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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /share/extensions/hershey.py | |
parent | Initial commit. (diff) | |
download | inkscape-upstream/1.2.2.tar.xz inkscape-upstream/1.2.2.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | share/extensions/hershey.py | 2040 |
1 files changed, 2040 insertions, 0 deletions
diff --git a/share/extensions/hershey.py b/share/extensions/hershey.py new file mode 100644 index 0000000..fcec22a --- /dev/null +++ b/share/extensions/hershey.py @@ -0,0 +1,2040 @@ +# coding=utf-8 +# +# Copyright(C) 2021 - Windell H. Oskay, www.evilmadscientist.com +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# + +""" +Hershey Text 3.0.6, 2022-07-21 + +Copyright 2022, Windell H. Oskay, www.evilmadscientist.com + +Major revisions in Hershey Text 3.0: + +1. Migrate font format to use SVG fonts. + - SVG fonts support unicode, meaning that we can use a full range of + characters. We are no longer limited to the ASCII range that the + historical Hershey font formats used. + - Arbitrary curves are supported within glyphs; we are no longer limited to + the straight line segments used in the historical Hershey format. + - The set of fonts can now be expanded. + +2. Add a mechanism for adding your own SVG fonts, either within the + folder containing the default fonts, or from an external file or directory. + This is particularly important for installations where one does not + have access to edit the contents of the Inkscape extensions directory. + +3. Support font mapping: If a given font face is used for a given block of + text, check first to see if a matching SVG font is present. If not, + substitute with the default (selected) stroke font from the list of + included fonts. + +4. Instead of entering text (one line at a time) in the extension, + this script now converts text (either all text, or all selected text) + in the document, replacing it in place. While not every possible + method of formatting text is supported, many are. + +""" + +import os +import math + +from copy import deepcopy + +import inkex +from inkex import Transform, Style, units, AbortExtension +from inkex.localization import inkex_gettext as _ + +from inkex import ( + load_svg, + Group, + TextElement, + FlowPara, + SVGfont, + FontFace, + FlowSpan, + Glyph, + MissingGlyph, + Tspan, + FlowRoot, + Rectangle, + Use, + PathElement, + Defs, +) + + +class Hershey(inkex.Effect): + + """ + An extension for use with Inkscape 1.0 + """ + + def __init__(self): + super(Hershey, self).__init__() + + self.arg_parser.add_argument( + "--tab", + dest="mode", + default="render", + help="The active tab or mode when Apply was pressed", + ) + + self.arg_parser.add_argument( + "--fontface", + dest="fontface", + default="HersheySans1", + help="The selected font face when Apply was pressed", + ) + + self.arg_parser.add_argument( + "--otherfont", + dest="otherfont", + default="", + help="Optional other font name or path to use", + ) + + self.arg_parser.add_argument( + "--preserve", + type=inkex.Boolean, + dest="preserve_text", + default=False, + help="Preserve original text", + ) + + self.arg_parser.add_argument( + "--action", + dest="util_mode", + default="sample", + help="The utility option selected", + ) + + self.arg_parser.add_argument( + "--text", + dest="sample_text", + default="\nThe Quick Brown Fox Jumps Over a Lazy Dog", + help="Text to use for font table", + ) + + self.font_file_list = dict() + self.font_load_fail = False + + self.svg_height = None + self.svg_width = None + + self.output_generated = False + + self.warn_unflow = False + self.warn_unkern = False + self.warn_textpath = ( + False # For future use: Give warning about text attached to path. + ) + self.font_dict = dict() # Font dictionary - Dictionary of loaded fonts + + self.nodes_to_delete = [] # List of font elements to remove + + self.vb_scale_factor = 0.0104166666 + + self.text_string = "" + self.text_families = [] # List of font family for characters in the string + self.text_heights = [] # List of font heights + self.text_spacings = [] # List of vertical line heights + self.text_aligns = [] # List of horizontal alignment values + self.text_x = [] # List; x-coordinate of text line start + self.text_y = [] # List; y-coordinate of text line start + self.line_number = 0 + self.new_line = True + self.render_width = 1 + + PX_PER_INCH = 96.0 + + help_text = """====== Hershey Text Help ====== + +The Hershey Text extension is designed to replace text in your document (either +selected text or all text) with specialized "stroke" or "engraving" fonts +designed for plotters. + +Whereas regular "outline" fonts (e.g., TrueType) work by filling in the region +inside an invisible outline, stroke fonts are composed only of individual lines +or strokes with finite width; much like human handwriting when using a physical +pen. + +Stroke fonts are most often used for creating text-like paths that computer +controlled drawing and cutting machines (from pen plotters to CNC routers) can +efficiently follow. + +A full user guide for Hershey Text is available to download from + http://wiki.evilmadscientist.com/hershey + + + ==== Basic operation ==== + +To use Hershey Text, start with a document that contains text objects. Select +the "Render" tab of Hershey Text, and choose a font face from the pop-up menu. + +When you click Apply, it will render all text elements on your page with the +selected stroke-based typeface. If you would like to convert only certain text +elements, click Apply with just those elements selected. + +If the "Preserve original text" box is checked, then the original text elements +on the page will be preserved even when you click Apply. If it is unchecked, +then the original font elements will be removed once rendered. + +You can generate a list of available SVG fonts or a list of all glyphs available +in a given font by using the tools available on the "Utilities" tab. + + + ==== How Hershey Text works ==== + +Hershey Text works by performing font substitution, starting with the text in +your document and replacing it with paths generated from the characters in the +selected SVG font. + +Hershey Text uses fonts in the SVG font format. While SVG fonts are one of the +few types that support stroke-based characters, it is important to note that +converting an outline font to SVG format does not convert it to a stroke based +font. Indeed, most SVG fonts are actually outline fonts. + +This extension *does not* convert outline fonts into stroke fonts, nor does it +convert other fonts into SVG format. Its sole function is to replace the text +in your document with paths from the selected SVG font. + + + ==== Using an external SVG font ==== + +To use an external SVG font -- one not included with the distribution -- select +"Other" for the name of the font in the pop-up menu on the "Render" tab. Then, +do one of the following: + +(1) Add your SVG font file (perhaps "example.svg") to the "svg_fonts" directory +within your Inkscape extensions directory, and enter the name of the font +("example") in the "Other SVG font name or path" box on the "Render" tab. + +or + +(2) Place your SVG font file anywhere on your computer, and enter the full path +to the file in the "Other SVG font name or path" box on the "Render" tab. +A full path might, for example, look like: + /Users/Robin/Documents/AxiDraw/fonts/path_handwriting.svg + + + ==== Using SVG fonts: Advanced methods ==== + +In addition to using a single SVG font for substitution, you can also use +font name mapping to automatically use particular stroke fonts in place of +specific font faces, to support various automated workflows and to support +the rapid use of multiple stroke font faces within the same document. + +Several SVG fonts are included with this distribution, including both +single-stroke and multi-stroke fonts. These fonts are included within the +"svg_fonts" directory within your Inkscape extensions directory. + +You can select the font that you would like to use from the pop-up menu on the +"Render" Tab. You can also make use of your own SVG fonts. + +Order of preference for SVG fonts: + +(1) If there is an SVG font with name matching that of the font for a given +piece of text, that font will be used. For example, if the original text is in +font "FancyScript" and there is a file in svg_fonts with name FancyScript.svg, +then FancyScript.svg will be used to render the text. + +(2) Otherwise (if there is no SVG font available matching the name of the font +for a given block of text), the face selected from the "Font face" pop-up menu +will be used as the default font when rendering text with Hershey Text. + +(3) You can also enter text in the "Name/Path" box, which can represent one of +the following: (i) a font name (for a font located in the svg_fonts directory), +(ii) the path to a font file elsewhere on your computer, or (iii) the path to a +directory containing (one or more) font files. + +(3a) Using a font name: +If you move a custom SVG font file into your svg_fonts directory, then you can +enter the name of the SVG font in the "Name/Path" text box and select "Other" +from the pop-up menu. Then, the named font will be used as the default. + +(3b) Using a file path: +If you enter the path to an SVG font file in the "Name/Path" text box and +select "Other" from the pop-up menu. Then, that font will be used as the +default. All SVG fonts located in the same directory as that font file will +also be available for name-based font substitution. If there are multiple +font-name matches, files in an external directory take precedence over ones in +the svg_fonts directory. + +(3c) Using a directory path: +If you enter the path to a directory containing SVG font files in the +"Name/Path" text box, then all SVG font files files in that directory will be +available for name-based font substitution. If there are multiple font-name +matches, files in an external directory take precedence over ones in the +svg_fonts directory. + + + +Tips about using these methods with your own custom fonts: + +(A) These methods can be used to render different text elements with different +SVG font faces. You can even rename a font -- either your own custom one or one +of the bundled ones -- to match the name of a font that you're using. For +example, if you rename a script font you name a font to "Helvetica.svg", +then all text in Helvetica will be replaced with that SVG font. + +(B) Using a directory path (3c) is a particularly helpful method if you do +not have access to modify the svg_fonts directory. + + + + ==== Limitations ==== + +This extension renders text into non-editable paths, generated from the +character geometry of SVG fonts. Once you have rendered the text, the resulting +paths can be edited with path editing tools, but not text editing tools. + +Since this extension works by a process of font substitution, text spanning a +single line will generally stay that way, whereas text flowed in a box (that +may span multiple lines) will be re-flowed from scratch. Style information such +as text size and line spacing can be lost in some cases. + +We recommend that you use the live preview option to achieve best results with +this extension. + + +(c) 2021 Windell H. Oskay +Evil Mad Scientist Laboratories +""" + + def getlength_inch(self, name): + """ + Get the <svg> attribute with name "name", and parse it as a length, + into a value and associated units. Return value in inches. + + This may cause scaling issues in some circumstances. Note, for + example, that Adobe Illustrator uses 72 px per inch, and Inkscape + used 90 px per inch prior to version 0.92. + """ + string_to_parse = self.document.getroot().get(name) + if string_to_parse: + value, unit = units.parse_unit(string_to_parse) + if value is None: + return None + bad_units = {"%", "ex", "em"} # Unsupported units + if unit in bad_units: + return None + + return units.convert_unit(string_to_parse, "in") + return None + + def units_to_userunits(self, input_string): + """ + Custom replacement for the old "unittouu" routine + + Parse the attribute into a value and associated units. + Return value in user units (typically "px"). + Importantly, return None for malformed inputs. + """ + + value, _ = units.parse_unit(input_string) + if value is None: + return None + + return units.convert_unit(input_string, "") + + def vb_scale(self, viewbox, p_a_r, doc_width, doc_height): + """ + Parse SVG viewbox and generate scaling parameters. + Reference documentation: https://www.w3.org/TR/SVG11/coords.html + + Inputs: + viewbox: Contents of SVG viewbox attribute + p_a_r: Contents of SVG preserveAspectRatio attribute + doc_width: Width of SVG document + doc_height: Height of SVG document + + Output: s_x, s_y, o_x, o_y + Scale parameters (s_x, s_y) and offset parameters (o_x, o_y) + + """ + if viewbox is None: + return 1, 1, 0, 0 # No viewbox; return default transform + vb_array = viewbox.strip().replace(", ", " ").split() + + if len(vb_array) < 4: + return 1, 1, 0, 0 # invalid viewbox; return default transform + + min_x = float(vb_array[0]) # Viewbox offset: x + min_y = float(vb_array[1]) # Viewbox offset: y + width = float(vb_array[2]) # Viewbox width + height = float(vb_array[3]) # Viewbox height + + if width <= 0 or height <= 0: + return 1, 1, 0, 0 # invalid viewbox; return default transform + + if doc_width is None or doc_height is None: + raise AbortExtension( + _("Width or height attribute missing on toplevel <svg> tag") + ) + + d_width = float(doc_width) + d_height = float(doc_height) + + if d_width <= 0 or d_height <= 0: + return 1, 1, 0, 0 # invalid document size; return default transform + + ar_doc = d_height / d_width # Document aspect ratio + ar_vb = height / width # Viewbox aspect ratio + + # Default values of the two preserveAspectRatio parameters: + par_align = "xmidymid" # "align" parameter(lowercased) + par_mos = "meet" # "meetOrSlice" parameter + + if p_a_r is not None: + par_array = p_a_r.strip().replace(", ", " ").lower().split() + if len(par_array) > 0: + par0 = par_array[0] + if par0 == "defer": + if len(par_array) > 1: + par_align = par_array[1] + if len(par_array) > 2: + par_mos = par_array[2] + else: + par_align = par0 + if len(par_array) > 1: + par_mos = par_array[1] + + if par_align == "none": + # Scale document to fill page. Do not preserve aspect ratio. + # This is not default behavior, nor what happens if par_align + # is not given; the "none" value must be _explicitly_ specified. + + s_x = d_width / width + s_y = d_height / height + o_x = -min_x + o_y = -min_y + return s_x, s_y, o_x, o_y + + """ + Other than "none", all situations fall into two classes: + + 1) (ar_doc >= ar_vb AND par_mos == "meet") + or (ar_doc < ar_vb AND par_mos == "slice") + -> In these cases, scale document up until VB fills doc in X. + + 2) All other cases, i.e., + (ar_doc < ar_vb AND par_mos == "meet") + or (ar_doc >= ar_vb AND par_mos == "slice") + -> In these cases, scale document up until VB fills doc in Y. + + Note in cases where the scaled viewbox exceeds the document + (page) boundaries (all "slice" cases and many "meet" cases where + an offset value is given) that this routine does not perform + any clipping, but subsequent clipping to the page boundary + is appropriate. + + Besides "none", there are 9 possible values of par_align: + xminymin xmidymin xmaxymin + xminymid xmidymid xmaxymid + xminymax xmidymax xmaxymax + """ + + if ((ar_doc >= ar_vb) and (par_mos == "meet")) or ( + (ar_doc < ar_vb) and (par_mos == "slice") + ): + # Case 1: Scale document up until VB fills doc in X. + + s_x = d_width / width + s_y = s_x # Uniform aspect ratio + o_x = -min_x + + scaled_vb_height = ar_doc * width + excess_height = scaled_vb_height - height + + if par_align in {"xminymin", "xmidymin", "xmaxymin"}: + # Case: Y-Min: Align viewbox to minimum Y of the viewport. + o_y = -min_y + # OK: tested with Tall-Meet, Wide-Slice + + elif par_align in {"xminymax", "xmidymax", "xmaxymax"}: + # Case: Y-Max: Align viewbox to maximum Y of the viewport. + o_y = -min_y + excess_height + # OK: tested with Tall-Meet, Wide-Slice + + else: # par_align in {"xminymid", "xmidymid", "xmaxymid"}: + # Default case: Y-Mid: Center viewbox on page in Y + o_y = -min_y + excess_height / 2 + # OK: Tested with Tall-Meet, Wide-Slice + + return s_x, s_y, o_x, o_y + + # Case 2: Scale document up until VB fills doc in Y. + + s_y = d_height / height + s_x = s_y # Uniform aspect ratio + o_y = -min_y + + scaled_vb_width = height / ar_doc + excess_width = scaled_vb_width - width + + if par_align in {"xminymin", "xminymid", "xminymax"}: + # Case: X-Min: Align viewbox to minimum X of the viewport. + o_x = -min_x + # OK: Tested with Tall-Slice, Wide-Meet + + elif par_align in {"xmaxymin", "xmaxymid", "xmaxymax"}: + # Case: X-Max: Align viewbox to maximum X of the viewport. + o_x = -min_x + excess_width + # Need test: Tall-Slice, Wide-Meet + + else: # par_align in {"xmidymin", "xmidymid", "xmidymax"}: + # Default case: X-Mid: Center viewbox on page in X + o_x = -min_x + excess_width / 2 + # OK: Tested with Tall-Slice, Wide-Meet + + return s_x, s_y, o_x, o_y + + def strip_quotes(self, fontname): + """ + A multi-word font name may have a leading and trailing + single or double quotes, depending on the source. + If so, remove those quotes. + """ + + if fontname.startswith("'") and fontname.endswith("'"): + return fontname[1:-1] + if fontname.startswith('"') and fontname.endswith('"'): + return fontname[1:-1] + return fontname + + def parse_svg_font(self, node_list): + """ + Parse an input svg, searching for an SVG font. If an + SVG font is found, parse it and return a "digest" containing + structured information from the font. See below for more + about the digest format. + + If the font is not found cannot be parsed, return none. + + Notable limitations: + + (1) This function only parses the first font face found within the + tree. We may, in the future, support discovering multiple fonts + within an SVG file. + + (2) We are only processing left-to-right and horizontal text, + not vertical text nor RTL. + + (3) This function currently performs only certain recursive searches, + within the <defs> element. It will not discover fonts nested within + groups or other elements. So far as we know, that is not a limitation + in practice. (If you have a counterexample please contact Evil Mad + Scientist tech support and let us know!) + + (4) Kerning details are not implemented yet. + """ + + digest = None + + if node_list is None: + return None + + for node in node_list: + if isinstance(node, Defs): + return self.parse_svg_font(node) # Recursive call + + if isinstance(node, SVGfont): + """ + === Internal structure for storing font information === + + We parse the SVG font file and create a keyed "digest" + from it that we can use while rendering text on the page. + + This "digest" will be added to a dictionary that maps + each font family name to a single digest. + + The digest itself is a dictionary with the following + keys, some of which may have empty values. This format + will allow us to add additional keys at a later date, + to support additional SVG font features. + + font_id (a string) + + font_family (a string) + + glyphs + A dictionary mapping unicode points to a specific + dictionary for each point. See below for more about + the key format. + The dictionary for a given point will include keys: + glyph_name(string) + horiz_adv_x(numeric) + d(string) + + missing_glyph + A dictionary for a single code point, with keys: + horiz_adv_x(numeric) + d(string) + + geometry + A dictionary containing geometric data + Keys will include: + horiz_adv_x(numeric) -- Default value + units_per_em(numeric) + ascent(numeric) + descent(numeric) + x_height(numeric) + cap_height(numeric) + bbox (string) + underline_position(numeric) + scale + A numeric scaling factor computed from the + units_per_em value, which gives the overall scale + """ + + digest = dict() + geometry = dict() + glyphs = dict() + missing_glyph = dict() + + digest["font_id"] = node.get("id") + + horiz_adv_x = node.get("horiz-adv-x") + + if horiz_adv_x is not None: + geometry["horiz_adv_x"] = float(horiz_adv_x) + # Note: case of no horiz_adv_x value is not handled. + + for element in node: + + if isinstance(element, Glyph): + # First, because it is the most common element + try: + uni_text = element.get("unicode") + except: + # Can't use this point if no unicode mapping. + continue + + if uni_text is None: + continue + + if uni_text in glyphs: + # Skip if that unicode point is already in the + # list of glyphs.(There is not currently support + # for alternate glyphs in the font.) + continue + + glyph_dict = dict() + glyph_dict["glyph_name"] = element.get("glyph-name") + + horiz_adv_x = element.get("horiz-adv-x") + + if horiz_adv_x is not None: + glyph_dict["horiz_adv_x"] = float(horiz_adv_x) + else: + glyph_dict["horiz_adv_x"] = geometry["horiz_adv_x"] + + glyph_dict["d"] = element.get("d") # SVG path data + glyphs[uni_text] = glyph_dict + + elif isinstance(element, FontFace): + digest["font_family"] = element.get("font-family") + units_per_em = element.get("units-per-em") + + if units_per_em is None: + # Default: 1000, per SVG specification. + geometry["units_per_em"] = 1000.0 + else: + geometry["units_per_em"] = float(units_per_em) + + ascent = element.get("ascent") + if ascent is not None: + geometry["ascent"] = float(ascent) + + descent = element.get("descent") + if descent is not None: + geometry["descent"] = float(descent) + + """ + # Skip these attributes that we are not currently using + geometry['x_height'] = element.get('x-height') + geometry['cap_height'] = element.get('cap-height') + geometry['bbox'] = element.get('bbox') + geometry['underline_position'] = element.get('underline-position') + """ + + elif isinstance(element, MissingGlyph): + horiz_adv_x = element.get("horiz-adv-x") + + if horiz_adv_x is not None: + missing_glyph["horiz_adv_x"] = float(horiz_adv_x) + else: + missing_glyph["horiz_adv_x"] = geometry["horiz_adv_x"] + + missing_glyph["d"] = element.get("d") # SVG path data + digest["missing_glyph"] = missing_glyph + + # Main scaling factor + digest["scale"] = 1.0 / geometry["units_per_em"] + + digest["glyphs"] = glyphs + digest["geometry"] = geometry + + return digest + return None + + def load_font(self, fontname): + """ + Attempt to load an SVG font from a file in our list + of (likely) SVG font files. + If we can, add the contents to the font library. + Otherwise, add a "None" entry to the font library. + """ + + if fontname is None: + return + + if fontname in self.font_dict: + return # Awesome: The font is already loaded. + + if fontname in self.font_file_list: + the_path = self.font_file_list[fontname] + else: + self.font_dict[fontname] = None + return # Font not located. + try: + """ + Check to see if there is an SVG font file for us to read. + + At present, only one font file will be read per font family; + the name of the file must be FONT_NAME.svg, where FONT_NAME + is the name of the font family. + + Only the first font found in the font file will be read. + Multiple weights and styles within a font family are not + presently supported. + """ + font_svg = load_svg(the_path) + self.font_dict[fontname] = self.parse_svg_font(font_svg.getroot()) + + except IOError: + self.font_dict[fontname] = None + except: + inkex.errormsg(_("Error parsing SVG font at {}").format(str(the_path))) + self.font_dict[fontname] = None + + def font_table(self): + """ + Generate display table of all available SVG fonts + """ + + self.options.preserve_text = False + + # Embed text in group to make manipulation easier: + group = self.svg.get_current_layer().add(Group()) + for fontname in self.font_file_list: + self.load_font(fontname) + + font_size = 0.2 # in inches -- will be scaled by viewbox factor. + font_size_text = str(font_size / self.vb_scale_factor) + "px" + + labeltext_style = Style( + { + "stroke": "none", + "font-size": font_size_text, + "fill": "black", + "font-family": "sans-serif", + "text-anchor": "end", + } + ) + + x_offset = font_size / self.vb_scale_factor + y_offset = 1.5 * x_offset + y = y_offset + + for fontname in sorted(self.font_dict): + if self.font_dict[fontname] is None: + continue # If the SVG file did NOT contain a font, skip it. + + text_attribs = {"x": "0", "y": str(y), "hershey-ignore": "true"} + textline = group.add(TextElement(**text_attribs)) + textline.text = fontname + textline.style = labeltext_style + text_attribs = {"x": str(x_offset), "y": str(y)} + + sampletext_style = Style( + { + "stroke": "none", + "font-size": font_size_text, + "fill": "black", + "font-family": fontname, + "text-anchor": "start", + } + ) + sampleline = group.add(TextElement(**text_attribs)) + + try: # python 2 + sampleline.text = self.options.sample_text.decode("utf-8") + except AttributeError: # python 3 + sampleline.text = self.options.sample_text + + sampleline.style = sampletext_style + y += y_offset + self.recursively_traverse_svg(group, self.doc_transform) + + def glyph_table(self): + """ + Generate display table of glyphs within the current SVG font. Sorted display of + all printable characters in the font _except_ missing glyph. + """ + + self.options.preserve_text = False + + fontname = self.font_load_wrapper("not_a_font_name") # force load of default + + if self.font_load_fail: + inkex.errormsg(_("Font not found; Unable to generate glyph table.")) + return + + # Embed in group to make manipulation easier: + group = self.svg.get_current_layer().add(Group()) + + # missing_glyph = self.font_dict[fontname]['missing_glyph'] + + glyph_count = 0 + for glyph in self.font_dict[fontname]["glyphs"]: + if self.font_dict[fontname]["glyphs"][glyph]["d"] is not None: + glyph_count += 1 + + columns = int(math.floor(math.sqrt(glyph_count))) + + font_size = 0.4 # in inches -- will be scaled by viewbox factor. + font_size_text = str(font_size / self.vb_scale_factor) + "px" + + glyph_style = Style( + { + "stroke": "none", + "font-size": font_size_text, + "fill": "black", + "font-family": fontname, + "text-anchor": "start", + } + ) + + x_offset = 1.5 * font_size / self.vb_scale_factor + y_offset = x_offset + x = x_offset + y = y_offset + + draw_position = 0 + + for glyph in sorted(self.font_dict[fontname]["glyphs"]): + if self.font_dict[fontname]["glyphs"][glyph]["d"] is None: + continue + y_pos, x_pos = divmod(draw_position, columns) + x = x_offset * (x_pos + 1) + y = y_offset * (y_pos + 1) + text_attribs = {"x": str(x), "y": str(y)} + sampleline = group.add(TextElement(**text_attribs)) + sampleline.text = glyph + sampleline.style = glyph_style + draw_position = draw_position + 1 + + self.recursively_traverse_svg(group, self.doc_transform) + + def find_font_files(self): + """ + Create list of "plausible" SVG font files + + List items in primary svg_fonts directory, typically located in the + directory where this script is being executed from. + + If there is text given in the "Other name/path" input, that text may + represent one of the following: + + (A) The name of a font file, located in the svg_fonts directory. + - This may be given with or without the .svg suffix. + - If it is a font file, and the font face selected is "other", + then use this as the default font face. + + (B) The path to a font file, located elsewhere. + - If it is a font file, and the font face selected is "other", + then use this as the default font face. + - ALSO: Search the directory where that file is located for + any other SVG fonts. + + (C) The path to a directory + - It may or may not have a trailing separator + - Search that directory for SVG fonts. + + This function will create a list of available files that + appear to be SVG(SVG font) files. It does not parse the files. + We will format it as a dictionary, that maps each file name + (without extension) to a path. + """ + + self.font_file_list = dict() + + # List contents of primary font directory: + font_directory_name = "svg_fonts" + + font_dir = os.path.realpath(os.path.join(os.getcwd(), font_directory_name)) + for dir_item in os.listdir(font_dir): + if dir_item.endswith((".svg", ".SVG")): + file_path = os.path.join(font_dir, dir_item) + if os.path.isfile(file_path): # i.e., if not a directory + root, _ = os.path.splitext(dir_item) + self.font_file_list[root] = file_path + + # split off file extension(e.g., ".svg") + root, _ = os.path.splitext(self.options.otherfont) + + # Check for case "(A)": Input text is the name + # of an item in the primary font directory. + if root in self.font_file_list: + # If we already have that name in our font_file_list, + # and "other" is selected, this is now + # our default font face. + if self.options.fontface == "other": + self.options.fontface = root + return + + test_path = os.path.realpath(self.options.otherfont) + + # Check for case "(B)": A file, not in primary font directory + if os.path.isfile(test_path): + directory, file_name = os.path.split(test_path) + root, ext = os.path.splitext(file_name) + self.font_file_list[root] = test_path + + if self.options.fontface == "other": + self.options.fontface = root + + # Also search the directory where that file + # was located for other SVG files(which may be fonts) + + for dir_item in os.listdir(directory): + if dir_item.endswith((".svg", ".SVG")): + file_path = os.path.join(directory, dir_item) + if os.path.isfile(file_path): # i.e., if not a directory + root, _ = os.path.splitext(dir_item) + self.font_file_list[root] = file_path + return + + # Check for case "(C)": A directory name + if os.path.isdir(test_path): + for dir_item in os.listdir(test_path): + if dir_item.endswith((".svg", ".SVG")): + file_path = os.path.join(test_path, dir_item) + if os.path.isfile(file_path): # i.e., if not a directory + root, _ = os.path.splitext(dir_item) + self.font_file_list[root] = file_path + + def font_load_wrapper(self, fontname): + """ + + This implements the following logic: + + * Check to see if the font name is in our lookup table of fonts, + self.font_dict + + * If the font is not listed in font_dict[]: + * Check to see if there is a corresponding SVG font file that + can be opened and parsed. + + * If the font can be opened and parsed: + * Add that font to font_dict. + * Otherwise + * Add the font name to font_dict as None. + + * If the font has value None in font_dict: + * Try to load fallback font. + + * Fallback font: + * If an SVG font matching that in the SVG is not available, + check to see if the default font is available. That font + is given by self.options.fontface + + * If a font is loaded and available, return the font name. + Otherwise, return none. + + """ + + self.load_font(fontname) # Load the font if available + + """ + It *may* be worth building one stroke font (e.g., Hershey Sans 1-stroke) as a + variable defined in this file so that it can be used even if no external + SVG font files are available. + """ + + if self.font_dict[fontname] is None: + + # If we were not able to load the requested font:: + fontname = self.options.fontface # Fallback + if fontname not in self.font_dict: + self.load_font(fontname) + else: + pass + + if self.font_dict[fontname] is None: + self.font_load_fail = ( + True # Set a flag so that we only generate one copy of this error. + ) + return None + return fontname + + def get_font_char(self, fontname, char): + """ + Given a font face name and a character(unicode point), + return an SVG path, horizontal advance value, + and scaling factor. + + If the font is not available by name, use the default font. + """ + + fontname = self.font_load_wrapper(fontname) # Load the font if available + + if fontname is None: + return None + + try: + scale_factor = self.font_dict[fontname]["scale"] + except: + scale_factor = 0.001 # Default: 1/1000 + + try: + if char not in self.font_dict[fontname]["glyphs"]: + x_adv = self.font_dict[fontname]["missing_glyph"]["horiz_adv_x"] + + return ( + self.font_dict[fontname]["missing_glyph"]["d"], + x_adv, + scale_factor, + ) + x_adv = self.font_dict[fontname]["glyphs"][char]["horiz_adv_x"] + + return self.font_dict[fontname]["glyphs"][char]["d"], x_adv, scale_factor + except: + return None + + def handle_viewbox(self): + """ + Wrapper function for processing viewbox information + """ + + self.svg_height = self.getlength_inch("height") + self.svg_width = self.getlength_inch("width") + + self.svg = self.document.getroot() + viewbox = self.svg.get("viewBox") + if viewbox: + p_a_r = self.svg.get("preserveAspectRatio") + s_x, s_y, o_x, o_y = self.vb_scale( + viewbox, p_a_r, self.svg_width, self.svg_height + ) + else: + s_x = 1.0 / float(self.PX_PER_INCH) # Handle case of no viewbox + s_y = s_x + o_x = 0.0 + o_y = 0.0 + + # Initial transform of document is based on viewbox, if present: + self.doc_transform = Transform(scale=(s_x, s_y), translate=(o_x, o_y)) + + self.vb_scale_factor = (s_x + s_y) / 2.0 + # In case of non-square aspect ratio, use average value. + + def draw_svg_text(self, chardata, parent): + """ + Render an individual svg glyph + """ + char = chardata["char"] + font_family = chardata["font_family"] + offset = chardata["offset"] + vertoffset = chardata["vertoffset"] + font_height = chardata["font_height"] + font_scale = 1.0 + + # Stroke scale factor, including external transformations: + stroke_scale = chardata["stroke_scale"] * self.vb_scale_factor + + try: + path_string, adv_x, scale_factor = self.get_font_char(font_family, char) + except: + adv_x = 0 + path_string = None + scale_factor = 1.0 + + if self.font_load_fail: + return 0 + + font_scale *= scale_factor * font_height + + h_offset = 0 + v_offset = 0 + + # SVG fonts use inverted Y axis; mirror vertically + scale_transform = Transform(scale=(font_scale, -font_scale)) + + # Combine scales of external transformations with the scaling + # applied by this function: + _scale = font_scale * stroke_scale + if _scale == 0: + _scale = 1 + stroke_width = self.render_width / _scale + + # Stroke-width is a css style element; cannot use scientific notation. + # Thus, use variable width for encoding the stroke width factor: + + log_ten = math.log10(stroke_width) + if log_ten > 0: # For stroke_width > 1 + width_string = "{0:.3f}in".format(stroke_width) + else: + prec = int(math.ceil(-log_ten) + 3) + width_string = "{0:.{1}f}in".format(stroke_width, prec) + + p_style = {"stroke-width": width_string} + + the_transform = Transform(translate=(offset + h_offset, vertoffset + v_offset)) + the_transform @= scale_transform + + if path_string is not None: + path_element = parent.add(PathElement()) + path_element.set_path(path_string) + path_element.style = p_style + path_element.transform = the_transform + self.output_generated = True + + return offset + float(adv_x) * font_scale # new horizontal offset value + + def recursive_get_encl_transform(self, node): + + """ + Determine the cumulative transform which node inherits from + its chain of ancestors. + """ + node = node.getparent() + if node is not None: + parent_transform = self.recursive_get_encl_transform(node) + node_transform = node.get("transform", None) + if node_transform is None: + return parent_transform + trans = Transform(node_transform).matrix + + if parent_transform is None: + return trans + return Transform(parent_transform) * Transform(trans) + return self.doc_transform + + def recursively_parse_flowroot(self, node_list, parent_info): + """ + Parse a flowroot node and its children + """ + + # By default, inherit these values from parent: + font_height_local = parent_info["font_height"] + font_family_local = parent_info["font_family"] + line_spacing_local = parent_info["line_spacing"] + text_align_local = parent_info["align"] + + for node in node_list: + node_style = node.style + + font_height = node_style("font-size") + try: + font_height_local = self.units_to_userunits(font_height) + except TypeError: + pass + + font_family_local = self.strip_quotes(node_style("font-family")) + + try: + line_spacing = node_style("line-height") + if "%" in line_spacing: # Handle percentage line spacing(e.g., 125%) + line_spacing_local = float(line_spacing.rstrip("%")) / 100.0 + elif line_spacing == "normal": + line_spacing_local = 1.25 # Inkscape default line spacing + else: + line_spacing_local = self.units_to_userunits(line_spacing) + except TypeError: + pass + + text_align_local = node_style("text-align") # Use text-anchor in text nodes + + if node.text is not None: + self.text_string += node.text + + for _ in node.text: + self.text_families.append(font_family_local) + self.text_heights.append(font_height_local) + self.text_spacings.append(line_spacing_local) + self.text_aligns.append(text_align_local) + + if isinstance(node, (FlowPara, FlowSpan)): + the_style = dict() + the_style["font_height"] = font_height_local + the_style["font_family"] = font_family_local + the_style["line_spacing"] = line_spacing_local + the_style["align"] = text_align_local + + self.recursively_parse_flowroot(node, the_style) + + if node.tail is not None: + # By default, inherit these values from parent: + font_height_local = parent_info["font_height"] + font_family_local = parent_info["font_family"] + line_spacing_local = parent_info["line_spacing"] + + text_align_local = parent_info["align"] + self.text_string += node.tail + for _ in node.tail: + self.text_families.append(font_family_local) + self.text_heights.append(font_height_local) + self.text_spacings.append(line_spacing_local) + self.text_aligns.append(text_align_local) + + if isinstance(node, FlowPara): + self.text_string += "\n" # Conclude every flowpara with a return + self.text_families.append(font_family_local) + self.text_heights.append(font_height_local) + self.text_spacings.append(line_spacing_local) + self.text_aligns.append(text_align_local) + + def recursively_parse_text(self, node, parent_info): + """ + parse a text node and its children + """ + + # By default, inherit these values from parent: + font_height_local = parent_info["font_height"] + font_family_local = parent_info["font_family"] + anchor_local = parent_info["anchor"] + x_local = parent_info["x_pos"] + y_local = parent_info["y_pos"] + parent_line_spacing = parent_info["line_spacing"] + + node_style = node.style + + font_height = node_style("font-size") + try: + font_height_local = self.units_to_userunits(font_height) + except TypeError: + pass + + font_family_local = self.strip_quotes(node_style("font-family")) + anchor_local = node_style("text-anchor") # Use text-anchor in text nodes + + try: + x_temp = node.get("x") + if x_temp is not None: + x_local = x_temp + except ValueError: + pass + + try: + y_temp = node.get("y") + if y_temp is not None: + y_local = y_temp + else: + # Special case, to handle multi-line text given by tspan + # elements that do not have y values + if y_local is None: + y_local = 0 + y_local = ( + float(y_local) + + self.line_number * parent_line_spacing * font_height_local + ) + except ValueError: + pass + + if node.text is not None: + self.text_string += node.text + + for _ in node.text: + self.text_families.append(font_family_local) + self.text_heights.append(font_height_local) + self.text_aligns.append(anchor_local) + self.text_x.append(x_local) + self.text_y.append(y_local) + + for sub_node in node: + # If text is located within a sub_node of this node, + # process that sub_node, with this very routine. + + if isinstance(sub_node, Tspan): + # Note: There may be additional types of text tags that + # we should recursively search as well. + node_info = dict() + node_info["font_height"] = font_height_local + node_info["font_family"] = font_family_local + node_info["anchor"] = anchor_local + node_info["x_pos"] = x_local + node_info["y_pos"] = y_local + node_info["line_spacing"] = parent_line_spacing + + adv_line = False + role = sub_node.get("sodipodi:role") + if role == "line": + adv_line = True + + self.recursively_parse_text(sub_node, node_info) + + # Increment line after tspan if it is labeled as a line + if adv_line: + self.line_number = self.line_number + 1 + + if node.tail is not None: + _stripped_tail = node.tail.strip() + if _stripped_tail is not None: + # By default, inherit these values from parent: + font_height_local = parent_info["font_height"] + font_family_local = parent_info["font_family"] + text_align_local = parent_info["anchor"] + x_local = parent_info["x_pos"] + y_local = parent_info["y_pos"] + self.text_string += _stripped_tail + for _ in _stripped_tail: + self.text_heights.append(font_height_local) + self.text_families.append(font_family_local) + self.text_aligns.append(text_align_local) + self.text_x.append(x_local) + self.text_y.append(y_local) + + def recursively_traverse_svg( + self, + anode_list, + mat_current=[[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]], + parent_visibility="visible", + ): + """ + recursively parse the full document and its children, + looking for nodes that may contain text + """ + + for node in anode_list: + + # Ignore invisible nodes + vis = node.get("visibility", parent_visibility) + if vis == "inherit": + vis = parent_visibility + if vis in ("hidden", "collapse"): + continue + + # First apply the current matrix transform to this node's tranform + _matrix = node.transform + mat_new = Transform(mat_current) @ Transform(_matrix) + + if isinstance(node, Group): + + recurse_group = True + ink_label = node.get("inkscape:label") + + if not ink_label: + pass + else: + if ink_label == "Hershey Text": + recurse_group = ( + False # Do not traverse groups of rendered text. + ) + if recurse_group: + self.recursively_traverse_svg(node, mat_new, vis) + + elif isinstance(node, Use): + # A <use> element refers to another SVG element via an xlink:href="#blah" + # attribute. We will handle the element by doing an XPath search through + # the document, looking for the element with the matching id="blah" + # attribute. We then recursively process that element after applying + # any necessary(x, y) translation. + # + # Notes: + # 1. We ignore the height and width attributes as they do not apply to + # path-like elements, and + # 2. Even if the use element has visibility="hidden", SVG still calls + # for processing the referenced element. The referenced element is + # hidden only if its visibility is "inherit" or "hidden". + + refnode = node.href + if refnode is None: + continue # missing reference + + local_transform = Transform(_matrix) + x = float(node.get("x", "0")) + y = float(node.get("y", "0")) + # Note: the transform has already been applied + if (x != 0) or (y != 0): + _trans_string = "translate({0:.6E}, {1:.6E})".format(x, y) + ref_transform = Transform(_matrix) * Transform(_trans_string) + else: + ref_transform = local_transform + + try: + ref_group = anode_list.add(Group()) # Add a subgroup + except AttributeError: + inkex.errormsg( + _("Unable to process text. Consider unlinking cloned text.") + ) + continue + + # Tests are not using the preset seed for this atm + # if 'id' not in ref_group.attrib: + # ref_group.set_random_id('') + + ref_group.set("transform", ref_transform) + + ref_group.append(deepcopy(refnode)) + + for sub_node in ref_group: + # The copied text elements should be removed at the end, + # or they will persist if original elements are preserved. + self.nodes_to_delete.append(sub_node) + + # Preserve original element? + if not self.options.preserve_text: + self.nodes_to_delete.append(node) + + elif isinstance(node, (TextElement, FlowRoot)): + + # Flag for when we start a new line of text, for use with indents: + self.new_line = True + + start_x = ( + 0 # Defaults; Fail gracefully in case xy position is not given. + ) + start_y = 0 + + # Default line spacing and font height: 125%, 16 px + line_spacing = self.units_to_userunits("1.25") + font_height = self.units_to_userunits("16px") + + start_x = node.get("x") # XY Position of element + start_y = node.get("y") + + bounding_rect = False + # rect_height = 100 #default size of bounding rectangle for flowroot object + rect_width = ( + 100 # default size of bounding rectangle for flowroot object + ) + transform = "" # transform(scale, translate, matrix, etc.) + text_align = "start" + + try: + hershey_ignore = node.get("hershey-ignore") + if hershey_ignore is not None: + continue # If the attribute is present, skip this node. + except ValueError: + pass + + node_style = node.style + + try: + font_height_temp = node_style.get("font-size", 16) + font_height = self.units_to_userunits(font_height_temp) + except TypeError: + pass + + font_family = self.strip_quotes(node_style("font-family")) + + try: + line_spacing_temp = node_style("line-height") + if ( + "%" in line_spacing_temp + ): # Handle percentage line spacing(e.g., 125%) + line_spacing = float(line_spacing_temp.rstrip("%")) / 100.0 + elif line_spacing_temp == "normal": + line_spacing = 1.25 # Inkscape default line spacing + else: + line_spacing = self.units_to_userunits(line_spacing_temp) + except TypeError: + pass + + try: + transform = node.transform + except ValueError: + pass + + if transform is not None: + transform2 = Transform(transform).matrix + + """ + Compute estimate of transformation scale applied to + this element, for purposes of calculating the + stroke width to apply. When all transforms are applied + and our elements are displayed on the page, we want the + final visible stroke width to be reasonable. + Transformation matrix is [[a c e][b d f]] + scale_x = sqrt(a * a + b * b), + scale_y = sqrt(c * c + d * d) + Take estimated scale as the mean of the two. + """ + + scale_x = math.sqrt( + transform2[0][0] * transform2[0][0] + + transform2[1][0] * transform2[1][0] + ) + scale_y = math.sqrt( + transform2[0][1] * transform2[0][1] + + transform2[1][1] * transform2[1][1] + ) + + scale_r = (scale_x + scale_y) / 2.0 # Average. ¯\_(ツ)_/¯ + else: + scale_r = 1.0 + + the_id = node.get("id") + + # Initialize text attribute lists for each top-level text object: + self.text_string = "" + self.text_families = ( + [] + ) # Lis of font family for characters in the string + self.text_heights = [] # List of font heights + self.text_spacings = [] # List of vertical line heights + self.text_aligns = [] # List of horizontal alignment values + self.text_x = [] # List; x-coordinate of text line start + self.text_y = [] # List; y-coordinate of text line start + + # Group generated paths together, to make the rendered letters + # easier to manipulate in Inkscape once generated: + parent = node.getparent() + + group = parent.add(Group()) + group.label = "Hershey Text" + + style = { + "stroke": "#000000", + "fill": "none", + "stroke-linecap": "round", + "stroke-linejoin": "round", + } + + # Apply rounding to ends to improve final engraved text appearance. + group.style = style + # Some common variables used in both cases A and B: + str_pos = 0 # Position through the full string that we are rendering + i = 0 # Dummy(index) variable for looping over letters in string + w = 0 # Initial spacing offset + w_temp = 0 # Temporary variable for horizontal spacing offset + width_this_line = ( + 0 # Estimated width of characters to be stored on this line + ) + + """ + CASE A: Handle flowed text nodes + """ + + if isinstance(node, FlowRoot): + + try: + text_align = node_style["text-align"] + # Use text-align, not text-anchor, in flowroot + except KeyError: + pass + + # selects the flowRegion's child(svg:rect) to get @X and @Y + flowref = self.svg.getElement( + '/svg:svg//*[@id="%s"]/svg:flowRegion[1]' % the_id + )[0] + + if isinstance(flowref, Rectangle): + start_x = flowref.left + start_y = flowref.top + rect_height = flowref.height + rect_width = flowref.width + bounding_rect = True + + elif isinstance(flowref, Use): + pass + + # A <use> element refers to another SVG element via an xlink:href="#blah" + # attribute. We will handle the element by doing an XPath search through + # the document, looking for the element with the matching id="blah" + # attribute. We then recursively process that element after applying + # any necessary(x, y) translation. + # + # Notes: + # 1. We ignore the height and width attributes as they do not apply to + # path-like elements, and + # 2. Even if the use element has visibility="hidden", SVG still calls + # for processing the referenced element. The referenced element is + # hidden only if its visibility is "inherit" or "hidden". + # 3. We may be able to unlink clones using the code in pathmodifier.py + + # The following code can render text flowed into a rectangle object. + # HOWEVER, it does not handle the various transformations that could occur + # be present on those objects, and does not handle more general cases, such + # as a rotated rectangle -- for which text *should* flow in a diamond shape. + # For the time being, we skip these and issue a warning. + # + # refid = flowref.get('xlink:href') + # if refid is not None: + # # [1:] to ignore leading '#' in reference + # path = '//*[@id="%s"]' % refid[1:] + # refnode = flowref.xpath(path) + # if refnode is not None: + # refnode = refnode[0] + # if isinstance(refnode, Rectangle): + # start_x = refnode.get('x") + # start_y = refnode.get('y") + # rect_height = refnode.get('height") + # rect_width = refnode.get('width") + # bounding_rect = True + + if not bounding_rect: + self.warn_unflow = True + continue + + """ + Recursively loop through content of the flowroot object, + looping through text, flowpara, and other things. + + Create multiple lists: One of text content, + others of style that should be applied to that content. + + then, loop through those lists, one line at a time, + finding how many words fit on a line, etc. + """ + + the_style = dict() + the_style["font_height"] = font_height + the_style["font_family"] = font_family + the_style["line_spacing"] = line_spacing + the_style["align"] = text_align + + self.recursively_parse_flowroot(node, the_style) + + if self.text_string == "": + continue # No convertable text in this SVG element. + + if self.text_string.isspace(): + continue # No convertable text in this SVG element. + + # Initial vertical offset for the flowed text block: + v = 0 + + # Record that we are on the first line of the paragraph + # for setting the v position of the first line. + first_line = True + + # Keep track of text height on first line, for moving entire text box: + y_offs_overall = 0 + + # Split text by lines AND make a list of how long each + # line is, including the newline characters. + # We need to keep track of this to match up styling + # information to the printable characters. + + text_lines = self.text_string.splitlines() + extd_text_lines = self.text_string.splitlines(True) + str_pos_eol = 0 # str_pos after end of previous text_line. + + nbsp = "\xa0" # Unicode non-breaking space character + + for line_number, text_line in enumerate(text_lines): + + line_length = len(text_line) + extd_line_length = len(extd_text_lines[line_number]) + + i = 0 # Position within this text_line. + + # A given text_line may take more than one strip + # to render, if it overflows our box width. + + line_start = 0 # Value of i when the current strip started. + + if line_length == 0: + str_pos_temp = str_pos_eol + char_height = float(self.text_heights[str_pos_temp]) + charline_spacing = float(self.text_spacings[str_pos_temp]) + char_v_spacing = charline_spacing * char_height + v = v + char_v_spacing + else: + while i < line_length: + + word_start = ( + i # Value of i at beginning of the current word. + ) + + while i < line_length: # Step through the line + # until we reach the end of the line or word. + # (i.e., until we reach whitespace) + character = text_line[ + i + ] # character is unicode(not byte string) + str_pos_temp = str_pos_eol + i + + char_height = self.text_heights[str_pos_temp] + char_family = self.text_families[str_pos_temp] + + try: + _, x_adv, scale_factor = self.get_font_char( + char_family, character + ) + except: + x_adv = 0 + scale_factor = 1 + + w_temp += x_adv * scale_factor * char_height + + i += 1 + if character.isspace() and not character == nbsp: + break # Break at space, except non-breaking + + render_line = False + if ( + w_temp > rect_width + ): # If the word will overflow the box + if word_start == line_start: + # This is the first word in the strip, so this + # word(alone) is wider than the box. Render it. + render_line = True + else: # Not the first word in the strip. + # Render the line up UNTIL this word. + render_line = True + i = word_start + elif i >= line_length: + # Render at end of text_line, if not overflowing. + render_line = True + + if render_line: + # Create group for rendering a strip of text: + line_group = group.add(Group()) + + w_temp = 0 + w = 0 + + self.new_line = True + width_this_line = 0 + line_max_v_spacing = 0 + + j = line_start + + while j < i: # Calculate max height for the strip: + str_pos_temp = str_pos_eol + j + char_height = float( + self.text_heights[str_pos_temp] + ) + charline_spacing = float( + self.text_spacings[str_pos_temp] + ) + char_v_spacing = charline_spacing * char_height + if char_v_spacing > line_max_v_spacing: + line_max_v_spacing = char_v_spacing + j = j + 1 + + v = v + line_max_v_spacing + + char_data = dict() + char_data["vertoffset"] = v + char_data["stroke_scale"] = scale_r + + j = line_start + while j < i: # Render the strip on the page + str_pos = str_pos_eol + j + + char_height = self.text_heights[str_pos] + char_family = self.text_families[str_pos] + text_align = self.text_aligns[str_pos] + + char_data["char"] = text_line[j] + char_data["font_height"] = char_height + char_data["font_family"] = char_family + char_data["offset"] = w + + w = self.draw_svg_text(char_data, line_group) + + width_this_line = w + + j = j + 1 + str_pos = str_pos + 1 + + line_start = i + + # Alignment for the strip: + + the_transform = None + if text_align == "center": # when using text-align + the_transform = Transform( + translate=( + (float(rect_width) - width_this_line) + / 2 + ) + ) + elif text_align == "end": + the_transform = Transform( + translate=( + float(rect_width) - width_this_line + ) + ) + if the_transform is not None: + line_group.transform = the_transform + + if first_line: + y_offs_overall = ( + line_max_v_spacing / 3 + ) # Heuristic + first_line = False + + str_pos_eol = str_pos_eol + extd_line_length + str_pos = str_pos_eol + + the_transform = Transform( + translate=(start_x, float(start_y) - y_offs_overall) + ) + + else: # If this is a text object, rather than a flowroot object: + """ + CASE B: Handle regular(non-flowroot) text nodes + """ + + # Use text-anchor, not text-align, in text(not flowroot) elements + text_align = node_style("text-anchor") + + """ + Recursively loop through content of the text object, + looping through text, tspan, and other things as necessary. + (A recursive search since style elements may be nested.) + + Create multiple lists: One of text content, others of the + style that should be applied to that content. + + For each line, want to record the plain text, font size + per character, text alignment, and x, y start values + for that line) + + (We may need to eventually handle additional text types and + tags, as when importing from other SVG sources. We should + try to eventually support additional formulations + of x, y, dx, dy, etc. + https://www.w3.org/TR/SVG/text.html#TSpanElement) + + then, loop through those lists, one line at a time, + rendering text onto lines. If the x or y values changed, + assume we've started a new line. + + Note: A text element creates a single line + of text; it does not create multiline text by including + line returns within the text itself. Multiple lines of text + are created with multiple text or tspan elements. + """ + + node_info = dict() + node_info["font_height"] = font_height + node_info["font_family"] = font_family + node_info["anchor"] = text_align + node_info["x_pos"] = start_x + node_info["y_pos"] = start_y + node_info["line_spacing"] = line_spacing + + # Keep track of line number. Used in cases where daughter + # tspan elements do not have Y positions given. + # Reset to zero on each text element. + self.line_number = 0 + + self.recursively_parse_text(node, node_info) + # self.recursively_parse_text(node, font_height, text_align, start_x, start_y) + + if self.text_string == "": + continue # No convertable text in this SVG element. + if self.text_string.isspace(): + continue # No convertable text in this SVG element. + + letter_vals = [q for q in self.text_string] + str_len = len(letter_vals) + + # Use a group for each line. This starts the first: + line_group = group.add(Group()) + + i = 0 + while i < str_len: # Loop through the entire text of the string. + + try: + x_start_line = float(self.text_x[i]) # Start new line here. + except ValueError: + self.warn_unkern = True + return + + y_start_line = float(self.text_y[i]) + + while i < str_len: + # Inner while loop, that we will break out of, + # back to the outer while loop. + + q_val = letter_vals[i] + charfont_height = self.text_heights[i] + + char_data = dict() + char_data["char"] = q_val + char_data["font_family"] = self.text_families[i] + + char_data["font_height"] = charfont_height + char_data["offset"] = w + char_data["vertoffset"] = 0 + char_data["stroke_scale"] = scale_r + + w = self.draw_svg_text(char_data, line_group) + width_this_line = w + w_temp = w + + # Set the alignment if(A) this is the last character in the string + # or if the next piece of the string is at a different position + + set_alignment = False + i_next = i + 1 + if i_next >= str_len: # End of the string; last character. + set_alignment = True + elif (float(self.text_x[i_next]) != x_start_line) or ( + float(self.text_y[i_next]) != y_start_line + ): + set_alignment = True + + if set_alignment: + text_align = self.text_aligns[i] + # Not currently supporting text alignment that changes in the span; + # Use the text alignment as of the last character. + + # Left(or "start") alignment is default. + # if(text_align == "middle"): Center alignment + # if(text_align == "end"): Right alignment + # + # Strategy: Align every row (left, center, or right) + # as it is created. + + x_shift = 0 + if text_align == "middle": # when using text-anchor + x_shift = x_start_line - (width_this_line / 2) + elif text_align == "end": + x_shift = x_start_line - width_this_line + else: + x_shift = x_start_line + + y_shift = y_start_line + + the_transform = Transform(translate=(x_shift, y_shift)) + + line_group.transform = the_transform + + line_group = group.add( + Group() + ) # Create new group for this line + + self.new_line = True # Used for managing indent defects + w = 0 + i += 1 + break + i += 1 # Only executed when set_alignment is false. + + the_transform = Transform() + + if len(line_group) == 0: + parent = line_group.getparent() + parent.remove(line_group) + + # End cases A & B. Apply transform to text/flowroot object: + + if transform is not None: + result = Transform(transform) @ the_transform + else: + result = the_transform + + group.transform = result + + if not self.output_generated: + parent = group.getparent() + parent.remove(group) # remove empty group + + # Preserve original element? + if not self.options.preserve_text and self.output_generated: + self.nodes_to_delete.append(node) + + def effect(self): + """ + Main entry point; Execute the extension's function. + """ + + # Input sanitization: + self.options.mode = self.options.mode.strip('"') + self.options.fontface = self.options.fontface.strip('"') + self.options.otherfont = self.options.otherfont.strip('"') + self.options.util_mode = self.options.util_mode.strip('"') + self.options.sample_text = self.options.sample_text.strip('"') + + self.doc_transform = [[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]] + + self.find_font_files() + + self.handle_viewbox() + + # Calculate "ideal" effective width of rendered strokes: + # Default: 1/800 of page width or height, whichever is smaller + + _rendered_stroke_scale = 1 / (self.PX_PER_INCH * 800.0) + + if self.svg_width is not None: + if self.svg_width < self.svg_height: + self.render_width = self.svg_width * _rendered_stroke_scale + else: + self.render_width = self.svg_height * _rendered_stroke_scale + + if self.options.mode == "help": + inkex.errormsg(self.help_text) + elif self.options.mode == "utilities": + + if self.options.util_mode == "sample": + self.font_table() + else: + self.glyph_table() + else: + if self.options.ids: + # Traverse selected objects + for id_ref in self.options.ids: + transform = self.recursive_get_encl_transform( + self.svg.selection[id_ref] + ) + self.recursively_traverse_svg( + [self.svg.selection[id_ref]], transform + ) + else: # Traverse entire document + self.recursively_traverse_svg( + self.document.getroot(), self.doc_transform + ) + + for element_to_remove in self.nodes_to_delete: + if element_to_remove is not None: + parent = element_to_remove.getparent() + if parent is not None: + parent.remove(element_to_remove) + + if self.font_load_fail: + inkex.errormsg(_("Warning: unable to load SVG stroke fonts.")) + + if self.warn_unkern: + inkex.errormsg( + _( + "Warning: unable to render text.\n" + + "Please use Text > Remove Manual Kerns to convert it prior to use ." + ) + ) + + if self.warn_unflow: + inkex.errormsg( + _( + "Warning: unable to convert text flowed into a frame.\n" + + "Please use Text > Unflow to convert it prior to use.\n" + + "If you are unable to identify the object in question, " + + "please contact technical support for help." + ) + ) + + +if __name__ == "__main__": + Hershey().run() |