version 2.06. + + This developer manual is for GNU GRUB (version 2.06, 10 May 2021). + + Copyright (C) 1999,2000,2001,2002,2004,2005,2006,2008,2009,2010,2011 +Free Software Foundation, Inc. + + Permission is granted to copy, distribute and/or modify this + document under the terms of the GNU Free Documentation License, + Version 1.2 or any later version published by the Free Software + Foundation; with no Invariant Sections. + +* Menu: + +* Getting the source code:: +* Coding style:: +* Finding your way around:: +* Contributing Changes:: +* Updating External Code:: +* Porting:: +* Error Handling:: +* Stack and heap size:: +* BIOS port memory map:: +* Video Subsystem:: +* PFF2 Font File Format:: +* Graphical Menu Software Design:: +* Verifiers framework:: +* Lockdown framework:: +* Copying This Manual:: Copying This Manual +* Index:: + + +File: grub-dev.info, Node: Getting the source code, Next: Coding style, Prev: Top, Up: Top + +1 Getting the source code +************************* + +GRUB is maintained using the . To fetch: + + git clone git://git.sv.gnu.org/grub.git + + Web access is available under + http://git.savannah.gnu.org/cgit/grub.git/ + + The branches available are: + +'master' + Main development branch. +'grub-legacy' + GRUB 0.97 codebase. Kept for reference and legal reasons +'multiboot' + Multiboot specfication +'multiboot2' + Multiboot2 specfication +'developer branches' + Prefixed with developer name. Every developer of a team manages + his own branches. Developer branches do not need changelog + entries. + + Once you have used 'git clone' to fetch an initial copy of a branch, +you can use 'git pull' to keep it up to date. If you have modified your +local version, you may need to resolve conflicts when pulling. + + +File: grub-dev.info, Node: Coding style, Next: Finding your way around, Prev: Getting the source code, Up: Top + +2 Coding style +************** + +Basically we follow the GNU Coding Standards +(http://www.gnu.org/prep/standards_toc.html). We define additional +conventions for GRUB here. + +* Menu: + +* Naming Conventions:: +* Functions:: +* Variables:: +* Types:: +* Macros:: +* Comments:: +* Multi-Line Comments:: + + +File: grub-dev.info, Node: Naming Conventions, Next: Functions, Up: Coding style + +2.1 Naming Conventions +====================== + +All global symbols (i.e. functions, variables, types, and macros) must +have the prefix grub_ or GRUB_. The all capital form is used only by +macros. + + +File: grub-dev.info, Node: Functions, Next: Variables, Prev: Naming Conventions, Up: Coding style + +2.2 Functions +============= + +If a function is global, its name must be prefixed with grub_ and must +consist of only small letters. If the function belongs to a specific +function module, the name must also be prefixed with the module name. +For example, if a function is for file systems, its name is prefixed +with grub_fs_. If a function is for FAT file system but not for all +file systems, its name is prefixed with grub_fs_fat_. The hierarchy is +noted this way. + + After a prefix, a function name must start with a verb (such as get +or is). It must not be a noun. Some kind of abbreviation is permitted, +as long as it wouldn't make code less readable (e.g. init). + + If a function is local, its name may not start with any prefix. It +must start with a verb. + + +File: grub-dev.info, Node: Variables, Next: Types, Prev: Functions, Up: Coding style + +2.3 Variables +============= + +The rule is mostly the same as functions, as noted above. If a variable +is global, its name must be prefixed with grub_ and must consist of only +small letters. If the variable belongs to a specific function module, +the name must also be prefixed with the module name. For example, if a +function is for dynamic loading, its name is prefixed with grub_dl_. If +a variable is for ELF but not for all dynamic loading systems, its name +is prefixed with grub_dl_elf_. + + After a prefix, a variable name must start with a noun or an +adjective (such as name or long) and it should end with a noun. Some +kind of abbreviation is permitted, as long as it wouldn't make code less +readable (e.g. i18n). + + If a variable is global in the scope of a single file (i.e. it is +declared with static), its name may not start with any prefix. It must +start with a noun or an adjective. + + If a variable is local, you may choose any shorter name, as long as +it wouldn't make code less readable (e.g. i). + + +File: grub-dev.info, Node: Types, Next: Macros, Prev: Variables, Up: Coding style + +2.4 Types +========= + +The name of a type must be prefixed with grub_ and must consist of only +small letters. If the type belongs to a specific function module, the +name must also be prefixed with the module name. For example, if a type +is for OS loaders, its name is prefixed with grub_loader_. If a type is +for Multiboot but not for all OS loaders, its name is prefixed with +grub_loader_linux_. + + The name must be suffixed with _t, to emphasize the fact that it is a +type but not a variable or a function. + + +File: grub-dev.info, Node: Macros, Next: Comments, Prev: Types, Up: Coding style + +2.5 Macros +========== + +If a macro is global, its name must be prefixed with GRUB_ and must +consist of only large letters. Other rules are the same as functions or +variables, depending on whether a macro is used like a function or a +variable. + + +File: grub-dev.info, Node: Comments, Next: Multi-Line Comments, Prev: Macros, Up: Coding style + +2.6 Comments +============ + +All comments shall be C-style comments, of the form '/* ... */'. A +comment can be placed immediately preceding the entity it describes or +it can be placed together with code, variable declarations, or other +non-comment entities. However, it is recommended to not mix various +forms especially in types/structs descriptions. + + Acceptable: + /* The page # that is the front buffer. */ + int displayed_page; + + int render_page; /* The page # that is the back buffer. */ + + +File: grub-dev.info, Node: Multi-Line Comments, Prev: Comments, Up: Coding style + +2.7 Multi-Line Comments +======================= + +Comments spanning multiple lines shall be formatted with all lines after +the first aligned with the first line. Asterisk characters should be +repeated at the start of each subsequent line. + + Acceptable: + /* + * This is a comment + * which spans multiple lines. + * It is long. + */ + + Unacceptable: + /* This is a comment + which spans multiple lines. + It is long. */ + + /* + * This is a comment + * which spans multiple lines. + * It is long. */ + + /* This is a comment + * which spans multiple lines. + * It is long. + */ + + In particular first unacceptable form makes comment difficult to +distinguish from the code itself. Especially if it contains the code +snippets and/or is long. So, its usage is disallowed. + + +File: grub-dev.info, Node: Finding your way around, Next: Contributing Changes, Prev: Coding style, Up: Top + +3 Finding your way around +************************* + +Here is a brief map of the GRUB code base. + + GRUB uses Autoconf and Automake, with most of the Automake input +generated by a Python script. The top-level build rules are in +'configure.ac', 'grub-core/Makefile.core.def', and 'Makefile.util.def'. +Each block in a '*.def' file represents a build target, and specifies +the source files used to build it on various platforms. The '*.def' +files are processed into Automake input by 'gentpl.py' (which you only +need to look at if you are extending the build system). If you are +adding a new module which follows an existing pattern, such as a new +command or a new filesystem implementation, it is usually easiest to +grep 'grub-core/Makefile.core.def' and 'Makefile.util.def' for an +existing example of that pattern to find out where it should be added. + + In general, code that may be run at boot time is in a subdirectory of +'grub-core', while code that is only run from within a full operating +system is in a subdirectory of the top level. + + Low-level boot code, such as the MBR implementation on PC BIOS +systems, is in the 'grub-core/boot/' directory. + + The GRUB kernel is in 'grub-core/kern/'. This contains core +facilities such as the device, disk, and file frameworks, environment +variable handling, list processing, and so on. The kernel should +contain enough to get up to a rescue prompt. Header files for kernel +facilities, among others, are in 'include/'. + + Terminal implementations are in 'grub-core/term/'. + + Disk access code is spread across 'grub-core/disk/' (for accessing +the disk devices themselves), 'grub-core/partmap/' (for interpreting +partition table data), and 'grub-core/fs/' (for accessing filesystems). +Note that, with the odd specialised exception, GRUB only contains code +to _read_ from filesystems and tries to avoid containing any code to +_write_ to filesystems; this lets us confidently assure users that GRUB +cannot be responsible for filesystem corruption. + + PCI and USB bus handling is in 'grub-core/bus/'. + + Video handling code is in 'grub-core/video/'. The graphical menu +system uses this heavily, but is in a separate directory, +'grub-core/gfxmenu/'. + + Most commands are implemented by files in 'grub-core/commands/', with +the following exceptions: + + * A few core commands live in 'grub-core/kern/corecmd.c'. + + * Commands related to normal mode live under 'grub-core/normal/'. + + * Commands that load and boot kernels live under 'grub-core/loader/'. + + * The 'loopback' command is really a disk device, and so lives in + 'grub-core/disk/loopback.c'. + + * The 'gettext' command lives under 'grub-core/gettext/'. + + * The 'loadfont' and 'lsfonts' commands live under 'grub-core/font/'. + + * The 'serial', 'terminfo', and 'background_image' commands live + under 'grub-core/term/'. + + * The 'efiemu_*' commands live under 'grub-core/efiemu/'. + + * OS-dependent code should be under 'grub-core/osdep/' + + * Utility programs meant to be run from a full operating system + (except OS-dependent code mentioned previously) are in 'util/'. + + There are a few other special-purpose exceptions; grep for them if +they matter to you. + + +File: grub-dev.info, Node: Contributing Changes, Next: Updating External Code, Prev: Finding your way around, Up: Top + +4 Contributing changes +********************** + +Contributing changes to GRUB 2 is welcomed activity. However we have a +bit of control what kind of changes will be accepted to GRUB 2. +Therefore it is important to discuss your changes on grub-devel mailing +list (see MailingLists). On this page there are some basic details on +the development process and activities. + + First of all you should come up with the idea yourself what you want +to contribute. If you do not have that beforehand you are advised to +study this manual and try GRUB 2 out to see what you think is missing +from there. + + Here are additional pointers: + * + * + + If you intended to make changes to GRUB Legacy (<=0.97) those are not +accepted anymore. + +* Menu: + +* Getting started:: +* Typical Developer Experience:: +* When you are approved for write access to project's files:: + + +File: grub-dev.info, Node: Getting started, Next: Typical Developer Experience, Up: Contributing Changes + +4.1 Getting started +=================== + + * Always use latest GRUB 2 source code. So get that first. + + For developers it is recommended always to use the newest + development version of GRUB 2. If development takes a long period + of time, please remember to keep in sync with newest developments + regularly so it is much easier to integrate your change in the + future. GRUB 2 is being developed in a GIT repository. + + Please check Savannah's GRUB project page for details how to get + newest git: GRUB 2 git Repository + (https://savannah.gnu.org/git/?group=grub) + + * Compile it and try it out. + + It is always good idea to first see that things work somehow and + after that to start to implement new features or develop fixes to + bugs. + + * Study the code. + + There are sometimes odd ways to do things in GRUB 2 code base. + This is mainly related to limited environment where GRUB 2 is being + executed. You usually do not need to understand it all so it is + better to only try to look at places that relates to your work. + Please do not hesitate to ask for help if there is something that + you do not understand. + + * Develop a new feature. + + Now that you know what to do and how it should work in GRUB 2 code + base, please be free to develop it. If you have not so far + announced your idea on grub-devel mailing list, please do it now. + This is to make sure you are not wasting your time working on the + solution that will not be integrated to GRUB 2 code base. + + You might want to study our coding style before starting + development so you do not need to change much of the code when your + patch is being reviewed. (see *note Coding style::) + + For every accepted patch there has to exist a ChangeLog entry. Our + ChangeLog consist of changes within source code and are not + describing about what the change logically does. Please see + examples from previous entries. + + Also remember that GRUB 2 is licensed under GPLv3 license and that + usually means that you are not allowed to copy pieces of code from + other projects. Even if the source project's license would be + compatible with GPLv3, please discuss it beforehand on grub-devel + mailing list. + + * Test your change. + + Test that your change works properly. Try it out a couple of + times, preferably on different systems, and try to find problems + with it. + + * Publish your change. + + When you are happy with your change, first make sure it is + compilable with latest development version of GRUB 2. After that + please send a patch to grub-devel for review. Please describe in + your email why you made the change, what it changes and so on. + Please be prepared to receive even discouraging comments about your + patch. There is usually at least something that needs to be + improved in every patch. + + Please use unified diff to make your patch (good match of arguments + for diff is '-pruN'). + + * Respond to received feedback. + + If you are asked to modify your patch, please do that and resubmit + it for review. If your change is large you are required to submit + a copyright agreement to FSF. Please keep in mind that if you are + asked to submit for copyright agreement, process can take some time + and is mandatory in order to get your changes integrated. + + If you are not on grub-devel to respond to questions, most likely + your patch will not be accepted. Also if problems arise from your + changes later on, it would be preferable that you also fix the + problem. So stay around for a while. + + * Your patch is accepted. + + Good job! Your patch will now be integrated into GRUB 2 mainline, + and if it didn't break anything it will be publicly available in + the next release. + + Now you are welcome to do further improvements :) + + +File: grub-dev.info, Node: Typical Developer Experience, Next: When you are approved for write access to project's files, Prev: Getting started, Up: Contributing Changes + +4.2 Typical Developer Experience +================================ + +The typical experience for a developer in this project is the following: + + 1. You find yourself wanting to do something (e.g. fixing a bug). + 2. You show some result in the mailing list or the IRC. + 3. You are getting to be known to other developers. + 4. You accumulate significant amount of contribution, so copyright + assignment is processed. + 5. You are free to check in your changes on your own, legally + speaking. + + At this point, it is rather annoying that you ought to ask somebody +else every change to be checked in. For efficiency, it is far better, +if you can commit it yourself. Therefore, our policy is to give you the +write permission to our official repository, once you have shown your +skill and will, and the FSF clerks have dealt with your copyright +assignment. + + +File: grub-dev.info, Node: When you are approved for write access to project's files, Prev: Typical Developer Experience, Up: Contributing Changes + +4.3 When you are approved for write access to project's files +============================================================= + +As you might know, GRUB is hosted on +, thus the membership +is managed by Savannah. This means that, if you want to be a member of +this project: + + 1. You need to create your own account on Savannah. + 2. You can submit "Request for Inclusion" from "My Groups" on + Savannah. + + Then, one of the admins can approve your request, and you will be a +member. If you don't want to use the Savannah interface to submit a +request, you can simply notify the admins by email or something else, +alternatively. But you still need to create an account beforehand. + + NOTE: we sometimes receive a "Request for Inclusion" from an unknown +person. In this case, the request would be just discarded, since it is +too dangerous to allow a stranger to be a member, which automatically +gives him a commit right to the repository, both for a legal reason and +for a technical reason. + + If your intention is to just get started, please do not submit a +inclusion request. Instead, please subscribe to the mailing list, and +communicate first (e.g. sending a patch, asking a question, commenting +on another message...). + + +File: grub-dev.info, Node: Updating External Code, Next: Porting, Prev: Contributing Changes, Up: Top + +5 Updating external code +************************ + +GRUB includes some code from other projects, and it is sometimes +necessary to update it. + +* Menu: + +* Gnulib:: +* jsmn:: +* minilzo:: + + +File: grub-dev.info, Node: Gnulib, Next: jsmn, Up: Updating External Code + +5.1 Gnulib +========== + +Gnulib is a source code library that provides basic functionality to +programs and libraries. Many software packages make use of Gnulib to +avoid reinventing the portability wheel. + + GRUB imports Gnulib using its 'bootstrap' utility, identifying a +particular Git commit in 'bootstrap.conf'. To upgrade to a new Gnulib +commit, set 'GNULIB_REVISION' in 'bootstrap.conf' to the new commit ID, +then run './bootstrap' and whatever else you need to make sure it works. +Check for changes to Gnulib's 'NEWS' file between the old and new +commits; in some cases it will be necessary to adjust GRUB to match. +You may also need to update the patches in +'grub-core/lib/gnulib-patches/'. + + To add a new Gnulib module or remove one that is no longer needed, +change 'gnulib_modules' in 'bootstrap.conf'. Again, run './bootstrap' +and whatever else you need to make sure it works. + + Bootstrapping from an older distribution containing gettext version < +0.18.3, will require a patch similar to this to be applied first before +running the './bootstrap' utility: + + diff --git a/bootstrap.conf b/bootstrap.conf + index 988dda0..a3193a9 100644 + --- a/bootstrap.conf + +++ b/bootstrap.conf + @ -67,7 +67,7 @ SKIP_PO=t + buildreq="\ + autoconf 2.63 + automake 1.11 + -gettext 0.18.3 + +gettext 0.17 + git 1.5.5 + tar - + " + diff --git a/configure.ac b/configure.ac + index 08b518f..99f5b36 100644 + --- a/configure.ac + +++ b/configure.ac + @ -362,7 +362,7 @ AC_CHECK_PROG(HAVE_CXX, $CXX, yes, no) + + AC_GNU_SOURCE + AM_GNU_GETTEXT([external]) + -AM_GNU_GETTEXT_VERSION([0.18.3]) + +AM_GNU_GETTEXT_VERSION([0.17]) + AC_SYS_LARGEFILE + + # Identify characteristics of the host architecture. + + + It will also be necessary to adjust the patches in +'po/gettext-patches/' to apply to an older version of gettext. + + +File: grub-dev.info, Node: jsmn, Next: minilzo, Prev: Gnulib, Up: Updating External Code + +5.2 jsmn +======== + +jsmn is a minimalistic JSON parser which is implemented in a single +header file 'jsmn.h'. To import a different version of the jsmn parser, +you may simply download the 'jsmn.h' header from the desired tag or +commit to the target directory: + + curl -L https://raw.githubusercontent.com/zserge/jsmn/v1.1.0/jsmn.h \ + -o grub-core/lib/json/jsmn.h + + +File: grub-dev.info, Node: minilzo, Prev: jsmn, Up: Updating External Code + +5.3 minilzo +=========== + +miniLZO is a very lightweight subset of the LZO library intended for +easy inclusion in other projects. It is generated automatically from +the LZO source code and contains the most important LZO functions. + + To upgrade to a new version of the miniLZO library, download the +release tarball and copy the files into the target directory: + + curl -L -O http://www.oberhumer.com/opensource/lzo/download/minilzo-2.08.tar.gz + tar -zxf minilzo-2.08.tar.gz + rm minilzo-2.08/testmini.c + rm -r grub-core/lib/minilzo/* + cp minilzo-2.08/*.[hc] grub-core/lib/minilzo + rm -r minilzo-2.08* + + +File: grub-dev.info, Node: Porting, Next: Error Handling, Prev: Updating External Code, Up: Top + +6 Porting +********* + +GRUB2 is designed to be easily portable accross platforms. But because +of the nature of bootloader every new port must be done separately. +Here is how I did MIPS (loongson and ARC) and Xen ports. Note than this +is more of suggestions, not absolute truth. + + First of all grab any architecture specifications you can find in +public (please avoid NDA). + + First stage is "Hello world". I've done it outside of GRUB for +simplicity. Your task is to have a small program which is loadable as +bootloader and clearly shows its presence to you. If you have easily +accessible console you can just print a message. If you have a mapped +framebuffer you know address of, you can draw a square. If you have a +debug facility, just hanging without crashing might be enough. For the +first stage you can choose to load the bootloader across the network +since format for network image is often easier than for local boot and +it skips the need of small intermediary stages and nvram handling. +Additionally you can often have a good idea of the needed format by +running "file" on any netbootable executable for given platform. + + This program should probably have 2 parts: an assembler and C one. +Assembler one handles BSS cleaning and other needed setup (on some +platforms you may need to switch modes or copy the executable to its +definitive position). So your code may look like (x86 assembly for +illustration purposes) + + .globl _start + _start: + movl $_bss_start, %edi + movl $_end, %ecx + subl %edi, %ecx + xorl %eax, %eax + cld + rep + stosb + call main + + + static const char msg[] = "Hello, world"; + + void + putchar (int c) + { + ... + } + + void + main (void) + { + const char *ptr = msg; + while (*ptr) + putchar (*ptr++); + while (1); + } + + Sometimes you need a third file: assembly stubs for +ABI-compatibility. + + Once this file is functional it's time to move it into GRUB2. The +startup assembly file goes to grub-core/kern/$cpu/$platform/startup.S. +You should also include grub/symbol.h and replace call to entry point +with call to EXT_C(grub_main). The C file goes to +grub-core/kern/$cpu/$platform/init.c and its entry point is renamed to +void grub_machine_init (void). Keep final infinite loop for now. Stubs +file if any goes to grub-core/kern/$cpu/$platform/callwrap.S. Sometimes +either $cpu or $platform is dropped if file is used on several cpus +respectivelyplatforms. Check those locations if they already have what +you're looking for. + + Then modify in configure.ac the following parts: + + CPU names: + + case "$target_cpu" in + i[[3456]]86) target_cpu=i386 ;; + amd64) target_cpu=x86_64 ;; + sparc) target_cpu=sparc64 ;; + s390x) target_cpu=s390 ;; + ... + esac + + Sometimes CPU have additional architecture names which don't +influence booting. You might want to have some canonical name to avoid +having bunch of identical platforms with different names. + + NOTE: it doesn't influence compile optimisations which depend solely +on chosen compiler and compile options. + + if test "x$with_platform" = x; then + case "$target_cpu"-"$target_vendor" in + i386-apple) platform=efi ;; + i386-*) platform=pc ;; + x86_64-apple) platform=efi ;; + x86_64-*) platform=pc ;; + powerpc-*) platform=ieee1275 ;; + ... + esac + else + ... + fi + + This part deals with guessing the platform from CPU and vendor. +Sometimes you need to use 32-bit mode for booting even if OS runs in +64-bit one. If so add your platform to: + + case "$target_cpu"-"$platform" in + x86_64-efi) ;; + x86_64-emu) ;; + x86_64-*) target_cpu=i386 ;; + powerpc64-ieee1275) target_cpu=powerpc ;; + esac + + Add your platform to the list of supported ones: + + case "$target_cpu"-"$platform" in + i386-efi) ;; + x86_64-efi) ;; + i386-pc) ;; + i386-multiboot) ;; + i386-coreboot) ;; + ... + esac + + If explicit -m32 or -m64 is needed add it to: + + case "$target_cpu" in + i386 | powerpc) target_m32=1 ;; + x86_64 | sparc64) target_m64=1 ;; + esac + + Finally you need to add a conditional to the following block: + + AM_CONDITIONAL([COND_mips_arc], [test x$target_cpu = xmips -a x$platform = xarc]) + AM_CONDITIONAL([COND_sparc64_ieee1275], [test x$target_cpu = xsparc64 -a x$platform = xieee1275]) + AM_CONDITIONAL([COND_powerpc_ieee1275], [test x$target_cpu = xpowerpc -a x$platform = xieee1275]) + + Next stop is gentpl.py. You need to add your platform to the list of +supported ones (sorry that this list is duplicated): + + GRUB_PLATFORMS = [ "emu", "i386_pc", "i386_efi", "i386_qemu", "i386_coreboot", + "i386_multiboot", "i386_ieee1275", "x86_64_efi", + "mips_loongson", "sparc64_ieee1275", + "powerpc_ieee1275", "mips_arc", "ia64_efi", + "mips_qemu_mips", "s390_mainframe" ] + + You may also want already to add new platform to one or several of +available groups. In particular we always have a group for each CPU +even when only one platform for given CPU is available. + + Then comes grub-core/Makefile.core.def. In the block "kernel" you'll +need to define ldflags for your platform ($cpu_$platform_ldflags). You +also need to declare startup asm file ($cpu_$platform_startup) as well +as any other files (e.g. init.c and callwrap.S) (e.g. $cpu_$platform = +kern/$cpu/$platform/init.c). At this stage you will also need to add +dummy dl.c and cache.S with functions grub_err_t +grub_arch_dl_check_header (void *ehdr), grub_err_t +grub_arch_dl_relocate_symbols (grub_dl_t mod, void *ehdr) (dl.c) and +void grub_arch_sync_caches (void *address, grub_size_t len) (cache.S). +They won't be used for now. + + You will need to create directory include/$cpu/$platform and a file +include/$cpu/types.h. The later folowing this template: + + #ifndef GRUB_TYPES_CPU_HEADER + #define GRUB_TYPES_CPU_HEADER 1 + + /* The size of void *. */ + #define GRUB_TARGET_SIZEOF_VOID_P 4 + + /* The size of long. */ + #define GRUB_TARGET_SIZEOF_LONG 4 + + /* mycpu is big-endian. */ + #define GRUB_TARGET_WORDS_BIGENDIAN 1 + /* Alternatively: mycpu is little-endian. */ + #undef GRUB_TARGET_WORDS_BIGENDIAN + + #endif /* ! GRUB_TYPES_CPU_HEADER */ + + You will also need to add a dummy file to datetime and setjmp modules +to avoid any of it having no files. It can be just completely empty at +this stage. + + You'll need to make grub-mkimage.c (util/grub_mkimage.c) aware of the +needed format. For most commonly used formats like ELF, PE, aout or raw +the support is already present and you'll need to make it follow the +existant code paths for your platform adding adjustments if necessary. +When done compile: + + ./bootstrap + ./configure --target=$cpu --with-platform=$platform TARGET_CC=.. OBJCOPY=... STRIP=... + make > /dev/null + + And create image + + ./grub-mkimage -d grub-core -O $format_id -o test.img + + And it's time to test your test.img. + + If it works next stage is to have heap, console and timer. + + To have the heap working you need to determine which regions are +suitable for heap usage, allocate them from firmware and map (if +applicable). Then call grub_mm_init_region (vois *start, grub_size_t s) +for every of this region. As a shortcut for early port you can allocate +right after _end or have a big static array for heap. If you do you'll +probably need to come back to this later. As for output console you +should distinguish between an array of text, terminfo or graphics-based +console. Many of real-world examples don't fit perfectly into any of +these categories but one of the models is easier to be used as base. In +second and third case you should add your platform to terminfokernel +respectively videoinkernel group. A good example of array of text is +i386-pc (kern/i386/pc/init.c and term/i386/pc/console.c). Of terminfo +is ieee1275 (kern/ieee1275/init.c and term/ieee1275/console.c). Of +video is loongson (kern/mips/loongson/init.c). Note that terminfo has +to be inited in 2 stages: one before (to get at least rudimentary +console as early as possible) and another after the heap (to get +full-featured console). For the input there are string of keys, +terminfo and direct hardware. For string of keys look at i386-pc (same +files), for terminfo ieee1275 (same files) and for hardware loongson +(kern/mips/loongson/init.c and term/at_keyboard.c). + + For the timer you'll need to call grub_install_get_time_ms (...) +with as sole argument a function returning a grub_uint64_t of a number +of milliseconds elapsed since arbitrary point in the past. + + Once these steps accomplished you can remove the inifinite loop and +you should be able to get to the minimal console. Next step is to have +module loading working. For this you'll need to fill kern/$cpu/dl.c and +kern/$cpu/cache.S with real handling of relocations and respectively the +real sync of I and D caches. Also you'll need to decide where in the +image to store the modules. Usual way is to have it concatenated at the +end. In this case you'll need to modify startup.S to copy modules out +of bss to let's say ALIGN_UP (_end, 8) before cleaning out bss. You'll +probably find useful to add total_module_size field to startup.S. In +init.c you need to set grub_modbase to the address where modules can be +found. You may need grub_modules_get_end () to avoid declaring the +space occupied by modules as usable for heap. You can test modules +with: + + ./grub-mkimage -d grub-core -O $format_id -o test.img hello + + and then running "hello" in the shell. + + Once this works, you should think of implementing disk access. Look +around disk/ for examples. + + Then, very importantly, you probably need to implement the actual +loader (examples available in loader/) + + Last step to have minimally usable port is to add support to +grub-install to put GRUB in a place where firmware or platform will pick +it up. + + Next steps are: filling datetime.c, setjmp.S, network (net/drivers), +video (video/), halt (lib/), reboot (lib/). + + Please add your platform to Platform limitations and Supported +kernels chapter in user documentation and mention any steps you skipped +which result in reduced features or performance. Here is the quick +checklist of features. Some of them are less important than others and +skipping them is completely ok, just needs to be mentioned in user +documentation. + + Checklist: + * Is heap big enough? + * Which charset is supported by console? + * Does platform have disk driver? + * Do you have network card support? + * Are you able to retrieve datetime (with date)? + * Are you able to set datetime (with date)? + * Is serial supported? + * Do you have direct disk support? + * Do you have direct keyboard support? + * Do you have USB support? + * Do you support loading through network? + * Do you support loading from disk? + * Do you support chainloading? + * Do you support network chainloading? + * Does cpuid command supports checking all CPU features that the user + might want conditionalise on (64-bit mode, hypervisor,...) + * Do you support hints? How reliable are they? + * Does platform have ACPI? If so do "acpi" and "lsacpi" modules work? + * Do any of platform-specific operations mentioned in the relevant + section of user manual makes sense on your platform? + * Does your platform support PCI? If so is there an appropriate + driver for GRUB? + * Do you support badram? + + +File: grub-dev.info, Node: Error Handling, Next: Stack and heap size, Prev: Porting, Up: Top + +7 Error Handling +**************** + +Error handling in GRUB 2 is based on exception handling model. As C +language doesn't directly support exceptions, exception handling +behavior is emulated in software. + + When exception is raised, function must return to calling function. +If calling function does not provide handling of the exception it must +return back to its calling function and so on, until exception is +handled. If exception is not handled before prompt is displayed, error +message will be shown to user. + + Exception information is stored on 'grub_errno' global variable. If +'grub_errno' variable contains value 'GRUB_ERR_NONE', there is no active +exception and application can continue normal processing. When +'grub_errno' has other value, it is required that application code +either handles this error or returns instantly to caller. If function +is with return type 'grub_err_t' is about to return 'GRUB_ERR_NONE', it +should not set 'grub_errno' to that value. Only set 'grub_errno' in +cases where there is error situation. + + Simple exception forwarder. + grub_err_t + forwarding_example (void) + { + /* Call function that might cause exception. */ + foobar (); + + /* No special exception handler, just forward possible exceptions. */ + if (grub_errno != GRUB_ERR_NONE) + { + return grub_errno; + } + + /* All is OK, do more processing. */ + + /* Return OK signal, to caller. */ + return GRUB_ERR_NONE; + } + + Error reporting has two components, the actual error code (of type +'grub_err_t') and textual message that will be displayed to user. List +of valid error codes is listed in header file 'include/grub/err.h'. +Textual error message can contain any textual data. At time of writing, +error message can contain up to 256 characters (including terminating +NUL). To ease error reporting there is a helper function 'grub_error' +that allows easier formatting of error messages and should be used +instead of writing directly to global variables. + + Example of error reporting. + grub_err_t + failing_example () + { + return grub_error (GRUB_ERR_FILE_NOT_FOUND, + "Failed to read %s, tried %d times.", + "test.txt", + 10); + } + + If there is a special reason that error code does not need to be +taken account, 'grub_errno' can be zeroed back to 'GRUB_ERR_NONE'. In +cases like this all previous error codes should have been handled +correctly. This makes sure that there are no unhandled exceptions. + + Example of zeroing 'grub_errno'. + grub_err_t + probe_example () + { + /* Try to probe device type 1. */ + probe_for_device (); + if (grub_errno == GRUB_ERR_NONE) + { + /* Device type 1 was found on system. */ + register_device (); + return GRUB_ERR_NONE; + } + /* Zero out error code. */ + grub_errno = GRUB_ERR_NONE; + + /* No device type 1 found, try to probe device type 2. */ + probe_for_device2 (); + if (grub_errno == GRUB_ERR_NONE) + { + /* Device type 2 was found on system. */ + register_device2 (); + return GRUB_ERR_NONE; + } + /* Zero out error code. */ + grub_errno = GRUB_ERR_NONE; + + /* Return custom error message. */ + return grub_error (GRUB_ERR_UNKNOWN_DEVICE, "No device type 1 or 2 found."); + } + + Some times there is a need to continue processing even if there is a +error state in application. In situations like this, there is a needed +to save old error state and then call other functions that might fail. +To aid in this, there is a error stack implemented. Error state can be +pushed to error stack by calling function 'grub_error_push ()'. When +processing has been completed, 'grub_error_pop ()' can be used to pop +error state from stack. Error stack contains predefined amount of error +stack items. Error stack is protected for overflow and marks these +situations so overflow error does not get unseen. If there is no space +available to store error message, it is simply discarded and overflow +will be marked as happened. When overflow happens, it most likely will +corrupt error stack consistency as for pushed error there is no matching +pop, but overflow message will be shown to inform user about the +situation. Overflow message will be shown at time when prompt is about +to be drawn. + + Example usage of error stack. + /* Save possible old error message. */ + grub_error_push (); + + /* Do your stuff here. */ + call_possibly_failing_function (); + + if (grub_errno != GRUB_ERR_NONE) + { + /* Inform rest of the code that there is error (grub_errno + is set). There is no pop here as we want both error states + to be displayed. */ + return; + } + + /* Restore old error state by popping previous item from stack. */ + grub_error_pop (); + + +File: grub-dev.info, Node: Stack and heap size, Next: BIOS port memory map, Prev: Error Handling, Up: Top + +8 Stack and heap size +********************* + +On emu stack and heap are just normal host OS stack and heap. Stack is +typically 8 MiB although it's OS-dependent. + + On i386-pc, i386-coreboot, i386-qemu and i386-multiboot the stack is +60KiB. All available space between 1MiB and 4GiB marks is part of heap. + + On *-xen stack is 4MiB. If compiled for x86-64 with GCC 4.4 or later +adressable space is unlimited. When compiled for x86-64 with older GCC +version adressable space is limited to 2GiB. When compiling for i386 +adressable space is limited to 4GiB. All adressable pages except the +ones for stack, GRUB binary, special pages and page table are in the +heap. + + On *-efi GRUB uses same stack as EFI. If compiled for x86-64 with GCC +4.4 or later adressable space is unlimited. When compiled for x86-64 +with older GCC version adressable space is limited to 2GiB. For all +other platforms adressable space is limited to 4GiB. GRUB allocates +pages from EFI for its heap, at most 1.6 GiB. + + On i386-ieee1275 and powerpc-ieee1275 GRUB uses same stack as +IEEE1275. It allocates at most 32MiB for its heap. + + On sparc64-ieee1275 stack is 256KiB and heap is 2MiB. + + On mips(el)-qemu_mips and mipsel-loongson stack is 2MiB (everything +below GRUB image) and everything above GRUB image (from 2MiB + kernel +size) until 256MiB is part of heap. + + On mips-arc stack is 2MiB (everything below GRUB image) and +everything above GRUB image(from 2MiB + kernel size) until 128MiB is +part of heap. + + On mipsel-arc stack is 2MiB (everything below GRUB image which is not +part of ARC) and everything above GRUB image (from 7MiB + kernel size) +until 256MiB is part of heap. + + On arm-uboot stack is 256KiB and heap is 2MiB. + + In short: + +Platform Stack Heap +-------------------------------------------------------------------- +emu 8 MiB ? +i386-pc 60 KiB < 4 GiB +i386-coreboot60 KiB < 4 GiB +i386-multiboot60 KiB < 4 GiB +i386-qemu 60 KiB < 4 GiB +*-efi ? < 1.6 GiB +i386-ieee1275? < 32 MiB +powerpc-ieee1275? < 32 MiB +sparc64-ieee1275256KiB 2 MiB +arm-uboot 256KiB 2 MiB +mips(el)-qemu_mips2MiB 253 MiB +mipsel-loongson2MiB 253 MiB +mips-arc 2MiB 125 MiB +mipsel-arc 2MiB 248 MiB +x86_64-xen 4MiB unlimited +(GCC >= +4.4) +x86_64-xen 4MiB < 2GiB +(GCC < +4.4) +i386-xen 4MiB < 4GiB + + +File: grub-dev.info, Node: BIOS port memory map, Next: Video Subsystem, Prev: Stack and heap size, Up: Top + +9 BIOS port memory map +********************** + +Start End Usage +-------------------------------------------------------------------- +0 0x1000 - 1 BIOS and real mode interrupts +0x07BE 0x07FF Partition table passed to another + boot loader +? 0x2000 - 1 Real mode stack +0x7C00 0x7D00 - 1 Boot sector +0x8000 ? GRUB kernel +0x68000 0x71000 - 1 Disk buffer +? 0x80000 - 1 Protected mode stack +? 0xA0000 - 1 Extended BIOS Data Area +0xA0000 0xC0000 - 1 Video RAM +0xC0000 0x100000 - 1 BIOS +0x100000 ? Heap and module code + + +File: grub-dev.info, Node: Video Subsystem, Next: PFF2 Font File Format, Prev: BIOS port memory map, Up: Top + +10 Video Subsystem +****************** + +This document contains specification for Video Subsystem for GRUB2. +Currently only the usage interface is described in this document. +Internal structure of how video drivers are registering and how video +driver manager works are not included here. + +* Menu: + +* Video API:: +* Example usage of Video API:: +* Bitmap API:: + + +File: grub-dev.info, Node: Video API, Next: Example usage of Video API, Up: Video Subsystem + +10.1 Video API +============== + +10.1.1 grub_video_setup +----------------------- + + * Prototype: + grub_err_t + grub_video_setup (unsigned int width, unsigned int height, unsigned int mode_type); + * Description: + + Driver will use information provided to it to select best possible + video mode and switch to it. Supported values for 'mode_type' are + 'GRUB_VIDEO_MODE_TYPE_INDEX_COLOR' for index color modes, + 'GRUB_VIDEO_MODE_TYPE_RGB' for direct RGB color modes and + 'GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED' for double buffering. When + requesting RGB mode, highest bits per pixel mode will be selected. + When requesting Index color mode, mode with highest number of + colors will be selected. If all parameters are specified as zero, + video adapter will try to figure out best possible mode and + initialize it, platform specific differences are allowed here. If + there is no mode matching request, error X will be returned. If + there are no problems, function returns 'GRUB_ERR_NONE'. + + This function also performs following task upon succesful mode + switch. Active rendering target is changed to screen and viewport + is maximized to allow whole screen to be used when performing + graphics operations. In RGB modes, emulated palette gets 16 + entries containing default values for VGA palette, other colors are + defined as black. When switching to Indexed Color mode, driver may + set default VGA palette to screen if the video card allows the + operation. + +10.1.2 grub_video_restore +------------------------- + + * Prototype: + + grub_err_t + grub_video_restore (void); + * Description: + + Video subsystem will deinitialize activated video driver to restore + old state of video device. This can be used to switch back to text + mode. + +10.1.3 grub_video_get_info +-------------------------- + + * Prototype: + + grub_err_t + grub_video_get_info (struct grub_video_mode_info *mode_info); + struct grub_video_mode_info + { + /* Width of the screen. */ + unsigned int width; + /* Height of the screen. */ + unsigned int height; + /* Mode type bitmask. Contains information like is it Index color or + RGB mode. */ + unsigned int mode_type; + /* Bits per pixel. */ + unsigned int bpp; + /* Bytes per pixel. */ + unsigned int bytes_per_pixel; + /* Pitch of one scanline. How many bytes there are for scanline. */ + unsigned int pitch; + /* In index color mode, number of colors. In RGB mode this is 256. */ + unsigned int number_of_colors; + /* Optimization hint how binary data is coded. */ + enum grub_video_blit_format blit_format; + /* How many bits are reserved for red color. */ + unsigned int red_mask_size; + /* What is location of red color bits. In Index Color mode, this is 0. */ + unsigned int red_field_pos; + /* How many bits are reserved for green color. */ + unsigned int green_mask_size; + /* What is location of green color bits. In Index Color mode, this is 0. */ + unsigned int green_field_pos; + /* How many bits are reserved for blue color. */ + unsigned int blue_mask_size; + /* What is location of blue color bits. In Index Color mode, this is 0. */ + unsigned int blue_field_pos; + /* How many bits are reserved in color. */ + unsigned int reserved_mask_size; + /* What is location of reserved color bits. In Index Color mode, + this is 0. */ + unsigned int reserved_field_pos; + }; + * Description: + + Software developer can use this function to query properties of + active rendering taget. Information provided here can be used by + other parts of GRUB, like image loaders to convert loaded images to + correct screen format to allow more optimized blitters to be used. + If there there is no configured video driver with active screen, + error 'GRUB_ERR_BAD_DEVICE' is returned, otherwise 'mode_info' is + filled with valid information and 'GRUB_ERR_NONE' is returned. + +10.1.4 grub_video_get_blit_format +--------------------------------- + + * Prototype: + + enum grub_video_blit_format + grub_video_get_blit_format (struct grub_video_mode_info *mode_info); + enum grub_video_blit_format + { + /* Follow exactly field & mask information. */ + GRUB_VIDEO_BLIT_FORMAT_RGBA, + /* Make optimization assumption. */ + GRUB_VIDEO_BLIT_FORMAT_R8G8B8A8, + /* Follow exactly field & mask information. */ + GRUB_VIDEO_BLIT_FORMAT_RGB, + /* Make optimization assumption. */ + GRUB_VIDEO_BLIT_FORMAT_R8G8B8, + /* When needed, decode color or just use value as is. */ + GRUB_VIDEO_BLIT_FORMAT_INDEXCOLOR + }; + * Description: + + Used to query how data could be optimized to suit specified video + mode. Returns exact video format type, or a generic one if there + is no definition for the type. For generic formats, use + 'grub_video_get_info' to query video color coding settings. + +10.1.5 grub_video_set_palette +----------------------------- + + * Prototype: + + grub_err_t + grub_video_set_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data); + struct grub_video_palette_data + { + grub_uint8_t r; /* Red color value (0-255). */ + grub_uint8_t g; /* Green color value (0-255). */ + grub_uint8_t b; /* Blue color value (0-255). */ + grub_uint8_t a; /* Reserved bits value (0-255). */ + }; + * Description: + + Used to setup indexed color palettes. If mode is RGB mode, colors + will be set to emulated palette data. In Indexed Color modes, + palettes will be set to hardware. Color values will be converted + to suit requirements of the video mode. 'start' will tell what + hardware color index (or emulated color index) will be set to + according information in first indice of 'palette_data', after that + both hardware color index and 'palette_data' index will be + incremented until 'count' number of colors have been set. + +10.1.6 grub_video_get_palette +----------------------------- + + * Prototype: + + grub_err_t + grub_video_get_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data); + struct grub_video_palette_data + { + grub_uint8_t r; /* Red color value (0-255). */ + grub_uint8_t g; /* Green color value (0-255). */ + grub_uint8_t b; /* Blue color value (0-255). */ + grub_uint8_t a; /* Reserved bits value (0-255). */ + }; + * Description: + + Used to query indexed color palettes. If mode is RGB mode, colors + will be copied from emulated palette data. In Indexed Color modes, + palettes will be read from hardware. Color values will be + converted to suit structure format. 'start' will tell what + hardware color index (or emulated color index) will be used as a + source for first indice of 'palette_data', after that both hardware + color index and 'palette_data' index will be incremented until + 'count' number of colors have been read. + +10.1.7 grub_video_set_area_status +--------------------------------- + + * Prototype: + grub_err_t + grub_video_set_area_status (grub_video_area_status_t area_status); + enum grub_video_area_status_t + { + GRUB_VIDEO_AREA_DISABLED, + GRUB_VIDEO_AREA_ENABLED + }; + + * Description: + + Used to set area drawing mode for redrawing the specified region. + Draw commands are performed in the intersection of the viewport and + the region called area. Coordinates remain related to the + viewport. If draw commands try to draw over the area, they are + clipped. Set status to DISABLED if you need to draw everything. + Set status to ENABLED and region to the desired rectangle to redraw + everything inside the region leaving everything else intact. + Should be used for redrawing of active elements. + +10.1.8 grub_video_get_area_status +--------------------------------- + + * Prototype: + grub_err_r + grub_video_get_area_status (grub_video_area_status_t *area_status); + + * Description: Used to query the area status. + +10.1.9 grub_video_set_viewport +------------------------------ + + * Prototype: + + grub_err_t + grub_video_set_viewport (unsigned int x, unsigned int y, unsigned int width, unsigned int height); + * Description: + + Used to specify viewport where draw commands are performed. When + viewport is set, all draw commands coordinates relate to those + specified by 'x' and 'y'. If draw commands try to draw over + viewport, they are clipped. If developer requests larger than + possible viewport, width and height will be clamped to fit screen. + If 'x' and 'y' are out of bounds, all functions drawing to screen + will not be displayed. In order to maximize viewport, use + 'grub_video_get_info' to query actual screen dimensions and provide + that information to this function. + +10.1.10 grub_video_get_viewport +------------------------------- + + * Prototype: + + grub_err_t + grub_video_get_viewport (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height); + * Description: + + Used to query current viewport dimensions. Software developer can + use this to choose best way to render contents of the viewport. + +10.1.11 grub_video_set_region +----------------------------- + + * Prototype: + + grub_err_t + grub_video_set_region (unsigned int x, unsigned int y, unsigned int width, unsigned int height); + * Description: + + Used to specify the region of the screen which should be redrawn. + Use absolute values. When the region is set and area status is + ENABLE all draw commands will be performed inside the interseption + of region and viewport named area. If draw commands try to draw + over viewport, they are clipped. If developer requests larger than + possible region, width and height will be clamped to fit screen. + Should be used for redrawing of active elements. + +10.1.12 grub_video_get_region +----------------------------- + + * Prototype: + + grub_err_t + grub_video_get_region (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height); + * Description: + + Used to query current region dimensions. + +10.1.13 grub_video_map_color +---------------------------- + + * Prototype: + + grub_video_color_t + grub_video_map_color (grub_uint32_t color_name); + * Description: + + Map color can be used to support color themes in GRUB. There will + be collection of color names that can be used to query actual + screen mapped color data. Examples could be + 'GRUB_COLOR_CONSOLE_BACKGROUND', 'GRUB_COLOR_CONSOLE_TEXT'. The + actual color defines are not specified at this point. + +10.1.14 grub_video_map_rgb +-------------------------- + + * Prototype: + + grub_video_color_t + grub_video_map_rgb (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue); + * Description: + + Map RGB values to compatible screen color data. Values are + expected to be in range 0-255 and in RGB modes they will be + converted to screen color data. In index color modes, index color + palette will be searched for specified color and then index is + returned. + +10.1.15 grub_video_map_rgba +--------------------------- + + * Prototype: + + grub_video_color_t + grub_video_map_rgba (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue, grub_uint8_t alpha); + * Description: + + Map RGBA values to compatible screen color data. Values are + expected to be in range 0-255. In RGBA modes they will be + converted to screen color data. In index color modes, index color + palette will be searched for best matching color and its index is + returned. + +10.1.16 grub_video_unmap_color +------------------------------ + + * Prototype: + + grub_err_t + grub_video_unmap_color (grub_video_color_t color, grub_uint8_t *red, grub_uint8_t *green, grub_uint8_t *blue, grub_uint8_t *alpha); + * Description: + + Unmap color value from 'color' to color channels in 'red', 'green', + 'blue' and 'alpha'. Values will be in range 0-255. Active + rendering target will be used for color domain. In case alpha + information is not available in rendering target, it is assumed to + be opaque (having value 255). + +10.1.17 grub_video_fill_rect +---------------------------- + + * Prototype: + + grub_err_t + grub_video_fill_rect (grub_video_color_t color, int x, int y, unsigned int width, unsigned int height); + * Description: + + Fill specified area limited by given coordinates within specified + viewport. Negative coordinates are accepted in order to allow easy + moving of rectangle within viewport. If coordinates are negative, + area of the rectangle will be shrinken to follow size limits of the + viewport. + + Software developer should use either 'grub_video_map_color', + 'grub_video_map_rgb' or 'grub_video_map_rgba' to map requested + color to 'color' parameter. + +10.1.18 grub_video_blit_glyph +----------------------------- + + * Prototype: + + grub_err_t + grub_video_blit_glyph (struct grub_font_glyph *glyph, grub_video_color_t color, int x, int y); + struct grub_font_glyph { + /* TBD. */ + }; + * Description: + + Used to blit glyph to viewport in specified coodinates. If glyph + is at edge of viewport, pixels outside of viewport will be clipped + out. Software developer should use either 'grub_video_map_rgb' or + 'grub_video_map_rgba' to map requested color to 'color' parameter. + +10.1.19 grub_video_blit_bitmap +------------------------------ + + * Prototype: + + grub_err_t + grub_video_blit_bitmap (struct grub_video_bitmap *bitmap, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height); + struct grub_video_bitmap + { + /* TBD. */ + }; + + enum grub_video_blit_operators + { + GRUB_VIDEO_BLIT_REPLACE, + GRUB_VIDEO_BLIT_BLEND + }; + * Description: + + Used to blit bitmap to viewport in specified coordinates. If part + of bitmap is outside of viewport region, it will be clipped out. + Offsets affect bitmap position where data will be copied from. + Negative values for both viewport coordinates and bitmap offset + coordinates are allowed. If data is looked out of bounds of + bitmap, color value will be assumed to be transparent. If viewport + coordinates are negative, area of the blitted rectangle will be + shrinken to follow size limits of the viewport and bitmap. + Blitting operator 'oper' specifies should source pixel replace data + in screen or blend with pixel alpha value. + + Software developer should use 'grub_video_bitmap_create' or + 'grub_video_bitmap_load' to create or load bitmap data. + +10.1.20 grub_video_blit_render_target +------------------------------------- + + * Prototype: + + grub_err_t + grub_video_blit_render_target (struct grub_video_render_target *source, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height); + struct grub_video_render_target { + /* This is private data for video driver. Should not be accessed from elsewhere directly. */ + }; + + enum grub_video_blit_operators + { + GRUB_VIDEO_BLIT_REPLACE, + GRUB_VIDEO_BLIT_BLEND + }; + * Description: + + Used to blit source render target to viewport in specified + coordinates. If part of source render target is outside of + viewport region, it will be clipped out. If blitting operator is + specified and source contains alpha values, resulting pixel color + components will be calculated using formula ((src_color * + src_alpha) + (dst_color * (255 - src_alpha)) / 255, if target + buffer has alpha, it will be set to src_alpha. Offsets affect + render target position where data will be copied from. If data is + looked out of bounds of render target, color value will be assumed + to be transparent. Blitting operator 'oper' specifies should + source pixel replace data in screen or blend with pixel alpha + value. + +10.1.21 grub_video_scroll +------------------------- + + * Prototype: + + grub_err_t + grub_video_scroll (grub_video_color_t color, int dx, int dy); + * Description: + + Used to scroll viewport to specified direction. New areas are + filled with specified color. This function is used when screen is + scroller up in video terminal. + +10.1.22 grub_video_swap_buffers +------------------------------- + + * Prototype: + + grub_err_t + grub_video_swap_buffers (void); + * Description: + + If double buffering is enabled, this swaps frontbuffer and + backbuffer, in order to show values drawn to back buffer. Video + driver is free to choose how this operation is techincally done. + +10.1.23 grub_video_create_render_target +--------------------------------------- + + * Prototype: + + grub_err_t + grub_video_create_render_target (struct grub_video_render_target **result, unsigned int width, unsigned int height, unsigned int mode_type); + struct grub_video_render_target { + /* This is private data for video driver. Should not be accessed from elsewhere directly. */ + }; + * Description: + + Driver will use information provided to it to create best fitting + render target. 'mode_type' will be used to guide on selecting what + features are wanted for render target. Supported values for + 'mode_type' are 'GRUB_VIDEO_MODE_TYPE_INDEX_COLOR' for index color + modes, 'GRUB_VIDEO_MODE_TYPE_RGB' for direct RGB color modes and + 'GRUB_VIDEO_MODE_TYPE_ALPHA' for alpha component. + +10.1.24 grub_video_delete_render_target +--------------------------------------- + + * Prototype: + + grub_err_t + grub_video_delete_render_target (struct grub_video_render_target *target); + * Description: + + Used to delete previously created render target. If 'target' + contains 'NULL' pointer, nothing will be done. If render target is + correctly destroyed, GRUB_ERR_NONE is returned. + +10.1.25 grub_video_set_active_render_target +------------------------------------------- + + * Prototype: + + grub_err_t + grub_video_set_active_render_target (struct grub_video_render_target *target); + * Description: + + Sets active render target. If this comand is successful all + drawing commands will be done to specified 'target'. There is also + special values for target, 'GRUB_VIDEO_RENDER_TARGET_DISPLAY' used + to reference screen's front buffer, + 'GRUB_VIDEO_RENDER_TARGET_FRONT_BUFFER' used to reference screen's + front buffer (alias for 'GRUB_VIDEO_RENDER_TARGET_DISPLAY') and + 'GRUB_VIDEO_RENDER_TARGET_BACK_BUFFER' used to reference back + buffer (if double buffering is enabled). If render target is + correclty switched GRUB_ERR_NONE is returned. In no any event + shall there be non drawable active render target. + +10.1.26 grub_video_get_active_render_target +------------------------------------------- + + * Prototype: + + grub_err_t + grub_video_get_active_render_target (struct grub_video_render_target **target); + * Description: + + Returns currently active render target. It returns value in + 'target' that can be subsequently issued back to + 'grub_video_set_active_render_target'. + + +File: grub-dev.info, Node: Example usage of Video API, Next: Bitmap API, Prev: Video API, Up: Video Subsystem + +10.2 Example usage of Video API +=============================== + +10.2.1 Example of screen setup +------------------------------ + + grub_err_t rc; + /* Try to initialize video mode 1024 x 768 with direct RGB. */ + rc = grub_video_setup (1024, 768, GRUB_VIDEO_MODE_TYPE_RGB); + if (rc != GRUB_ERR_NONE) + { + /* Fall back to standard VGA Index Color mode. */ + rc = grub_video_setup (640, 480, GRUB_VIDEO_MODE_TYPE_INDEX); + if (rc != GRUB_ERR_NONE) + { + /* Handle error. */ + } + } + +10.2.2 Example of setting up console viewport +--------------------------------------------- + + grub_uint32_t x, y, width, height; + grub_video_color_t color; + struct grub_font_glyph glyph; + grub_err_t rc; + /* Query existing viewport. */ + grub_video_get_viewport (&x, &y, &width, &height); + /* Fill background. */ + color = grub_video_map_color (GRUB_COLOR_BACKGROUND); + grub_video_fill_rect (color, 0, 0, width, height); + /* Setup console viewport. */ + grub_video_set_viewport (x + 10, y + 10, width - 20, height - 20); + grub_video_get_viewport (&x, &y, &width, &height); + color = grub_video_map_color (GRUB_COLOR_CONSOLE_BACKGROUND); + grub_video_fill_rect (color, 0, 0, width, height); + /* Draw text to viewport. */ + color = grub_video_map_color (GRUB_COLOR_CONSOLE_TEXT); + grub_font_get_glyph ('X', &glyph); + grub_video_blit_glyph (&glyph, color, 0, 0); + + +File: grub-dev.info, Node: Bitmap API, Prev: Example usage of Video API, Up: Video Subsystem + +10.3 Bitmap API +=============== + +10.3.1 grub_video_bitmap_create +------------------------------- + + * Prototype: + grub_err_t grub_video_bitmap_create (struct grub_video_bitmap **bitmap, unsigned int width, unsigned int height, enum grub_video_blit_format blit_format) + + * Description: + + Creates a new bitmap with given dimensions and blitting format. + Allocated bitmap data can then be modified freely and finally + blitted with 'grub_video_blit_bitmap' to rendering target. + +10.3.2 grub_video_bitmap_destroy +-------------------------------- + + * Prototype: + grub_err_t grub_video_bitmap_destroy (struct grub_video_bitmap *bitmap); + + * Description: + + When bitmap is no longer needed, it can be freed from memory using + this command. 'bitmap' is previously allocated bitmap with + 'grub_video_bitmap_create' or loaded with 'grub_video_bitmap_load'. + +10.3.3 grub_video_bitmap_load +----------------------------- + + * Prototype: + grub_err_t grub_video_bitmap_load (struct grub_video_bitmap **bitmap, const char *filename); + + * Description: + + Tries to load given bitmap ('filename') using registered bitmap + loaders. In case bitmap format is not recognized or supported + error 'GRUB_ERR_BAD_FILE_TYPE' is returned. + +10.3.4 grub_video_bitmap_get_width +---------------------------------- + + * Prototype: + unsigned int grub_video_bitmap_get_width (struct grub_video_bitmap *bitmap); + + * Description: + + Returns bitmap width. + +10.3.5 grub_video_bitmap_get_height +----------------------------------- + + * Prototype: + unsigned int grub_video_bitmap_get_height (struct grub_video_bitmap *bitmap); + + * Description: + + Return bitmap height. + +10.3.6 grub_video_bitmap_get_mode_info +-------------------------------------- + + * Prototype: + void grub_video_bitmap_get_mode_info (struct grub_video_bitmap *bitmap, struct grub_video_mode_info *mode_info); + + * Description: + + Returns bitmap format details in form of 'grub_video_mode_info'. + +10.3.7 grub_video_bitmap_get_data +--------------------------------- + + * Prototype: + void *grub_video_bitmap_get_data (struct grub_video_bitmap *bitmap); + + * Description: + + Return pointer to bitmap data. Contents of the pointed data can be + freely modified. There is no extra protection against going off + the bounds so you have to be carefull how to access the data. + + +File: grub-dev.info, Node: PFF2 Font File Format, Next: Graphical Menu Software Design, Prev: Video Subsystem, Up: Top + +11 PFF2 Font File Format +************************ + +* Menu: + +* Introduction:: +* File Structure:: +* Font Metrics:: + + +File: grub-dev.info, Node: Introduction, Next: File Structure, Up: PFF2 Font File Format + +11.1 Introduction +================= + +The goal of this format is to provide a bitmap font format that is +simple to use, compact, and cleanly supports Unicode. + +11.1.1 Goals of the GRUB Font Format +------------------------------------ + + * Simple to read and use. Since GRUB will only be reading the font + files, we are more concerned with making the code to read the font + simple than we are with writing the font. + + * Compact storage. The fonts will generally be stored in a small + boot partition where GRUB is located, and this may be on a + removable storage device such as a CD or USB flash drive where + space is more limited than it is on most hard drives. + + * Unicode. GRUB should not have to deal with multiple character + encodings. The font should always use Unicode character codes for + simple internationalization. + +11.1.2 Why Another Font Format? +------------------------------- + +There are many existing bitmap font formats that GRUB could use. +However, there are aspects of these formats that may make them less than +suitable for use in GRUB at this time: + +'BDF' + Inefficient storage; uses ASCII to describe properties and + hexadecimal numbers in ASCII for the bitmap rows. +'PCF' + Many format variations such as byte order and bitmap padding (rows + padded to byte, word, etc.) would result in more complex code to + handle the font format. + + +File: grub-dev.info, Node: File Structure, Next: Font Metrics, Prev: Introduction, Up: PFF2 Font File Format + +11.2 File Structure +=================== + +A file *section* consists of a 4-byte name, a 32-bit big-endian length +(not including the name or length), and then LENGTH more +section-type-specific bytes. + + The standard file extension for PFF2 font files is '.pf2'. + +11.2.1 Section Types +-------------------- + +'FILE' + *File type ID* (ASCII string). This must be the first section in + the file. It has length 4 and the contents are the four bytes of + the ASCII string 'PFF2'. + +'NAME' + *Font name* (ASCII string). This is the full font name including + family, weight, style, and point size. For instance, "Helvetica + Bold Italic 14". + +'FAMI' + *Font family name* (ASCII string). For instance, "Helvetica". + This should be included so that intelligent font substitution can + take place. + +'WEIG' + *Font weight* (ASCII string). Valid values are 'bold' and + 'normal'. This should be included so that intelligent font + substitution can take place. + +'SLAN' + *Font slant* (ASCII string). Valid values are 'italic' and + 'normal'. This should be included so that intelligent font + substitution can take place. + +'PTSZ' + *Font point size* (uint16be). + +'MAXW' + *Maximum character width in pixels* (uint16be). + +'MAXH' + *Maximum character height in pixels* (uint16be). + +'ASCE' + *Ascent in pixels* (uint16be). *Note Font Metrics::, for details. + +'DESC' + *Descent in pixels* (uint16be). *Note Font Metrics::, for details. + +'CHIX' + *Character index.* The character index begins with a 32-bit + big-endian unsigned integer indicating the total size of the + section, not including this size value. For each character, there + is an instance of the following entry structure: + + * *Unicode code point.* (32-bit big-endian integer.) + + * *Storage flags.* (byte.) + + * Bits 2..0: + + If equal to 000 binary, then the character data is stored + uncompressed beginning at the offset indicated by the + character's *offset* value. + + If equal to 001 binary, then the character data is stored + within a compressed character definition block that + begins at the offset within the file indicated by the + character's *offset* value. + + * *Offset.* (32-bit big-endian integer.) + + A marker that indicates the remainder of the file is data + accessed via the character index (CHIX) section. When reading + this font file, the rest of the file can be ignored when + scanning the sections. The length should be set to -1 + (0xFFFFFFFF). + + Supported data structures: + + Character definition Each character definition consists of: + + * *Width.* Width of the bitmap in pixels. The bitmap's + extents represent the glyph's bounding box. 'uint16be'. + + * *Height.* Height of the bitmap in pixels. The bitmap's + extents represent the glyph's bounding box. 'uint16be'. + + * *X offset.* The number of pixels to shift the bitmap by + horizontally before drawing the character. 'int16be'. + + * *Y offset.* The number of pixels to shift the bitmap by + vertically before drawing the character. 'int16be'. + + * *Device width.* The number of pixels to advance + horizontally from this character's origin to the origin + of the next character. 'int16be'. + + * *Bitmap data.* This is encoded as a string of bits. It + is organized as a row-major, top-down, left-to-right + bitmap. The most significant bit of each byte is taken + to be the leftmost or uppermost bit in the byte. For the + sake of compact storage, rows are not padded to byte + boundaries (i.e., a single byte may contain bits + belonging to multiple rows). The last byte of the bitmap + *is* padded with zero bits in the bits positions to the + right of the last used bit if the bitmap data does not + fill the last byte. + + The length of the *bitmap data* field is (WIDTH * HEIGHT + + 7) / 8 using integer arithmetic, which is equivalent to + ceil(WIDTH * HEIGHT / 8) using real number arithmetic. + + It remains to be determined whether bitmap fonts usually + make all glyph bitmaps the same height, or if smaller + glyphs are stored with bitmaps having a lesser height. + In the latter case, the baseline would have to be used to + calculate the location the bitmap should be anchored at + on screen. + + +File: grub-dev.info, Node: Font Metrics, Prev: File Structure, Up: PFF2 Font File Format + +11.3 Font Metrics +================= + + * Ascent. The distance from the baseline to the top of most + characters. Note that in some cases characters may extend above + the ascent. + + * Descent. The distance from the baseline to the bottom of most + characters. Note that in some cases characters may extend below + the descent. + + * Leading. The amount of space, in pixels, to leave between the + descent of one line of text and the ascent of the next line. This + metrics is not specified in the current file format; instead, the + font rendering engine calculates a reasonable leading value based + on the other font metrics. + + * Horizonal leading. The amount of space, in pixels, to leave + horizontally between the left and right edges of two adjacent + glyphs. The *device width* field determines the effective leading + value that is used to render the font. + +[image src="font_char_metrics.png" text="Please fill this in."] + + An illustration of how the various font metrics apply to characters. + + +File: grub-dev.info, Node: Graphical Menu Software Design, Next: Verifiers framework, Prev: PFF2 Font File Format, Up: Top + +12 Graphical Menu Software Design +********************************* + +* Menu: + +* Introduction_2:: +* Startup Sequence:: +* GUI Components:: +* Command Line Window:: + + +File: grub-dev.info, Node: Introduction_2, Next: Startup Sequence, Up: Graphical Menu Software Design + +12.1 Introduction +================= + +The 'gfxmenu' module provides a graphical menu interface for GRUB 2. It +functions as an alternative to the menu interface provided by the +'normal' module, which uses the grub terminal interface to display a +menu on a character-oriented terminal. + + The graphical menu uses the GRUB video API, which is currently for +the VESA BIOS extensions (VBE) 2.0+. This is supported on the i386-pc +platform. However, the graphical menu itself does not depend on using +VBE, so if another GRUB video driver were implemented, the 'gfxmenu' +graphical menu would work on the new video driver as well. + + +File: grub-dev.info, Node: Startup Sequence, Next: GUI Components, Prev: Introduction_2, Up: Graphical Menu Software Design + +12.2 Startup Sequence +===================== + + * grub_enter_normal_mode [normal/main.c] + * grub_normal_execute [normal/main.c] + * read_config_file [normal/main.c] + * (When 'gfxmenu.mod' is loaded with 'insmod', it will call + 'grub_menu_viewer_register()' to register itself.) + * GRUB_MOD_INIT (gfxmenu) [gfxmenu/gfxmenu.c] + * grub_menu_viewer_register [kern/menu_viewer.c] + * grub_menu_viewer_show_menu [kern/menu_viewer.c] + * get_current_menu_viewer() [kern/menu_viewer.c] + * show_menu() [gfxmenu/gfxmenu.c] + * grub_gfxmenu_model_new [gfxmenu/model.c] + * grub_gfxmenu_view_new [gfxmenu/view.c] + * set_graphics_mode [gfxmenu/view.c] + * grub_gfxmenu_view_load_theme [gfxmenu/theme_loader.c] + + +File: grub-dev.info, Node: GUI Components, Next: Command Line Window, Prev: Startup Sequence, Up: Graphical Menu Software Design + +12.3 GUI Components +=================== + +The graphical menu implements a GUI component system that supports a +container-based layout system. Components can be added to containers, +and containers (which are a type of component) can then be added to +other containers, to form a tree of components. Currently, the root +component of this tree is a 'canvas' component, which allows manual +layout of its child components. + + Components (non-container): + + * label + * image + * progress_bar + * circular_progress + * list (currently hard coded to be a boot menu list) + + Containers: + + * canvas + * hbox + * vbox + + The GUI component instances are created by the theme loader in +'gfxmenu/theme_loader.c' when a theme is loaded. Theme files specify +statements such as '+vbox{ +label { text="Hello" } +label{ text="World" +} }' to add components to the component tree root. By nesting the +component creation statements in the theme file, the instantiated +components are nested the same way. + + When a component is added to a container, that new child is +considered *owned* by the container. Great care should be taken if the +caller retains a reference to the child component, since it will be +destroyed if its parent container is destroyed. A better choice instead +of storing a pointer to the child component is to use the component ID +to find the desired component. Component IDs do not have to be unique +(it is often useful to have multiple components with an ID of +"__timeout__", for instance). + + In order to access and use components in the component tree, there +are two functions (defined in 'gfxmenu/gui_util.c') that are +particularly useful: + + * 'grub_gui_find_by_id (root, id, callback, userdata)': + + This function ecursively traverses the component tree rooted at + ROOT, and for every component that has an ID equal to ID, calls the + function pointed to by CALLBACK with the matching component and the + void pointer USERDATA as arguments. The callback function can do + whatever is desired to use the component passed in. + + * 'grub_gui_iterate_recursively (root, callback, userdata)': + + This function calls the function pointed to by CALLBACK for every + component that is a descendant of ROOT in the component tree. When + the callback function is called, the component and the void pointer + USERDATA as arguments. The callback function can do whatever is + desired to use the component passed in. + + +File: grub-dev.info, Node: Command Line Window, Prev: GUI Components, Up: Graphical Menu Software Design + +12.4 Command Line Window +======================== + +The terminal window used to provide command line access within the +graphical menu is managed by 'gfxmenu/view.c'. The 'gfxterm' terminal +is used, and it has been modified to allow rendering to an offscreen +render target to allow it to be composed into the double buffering +system that the graphical menu view uses. This is bad for performance, +however, so it would probably be a good idea to make it possible to +temporarily disable double buffering as long as the terminal window is +visible. There are still unresolved problems that occur when commands +are executed from the terminal window that change the graphics mode. +It's possible that making 'grub_video_restore()' return to the graphics +mode that was in use before 'grub_video_setup()' was called might fix +some of the problems. + + +File: grub-dev.info, Node: Verifiers framework, Next: Lockdown framework, Prev: Graphical Menu Software Design, Up: Top + +13 Verifiers framework +********************** + +To register your own verifier call 'grub_verifier_register' with a +structure pointing to your functions. + + The interface is inspired by the hash interface with +'init'/'write'/'fini'. + + There are essentially 2 ways of using it, hashing and whole-file +verification. + + With the hashing approach: During 'init' you decide whether you want +to check the given file and init context. In 'write' you update your +hashing state. In 'fini' you check that the hash matches the expected +value/passes some check/... + + With whole-file verification: During 'init' you decide whether you +want to check the given file and init context. In 'write' you verify +the file and return an error if it fails. You don't have 'fini'. + + Additional 'verify_string' receives various strings like kernel +parameters to verify. Returning no error means successful verification +and an error stops the current action. + + Detailed description of the API: + + Every time a file is opened your 'init' function is called with file +descriptor and file type. Your function can have the following +outcomes: + + * returning no error and setting '*flags' to + 'GRUB_VERIFY_FLAGS_DEFER_AUTH'. In this case verification is + deferred to other active verifiers. Verification fails if nobody + cares or selected verifier fails. + + * returning no error and setting '*flags' to + 'GRUB_VERIFY_FLAGS_SKIP_VERIFICATION'. In this case your verifier + will not be called anymore and it is assumed to have skipped + verification. + + * returning no error and not setting '*flags' to + 'GRUB_VERIFY_FLAGS_SKIP_VERIFICATION' In this case verification is + done as described in the following section. + + * returning an error. Then opening of the file will fail due to + failed verification. + + In the third case your 'write' will be called with chunks of the +file. If you need the whole file in a single chunk then during 'init' +set the bit 'GRUB_VERIFY_FLAGS_SINGLE_CHUNK' in '*flags'. During 'init' +you may set '*context' if you need additional context. At every +iteration you may return an error and the file will be considered as +having failed the verification. If you return no error then +verification continues. + + Optionally at the end of the file 'fini', if it exists, is called +with just the context. If you return no error during any of 'init', +'write' and 'fini' then the file is considered as having succeded +verification. + + +File: grub-dev.info, Node: Lockdown framework, Next: Copying This Manual, Prev: Verifiers framework, Up: Top + +14 Lockdown framework +********************* + +The GRUB can be locked down, which is a restricted mode where some +operations are not allowed. For instance, some commands cannot be used +when the GRUB is locked down. + + The function 'grub_lockdown()' is used to lockdown GRUB and the +function 'grub_is_lockdown()' function can be used to check whether +lockdown is enabled or not. When enabled, the function returns +'GRUB_LOCKDOWN_ENABLED' and 'GRUB_LOCKDOWN_DISABLED' when is not +enabled. + + The following functions can be used to register the commands that can +only be used when lockdown is disabled: + + * 'grub_cmd_lockdown()' registers command which should not run when + the GRUB is in lockdown mode. + + * 'grub_cmd_lockdown()' registers extended command which should not + run when the GRUB is in lockdown mode. + + +File: grub-dev.info, Node: Copying This Manual, Next: Index, Prev: Lockdown framework, Up: Top + +Appendix A Copying This Manual +****************************** + +* Menu: + +* GNU Free Documentation License:: License for copying this manual. + + +File: grub-dev.info, Node: GNU Free Documentation License, Up: Copying This Manual + +A.1 GNU Free Documentation License +================================== + + Version 1.2, November 2002 + + Copyright (C) 2000,2001,2002 Free Software Foundation, Inc. + 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + 0. PREAMBLE + + The purpose of this License is to make a manual, textbook, or other + functional and useful document "free" in the sense of freedom: to + assure everyone the effective freedom to copy and redistribute it, + with or without modifying it, either commercially or + noncommercially. Secondarily, this License preserves for the + author and publisher a way to get credit for their work, while not + being considered responsible for modifications made by others. + + This License is a kind of "copyleft", which means that derivative + works of the document must themselves be free in the same sense. + It complements the GNU General Public License, which is a copyleft + license designed for free software. + + We have designed this License in order to use it for manuals for + free software, because free software needs free documentation: a + free program should come with manuals providing the same freedoms + that the software does. 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A copy that is not + "Transparent" is called "Opaque". + + Examples of suitable formats for Transparent copies include plain + ASCII without markup, Texinfo input format, LaTeX input format, + SGML or XML using a publicly available DTD, and standard-conforming + simple HTML, PostScript or PDF designed for human modification. + Examples of transparent image formats include PNG, XCF and JPG. + Opaque formats include proprietary formats that can be read and + edited only by proprietary word processors, SGML or XML for which + the DTD and/or processing tools are not generally available, and + the machine-generated HTML, PostScript or PDF produced by some word + processors for output purposes only. + + The "Title Page" means, for a printed book, the title page itself, + plus such following pages as are needed to hold, legibly, the + material this License requires to appear in the title page. For + works in formats which do not have any title page as such, "Title + Page" means the text near the most prominent appearance of the + work's title, preceding the beginning of the body of the text. + + A section "Entitled XYZ" means a named subunit of the Document + whose title either is precisely XYZ or contains XYZ in parentheses + following text that translates XYZ in another language. (Here XYZ + stands for a specific section name mentioned below, such as + "Acknowledgements", "Dedications", "Endorsements", or "History".) + To "Preserve the Title" of such a section when you modify the + Document means that it remains a section "Entitled XYZ" according + to this definition. + + The Document may include Warranty Disclaimers next to the notice + which states that this License applies to the Document. These + Warranty Disclaimers are considered to be included by reference in + this License, but only as regards disclaiming warranties: any other + implication that these Warranty Disclaimers may have is void and + has no effect on the meaning of this License. + + 2. VERBATIM COPYING + + You may copy and distribute the Document in any medium, either + commercially or noncommercially, provided that this License, the + copyright notices, and the license notice saying this License + applies to the Document are reproduced in all copies, and that you + add no other conditions whatsoever to those of this License. You + may not use technical measures to obstruct or control the reading + or further copying of the copies you make or distribute. However, + you may accept compensation in exchange for copies. If you + distribute a large enough number of copies you must also follow the + conditions in section 3. + + You may also lend copies, under the same conditions stated above, + and you may publicly display copies. + + 3. COPYING IN QUANTITY + + If you publish printed copies (or copies in media that commonly + have printed covers) of the Document, numbering more than 100, and + the Document's license notice requires Cover Texts, you must + enclose the copies in covers that carry, clearly and legibly, all + these Cover Texts: Front-Cover Texts on the front cover, and + Back-Cover Texts on the back cover. Both covers must also clearly + and legibly identify you as the publisher of these copies. The + front cover must present the full title with all words of the title + equally prominent and visible. You may add other material on the + covers in addition. Copying with changes limited to the covers, as + long as they preserve the title of the Document and satisfy these + conditions, can be treated as verbatim copying in other respects. + + If the required texts for either cover are too voluminous to fit + legibly, you should put the first ones listed (as many as fit + reasonably) on the actual cover, and continue the rest onto + adjacent pages. + + If you publish or distribute Opaque copies of the Document + numbering more than 100, you must either include a machine-readable + Transparent copy along with each Opaque copy, or state in or with + each Opaque copy a computer-network location from which the general + network-using public has access to download using public-standard + network protocols a complete Transparent copy of the Document, free + of added material. If you use the latter option, you must take + reasonably prudent steps, when you begin distribution of Opaque + copies in quantity, to ensure that this Transparent copy will + remain thus accessible at the stated location until at least one + year after the last time you distribute an Opaque copy (directly or + through your agents or retailers) of that edition to the public. + + It is requested, but not required, that you contact the authors of + the Document well before redistributing any large number of copies, + to give them a chance to provide you with an updated version of the + Document. + + 4. MODIFICATIONS + + You may copy and distribute a Modified Version of the Document + under the conditions of sections 2 and 3 above, provided that you + release the Modified Version under precisely this License, with the + Modified Version filling the role of the Document, thus licensing + distribution and modification of the Modified Version to whoever + possesses a copy of it. In addition, you must do these things in + the Modified Version: + + A. Use in the Title Page (and on the covers, if any) a title + distinct from that of the Document, and from those of previous + versions (which should, if there were any, be listed in the + History section of the Document). You may use the same title + as a previous version if the original publisher of that + version gives permission. + + B. List on the Title Page, as authors, one or more persons or + entities responsible for authorship of the modifications in + the Modified Version, together with at least five of the + principal authors of the Document (all of its principal + authors, if it has fewer than five), unless they release you + from this requirement. + + C. State on the Title page the name of the publisher of the + Modified Version, as the publisher. + + D. Preserve all the copyright notices of the Document. + + E. Add an appropriate copyright notice for your modifications + adjacent to the other copyright notices. + + F. Include, immediately after the copyright notices, a license + notice giving the public permission to use the Modified + Version under the terms of this License, in the form shown in + the Addendum below. + + G. Preserve in that license notice the full lists of Invariant + Sections and required Cover Texts given in the Document's + license notice. + + H. Include an unaltered copy of this License. + + I. Preserve the section Entitled "History", Preserve its Title, + and add to it an item stating at least the title, year, new + authors, and publisher of the Modified Version as given on the + Title Page. If there is no section Entitled "History" in the + Document, create one stating the title, year, authors, and + publisher of the Document as given on its Title Page, then add + an item describing the Modified Version as stated in the + previous sentence. + + J. Preserve the network location, if any, given in the Document + for public access to a Transparent copy of the Document, and + likewise the network locations given in the Document for + previous versions it was based on. These may be placed in the + "History" section. You may omit a network location for a work + that was published at least four years before the Document + itself, or if the original publisher of the version it refers + to gives permission. + + K. For any section Entitled "Acknowledgements" or "Dedications", + Preserve the Title of the section, and preserve in the section + all the substance and tone of each of the contributor + acknowledgements and/or dedications given therein. + + L. Preserve all the Invariant Sections of the Document, unaltered + in their text and in their titles. Section numbers or the + equivalent are not considered part of the section titles. + + M. Delete any section Entitled "Endorsements". Such a section + may not be included in the Modified Version. + + N. Do not retitle any existing section to be Entitled + "Endorsements" or to conflict in title with any Invariant + Section. + + O. Preserve any Warranty Disclaimers. + + If the Modified Version includes new front-matter sections or + appendices that qualify as Secondary Sections and contain no + material copied from the Document, you may at your option designate + some or all of these sections as invariant. To do this, add their + titles to the list of Invariant Sections in the Modified Version's + license notice. These titles must be distinct from any other + section titles. + + You may add a section Entitled "Endorsements", provided it contains + nothing but endorsements of your Modified Version by various + parties--for example, statements of peer review or that the text + has been approved by an organization as the authoritative + definition of a standard. + + You may add a passage of up to five words as a Front-Cover Text, + and a passage of up to 25 words as a Back-Cover Text, to the end of + the list of Cover Texts in the Modified Version. Only one passage + of Front-Cover Text and one of Back-Cover Text may be added by (or + through arrangements made by) any one entity. If the Document + already includes a cover text for the same cover, previously added + by you or by arrangement made by the same entity you are acting on + behalf of, you may not add another; but you may replace the old + one, on explicit permission from the previous publisher that added + the old one. + + The author(s) and publisher(s) of the Document do not by this + License give permission to use their names for publicity for or to + assert or imply endorsement of any Modified Version. + + 5. COMBINING DOCUMENTS + + You may combine the Document with other documents released under + this License, under the terms defined in section 4 above for + modified versions, provided that you include in the combination all + of the Invariant Sections of all of the original documents, + unmodified, and list them all as Invariant Sections of your + combined work in its license notice, and that you preserve all + their Warranty Disclaimers. + + The combined work need only contain one copy of this License, and + multiple identical Invariant Sections may be replaced with a single + copy. If there are multiple Invariant Sections with the same name + but different contents, make the title of each such section unique + by adding at the end of it, in parentheses, the name of the + original author or publisher of that section if known, or else a + unique number. Make the same adjustment to the section titles in + the list of Invariant Sections in the license notice of the + combined work. + + In the combination, you must combine any sections Entitled + "History" in the various original documents, forming one section + Entitled "History"; likewise combine any sections Entitled + "Acknowledgements", and any sections Entitled "Dedications". You + must delete all sections Entitled "Endorsements." + + 6. COLLECTIONS OF DOCUMENTS + + You may make a collection consisting of the Document and other + documents released under this License, and replace the individual + copies of this License in the various documents with a single copy + that is included in the collection, provided that you follow the + rules of this License for verbatim copying of each of the documents + in all other respects. + + You may extract a single document from such a collection, and + distribute it individually under this License, provided you insert + a copy of this License into the extracted document, and follow this + License in all other respects regarding verbatim copying of that + document. + + 7. AGGREGATION WITH INDEPENDENT WORKS + + A compilation of the Document or its derivatives with other + separate and independent documents or works, in or on a volume of a + storage or distribution medium, is called an "aggregate" if the + copyright resulting from the compilation is not used to limit the + legal rights of the compilation's users beyond what the individual + works permit. When the Document is included in an aggregate, this + License does not apply to the other works in the aggregate which + are not themselves derivative works of the Document. + + If the Cover Text requirement of section 3 is applicable to these + copies of the Document, then if the Document is less than one half + of the entire aggregate, the Document's Cover Texts may be placed + on covers that bracket the Document within the aggregate, or the + electronic equivalent of covers if the Document is in electronic + form. Otherwise they must appear on printed covers that bracket + the whole aggregate. + + 8. TRANSLATION + + Translation is considered a kind of modification, so you may + distribute translations of the Document under the terms of section + 4. Replacing Invariant Sections with translations requires special + permission from their copyright holders, but you may include + translations of some or all Invariant Sections in addition to the + original versions of these Invariant Sections. You may include a + translation of this License, and all the license notices in the + Document, and any Warranty Disclaimers, provided that you also + include the original English version of this License and the + original versions of those notices and disclaimers. In case of a + disagreement between the translation and the original version of + this License or a notice or disclaimer, the original version will + prevail. + + If a section in the Document is Entitled "Acknowledgements", + "Dedications", or "History", the requirement (section 4) to + Preserve its Title (section 1) will typically require changing the + actual title. + + 9. TERMINATION + + You may not copy, modify, sublicense, or distribute the Document + except as expressly provided for under this License. Any other + attempt to copy, modify, sublicense or distribute the Document is + void, and will automatically terminate your rights under this + License. However, parties who have received copies, or rights, + from you under this License will not have their licenses terminated + so long as such parties remain in full compliance. + + 10. FUTURE REVISIONS OF THIS LICENSE + + The Free Software Foundation may publish new, revised versions of + the GNU Free Documentation License from time to time. Such new + versions will be similar in spirit to the present version, but may + differ in detail to address new problems or concerns. See + . + + Each version of the License is given a distinguishing version + number. If the Document specifies that a particular numbered + version of this License "or any later version" applies to it, you + have the option of following the terms and conditions either of + that specified version or of any later version that has been + published (not as a draft) by the Free Software Foundation. If the + Document does not specify a version number of this License, you may + choose any version ever published (not as a draft) by the Free + Software Foundation. + +A.1.1 ADDENDUM: How to use this License for your documents +---------------------------------------------------------- + +To use this License in a document you have written, include a copy of +the License in the document and put the following copyright and license +notices just after the title page: + + Copyright (C) YEAR YOUR NAME. + Permission is granted to copy, distribute and/or modify this document + under the terms of the GNU Free Documentation License, Version 1.2 + or any later version published by the Free Software Foundation; + with no Invariant Sections, no Front-Cover Texts, and no Back-Cover + Texts. A copy of the license is included in the section entitled ``GNU + Free Documentation License''. + + If you have Invariant Sections, Front-Cover Texts and Back-Cover +Texts, replace the "with...Texts." line with this: + + with the Invariant Sections being LIST THEIR TITLES, with + the Front-Cover Texts being LIST, and with the Back-Cover Texts + being LIST. + + If you have Invariant Sections without Cover Texts, or some other +combination of the three, merge those two alternatives to suit the +situation. + + If your document contains nontrivial examples of program code, we +recommend releasing these examples in parallel under your choice of free +software license, such as the GNU General Public License, to permit +their use in free software. + + +File: grub-dev.info, Node: Index, Prev: Copying This Manual, Up: Top + +Index +***** + +[index] +* Menu: + +* FDL, GNU Free Documentation License: GNU Free Documentation License. + (line 6) + + + +Tag Table: +Node: Top636 +Node: Getting the source code1798 +Node: Coding style2759 +Node: Naming Conventions3168 +Node: Functions3453 +Node: Variables4327 +Node: Types5442 +Node: Macros6043 +Node: Comments6375 +Node: Multi-Line Comments6984 +Node: Finding your way around7909 +Node: Contributing Changes11225 +Node: Getting started12330 +Node: Typical Developer Experience16382 +Node: When you are approved for write access to project's files17424 +Node: Updating External Code18857 +Node: Gnulib19149 +Node: jsmn21142 +Node: minilzo21613 +Node: Porting22319 +Node: Error Handling34084 +Node: Stack and heap size39176 +Node: BIOS port memory map41809 +Node: Video Subsystem42658 +Node: Video API43132 +Node: Example usage of Video API63581 +Node: Bitmap API65161 +Node: PFF2 Font File Format67694 +Node: Introduction67934 +Node: File Structure69437 +Node: Font Metrics74355 +Node: Graphical Menu Software Design75503 +Node: Introduction_275795 +Node: Startup Sequence76529 +Node: GUI Components77380 +Node: Command Line Window79980 +Node: Verifiers framework80932 +Node: Lockdown framework83539 +Node: Copying This Manual84481 +Node: GNU Free Documentation License84725 +Node: Index107118 + +End Tag Table -- cgit v1.2.3