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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
commitcca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch)
tree146f39ded1c938019e1ed42d30923c2ac9e86789 /src/extension/internal/pdfinput/svg-builder.cpp
parentInitial commit. (diff)
downloadinkscape-upstream/1.2.2.tar.xz
inkscape-upstream/1.2.2.zip
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--src/extension/internal/pdfinput/svg-builder.cpp1983
1 files changed, 1983 insertions, 0 deletions
diff --git a/src/extension/internal/pdfinput/svg-builder.cpp b/src/extension/internal/pdfinput/svg-builder.cpp
new file mode 100644
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+++ b/src/extension/internal/pdfinput/svg-builder.cpp
@@ -0,0 +1,1983 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Native PDF import using libpoppler.
+ *
+ * Authors:
+ * miklos erdelyi
+ * Jon A. Cruz <jon@joncruz.org>
+ *
+ * Copyright (C) 2007 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h" // only include where actually required!
+#endif
+
+#include <string>
+
+#ifdef HAVE_POPPLER
+
+#include "svg-builder.h"
+#include "pdf-parser.h"
+
+#include "document.h"
+#include "object/sp-namedview.h"
+#include "png.h"
+
+#include "xml/document.h"
+#include "xml/node.h"
+#include "xml/repr.h"
+#include "svg/svg.h"
+#include "svg/path-string.h"
+#include "svg/css-ostringstream.h"
+#include "svg/svg-color.h"
+#include "color.h"
+#include "util/units.h"
+#include "display/nr-filter-utils.h"
+#include "libnrtype/font-instance.h"
+#include "object/sp-defs.h"
+
+#include "Function.h"
+#include "GfxState.h"
+#include "GfxFont.h"
+#include "Stream.h"
+#include "Page.h"
+#include "UnicodeMap.h"
+#include "GlobalParams.h"
+
+namespace Inkscape {
+namespace Extension {
+namespace Internal {
+
+//#define IFTRACE(_code) _code
+#define IFTRACE(_code)
+
+#define TRACE(_args) IFTRACE(g_print _args)
+
+/**
+ * \struct SvgTransparencyGroup
+ * \brief Holds information about a PDF transparency group
+ */
+struct SvgTransparencyGroup {
+ double bbox[6]; // TODO should this be 4?
+ Inkscape::XML::Node *container;
+
+ bool isolated;
+ bool knockout;
+ bool for_softmask;
+
+ SvgTransparencyGroup *next;
+};
+
+/**
+ * \class SvgBuilder
+ *
+ */
+
+SvgBuilder::SvgBuilder(SPDocument *document, gchar *docname, XRef *xref)
+{
+ _is_top_level = true;
+ _doc = document;
+ _docname = docname;
+ _xref = xref;
+ _xml_doc = _doc->getReprDoc();
+ _container = _root = _doc->getReprRoot();
+ _init();
+
+ // Set default preference settings
+ _preferences = _xml_doc->createElement("svgbuilder:prefs");
+ _preferences->setAttribute("embedImages", "1");
+ _preferences->setAttribute("localFonts", "1");
+}
+
+SvgBuilder::SvgBuilder(SvgBuilder *parent, Inkscape::XML::Node *root) {
+ _is_top_level = false;
+ _doc = parent->_doc;
+ _docname = parent->_docname;
+ _xref = parent->_xref;
+ _xml_doc = parent->_xml_doc;
+ _preferences = parent->_preferences;
+ _container = this->_root = root;
+ _init();
+}
+
+SvgBuilder::~SvgBuilder() = default;
+
+void SvgBuilder::_init() {
+ _font_style = nullptr;
+ _font_specification = nullptr;
+ _font_scaling = 1;
+ _need_font_update = true;
+ _in_text_object = false;
+ _invalidated_style = true;
+ _current_state = nullptr;
+ _width = 0;
+ _height = 0;
+
+ // Fill _availableFontNames (Bug LP #179589) (code cfr. FontLister)
+ std::vector<PangoFontFamily *> families;
+ font_factory::Default()->GetUIFamilies(families);
+ for (auto & familie : families) {
+ _availableFontNames.emplace_back(pango_font_family_get_name(familie));
+ }
+
+ _transp_group_stack = nullptr;
+ SvgGraphicsState initial_state;
+ initial_state.softmask = nullptr;
+ initial_state.group_depth = 0;
+ _state_stack.push_back(initial_state);
+ _node_stack.push_back(_container);
+
+ _ttm[0] = 1; _ttm[1] = 0; _ttm[2] = 0; _ttm[3] = 1; _ttm[4] = 0; _ttm[5] = 0;
+ _ttm_is_set = false;
+}
+
+/**
+ * We're creating a multi-page document, push page number.
+ */
+void SvgBuilder::pushPage() {
+ // Move page over by the last page width
+ if (_page && this->_width) {
+ int gap = 20;
+ _page_left += this->_width + gap;
+ // TODO: A more interesting page layout could be implemented here.
+ }
+ _page_num += 1;
+ _page_offset = true;
+
+ if (_page) {
+ Inkscape::GC::release(_page);
+ }
+ _page = _xml_doc->createElement("inkscape:page");
+ _page->setAttributeSvgDouble("x", _page_left);
+ _page->setAttributeSvgDouble("y", _page_top);
+ auto _nv = _doc->getNamedView()->getRepr();
+ _nv->appendChild(_page);
+}
+
+void SvgBuilder::setDocumentSize(double width, double height) {
+ this->_width = width;
+ this->_height = height;
+
+ if (_page_num < 2) {
+ _root->setAttributeSvgDouble("width", width);
+ _root->setAttributeSvgDouble("height", height);
+ }
+ if (_page) {
+ _page->setAttributeSvgDouble("width", width);
+ _page->setAttributeSvgDouble("height", height);
+ }
+}
+
+/**
+ * \brief Sets groupmode of the current container to 'layer' and sets its label if given
+ */
+void SvgBuilder::setAsLayer(char *layer_name) {
+ _container->setAttribute("inkscape:groupmode", "layer");
+ if (layer_name) {
+ _container->setAttribute("inkscape:label", layer_name);
+ }
+}
+
+/**
+ * \brief Sets the current container's opacity
+ */
+void SvgBuilder::setGroupOpacity(double opacity) {
+ _container->setAttributeSvgDouble("opacity", CLAMP(opacity, 0.0, 1.0));
+}
+
+void SvgBuilder::saveState() {
+ SvgGraphicsState new_state;
+ new_state.group_depth = 0;
+ new_state.softmask = _state_stack.back().softmask;
+ _state_stack.push_back(new_state);
+ pushGroup();
+}
+
+void SvgBuilder::restoreState() {
+ while( _state_stack.back().group_depth > 0 ) {
+ popGroup();
+ }
+ _state_stack.pop_back();
+}
+
+Inkscape::XML::Node *SvgBuilder::pushNode(const char *name) {
+ Inkscape::XML::Node *node = _xml_doc->createElement(name);
+ _node_stack.push_back(node);
+ _container = node;
+ return node;
+}
+
+Inkscape::XML::Node *SvgBuilder::popNode() {
+ Inkscape::XML::Node *node = nullptr;
+ if ( _node_stack.size() > 1 ) {
+ node = _node_stack.back();
+ _node_stack.pop_back();
+ _container = _node_stack.back(); // Re-set container
+ } else {
+ TRACE(("popNode() called when stack is empty\n"));
+ node = _root;
+ }
+ return node;
+}
+
+Inkscape::XML::Node *SvgBuilder::pushGroup() {
+ Inkscape::XML::Node *saved_container = _container;
+ Inkscape::XML::Node *node = pushNode("svg:g");
+ saved_container->appendChild(node);
+ Inkscape::GC::release(node);
+ _state_stack.back().group_depth++;
+ // Set as a layer if this is a top-level group
+ if ( _container->parent() == _root && _is_top_level ) {
+ static int layer_count = 1;
+ if (_page_num) {
+ gchar *layer_name = g_strdup_printf("Page %d", _page_num);
+ setAsLayer(layer_name);
+ g_free(layer_name);
+ } else if ( layer_count > 1 ) {
+ gchar *layer_name = g_strdup_printf("%s%d", _docname, layer_count);
+ setAsLayer(layer_name);
+ g_free(layer_name);
+ layer_count++;
+ } else {
+ setAsLayer(_docname);
+ layer_count++;
+ }
+ }
+ if (_container->parent()->attribute("inkscape:groupmode") != nullptr) {
+ _ttm[0] = _ttm[3] = 1.0; // clear ttm if parent is a layer
+ _ttm[1] = _ttm[2] = _ttm[4] = _ttm[5] = 0.0;
+ _ttm_is_set = false;
+ }
+ return _container;
+}
+
+Inkscape::XML::Node *SvgBuilder::popGroup() {
+ if (_container != _root) { // Pop if the current container isn't root
+ popNode();
+ _state_stack.back().group_depth--;
+ }
+
+ return _container;
+}
+
+Inkscape::XML::Node *SvgBuilder::getContainer() {
+ return _container;
+}
+
+static gchar *svgConvertRGBToText(double r, double g, double b) {
+ using Inkscape::Filters::clamp;
+ static gchar tmp[1023] = {0};
+ snprintf(tmp, 1023,
+ "#%02x%02x%02x",
+ clamp(SP_COLOR_F_TO_U(r)),
+ clamp(SP_COLOR_F_TO_U(g)),
+ clamp(SP_COLOR_F_TO_U(b)));
+ return (gchar *)&tmp;
+}
+
+static gchar *svgConvertGfxRGB(GfxRGB *color) {
+ double r = (double)color->r / 65535.0;
+ double g = (double)color->g / 65535.0;
+ double b = (double)color->b / 65535.0;
+ return svgConvertRGBToText(r, g, b);
+}
+
+static void svgSetTransform(Inkscape::XML::Node *node, Geom::Affine matrix) {
+ node->setAttributeOrRemoveIfEmpty("transform", sp_svg_transform_write(matrix));
+}
+
+/**
+ * \brief Generates a SVG path string from poppler's data structure
+ */
+static gchar *svgInterpretPath(_POPPLER_CONST_83 GfxPath *path) {
+ Inkscape::SVG::PathString pathString;
+ for (int i = 0 ; i < path->getNumSubpaths() ; ++i ) {
+ _POPPLER_CONST_83 GfxSubpath *subpath = path->getSubpath(i);
+ if (subpath->getNumPoints() > 0) {
+ pathString.moveTo(subpath->getX(0), subpath->getY(0));
+ int j = 1;
+ while (j < subpath->getNumPoints()) {
+ if (subpath->getCurve(j)) {
+ pathString.curveTo(subpath->getX(j), subpath->getY(j),
+ subpath->getX(j+1), subpath->getY(j+1),
+ subpath->getX(j+2), subpath->getY(j+2));
+
+ j += 3;
+ } else {
+ pathString.lineTo(subpath->getX(j), subpath->getY(j));
+ ++j;
+ }
+ }
+ if (subpath->isClosed()) {
+ pathString.closePath();
+ }
+ }
+ }
+
+ return g_strdup(pathString.c_str());
+}
+
+/**
+ * \brief Sets stroke style from poppler's GfxState data structure
+ * Uses the given SPCSSAttr for storing the style properties
+ */
+void SvgBuilder::_setStrokeStyle(SPCSSAttr *css, GfxState *state) {
+ // Stroke color/pattern
+ if ( state->getStrokeColorSpace()->getMode() == csPattern ) {
+ gchar *urltext = _createPattern(state->getStrokePattern(), state, true);
+ sp_repr_css_set_property(css, "stroke", urltext);
+ if (urltext) {
+ g_free(urltext);
+ }
+ } else {
+ GfxRGB stroke_color;
+ state->getStrokeRGB(&stroke_color);
+ sp_repr_css_set_property(css, "stroke", svgConvertGfxRGB(&stroke_color));
+ }
+
+ // Opacity
+ Inkscape::CSSOStringStream os_opacity;
+ os_opacity << state->getStrokeOpacity();
+ sp_repr_css_set_property(css, "stroke-opacity", os_opacity.str().c_str());
+
+ // Line width
+ Inkscape::CSSOStringStream os_width;
+ double lw = state->getLineWidth();
+ if (lw > 0.0) {
+ os_width << lw;
+ } else {
+ // emit a stroke which is 1px in toplevel user units
+ double pxw = Inkscape::Util::Quantity::convert(1.0, "pt", "px");
+ os_width << 1.0 / state->transformWidth(pxw);
+ }
+ sp_repr_css_set_property(css, "stroke-width", os_width.str().c_str());
+
+ // Line cap
+ switch (state->getLineCap()) {
+ case 0:
+ sp_repr_css_set_property(css, "stroke-linecap", "butt");
+ break;
+ case 1:
+ sp_repr_css_set_property(css, "stroke-linecap", "round");
+ break;
+ case 2:
+ sp_repr_css_set_property(css, "stroke-linecap", "square");
+ break;
+ }
+
+ // Line join
+ switch (state->getLineJoin()) {
+ case 0:
+ sp_repr_css_set_property(css, "stroke-linejoin", "miter");
+ break;
+ case 1:
+ sp_repr_css_set_property(css, "stroke-linejoin", "round");
+ break;
+ case 2:
+ sp_repr_css_set_property(css, "stroke-linejoin", "bevel");
+ break;
+ }
+
+ // Miterlimit
+ Inkscape::CSSOStringStream os_ml;
+ os_ml << state->getMiterLimit();
+ sp_repr_css_set_property(css, "stroke-miterlimit", os_ml.str().c_str());
+
+ // Line dash
+ int dash_length;
+ double dash_start;
+#if POPPLER_CHECK_VERSION(22, 9, 0)
+ const double *dash_pattern;
+ const std::vector<double> &dash = state->getLineDash(&dash_start);
+ dash_pattern = dash.data();
+ dash_length = dash.size();
+#else
+ double *dash_pattern;
+ state->getLineDash(&dash_pattern, &dash_length, &dash_start);
+#endif
+ if ( dash_length > 0 ) {
+ Inkscape::CSSOStringStream os_array;
+ for ( int i = 0 ; i < dash_length ; i++ ) {
+ os_array << dash_pattern[i];
+ if (i < (dash_length - 1)) {
+ os_array << ",";
+ }
+ }
+ sp_repr_css_set_property(css, "stroke-dasharray", os_array.str().c_str());
+
+ Inkscape::CSSOStringStream os_offset;
+ os_offset << dash_start;
+ sp_repr_css_set_property(css, "stroke-dashoffset", os_offset.str().c_str());
+ } else {
+ sp_repr_css_set_property(css, "stroke-dasharray", "none");
+ sp_repr_css_set_property(css, "stroke-dashoffset", nullptr);
+ }
+}
+
+/**
+ * \brief Sets fill style from poppler's GfxState data structure
+ * Uses the given SPCSSAttr for storing the style properties.
+ */
+void SvgBuilder::_setFillStyle(SPCSSAttr *css, GfxState *state, bool even_odd) {
+
+ // Fill color/pattern
+ if ( state->getFillColorSpace()->getMode() == csPattern ) {
+ gchar *urltext = _createPattern(state->getFillPattern(), state);
+ sp_repr_css_set_property(css, "fill", urltext);
+ if (urltext) {
+ g_free(urltext);
+ }
+ } else {
+ GfxRGB fill_color;
+ state->getFillRGB(&fill_color);
+ sp_repr_css_set_property(css, "fill", svgConvertGfxRGB(&fill_color));
+ }
+
+ // Opacity
+ Inkscape::CSSOStringStream os_opacity;
+ os_opacity << state->getFillOpacity();
+ sp_repr_css_set_property(css, "fill-opacity", os_opacity.str().c_str());
+
+ // Fill rule
+ sp_repr_css_set_property(css, "fill-rule", even_odd ? "evenodd" : "nonzero");
+}
+
+/**
+ * \brief Sets blend style properties from poppler's GfxState data structure
+ * \update a SPCSSAttr with all mix-blend-mode set
+ */
+void SvgBuilder::_setBlendMode(Inkscape::XML::Node *node, GfxState *state)
+{
+ SPCSSAttr *css = sp_repr_css_attr(node, "style");
+ GfxBlendMode blendmode = state->getBlendMode();
+ if (blendmode) {
+ sp_repr_css_set_property(css, "mix-blend-mode", enum_blend_mode[blendmode].key);
+ }
+ Glib::ustring value;
+ sp_repr_css_write_string(css, value);
+ node->setAttributeOrRemoveIfEmpty("style", value);
+ sp_repr_css_attr_unref(css);
+}
+/**
+ * \brief Sets style properties from poppler's GfxState data structure
+ * \return SPCSSAttr with all the relevant properties set
+ */
+SPCSSAttr *SvgBuilder::_setStyle(GfxState *state, bool fill, bool stroke, bool even_odd) {
+ SPCSSAttr *css = sp_repr_css_attr_new();
+ if (fill) {
+ _setFillStyle(css, state, even_odd);
+ } else {
+ sp_repr_css_set_property(css, "fill", "none");
+ }
+
+ if (stroke) {
+ _setStrokeStyle(css, state);
+ } else {
+ sp_repr_css_set_property(css, "stroke", "none");
+ }
+
+ return css;
+}
+
+/**
+ * \brief Emits the current path in poppler's GfxState data structure
+ * Can be used to do filling and stroking at once.
+ *
+ * \param fill whether the path should be filled
+ * \param stroke whether the path should be stroked
+ * \param even_odd whether the even-odd rule should be used when filling the path
+ */
+void SvgBuilder::addPath(GfxState *state, bool fill, bool stroke, bool even_odd) {
+ Inkscape::XML::Node *path = _xml_doc->createElement("svg:path");
+ gchar *pathtext = svgInterpretPath(state->getPath());
+ path->setAttribute("d", pathtext);
+ g_free(pathtext);
+
+ // Set style
+ SPCSSAttr *css = _setStyle(state, fill, stroke, even_odd);
+ sp_repr_css_change(path, css, "style");
+ sp_repr_css_attr_unref(css);
+ _setBlendMode(path, state);
+ _container->appendChild(path);
+ Inkscape::GC::release(path);
+}
+
+/**
+ * \brief Emits the current path in poppler's GfxState data structure
+ * The path is set to be filled with the given shading.
+ */
+void SvgBuilder::addShadedFill(GfxShading *shading, double *matrix, GfxPath *path,
+ bool even_odd) {
+
+ Inkscape::XML::Node *path_node = _xml_doc->createElement("svg:path");
+ gchar *pathtext = svgInterpretPath(path);
+ path_node->setAttribute("d", pathtext);
+ g_free(pathtext);
+
+ // Set style
+ SPCSSAttr *css = sp_repr_css_attr_new();
+ gchar *id = _createGradient(shading, matrix, true);
+ if (id) {
+ gchar *urltext = g_strdup_printf ("url(#%s)", id);
+ sp_repr_css_set_property(css, "fill", urltext);
+ g_free(urltext);
+ g_free(id);
+ } else {
+ sp_repr_css_attr_unref(css);
+ Inkscape::GC::release(path_node);
+ return;
+ }
+ if (even_odd) {
+ sp_repr_css_set_property(css, "fill-rule", "evenodd");
+ }
+ sp_repr_css_set_property(css, "stroke", "none");
+ sp_repr_css_change(path_node, css, "style");
+ sp_repr_css_attr_unref(css);
+
+ _container->appendChild(path_node);
+ Inkscape::GC::release(path_node);
+
+ // Remove the clipping path emitted before the 'sh' operator
+ int up_walk = 0;
+ Inkscape::XML::Node *node = _container->parent();
+ while( node && node->childCount() == 1 && up_walk < 3 ) {
+ gchar const *clip_path_url = node->attribute("clip-path");
+ if (clip_path_url) {
+ // Obtain clipping path's id from the URL
+ gchar clip_path_id[32];
+ strncpy(clip_path_id, clip_path_url + 5, strlen(clip_path_url) - 6);
+ clip_path_id[sizeof (clip_path_id) - 1] = '\0';
+ SPObject *clip_obj = _doc->getObjectById(clip_path_id);
+ if (clip_obj) {
+ clip_obj->deleteObject();
+ node->removeAttribute("clip-path");
+ TRACE(("removed clipping path: %s\n", clip_path_id));
+ }
+ break;
+ }
+ node = node->parent();
+ up_walk++;
+ }
+}
+
+/**
+ * \brief Clips to the current path set in GfxState
+ * \param state poppler's data structure
+ * \param even_odd whether the even-odd rule should be applied
+ */
+void SvgBuilder::clip(GfxState *state, bool even_odd) {
+ pushGroup();
+ setClipPath(state, even_odd);
+}
+
+void SvgBuilder::setClipPath(GfxState *state, bool even_odd) {
+ // Create the clipPath repr
+ Inkscape::XML::Node *clip_path = _xml_doc->createElement("svg:clipPath");
+ clip_path->setAttribute("clipPathUnits", "userSpaceOnUse");
+ // Create the path
+ Inkscape::XML::Node *path = _xml_doc->createElement("svg:path");
+ gchar *pathtext = svgInterpretPath(state->getPath());
+ path->setAttribute("d", pathtext);
+ g_free(pathtext);
+ if (even_odd) {
+ path->setAttribute("clip-rule", "evenodd");
+ }
+ clip_path->appendChild(path);
+ Inkscape::GC::release(path);
+ // Append clipPath to defs and get id
+ _doc->getDefs()->getRepr()->appendChild(clip_path);
+ gchar *urltext = g_strdup_printf ("url(#%s)", clip_path->attribute("id"));
+ Inkscape::GC::release(clip_path);
+ _container->setAttribute("clip-path", urltext);
+ g_free(urltext);
+}
+
+/**
+ * \brief Fills the given array with the current container's transform, if set
+ * \param transform array of doubles to be filled
+ * \return true on success; false on invalid transformation
+ */
+bool SvgBuilder::getTransform(double *transform) {
+ Geom::Affine svd;
+ gchar const *tr = _container->attribute("transform");
+ bool valid = sp_svg_transform_read(tr, &svd);
+ if (valid) {
+ for ( int i = 0 ; i < 6 ; i++ ) {
+ transform[i] = svd[i];
+ }
+ return true;
+ } else {
+ return false;
+ }
+}
+
+/**
+ * \brief Sets the transformation matrix of the current container
+ */
+void SvgBuilder::setTransform(double c0, double c1, double c2, double c3,
+ double c4, double c5) {
+
+ auto matrix = Geom::Affine(c0, c1, c2, c3, c4, c5);
+
+ // Add page transformation only once (see scaledCTM in pdf-parser.cpp)
+ if ( _container->parent() == _root && _is_top_level && _page_offset) {
+ matrix = matrix * Geom::Translate(_page_left, _page_top);
+ _page_offset = false;
+ }
+
+ // do not remember the group which is a layer
+ if ((_container->attribute("inkscape:groupmode") == nullptr) && !_ttm_is_set) {
+ _ttm[0] = c0;
+ _ttm[1] = c1;
+ _ttm[2] = c2;
+ _ttm[3] = c3;
+ _ttm[4] = c4;
+ _ttm[5] = c5;
+ _ttm_is_set = true;
+ }
+
+ // Avoid transforming a group with an already set clip-path
+ if ( _container->attribute("clip-path") != nullptr ) {
+ pushGroup();
+ }
+ TRACE(("setTransform: %f %f %f %f %f %f\n", c0, c1, c2, c3, c4, c5));
+ svgSetTransform(_container, matrix);
+}
+
+void SvgBuilder::setTransform(double const *transform) {
+ setTransform(transform[0], transform[1], transform[2], transform[3],
+ transform[4], transform[5]);
+}
+
+/**
+ * \brief Checks whether the given pattern type can be represented in SVG
+ * Used by PdfParser to decide when to do fallback operations.
+ */
+bool SvgBuilder::isPatternTypeSupported(GfxPattern *pattern) {
+ if ( pattern != nullptr ) {
+ if ( pattern->getType() == 2 ) { // shading pattern
+ GfxShading *shading = (static_cast<GfxShadingPattern *>(pattern))->getShading();
+ int shadingType = shading->getType();
+ if ( shadingType == 2 || // axial shading
+ shadingType == 3 ) { // radial shading
+ return true;
+ }
+ return false;
+ } else if ( pattern->getType() == 1 ) { // tiling pattern
+ return true;
+ }
+ }
+
+ return false;
+}
+
+/**
+ * \brief Creates a pattern from poppler's data structure
+ * Handles linear and radial gradients. Creates a new PdfParser and uses it to
+ * build a tiling pattern.
+ * \return a url pointing to the created pattern
+ */
+gchar *SvgBuilder::_createPattern(GfxPattern *pattern, GfxState *state, bool is_stroke) {
+ gchar *id = nullptr;
+ if ( pattern != nullptr ) {
+ if ( pattern->getType() == 2 ) { // Shading pattern
+ GfxShadingPattern *shading_pattern = static_cast<GfxShadingPattern *>(pattern);
+ const double *ptm;
+ double m[6] = {1, 0, 0, 1, 0, 0};
+ double det;
+
+ // construct a (pattern space) -> (current space) transform matrix
+
+ ptm = shading_pattern->getMatrix();
+ det = _ttm[0] * _ttm[3] - _ttm[1] * _ttm[2];
+ if (det) {
+ double ittm[6]; // invert ttm
+ ittm[0] = _ttm[3] / det;
+ ittm[1] = -_ttm[1] / det;
+ ittm[2] = -_ttm[2] / det;
+ ittm[3] = _ttm[0] / det;
+ ittm[4] = (_ttm[2] * _ttm[5] - _ttm[3] * _ttm[4]) / det;
+ ittm[5] = (_ttm[1] * _ttm[4] - _ttm[0] * _ttm[5]) / det;
+ m[0] = ptm[0] * ittm[0] + ptm[1] * ittm[2];
+ m[1] = ptm[0] * ittm[1] + ptm[1] * ittm[3];
+ m[2] = ptm[2] * ittm[0] + ptm[3] * ittm[2];
+ m[3] = ptm[2] * ittm[1] + ptm[3] * ittm[3];
+ m[4] = ptm[4] * ittm[0] + ptm[5] * ittm[2] + ittm[4];
+ m[5] = ptm[4] * ittm[1] + ptm[5] * ittm[3] + ittm[5];
+ }
+ id = _createGradient(shading_pattern->getShading(),
+ m,
+ !is_stroke);
+ } else if ( pattern->getType() == 1 ) { // Tiling pattern
+ id = _createTilingPattern(static_cast<GfxTilingPattern*>(pattern), state, is_stroke);
+ }
+ } else {
+ return nullptr;
+ }
+ gchar *urltext = g_strdup_printf ("url(#%s)", id);
+ g_free(id);
+ return urltext;
+}
+
+/**
+ * \brief Creates a tiling pattern from poppler's data structure
+ * Creates a sub-page PdfParser and uses it to parse the pattern's content stream.
+ * \return id of the created pattern
+ */
+gchar *SvgBuilder::_createTilingPattern(GfxTilingPattern *tiling_pattern,
+ GfxState *state, bool is_stroke) {
+
+ Inkscape::XML::Node *pattern_node = _xml_doc->createElement("svg:pattern");
+ // Set pattern transform matrix
+ const double *p2u = tiling_pattern->getMatrix();
+ double m[6] = {1, 0, 0, 1, 0, 0};
+ double det;
+ det = _ttm[0] * _ttm[3] - _ttm[1] * _ttm[2]; // see LP Bug 1168908
+ if (det) {
+ double ittm[6]; // invert ttm
+ ittm[0] = _ttm[3] / det;
+ ittm[1] = -_ttm[1] / det;
+ ittm[2] = -_ttm[2] / det;
+ ittm[3] = _ttm[0] / det;
+ ittm[4] = (_ttm[2] * _ttm[5] - _ttm[3] * _ttm[4]) / det;
+ ittm[5] = (_ttm[1] * _ttm[4] - _ttm[0] * _ttm[5]) / det;
+ m[0] = p2u[0] * ittm[0] + p2u[1] * ittm[2];
+ m[1] = p2u[0] * ittm[1] + p2u[1] * ittm[3];
+ m[2] = p2u[2] * ittm[0] + p2u[3] * ittm[2];
+ m[3] = p2u[2] * ittm[1] + p2u[3] * ittm[3];
+ m[4] = p2u[4] * ittm[0] + p2u[5] * ittm[2] + ittm[4];
+ m[5] = p2u[4] * ittm[1] + p2u[5] * ittm[3] + ittm[5];
+ }
+ Geom::Affine pat_matrix(m[0], m[1], m[2], m[3], m[4], m[5]);
+ pattern_node->setAttributeOrRemoveIfEmpty("patternTransform", sp_svg_transform_write(pat_matrix));
+ pattern_node->setAttribute("patternUnits", "userSpaceOnUse");
+ // Set pattern tiling
+ // FIXME: don't ignore XStep and YStep
+ const double *bbox = tiling_pattern->getBBox();
+ pattern_node->setAttributeSvgDouble("x", 0.0);
+ pattern_node->setAttributeSvgDouble("y", 0.0);
+ pattern_node->setAttributeSvgDouble("width", bbox[2] - bbox[0]);
+ pattern_node->setAttributeSvgDouble("height", bbox[3] - bbox[1]);
+
+ // Convert BBox for PdfParser
+ PDFRectangle box;
+ box.x1 = bbox[0];
+ box.y1 = bbox[1];
+ box.x2 = bbox[2];
+ box.y2 = bbox[3];
+ // Create new SvgBuilder and sub-page PdfParser
+ SvgBuilder *pattern_builder = new SvgBuilder(this, pattern_node);
+ PdfParser *pdf_parser = new PdfParser(_xref, pattern_builder, tiling_pattern->getResDict(),
+ &box);
+ // Get pattern color space
+ GfxPatternColorSpace *pat_cs = (GfxPatternColorSpace *)( is_stroke ? state->getStrokeColorSpace()
+ : state->getFillColorSpace() );
+ // Set fill/stroke colors if this is an uncolored tiling pattern
+ GfxColorSpace *cs = nullptr;
+ if ( tiling_pattern->getPaintType() == 2 && ( cs = pat_cs->getUnder() ) ) {
+ GfxState *pattern_state = pdf_parser->getState();
+ pattern_state->setFillColorSpace(cs->copy());
+ pattern_state->setFillColor(state->getFillColor());
+ pattern_state->setStrokeColorSpace(cs->copy());
+ pattern_state->setStrokeColor(state->getFillColor());
+ }
+
+ // Generate the SVG pattern
+ pdf_parser->parse(tiling_pattern->getContentStream());
+
+ // Cleanup
+ delete pdf_parser;
+ delete pattern_builder;
+
+ // Append the pattern to defs
+ _doc->getDefs()->getRepr()->appendChild(pattern_node);
+ gchar *id = g_strdup(pattern_node->attribute("id"));
+ Inkscape::GC::release(pattern_node);
+
+ return id;
+}
+
+/**
+ * \brief Creates a linear or radial gradient from poppler's data structure
+ * \param shading poppler's data structure for the shading
+ * \param matrix gradient transformation, can be null
+ * \param for_shading true if we're creating this for a shading operator; false otherwise
+ * \return id of the created object
+ */
+gchar *SvgBuilder::_createGradient(GfxShading *shading, double *matrix, bool for_shading) {
+ Inkscape::XML::Node *gradient;
+ _POPPLER_CONST Function *func;
+ int num_funcs;
+ bool extend0, extend1;
+
+ if ( shading->getType() == 2 ) { // Axial shading
+ gradient = _xml_doc->createElement("svg:linearGradient");
+ GfxAxialShading *axial_shading = static_cast<GfxAxialShading*>(shading);
+ double x1, y1, x2, y2;
+ axial_shading->getCoords(&x1, &y1, &x2, &y2);
+ gradient->setAttributeSvgDouble("x1", x1);
+ gradient->setAttributeSvgDouble("y1", y1);
+ gradient->setAttributeSvgDouble("x2", x2);
+ gradient->setAttributeSvgDouble("y2", y2);
+ extend0 = axial_shading->getExtend0();
+ extend1 = axial_shading->getExtend1();
+ num_funcs = axial_shading->getNFuncs();
+ func = axial_shading->getFunc(0);
+ } else if (shading->getType() == 3) { // Radial shading
+ gradient = _xml_doc->createElement("svg:radialGradient");
+ GfxRadialShading *radial_shading = static_cast<GfxRadialShading*>(shading);
+ double x1, y1, r1, x2, y2, r2;
+ radial_shading->getCoords(&x1, &y1, &r1, &x2, &y2, &r2);
+ // FIXME: the inner circle's radius is ignored here
+ gradient->setAttributeSvgDouble("fx", x1);
+ gradient->setAttributeSvgDouble("fy", y1);
+ gradient->setAttributeSvgDouble("cx", x2);
+ gradient->setAttributeSvgDouble("cy", y2);
+ gradient->setAttributeSvgDouble("r", r2);
+ extend0 = radial_shading->getExtend0();
+ extend1 = radial_shading->getExtend1();
+ num_funcs = radial_shading->getNFuncs();
+ func = radial_shading->getFunc(0);
+ } else { // Unsupported shading type
+ return nullptr;
+ }
+ gradient->setAttribute("gradientUnits", "userSpaceOnUse");
+ // If needed, flip the gradient transform around the y axis
+ if (matrix) {
+ Geom::Affine pat_matrix(matrix[0], matrix[1], matrix[2], matrix[3],
+ matrix[4], matrix[5]);
+ if ( !for_shading && _is_top_level ) {
+ Geom::Affine flip(1.0, 0.0, 0.0, -1.0, 0.0, Inkscape::Util::Quantity::convert(_height, "px", "pt"));
+ pat_matrix *= flip;
+ }
+ gradient->setAttributeOrRemoveIfEmpty("gradientTransform", sp_svg_transform_write(pat_matrix));
+ }
+
+ if ( extend0 && extend1 ) {
+ gradient->setAttribute("spreadMethod", "pad");
+ }
+
+ if ( num_funcs > 1 || !_addGradientStops(gradient, shading, func) ) {
+ Inkscape::GC::release(gradient);
+ return nullptr;
+ }
+
+ Inkscape::XML::Node *defs = _doc->getDefs()->getRepr();
+ defs->appendChild(gradient);
+ gchar *id = g_strdup(gradient->attribute("id"));
+ Inkscape::GC::release(gradient);
+
+ return id;
+}
+
+#define EPSILON 0.0001
+/**
+ * \brief Adds a stop with the given properties to the gradient's representation
+ */
+void SvgBuilder::_addStopToGradient(Inkscape::XML::Node *gradient, double offset,
+ GfxRGB *color, double opacity) {
+ Inkscape::XML::Node *stop = _xml_doc->createElement("svg:stop");
+ SPCSSAttr *css = sp_repr_css_attr_new();
+ Inkscape::CSSOStringStream os_opacity;
+ gchar *color_text = nullptr;
+ if ( _transp_group_stack != nullptr && _transp_group_stack->for_softmask ) {
+ double gray = (double)color->r / 65535.0;
+ gray = CLAMP(gray, 0.0, 1.0);
+ os_opacity << gray;
+ color_text = (char*) "#ffffff";
+ } else {
+ os_opacity << opacity;
+ color_text = svgConvertGfxRGB(color);
+ }
+ sp_repr_css_set_property(css, "stop-opacity", os_opacity.str().c_str());
+ sp_repr_css_set_property(css, "stop-color", color_text);
+
+ sp_repr_css_change(stop, css, "style");
+ sp_repr_css_attr_unref(css);
+ stop->setAttributeCssDouble("offset", offset);
+
+ gradient->appendChild(stop);
+ Inkscape::GC::release(stop);
+}
+
+static bool svgGetShadingColorRGB(GfxShading *shading, double offset, GfxRGB *result) {
+ GfxColorSpace *color_space = shading->getColorSpace();
+ GfxColor temp;
+ if ( shading->getType() == 2 ) { // Axial shading
+ (static_cast<GfxAxialShading*>(shading))->getColor(offset, &temp);
+ } else if ( shading->getType() == 3 ) { // Radial shading
+ (static_cast<GfxRadialShading*>(shading))->getColor(offset, &temp);
+ } else {
+ return false;
+ }
+ // Convert it to RGB
+ color_space->getRGB(&temp, result);
+
+ return true;
+}
+
+#define INT_EPSILON 8
+bool SvgBuilder::_addGradientStops(Inkscape::XML::Node *gradient, GfxShading *shading,
+ _POPPLER_CONST Function *func) {
+ int type = func->getType();
+ if ( type == 0 || type == 2 ) { // Sampled or exponential function
+ GfxRGB stop1, stop2;
+ if ( !svgGetShadingColorRGB(shading, 0.0, &stop1) ||
+ !svgGetShadingColorRGB(shading, 1.0, &stop2) ) {
+ return false;
+ } else {
+ _addStopToGradient(gradient, 0.0, &stop1, 1.0);
+ _addStopToGradient(gradient, 1.0, &stop2, 1.0);
+ }
+ } else if ( type == 3 ) { // Stitching
+ auto stitchingFunc = static_cast<_POPPLER_CONST StitchingFunction*>(func);
+ const double *bounds = stitchingFunc->getBounds();
+ const double *encode = stitchingFunc->getEncode();
+ int num_funcs = stitchingFunc->getNumFuncs();
+
+ // Add stops from all the stitched functions
+ GfxRGB prev_color, color;
+ svgGetShadingColorRGB(shading, bounds[0], &prev_color);
+ _addStopToGradient(gradient, bounds[0], &prev_color, 1.0);
+ for ( int i = 0 ; i < num_funcs ; i++ ) {
+ svgGetShadingColorRGB(shading, bounds[i + 1], &color);
+ // Add stops
+ if (stitchingFunc->getFunc(i)->getType() == 2) { // process exponential fxn
+ double expE = (static_cast<_POPPLER_CONST ExponentialFunction*>(stitchingFunc->getFunc(i)))->getE();
+ if (expE > 1.0) {
+ expE = (bounds[i + 1] - bounds[i])/expE; // approximate exponential as a single straight line at x=1
+ if (encode[2*i] == 0) { // normal sequence
+ _addStopToGradient(gradient, bounds[i + 1] - expE, &prev_color, 1.0);
+ } else { // reflected sequence
+ _addStopToGradient(gradient, bounds[i] + expE, &color, 1.0);
+ }
+ }
+ }
+ _addStopToGradient(gradient, bounds[i + 1], &color, 1.0);
+ prev_color = color;
+ }
+ } else { // Unsupported function type
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * \brief Sets _invalidated_style to true to indicate that styles have to be updated
+ * Used for text output when glyphs are buffered till a font change
+ */
+void SvgBuilder::updateStyle(GfxState *state) {
+ if (_in_text_object) {
+ _invalidated_style = true;
+ _current_state = state;
+ }
+}
+
+/*
+ MatchingChars
+ Count for how many characters s1 matches sp taking into account
+ that a space in sp may be removed or replaced by some other tokens
+ specified in the code. (Bug LP #179589)
+*/
+static size_t MatchingChars(std::string s1, std::string sp)
+{
+ size_t is = 0;
+ size_t ip = 0;
+
+ while(is < s1.length() && ip < sp.length()) {
+ if (s1[is] == sp[ip]) {
+ is++; ip++;
+ } else if (sp[ip] == ' ') {
+ ip++;
+ if (s1[is] == '_') { // Valid matches to spaces in sp.
+ is++;
+ }
+ } else {
+ break;
+ }
+ }
+ return ip;
+}
+
+/*
+ SvgBuilder::_BestMatchingFont
+ Scan the available fonts to find the font name that best matches PDFname.
+ (Bug LP #179589)
+*/
+std::string SvgBuilder::_BestMatchingFont(std::string PDFname)
+{
+ double bestMatch = 0;
+ std::string bestFontname = "Arial";
+
+ for (auto fontname : _availableFontNames) {
+ // At least the first word of the font name should match.
+ size_t minMatch = fontname.find(" ");
+ if (minMatch == std::string::npos) {
+ minMatch = fontname.length();
+ }
+
+ size_t Match = MatchingChars(PDFname, fontname);
+ if (Match >= minMatch) {
+ double relMatch = (float)Match / (fontname.length() + PDFname.length());
+ if (relMatch > bestMatch) {
+ bestMatch = relMatch;
+ bestFontname = fontname;
+ }
+ }
+ }
+
+ if (bestMatch == 0)
+ return PDFname;
+ else
+ return bestFontname;
+}
+
+/**
+ * This array holds info about translating font weight names to more or less CSS equivalents
+ */
+static char *font_weight_translator[][2] = {
+ // clang-format off
+ {(char*) "bold", (char*) "bold"},
+ {(char*) "light", (char*) "300"},
+ {(char*) "black", (char*) "900"},
+ {(char*) "heavy", (char*) "900"},
+ {(char*) "ultrabold", (char*) "800"},
+ {(char*) "extrabold", (char*) "800"},
+ {(char*) "demibold", (char*) "600"},
+ {(char*) "semibold", (char*) "600"},
+ {(char*) "medium", (char*) "500"},
+ {(char*) "book", (char*) "normal"},
+ {(char*) "regular", (char*) "normal"},
+ {(char*) "roman", (char*) "normal"},
+ {(char*) "normal", (char*) "normal"},
+ {(char*) "ultralight", (char*) "200"},
+ {(char*) "extralight", (char*) "200"},
+ {(char*) "thin", (char*) "100"}
+ // clang-format on
+};
+
+/**
+ * \brief Updates _font_style according to the font set in parameter state
+ */
+void SvgBuilder::updateFont(GfxState *state) {
+
+ TRACE(("updateFont()\n"));
+ _need_font_update = false;
+ updateTextMatrix(state); // Ensure that we have a text matrix built
+
+ _font_style = sp_repr_css_attr_new();
+ auto font = state->getFont();
+ // Store original name
+ if (font->getName()) {
+ _font_specification = font->getName()->getCString();
+ } else {
+ _font_specification = "Arial";
+ }
+
+ // Prune the font name to get the correct font family name
+ // In a PDF font names can look like this: IONIPB+MetaPlusBold-Italic
+ char *font_family = nullptr;
+ char *font_style = nullptr;
+ char *font_style_lowercase = nullptr;
+ const char *plus_sign = strstr(_font_specification, "+");
+ if (plus_sign) {
+ font_family = g_strdup(plus_sign + 1);
+ _font_specification = plus_sign + 1;
+ } else {
+ font_family = g_strdup(_font_specification);
+ }
+ char *style_delim = nullptr;
+ if ( ( style_delim = g_strrstr(font_family, "-") ) ||
+ ( style_delim = g_strrstr(font_family, ",") ) ) {
+ font_style = style_delim + 1;
+ font_style_lowercase = g_ascii_strdown(font_style, -1);
+ style_delim[0] = 0;
+ }
+
+ // Font family
+ if (font->getFamily()) { // if font family is explicitly given use it.
+ sp_repr_css_set_property(_font_style, "font-family", font->getFamily()->getCString());
+ } else {
+ int attr_value = _preferences->getAttributeInt("localFonts", 1);
+ if (attr_value != 0) {
+ // Find the font that best matches the stripped down (orig)name (Bug LP #179589).
+ sp_repr_css_set_property(_font_style, "font-family", _BestMatchingFont(font_family).c_str());
+ } else {
+ sp_repr_css_set_property(_font_style, "font-family", font_family);
+ }
+ }
+
+ // Font style
+ if (font->isItalic()) {
+ sp_repr_css_set_property(_font_style, "font-style", "italic");
+ } else if (font_style) {
+ if ( strstr(font_style_lowercase, "italic") ||
+ strstr(font_style_lowercase, "slanted") ) {
+ sp_repr_css_set_property(_font_style, "font-style", "italic");
+ } else if (strstr(font_style_lowercase, "oblique")) {
+ sp_repr_css_set_property(_font_style, "font-style", "oblique");
+ }
+ }
+
+ // Font variant -- default 'normal' value
+ sp_repr_css_set_property(_font_style, "font-variant", "normal");
+
+ // Font weight
+ GfxFont::Weight font_weight = font->getWeight();
+ char *css_font_weight = nullptr;
+ if ( font_weight != GfxFont::WeightNotDefined ) {
+ if ( font_weight == GfxFont::W400 ) {
+ css_font_weight = (char*) "normal";
+ } else if ( font_weight == GfxFont::W700 ) {
+ css_font_weight = (char*) "bold";
+ } else {
+ gchar weight_num[4] = "100";
+ weight_num[0] = (gchar)( '1' + (font_weight - GfxFont::W100) );
+ sp_repr_css_set_property(_font_style, "font-weight", (gchar *)&weight_num);
+ }
+ } else if (font_style) {
+ // Apply the font weight translations
+ int num_translations = sizeof(font_weight_translator) / ( 2 * sizeof(char *) );
+ for ( int i = 0 ; i < num_translations ; i++ ) {
+ if (strstr(font_style_lowercase, font_weight_translator[i][0])) {
+ css_font_weight = font_weight_translator[i][1];
+ }
+ }
+ } else {
+ css_font_weight = (char*) "normal";
+ }
+ if (css_font_weight) {
+ sp_repr_css_set_property(_font_style, "font-weight", css_font_weight);
+ }
+ g_free(font_family);
+ if (font_style_lowercase) {
+ g_free(font_style_lowercase);
+ }
+
+ // Font stretch
+ GfxFont::Stretch font_stretch = font->getStretch();
+ gchar *stretch_value = nullptr;
+ switch (font_stretch) {
+ case GfxFont::UltraCondensed:
+ stretch_value = (char*) "ultra-condensed";
+ break;
+ case GfxFont::ExtraCondensed:
+ stretch_value = (char*) "extra-condensed";
+ break;
+ case GfxFont::Condensed:
+ stretch_value = (char*) "condensed";
+ break;
+ case GfxFont::SemiCondensed:
+ stretch_value = (char*) "semi-condensed";
+ break;
+ case GfxFont::Normal:
+ stretch_value = (char*) "normal";
+ break;
+ case GfxFont::SemiExpanded:
+ stretch_value = (char*) "semi-expanded";
+ break;
+ case GfxFont::Expanded:
+ stretch_value = (char*) "expanded";
+ break;
+ case GfxFont::ExtraExpanded:
+ stretch_value = (char*) "extra-expanded";
+ break;
+ case GfxFont::UltraExpanded:
+ stretch_value = (char*) "ultra-expanded";
+ break;
+ default:
+ break;
+ }
+ if ( stretch_value != nullptr ) {
+ sp_repr_css_set_property(_font_style, "font-stretch", stretch_value);
+ }
+
+ // Font size
+ Inkscape::CSSOStringStream os_font_size;
+ double css_font_size = _font_scaling * state->getFontSize();
+ if ( font->getType() == fontType3 ) {
+ const double *font_matrix = font->getFontMatrix();
+ if ( font_matrix[0] != 0.0 ) {
+ css_font_size *= font_matrix[3] / font_matrix[0];
+ }
+ }
+ os_font_size << css_font_size;
+ sp_repr_css_set_property(_font_style, "font-size", os_font_size.str().c_str());
+
+ // Writing mode
+ if ( font->getWMode() == 0 ) {
+ sp_repr_css_set_property(_font_style, "writing-mode", "lr");
+ } else {
+ sp_repr_css_set_property(_font_style, "writing-mode", "tb");
+ }
+
+ _invalidated_style = true;
+}
+
+/**
+ * \brief Shifts the current text position by the given amount (specified in text space)
+ */
+void SvgBuilder::updateTextShift(GfxState *state, double shift) {
+ double shift_value = -shift * 0.001 * fabs(state->getFontSize());
+ if (state->getFont()->getWMode()) {
+ _text_position[1] += shift_value;
+ } else {
+ _text_position[0] += shift_value;
+ }
+}
+
+/**
+ * \brief Updates current text position
+ */
+void SvgBuilder::updateTextPosition(double tx, double ty) {
+ Geom::Point new_position(tx, ty);
+ _text_position = new_position;
+}
+
+/**
+ * \brief Flushes the buffered characters
+ */
+void SvgBuilder::updateTextMatrix(GfxState *state) {
+ _flushText();
+ // Update text matrix
+ const double *text_matrix = state->getTextMat();
+ double w_scale = sqrt( text_matrix[0] * text_matrix[0] + text_matrix[2] * text_matrix[2] );
+ double h_scale = sqrt( text_matrix[1] * text_matrix[1] + text_matrix[3] * text_matrix[3] );
+ double max_scale;
+ if ( w_scale > h_scale ) {
+ max_scale = w_scale;
+ } else {
+ max_scale = h_scale;
+ }
+ // Calculate new text matrix
+ Geom::Affine new_text_matrix(text_matrix[0] * state->getHorizScaling(),
+ text_matrix[1] * state->getHorizScaling(),
+ -text_matrix[2], -text_matrix[3],
+ 0.0, 0.0);
+
+ if ( fabs( max_scale - 1.0 ) > EPSILON ) {
+ // Cancel out scaling by font size in text matrix
+ for ( int i = 0 ; i < 4 ; i++ ) {
+ new_text_matrix[i] /= max_scale;
+ }
+ }
+ _text_matrix = new_text_matrix;
+ _font_scaling = max_scale;
+}
+
+/**
+ * \brief Writes the buffered characters to the SVG document
+ */
+void SvgBuilder::_flushText() {
+ // Ignore empty strings
+ if ( _glyphs.empty()) {
+ _glyphs.clear();
+ return;
+ }
+ std::vector<SvgGlyph>::iterator i = _glyphs.begin();
+ const SvgGlyph& first_glyph = (*i);
+ int render_mode = first_glyph.render_mode;
+ // Ignore invisible characters
+ if ( render_mode == 3 ) {
+ _glyphs.clear();
+ return;
+ }
+
+ Inkscape::XML::Node *text_node = _xml_doc->createElement("svg:text");
+
+ // we preserve spaces in the text objects we create, this applies to any descendant
+ text_node->setAttribute("xml:space", "preserve");
+
+ // Set text matrix
+ Geom::Affine text_transform(_text_matrix);
+ text_transform[4] = first_glyph.position[0];
+ text_transform[5] = first_glyph.position[1];
+ text_node->setAttributeOrRemoveIfEmpty("transform", sp_svg_transform_write(text_transform));
+
+ bool new_tspan = true;
+ bool same_coords[2] = {true, true};
+ Geom::Point last_delta_pos;
+ unsigned int glyphs_in_a_row = 0;
+ Inkscape::XML::Node *tspan_node = nullptr;
+ Glib::ustring x_coords;
+ Glib::ustring y_coords;
+ Glib::ustring text_buffer;
+
+ // Output all buffered glyphs
+ while (true) {
+ const SvgGlyph& glyph = (*i);
+ auto prev_iterator = (i == _glyphs.begin()) ? _glyphs.end() : (i-1);
+ // Check if we need to make a new tspan
+ if (glyph.style_changed) {
+ new_tspan = true;
+ } else if ( i != _glyphs.begin() ) {
+ const SvgGlyph& prev_glyph = (*prev_iterator);
+ if ( !( ( glyph.dy == 0.0 && prev_glyph.dy == 0.0 &&
+ glyph.text_position[1] == prev_glyph.text_position[1] ) ||
+ ( glyph.dx == 0.0 && prev_glyph.dx == 0.0 &&
+ glyph.text_position[0] == prev_glyph.text_position[0] ) ) ) {
+ new_tspan = true;
+ }
+ }
+
+ // Create tspan node if needed
+ if ( new_tspan || i == _glyphs.end() ) {
+ if (tspan_node) {
+ // Set the x and y coordinate arrays
+ if ( same_coords[0] ) {
+ tspan_node->setAttributeSvgDouble("x", last_delta_pos[0]);
+ } else {
+ tspan_node->setAttributeOrRemoveIfEmpty("x", x_coords);
+ }
+ if ( same_coords[1] ) {
+ tspan_node->setAttributeSvgDouble("y", last_delta_pos[1]);
+ } else {
+ tspan_node->setAttributeOrRemoveIfEmpty("y", y_coords);
+ }
+ TRACE(("tspan content: %s\n", text_buffer.c_str()));
+ if ( glyphs_in_a_row > 1 ) {
+ tspan_node->setAttribute("sodipodi:role", "line");
+ }
+ // Add text content node to tspan
+ Inkscape::XML::Node *text_content = _xml_doc->createTextNode(text_buffer.c_str());
+ tspan_node->appendChild(text_content);
+ Inkscape::GC::release(text_content);
+ text_node->appendChild(tspan_node);
+ // Clear temporary buffers
+ x_coords.clear();
+ y_coords.clear();
+ text_buffer.clear();
+ Inkscape::GC::release(tspan_node);
+ glyphs_in_a_row = 0;
+ }
+ if ( i == _glyphs.end() ) {
+ sp_repr_css_attr_unref((*prev_iterator).style);
+ break;
+ } else {
+ tspan_node = _xml_doc->createElement("svg:tspan");
+
+ ///////
+ // Create a font specification string and save the attribute in the style
+ PangoFontDescription *descr = pango_font_description_from_string(glyph.font_specification);
+ Glib::ustring properFontSpec = font_factory::Default()->ConstructFontSpecification(descr);
+ pango_font_description_free(descr);
+ sp_repr_css_set_property(glyph.style, "-inkscape-font-specification", properFontSpec.c_str());
+
+ // Set style and unref SPCSSAttr if it won't be needed anymore
+ // assume all <tspan> nodes in a <text> node share the same style
+ sp_repr_css_change(text_node, glyph.style, "style");
+ if ( glyph.style_changed && i != _glyphs.begin() ) { // Free previous style
+ sp_repr_css_attr_unref((*prev_iterator).style);
+ }
+ }
+ new_tspan = false;
+ }
+ if ( glyphs_in_a_row > 0 && i != _glyphs.begin() ) {
+ x_coords.append(" ");
+ y_coords.append(" ");
+ // Check if we have the same coordinates
+ const SvgGlyph& prev_glyph = (*prev_iterator);
+ for ( int p = 0 ; p < 2 ; p++ ) {
+ if ( glyph.text_position[p] != prev_glyph.text_position[p] ) {
+ same_coords[p] = false;
+ }
+ }
+ }
+ // Append the coordinates to their respective strings
+ Geom::Point delta_pos( glyph.text_position - first_glyph.text_position );
+ delta_pos[1] += glyph.rise;
+ delta_pos[1] *= -1.0; // flip it
+ delta_pos *= _font_scaling;
+ Inkscape::CSSOStringStream os_x;
+ os_x << delta_pos[0];
+ x_coords.append(os_x.str());
+ Inkscape::CSSOStringStream os_y;
+ os_y << delta_pos[1];
+ y_coords.append(os_y.str());
+ last_delta_pos = delta_pos;
+
+ // Append the character to the text buffer
+ if ( !glyph.code.empty() ) {
+ text_buffer.append(1, glyph.code[0]);
+ }
+
+ glyphs_in_a_row++;
+ ++i;
+ }
+ _container->appendChild(text_node);
+ Inkscape::GC::release(text_node);
+
+ _glyphs.clear();
+}
+
+void SvgBuilder::beginString(GfxState *state) {
+ if (_need_font_update) {
+ updateFont(state);
+ }
+ IFTRACE(double *m = state->getTextMat());
+ TRACE(("tm: %f %f %f %f %f %f\n",m[0], m[1],m[2], m[3], m[4], m[5]));
+ IFTRACE(m = state->getCTM());
+ TRACE(("ctm: %f %f %f %f %f %f\n",m[0], m[1],m[2], m[3], m[4], m[5]));
+}
+
+/**
+ * \brief Adds the specified character to the text buffer
+ * Takes care of converting it to UTF-8 and generates a new style repr if style
+ * has changed since the last call.
+ */
+void SvgBuilder::addChar(GfxState *state, double x, double y,
+ double dx, double dy,
+ double originX, double originY,
+ CharCode /*code*/, int /*nBytes*/, Unicode const *u, int uLen) {
+
+ // Skip control characters, found in LaTeX generated PDFs
+ // https://gitlab.com/inkscape/inkscape/-/issues/1369
+ if (uLen > 0 && u[0] < 0x80 && g_ascii_iscntrl(u[0]) && !g_ascii_isspace(u[0])) {
+ g_warning("Skipping ASCII control character %u", u[0]);
+ _text_position += Geom::Point(dx, dy);
+ return;
+ }
+
+ bool is_space = ( uLen == 1 && u[0] == 32 );
+ // Skip beginning space
+ if ( is_space && _glyphs.empty()) {
+ Geom::Point delta(dx, dy);
+ _text_position += delta;
+ return;
+ }
+ // Allow only one space in a row
+ if ( is_space && (_glyphs[_glyphs.size() - 1].code.size() == 1) &&
+ (_glyphs[_glyphs.size() - 1].code[0] == 32) ) {
+ Geom::Point delta(dx, dy);
+ _text_position += delta;
+ return;
+ }
+
+ SvgGlyph new_glyph;
+ new_glyph.is_space = is_space;
+ new_glyph.position = Geom::Point( x - originX, y - originY );
+ new_glyph.text_position = _text_position;
+ new_glyph.dx = dx;
+ new_glyph.dy = dy;
+ Geom::Point delta(dx, dy);
+ _text_position += delta;
+
+ // Convert the character to UTF-8 since that's our SVG document's encoding
+ {
+ gunichar2 uu[8] = {0};
+
+ for (int i = 0; i < uLen; i++) {
+ uu[i] = u[i];
+ }
+
+ gchar *tmp = g_utf16_to_utf8(uu, uLen, nullptr, nullptr, nullptr);
+ if ( tmp && *tmp ) {
+ new_glyph.code = tmp;
+ } else {
+ new_glyph.code.clear();
+ }
+ g_free(tmp);
+ }
+
+ // Copy current style if it has changed since the previous glyph
+ if (_invalidated_style || _glyphs.empty()) {
+ new_glyph.style_changed = true;
+ int render_mode = state->getRender();
+ // Set style
+ bool has_fill = !( render_mode & 1 );
+ bool has_stroke = ( render_mode & 3 ) == 1 || ( render_mode & 3 ) == 2;
+ new_glyph.style = _setStyle(state, has_fill, has_stroke);
+ // Find a way to handle blend modes on text
+ /* GfxBlendMode blendmode = state->getBlendMode();
+ if (blendmode) {
+ sp_repr_css_set_property(new_glyph.style, "mix-blend-mode", enum_blend_mode[blendmode].key);
+ } */
+ new_glyph.render_mode = render_mode;
+ sp_repr_css_merge(new_glyph.style, _font_style); // Merge with font style
+ _invalidated_style = false;
+ } else {
+ new_glyph.style_changed = false;
+ // Point to previous glyph's style information
+ const SvgGlyph& prev_glyph = _glyphs.back();
+ new_glyph.style = prev_glyph.style;
+ /* GfxBlendMode blendmode = state->getBlendMode();
+ if (blendmode) {
+ sp_repr_css_set_property(new_glyph.style, "mix-blend-mode", enum_blend_mode[blendmode].key);
+ } */
+ new_glyph.render_mode = prev_glyph.render_mode;
+ }
+ new_glyph.font_specification = _font_specification;
+ new_glyph.rise = state->getRise();
+
+ _glyphs.push_back(new_glyph);
+}
+
+void SvgBuilder::endString(GfxState * /*state*/) {
+}
+
+void SvgBuilder::beginTextObject(GfxState *state) {
+ _in_text_object = true;
+ _invalidated_style = true; // Force copying of current state
+ _current_state = state;
+}
+
+void SvgBuilder::endTextObject(GfxState * /*state*/) {
+ _flushText();
+ // TODO: clip if render_mode >= 4
+ _in_text_object = false;
+}
+
+/**
+ * Helper functions for supporting direct PNG output into a base64 encoded stream
+ */
+void png_write_vector(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ auto *v_ptr = reinterpret_cast<std::vector<guchar> *>(png_get_io_ptr(png_ptr)); // Get pointer to stream
+ for ( unsigned i = 0 ; i < length ; i++ ) {
+ v_ptr->push_back(data[i]);
+ }
+}
+
+/**
+ * \brief Creates an <image> element containing the given ImageStream as a PNG
+ *
+ */
+Inkscape::XML::Node *SvgBuilder::_createImage(Stream *str, int width, int height,
+ GfxImageColorMap *color_map, bool interpolate,
+ int *mask_colors, bool alpha_only,
+ bool invert_alpha) {
+
+ // Create PNG write struct
+ png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
+ if ( png_ptr == nullptr ) {
+ return nullptr;
+ }
+ // Create PNG info struct
+ png_infop info_ptr = png_create_info_struct(png_ptr);
+ if ( info_ptr == nullptr ) {
+ png_destroy_write_struct(&png_ptr, nullptr);
+ return nullptr;
+ }
+ // Set error handler
+ if (setjmp(png_jmpbuf(png_ptr))) {
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+ return nullptr;
+ }
+ // Decide whether we should embed this image
+ int attr_value = _preferences->getAttributeInt("embedImages", 1);
+ bool embed_image = ( attr_value != 0 );
+ // Set read/write functions
+ std::vector<guchar> png_buffer;
+ FILE *fp = nullptr;
+ gchar *file_name = nullptr;
+ if (embed_image) {
+ png_set_write_fn(png_ptr, &png_buffer, png_write_vector, nullptr);
+ } else {
+ static int counter = 0;
+ file_name = g_strdup_printf("%s_img%d.png", _docname, counter++);
+ fp = fopen(file_name, "wb");
+ if ( fp == nullptr ) {
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+ g_free(file_name);
+ return nullptr;
+ }
+ png_init_io(png_ptr, fp);
+ }
+
+ // Set header data
+ if ( !invert_alpha && !alpha_only ) {
+ png_set_invert_alpha(png_ptr);
+ }
+ png_color_8 sig_bit;
+ if (alpha_only) {
+ png_set_IHDR(png_ptr, info_ptr,
+ width,
+ height,
+ 8, /* bit_depth */
+ PNG_COLOR_TYPE_GRAY,
+ PNG_INTERLACE_NONE,
+ PNG_COMPRESSION_TYPE_BASE,
+ PNG_FILTER_TYPE_BASE);
+ sig_bit.red = 0;
+ sig_bit.green = 0;
+ sig_bit.blue = 0;
+ sig_bit.gray = 8;
+ sig_bit.alpha = 0;
+ } else {
+ png_set_IHDR(png_ptr, info_ptr,
+ width,
+ height,
+ 8, /* bit_depth */
+ PNG_COLOR_TYPE_RGB_ALPHA,
+ PNG_INTERLACE_NONE,
+ PNG_COMPRESSION_TYPE_BASE,
+ PNG_FILTER_TYPE_BASE);
+ sig_bit.red = 8;
+ sig_bit.green = 8;
+ sig_bit.blue = 8;
+ sig_bit.alpha = 8;
+ }
+ png_set_sBIT(png_ptr, info_ptr, &sig_bit);
+ png_set_bgr(png_ptr);
+ // Write the file header
+ png_write_info(png_ptr, info_ptr);
+
+ // Convert pixels
+ ImageStream *image_stream;
+ if (alpha_only) {
+ if (color_map) {
+ image_stream = new ImageStream(str, width, color_map->getNumPixelComps(),
+ color_map->getBits());
+ } else {
+ image_stream = new ImageStream(str, width, 1, 1);
+ }
+ image_stream->reset();
+
+ // Convert grayscale values
+ unsigned char *buffer = new unsigned char[width];
+ int invert_bit = invert_alpha ? 1 : 0;
+ for ( int y = 0 ; y < height ; y++ ) {
+ unsigned char *row = image_stream->getLine();
+ if (color_map) {
+ color_map->getGrayLine(row, buffer, width);
+ } else {
+ unsigned char *buf_ptr = buffer;
+ for ( int x = 0 ; x < width ; x++ ) {
+ if ( row[x] ^ invert_bit ) {
+ *buf_ptr++ = 0;
+ } else {
+ *buf_ptr++ = 255;
+ }
+ }
+ }
+ png_write_row(png_ptr, (png_bytep)buffer);
+ }
+ delete [] buffer;
+ } else if (color_map) {
+ image_stream = new ImageStream(str, width,
+ color_map->getNumPixelComps(),
+ color_map->getBits());
+ image_stream->reset();
+
+ // Convert RGB values
+ unsigned int *buffer = new unsigned int[width];
+ if (mask_colors) {
+ for ( int y = 0 ; y < height ; y++ ) {
+ unsigned char *row = image_stream->getLine();
+ color_map->getRGBLine(row, buffer, width);
+
+ unsigned int *dest = buffer;
+ for ( int x = 0 ; x < width ; x++ ) {
+ // Check each color component against the mask
+ for ( int i = 0; i < color_map->getNumPixelComps() ; i++) {
+ if ( row[i] < mask_colors[2*i] * 255 ||
+ row[i] > mask_colors[2*i + 1] * 255 ) {
+ *dest = *dest | 0xff000000;
+ break;
+ }
+ }
+ // Advance to the next pixel
+ row += color_map->getNumPixelComps();
+ dest++;
+ }
+ // Write it to the PNG
+ png_write_row(png_ptr, (png_bytep)buffer);
+ }
+ } else {
+ for ( int i = 0 ; i < height ; i++ ) {
+ unsigned char *row = image_stream->getLine();
+ memset((void*)buffer, 0xff, sizeof(int) * width);
+ color_map->getRGBLine(row, buffer, width);
+ png_write_row(png_ptr, (png_bytep)buffer);
+ }
+ }
+ delete [] buffer;
+
+ } else { // A colormap must be provided, so quit
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+ if (!embed_image) {
+ fclose(fp);
+ g_free(file_name);
+ }
+ return nullptr;
+ }
+ delete image_stream;
+ str->close();
+ // Close PNG
+ png_write_end(png_ptr, info_ptr);
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+
+ // Create repr
+ Inkscape::XML::Node *image_node = _xml_doc->createElement("svg:image");
+ image_node->setAttributeSvgDouble("width", 1);
+ image_node->setAttributeSvgDouble("height", 1);
+ if( !interpolate ) {
+ SPCSSAttr *css = sp_repr_css_attr_new();
+ // This should be changed after CSS4 Images widely supported.
+ sp_repr_css_set_property(css, "image-rendering", "optimizeSpeed");
+ sp_repr_css_change(image_node, css, "style");
+ sp_repr_css_attr_unref(css);
+ }
+
+ // PS/PDF images are placed via a transformation matrix, no preserveAspectRatio used
+ image_node->setAttribute("preserveAspectRatio", "none");
+
+ // Set transformation
+ svgSetTransform(image_node, Geom::Affine(1.0, 0.0, 0.0, -1.0, 0.0, 1.0));
+
+ // Create href
+ if (embed_image) {
+ // Append format specification to the URI
+ auto *base64String = g_base64_encode(png_buffer.data(), png_buffer.size());
+ auto png_data = std::string("data:image/png;base64,") + base64String;
+ g_free(base64String);
+ image_node->setAttributeOrRemoveIfEmpty("xlink:href", png_data);
+ } else {
+ fclose(fp);
+ image_node->setAttribute("xlink:href", file_name);
+ g_free(file_name);
+ }
+
+ return image_node;
+}
+
+/**
+ * \brief Creates a <mask> with the specified width and height and adds to <defs>
+ * If we're not the top-level SvgBuilder, creates a <defs> too and adds the mask to it.
+ * \return the created XML node
+ */
+Inkscape::XML::Node *SvgBuilder::_createMask(double width, double height) {
+ Inkscape::XML::Node *mask_node = _xml_doc->createElement("svg:mask");
+ mask_node->setAttribute("maskUnits", "userSpaceOnUse");
+ mask_node->setAttributeSvgDouble("x", 0.0);
+ mask_node->setAttributeSvgDouble("y", 0.0);
+ mask_node->setAttributeSvgDouble("width", width);
+ mask_node->setAttributeSvgDouble("height", height);
+ // Append mask to defs
+ if (_is_top_level) {
+ _doc->getDefs()->getRepr()->appendChild(mask_node);
+ Inkscape::GC::release(mask_node);
+ return _doc->getDefs()->getRepr()->lastChild();
+ } else { // Work around for renderer bug when mask isn't defined in pattern
+ static int mask_count = 0;
+ Inkscape::XML::Node *defs = _root->firstChild();
+ if ( !( defs && !strcmp(defs->name(), "svg:defs") ) ) {
+ // Create <defs> node
+ defs = _xml_doc->createElement("svg:defs");
+ _root->addChild(defs, nullptr);
+ Inkscape::GC::release(defs);
+ defs = _root->firstChild();
+ }
+ gchar *mask_id = g_strdup_printf("_mask%d", mask_count++);
+ mask_node->setAttribute("id", mask_id);
+ g_free(mask_id);
+ defs->appendChild(mask_node);
+ Inkscape::GC::release(mask_node);
+ return defs->lastChild();
+ }
+}
+
+void SvgBuilder::addImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *color_map,
+ bool interpolate, int *mask_colors)
+{
+
+ Inkscape::XML::Node *image_node = _createImage(str, width, height, color_map, interpolate, mask_colors);
+ if (image_node) {
+ _setBlendMode(image_node, state);
+ _container->appendChild(image_node);
+ Inkscape::GC::release(image_node);
+ }
+}
+
+void SvgBuilder::addImageMask(GfxState *state, Stream *str, int width, int height,
+ bool invert, bool interpolate) {
+
+ // Create a rectangle
+ Inkscape::XML::Node *rect = _xml_doc->createElement("svg:rect");
+ rect->setAttributeSvgDouble("x", 0.0);
+ rect->setAttributeSvgDouble("y", 0.0);
+ rect->setAttributeSvgDouble("width", 1.0);
+ rect->setAttributeSvgDouble("height", 1.0);
+ svgSetTransform(rect, Geom::Affine(1.0, 0.0, 0.0, -1.0, 0.0, 1.0));
+ // Get current fill style and set it on the rectangle
+ SPCSSAttr *css = sp_repr_css_attr_new();
+ _setFillStyle(css, state, false);
+ sp_repr_css_change(rect, css, "style");
+ sp_repr_css_attr_unref(css);
+ _setBlendMode(rect, state);
+
+ // Scaling 1x1 surfaces might not work so skip setting a mask with this size
+ if ( width > 1 || height > 1 ) {
+ Inkscape::XML::Node *mask_image_node =
+ _createImage(str, width, height, nullptr, interpolate, nullptr, true, invert);
+ if (mask_image_node) {
+ // Create the mask
+ Inkscape::XML::Node *mask_node = _createMask(1.0, 1.0);
+ // Remove unnecessary transformation from the mask image
+ mask_image_node->removeAttribute("transform");
+ mask_node->appendChild(mask_image_node);
+ Inkscape::GC::release(mask_image_node);
+ gchar *mask_url = g_strdup_printf("url(#%s)", mask_node->attribute("id"));
+ rect->setAttribute("mask", mask_url);
+ g_free(mask_url);
+ }
+ }
+
+ // Add the rectangle to the container
+ _container->appendChild(rect);
+ Inkscape::GC::release(rect);
+}
+
+void SvgBuilder::addMaskedImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *color_map,
+ bool interpolate, Stream *mask_str, int mask_width, int mask_height, bool invert_mask,
+ bool mask_interpolate)
+{
+
+ Inkscape::XML::Node *mask_image_node = _createImage(mask_str, mask_width, mask_height,
+ nullptr, mask_interpolate, nullptr, true, invert_mask);
+ Inkscape::XML::Node *image_node = _createImage(str, width, height, color_map, interpolate, nullptr);
+ if ( mask_image_node && image_node ) {
+ // Create mask for the image
+ Inkscape::XML::Node *mask_node = _createMask(1.0, 1.0);
+ // Remove unnecessary transformation from the mask image
+ mask_image_node->removeAttribute("transform");
+ mask_node->appendChild(mask_image_node);
+ // Scale the mask to the size of the image
+ Geom::Affine mask_transform((double)width, 0.0, 0.0, (double)height, 0.0, 0.0);
+ mask_node->setAttributeOrRemoveIfEmpty("maskTransform", sp_svg_transform_write(mask_transform));
+ // Set mask and add image
+ gchar *mask_url = g_strdup_printf("url(#%s)", mask_node->attribute("id"));
+ image_node->setAttribute("mask", mask_url);
+ g_free(mask_url);
+ _container->appendChild(image_node);
+ }
+ if (mask_image_node) {
+ Inkscape::GC::release(mask_image_node);
+ }
+ if (image_node) {
+ _setBlendMode(image_node, state);
+ Inkscape::GC::release(image_node);
+ }
+}
+
+void SvgBuilder::addSoftMaskedImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *color_map,
+ bool interpolate, Stream *mask_str, int mask_width, int mask_height,
+ GfxImageColorMap *mask_color_map, bool mask_interpolate)
+{
+
+ Inkscape::XML::Node *mask_image_node = _createImage(mask_str, mask_width, mask_height,
+ mask_color_map, mask_interpolate, nullptr, true);
+ Inkscape::XML::Node *image_node = _createImage(str, width, height, color_map, interpolate, nullptr);
+ if ( mask_image_node && image_node ) {
+ // Create mask for the image
+ Inkscape::XML::Node *mask_node = _createMask(1.0, 1.0);
+ // Remove unnecessary transformation from the mask image
+ mask_image_node->removeAttribute("transform");
+ mask_node->appendChild(mask_image_node);
+ // Set mask and add image
+ gchar *mask_url = g_strdup_printf("url(#%s)", mask_node->attribute("id"));
+ image_node->setAttribute("mask", mask_url);
+ g_free(mask_url);
+ _container->appendChild(image_node);
+ }
+ if (mask_image_node) {
+ Inkscape::GC::release(mask_image_node);
+ }
+ if (image_node) {
+ _setBlendMode(image_node, state);
+ Inkscape::GC::release(image_node);
+ }
+}
+
+/**
+ * \brief Starts building a new transparency group
+ */
+void SvgBuilder::pushTransparencyGroup(GfxState * /*state*/, double *bbox,
+ GfxColorSpace * /*blending_color_space*/,
+ bool isolated, bool knockout,
+ bool for_softmask) {
+
+ // Push node stack
+ pushNode("svg:g");
+
+ // Setup new transparency group
+ SvgTransparencyGroup *transpGroup = new SvgTransparencyGroup;
+ for (size_t i = 0; i < 4; i++) {
+ transpGroup->bbox[i] = bbox[i];
+ }
+ transpGroup->isolated = isolated;
+ transpGroup->knockout = knockout;
+ transpGroup->for_softmask = for_softmask;
+ transpGroup->container = _container;
+
+ // Push onto the stack
+ transpGroup->next = _transp_group_stack;
+ _transp_group_stack = transpGroup;
+}
+
+void SvgBuilder::popTransparencyGroup(GfxState * /*state*/) {
+ // Restore node stack
+ popNode();
+}
+
+/**
+ * \brief Places the current transparency group into the current container
+ */
+void SvgBuilder::paintTransparencyGroup(GfxState * /*state*/, double * /*bbox*/) {
+ SvgTransparencyGroup *transpGroup = _transp_group_stack;
+ _container->appendChild(transpGroup->container);
+ Inkscape::GC::release(transpGroup->container);
+ // Pop the stack
+ _transp_group_stack = transpGroup->next;
+ delete transpGroup;
+}
+
+/**
+ * \brief Creates a mask using the current transparency group as its content
+ */
+void SvgBuilder::setSoftMask(GfxState * /*state*/, double * /*bbox*/, bool /*alpha*/,
+ Function * /*transfer_func*/, GfxColor * /*backdrop_color*/) {
+
+ // Create mask
+ Inkscape::XML::Node *mask_node = _createMask(1.0, 1.0);
+ // Add the softmask content to it
+ SvgTransparencyGroup *transpGroup = _transp_group_stack;
+ mask_node->appendChild(transpGroup->container);
+ Inkscape::GC::release(transpGroup->container);
+ // Apply the mask
+ _state_stack.back().softmask = mask_node;
+ pushGroup();
+ gchar *mask_url = g_strdup_printf("url(#%s)", mask_node->attribute("id"));
+ _container->setAttribute("mask", mask_url);
+ g_free(mask_url);
+ // Pop the stack
+ _transp_group_stack = transpGroup->next;
+ delete transpGroup;
+}
+
+void SvgBuilder::clearSoftMask(GfxState * /*state*/) {
+ if (_state_stack.back().softmask) {
+ _state_stack.back().softmask = nullptr;
+ popGroup();
+ }
+}
+
+} } } /* namespace Inkscape, Extension, Internal */
+
+#endif /* HAVE_POPPLER */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :