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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
commitcca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch)
tree146f39ded1c938019e1ed42d30923c2ac9e86789 /src/extension/timer.cpp
parentInitial commit. (diff)
downloadinkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz
inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/extension/timer.cpp')
-rw-r--r--src/extension/timer.cpp211
1 files changed, 211 insertions, 0 deletions
diff --git a/src/extension/timer.cpp b/src/extension/timer.cpp
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Here is where the extensions can get timed on when they load and
+ * unload. All of the timing is done in here.
+ *
+ * Authors:
+ * Ted Gould <ted@gould.cx>
+ *
+ * Copyright (C) 2004 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <glibmm/main.h>
+
+#include "extension.h"
+#include "timer.h"
+
+namespace Inkscape {
+namespace Extension {
+
+#define TIMER_SCALE_VALUE 20
+
+ExpirationTimer * ExpirationTimer::timer_list = nullptr;
+ExpirationTimer * ExpirationTimer::idle_start = nullptr;
+long ExpirationTimer::timeout = 240;
+bool ExpirationTimer::timer_started = false;
+
+/** \brief Create a new expiration timer
+ \param in_extension Which extension this timer is related to
+
+ This function creates the timer, and sets the time to the current
+ time, plus what ever the current timeout is. Also, if this is
+ the first timer extension, the timer is kicked off. This function
+ also sets up the circularly linked list of all the timers.
+*/
+ExpirationTimer::ExpirationTimer (Extension * in_extension):
+ locked(0),
+ extension(in_extension)
+{
+ /* Fix Me! */
+ if (timer_list == nullptr) {
+ next = this;
+ timer_list = this;
+ } else {
+ next = timer_list->next;
+ timer_list->next = this;
+ }
+
+ expiration = Glib::DateTime::create_now_utc().add_seconds(timeout);
+
+ if (!timer_started) {
+ Glib::signal_timeout().connect(sigc::ptr_fun(&timer_func), timeout * 1000 / TIMER_SCALE_VALUE);
+ timer_started = true;
+ }
+
+ return;
+}
+
+/** \brief Deletes a \c ExpirationTimer
+
+ The most complex thing that this function does is remove the timer
+ from the circularly linked list. If this is the only entry in the
+ list that is easy, otherwise all the entries must be found, and this
+ one removed from the list.
+*/
+ExpirationTimer::~ExpirationTimer()
+{
+ if (this != next) {
+ /* This will remove this entry from the circularly linked
+ list. */
+ ExpirationTimer * prev;
+ for (prev = timer_list;
+ prev->next != this;
+ prev = prev->next){};
+ prev->next = next;
+
+ if (idle_start == this)
+ idle_start = next;
+
+ /* This may occur more than you think, just because the guy
+ doing most of the deletions is the idle function, who tracks
+ where it is looking using the \c timer_list variable. */
+ if (timer_list == this)
+ timer_list = next;
+ } else {
+ /* If we're the only entry in the list, the list needs to go
+ to NULL */
+ timer_list = nullptr;
+ idle_start = nullptr;
+ }
+
+ return;
+}
+
+/** \brief Touches the timer to extend the length before it expires
+
+ Basically it adds more time to the timer. One thing that is kinda
+ tricky is that it adds half the time remaining back into the timer.
+ This allows for some extensions that are used regularly to having
+ extended expiration times. So, in the end, they stay loaded longer.
+ Extensions that are only used once will expire at a standard rate
+ set by \c timeout.
+*/
+void
+ExpirationTimer::touch ()
+{
+ auto const current = Glib::DateTime::create_now_utc();
+
+ auto time_left = expiration.difference(current);
+ if (time_left < 0) time_left = 0;
+ time_left /= 2;
+
+ expiration = current.add(time_left).add_seconds(timeout);
+ return;
+}
+
+/** \brief Check to see if the timer has expired
+
+ Checks the time against the current time.
+*/
+bool
+ExpirationTimer::expired () const
+{
+ if (locked > 0) return false;
+
+ auto const current = Glib::DateTime::create_now_utc();
+ return expiration.difference(current) < 0;
+}
+
+// int idle_cnt = 0;
+
+/** \brief This function goes in the idle loop to find expired extensions
+ \return Whether the function should be requeued or not
+
+ This function first insures that there is a timer list, and then checks
+ to see if the one on the top of the list has expired. If it has
+ expired it unloads the module. By unloading the module, the timer
+ gets deleted (happens in the unload function). If the list is
+ no empty, the function returns that it should be dequeued and sets
+ the \c timer_started variable so that the timer will be reissued when
+ a timer is added. If there is entries left, but the next one is
+ where this function started, then the timer is set up. The timer
+ will then re-add the idle loop function when it runs.
+*/
+bool
+ExpirationTimer::idle_func ()
+{
+ // std::cout << "Idle func pass: " << idle_cnt++ << " timer list: " << timer_list << std::endl;
+
+ /* see if this is the last */
+ if (timer_list == nullptr) {
+ timer_started = false;
+ return false;
+ }
+
+ /* evaluate current */
+ if (timer_list->expired()) {
+ timer_list->extension->set_state(Extension::STATE_UNLOADED);
+ }
+
+ /* see if this is the last */
+ if (timer_list == nullptr) {
+ timer_started = false;
+ return false;
+ }
+
+ if (timer_list->next == idle_start) {
+ /* if so, set up the timer and return FALSE */
+ /* Note: This may cause one to be missed on the evaluation if
+ the one before it expires and it is last in the list.
+ While this could be taken care of, it isn't worth the
+ complexity for this lazy removal that we're doing. It
+ should get picked up next time */
+ Glib::signal_timeout().connect(sigc::ptr_fun(&timer_func), timeout * 1000 / TIMER_SCALE_VALUE);
+ return false;
+ }
+
+ /* If nothing else, continue on */
+ timer_list = timer_list->next;
+ return true;
+}
+
+/** \brief A timer function to set up the idle function
+ \return Always false -- to disable the timer
+
+ This function sets up the idle loop when it runs. The idle loop is
+ the one that unloads all the extensions.
+*/
+bool
+ExpirationTimer::timer_func ()
+{
+ // std::cout << "Timer func" << std::endl;
+ idle_start = timer_list;
+ // idle_cnt = 0;
+ Glib::signal_idle().connect(sigc::ptr_fun(&idle_func));
+ return false;
+}
+
+}; }; /* namespace Inkscape, Extension */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :