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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/actions/actions-layer.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/actions/actions-layer.cpp')
-rw-r--r-- | src/actions/actions-layer.cpp | 539 |
1 files changed, 539 insertions, 0 deletions
diff --git a/src/actions/actions-layer.cpp b/src/actions/actions-layer.cpp new file mode 100644 index 0000000..0d0484d --- /dev/null +++ b/src/actions/actions-layer.cpp @@ -0,0 +1,539 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** \file + * + * Actions for Layers. + * + * These all require a window. To do: remove this requirement. + * + * Authors: + * Sushant A A <sushant.co19@gmail.com> + * + * Copyright (C) 2021 Authors + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include <giomm.h> +#include <glibmm/i18n.h> + +#include "actions-layer.h" +#include "inkscape-application.h" +#include "inkscape-window.h" +#include "desktop.h" +#include "ui/dialog/layer-properties.h" +#include "message-stack.h" +#include "ui/icon-names.h" +#include "document-undo.h" + +/* + * A layer is a group <g> element with a special Inkscape attribute (Inkscape:groupMode) set to + * "layer". It is typically directly placed in the <svg> element but it is also possible to put + * inside any other layer (a "layer" inside a normal group is considered a group). The GUI tracks + * which is the "Current" layer. The "Current" layer is set when a new selection initiated + * (i.e. when not adding objects to a previous selection), when it is chosen in the "Layers and + * Objects" dialog, when using the previous/next layer menu items, and when moving objects to + * adjacent layers. + */ + +void +layer_new(InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + // New Layer + Inkscape::UI::Dialogs::LayerPropertiesDialog::showCreate(dt, dt->layerManager().currentLayer()); +} + +void +layer_duplicate (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + if (!dt->layerManager().isRoot()) { + + dt->selection->duplicate(true, true); // This requires the selection to be a layer! + Inkscape::DocumentUndo::done(dt->getDocument(), _("Duplicate layer"), INKSCAPE_ICON("layer-duplicate")); + dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Duplicated layer.")); + + } else { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + } +} + +void +layer_delete (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto root = dt->layerManager().currentRoot(); + + if (!dt->layerManager().isRoot()) { + + dt->getSelection()->clear(); + SPObject *old_layer = dt->layerManager().currentLayer(); + SPObject *old_parent = old_layer->parent; + SPObject *old_parent_parent = (old_parent != nullptr) ? old_parent->parent : nullptr; + + SPObject *survivor = Inkscape::previous_layer(root, old_layer); + if (survivor != nullptr && survivor->parent == old_layer) { + while (survivor != nullptr && + survivor->parent != old_parent && + survivor->parent != old_parent_parent) + { + survivor = Inkscape::previous_layer(root, survivor); + } + } + + if (survivor == nullptr || (survivor->parent != old_parent && survivor->parent != old_layer)) { + survivor = Inkscape::next_layer(root, old_layer); + while (survivor != nullptr && + survivor != old_parent && + survivor->parent != old_parent) + { + survivor = Inkscape::next_layer(root, survivor); + } + } + + // Deleting the old layer before switching layers is a hack to trigger the + // listeners of the deletion event (as happens when old_layer is deleted using the + // xml editor). See + // http://sourceforge.net/tracker/index.php?func=detail&aid=1339397&group_id=93438&atid=604306 + // + old_layer->deleteObject(); + + if (survivor) { + dt->layerManager().setCurrentLayer(survivor); + } + + Inkscape::DocumentUndo::done(dt->getDocument(), _("Delete layer"), INKSCAPE_ICON("layer-delete")); + dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Deleted layer.")); + + } else { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + } +} + +void +layer_rename (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + // Rename Layer + Inkscape::UI::Dialogs::LayerPropertiesDialog::showRename(dt, dt->layerManager().currentLayer()); +} + +void +layer_hide_all (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + dt->layerManager().toggleHideAllLayers(true); + Inkscape::DocumentUndo::maybeDone(dt->getDocument(), "layer:hideall", _("Hide all layers"), ""); +} + +void +layer_unhide_all (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + dt->layerManager().toggleHideAllLayers(false); + Inkscape::DocumentUndo::maybeDone(dt->getDocument(), "layer:showall", _("Show all layers"), ""); +} + +void +layer_hide_toggle (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto layer = dt->layerManager().currentLayer(); + + if (!layer || dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + } else { + layer->setHidden(!layer->isHidden()); + } +} + +void +layer_hide_toggle_others (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto layer = dt->layerManager().currentLayer(); + + if (!layer || dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + } else { + dt->layerManager().toggleLayerSolo( layer ); // Weird name! + Inkscape::DocumentUndo::done(dt->getDocument(), _("Hide other layers"), ""); + } +} + +void +layer_lock_all (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + dt->layerManager().toggleLockAllLayers(true); + Inkscape::DocumentUndo::maybeDone(dt->getDocument(), "layer:lockall", _("Lock all layers"), ""); +} + +void +layer_unlock_all (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + dt->layerManager().toggleLockAllLayers(false); + Inkscape::DocumentUndo::maybeDone(dt->getDocument(), "layer:unlockall", _("Unlock all layers"), ""); +} + +void +layer_lock_toggle (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto layer = dt->layerManager().currentLayer(); + + if (!layer || dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + } else { + layer->setLocked(!layer->isLocked()); + } +} + +void +layer_lock_toggle_others (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto layer = dt->layerManager().currentLayer(); + + if (!layer || dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + } else { + dt->layerManager().toggleLockOtherLayers( layer ); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Lock other layers"), ""); + } +} + +void +layer_previous (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + SPObject *next = Inkscape::next_layer(dt->layerManager().currentRoot(), dt->layerManager().currentLayer()); + if (next) { + dt->layerManager().setCurrentLayer(next); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Switch to next layer"), INKSCAPE_ICON("layer-previous")); + dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Switched to next layer.")); + } else { + dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot go past last layer.")); + } +} + +void +layer_next (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + SPObject *prev=Inkscape::previous_layer(dt->layerManager().currentRoot(), dt->layerManager().currentLayer()); + if (prev) { + dt->layerManager().setCurrentLayer(prev); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Switch to previous layer") ,INKSCAPE_ICON("layer-next")); + dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Switched to previous layer.")); + } else { + dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot go before first layer.")); + } +} + +void +selection_move_to_layer_above (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + // Layer Rise + dt->selection->toNextLayer(); +} + +void +selection_move_to_layer_below (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + // Layer Lower + dt->selection->toPrevLayer(); +} + +void +selection_move_to_layer (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + // Selection move to layer + Inkscape::UI::Dialogs::LayerPropertiesDialog::showMove(dt, dt->layerManager().currentLayer()); +} + +void +layer_top (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + if (dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + return; + } + + SPItem *layer = dt->layerManager().currentLayer(); + g_return_if_fail(layer != nullptr); + SPObject *old_pos = layer->getNext(); + layer->raiseToTop(); + + if (layer->getNext() != old_pos) { + + char const * message = g_strdup_printf(_("Raised layer <b>%s</b>."), layer->defaultLabel()); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Layer to top"), INKSCAPE_ICON("layer-top")); + dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, message); + g_free((void *) message); + + } else { + dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot move layer any further.")); + } +} + +void +layer_raise (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + if (dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + return; + } + + SPItem *layer = dt->layerManager().currentLayer(); + g_return_if_fail(layer != nullptr); + + SPObject *old_pos = layer->getNext(); + + + layer->raiseOne(); + + + if (layer->getNext() != old_pos) { + + char const * message = g_strdup_printf(_("Raised layer <b>%s</b>."), layer->defaultLabel()); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Raise layer"), INKSCAPE_ICON("layer-raise")); + dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, message); + g_free((void *) message); + + } else { + dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot move layer any further.")); + } +} + +void +layer_lower (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + if (dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + return; + } + + SPItem *layer = dt->layerManager().currentLayer(); + g_return_if_fail(layer != nullptr); + SPObject *old_pos = layer->getNext(); + layer->lowerOne(); + + if (layer->getNext() != old_pos) { + + char const * message = g_strdup_printf(_("Lowered layer <b>%s</b>."), layer->defaultLabel()); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Lower layer"), INKSCAPE_ICON("layer-lower")); + dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, message); + g_free((void *) message); + + } else { + dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot move layer any further.")); + } +} + +void +layer_bottom (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + + if (dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + return; + } + + SPItem *layer = dt->layerManager().currentLayer(); + g_return_if_fail(layer != nullptr); + SPObject *old_pos = layer->getNext(); + layer->lowerToBottom(); + + if (layer->getNext() != old_pos) { + + char const * message = g_strdup_printf(_("Lowered layer <b>%s</b>."), layer->defaultLabel()); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Layer to bottom"), INKSCAPE_ICON("layer-bottom")); + dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, message); + g_free((void *) message); + + } else { + dt->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("Cannot move layer any further.")); + } +} + +void +layer_to_group (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto layer = dt->layerManager().currentLayer(); + + if (!layer || dt->layerManager().isRoot()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("No current layer.")); + return; + } + + layer->setLayerMode(SPGroup::GROUP); + layer->updateRepr(SP_OBJECT_WRITE_NO_CHILDREN | SP_OBJECT_WRITE_EXT); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Layer to group"), INKSCAPE_ICON("dialog-objects")); +} + +void +layer_from_group (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto selection = dt->getSelection(); + + std::vector<SPItem*> items(selection->items().begin(), selection->items().end()); + if (items.size() != 1) { + std::cerr << "layer_to_group: only one selected item allowed!" << std::endl; + return; + } + + auto group = dynamic_cast<SPGroup*>(items[0]); + if (group && group->isLayer()) { + dt->messageStack()->flash(Inkscape::ERROR_MESSAGE, _("Group already layer.")); + return; + } + + group->setLayerMode(SPGroup::LAYER); + group->updateRepr(SP_OBJECT_WRITE_NO_CHILDREN | SP_OBJECT_WRITE_EXT); + Inkscape::DocumentUndo::done(dt->getDocument(), _("Group to layer"), INKSCAPE_ICON("dialog-objects")); +} + +// Does not change XML. +void +group_enter (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto selection = dt->selection; + + std::vector<SPItem*> items(selection->items().begin(), selection->items().end()); + if (items.size() == 1 && dynamic_cast<SPGroup*>(items[0])) { + // Only one item and it is a group! + dt->layerManager().setCurrentLayer(items[0]); + selection->clear(); + } +} + +// Does not change XML. +void +group_exit (InkscapeWindow* win) +{ + SPDesktop* dt = win->get_desktop(); + auto selection = dt->selection; + + auto parent = dt->layerManager().currentLayer()->parent; + dt->layerManager().setCurrentLayer(parent); + + std::vector<SPItem*> items(selection->items().begin(), selection->items().end()); + if (items.size() == 1 && dynamic_cast<SPGroup*>(items[0]->parent) ) { + // Only one item selected and the parent is a group! + selection->set(items[0]->parent); + } else { + selection->clear(); + } +} + +std::vector<std::vector<Glib::ustring>> raw_data_layer = +{ + // clang-format off + {"win.layer-new", N_("Add Layer"), "Layers", N_("Create a new layer")}, + {"win.layer-duplicate", N_("Duplicate Current Layer"), "Layers", N_("Duplicate the current layer")}, + {"win.layer-delete", N_("Delete Current Layer"), "Layers", N_("Delete the current layer")}, + {"win.layer-rename", N_("Rename Layer"), "Layers", N_("Rename the current layer")}, + + {"win.layer-toggle-hide", N_("Show/Hide Current Layer"), "Layers", N_("Toggle visibility of current layer")}, + {"win.layer-toggle-lock", N_("Lock/Unlock Current Layer"), "Layers", N_("Toggle lock on current layer")}, + + {"win.layer-previous", N_("Switch to Layer Above"), "Layers", N_("Switch to the layer above the current")}, + {"win.layer-next", N_("Switch to Layer Below"), "Layers", N_("Switch to the layer below the current")}, + + {"win.selection-move-to-layer-above", N_("Move Selection to Layer Above"), "Layers", N_("Move selection to the layer above the current")}, + {"win.selection-move-to-layer-below", N_("Move Selection to Layer Below"), "Layers", N_("Move selection to the layer below the current")}, + {"win.selection-move-to-layer", N_("Move Selection to Layer..."), "Layers", N_("Move selection to layer")}, + + {"win.layer-top", N_("Layer to Top"), "Layers", N_("Raise the current layer to the top")}, + {"win.layer-raise", N_("Raise Layer"), "Layers", N_("Raise the current layer")}, + {"win.layer-lower", N_("Lower Layer"), "Layers", N_("Lower the current layer")}, + {"win.layer-bottom", N_("Layer to Bottom"), "Layers", N_("Lower the current layer to the bottom")}, + + {"win.layer-to-group", N_("Layer to Group"), "Layers", N_("Convert the current layer to a group")}, + {"win.layer-from-group", N_("Layer from Group"), "Layers", N_("Convert the group to a layer")}, + + // These use Layer technology even if they don't act on layers. + {"win.selection-group-enter", N_("Enter Group"), "Select", N_("Enter group")}, + {"win.selection-group-exit", N_("Exit Group"), "Select", N_("Exit group")}, + // clang-format on +}; + +void +add_actions_layer(InkscapeWindow* win) +{ + // clang-format off + win->add_action("layer-new", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_new), win)); + win->add_action("layer-duplicate", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_duplicate), win)); + win->add_action("layer-delete", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_delete), win)); + win->add_action("layer-rename", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_rename), win)); + + win->add_action("layer-hide-all", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_hide_all), win)); + win->add_action("layer-unhide-all", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_unhide_all), win)); + win->add_action("layer-hide-toggle", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_hide_toggle), win)); + win->add_action("layer-hide-toggle-others", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_hide_toggle_others), win)); + + win->add_action("layer-lock-all", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_lock_all), win)); + win->add_action("layer-unlock-all", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_unlock_all), win)); + win->add_action("layer-lock-toggle", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_lock_toggle), win)); + win->add_action("layer-lock-toggle-others", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_lock_toggle_others), win)); + + win->add_action("layer-previous", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_previous), win)); + win->add_action("layer-next", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_next), win)); + + win->add_action("selection-move-to-layer-above", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&selection_move_to_layer_above), win)); + win->add_action("selection-move-to-layer-below", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&selection_move_to_layer_below), win)); + win->add_action("selection-move-to-layer", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&selection_move_to_layer), win)); + + win->add_action("layer-top", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_top), win)); + win->add_action("layer-raise", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_raise), win)); + win->add_action("layer-lower", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_lower), win)); + win->add_action("layer-bottom", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_bottom), win)); + + win->add_action("layer-to-group", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_to_group), win)); + win->add_action("layer-from-group", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&layer_from_group), win)); + + win->add_action("selection-group-enter", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&group_enter), win)); + win->add_action("selection-group-exit", sigc::bind<InkscapeWindow*>(sigc::ptr_fun(&group_exit), win)); + // clang-format on + + auto app = InkscapeApplication::instance(); + if (!app) { + std::cerr << "add_actions_layer: no app!" << std::endl; + return; + } + app->get_action_extra_data().add_data(raw_data_layer); +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |