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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/extension/internal/pdfinput/svg-builder.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-upstream/1.2.2.tar.xz inkscape-upstream/1.2.2.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/extension/internal/pdfinput/svg-builder.cpp | 1983 |
1 files changed, 1983 insertions, 0 deletions
diff --git a/src/extension/internal/pdfinput/svg-builder.cpp b/src/extension/internal/pdfinput/svg-builder.cpp new file mode 100644 index 0000000..9c49d37 --- /dev/null +++ b/src/extension/internal/pdfinput/svg-builder.cpp @@ -0,0 +1,1983 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Native PDF import using libpoppler. + * + * Authors: + * miklos erdelyi + * Jon A. Cruz <jon@joncruz.org> + * + * Copyright (C) 2007 Authors + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + * + */ + +#ifdef HAVE_CONFIG_H +# include "config.h" // only include where actually required! +#endif + +#include <string> + +#ifdef HAVE_POPPLER + +#include "svg-builder.h" +#include "pdf-parser.h" + +#include "document.h" +#include "object/sp-namedview.h" +#include "png.h" + +#include "xml/document.h" +#include "xml/node.h" +#include "xml/repr.h" +#include "svg/svg.h" +#include "svg/path-string.h" +#include "svg/css-ostringstream.h" +#include "svg/svg-color.h" +#include "color.h" +#include "util/units.h" +#include "display/nr-filter-utils.h" +#include "libnrtype/font-instance.h" +#include "object/sp-defs.h" + +#include "Function.h" +#include "GfxState.h" +#include "GfxFont.h" +#include "Stream.h" +#include "Page.h" +#include "UnicodeMap.h" +#include "GlobalParams.h" + +namespace Inkscape { +namespace Extension { +namespace Internal { + +//#define IFTRACE(_code) _code +#define IFTRACE(_code) + +#define TRACE(_args) IFTRACE(g_print _args) + +/** + * \struct SvgTransparencyGroup + * \brief Holds information about a PDF transparency group + */ +struct SvgTransparencyGroup { + double bbox[6]; // TODO should this be 4? + Inkscape::XML::Node *container; + + bool isolated; + bool knockout; + bool for_softmask; + + SvgTransparencyGroup *next; +}; + +/** + * \class SvgBuilder + * + */ + +SvgBuilder::SvgBuilder(SPDocument *document, gchar *docname, XRef *xref) +{ + _is_top_level = true; + _doc = document; + _docname = docname; + _xref = xref; + _xml_doc = _doc->getReprDoc(); + _container = _root = _doc->getReprRoot(); + _init(); + + // Set default preference settings + _preferences = _xml_doc->createElement("svgbuilder:prefs"); + _preferences->setAttribute("embedImages", "1"); + _preferences->setAttribute("localFonts", "1"); +} + +SvgBuilder::SvgBuilder(SvgBuilder *parent, Inkscape::XML::Node *root) { + _is_top_level = false; + _doc = parent->_doc; + _docname = parent->_docname; + _xref = parent->_xref; + _xml_doc = parent->_xml_doc; + _preferences = parent->_preferences; + _container = this->_root = root; + _init(); +} + +SvgBuilder::~SvgBuilder() = default; + +void SvgBuilder::_init() { + _font_style = nullptr; + _font_specification = nullptr; + _font_scaling = 1; + _need_font_update = true; + _in_text_object = false; + _invalidated_style = true; + _current_state = nullptr; + _width = 0; + _height = 0; + + // Fill _availableFontNames (Bug LP #179589) (code cfr. FontLister) + std::vector<PangoFontFamily *> families; + font_factory::Default()->GetUIFamilies(families); + for (auto & familie : families) { + _availableFontNames.emplace_back(pango_font_family_get_name(familie)); + } + + _transp_group_stack = nullptr; + SvgGraphicsState initial_state; + initial_state.softmask = nullptr; + initial_state.group_depth = 0; + _state_stack.push_back(initial_state); + _node_stack.push_back(_container); + + _ttm[0] = 1; _ttm[1] = 0; _ttm[2] = 0; _ttm[3] = 1; _ttm[4] = 0; _ttm[5] = 0; + _ttm_is_set = false; +} + +/** + * We're creating a multi-page document, push page number. + */ +void SvgBuilder::pushPage() { + // Move page over by the last page width + if (_page && this->_width) { + int gap = 20; + _page_left += this->_width + gap; + // TODO: A more interesting page layout could be implemented here. + } + _page_num += 1; + _page_offset = true; + + if (_page) { + Inkscape::GC::release(_page); + } + _page = _xml_doc->createElement("inkscape:page"); + _page->setAttributeSvgDouble("x", _page_left); + _page->setAttributeSvgDouble("y", _page_top); + auto _nv = _doc->getNamedView()->getRepr(); + _nv->appendChild(_page); +} + +void SvgBuilder::setDocumentSize(double width, double height) { + this->_width = width; + this->_height = height; + + if (_page_num < 2) { + _root->setAttributeSvgDouble("width", width); + _root->setAttributeSvgDouble("height", height); + } + if (_page) { + _page->setAttributeSvgDouble("width", width); + _page->setAttributeSvgDouble("height", height); + } +} + +/** + * \brief Sets groupmode of the current container to 'layer' and sets its label if given + */ +void SvgBuilder::setAsLayer(char *layer_name) { + _container->setAttribute("inkscape:groupmode", "layer"); + if (layer_name) { + _container->setAttribute("inkscape:label", layer_name); + } +} + +/** + * \brief Sets the current container's opacity + */ +void SvgBuilder::setGroupOpacity(double opacity) { + _container->setAttributeSvgDouble("opacity", CLAMP(opacity, 0.0, 1.0)); +} + +void SvgBuilder::saveState() { + SvgGraphicsState new_state; + new_state.group_depth = 0; + new_state.softmask = _state_stack.back().softmask; + _state_stack.push_back(new_state); + pushGroup(); +} + +void SvgBuilder::restoreState() { + while( _state_stack.back().group_depth > 0 ) { + popGroup(); + } + _state_stack.pop_back(); +} + +Inkscape::XML::Node *SvgBuilder::pushNode(const char *name) { + Inkscape::XML::Node *node = _xml_doc->createElement(name); + _node_stack.push_back(node); + _container = node; + return node; +} + +Inkscape::XML::Node *SvgBuilder::popNode() { + Inkscape::XML::Node *node = nullptr; + if ( _node_stack.size() > 1 ) { + node = _node_stack.back(); + _node_stack.pop_back(); + _container = _node_stack.back(); // Re-set container + } else { + TRACE(("popNode() called when stack is empty\n")); + node = _root; + } + return node; +} + +Inkscape::XML::Node *SvgBuilder::pushGroup() { + Inkscape::XML::Node *saved_container = _container; + Inkscape::XML::Node *node = pushNode("svg:g"); + saved_container->appendChild(node); + Inkscape::GC::release(node); + _state_stack.back().group_depth++; + // Set as a layer if this is a top-level group + if ( _container->parent() == _root && _is_top_level ) { + static int layer_count = 1; + if (_page_num) { + gchar *layer_name = g_strdup_printf("Page %d", _page_num); + setAsLayer(layer_name); + g_free(layer_name); + } else if ( layer_count > 1 ) { + gchar *layer_name = g_strdup_printf("%s%d", _docname, layer_count); + setAsLayer(layer_name); + g_free(layer_name); + layer_count++; + } else { + setAsLayer(_docname); + layer_count++; + } + } + if (_container->parent()->attribute("inkscape:groupmode") != nullptr) { + _ttm[0] = _ttm[3] = 1.0; // clear ttm if parent is a layer + _ttm[1] = _ttm[2] = _ttm[4] = _ttm[5] = 0.0; + _ttm_is_set = false; + } + return _container; +} + +Inkscape::XML::Node *SvgBuilder::popGroup() { + if (_container != _root) { // Pop if the current container isn't root + popNode(); + _state_stack.back().group_depth--; + } + + return _container; +} + +Inkscape::XML::Node *SvgBuilder::getContainer() { + return _container; +} + +static gchar *svgConvertRGBToText(double r, double g, double b) { + using Inkscape::Filters::clamp; + static gchar tmp[1023] = {0}; + snprintf(tmp, 1023, + "#%02x%02x%02x", + clamp(SP_COLOR_F_TO_U(r)), + clamp(SP_COLOR_F_TO_U(g)), + clamp(SP_COLOR_F_TO_U(b))); + return (gchar *)&tmp; +} + +static gchar *svgConvertGfxRGB(GfxRGB *color) { + double r = (double)color->r / 65535.0; + double g = (double)color->g / 65535.0; + double b = (double)color->b / 65535.0; + return svgConvertRGBToText(r, g, b); +} + +static void svgSetTransform(Inkscape::XML::Node *node, Geom::Affine matrix) { + node->setAttributeOrRemoveIfEmpty("transform", sp_svg_transform_write(matrix)); +} + +/** + * \brief Generates a SVG path string from poppler's data structure + */ +static gchar *svgInterpretPath(_POPPLER_CONST_83 GfxPath *path) { + Inkscape::SVG::PathString pathString; + for (int i = 0 ; i < path->getNumSubpaths() ; ++i ) { + _POPPLER_CONST_83 GfxSubpath *subpath = path->getSubpath(i); + if (subpath->getNumPoints() > 0) { + pathString.moveTo(subpath->getX(0), subpath->getY(0)); + int j = 1; + while (j < subpath->getNumPoints()) { + if (subpath->getCurve(j)) { + pathString.curveTo(subpath->getX(j), subpath->getY(j), + subpath->getX(j+1), subpath->getY(j+1), + subpath->getX(j+2), subpath->getY(j+2)); + + j += 3; + } else { + pathString.lineTo(subpath->getX(j), subpath->getY(j)); + ++j; + } + } + if (subpath->isClosed()) { + pathString.closePath(); + } + } + } + + return g_strdup(pathString.c_str()); +} + +/** + * \brief Sets stroke style from poppler's GfxState data structure + * Uses the given SPCSSAttr for storing the style properties + */ +void SvgBuilder::_setStrokeStyle(SPCSSAttr *css, GfxState *state) { + // Stroke color/pattern + if ( state->getStrokeColorSpace()->getMode() == csPattern ) { + gchar *urltext = _createPattern(state->getStrokePattern(), state, true); + sp_repr_css_set_property(css, "stroke", urltext); + if (urltext) { + g_free(urltext); + } + } else { + GfxRGB stroke_color; + state->getStrokeRGB(&stroke_color); + sp_repr_css_set_property(css, "stroke", svgConvertGfxRGB(&stroke_color)); + } + + // Opacity + Inkscape::CSSOStringStream os_opacity; + os_opacity << state->getStrokeOpacity(); + sp_repr_css_set_property(css, "stroke-opacity", os_opacity.str().c_str()); + + // Line width + Inkscape::CSSOStringStream os_width; + double lw = state->getLineWidth(); + if (lw > 0.0) { + os_width << lw; + } else { + // emit a stroke which is 1px in toplevel user units + double pxw = Inkscape::Util::Quantity::convert(1.0, "pt", "px"); + os_width << 1.0 / state->transformWidth(pxw); + } + sp_repr_css_set_property(css, "stroke-width", os_width.str().c_str()); + + // Line cap + switch (state->getLineCap()) { + case 0: + sp_repr_css_set_property(css, "stroke-linecap", "butt"); + break; + case 1: + sp_repr_css_set_property(css, "stroke-linecap", "round"); + break; + case 2: + sp_repr_css_set_property(css, "stroke-linecap", "square"); + break; + } + + // Line join + switch (state->getLineJoin()) { + case 0: + sp_repr_css_set_property(css, "stroke-linejoin", "miter"); + break; + case 1: + sp_repr_css_set_property(css, "stroke-linejoin", "round"); + break; + case 2: + sp_repr_css_set_property(css, "stroke-linejoin", "bevel"); + break; + } + + // Miterlimit + Inkscape::CSSOStringStream os_ml; + os_ml << state->getMiterLimit(); + sp_repr_css_set_property(css, "stroke-miterlimit", os_ml.str().c_str()); + + // Line dash + int dash_length; + double dash_start; +#if POPPLER_CHECK_VERSION(22, 9, 0) + const double *dash_pattern; + const std::vector<double> &dash = state->getLineDash(&dash_start); + dash_pattern = dash.data(); + dash_length = dash.size(); +#else + double *dash_pattern; + state->getLineDash(&dash_pattern, &dash_length, &dash_start); +#endif + if ( dash_length > 0 ) { + Inkscape::CSSOStringStream os_array; + for ( int i = 0 ; i < dash_length ; i++ ) { + os_array << dash_pattern[i]; + if (i < (dash_length - 1)) { + os_array << ","; + } + } + sp_repr_css_set_property(css, "stroke-dasharray", os_array.str().c_str()); + + Inkscape::CSSOStringStream os_offset; + os_offset << dash_start; + sp_repr_css_set_property(css, "stroke-dashoffset", os_offset.str().c_str()); + } else { + sp_repr_css_set_property(css, "stroke-dasharray", "none"); + sp_repr_css_set_property(css, "stroke-dashoffset", nullptr); + } +} + +/** + * \brief Sets fill style from poppler's GfxState data structure + * Uses the given SPCSSAttr for storing the style properties. + */ +void SvgBuilder::_setFillStyle(SPCSSAttr *css, GfxState *state, bool even_odd) { + + // Fill color/pattern + if ( state->getFillColorSpace()->getMode() == csPattern ) { + gchar *urltext = _createPattern(state->getFillPattern(), state); + sp_repr_css_set_property(css, "fill", urltext); + if (urltext) { + g_free(urltext); + } + } else { + GfxRGB fill_color; + state->getFillRGB(&fill_color); + sp_repr_css_set_property(css, "fill", svgConvertGfxRGB(&fill_color)); + } + + // Opacity + Inkscape::CSSOStringStream os_opacity; + os_opacity << state->getFillOpacity(); + sp_repr_css_set_property(css, "fill-opacity", os_opacity.str().c_str()); + + // Fill rule + sp_repr_css_set_property(css, "fill-rule", even_odd ? "evenodd" : "nonzero"); +} + +/** + * \brief Sets blend style properties from poppler's GfxState data structure + * \update a SPCSSAttr with all mix-blend-mode set + */ +void SvgBuilder::_setBlendMode(Inkscape::XML::Node *node, GfxState *state) +{ + SPCSSAttr *css = sp_repr_css_attr(node, "style"); + GfxBlendMode blendmode = state->getBlendMode(); + if (blendmode) { + sp_repr_css_set_property(css, "mix-blend-mode", enum_blend_mode[blendmode].key); + } + Glib::ustring value; + sp_repr_css_write_string(css, value); + node->setAttributeOrRemoveIfEmpty("style", value); + sp_repr_css_attr_unref(css); +} +/** + * \brief Sets style properties from poppler's GfxState data structure + * \return SPCSSAttr with all the relevant properties set + */ +SPCSSAttr *SvgBuilder::_setStyle(GfxState *state, bool fill, bool stroke, bool even_odd) { + SPCSSAttr *css = sp_repr_css_attr_new(); + if (fill) { + _setFillStyle(css, state, even_odd); + } else { + sp_repr_css_set_property(css, "fill", "none"); + } + + if (stroke) { + _setStrokeStyle(css, state); + } else { + sp_repr_css_set_property(css, "stroke", "none"); + } + + return css; +} + +/** + * \brief Emits the current path in poppler's GfxState data structure + * Can be used to do filling and stroking at once. + * + * \param fill whether the path should be filled + * \param stroke whether the path should be stroked + * \param even_odd whether the even-odd rule should be used when filling the path + */ +void SvgBuilder::addPath(GfxState *state, bool fill, bool stroke, bool even_odd) { + Inkscape::XML::Node *path = _xml_doc->createElement("svg:path"); + gchar *pathtext = svgInterpretPath(state->getPath()); + path->setAttribute("d", pathtext); + g_free(pathtext); + + // Set style + SPCSSAttr *css = _setStyle(state, fill, stroke, even_odd); + sp_repr_css_change(path, css, "style"); + sp_repr_css_attr_unref(css); + _setBlendMode(path, state); + _container->appendChild(path); + Inkscape::GC::release(path); +} + +/** + * \brief Emits the current path in poppler's GfxState data structure + * The path is set to be filled with the given shading. + */ +void SvgBuilder::addShadedFill(GfxShading *shading, double *matrix, GfxPath *path, + bool even_odd) { + + Inkscape::XML::Node *path_node = _xml_doc->createElement("svg:path"); + gchar *pathtext = svgInterpretPath(path); + path_node->setAttribute("d", pathtext); + g_free(pathtext); + + // Set style + SPCSSAttr *css = sp_repr_css_attr_new(); + gchar *id = _createGradient(shading, matrix, true); + if (id) { + gchar *urltext = g_strdup_printf ("url(#%s)", id); + sp_repr_css_set_property(css, "fill", urltext); + g_free(urltext); + g_free(id); + } else { + sp_repr_css_attr_unref(css); + Inkscape::GC::release(path_node); + return; + } + if (even_odd) { + sp_repr_css_set_property(css, "fill-rule", "evenodd"); + } + sp_repr_css_set_property(css, "stroke", "none"); + sp_repr_css_change(path_node, css, "style"); + sp_repr_css_attr_unref(css); + + _container->appendChild(path_node); + Inkscape::GC::release(path_node); + + // Remove the clipping path emitted before the 'sh' operator + int up_walk = 0; + Inkscape::XML::Node *node = _container->parent(); + while( node && node->childCount() == 1 && up_walk < 3 ) { + gchar const *clip_path_url = node->attribute("clip-path"); + if (clip_path_url) { + // Obtain clipping path's id from the URL + gchar clip_path_id[32]; + strncpy(clip_path_id, clip_path_url + 5, strlen(clip_path_url) - 6); + clip_path_id[sizeof (clip_path_id) - 1] = '\0'; + SPObject *clip_obj = _doc->getObjectById(clip_path_id); + if (clip_obj) { + clip_obj->deleteObject(); + node->removeAttribute("clip-path"); + TRACE(("removed clipping path: %s\n", clip_path_id)); + } + break; + } + node = node->parent(); + up_walk++; + } +} + +/** + * \brief Clips to the current path set in GfxState + * \param state poppler's data structure + * \param even_odd whether the even-odd rule should be applied + */ +void SvgBuilder::clip(GfxState *state, bool even_odd) { + pushGroup(); + setClipPath(state, even_odd); +} + +void SvgBuilder::setClipPath(GfxState *state, bool even_odd) { + // Create the clipPath repr + Inkscape::XML::Node *clip_path = _xml_doc->createElement("svg:clipPath"); + clip_path->setAttribute("clipPathUnits", "userSpaceOnUse"); + // Create the path + Inkscape::XML::Node *path = _xml_doc->createElement("svg:path"); + gchar *pathtext = svgInterpretPath(state->getPath()); + path->setAttribute("d", pathtext); + g_free(pathtext); + if (even_odd) { + path->setAttribute("clip-rule", "evenodd"); + } + clip_path->appendChild(path); + Inkscape::GC::release(path); + // Append clipPath to defs and get id + _doc->getDefs()->getRepr()->appendChild(clip_path); + gchar *urltext = g_strdup_printf ("url(#%s)", clip_path->attribute("id")); + Inkscape::GC::release(clip_path); + _container->setAttribute("clip-path", urltext); + g_free(urltext); +} + +/** + * \brief Fills the given array with the current container's transform, if set + * \param transform array of doubles to be filled + * \return true on success; false on invalid transformation + */ +bool SvgBuilder::getTransform(double *transform) { + Geom::Affine svd; + gchar const *tr = _container->attribute("transform"); + bool valid = sp_svg_transform_read(tr, &svd); + if (valid) { + for ( int i = 0 ; i < 6 ; i++ ) { + transform[i] = svd[i]; + } + return true; + } else { + return false; + } +} + +/** + * \brief Sets the transformation matrix of the current container + */ +void SvgBuilder::setTransform(double c0, double c1, double c2, double c3, + double c4, double c5) { + + auto matrix = Geom::Affine(c0, c1, c2, c3, c4, c5); + + // Add page transformation only once (see scaledCTM in pdf-parser.cpp) + if ( _container->parent() == _root && _is_top_level && _page_offset) { + matrix = matrix * Geom::Translate(_page_left, _page_top); + _page_offset = false; + } + + // do not remember the group which is a layer + if ((_container->attribute("inkscape:groupmode") == nullptr) && !_ttm_is_set) { + _ttm[0] = c0; + _ttm[1] = c1; + _ttm[2] = c2; + _ttm[3] = c3; + _ttm[4] = c4; + _ttm[5] = c5; + _ttm_is_set = true; + } + + // Avoid transforming a group with an already set clip-path + if ( _container->attribute("clip-path") != nullptr ) { + pushGroup(); + } + TRACE(("setTransform: %f %f %f %f %f %f\n", c0, c1, c2, c3, c4, c5)); + svgSetTransform(_container, matrix); +} + +void SvgBuilder::setTransform(double const *transform) { + setTransform(transform[0], transform[1], transform[2], transform[3], + transform[4], transform[5]); +} + +/** + * \brief Checks whether the given pattern type can be represented in SVG + * Used by PdfParser to decide when to do fallback operations. + */ +bool SvgBuilder::isPatternTypeSupported(GfxPattern *pattern) { + if ( pattern != nullptr ) { + if ( pattern->getType() == 2 ) { // shading pattern + GfxShading *shading = (static_cast<GfxShadingPattern *>(pattern))->getShading(); + int shadingType = shading->getType(); + if ( shadingType == 2 || // axial shading + shadingType == 3 ) { // radial shading + return true; + } + return false; + } else if ( pattern->getType() == 1 ) { // tiling pattern + return true; + } + } + + return false; +} + +/** + * \brief Creates a pattern from poppler's data structure + * Handles linear and radial gradients. Creates a new PdfParser and uses it to + * build a tiling pattern. + * \return a url pointing to the created pattern + */ +gchar *SvgBuilder::_createPattern(GfxPattern *pattern, GfxState *state, bool is_stroke) { + gchar *id = nullptr; + if ( pattern != nullptr ) { + if ( pattern->getType() == 2 ) { // Shading pattern + GfxShadingPattern *shading_pattern = static_cast<GfxShadingPattern *>(pattern); + const double *ptm; + double m[6] = {1, 0, 0, 1, 0, 0}; + double det; + + // construct a (pattern space) -> (current space) transform matrix + + ptm = shading_pattern->getMatrix(); + det = _ttm[0] * _ttm[3] - _ttm[1] * _ttm[2]; + if (det) { + double ittm[6]; // invert ttm + ittm[0] = _ttm[3] / det; + ittm[1] = -_ttm[1] / det; + ittm[2] = -_ttm[2] / det; + ittm[3] = _ttm[0] / det; + ittm[4] = (_ttm[2] * _ttm[5] - _ttm[3] * _ttm[4]) / det; + ittm[5] = (_ttm[1] * _ttm[4] - _ttm[0] * _ttm[5]) / det; + m[0] = ptm[0] * ittm[0] + ptm[1] * ittm[2]; + m[1] = ptm[0] * ittm[1] + ptm[1] * ittm[3]; + m[2] = ptm[2] * ittm[0] + ptm[3] * ittm[2]; + m[3] = ptm[2] * ittm[1] + ptm[3] * ittm[3]; + m[4] = ptm[4] * ittm[0] + ptm[5] * ittm[2] + ittm[4]; + m[5] = ptm[4] * ittm[1] + ptm[5] * ittm[3] + ittm[5]; + } + id = _createGradient(shading_pattern->getShading(), + m, + !is_stroke); + } else if ( pattern->getType() == 1 ) { // Tiling pattern + id = _createTilingPattern(static_cast<GfxTilingPattern*>(pattern), state, is_stroke); + } + } else { + return nullptr; + } + gchar *urltext = g_strdup_printf ("url(#%s)", id); + g_free(id); + return urltext; +} + +/** + * \brief Creates a tiling pattern from poppler's data structure + * Creates a sub-page PdfParser and uses it to parse the pattern's content stream. + * \return id of the created pattern + */ +gchar *SvgBuilder::_createTilingPattern(GfxTilingPattern *tiling_pattern, + GfxState *state, bool is_stroke) { + + Inkscape::XML::Node *pattern_node = _xml_doc->createElement("svg:pattern"); + // Set pattern transform matrix + const double *p2u = tiling_pattern->getMatrix(); + double m[6] = {1, 0, 0, 1, 0, 0}; + double det; + det = _ttm[0] * _ttm[3] - _ttm[1] * _ttm[2]; // see LP Bug 1168908 + if (det) { + double ittm[6]; // invert ttm + ittm[0] = _ttm[3] / det; + ittm[1] = -_ttm[1] / det; + ittm[2] = -_ttm[2] / det; + ittm[3] = _ttm[0] / det; + ittm[4] = (_ttm[2] * _ttm[5] - _ttm[3] * _ttm[4]) / det; + ittm[5] = (_ttm[1] * _ttm[4] - _ttm[0] * _ttm[5]) / det; + m[0] = p2u[0] * ittm[0] + p2u[1] * ittm[2]; + m[1] = p2u[0] * ittm[1] + p2u[1] * ittm[3]; + m[2] = p2u[2] * ittm[0] + p2u[3] * ittm[2]; + m[3] = p2u[2] * ittm[1] + p2u[3] * ittm[3]; + m[4] = p2u[4] * ittm[0] + p2u[5] * ittm[2] + ittm[4]; + m[5] = p2u[4] * ittm[1] + p2u[5] * ittm[3] + ittm[5]; + } + Geom::Affine pat_matrix(m[0], m[1], m[2], m[3], m[4], m[5]); + pattern_node->setAttributeOrRemoveIfEmpty("patternTransform", sp_svg_transform_write(pat_matrix)); + pattern_node->setAttribute("patternUnits", "userSpaceOnUse"); + // Set pattern tiling + // FIXME: don't ignore XStep and YStep + const double *bbox = tiling_pattern->getBBox(); + pattern_node->setAttributeSvgDouble("x", 0.0); + pattern_node->setAttributeSvgDouble("y", 0.0); + pattern_node->setAttributeSvgDouble("width", bbox[2] - bbox[0]); + pattern_node->setAttributeSvgDouble("height", bbox[3] - bbox[1]); + + // Convert BBox for PdfParser + PDFRectangle box; + box.x1 = bbox[0]; + box.y1 = bbox[1]; + box.x2 = bbox[2]; + box.y2 = bbox[3]; + // Create new SvgBuilder and sub-page PdfParser + SvgBuilder *pattern_builder = new SvgBuilder(this, pattern_node); + PdfParser *pdf_parser = new PdfParser(_xref, pattern_builder, tiling_pattern->getResDict(), + &box); + // Get pattern color space + GfxPatternColorSpace *pat_cs = (GfxPatternColorSpace *)( is_stroke ? state->getStrokeColorSpace() + : state->getFillColorSpace() ); + // Set fill/stroke colors if this is an uncolored tiling pattern + GfxColorSpace *cs = nullptr; + if ( tiling_pattern->getPaintType() == 2 && ( cs = pat_cs->getUnder() ) ) { + GfxState *pattern_state = pdf_parser->getState(); + pattern_state->setFillColorSpace(cs->copy()); + pattern_state->setFillColor(state->getFillColor()); + pattern_state->setStrokeColorSpace(cs->copy()); + pattern_state->setStrokeColor(state->getFillColor()); + } + + // Generate the SVG pattern + pdf_parser->parse(tiling_pattern->getContentStream()); + + // Cleanup + delete pdf_parser; + delete pattern_builder; + + // Append the pattern to defs + _doc->getDefs()->getRepr()->appendChild(pattern_node); + gchar *id = g_strdup(pattern_node->attribute("id")); + Inkscape::GC::release(pattern_node); + + return id; +} + +/** + * \brief Creates a linear or radial gradient from poppler's data structure + * \param shading poppler's data structure for the shading + * \param matrix gradient transformation, can be null + * \param for_shading true if we're creating this for a shading operator; false otherwise + * \return id of the created object + */ +gchar *SvgBuilder::_createGradient(GfxShading *shading, double *matrix, bool for_shading) { + Inkscape::XML::Node *gradient; + _POPPLER_CONST Function *func; + int num_funcs; + bool extend0, extend1; + + if ( shading->getType() == 2 ) { // Axial shading + gradient = _xml_doc->createElement("svg:linearGradient"); + GfxAxialShading *axial_shading = static_cast<GfxAxialShading*>(shading); + double x1, y1, x2, y2; + axial_shading->getCoords(&x1, &y1, &x2, &y2); + gradient->setAttributeSvgDouble("x1", x1); + gradient->setAttributeSvgDouble("y1", y1); + gradient->setAttributeSvgDouble("x2", x2); + gradient->setAttributeSvgDouble("y2", y2); + extend0 = axial_shading->getExtend0(); + extend1 = axial_shading->getExtend1(); + num_funcs = axial_shading->getNFuncs(); + func = axial_shading->getFunc(0); + } else if (shading->getType() == 3) { // Radial shading + gradient = _xml_doc->createElement("svg:radialGradient"); + GfxRadialShading *radial_shading = static_cast<GfxRadialShading*>(shading); + double x1, y1, r1, x2, y2, r2; + radial_shading->getCoords(&x1, &y1, &r1, &x2, &y2, &r2); + // FIXME: the inner circle's radius is ignored here + gradient->setAttributeSvgDouble("fx", x1); + gradient->setAttributeSvgDouble("fy", y1); + gradient->setAttributeSvgDouble("cx", x2); + gradient->setAttributeSvgDouble("cy", y2); + gradient->setAttributeSvgDouble("r", r2); + extend0 = radial_shading->getExtend0(); + extend1 = radial_shading->getExtend1(); + num_funcs = radial_shading->getNFuncs(); + func = radial_shading->getFunc(0); + } else { // Unsupported shading type + return nullptr; + } + gradient->setAttribute("gradientUnits", "userSpaceOnUse"); + // If needed, flip the gradient transform around the y axis + if (matrix) { + Geom::Affine pat_matrix(matrix[0], matrix[1], matrix[2], matrix[3], + matrix[4], matrix[5]); + if ( !for_shading && _is_top_level ) { + Geom::Affine flip(1.0, 0.0, 0.0, -1.0, 0.0, Inkscape::Util::Quantity::convert(_height, "px", "pt")); + pat_matrix *= flip; + } + gradient->setAttributeOrRemoveIfEmpty("gradientTransform", sp_svg_transform_write(pat_matrix)); + } + + if ( extend0 && extend1 ) { + gradient->setAttribute("spreadMethod", "pad"); + } + + if ( num_funcs > 1 || !_addGradientStops(gradient, shading, func) ) { + Inkscape::GC::release(gradient); + return nullptr; + } + + Inkscape::XML::Node *defs = _doc->getDefs()->getRepr(); + defs->appendChild(gradient); + gchar *id = g_strdup(gradient->attribute("id")); + Inkscape::GC::release(gradient); + + return id; +} + +#define EPSILON 0.0001 +/** + * \brief Adds a stop with the given properties to the gradient's representation + */ +void SvgBuilder::_addStopToGradient(Inkscape::XML::Node *gradient, double offset, + GfxRGB *color, double opacity) { + Inkscape::XML::Node *stop = _xml_doc->createElement("svg:stop"); + SPCSSAttr *css = sp_repr_css_attr_new(); + Inkscape::CSSOStringStream os_opacity; + gchar *color_text = nullptr; + if ( _transp_group_stack != nullptr && _transp_group_stack->for_softmask ) { + double gray = (double)color->r / 65535.0; + gray = CLAMP(gray, 0.0, 1.0); + os_opacity << gray; + color_text = (char*) "#ffffff"; + } else { + os_opacity << opacity; + color_text = svgConvertGfxRGB(color); + } + sp_repr_css_set_property(css, "stop-opacity", os_opacity.str().c_str()); + sp_repr_css_set_property(css, "stop-color", color_text); + + sp_repr_css_change(stop, css, "style"); + sp_repr_css_attr_unref(css); + stop->setAttributeCssDouble("offset", offset); + + gradient->appendChild(stop); + Inkscape::GC::release(stop); +} + +static bool svgGetShadingColorRGB(GfxShading *shading, double offset, GfxRGB *result) { + GfxColorSpace *color_space = shading->getColorSpace(); + GfxColor temp; + if ( shading->getType() == 2 ) { // Axial shading + (static_cast<GfxAxialShading*>(shading))->getColor(offset, &temp); + } else if ( shading->getType() == 3 ) { // Radial shading + (static_cast<GfxRadialShading*>(shading))->getColor(offset, &temp); + } else { + return false; + } + // Convert it to RGB + color_space->getRGB(&temp, result); + + return true; +} + +#define INT_EPSILON 8 +bool SvgBuilder::_addGradientStops(Inkscape::XML::Node *gradient, GfxShading *shading, + _POPPLER_CONST Function *func) { + int type = func->getType(); + if ( type == 0 || type == 2 ) { // Sampled or exponential function + GfxRGB stop1, stop2; + if ( !svgGetShadingColorRGB(shading, 0.0, &stop1) || + !svgGetShadingColorRGB(shading, 1.0, &stop2) ) { + return false; + } else { + _addStopToGradient(gradient, 0.0, &stop1, 1.0); + _addStopToGradient(gradient, 1.0, &stop2, 1.0); + } + } else if ( type == 3 ) { // Stitching + auto stitchingFunc = static_cast<_POPPLER_CONST StitchingFunction*>(func); + const double *bounds = stitchingFunc->getBounds(); + const double *encode = stitchingFunc->getEncode(); + int num_funcs = stitchingFunc->getNumFuncs(); + + // Add stops from all the stitched functions + GfxRGB prev_color, color; + svgGetShadingColorRGB(shading, bounds[0], &prev_color); + _addStopToGradient(gradient, bounds[0], &prev_color, 1.0); + for ( int i = 0 ; i < num_funcs ; i++ ) { + svgGetShadingColorRGB(shading, bounds[i + 1], &color); + // Add stops + if (stitchingFunc->getFunc(i)->getType() == 2) { // process exponential fxn + double expE = (static_cast<_POPPLER_CONST ExponentialFunction*>(stitchingFunc->getFunc(i)))->getE(); + if (expE > 1.0) { + expE = (bounds[i + 1] - bounds[i])/expE; // approximate exponential as a single straight line at x=1 + if (encode[2*i] == 0) { // normal sequence + _addStopToGradient(gradient, bounds[i + 1] - expE, &prev_color, 1.0); + } else { // reflected sequence + _addStopToGradient(gradient, bounds[i] + expE, &color, 1.0); + } + } + } + _addStopToGradient(gradient, bounds[i + 1], &color, 1.0); + prev_color = color; + } + } else { // Unsupported function type + return false; + } + + return true; +} + +/** + * \brief Sets _invalidated_style to true to indicate that styles have to be updated + * Used for text output when glyphs are buffered till a font change + */ +void SvgBuilder::updateStyle(GfxState *state) { + if (_in_text_object) { + _invalidated_style = true; + _current_state = state; + } +} + +/* + MatchingChars + Count for how many characters s1 matches sp taking into account + that a space in sp may be removed or replaced by some other tokens + specified in the code. (Bug LP #179589) +*/ +static size_t MatchingChars(std::string s1, std::string sp) +{ + size_t is = 0; + size_t ip = 0; + + while(is < s1.length() && ip < sp.length()) { + if (s1[is] == sp[ip]) { + is++; ip++; + } else if (sp[ip] == ' ') { + ip++; + if (s1[is] == '_') { // Valid matches to spaces in sp. + is++; + } + } else { + break; + } + } + return ip; +} + +/* + SvgBuilder::_BestMatchingFont + Scan the available fonts to find the font name that best matches PDFname. + (Bug LP #179589) +*/ +std::string SvgBuilder::_BestMatchingFont(std::string PDFname) +{ + double bestMatch = 0; + std::string bestFontname = "Arial"; + + for (auto fontname : _availableFontNames) { + // At least the first word of the font name should match. + size_t minMatch = fontname.find(" "); + if (minMatch == std::string::npos) { + minMatch = fontname.length(); + } + + size_t Match = MatchingChars(PDFname, fontname); + if (Match >= minMatch) { + double relMatch = (float)Match / (fontname.length() + PDFname.length()); + if (relMatch > bestMatch) { + bestMatch = relMatch; + bestFontname = fontname; + } + } + } + + if (bestMatch == 0) + return PDFname; + else + return bestFontname; +} + +/** + * This array holds info about translating font weight names to more or less CSS equivalents + */ +static char *font_weight_translator[][2] = { + // clang-format off + {(char*) "bold", (char*) "bold"}, + {(char*) "light", (char*) "300"}, + {(char*) "black", (char*) "900"}, + {(char*) "heavy", (char*) "900"}, + {(char*) "ultrabold", (char*) "800"}, + {(char*) "extrabold", (char*) "800"}, + {(char*) "demibold", (char*) "600"}, + {(char*) "semibold", (char*) "600"}, + {(char*) "medium", (char*) "500"}, + {(char*) "book", (char*) "normal"}, + {(char*) "regular", (char*) "normal"}, + {(char*) "roman", (char*) "normal"}, + {(char*) "normal", (char*) "normal"}, + {(char*) "ultralight", (char*) "200"}, + {(char*) "extralight", (char*) "200"}, + {(char*) "thin", (char*) "100"} + // clang-format on +}; + +/** + * \brief Updates _font_style according to the font set in parameter state + */ +void SvgBuilder::updateFont(GfxState *state) { + + TRACE(("updateFont()\n")); + _need_font_update = false; + updateTextMatrix(state); // Ensure that we have a text matrix built + + _font_style = sp_repr_css_attr_new(); + auto font = state->getFont(); + // Store original name + if (font->getName()) { + _font_specification = font->getName()->getCString(); + } else { + _font_specification = "Arial"; + } + + // Prune the font name to get the correct font family name + // In a PDF font names can look like this: IONIPB+MetaPlusBold-Italic + char *font_family = nullptr; + char *font_style = nullptr; + char *font_style_lowercase = nullptr; + const char *plus_sign = strstr(_font_specification, "+"); + if (plus_sign) { + font_family = g_strdup(plus_sign + 1); + _font_specification = plus_sign + 1; + } else { + font_family = g_strdup(_font_specification); + } + char *style_delim = nullptr; + if ( ( style_delim = g_strrstr(font_family, "-") ) || + ( style_delim = g_strrstr(font_family, ",") ) ) { + font_style = style_delim + 1; + font_style_lowercase = g_ascii_strdown(font_style, -1); + style_delim[0] = 0; + } + + // Font family + if (font->getFamily()) { // if font family is explicitly given use it. + sp_repr_css_set_property(_font_style, "font-family", font->getFamily()->getCString()); + } else { + int attr_value = _preferences->getAttributeInt("localFonts", 1); + if (attr_value != 0) { + // Find the font that best matches the stripped down (orig)name (Bug LP #179589). + sp_repr_css_set_property(_font_style, "font-family", _BestMatchingFont(font_family).c_str()); + } else { + sp_repr_css_set_property(_font_style, "font-family", font_family); + } + } + + // Font style + if (font->isItalic()) { + sp_repr_css_set_property(_font_style, "font-style", "italic"); + } else if (font_style) { + if ( strstr(font_style_lowercase, "italic") || + strstr(font_style_lowercase, "slanted") ) { + sp_repr_css_set_property(_font_style, "font-style", "italic"); + } else if (strstr(font_style_lowercase, "oblique")) { + sp_repr_css_set_property(_font_style, "font-style", "oblique"); + } + } + + // Font variant -- default 'normal' value + sp_repr_css_set_property(_font_style, "font-variant", "normal"); + + // Font weight + GfxFont::Weight font_weight = font->getWeight(); + char *css_font_weight = nullptr; + if ( font_weight != GfxFont::WeightNotDefined ) { + if ( font_weight == GfxFont::W400 ) { + css_font_weight = (char*) "normal"; + } else if ( font_weight == GfxFont::W700 ) { + css_font_weight = (char*) "bold"; + } else { + gchar weight_num[4] = "100"; + weight_num[0] = (gchar)( '1' + (font_weight - GfxFont::W100) ); + sp_repr_css_set_property(_font_style, "font-weight", (gchar *)&weight_num); + } + } else if (font_style) { + // Apply the font weight translations + int num_translations = sizeof(font_weight_translator) / ( 2 * sizeof(char *) ); + for ( int i = 0 ; i < num_translations ; i++ ) { + if (strstr(font_style_lowercase, font_weight_translator[i][0])) { + css_font_weight = font_weight_translator[i][1]; + } + } + } else { + css_font_weight = (char*) "normal"; + } + if (css_font_weight) { + sp_repr_css_set_property(_font_style, "font-weight", css_font_weight); + } + g_free(font_family); + if (font_style_lowercase) { + g_free(font_style_lowercase); + } + + // Font stretch + GfxFont::Stretch font_stretch = font->getStretch(); + gchar *stretch_value = nullptr; + switch (font_stretch) { + case GfxFont::UltraCondensed: + stretch_value = (char*) "ultra-condensed"; + break; + case GfxFont::ExtraCondensed: + stretch_value = (char*) "extra-condensed"; + break; + case GfxFont::Condensed: + stretch_value = (char*) "condensed"; + break; + case GfxFont::SemiCondensed: + stretch_value = (char*) "semi-condensed"; + break; + case GfxFont::Normal: + stretch_value = (char*) "normal"; + break; + case GfxFont::SemiExpanded: + stretch_value = (char*) "semi-expanded"; + break; + case GfxFont::Expanded: + stretch_value = (char*) "expanded"; + break; + case GfxFont::ExtraExpanded: + stretch_value = (char*) "extra-expanded"; + break; + case GfxFont::UltraExpanded: + stretch_value = (char*) "ultra-expanded"; + break; + default: + break; + } + if ( stretch_value != nullptr ) { + sp_repr_css_set_property(_font_style, "font-stretch", stretch_value); + } + + // Font size + Inkscape::CSSOStringStream os_font_size; + double css_font_size = _font_scaling * state->getFontSize(); + if ( font->getType() == fontType3 ) { + const double *font_matrix = font->getFontMatrix(); + if ( font_matrix[0] != 0.0 ) { + css_font_size *= font_matrix[3] / font_matrix[0]; + } + } + os_font_size << css_font_size; + sp_repr_css_set_property(_font_style, "font-size", os_font_size.str().c_str()); + + // Writing mode + if ( font->getWMode() == 0 ) { + sp_repr_css_set_property(_font_style, "writing-mode", "lr"); + } else { + sp_repr_css_set_property(_font_style, "writing-mode", "tb"); + } + + _invalidated_style = true; +} + +/** + * \brief Shifts the current text position by the given amount (specified in text space) + */ +void SvgBuilder::updateTextShift(GfxState *state, double shift) { + double shift_value = -shift * 0.001 * fabs(state->getFontSize()); + if (state->getFont()->getWMode()) { + _text_position[1] += shift_value; + } else { + _text_position[0] += shift_value; + } +} + +/** + * \brief Updates current text position + */ +void SvgBuilder::updateTextPosition(double tx, double ty) { + Geom::Point new_position(tx, ty); + _text_position = new_position; +} + +/** + * \brief Flushes the buffered characters + */ +void SvgBuilder::updateTextMatrix(GfxState *state) { + _flushText(); + // Update text matrix + const double *text_matrix = state->getTextMat(); + double w_scale = sqrt( text_matrix[0] * text_matrix[0] + text_matrix[2] * text_matrix[2] ); + double h_scale = sqrt( text_matrix[1] * text_matrix[1] + text_matrix[3] * text_matrix[3] ); + double max_scale; + if ( w_scale > h_scale ) { + max_scale = w_scale; + } else { + max_scale = h_scale; + } + // Calculate new text matrix + Geom::Affine new_text_matrix(text_matrix[0] * state->getHorizScaling(), + text_matrix[1] * state->getHorizScaling(), + -text_matrix[2], -text_matrix[3], + 0.0, 0.0); + + if ( fabs( max_scale - 1.0 ) > EPSILON ) { + // Cancel out scaling by font size in text matrix + for ( int i = 0 ; i < 4 ; i++ ) { + new_text_matrix[i] /= max_scale; + } + } + _text_matrix = new_text_matrix; + _font_scaling = max_scale; +} + +/** + * \brief Writes the buffered characters to the SVG document + */ +void SvgBuilder::_flushText() { + // Ignore empty strings + if ( _glyphs.empty()) { + _glyphs.clear(); + return; + } + std::vector<SvgGlyph>::iterator i = _glyphs.begin(); + const SvgGlyph& first_glyph = (*i); + int render_mode = first_glyph.render_mode; + // Ignore invisible characters + if ( render_mode == 3 ) { + _glyphs.clear(); + return; + } + + Inkscape::XML::Node *text_node = _xml_doc->createElement("svg:text"); + + // we preserve spaces in the text objects we create, this applies to any descendant + text_node->setAttribute("xml:space", "preserve"); + + // Set text matrix + Geom::Affine text_transform(_text_matrix); + text_transform[4] = first_glyph.position[0]; + text_transform[5] = first_glyph.position[1]; + text_node->setAttributeOrRemoveIfEmpty("transform", sp_svg_transform_write(text_transform)); + + bool new_tspan = true; + bool same_coords[2] = {true, true}; + Geom::Point last_delta_pos; + unsigned int glyphs_in_a_row = 0; + Inkscape::XML::Node *tspan_node = nullptr; + Glib::ustring x_coords; + Glib::ustring y_coords; + Glib::ustring text_buffer; + + // Output all buffered glyphs + while (true) { + const SvgGlyph& glyph = (*i); + auto prev_iterator = (i == _glyphs.begin()) ? _glyphs.end() : (i-1); + // Check if we need to make a new tspan + if (glyph.style_changed) { + new_tspan = true; + } else if ( i != _glyphs.begin() ) { + const SvgGlyph& prev_glyph = (*prev_iterator); + if ( !( ( glyph.dy == 0.0 && prev_glyph.dy == 0.0 && + glyph.text_position[1] == prev_glyph.text_position[1] ) || + ( glyph.dx == 0.0 && prev_glyph.dx == 0.0 && + glyph.text_position[0] == prev_glyph.text_position[0] ) ) ) { + new_tspan = true; + } + } + + // Create tspan node if needed + if ( new_tspan || i == _glyphs.end() ) { + if (tspan_node) { + // Set the x and y coordinate arrays + if ( same_coords[0] ) { + tspan_node->setAttributeSvgDouble("x", last_delta_pos[0]); + } else { + tspan_node->setAttributeOrRemoveIfEmpty("x", x_coords); + } + if ( same_coords[1] ) { + tspan_node->setAttributeSvgDouble("y", last_delta_pos[1]); + } else { + tspan_node->setAttributeOrRemoveIfEmpty("y", y_coords); + } + TRACE(("tspan content: %s\n", text_buffer.c_str())); + if ( glyphs_in_a_row > 1 ) { + tspan_node->setAttribute("sodipodi:role", "line"); + } + // Add text content node to tspan + Inkscape::XML::Node *text_content = _xml_doc->createTextNode(text_buffer.c_str()); + tspan_node->appendChild(text_content); + Inkscape::GC::release(text_content); + text_node->appendChild(tspan_node); + // Clear temporary buffers + x_coords.clear(); + y_coords.clear(); + text_buffer.clear(); + Inkscape::GC::release(tspan_node); + glyphs_in_a_row = 0; + } + if ( i == _glyphs.end() ) { + sp_repr_css_attr_unref((*prev_iterator).style); + break; + } else { + tspan_node = _xml_doc->createElement("svg:tspan"); + + /////// + // Create a font specification string and save the attribute in the style + PangoFontDescription *descr = pango_font_description_from_string(glyph.font_specification); + Glib::ustring properFontSpec = font_factory::Default()->ConstructFontSpecification(descr); + pango_font_description_free(descr); + sp_repr_css_set_property(glyph.style, "-inkscape-font-specification", properFontSpec.c_str()); + + // Set style and unref SPCSSAttr if it won't be needed anymore + // assume all <tspan> nodes in a <text> node share the same style + sp_repr_css_change(text_node, glyph.style, "style"); + if ( glyph.style_changed && i != _glyphs.begin() ) { // Free previous style + sp_repr_css_attr_unref((*prev_iterator).style); + } + } + new_tspan = false; + } + if ( glyphs_in_a_row > 0 && i != _glyphs.begin() ) { + x_coords.append(" "); + y_coords.append(" "); + // Check if we have the same coordinates + const SvgGlyph& prev_glyph = (*prev_iterator); + for ( int p = 0 ; p < 2 ; p++ ) { + if ( glyph.text_position[p] != prev_glyph.text_position[p] ) { + same_coords[p] = false; + } + } + } + // Append the coordinates to their respective strings + Geom::Point delta_pos( glyph.text_position - first_glyph.text_position ); + delta_pos[1] += glyph.rise; + delta_pos[1] *= -1.0; // flip it + delta_pos *= _font_scaling; + Inkscape::CSSOStringStream os_x; + os_x << delta_pos[0]; + x_coords.append(os_x.str()); + Inkscape::CSSOStringStream os_y; + os_y << delta_pos[1]; + y_coords.append(os_y.str()); + last_delta_pos = delta_pos; + + // Append the character to the text buffer + if ( !glyph.code.empty() ) { + text_buffer.append(1, glyph.code[0]); + } + + glyphs_in_a_row++; + ++i; + } + _container->appendChild(text_node); + Inkscape::GC::release(text_node); + + _glyphs.clear(); +} + +void SvgBuilder::beginString(GfxState *state) { + if (_need_font_update) { + updateFont(state); + } + IFTRACE(double *m = state->getTextMat()); + TRACE(("tm: %f %f %f %f %f %f\n",m[0], m[1],m[2], m[3], m[4], m[5])); + IFTRACE(m = state->getCTM()); + TRACE(("ctm: %f %f %f %f %f %f\n",m[0], m[1],m[2], m[3], m[4], m[5])); +} + +/** + * \brief Adds the specified character to the text buffer + * Takes care of converting it to UTF-8 and generates a new style repr if style + * has changed since the last call. + */ +void SvgBuilder::addChar(GfxState *state, double x, double y, + double dx, double dy, + double originX, double originY, + CharCode /*code*/, int /*nBytes*/, Unicode const *u, int uLen) { + + // Skip control characters, found in LaTeX generated PDFs + // https://gitlab.com/inkscape/inkscape/-/issues/1369 + if (uLen > 0 && u[0] < 0x80 && g_ascii_iscntrl(u[0]) && !g_ascii_isspace(u[0])) { + g_warning("Skipping ASCII control character %u", u[0]); + _text_position += Geom::Point(dx, dy); + return; + } + + bool is_space = ( uLen == 1 && u[0] == 32 ); + // Skip beginning space + if ( is_space && _glyphs.empty()) { + Geom::Point delta(dx, dy); + _text_position += delta; + return; + } + // Allow only one space in a row + if ( is_space && (_glyphs[_glyphs.size() - 1].code.size() == 1) && + (_glyphs[_glyphs.size() - 1].code[0] == 32) ) { + Geom::Point delta(dx, dy); + _text_position += delta; + return; + } + + SvgGlyph new_glyph; + new_glyph.is_space = is_space; + new_glyph.position = Geom::Point( x - originX, y - originY ); + new_glyph.text_position = _text_position; + new_glyph.dx = dx; + new_glyph.dy = dy; + Geom::Point delta(dx, dy); + _text_position += delta; + + // Convert the character to UTF-8 since that's our SVG document's encoding + { + gunichar2 uu[8] = {0}; + + for (int i = 0; i < uLen; i++) { + uu[i] = u[i]; + } + + gchar *tmp = g_utf16_to_utf8(uu, uLen, nullptr, nullptr, nullptr); + if ( tmp && *tmp ) { + new_glyph.code = tmp; + } else { + new_glyph.code.clear(); + } + g_free(tmp); + } + + // Copy current style if it has changed since the previous glyph + if (_invalidated_style || _glyphs.empty()) { + new_glyph.style_changed = true; + int render_mode = state->getRender(); + // Set style + bool has_fill = !( render_mode & 1 ); + bool has_stroke = ( render_mode & 3 ) == 1 || ( render_mode & 3 ) == 2; + new_glyph.style = _setStyle(state, has_fill, has_stroke); + // Find a way to handle blend modes on text + /* GfxBlendMode blendmode = state->getBlendMode(); + if (blendmode) { + sp_repr_css_set_property(new_glyph.style, "mix-blend-mode", enum_blend_mode[blendmode].key); + } */ + new_glyph.render_mode = render_mode; + sp_repr_css_merge(new_glyph.style, _font_style); // Merge with font style + _invalidated_style = false; + } else { + new_glyph.style_changed = false; + // Point to previous glyph's style information + const SvgGlyph& prev_glyph = _glyphs.back(); + new_glyph.style = prev_glyph.style; + /* GfxBlendMode blendmode = state->getBlendMode(); + if (blendmode) { + sp_repr_css_set_property(new_glyph.style, "mix-blend-mode", enum_blend_mode[blendmode].key); + } */ + new_glyph.render_mode = prev_glyph.render_mode; + } + new_glyph.font_specification = _font_specification; + new_glyph.rise = state->getRise(); + + _glyphs.push_back(new_glyph); +} + +void SvgBuilder::endString(GfxState * /*state*/) { +} + +void SvgBuilder::beginTextObject(GfxState *state) { + _in_text_object = true; + _invalidated_style = true; // Force copying of current state + _current_state = state; +} + +void SvgBuilder::endTextObject(GfxState * /*state*/) { + _flushText(); + // TODO: clip if render_mode >= 4 + _in_text_object = false; +} + +/** + * Helper functions for supporting direct PNG output into a base64 encoded stream + */ +void png_write_vector(png_structp png_ptr, png_bytep data, png_size_t length) +{ + auto *v_ptr = reinterpret_cast<std::vector<guchar> *>(png_get_io_ptr(png_ptr)); // Get pointer to stream + for ( unsigned i = 0 ; i < length ; i++ ) { + v_ptr->push_back(data[i]); + } +} + +/** + * \brief Creates an <image> element containing the given ImageStream as a PNG + * + */ +Inkscape::XML::Node *SvgBuilder::_createImage(Stream *str, int width, int height, + GfxImageColorMap *color_map, bool interpolate, + int *mask_colors, bool alpha_only, + bool invert_alpha) { + + // Create PNG write struct + png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr); + if ( png_ptr == nullptr ) { + return nullptr; + } + // Create PNG info struct + png_infop info_ptr = png_create_info_struct(png_ptr); + if ( info_ptr == nullptr ) { + png_destroy_write_struct(&png_ptr, nullptr); + return nullptr; + } + // Set error handler + if (setjmp(png_jmpbuf(png_ptr))) { + png_destroy_write_struct(&png_ptr, &info_ptr); + return nullptr; + } + // Decide whether we should embed this image + int attr_value = _preferences->getAttributeInt("embedImages", 1); + bool embed_image = ( attr_value != 0 ); + // Set read/write functions + std::vector<guchar> png_buffer; + FILE *fp = nullptr; + gchar *file_name = nullptr; + if (embed_image) { + png_set_write_fn(png_ptr, &png_buffer, png_write_vector, nullptr); + } else { + static int counter = 0; + file_name = g_strdup_printf("%s_img%d.png", _docname, counter++); + fp = fopen(file_name, "wb"); + if ( fp == nullptr ) { + png_destroy_write_struct(&png_ptr, &info_ptr); + g_free(file_name); + return nullptr; + } + png_init_io(png_ptr, fp); + } + + // Set header data + if ( !invert_alpha && !alpha_only ) { + png_set_invert_alpha(png_ptr); + } + png_color_8 sig_bit; + if (alpha_only) { + png_set_IHDR(png_ptr, info_ptr, + width, + height, + 8, /* bit_depth */ + PNG_COLOR_TYPE_GRAY, + PNG_INTERLACE_NONE, + PNG_COMPRESSION_TYPE_BASE, + PNG_FILTER_TYPE_BASE); + sig_bit.red = 0; + sig_bit.green = 0; + sig_bit.blue = 0; + sig_bit.gray = 8; + sig_bit.alpha = 0; + } else { + png_set_IHDR(png_ptr, info_ptr, + width, + height, + 8, /* bit_depth */ + PNG_COLOR_TYPE_RGB_ALPHA, + PNG_INTERLACE_NONE, + PNG_COMPRESSION_TYPE_BASE, + PNG_FILTER_TYPE_BASE); + sig_bit.red = 8; + sig_bit.green = 8; + sig_bit.blue = 8; + sig_bit.alpha = 8; + } + png_set_sBIT(png_ptr, info_ptr, &sig_bit); + png_set_bgr(png_ptr); + // Write the file header + png_write_info(png_ptr, info_ptr); + + // Convert pixels + ImageStream *image_stream; + if (alpha_only) { + if (color_map) { + image_stream = new ImageStream(str, width, color_map->getNumPixelComps(), + color_map->getBits()); + } else { + image_stream = new ImageStream(str, width, 1, 1); + } + image_stream->reset(); + + // Convert grayscale values + unsigned char *buffer = new unsigned char[width]; + int invert_bit = invert_alpha ? 1 : 0; + for ( int y = 0 ; y < height ; y++ ) { + unsigned char *row = image_stream->getLine(); + if (color_map) { + color_map->getGrayLine(row, buffer, width); + } else { + unsigned char *buf_ptr = buffer; + for ( int x = 0 ; x < width ; x++ ) { + if ( row[x] ^ invert_bit ) { + *buf_ptr++ = 0; + } else { + *buf_ptr++ = 255; + } + } + } + png_write_row(png_ptr, (png_bytep)buffer); + } + delete [] buffer; + } else if (color_map) { + image_stream = new ImageStream(str, width, + color_map->getNumPixelComps(), + color_map->getBits()); + image_stream->reset(); + + // Convert RGB values + unsigned int *buffer = new unsigned int[width]; + if (mask_colors) { + for ( int y = 0 ; y < height ; y++ ) { + unsigned char *row = image_stream->getLine(); + color_map->getRGBLine(row, buffer, width); + + unsigned int *dest = buffer; + for ( int x = 0 ; x < width ; x++ ) { + // Check each color component against the mask + for ( int i = 0; i < color_map->getNumPixelComps() ; i++) { + if ( row[i] < mask_colors[2*i] * 255 || + row[i] > mask_colors[2*i + 1] * 255 ) { + *dest = *dest | 0xff000000; + break; + } + } + // Advance to the next pixel + row += color_map->getNumPixelComps(); + dest++; + } + // Write it to the PNG + png_write_row(png_ptr, (png_bytep)buffer); + } + } else { + for ( int i = 0 ; i < height ; i++ ) { + unsigned char *row = image_stream->getLine(); + memset((void*)buffer, 0xff, sizeof(int) * width); + color_map->getRGBLine(row, buffer, width); + png_write_row(png_ptr, (png_bytep)buffer); + } + } + delete [] buffer; + + } else { // A colormap must be provided, so quit + png_destroy_write_struct(&png_ptr, &info_ptr); + if (!embed_image) { + fclose(fp); + g_free(file_name); + } + return nullptr; + } + delete image_stream; + str->close(); + // Close PNG + png_write_end(png_ptr, info_ptr); + png_destroy_write_struct(&png_ptr, &info_ptr); + + // Create repr + Inkscape::XML::Node *image_node = _xml_doc->createElement("svg:image"); + image_node->setAttributeSvgDouble("width", 1); + image_node->setAttributeSvgDouble("height", 1); + if( !interpolate ) { + SPCSSAttr *css = sp_repr_css_attr_new(); + // This should be changed after CSS4 Images widely supported. + sp_repr_css_set_property(css, "image-rendering", "optimizeSpeed"); + sp_repr_css_change(image_node, css, "style"); + sp_repr_css_attr_unref(css); + } + + // PS/PDF images are placed via a transformation matrix, no preserveAspectRatio used + image_node->setAttribute("preserveAspectRatio", "none"); + + // Set transformation + svgSetTransform(image_node, Geom::Affine(1.0, 0.0, 0.0, -1.0, 0.0, 1.0)); + + // Create href + if (embed_image) { + // Append format specification to the URI + auto *base64String = g_base64_encode(png_buffer.data(), png_buffer.size()); + auto png_data = std::string("data:image/png;base64,") + base64String; + g_free(base64String); + image_node->setAttributeOrRemoveIfEmpty("xlink:href", png_data); + } else { + fclose(fp); + image_node->setAttribute("xlink:href", file_name); + g_free(file_name); + } + + return image_node; +} + +/** + * \brief Creates a <mask> with the specified width and height and adds to <defs> + * If we're not the top-level SvgBuilder, creates a <defs> too and adds the mask to it. + * \return the created XML node + */ +Inkscape::XML::Node *SvgBuilder::_createMask(double width, double height) { + Inkscape::XML::Node *mask_node = _xml_doc->createElement("svg:mask"); + mask_node->setAttribute("maskUnits", "userSpaceOnUse"); + mask_node->setAttributeSvgDouble("x", 0.0); + mask_node->setAttributeSvgDouble("y", 0.0); + mask_node->setAttributeSvgDouble("width", width); + mask_node->setAttributeSvgDouble("height", height); + // Append mask to defs + if (_is_top_level) { + _doc->getDefs()->getRepr()->appendChild(mask_node); + Inkscape::GC::release(mask_node); + return _doc->getDefs()->getRepr()->lastChild(); + } else { // Work around for renderer bug when mask isn't defined in pattern + static int mask_count = 0; + Inkscape::XML::Node *defs = _root->firstChild(); + if ( !( defs && !strcmp(defs->name(), "svg:defs") ) ) { + // Create <defs> node + defs = _xml_doc->createElement("svg:defs"); + _root->addChild(defs, nullptr); + Inkscape::GC::release(defs); + defs = _root->firstChild(); + } + gchar *mask_id = g_strdup_printf("_mask%d", mask_count++); + mask_node->setAttribute("id", mask_id); + g_free(mask_id); + defs->appendChild(mask_node); + Inkscape::GC::release(mask_node); + return defs->lastChild(); + } +} + +void SvgBuilder::addImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *color_map, + bool interpolate, int *mask_colors) +{ + + Inkscape::XML::Node *image_node = _createImage(str, width, height, color_map, interpolate, mask_colors); + if (image_node) { + _setBlendMode(image_node, state); + _container->appendChild(image_node); + Inkscape::GC::release(image_node); + } +} + +void SvgBuilder::addImageMask(GfxState *state, Stream *str, int width, int height, + bool invert, bool interpolate) { + + // Create a rectangle + Inkscape::XML::Node *rect = _xml_doc->createElement("svg:rect"); + rect->setAttributeSvgDouble("x", 0.0); + rect->setAttributeSvgDouble("y", 0.0); + rect->setAttributeSvgDouble("width", 1.0); + rect->setAttributeSvgDouble("height", 1.0); + svgSetTransform(rect, Geom::Affine(1.0, 0.0, 0.0, -1.0, 0.0, 1.0)); + // Get current fill style and set it on the rectangle + SPCSSAttr *css = sp_repr_css_attr_new(); + _setFillStyle(css, state, false); + sp_repr_css_change(rect, css, "style"); + sp_repr_css_attr_unref(css); + _setBlendMode(rect, state); + + // Scaling 1x1 surfaces might not work so skip setting a mask with this size + if ( width > 1 || height > 1 ) { + Inkscape::XML::Node *mask_image_node = + _createImage(str, width, height, nullptr, interpolate, nullptr, true, invert); + if (mask_image_node) { + // Create the mask + Inkscape::XML::Node *mask_node = _createMask(1.0, 1.0); + // Remove unnecessary transformation from the mask image + mask_image_node->removeAttribute("transform"); + mask_node->appendChild(mask_image_node); + Inkscape::GC::release(mask_image_node); + gchar *mask_url = g_strdup_printf("url(#%s)", mask_node->attribute("id")); + rect->setAttribute("mask", mask_url); + g_free(mask_url); + } + } + + // Add the rectangle to the container + _container->appendChild(rect); + Inkscape::GC::release(rect); +} + +void SvgBuilder::addMaskedImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *color_map, + bool interpolate, Stream *mask_str, int mask_width, int mask_height, bool invert_mask, + bool mask_interpolate) +{ + + Inkscape::XML::Node *mask_image_node = _createImage(mask_str, mask_width, mask_height, + nullptr, mask_interpolate, nullptr, true, invert_mask); + Inkscape::XML::Node *image_node = _createImage(str, width, height, color_map, interpolate, nullptr); + if ( mask_image_node && image_node ) { + // Create mask for the image + Inkscape::XML::Node *mask_node = _createMask(1.0, 1.0); + // Remove unnecessary transformation from the mask image + mask_image_node->removeAttribute("transform"); + mask_node->appendChild(mask_image_node); + // Scale the mask to the size of the image + Geom::Affine mask_transform((double)width, 0.0, 0.0, (double)height, 0.0, 0.0); + mask_node->setAttributeOrRemoveIfEmpty("maskTransform", sp_svg_transform_write(mask_transform)); + // Set mask and add image + gchar *mask_url = g_strdup_printf("url(#%s)", mask_node->attribute("id")); + image_node->setAttribute("mask", mask_url); + g_free(mask_url); + _container->appendChild(image_node); + } + if (mask_image_node) { + Inkscape::GC::release(mask_image_node); + } + if (image_node) { + _setBlendMode(image_node, state); + Inkscape::GC::release(image_node); + } +} + +void SvgBuilder::addSoftMaskedImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *color_map, + bool interpolate, Stream *mask_str, int mask_width, int mask_height, + GfxImageColorMap *mask_color_map, bool mask_interpolate) +{ + + Inkscape::XML::Node *mask_image_node = _createImage(mask_str, mask_width, mask_height, + mask_color_map, mask_interpolate, nullptr, true); + Inkscape::XML::Node *image_node = _createImage(str, width, height, color_map, interpolate, nullptr); + if ( mask_image_node && image_node ) { + // Create mask for the image + Inkscape::XML::Node *mask_node = _createMask(1.0, 1.0); + // Remove unnecessary transformation from the mask image + mask_image_node->removeAttribute("transform"); + mask_node->appendChild(mask_image_node); + // Set mask and add image + gchar *mask_url = g_strdup_printf("url(#%s)", mask_node->attribute("id")); + image_node->setAttribute("mask", mask_url); + g_free(mask_url); + _container->appendChild(image_node); + } + if (mask_image_node) { + Inkscape::GC::release(mask_image_node); + } + if (image_node) { + _setBlendMode(image_node, state); + Inkscape::GC::release(image_node); + } +} + +/** + * \brief Starts building a new transparency group + */ +void SvgBuilder::pushTransparencyGroup(GfxState * /*state*/, double *bbox, + GfxColorSpace * /*blending_color_space*/, + bool isolated, bool knockout, + bool for_softmask) { + + // Push node stack + pushNode("svg:g"); + + // Setup new transparency group + SvgTransparencyGroup *transpGroup = new SvgTransparencyGroup; + for (size_t i = 0; i < 4; i++) { + transpGroup->bbox[i] = bbox[i]; + } + transpGroup->isolated = isolated; + transpGroup->knockout = knockout; + transpGroup->for_softmask = for_softmask; + transpGroup->container = _container; + + // Push onto the stack + transpGroup->next = _transp_group_stack; + _transp_group_stack = transpGroup; +} + +void SvgBuilder::popTransparencyGroup(GfxState * /*state*/) { + // Restore node stack + popNode(); +} + +/** + * \brief Places the current transparency group into the current container + */ +void SvgBuilder::paintTransparencyGroup(GfxState * /*state*/, double * /*bbox*/) { + SvgTransparencyGroup *transpGroup = _transp_group_stack; + _container->appendChild(transpGroup->container); + Inkscape::GC::release(transpGroup->container); + // Pop the stack + _transp_group_stack = transpGroup->next; + delete transpGroup; +} + +/** + * \brief Creates a mask using the current transparency group as its content + */ +void SvgBuilder::setSoftMask(GfxState * /*state*/, double * /*bbox*/, bool /*alpha*/, + Function * /*transfer_func*/, GfxColor * /*backdrop_color*/) { + + // Create mask + Inkscape::XML::Node *mask_node = _createMask(1.0, 1.0); + // Add the softmask content to it + SvgTransparencyGroup *transpGroup = _transp_group_stack; + mask_node->appendChild(transpGroup->container); + Inkscape::GC::release(transpGroup->container); + // Apply the mask + _state_stack.back().softmask = mask_node; + pushGroup(); + gchar *mask_url = g_strdup_printf("url(#%s)", mask_node->attribute("id")); + _container->setAttribute("mask", mask_url); + g_free(mask_url); + // Pop the stack + _transp_group_stack = transpGroup->next; + delete transpGroup; +} + +void SvgBuilder::clearSoftMask(GfxState * /*state*/) { + if (_state_stack.back().softmask) { + _state_stack.back().softmask = nullptr; + popGroup(); + } +} + +} } } /* namespace Inkscape, Extension, Internal */ + +#endif /* HAVE_POPPLER */ + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |