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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/display/control/README | |
parent | Initial commit. (diff) | |
download | inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/display/control/README')
-rw-r--r-- | src/display/control/README | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/src/display/control/README b/src/display/control/README new file mode 100644 index 0000000..680f0bf --- /dev/null +++ b/src/display/control/README @@ -0,0 +1,112 @@ + +This directory contains code for handling on-canvas editing objects as +well as document display. + +Historically, the code originates from GnomeCanvas but at this point it +has been completely rewritten for Inkscape's needs. + +One can think of a CanvasItem as a light-weight widget. There is a +selection mechanism based on an item's position and a method to handle +events. The selection mechanism is currently very simplistic, +selecting the top-most item whose bounding box contains the +cursor. Probably as a result, many items do not use these capabilities +with external code replacing this functionality (e.g CanvasItemQuad, +CanvasItemCurve). + +Points are stored as document coordinates. They are converted to +screen coordinates by multiplying by the document to window affine. +When an object's geometry changes, it must call request_update() to +flag that its bounds need to be recalculated (_need_update = +true). This will also cause all ancestors to also be marked and +finally the Canvas. Before picking or drawing, all bounds must be +up-to-date. (Changing the Canvas affine will also require bounds to be +recalculated.) This mechanism ensures that bounds are correct in the +most efficient manner. If only the style is changed (without geometric +ramifications) then call canvas->redraw_area() to trigger a redraw. + +CanvasItemGroup keeps a list of child items using a Boost intrusive +list. The pointers between nodes are kept inside the items. This +allows for quick deletion by avoiding the need to search through the +list to find the item to delete. This is important when a path +contains hundress of nodes. However, a Boost intrusive list cannot be +used with C++ smart pointers. Deleting an item can be done by either +calling CanvasItemGroup::remove(CanvasItem*) or by directly deleting +the item. Deleting a CanvasItemGroup will delete it and all of its +children. + + +Contents (x == pickable): + +* CanvasItem: Abstract base class. +* CanvasItemBPath: x An item representing a Bezier path. +* CanvasItemCatchall: x An infinite item, for capturing left-over events. +* CanvasItemCtrl: x An item representing a control point (knot, node, etc.). +* CanvasItemCurve: A single Bezier curve item (line or cubic). Not pickable! +* CanvasItemDrawing: x The SVG drawing. +* CanvasItemGrid: Base class for snapping grids. +* CanvasItemGroup: x An item that contains other items. +* CanvasItemGuideline: x A guideline for snapping. +* CanvasItemQuad: An object defined by four points (only used by Text tool). +* CanvasItemRect: An axis aligned rectangle item. +* CanvasItemRotate: x For previewing the rotation of the canvas. +* CanvasItemText: A text item. + +* CanvasItemEnum: All the enums you'll want to use! +* CanvasItemBuffer: A class that wraps a Cairo buffer for drawing. + +Classes here that use CanvasItem's: + +* CanvasGridXY: A Cartesian grid for snapping. +* CanvasGridAxonom An Axonometric grid for snapping. +* SnapIndicator: A class for showing a snap possibility on canvas. +* TemporaryItem: A class to manage the lifetime of a temporary CanvasItem. +* TemporaryItemList: A class to track TemporaryItem's. + + +Notes: + +CanvasItemCtrl (a.k.a. "Node", "Knot", "Handle", "Dragger", "Ctrl", "Mouse Grab", "Control Point") + + Used by several groups of classes: + + * Knot + ** KnotHolderEntity + *** live_effects/... + *** KnotHolder: Contains one or more KnotHolderEntity's. + Example: an object's fill and stroke gradients could have + overlapping knot-entities and are moved together via the knot holder. + **** shape-editor-knotholders.cpp + Classes derived from KnotHolder which contain classes derived from KnotHolderEntity for + editing shapes. + **** ShapeEditor contains two KnotHolders, one for shapes, one for LPE's. + + ** ui/tools/tool-base.h + ** seltrans.h,.cpp + ** display/snap-indicator.h + ** gradient-drag.cpp + ** vanishing-point.h + + + * ControlPoint, SelectorPoint, SelectableControlPoint, Handle, Node, CurveDragPoint, TransformHandle, plus + auxiliary classes (manipulator...). + * drag-anchor + * pen-tool + * measure-tool + * guide-line + * snap-indicator + + +TODO: + +Move files that use CanvasItem's to more appropriate places. + +All files that use CanvasItem's in src directory: +* Move rubberband.h/.cpp to src/ui +* Move gradient-drag to src/ui +* Move selcue* to src/ui +* Move seltrans* to src/ui +* Move vanishing-point to src/ui +* Move snap code to src/ui/snap display/snap-indicator.h/.cpp snap.h etc. + +See also src/ui/tool and src/ui/knot. + |