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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/extension/internal/bluredge.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-upstream/1.2.2.tar.xz inkscape-upstream/1.2.2.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/extension/internal/bluredge.cpp | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/src/extension/internal/bluredge.cpp b/src/extension/internal/bluredge.cpp new file mode 100644 index 0000000..ed7f15c --- /dev/null +++ b/src/extension/internal/bluredge.cpp @@ -0,0 +1,166 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** + \file bluredge.cpp + + A plug-in to add an effect to blur the edges of an object. +*/ +/* + * Authors: + * Ted Gould <ted@gould.cx> + * + * Copyright (C) 2005 Authors + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include "bluredge.h" + +#include <vector> +#include "desktop.h" +#include "document.h" +#include "selection.h" + +#include "preferences.h" +#include "path-chemistry.h" +#include "object/sp-item.h" + +#include "extension/effect.h" +#include "extension/system.h" + +#include "path/path-offset.h" + +namespace Inkscape { +namespace Extension { +namespace Internal { + + +/** + \brief A function to allocated anything -- just an example here + \param module Unused + \return Whether the load was successful +*/ +bool +BlurEdge::load (Inkscape::Extension::Extension */*module*/) +{ + // std::cout << "Hey, I'm Blur Edge, I'm loading!" << std::endl; + return TRUE; +} + +/** + \brief This actually blurs the edge. + \param module The effect that was called (unused) + \param desktop What should be edited. +*/ +void +BlurEdge::effect (Inkscape::Extension::Effect *module, Inkscape::UI::View::View *view, Inkscape::Extension::Implementation::ImplementationDocumentCache * /*docCache*/) +{ + auto desktop = dynamic_cast<SPDesktop *>(view); + if (!desktop) { + std::cerr << "BlurEdge::effect: view is not desktop!" << std::endl; + return; + } + Inkscape::Selection * selection = desktop->selection; + + double width = module->get_param_float("blur-width"); + int steps = module->get_param_int("num-steps"); + + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + double old_offset = prefs->getDouble("/options/defaultoffsetwidth/value", 1.0, "px"); + + // TODO need to properly refcount the items, at least + std::vector<SPItem*> items(selection->items().begin(), selection->items().end()); + selection->clear(); + + for(auto spitem : items) { + std::vector<Inkscape::XML::Node *> new_items(steps); + Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc(); + Inkscape::XML::Node * new_group = xml_doc->createElement("svg:g"); + spitem->getRepr()->parent()->appendChild(new_group); + + double orig_opacity = sp_repr_css_double_property(sp_repr_css_attr(spitem->getRepr(), "style"), "opacity", 1.0); + char opacity_string[64]; + g_ascii_formatd(opacity_string, sizeof(opacity_string), "%f", + orig_opacity / (steps)); + + for (int i = 0; i < steps; i++) { + double offset = (width / (float)(steps - 1) * (float)i) - (width / 2.0); + + new_items[i] = spitem->getRepr()->duplicate(xml_doc); + + SPCSSAttr * css = sp_repr_css_attr(new_items[i], "style"); + sp_repr_css_set_property(css, "opacity", opacity_string); + sp_repr_css_change(new_items[i], css, "style"); + + new_group->appendChild(new_items[i]); + selection->add(new_items[i]); + selection->toCurves(); + selection->removeLPESRecursive(true); + selection->unlinkRecursive(true); + + if (offset < 0.0) { + /* Doing an inset here folks */ + offset *= -1.0; + prefs->setDoubleUnit("/options/defaultoffsetwidth/value", offset, "px"); + sp_selected_path_inset(desktop); + } else if (offset > 0.0) { + prefs->setDoubleUnit("/options/defaultoffsetwidth/value", offset, "px"); + sp_selected_path_offset(desktop); + } + + selection->clear(); + } + + Inkscape::GC::release(new_group); + } + + prefs->setDoubleUnit("/options/defaultoffsetwidth/value", old_offset, "px"); + + selection->clear(); + selection->add(items.begin(), items.end()); + + return; +} + +Gtk::Widget * +BlurEdge::prefs_effect(Inkscape::Extension::Effect * module, Inkscape::UI::View::View * /*view*/, sigc::signal<void> * changeSignal, Inkscape::Extension::Implementation::ImplementationDocumentCache * /*docCache*/) +{ + return module->autogui(nullptr, nullptr, changeSignal); +} + +#include "clear-n_.h" + +void +BlurEdge::init () +{ + // clang-format off + Inkscape::Extension::build_from_mem( + "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n" + "<name>" N_("Inset/Outset Halo") "</name>\n" + "<id>org.inkscape.effect.bluredge</id>\n" + "<param name=\"blur-width\" gui-text=\"" N_("Width:") "\" gui-description=\"" N_("Width in px of the halo") "\" type=\"float\" min=\"1.0\" max=\"50.0\">1.0</param>\n" + "<param name=\"num-steps\" gui-text=\"" N_("Number of steps:") "\" gui-description=\"" N_("Number of inset/outset copies of the object to make") "\" type=\"int\" min=\"5\" max=\"100\">11</param>\n" + "<effect>\n" + "<object-type>all</object-type>\n" + "<effects-menu>\n" + "<submenu name=\"" N_("Generate from Path") "\" />\n" + "</effects-menu>\n" + "</effect>\n" + "</inkscape-extension>\n" , new BlurEdge()); + // clang-format on + return; +} + +}; /* namespace Internal */ +}; /* namespace Extension */ +}; /* namespace Inkscape */ + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |