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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/inkscape-application.h | |
parent | Initial commit. (diff) | |
download | inkscape-upstream.tar.xz inkscape-upstream.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/inkscape-application.h | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/src/inkscape-application.h b/src/inkscape-application.h new file mode 100644 index 0000000..e66ae12 --- /dev/null +++ b/src/inkscape-application.h @@ -0,0 +1,193 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * The main Inkscape application. + * + * Copyright (C) 2018 Tavmjong Bah + * + * The contents of this file may be used under the GNU General Public License Version 2 or later. + * + */ + +#ifndef INKSCAPE_APPLICATION_H +#define INKSCAPE_APPLICATION_H + +/* + * The main Inkscape application. + * + * Copyright (C) 2018 Tavmjong Bah + * + * The contents of this file may be used under the GNU General Public License Version 2 or later. + * + */ + +#include <gtkmm.h> + +#include "document.h" +#include "selection.h" + +#include "actions/actions-effect-data.h" +#include "actions/actions-extra-data.h" +#include "actions/actions-hint-data.h" +#include "io/file-export-cmd.h" // File export (non-verb) + +typedef std::vector<std::pair<std::string, Glib::VariantBase> > action_vector_t; + +class InkscapeWindow; +class SPDocument; +class SPDesktop; + +class InkscapeApplication +{ + Glib::RefPtr<Gio::Application> _gio_application; + +public: + /// Singleton instance + static InkscapeApplication &singleton(); + /// Singleton instance, if it exists (will not create it) + static InkscapeApplication *instance(); + + /// The Gtk application instance, or NULL if running headless without display + Gtk::Application *gtk_app() { return dynamic_cast<Gtk::Application *>(_gio_application.get()); } + /// The Gio application instance, never NULL + Gio::Application *gio_app() { return _gio_application.get(); } + + InkscapeWindow *create_window(SPDocument *document, bool replace); + void create_window(const Glib::RefPtr<Gio::File> &file = Glib::RefPtr<Gio::File>()); + bool destroy_window(InkscapeWindow *window, bool keep_alive = false); + bool destroy_all(); + void print_action_list(); + + void on_startup2(); + InkFileExportCmd *file_export() { return &_file_export; } + int on_handle_local_options(const Glib::RefPtr<Glib::VariantDict> &options); + void on_new(); + void on_quit(); // Check for data loss. + void on_quit_immediate(); // Don't check for data loss. + + // Gio::Actions need to know what document, selection, view to work on. + // In headless mode, these are set for each file processed. + // With GUI, these are set everytime the cursor enters an InkscapeWindow. + SPDocument* get_active_document() { return _active_document; }; + void set_active_document(SPDocument* document); + + Inkscape::Selection* get_active_selection() { return _active_selection; } + void set_active_selection(Inkscape::Selection* selection) + {_active_selection = selection;}; + + // A view should track selection and canvas to document transform matrix. This is partially + // redundant with the selection functions above. Maybe we should get rid of view altogether. + // Canvas to document transform matrix should be stored in InkscapeWindow. + Inkscape::UI::View::View* get_active_view() { return _active_view; } + void set_active_view(Inkscape::UI::View::View* view) { _active_view = view; } + + // The currently focused window (nominally corresponding to _active_document). + // A window must have a document but a document may have zero, one, or more windows. + // This will replace _active_view. + InkscapeWindow* get_active_window() { return _active_window; } + void set_active_window(InkscapeWindow* window) { _active_window = window; } + + /****** Document ******/ + /* These should not require a GUI! */ + void document_add(SPDocument* document); + + SPDocument* document_new(const std::string &Template = ""); + SPDocument* document_open(const Glib::RefPtr<Gio::File>& file, bool *cancelled = nullptr); + SPDocument* document_open(const std::string& data); + bool document_swap(InkscapeWindow* window, SPDocument* document); + bool document_revert(SPDocument* document); + void document_close(SPDocument* document); + unsigned document_window_count(SPDocument* document); + + /* These require a GUI! */ + void document_fix(InkscapeWindow* window); // MOVE TO ANOTHER FILE + + std::vector<SPDocument *> get_documents(); + + /******* Window *******/ + InkscapeWindow* window_open(SPDocument* document); + void window_close(InkscapeWindow* window); + void window_close_active(); + void startup_close(); + + // Update all windows connected to a document. + void windows_update(SPDocument* document); + + + /****** Actions *******/ + InkActionExtraData& get_action_extra_data() { return _action_extra_data; } + InkActionEffectData& get_action_effect_data() { return _action_effect_data; } + InkActionHintData& get_action_hint_data() { return _action_hint_data; } + std::map<Glib::ustring, Glib::ustring>& get_menu_label_to_tooltip_map() { return _menu_label_to_tooltip_map; }; + + /******* Debug ********/ + void dump(); + + // These are needed to cast Glib::RefPtr<Gtk::Application> to Glib::RefPtr<InkscapeApplication>, + // Presumably, Gtk/Gio::Application takes care of ref counting in ConcreteInkscapeApplication + // so we just provide dummies (and there is only one application in the application!). + // void reference() { /*printf("reference()\n" );*/ } + // void unreference() { /*printf("unreference()\n");*/ } + + int get_number_of_windows() const; + +protected: + bool _with_gui = true; + bool _batch_process = false; // Temp + bool _use_shell = false; + bool _use_pipe = false; + bool _auto_export = false; + int _pdf_page = 1; + int _pdf_poppler = false; + bool _use_command_line_argument = false; + InkscapeApplication(); + + // Documents are owned by the application which is responsible for opening/saving/exporting. WIP + // std::vector<SPDocument*> _documents; For a true headless version + std::map<SPDocument*, std::vector<InkscapeWindow*> > _documents; + + // We keep track of these things so we don't need a window to find them (for headless operation). + SPDocument* _active_document = nullptr; + Inkscape::Selection* _active_selection = nullptr; + Inkscape::UI::View::View* _active_view = nullptr; + InkscapeWindow* _active_window = nullptr; + + InkFileExportCmd _file_export; + + // Actions from the command line or file. + // Must read in on_handle_local_options() but parse in on_startup(). This is done as we must + // have a valid app before initializing extensions which must be done before parsing. + Glib::ustring _command_line_actions_input; + action_vector_t _command_line_actions; + + // Extra data associated with actions (Label, Section, Tooltip/Help). + InkActionExtraData _action_extra_data; + InkActionEffectData _action_effect_data; + InkActionHintData _action_hint_data; + std::map<Glib::ustring, Glib::ustring> _menu_label_to_tooltip_map; // Needed due to the + // inabilitiy to get the + // corresponding Gio::Action + // from a Gtk::MenuItem. + void on_startup(); + void on_activate(); + void on_open(const Gio::Application::type_vec_files &files, const Glib::ustring &hint); + void process_document(SPDocument* document, std::string output_path); + void parse_actions(const Glib::ustring& input, action_vector_t& action_vector); + + void on_about(); + void shell(); + + void _start_main_option_section(const Glib::ustring& section_name = ""); +}; + +#endif // INKSCAPE_APPLICATION_H + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |