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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/actions/actions-canvas-snapping.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-upstream.tar.xz inkscape-upstream.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/actions/actions-canvas-snapping.cpp | 412 |
1 files changed, 412 insertions, 0 deletions
diff --git a/src/actions/actions-canvas-snapping.cpp b/src/actions/actions-canvas-snapping.cpp new file mode 100644 index 0000000..460bc95 --- /dev/null +++ b/src/actions/actions-canvas-snapping.cpp @@ -0,0 +1,412 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Gio::Actions for toggling snapping preferences. Not tied to a particular document. + * + * Copyright (C) 2019 Tavmjong Bah + * + * The contents of this file may be used under the GNU General Public License Version 2 or later. + * + */ + +#include <iostream> +#include <unordered_map> +#include <vector> + +#include <giomm.h> // Not <gtkmm.h>! To eventually allow a headless version! +#include <glibmm/i18n.h> + +#include "actions-canvas-snapping.h" +#include "actions/actions-extra-data.h" +#include "inkscape-application.h" +#include "inkscape.h" +#include "inkscape-window.h" +#include "desktop.h" +#include "snap-preferences.h" + +using namespace Inkscape; + +void set_actions_canvas_snapping(Gio::ActionMap& map); + +// There are two snapping lists that must be connected: +// 1. The Inkscape::SNAPTARGET value: e.g. Inkscape::SNAPTARGET_BBOX_CATEGORY. +// 2. The Gio::Action name: e.g. "snap-bbox" + +struct SnapInfo { + Glib::ustring action_name; // action name without "doc." prefix + SnapTargetType type; // corresponding snapping type + bool set; // this is default for when "simple snapping" is ON and also initial value when preferences are deleted +}; + +typedef std::vector<SnapInfo> SnapVector; +typedef std::unordered_map<SnapTargetType, Glib::ustring> SnapMap; + +SnapVector snap_bbox = { + { "snap-bbox", SNAPTARGET_BBOX_CATEGORY, true }, + { "snap-bbox-edge", SNAPTARGET_BBOX_EDGE, true }, + { "snap-bbox-corner", SNAPTARGET_BBOX_CORNER, true }, + { "snap-bbox-edge-midpoint", SNAPTARGET_BBOX_EDGE_MIDPOINT, false }, + { "snap-bbox-center", SNAPTARGET_BBOX_MIDPOINT, false }, +}; + +SnapVector snap_node = { + { "snap-node-category", SNAPTARGET_NODE_CATEGORY, true }, + { "snap-path", SNAPTARGET_PATH, true }, + { "snap-path-intersection", SNAPTARGET_PATH_INTERSECTION, false }, // Note: OFF by default, as it is extremely slow in large documents! + { "snap-node-cusp", SNAPTARGET_NODE_CUSP, true }, + { "snap-node-smooth", SNAPTARGET_NODE_SMOOTH, true }, + { "snap-line-midpoint", SNAPTARGET_LINE_MIDPOINT, true }, + { "snap-line-tangential", SNAPTARGET_PATH_TANGENTIAL, false }, + { "snap-line-perpendicular", SNAPTARGET_PATH_PERPENDICULAR, false }, +}; + +SnapVector snap_alignment = { + { "snap-alignment", SNAPTARGET_ALIGNMENT_CATEGORY, true }, + { "snap-alignment-self", SNAPTARGET_ALIGNMENT_HANDLE, false }, + // separate category: + { "snap-distribution", SNAPTARGET_DISTRIBUTION_CATEGORY, true }, +}; + +SnapVector snap_all_the_rest = { + { "snap-others", SNAPTARGET_OTHERS_CATEGORY, true }, + { "snap-object-midpoint", SNAPTARGET_OBJECT_MIDPOINT, false }, + { "snap-rotation-center", SNAPTARGET_ROTATION_CENTER, false }, + { "snap-text-baseline", SNAPTARGET_TEXT_BASELINE, true }, + { "snap-path-mask", SNAPTARGET_PATH_MASK, true }, + { "snap-path-clip", SNAPTARGET_PATH_CLIP, true }, + + { "snap-page-border", SNAPTARGET_PAGE_BORDER, true }, + { "snap-grid", SNAPTARGET_GRID, true }, + { "snap-guide", SNAPTARGET_GUIDE, true }, +}; + +const struct {const char* action_name; SimpleSnap option; bool set;} simple_snap_options[] = { + { "simple-snap-bbox", SimpleSnap::BBox, true }, + { "simple-snap-nodes", SimpleSnap::Nodes, true }, + { "simple-snap-alignment", SimpleSnap::Alignment, false } +}; + +const SnapMap& get_snap_map() { + static SnapMap map; + if (map.empty()) { + for (auto&& snap : snap_bbox) { map[snap.type] = snap.action_name; } + for (auto&& snap : snap_node) { map[snap.type] = snap.action_name; } + for (auto&& snap : snap_alignment) { map[snap.type] = snap.action_name; } + for (auto&& snap : snap_all_the_rest) { map[snap.type] = snap.action_name; } + } + return map; +} + +const SnapVector& get_snap_vect() { + static SnapVector vect; + if (vect.empty()) { + for (auto v : {&snap_bbox, &snap_node, &snap_alignment, &snap_all_the_rest}) { + vect.insert(vect.end(), v->begin(), v->end()); + } + } + return vect; +} + +const Glib::ustring snap_pref_path = "/options/snapping/"; +const Glib::ustring global_toggle = "snap-global-toggle"; + +// global and single location of snapping preferences +SnapPreferences& get_snapping_preferences() { + static SnapPreferences preferences; + static bool initialized = false; + + if (!initialized) { + // after starting up restore all snapping preferences: + auto prefs = Preferences::get(); + for (auto&& info : get_snap_vect()) { + bool enabled = prefs->getBool(snap_pref_path + info.action_name, info.set); + preferences.setTargetSnappable(info.type, enabled); + } + for (auto&& info : simple_snap_options) { + bool enabled = prefs->getBool(snap_pref_path + info.action_name, info.set); + preferences.set_simple_snap(info.option, enabled); + } + + auto simple = prefs->getEntry("/toolbox/simplesnap"); + if (!simple.isValid()) { + // first time up after creating preferences; apply "simple" snapping defaults + prefs->setBool(simple.getPath(), true); + transition_to_simple_snapping(); + } + + auto enabled = prefs->getEntry(snap_pref_path + global_toggle); + preferences.setSnapEnabledGlobally(enabled.getBool()); + + initialized = true; + } + + return preferences; +} + +void store_snapping_action(const Glib::ustring& action_name, bool enabled) { + Preferences::get()->setBool(snap_pref_path + action_name, enabled); +} + +// Turn requested snapping type on or off: +// * type - snap target +// * enabled - true to turn it on, false to turn it off +// +void set_canvas_snapping(SnapTargetType type, bool enabled) { + get_snapping_preferences().setTargetSnappable(type, enabled); + + auto it = get_snap_map().find(type); + if (it == get_snap_map().end()) { + g_warning("No action for snap target type %d", int(type)); + } + else { + auto&& action_name = it->second; + store_snapping_action(action_name, enabled); + } +} + +void update_actions(Gio::ActionMap& map) { + // Some actions depend on others... we need to update everything! + set_actions_canvas_snapping(map); +} + +static void canvas_snapping_toggle(Gio::ActionMap& map, SnapTargetType type) { + bool enabled = get_snapping_preferences().isSnapButtonEnabled(type); + set_canvas_snapping(type, !enabled); + update_actions(map); +} + +void set_simple_snap(SimpleSnap option, bool value) { + const SnapVector* vect = nullptr; + switch (option) { + case SimpleSnap::BBox: + vect = &snap_bbox; + break; + case SimpleSnap::Nodes: + vect = &snap_node; + break; + case SimpleSnap::Alignment: + vect = &snap_alignment; + break; + case SimpleSnap::Rest: + vect = &snap_all_the_rest; + break; + default: + std::cerr << "missing case statement in " << __func__ << std::endl; + break; + } + + if (vect) { + for (auto&& info : *vect) { + bool enable = value && info.set; + set_canvas_snapping(info.type, enable); + } + + Glib::ustring action_name; + for (auto&& info : simple_snap_options) { + if (info.option == option) { + action_name = info.action_name; + break; + } + } + // simple snap option 'Rest' does not have an action; only save other ones + if (!action_name.empty()) { + get_snapping_preferences().set_simple_snap(option, value); + Preferences::get()->setBool(snap_pref_path + action_name, value); + } + } +} + +void toggle_simple_snap_option(Gio::ActionMap& map, SimpleSnap option) { + // toggle desired option + bool enabled = !get_snapping_preferences().get_simple_snap(option); + set_simple_snap(option, enabled); + + // reset others not visible / not exposed to their "simple" defaults + for (auto&& info : snap_all_the_rest) { + set_canvas_snapping(info.type, info.set); + } + + update_actions(map); +} + +void apply_simple_snap_defaults(Gio::ActionMap& map) { + set_simple_snap(SimpleSnap::BBox, true); + set_simple_snap(SimpleSnap::Nodes, true); + set_simple_snap(SimpleSnap::Alignment, false); + set_simple_snap(SimpleSnap::Rest, true); + update_actions(map); +} + +std::vector<std::vector<Glib::ustring>> raw_data_canvas_snapping = +{ + {"win.snap-global-toggle", N_("Snapping"), "Snap", N_("Toggle snapping on/off") }, + + {"win.snap-alignment", N_("Snap Objects that Align"), "Snap", N_("Toggle alignment snapping") }, + {"win.snap-alignment-self", N_("Snap Nodes that Align"), "Snap", N_("Toggle alignment snapping to nodes in the same path")}, + + {"win.snap-distribution", N_("Snap Objects at Equal Distances"), "Snap", N_("Toggle snapping objects at equal distances")}, + + {"win.snap-bbox", N_("Snap Bounding Boxes"), "Snap", N_("Toggle snapping to bounding boxes (global)") }, + {"win.snap-bbox-edge", N_("Snap Bounding Box Edges"), "Snap", N_("Toggle snapping to bounding-box edges") }, + {"win.snap-bbox-corner", N_("Snap Bounding Box Corners"), "Snap", N_("Toggle snapping to bounding-box corners") }, + {"win.snap-bbox-edge-midpoint", N_("Snap Bounding Box Edge Midpoints"), "Snap", N_("Toggle snapping to bounding-box edge mid-points") }, + {"win.snap-bbox-center", N_("Snap Bounding Box Centers"), "Snap", N_("Toggle snapping to bounding-box centers") }, + + {"win.snap-node-category", N_("Snap Nodes"), "Snap", N_("Toggle snapping to nodes (global)") }, + {"win.snap-path", N_("Snap Paths"), "Snap", N_("Toggle snapping to paths") }, + {"win.snap-path-intersection", N_("Snap Path Intersections"), "Snap", N_("Toggle snapping to path intersections") }, + {"win.snap-node-cusp", N_("Snap Cusp Nodes"), "Snap", N_("Toggle snapping to cusp nodes, including rectangle corners")}, + {"win.snap-node-smooth", N_("Snap Smooth Node"), "Snap", N_("Toggle snapping to smooth nodes, including quadrant points of ellipses")}, + {"win.snap-line-midpoint", N_("Snap Line Midpoints"), "Snap", N_("Toggle snapping to midpoints of lines") }, + {"win.snap-line-perpendicular", N_("Snap Perpendicular Lines"), "Snap", N_("Toggle snapping to perpendicular lines") }, + {"win.snap-line-tangential", N_("Snap Tangential Lines"), "Snap", N_("Toggle snapping to tangential lines") }, + + {"win.snap-others", N_("Snap Others"), "Snap", N_("Toggle snapping to misc. points (global)") }, + {"win.snap-object-midpoint", N_("Snap Object Midpoint"), "Snap", N_("Toggle snapping to object midpoint") }, + {"win.snap-rotation-center", N_("Snap Rotation Center"), "Snap", N_("Toggle snapping to object rotation center") }, + {"win.snap-text-baseline", N_("Snap Text Baselines"), "Snap", N_("Toggle snapping to text baseline and text anchors") }, + + {"win.snap-page-border", N_("Snap Page Border"), "Snap", N_("Toggle snapping to page border") }, + {"win.snap-grid", N_("Snap Grids"), "Snap", N_("Toggle snapping to grids") }, + {"win.snap-guide", N_("Snap Guide Lines"), "Snap", N_("Toggle snapping to guide lines") }, + + {"win.snap-path-mask", N_("Snap Mask Paths"), "Snap", N_("Toggle snapping to mask paths") }, + {"win.snap-path-clip", N_("Snap Clip Paths"), "Snap", N_("Toggle snapping to clip paths") }, + + {"win.simple-snap-bbox", N_("Simple Snap Bounding Box"), "Snap", N_("Toggle snapping to bounding boxes") }, + {"win.simple-snap-nodes", N_("Simple Snap Nodes"), "Snap", N_("Toggle snapping to nodes") }, + {"win.simple-snap-alignment", N_("Simple Snap Alignment"), "Snap", N_("Toggle alignment snapping") }, +}; + +void add_actions_canvas_snapping(Gio::ActionMap* map) { + assert(map != nullptr); + + map->add_action_bool(global_toggle, [=]() { + auto& pref = get_snapping_preferences(); + bool enabled = !pref.getSnapEnabledGlobally(); + pref.setSnapEnabledGlobally(enabled); + store_snapping_action(global_toggle, enabled); + update_actions(*map); + }); + + for (auto&& info : get_snap_vect()) { + map->add_action_bool(info.action_name, [=](){ canvas_snapping_toggle(*map, info.type); }); + } + + // Simple snapping popover + for (auto&& info : simple_snap_options) { + map->add_action_bool(info.action_name, [=](){ toggle_simple_snap_option(*map, info.option); }); + } + + // Check if there is already an application instance (GUI or non-GUI). + auto app = InkscapeApplication::instance(); + if (!app) { + std::cerr << "add_actions_canvas_snapping: no app!" << std::endl; + return; + } + app->get_action_extra_data().add_data(raw_data_canvas_snapping); + + update_actions(*map); +} + + +void +set_actions_canvas_snapping_helper(Gio::ActionMap& map, Glib::ustring action_name, bool state, bool enabled) +{ + // Glib::RefPtr<Gio::SimpleAction> saction = map->lookup_action(action_name); NOT POSSIBLE! + + // We can't enable/disable action directly! (Gio::Action can "get" enabled value but can not + // "set" it! We need to cast to Gio::SimpleAction) + Glib::RefPtr<Gio::Action> action = map.lookup_action(action_name); + if (!action) { + std::cerr << "set_actions_canvas_snapping_helper: action " << action_name << " missing!" << std::endl; + return; + } + + auto simple = Glib::RefPtr<Gio::SimpleAction>::cast_dynamic(action); + if (!simple) { + std::cerr << "set_actions_canvas_snapping_helper: action " << action_name << " not SimpleAction!" << std::endl; + return; + } + + simple->change_state(state); + simple->set_enabled(enabled); +} + +void set_actions_canvas_snapping(Gio::ActionMap& map) { + auto& snapprefs = get_snapping_preferences(); + bool global = snapprefs.getSnapEnabledGlobally(); + bool alignment = snapprefs.isTargetSnappable(SNAPTARGET_ALIGNMENT_CATEGORY); + bool distribution = snapprefs.isTargetSnappable(SNAPTARGET_DISTRIBUTION_CATEGORY); + bool bbox = snapprefs.isTargetSnappable(SNAPTARGET_BBOX_CATEGORY); + bool node = snapprefs.isTargetSnappable(SNAPTARGET_NODE_CATEGORY); + bool other = snapprefs.isTargetSnappable(SNAPTARGET_OTHERS_CATEGORY); + + struct { const char* action; bool state; bool enabled; } snap_options[] = { + { "snap-global-toggle", global, true }, // Always enabled + + { "snap-alignment", alignment, global }, + { "snap-alignment-self", snapprefs.isSnapButtonEnabled(SNAPTARGET_ALIGNMENT_HANDLE), global && alignment }, + + { "snap-distribution", distribution, global }, + + { "snap-bbox", bbox, global }, + { "snap-bbox-edge", snapprefs.isSnapButtonEnabled(SNAPTARGET_BBOX_EDGE), global && bbox }, + { "snap-bbox-corner", snapprefs.isSnapButtonEnabled(SNAPTARGET_BBOX_CORNER), global && bbox }, + { "snap-bbox-edge-midpoint", snapprefs.isSnapButtonEnabled(SNAPTARGET_BBOX_EDGE_MIDPOINT), global && bbox }, + { "snap-bbox-center", snapprefs.isSnapButtonEnabled(SNAPTARGET_BBOX_MIDPOINT), global && bbox }, + + { "snap-node-category", node, global }, + { "snap-path", snapprefs.isSnapButtonEnabled(SNAPTARGET_PATH), global && node }, + { "snap-path-intersection", snapprefs.isSnapButtonEnabled(SNAPTARGET_PATH_INTERSECTION), global && node }, + { "snap-node-cusp", snapprefs.isSnapButtonEnabled(SNAPTARGET_NODE_CUSP), global && node }, + { "snap-node-smooth", snapprefs.isSnapButtonEnabled(SNAPTARGET_NODE_SMOOTH), global && node }, + { "snap-line-midpoint", snapprefs.isSnapButtonEnabled(SNAPTARGET_LINE_MIDPOINT), global && node }, + { "snap-line-tangential", snapprefs.isSnapButtonEnabled(SNAPTARGET_PATH_TANGENTIAL), global && node }, + { "snap-line-perpendicular", snapprefs.isSnapButtonEnabled(SNAPTARGET_PATH_PERPENDICULAR), global && node }, + + { "snap-others", other, global }, + { "snap-object-midpoint", snapprefs.isSnapButtonEnabled(SNAPTARGET_OBJECT_MIDPOINT), global && other }, + { "snap-rotation-center", snapprefs.isSnapButtonEnabled(SNAPTARGET_ROTATION_CENTER), global && other }, + { "snap-text-baseline", snapprefs.isSnapButtonEnabled(SNAPTARGET_TEXT_BASELINE), global && other }, + + { "snap-page-border", snapprefs.isSnapButtonEnabled(SNAPTARGET_PAGE_BORDER), global }, + { "snap-grid", snapprefs.isSnapButtonEnabled(SNAPTARGET_GRID), global }, + { "snap-guide", snapprefs.isSnapButtonEnabled(SNAPTARGET_GUIDE), global }, + + { "snap-path-clip", snapprefs.isSnapButtonEnabled(SNAPTARGET_PATH_CLIP), global }, + { "snap-path-mask", snapprefs.isSnapButtonEnabled(SNAPTARGET_PATH_MASK), global }, + + { "simple-snap-bbox", bbox, global }, + { "simple-snap-nodes", node, global }, + { "simple-snap-alignment", alignment, global }, + }; + + for (auto&& snap : snap_options) { + set_actions_canvas_snapping_helper(map, snap.action, snap.state, snap.enabled); + } +} + +/** + * Simple snapping groups existing "advanced" options into three easy to understand choices (bounding box, nodes, alignment snap). + * Behind the scene the same snapping properties to used. When entering "simple" mode those snapping properties need to be set + * to the correct default values; advanced mode affords complete freedom in selecting them, simple mode restricts them. + */ +void transition_to_simple_snapping() { + if (auto* dt = SP_ACTIVE_DESKTOP) { + if (Gio::ActionMap* map = dt->getInkscapeWindow()) { + apply_simple_snap_defaults(*map); + } + } +} + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |